It's funny how each time Marc releases a video, it's always about something I'm struggling with. It's almost as if he's been an art teacher for years and has had thousands of students 😅
What I've learned concerning values is that as long as "the lightest dark is darker than the darkest light", you can use a limited range depending on the type of art you do. For thumbnailing compositions or illustrations where there are multiple points of focus and you want to establish a hierarchy between them, it can be beneficial to for example use lighter values on the focal character and darker ones on less important characters. They are all lit by the same light sources but you made the deliberate decision to separate their value groups to serve your composition. Also 200 years? You should design champions at Riot ;)
1. flat shading, not focusing on bigger shapes 2. using custom brushes too early 3. not having enough contrast 4. not using references 5. not considering the light source
One mistake I made when I started learning how to shade was looking to anime pictures for references. I thought that it would help a lot more because anime tends to portray shading in an easier to see fashion (in other words, be less subtle). It took me a while to finally put together that anime is designed to look pretty, not realistic. Highlights and shading were in places that they shouldn't have been, and I was getting confused as to where light sources were.
The "levels" tip blew my mind! I always play around with it in my drawings but like Marc said I never achieved a FULL scale of contrast and always ended up with a graph he pointed out. Just amazing! Best Art Teacher on TH-cam!
One thing to consider is also what you wish to portray, and how much you want to reference real life. In fact, it is very rare that we ever see perfect pitch blacks and pure whites in real life - or anywhere. So while it's great to use the full spectrum of bright and dark, keep in mind that the further you go to either extreme, the more deliberate and precise your gradient application must be. Oversaturation and overcontrasting is very common - where it's not just the level of brights and darks, but also their magnitude. The ratio of extreme bright/dark versus midtones is very important, and typically the more that ratio favors the extremes, the more you move into the territory of artistic style rather than objective representation. And artistic style typically works best when performed by an experienced artist. Something I personally recommend new artists who wish to evolve their contrast work, is to not just look at bright vs dark, but also the contrasts within colors themselves. The different color spectrums have different internal brightness values, so if you want to make a dark grey even darker - but don't want to go full black, then one could instead throw a bit of blue shade of equal brightness value into the shading - while yellow (or green for extremes) can be used for highlights instead of pure white. This is also an easy way to give a tiny bit of color dynamism into your artwork which further reduces "flatness" that can often be present in greytone works. The main important factor no matter what, is balance. The brightest whites should offset the darkest greys/blacks on equal sides of the spectrum. Same with colors. Having more of one than the other tends to highlight flatness and requires a great deal of artistic discipline and experience to make it work well.
I'm actually making all of these mistakes, shading details first, muddy shading, poor levels (I just realized what the levels tool is for) and no reference for lighting, so I'm really excited to improve, thanks Marc!
I've been drawing for years and it has never occurred to me to use a reference for shading, that is some of the best and most obvious advice I've ever received
the soft-brush advice is interesting because literally every digital art tutorial i grew up reading on places like deviantart etc, tell beginners to *not* use soft airbrushes for shading because it eliminates the whole “shape” language that artists often talk about wrt rendering light and shadow. and that it creates so called “pillow shading” (which apparently is bad? but tbh its just a rendering style and art is subjective after all). I agree that the soft brushes are useful and definitely shouldnt be disregarded.
I've been doing art for 10 years, but I would not consider myself to be at a level I want to be. I've struggled with art block for 2 years and so seeing this and relearning the basics (which are explained masterfully) gives me the confidence to continue with my art journey!!! Thank you, Marc!!
Always had trouble with shading with soft brushes, so I mainly stick to cellshading, but I'll definitely try practicing with these tips! Thank you very much!
I've only seen two of your videos so far, but already they're making me very grateful for the art teachers I had in school. All of them had a few "If you remember anything from this class, make sure it's this" lessons, and it turns out, they were prepping us to just make sure we trained out all these mistakes before we ever had to discover them on our own.
It always amazes me now that I am an older artist that I keep having to have to go Back to The most basic lessons I see my ego always gets in the way but I like to get better like anyone else so thank you for having these classes
Would love more content around your point with soft/custom brushes when shading or painting in general. How to properly control where those hard edges occur. Some of the "painterly" looking DnD art has hard-ish edges in places where you would expect smooth edges and it's something I've struggled to replicate in studies.
It has been a nightmare going back and forth with these mistakes... until you made this vid Marc. Always popping off with the best and only the best info.
Revisiting this video after obtaining some milage in art made me have a better understanding on my flaws in shading. Thank you for keeping the video up!
Coming from a person who figured all this out by himself in the past 2 years of an art practice - yes, he is right about everything he says, except one thing I would argue about - using pure black and pure white in shading - in my opinion, you should never - ever - touch border values. Having equalized histogram in the end of the shading process without using adjustment layers or tools is certainly fine, but if you are not going to color the layer using color gradient mapping technique (which I'm a huge fan of), you will probably do just fine with utilizing like perhaps 100 - 150 values out of the 256 available.
I’m working on a comic book, It’s in the ink stage. I’m excited to take these new shading tips and practice on these pages. Every time I encounter something new I’m drawing I just look for the corresponding TH-cam art school video. Thanks Marc, I look forward to taking your courses this December.
This channel always reminds me I have so much to learn, yet it somehow motivates me more instead of killing my motivation? Incredible. Love u mark, you’re doing great work!
This was a really useful video thanks! Confirms that at least what I have been doing is going in the right direction, admittedly, I have been using a blur effect on a few areas where I didn't like how some of the shading turned out. I tried smudge at first, but like you say, it's too 'muddy' as you put it.
thank you so much for mentioning references!! As a stubborn teen I learned that all of that was stealing and it stagnated me. Reference is the best way for progress!
here's a shading mistake i did a lot, it might help some of you out too. i used to think you had to connect the gradient light to shadow and hit all the values inbetween to get soft shading and this idea is just false. for example in a 10 scale value, you don't use value 3 for light and then try to hit all the gradients inbetween like 4,5,6 to get to shadow that's 7. what you're really should be doing is just use 7 and soften the edge, there's is actually a value jump between light to shadow. but with that said there's softer and harsher lighting scenarios, and with softer lighting scenarios it can be hard to distinguish where the shadow begins and the light ends. anyways, hope it helps.
Yo the speed!!...When shading I tend to jump back and forth between, airbrush, watercolor, and watercolor wet to create a smooth transition between the values, lately I've been struggling shading muscles and this will come in handy❤️❤️ this is some *shady* tutorial if i say so myself, my deepest gratitude my dudes❤️👌
bruv its so interesting seeing like with beginners sometimes the airbrush is such a crutch and used in the worst ways possible making the most muddy digital pieces ive ever seen. But once you become more experienced airbrush is still a "crutch" because its such a time saver while still giving good quality to work. It's the best brush ever besides the round brush.
I'm trying to drag myself into art again with this channel, and for my own good, you are a excellent teacher and I'm trying again, I hope to work with art as I always wanted, but a lot of struggles and family does not let me
I watch these art videos and tell myself I'm going to get back into it, but never do. Very impressive work, and I do enjoy learning these tips and tricks for when i do eventually stop being lazy.
This was sooo good! I learned a lot and I did some reading on reddit and got some new insight. Someone posted "I personally would recommend building yourself a schedule for learning. Pick something and study it for a week and move on. But be serious about it. Take more time if you need and really dive into it. Give your self "homework" and projects that build on what your learning. Look at Multiple artists online. " and "If you don't have the self discipline to commit to more or less the same weekly schedule as you would in college you will not master fundamentals or your medium of choice." GAMECHANGER. I'm gonna take 10-20 minutes or so and seriously start building a curriculum for myself based on the areas I want to improve on the most (painting so far). I also need to start using refs, seriously!!
Simple, easy to understand video while being insanely helpful. I'm doing 3D modeling and hand-painting texture shading for bodies has been a real struggle for me. Thanks!
Another mistake I made was forgetting the overall shape. I go into the details but zooming out one sees that the lighter section in a part that should be shadow is as light as the highlight. It's not like flat shading as the results look very different
I'm still suffer from shading but I am getting quite better, I'm still working on character design, and writing plots for my future comic books! Thanks for the video Marc!
Hi there, Marc! My color process is basically using flat colors, but after watching some of your videos, I actually felt more motivated to try a more detailed type of shading. I tried it a few times, but I was never fully satisfied, and this video showed the reason, because I see now a lot of mistakes that I did. Thanks a lot for sharing so much knowledge with us!
Hey Marc. Have you ever been told even today about your drawing on the female characters? Because I’m afraid to draw female characters and positing them. How do you deal with this? And with drawing both the male and female body. Also the shading video did help with knowing what to shade and how to use contrast. I may think about taking your course.
Actual tips for shading! Thank you! I have mostly a Cartoon style in my drawings, whatever when I draw my characters either in my main Anime-Cartoon style, or in my sub-style, which is majorly a 19s Cartoon style. Shadings for me is pretty much specific. But nevertheless, the video was very useful! Especially the solution to the 5th mistake.
Wow! thank you so much i had troubles trying to figure out shading bc my shading looks a bit off, and saw this vid and it rlly helped me, again thank you
Thank you Marc! For me this is the top 3 of videos you made! The "noise" and muddy blending is a huge issue for me, now I know how to approach things! tytyty
Completely agree about going for the basic brushes for shading. That was an issue I had for a long time. When I rendered a painting with a basic brush out of laziness I was surprised how clean it came out lol My current issue is definitely finding a resource for great reference
Even tho I go to a somewhat "art school" still learning much more here. At school I basically learn the traditional stuff and some theory - practice realistic stuff and here I just get my essential information about what I really want to create and where I have to focus on when I wok digitally. There is no better Art teacher anywhere. I always feel motivated and inspired watching your videos ;W;
Always spot on, my lack of References is my main problem. I hit a wall and move on to the next idea and never complete my backlog, working on it so thanks for the constant reminders
Man, if I had enough money I would love to enter the course. And yeah, these are some of the mistakes I make. A good thing I noticed was doing drawings that with a cel shaded style helps understand a bit more the shapes of dark areas and how to simplify and implementing them in drawings. It doesn't helps that much with the blurring of more realistic drawings, but helps give some practice of the fundamentals of how light affects objects
200 hundred years. 333 videos uploaded. The planets will soon align and the gates will open to the secrets of artist's immortality⭐ Jest aside, I believe what happens here 1:17 (and I'm a sinner; been there many years ago) is that we rookies jump into creating an AO for all crevices, without considering that lights have a bigger fall-off and that an AO alone is not enough to convey volume 🤔 I learnt that the hard way and now I first use a big soft-brush to convey the volumens first and the AO is done the last. Better caress those volumes with big soft-brushes than being suck into the abyss of the crevices in between volumes 🔮 Wow 6:06 I didn't know that trick 😮Now I understand the meaning of those empty spaces in the Levels panel... 7:02 Since you said that using references is not a bannable offense and that it should be an encouraged practice, I have so many photos of people posing in their skivvies, my parents are starting to think I'm hoarding them for a complete different reason 🤣 8:09 The terminators, they reveal our weaknessess like from where that light is being cast or what is this bouncing light doing right over there 🤖💡
Interesting how you mentioned starting with a soft round brush. For me, it didn’t work cause everything looked too soft (cause I didn’t know how to use it that well). It wasn’t until I tried the basic hard round brush after a tutorial video where I understood how to paint completely in my first try. The opacity change and the level of detail I could achieve with it felt much easier than trying to use a soft brush. So, to this day, I find the hard round brush better than any other brush for painting. That’s just me tho :). Great video as always 🙌
Hm. One thing thst I was expecting was to use cool colors instead of black for shadows and (assumedly) warm colors with some white. That was one bit of art advice I was given and it worked wonders going from black to blue or purple on my digital art. Though all of your examples seem to be mostly greyscale so in these cases I guess ypu would want to use black and white
I really agree on using the simple/default brush bec that brush is specifically made by an artist already so the setting is already great! I paid the class fee
I certainly appreciate being able to get professional advice from an artist who’s been doing this for 200 years! Thank you Marc!
Hes getting older as time passes. Everytime someone is killed they die.
What a gift!
@@flooperjunk2871 yo Shirou, what are you doing here?
Soon his age will transcend art itself.
@@QuetzalcoatlusEnjoyer69 unlimitah blahdes warhk
Once again, we're back in the series of "I'm struggling with my art, and then Marc coincidentally gave me the exact solution with his new video."
It happened to me too!
you beat me to it. I was about to comment the exact same thing.
I just feel the same
It's funny how each time Marc releases a video, it's always about something I'm struggling with. It's almost as if he's been an art teacher for years and has had thousands of students 😅
HONESTLY!
Or he’s spying on you dun dunn dunnnn!!
That head free of hair is for mind reading 😅
no, hes just stalking you
I need help on EVERYTHING so I’m in the same boat but way way way in the back hahaha.
What I've learned concerning values is that as long as "the lightest dark is darker than the darkest light", you can use a limited range depending on the type of art you do. For thumbnailing compositions or illustrations where there are multiple points of focus and you want to establish a hierarchy between them, it can be beneficial to for example use lighter values on the focal character and darker ones on less important characters. They are all lit by the same light sources but you made the deliberate decision to separate their value groups to serve your composition.
Also 200 years?
You should design champions at Riot ;)
200 of collective drawing experience XD
damn time flies, it felt like 2 weeks ago when he had been doing art for 69 years now he's going strong coming up to 200! 🥳 congrats marc 😤
1. flat shading, not focusing on bigger shapes
2. using custom brushes too early
3. not having enough contrast
4. not using references
5. not considering the light source
One mistake I made when I started learning how to shade was looking to anime pictures for references. I thought that it would help a lot more because anime tends to portray shading in an easier to see fashion (in other words, be less subtle). It took me a while to finally put together that anime is designed to look pretty, not realistic. Highlights and shading were in places that they shouldn't have been, and I was getting confused as to where light sources were.
The "levels" tip blew my mind! I always play around with it in my drawings but like Marc said I never achieved a FULL scale of contrast and always ended up with a graph he pointed out.
Just amazing! Best Art Teacher on TH-cam!
One thing to consider is also what you wish to portray, and how much you want to reference real life. In fact, it is very rare that we ever see perfect pitch blacks and pure whites in real life - or anywhere. So while it's great to use the full spectrum of bright and dark, keep in mind that the further you go to either extreme, the more deliberate and precise your gradient application must be. Oversaturation and overcontrasting is very common - where it's not just the level of brights and darks, but also their magnitude. The ratio of extreme bright/dark versus midtones is very important, and typically the more that ratio favors the extremes, the more you move into the territory of artistic style rather than objective representation. And artistic style typically works best when performed by an experienced artist.
Something I personally recommend new artists who wish to evolve their contrast work, is to not just look at bright vs dark, but also the contrasts within colors themselves. The different color spectrums have different internal brightness values, so if you want to make a dark grey even darker - but don't want to go full black, then one could instead throw a bit of blue shade of equal brightness value into the shading - while yellow (or green for extremes) can be used for highlights instead of pure white. This is also an easy way to give a tiny bit of color dynamism into your artwork which further reduces "flatness" that can often be present in greytone works.
The main important factor no matter what, is balance. The brightest whites should offset the darkest greys/blacks on equal sides of the spectrum. Same with colors. Having more of one than the other tends to highlight flatness and requires a great deal of artistic discipline and experience to make it work well.
I'm actually making all of these mistakes, shading details first, muddy shading, poor levels (I just realized what the levels tool is for) and no reference for lighting, so I'm really excited to improve, thanks Marc!
Not too enthusiastic to admit that I often make all of the mistakes mentioned in the video lol
This literally was the easiest explanation I've ever heard about shading and these were all the mistakes I was making lol. Thanks marc😊
I've been drawing for years and it has never occurred to me to use a reference for shading, that is some of the best and most obvious advice I've ever received
This is the best video ever. I got answers to many confused questions which I thought even weren't connected to shading. Thank you, great teacher!
the soft-brush advice is interesting because literally every digital art tutorial i grew up reading on places like deviantart etc, tell beginners to *not* use soft airbrushes for shading because it eliminates the whole “shape” language that artists often talk about wrt rendering light and shadow. and that it creates so called “pillow shading” (which apparently is bad? but tbh its just a rendering style and art is subjective after all). I agree that the soft brushes are useful and definitely shouldnt be disregarded.
This actually helps quite a bit! I still struggle with being too timid or over saturating my shading, but using that slider will definitely help!
I've been doing art for 10 years, but I would not consider myself to be at a level I want to be. I've struggled with art block for 2 years and so seeing this and relearning the basics (which are explained masterfully) gives me the confidence to continue with my art journey!!! Thank you, Marc!!
Always had trouble with shading with soft brushes, so I mainly stick to cellshading, but I'll definitely try practicing with these tips! Thank you very much!
I've only seen two of your videos so far, but already they're making me very grateful for the art teachers I had in school. All of them had a few "If you remember anything from this class, make sure it's this" lessons, and it turns out, they were prepping us to just make sure we trained out all these mistakes before we ever had to discover them on our own.
It always amazes me now that I am an older artist that I keep having to have to go Back to The most basic lessons I see my ego always gets in the way but I like to get better like anyone else so thank you for having these classes
Would love more content around your point with soft/custom brushes when shading or painting in general. How to properly control where those hard edges occur. Some of the "painterly" looking DnD art has hard-ish edges in places where you would expect smooth edges and it's something I've struggled to replicate in studies.
every single one of these were mistakes i made TODAY. some i kind of was figuring out, and some i wasnt sure of how to fix. Thanks as always!
It has been a nightmare going back and forth with these mistakes... until you made this vid Marc. Always popping off with the best and only the best info.
Revisiting this video after obtaining some milage in art made me have a better understanding on my flaws in shading. Thank you for keeping the video up!
Coming from a person who figured all this out by himself in the past 2 years of an art practice - yes, he is right about everything he says, except one thing I would argue about - using pure black and pure white in shading - in my opinion, you should never - ever - touch border values. Having equalized histogram in the end of the shading process without using adjustment layers or tools is certainly fine, but if you are not going to color the layer using color gradient mapping technique (which I'm a huge fan of), you will probably do just fine with utilizing like perhaps 100 - 150 values out of the 256 available.
Thanks!
I’m working on a comic book, It’s in the ink stage. I’m excited to take these new shading tips and practice on these pages. Every time I encounter something new I’m drawing I just look for the corresponding TH-cam art school video. Thanks Marc, I look forward to taking your courses this December.
Incredibly useful advice. I primarily do traditional art and struggle with getting the deeper values.
Nice! A reputable artist has told me that I can use soft brushes and black if needed be. Thanks Marc!
This channel always reminds me I have so much to learn, yet it somehow motivates me more instead of killing my motivation? Incredible. Love u mark, you’re doing great work!
I'm convinced Marc knows what we struggle with but also WHEN. He is a wizard
This was a really useful video thanks! Confirms that at least what I have been doing is going in the right direction, admittedly, I have been using a blur effect on a few areas where I didn't like how some of the shading turned out. I tried smudge at first, but like you say, it's too 'muddy' as you put it.
thank you so much for mentioning references!! As a stubborn teen I learned that all of that was stealing and it stagnated me. Reference is the best way for progress!
I'm so glad that I found out your channel, you are so helpful and I'm so Happy to learn this much 😍
here's a shading mistake i did a lot, it might help some of you out too.
i used to think you had to connect the gradient light to shadow and hit all the values inbetween to get soft shading and this idea is just false.
for example in a 10 scale value, you don't use value 3 for light and then try to hit all the gradients inbetween like 4,5,6 to get to shadow that's 7.
what you're really should be doing is just use 7 and soften the edge, there's is actually a value jump between light to shadow.
but with that said there's softer and harsher lighting scenarios, and with softer lighting scenarios it can be hard to distinguish where the shadow begins and the light ends.
anyways, hope it helps.
Watched 3 of your vids and taking notes. Took me about 2 hrs approximately. Understood it really well. Thanks for the class.
Yo the speed!!...When shading I tend to jump back and forth between, airbrush, watercolor, and watercolor wet to create a smooth transition between the values, lately I've been struggling shading muscles and this will come in handy❤️❤️ this is some *shady* tutorial if i say so myself, my deepest gratitude my dudes❤️👌
I have not started shading in digital art yet
but I will definitely keep these tips in mind. Thank you! :)
bruv its so interesting seeing like with beginners sometimes the airbrush is such a crutch and used in the worst ways possible making the most muddy digital pieces ive ever seen. But once you become more experienced airbrush is still a "crutch" because its such a time saver while still giving good quality to work. It's the best brush ever besides the round brush.
I'm trying to drag myself into art again with this channel, and for my own good, you are a excellent teacher and I'm trying again, I hope to work with art as I always wanted, but a lot of struggles and family does not let me
I watch these art videos and tell myself I'm going to get back into it, but never do. Very impressive work, and I do enjoy learning these tips and tricks for when i do eventually stop being lazy.
I’ve been doing pretty good with shading lately, but I’ve still learned a few more tips watching this video.
Finally someone told me what brush I should use! Thank you
For CSP, my number 1 life saver is the basic soft eraser. It can do volume, it can do detail, and it never leaves extra texture.
This was sooo good! I learned a lot and I did some reading on reddit and got some new insight. Someone posted "I personally would recommend building yourself a schedule for learning. Pick something and study it for a week and move on. But be serious about it. Take more time if you need and really dive into it. Give your self "homework" and projects that build on what your learning. Look at Multiple artists online. " and "If you don't have the self discipline to commit to more or less the same weekly schedule as you would in college you will not master fundamentals or your medium of choice." GAMECHANGER. I'm gonna take 10-20 minutes or so and seriously start building a curriculum for myself based on the areas I want to improve on the most (painting so far). I also need to start using refs, seriously!!
Thats all I think about now marc when I paint or cell shade is CONTRAST. Its helped me out big time thanks for the video!
Wow I never thought of checking the levels. I often think my shading is too light, thank you so much!
Simple, easy to understand video while being insanely helpful. I'm doing 3D modeling and hand-painting texture shading for bodies has been a real struggle for me. Thanks!
Another mistake I made was forgetting the overall shape. I go into the details but zooming out one sees that the lighter section in a part that should be shadow is as light as the highlight. It's not like flat shading as the results look very different
Thanks marc! I can't put in to words how much helpful this is and how much privileged i am to find your contents and lessons
Dam! We went from 100 to 200 years!!💥
I'm gonna try and apply this in my drawing today, gonna tag you later Marc and show my progress.
I'm still suffer from shading but I am getting quite better, I'm still working on character design, and writing plots for my future comic books! Thanks for the video Marc!
Hi there, Marc!
My color process is basically using flat colors, but after watching some of your videos, I actually felt more motivated to try a more detailed type of shading. I tried it a few times, but I was never fully satisfied, and this video showed the reason, because I see now a lot of mistakes that I did.
Thanks a lot for sharing so much knowledge with us!
This is so helpful, as always. I was using way to many custom brushes, yours are my main ones now
Hey Marc. Have you ever been told even today about your drawing on the female characters? Because I’m afraid to draw female characters and positing them. How do you deal with this? And with drawing both the male and female body. Also the shading video did help with knowing what to shade and how to use contrast. I may think about taking your course.
Art is for yourself first, do whatever makes you happy and mute everyone who tries to bring you down :)
Actual tips for shading! Thank you!
I have mostly a Cartoon style in my drawings, whatever when I draw my characters either in my main Anime-Cartoon style, or in my sub-style, which is majorly a 19s Cartoon style.
Shadings for me is pretty much specific. But nevertheless, the video was very useful! Especially the solution to the 5th mistake.
Wow! thank you so much i had troubles trying to figure out shading bc my shading looks a bit off, and saw this vid and it rlly helped me, again thank you
Thank you Marc! For me this is the top 3 of videos you made! The "noise" and muddy blending is a huge issue for me, now I know how to approach things! tytyty
Completely agree about going for the basic brushes for shading. That was an issue I had for a long time. When I rendered a painting with a basic brush out of laziness I was surprised how clean it came out lol
My current issue is definitely finding a resource for great reference
glad i finally was told about soft brushes, now i can stop spamming straight lines when i wanna "shade"
The last part has fantastic shading. A very helpful video.
Love your presentation in all your videos; you keep difficult subjects light hearted and easier to watch! Many thanks :)
Merci pour les conseils. J'avais pris un break et aujourd'hui j'étais pas 100% satisfait de mon dessin et ta video ma aidé à améliorer le tout!
Even tho I go to a somewhat "art school" still learning much more here. At school I basically learn the traditional stuff and some theory - practice realistic stuff and here I just get my essential information about what I really want to create and where I have to focus on when I wok digitally. There is no better Art teacher anywhere. I always feel motivated and inspired watching your videos ;W;
Thanks to you, I realized that my dream is be a character designer and your videos help me to reach my goal. Thanks :D
As someone from a third world country with no money to get art education and trying to learn from myself, these videos are gold.
Thank you very much
Always spot on, my lack of References is my main problem. I hit a wall and move on to the next idea and never complete my backlog, working on it so thanks for the constant reminders
Man, if I had enough money I would love to enter the course. And yeah, these are some of the mistakes I make. A good thing I noticed was doing drawings that with a cel shaded style helps understand a bit more the shapes of dark areas and how to simplify and implementing them in drawings.
It doesn't helps that much with the blurring of more realistic drawings, but helps give some practice of the fundamentals of how light affects objects
Oh my god, it really is life changing. Thank you for this video!
Prolly my greatest weakness atm! This video really helped! Thanks Marc!
Thankyou! Your videos always give me confidence that what I’m doing is ok!
Thank you so much for your videos. I feel really big progress when I apply your lessons. ❤❤❤
This is all really helpful. Thanks very much, Marc. Hope you're well.
Man you got some beautiful eyes!
Thanks for the professional advice. Very tempting to join your art class.
Dude thank you so much! Youve been the only teacher i could find that helps me at my art level!
Very useful advice! Thank you!
One of the most important tutorial for me.... I learned a lot....thanks for sharing the knowledge Marc.... you're the best....
Wow, that's the most useful suggestions I ever heard, definitely what I need.Thanks!
Thank you sir, this is really useful. I am really bad at shading and didn't really understand what I'm doing wrong until you pointed it out. Thanks!
shading is so harddd. im very inconsistent, sometimes its good sometimes(often) its baddd. ty for this
200 hundred years. 333 videos uploaded. The planets will soon align and the gates will open to the secrets of artist's immortality⭐
Jest aside, I believe what happens here 1:17 (and I'm a sinner; been there many years ago) is that we rookies jump into creating an AO for all crevices, without considering that lights have a bigger fall-off and that an AO alone is not enough to convey volume 🤔 I learnt that the hard way and now I first use a big soft-brush to convey the volumens first and the AO is done the last. Better caress those volumes with big soft-brushes than being suck into the abyss of the crevices in between volumes 🔮
Wow 6:06 I didn't know that trick 😮Now I understand the meaning of those empty spaces in the Levels panel...
7:02 Since you said that using references is not a bannable offense and that it should be an encouraged practice, I have so many photos of people posing in their skivvies, my parents are starting to think I'm hoarding them for a complete different reason 🤣
8:09 The terminators, they reveal our weaknessess like from where that light is being cast or what is this bouncing light doing right over there 🤖💡
Great video as always Marc! Your channel is a gem for the self thaught artist!
You're the best. I had all of these mistakes 😅
Gonna work of fixing them now
I learned a lot from you for many years. You are the best art teacher. Thank you, good sir.
I just did a monstrocity today. This is the video what I needed!
Interesting how you mentioned starting with a soft round brush. For me, it didn’t work cause everything looked too soft (cause I didn’t know how to use it that well). It wasn’t until I tried the basic hard round brush after a tutorial video where I understood how to paint completely in my first try. The opacity change and the level of detail I could achieve with it felt much easier than trying to use a soft brush. So, to this day, I find the hard round brush better than any other brush for painting. That’s just me tho :). Great video as always 🙌
THANK! YOUU!!! you're better teacher than any math teachers i saw
I haven't seen your videos for a long time, your art has improved a lot, i still use your brushes i bought
THANKS!!
Incredibly good advice thanks Marc 🙏🙏💪
Hm. One thing thst I was expecting was to use cool colors instead of black for shadows and (assumedly) warm colors with some white. That was one bit of art advice I was given and it worked wonders going from black to blue or purple on my digital art. Though all of your examples seem to be mostly greyscale so in these cases I guess ypu would want to use black and white
Honestly speaking round brushes are great, literally have my brushset is just roind brushes with different settings.
Very easy to control.
Congrats for the 1M milestone!
Marc idk what the hell, but every time I have an issue with something, you make a video about it a couple days later. Goddamn thanks.
the level correction thing is so helpful OMG T-T
Gaussian blur >>>>>> smudging (in most cases)
You're an art lord, thank you so much for your videos
I can already see myself rewatching this so many times, so much good advice!
Big shapes first, soft brush, contrast, references. Got it.
I really agree on using the simple/default brush bec that brush is specifically made by an artist already so the setting is already great!
I paid the class fee