Spawn vines on any mesh procedurally! - Unreal 5.2 PCG - Part 1

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ความคิดเห็น • 22

  • @fran.fndz.techart
    @fran.fndz.techart 9 หลายเดือนก่อน +2

    its amzing how much everything changed from 5.2. to 5.3

  • @user-le5lu3zh2u
    @user-le5lu3zh2u ปีที่แล้ว +1

    Is there any way that you could sample the material and have it place vines only if the material underneath is green? That way you could grow grass in cracks and stuff.

  • @thelowkeygirl
    @thelowkeygirl ปีที่แล้ว +1

    Wow! This is so cool

  • @DronX_
    @DronX_ ปีที่แล้ว

    is there a way to use landscape blend material to spread static mesh?

  • @unreal_metronomus678
    @unreal_metronomus678 7 หลายเดือนก่อน

    Have things changed in ue 5.3? I´m getting the silhouette of the mesh (point cloud), but it has the wrong scale (about twice as large as the static mesh) . Any ideas?

  • @luigitasso1894
    @luigitasso1894 8 หลายเดือนก่อน +6

    Hey, the Mesh Sampler node does't exist in 5.3 and neither does the mesh to points node. Any idea what they replaced it with or how to recreate that effect in 5.3?

    • @mateuszzych2906
      @mateuszzych2906 6 หลายเดือนก่อน

      Mesh Sampler
      Samples points on a specified static mesh. Note that this operation is costly.
      Requires the PCG Geometry Script Interop plugin and the Geometry Script plugin.

  • @somename371
    @somename371 ปีที่แล้ว

    Thank you so much for actually explaining how it works and not just saying "do this do that".

  • @user-ro2hk5gu4f
    @user-ro2hk5gu4f ปีที่แล้ว

    How does PCG do animation? And not just simply spreading...

  • @nmatthes2927
    @nmatthes2927 ปีที่แล้ว +5

    There is no node called "Mesh Sampler" somehow :(

    • @user-le5lu3zh2u
      @user-le5lu3zh2u ปีที่แล้ว

      I see the mesh sampler on mine. If it doesn't show, try using point sampler.

    • @flu55ball
      @flu55ball 11 หลายเดือนก่อน +11

      You've gotta enable the Procedural Content Generation Framework Geometry Script Interop plugin too to get the mesh sampler.
      In case anyone else ends up in the comments looking for the answer like it did

  • @upahstuff
    @upahstuff ปีที่แล้ว +1

    Second :( cool video beautyboi ❤️

  • @Unreality42
    @Unreality42 11 หลายเดือนก่อน

    can someone tell me what that first node is? I can't read the writing on it

  • @khoile4029
    @khoile4029 10 หลายเดือนก่อน

    Hi, I can't find note Mesh sampler like your video

    • @mateuszzych2906
      @mateuszzych2906 6 หลายเดือนก่อน

      Mesh Sampler
      Samples points on a specified static mesh. Note that this operation is costly.
      Requires the PCG Geometry Script Interop plugin and the Geometry Script plugin.

  • @Vijay-hl4wf
    @Vijay-hl4wf หลายเดือนก่อน

    PCG Debug does not show any points in the viewport or on the mesh

    • @shreyashmore1824
      @shreyashmore1824 หลายเดือนก่อน

      just do a get landscape data node first then connect it to suface sampler then click on surface sampler press d or click debug then go in the properties then hit generate i had the same issue