Bioshock Review | No Gods or Kings. Only Man.

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  • เผยแพร่เมื่อ 23 พ.ย. 2024

ความคิดเห็น • 322

  • @BoulderPunch
    @BoulderPunch  3 ปีที่แล้ว +55

    Thanks to Dustandmarbles for providing the video intro!
    Would you kindly check out her incredible Bioshock 2 Animated Music Video?
    • th-cam.com/video/1n8MMb_7zeE/w-d-xo.html
    Support the channel on Patreon: www.patreon.com/boulderpunch

    • @ONYX-365
      @ONYX-365 3 ปีที่แล้ว

      Somebody's obsessed with Darkside Phil 🙄

    • @trager8933
      @trager8933 3 ปีที่แล้ว

      The bit about the playtesters Is really Intresting. Thanks for sharing that Info.

    • @KevinPascal-lv9xr
      @KevinPascal-lv9xr 2 ปีที่แล้ว

      We just need muneh :p th-cam.com/video/yv714mobpo4/w-d-xo.html

  • @agbrenv
    @agbrenv 3 ปีที่แล้ว +815

    the quest arrow is great in my opinion, since it shows where you have to go to progress, which results in me knowing where not to go, and explore the rest of the level

    • @fraundakelmbrilpondaprost90
      @fraundakelmbrilpondaprost90 3 ปีที่แล้ว +83

      This is an issue that needs to get addressed more often in linear games. The Evil Within comes to mind as one of the worst offenders I've ever seen; just countless points of no return that feel pointless and especially annoying. There's always a major disconnect between player and intention when you have to make guesses on which path will throw you into a whole new section vs. nab you another collectible. One of few series to execute it well is Dead Space, in which your path is clear, but it's not forced onscreen at all times, and has a diagetic implementation.

    • @shcdemolisher
      @shcdemolisher 3 ปีที่แล้ว +19

      @@fraundakelmbrilpondaprost90 not to mention it was also something that looked fitting in it’s own world.

    • @fraundakelmbrilpondaprost90
      @fraundakelmbrilpondaprost90 3 ปีที่แล้ว +20

      @@shcdemolisher Yup, it's just seamless like the rest of the UI. That's what I meant by a diagetic inclusion, though that probably isn't as clear. :)

    • @agbrenv
      @agbrenv 3 ปีที่แล้ว +4

      @@fraundakelmbrilpondaprost90 funny enough, I never noticed that issue in The Evil Within, Singularity and Condemned Criminal Origins on the other hand :D

    • @fraundakelmbrilpondaprost90
      @fraundakelmbrilpondaprost90 3 ปีที่แล้ว +2

      @@agbrenv lol, you and I must be opposites! Can't remember that frustration in Singularity (it's been ~7 years so I might have forgotten) but that crap was allllllll *over* the place in TEW for me.

  • @MrThelonicus
    @MrThelonicus 3 ปีที่แล้ว +245

    I replay these games once a year, there's something about Rapture and the atmosphere. And that intro never gets old. Wouldn't be lying if I was saying these games has most hours on my steam list.

    • @callmepsycho3132
      @callmepsycho3132 2 ปีที่แล้ว +7

      I love BioShock and BioShock 2.

    • @lionm8699
      @lionm8699 2 ปีที่แล้ว +6

      Me too i wish there were more sequels

  • @ThespianPlayer
    @ThespianPlayer 2 ปีที่แล้ว +38

    One little thing that will always stay with me from Bioshock is an audio diary found in the garden.
    A mother describes a trip to the gardens with her daughter.The daughter was born in Rapture and thinks the trees are monsters. The mom is horrified by this and question whether bringing her daughter to Rapture was the right idea.
    Which is darkly ironic, because much earlier in the game, you find a diary where the mother describes finding her missing daughter. Who has been turned into a little sister.
    Bioshock was absolutely phenomenal in how it built the horrific reality of Rapture through environmental storytelling, character design, and side stories told through the audio diaries.

  • @zircobyte
    @zircobyte 2 ปีที่แล้ว +88

    I actually liked the quest arrow, primarily because I get turned around so damn easily that by the time I’ve explored all the avenues in an environment I’ve forgotten where I’m supposed to be going in the first place. Then again most things critics bash for being hand-holdy are things that I need to play games in general, so maybe I’m biased?

    • @chancecomic1595
      @chancecomic1595 ปีที่แล้ว +7

      Maybe you're biased, but you're still valid if you like and/or need things like quest arrows to navigate a game. Critics and gamers do often make fun of "hand-holdy" game design elements, but I think that's probably because they feel like they're being belittled by the devs. Thing is, this can be an issue if these elements are there for accessibility reasons, like if you need or want colour-blind or increased contrast filters to see things properly, or subtitles to understand characters, or a quest arrow to help you navigate the level. It's fine to not want your intelligence insulted by devs, it's not fine to belittle others if they need these features to enjoy the game.
      If you need or want a quest arrow, in-game tutorial, subtitles, or any other feature, all power to you. I myself love subtitles, and am always confused why they aren't on by default in every game. I also need things like high FOV and no motion blur so I don't get headaches. Personally, my only issue with the quest arrow is that it's constantly there, obviously out of place at the top of the screen, and on by default. I think it would be better if it were like the quest arrow from Call of Juarex: Gunslinger, which is an arrow that snakes along the floor for a few seconds when you press a button. They could also have a little prompt when you start a new game asking if you want the arrow and/or subs, like they do with the brightness

    • @Funko777
      @Funko777 10 หลายเดือนก่อน

      ​@@chancecomic1595The reason people hate them is because well designed games don't need them. They are typically a sign of poor level design or mechanics that make naturally exploring the world or completing tasks impossible. In all honesty a player should be able to complete most linear games without a HUD at all. The world and art design should clearly communicate where you can and should maybe try to go and what things can be interacted with.
      It's usually not that people feel belittled but overbearing UI markers and especially things like companion "hints" (which currently plague AAA western 3rd person action games) end up essentially playing the game for you. Paying 60 bucks for a game that then solves what little challenge the devs had the courage to put in there just sounds like a really expensive movie ticket except I can sometimes control the little guy on the screen.
      Some players may have ended up liking their experience more had they not blindly followed a giant arrow. Maybe they got a bit lost and then ambushed by splicers only to narrowly escape and find their way back and now they have a better understanding of the level. An experience they would've missed out on had they simply followed the god arrow. I mean exploration has been a core challenge in videogames from the very start so I too find it a bit sad that a QA guy said this game, which is completely linear, takes place totally indoors, and has small maps to begin with requested a giant golden quest marker lol
      So no, it's not due to people being anti hand holding necessarily, but more the question of why would a player need to have their hand held by the UI in your game and levels? That being said, the extent some studios went to attract the largest possible audiences meant their games got drastically easier and more casual which would often times make zero sense in the world they're trying to depict their game in. Simply put, I'll never feel like I'm truly on an adventure if I know there's zero challenge or risk. Thankfully, due to Dark Souls impact on the industry we're seeing more devs embrace the more hands off approach and instead rely on competent world design. Puppet shows are always better when you don't see the puppeteer's hand or hear him cough, no?
      As for accessibility...idk, I think people need to reevaluate how they think about it. There is no way to make every game accessible to every person with a physical or mental condition. Nothing works like that in the world. If I didn't have legs I wouldn't think to myself that it'd be great to play soccer and the field should accommodate my condition. I do find it odd too that I've literally never even seen or heard a person with an actual debilitating condition (not colorblindness) ask for more "accessibility" options. It's actually been the exact opposite where those people who have lived with whatever condition their entire lives know what they're capable of and how to alter their approach to playing that game if it's something they want. It's how most have had to approach literally any activity yet video games are the one thing people seem to all of a sudden be really passionate about on behalf of all those folks who can't stick up for themselves 🙄 The people crying about "accessibility" are typically people who pretend to be sticking up for folks with conditions yet they almost always have their own motives...like I remember this being a hot topic a couple years ago, "Sekiro is too hard how could blind people play this?? Your company is clearly neglecting all the blind people who want to play this game because they voted me in as their leader and I know!" While what they really mean is Sekiro is too hard for them and they don't want to learn the game or meet it on its terms so they want to cry loud enough and disguise it as actually being a really humble selfless act to help all those people who just so happen to want to play the same game they're playing lol
      Things like colorblind options, control scheme options for using a one handed controller, subtitles, etc are all great things to add to a game but when people start expecting devs to somehow add in UI and gameplay modifications that can magically accommodate any level of mental or physical disability without also fundamentally affecting the original vision of the game they just spent 5 years making. Then that is just kinda stupid. No other product does that so idk why people feel so entitled to demand it from game devs especially when I've seen plenty of people with limitations figure out a way to play the same game that a bunch of healthy people are crying about not having enough "accessibility" options for.

    • @biohazardg1rl
      @biohazardg1rl 10 หลายเดือนก่อน

      @@chancecomic1595 iirc you can turn it off in settings

  • @claratalbot7613
    @claratalbot7613 3 ปีที่แล้ว +76

    Bioshock 2 is still my favorite in the series. I'm actually getting a Bioshock 2 tattoo in the coming year. It's of my favorite quote but the colors of the letters will be inspired by the colors of not just Delta but also Sigma. The quote is: We all make choices (Delta's color) but in the end our choices make us (Sigma's color)

    • @Herogamergaming59
      @Herogamergaming59 2 ปีที่แล้ว +11

      Please tell me you didn't get a tattoo of a video game

    • @claratalbot7613
      @claratalbot7613 2 ปีที่แล้ว +1

      @@Herogamergaming59 I don't just have 1. I'm going to have 4 after I get the bioshock one xd.
      However I'm not only focusing on video games but movies as well. Specifically horror movies

    • @Herogamergaming59
      @Herogamergaming59 2 ปีที่แล้ว +1

      @@claratalbot7613 well I hope they look good

    • @claratalbot7613
      @claratalbot7613 2 ปีที่แล้ว +1

      @@Herogamergaming59 Yep. They cost me a good amount of money so I made sure I have a trusted artist who knows what she's doing xd

    • @Herogamergaming59
      @Herogamergaming59 2 ปีที่แล้ว

      @@claratalbot7613 that's good

  • @lydz7451
    @lydz7451 3 ปีที่แล้ว +157

    Oh I'm excited for this! I loved Bioshock. So many unique concepts and that twist! Sadly, I knew the big twist before I played it but that didn't ruin it too much for me. In a way, it added a dynamic to it that you would normally only get on a second playthrough. Now, would you kindly remain awesome and keep these amazing videos coming!

    • @DinoDave150
      @DinoDave150 3 ปีที่แล้ว +6

      Same here. Also, I saw what you did there...

  • @lowerclassbrats77
    @lowerclassbrats77 3 ปีที่แล้ว +114

    I agree Bioshock 2 is the better game and the multi-player though wholly unnecessary was surprisingly fun. The DLC was one of the best DLC's I've ever seen for a game.

    • @wangchung2157
      @wangchung2157 3 ปีที่แล้ว +21

      I recently replayed all 3 bioshock games twice and I have to say bioshock 2 was the one that really stood out in my mind. The good ending always makes me tear up

    • @horacegentleman3296
      @horacegentleman3296 3 ปีที่แล้ว +6

      Seriously it's rare that DLC be on par with a New Vegas DLC.

    • @claratalbot7613
      @claratalbot7613 3 ปีที่แล้ว +7

      "Pearl, I… No. No, this isn't right. It isn't… her. Thinker, stop the test." line breaks my heart every time because Milton is talking to a machine that he programmed to think & speak like his late wife

    • @wangchung2157
      @wangchung2157 3 ปีที่แล้ว +7

      "DONT YOU LOVE ME ANYMORE MILTON? WHATS WRONG?!"

    • @imonke5303
      @imonke5303 3 ปีที่แล้ว +3

      Eh, I disaagree, in terms of gameplay sure 2 takes it, but they both have some really clunky controls, I mainly like 2 for it's depiction of a more dilapidated rapture, don't really care for the story tho, not to say I didn't like delta but if you have been with the games you know 2 could've been better, idk guess that whole protector dynamic to me wasn't that great more of a nuisance. Bioshock 1 is consistently great even if it's combat is more limited, don't get me wrong tho I love both, but 2 had some shortfalls, especially with the story

  • @alanlee67
    @alanlee67 3 ปีที่แล้ว +86

    I don't know why "would you kindly?" didn't become a meme like the cake is a lie. It was a much better twist.

    • @Fenrize
      @Fenrize 2 ปีที่แล้ว +25

      Might be because of the big spoiler hanging to it. It's a good thing it didn't become that big seeing as it would have ruined the game for so many people before they even heard of the game

    • @wesss9353
      @wesss9353 2 ปีที่แล้ว +9

      Would you kindly make it a meme

    • @Howdyasdo
      @Howdyasdo 2 ปีที่แล้ว +7

      But isn't it?
      I swear I heard it everywhere a while back on any game tangentially related to bioshock.
      I also constantly ask people that way. It's living rent free in my head.

    • @senorsnout4417
      @senorsnout4417 2 ปีที่แล้ว +5

      Because "cake funny lol".

    • @andu1854
      @andu1854 2 ปีที่แล้ว +1

      I still use that term to this day

  • @robrick9361
    @robrick9361 3 ปีที่แล้ว +20

    The dog's in a wheelchair are either horrifyingly monstrous or hilariously ridiculous and I don't know which they are.

  • @MatthewCampbell765
    @MatthewCampbell765 3 ปีที่แล้ว +12

    One interesting thing that came up in playtesting was that playtesters assumed that Big Daddies acted like other enemies and would attack the player on sight. This caused them to just shoot Big Daddies as soon as they saw them, which isn't a good way to play the game. Their response was to ensure the player was informed of the nonhostile nature of Big Daddies.

    • @jibbjibbjibb925
      @jibbjibbjibb925 6 หลายเดือนก่อน +1

      I’ve beaten the game and I just leaned watching this video that they weren’t aggressive

  • @ariyanmaitra595
    @ariyanmaitra595 7 หลายเดือนก่อน +2

    0:04 the cutest bioshock intro I have ever seen.

  • @lizzay6037
    @lizzay6037 3 ปีที่แล้ว +34

    The big daddy’s and little sister always creeped me out so much when I first played this. Wonderful video!

  • @MatthewCampbell765
    @MatthewCampbell765 3 ปีที่แล้ว +45

    With Bioshock's Harvest-Rescue morality, here's the issues I think it has:
    • I think having the Little Sister Gifts is actually a good idea on paper. This allows it to also be a game of delayed gratification, a mediocre reward now vs an awesome reward later. I think they needed to go a bit further with that, though, make you really miss that ADAM you're missing out on in the short term. Alternatively, make it so you get a lot less ADAM by rescuing little sisters, but you get those special plasmids.
    • Aesthetically, it's horrible as you point out, which means the player needs strong incentives to do it.
    • Killing Little Sisters is not something the game really forgives, which makes sense given how terrible the act is. However, what this means is that there's little chance to "dabble" in evil, there's no "Well, I can be evil just this once", which in turn means that there's no reason to reconsider your initial decision to rescue or harvest little sisters.

    • @KuonilerariLoufanwald
      @KuonilerariLoufanwald 2 ปีที่แล้ว +2

      Jack can have a little evil as a treat

    • @KnoxCarbon
      @KnoxCarbon 2 ปีที่แล้ว +2

      If you only harvest one sister, you can still get the good ending.

  • @bbbbbbb51
    @bbbbbbb51 ปีที่แล้ว +2

    I'll never forget 11 year old me when my brother had me play the demo. It took me a solid 5 minutes to build up the courage to enter the lighthouse. The atmosphere and the water just creeped the hell out of me. You walk in, the door closes, silence and darkness, and then the 50s Americana boots right up. I felt like such an idiot, but had no clue what to expect. My brother will never let me live that moment down hahaha.

  • @QuestionableLifeChoices
    @QuestionableLifeChoices 2 ปีที่แล้ว +7

    i always prefer quest markers and arrows; they tell me definitively which way not to go if i want to explore and put off the main objective

  • @thesyndrome43
    @thesyndrome43 3 ปีที่แล้ว +35

    I just want to say that I find it incredibly interesting that Bioshock 2 ended up being so good that some people (myself included) consider it a better overall game than the original, but at the time people (myself included) were calling it a needless cash-in sequel before it was released, because it was such a common thing back in the 2010's
    Bioshock Infinite can go sit in the corner though, now THAT was a let-down

    • @marbl3d45
      @marbl3d45 3 ปีที่แล้ว

      I disagree immensely as Infinite had pretty epic concepts and I really don’t understand why folks treat it as the black sheep of the games….just because it’s not underwater?

    • @FenrirAmon
      @FenrirAmon 3 ปีที่แล้ว +16

      @@marbl3d45 No, because it's so stale gameplaywise. It basically only consists of "arenas" which are floded by enemies, you can carry only two weapons at a time, there are no different types of ammo, no passive upgrades, way less environmental possibilities to work with, no hacking to gain a tactical advantage etc. And from a subjective view: I found the whole concept of a collapsing/collasped city underwater with horror vibes and insane splicers way more enganging than the bright city above the clouds with less intimidating generic policemen and a sidekick.

    • @thesyndrome43
      @thesyndrome43 3 ปีที่แล้ว +15

      @@marbl3d45 Aside from the story not actually making much sense if you understand even a basic level of metaphysics and the repercussions of time travel, the game itself felt worse than the previous titles.
      There were less plasmids, and the powers that were in the game had less functionality than 2 and were also very badly balanced, some are useless while others are completely overpowered.
      The 2 weapon limit was frustrating because it constrained what you could use to be whatever you could find in the level, and it also didn't mesh well with the upgrade system, because you could upgrade a gun you like and then never find an enemy using it for another 3 levels. And this was only made worse by the addition of the alternate universe variants, which needed upgrading separately from the base universe weapons, but if you did then you wasted the upgrade because those weapons rarely show up outside of 1 sequence in the middle. On top of this ammo types were removed, yet again limiting gameplay.
      Where 2 tried to improve hacking by simplifying it but keeping the skill element, Infinite chose to remove any element of skill altogether by removing hacking and just implementing it into the possession plasmid, which feels less engaging and rewarding.
      All of that and I haven't even gotten into the NUMEROUS bits of cut content that we actually saw in gameplay videos that was then completely cut from the game, and seems worse off for it, or the fact that there is no satisfying combat encounter with the songbird, or the awkward clothing system feeling more confusing and random than the tonics they replaced.
      I just feel that it's inferior in every way compared to the previous titles, and this is especially embarrassing because Irrational didn't even make Bioshock 2 and it just makes me wish in retrospect that Bioshock had been given to 2K Marin to make a 3rd game

    • @marbl3d45
      @marbl3d45 3 ปีที่แล้ว

      @@FenrirAmon I like both environments so…..okay?

    • @marbl3d45
      @marbl3d45 3 ปีที่แล้ว +1

      @@thesyndrome43 bro you didn’t need to write an essay but I understand your frustrations with Infinite but it doesn’t change my opinion on Infinite as I found all 3 games to be amazing experiences

  • @TheHalloweenSpirit
    @TheHalloweenSpirit 3 ปีที่แล้ว +22

    BioShock is a masterpiece. One of my favorite games ever. Good story, haunting atmosphere, amazing soundtrack, etc Still the best work from Ken Levine for me.
    3:42 Well Ant-Man, Doctor Strange, Guardians of the Galaxy, Captain America, Black Panther, etc have his own epic themes composed by amazing people like Christophe Beck, Michael Giacchino, Tyler Bates and Henry Jackman. Even this year we have tunes like Agatha All Along from WandaVision, Louisiana Hero from Falcon & Winter Soldier, TVA Theme from Loki and the recent musical song Save The City from Hawkeye 😄

  • @juiqloap8506
    @juiqloap8506 3 ปีที่แล้ว +14

    The Silver's Mod is completely worth playing, which is what I assume you're mentioning around 12:45. It rebalances the game to feel much more like System Shock in difficulty and access to materials. It may not technically be finished, but everything from beginning until end is rebalanced. Thought I'd get this out as I love this mod. Great retrospective/review of Bioshock.

  • @KatieLHall-fy1hw
    @KatieLHall-fy1hw 2 ปีที่แล้ว +16

    I actually like the goal arrow. To this day I have always had issues with how they did the Bioshock map. I’m sure nobody else has issues, but it has always been tricky for me with all the stairs and levels they show

    • @saltycomet
      @saltycomet ปีที่แล้ว +1

      Same

    • @RealBradMiller
      @RealBradMiller ปีที่แล้ว +1

      And the arrows pointing to stairs... It just didn't make sense to me visually.

  • @Vchk1917
    @Vchk1917 3 ปีที่แล้ว +17

    45 minutes review, the way I like it

  • @xirabolt
    @xirabolt ปีที่แล้ว +1

    >subtitles show too much
    Yes, thank you! Big fucking cinematic reveal the entire game was building up towards, and it gives you the whole thing in a single paragraph of text, 30 seconds before the line actually gets said.

  • @1990alone
    @1990alone 2 ปีที่แล้ว +17

    I'm so happy you covered how the ideas go beyond "capitalism bad" since I've seen so many analyses fall for that narrative, which I consider too cheap for Bioshock's genius.

  • @agrashh
    @agrashh 3 ปีที่แล้ว +34

    While I adored bioshock 1, I found it to be a bit too long for my taste. After the "would you kindly" reveal, the game kinda dragged for me. Truth be told, I was +-16 years old when I played this game at launch, and my taste back then was way different. I also found Bioshock 2 to be much more fun with its dual wield mechanic. Anyway, I was thinking about them recently and I should revisit these games ^^
    Nice review btw!

    • @DinoDave150
      @DinoDave150 3 ปีที่แล้ว +2

      Yeah, after having played it myself, I agree that the game sort of peters out after the big reveal. So what do you after you realize you were just taking orders from someone and were their lapdog this whole time? You take orders and complete tasks for someone else, only this time, they're actually on your side.

  • @michiganjack1337
    @michiganjack1337 2 ปีที่แล้ว +1

    I had no idea Armin Shimerman voiced Andrew Ryan. 😅 - I’m just completely floored by that. I’ll turn in my Trekkie card first thing in the morning…🖖🗽

  • @Fait_
    @Fait_ 3 ปีที่แล้ว +3

    Excited to see that you finally got around to make a video about Bioshock 1 as well after your videos about Bioshock 2 and Minverva's Den

  • @jaywithoutsilentbob1996
    @jaywithoutsilentbob1996 3 ปีที่แล้ว +7

    One of my favorite video games on my list. Glad that you're making a video on one of the greatest video games of the modern era.

  • @gameahollic
    @gameahollic 3 ปีที่แล้ว +3

    I've played this game many times over and I never, until now at 14:11 noticed the Little Sister poking her lit-up bug eyes out at you from her vent!

  • @axeldeeker5644
    @axeldeeker5644 3 ปีที่แล้ว +6

    Minerva's Den is the best Bioshock game by far, on that I agree with you

  • @burynenvy
    @burynenvy 2 ปีที่แล้ว +2

    I remember that I would constantly play Bioshock 1 when I was a kid and I just got to say that this game was really fun and different from the rest. The thing that got me hooked was how the Ai acted and the sorta powers you'd get throughout the game. Honestly it was such a fun game, I've also heard that there's also a new Bioshock game in the works right now so I'm pretty hyped on what type of powers they can come up with.

  • @Zakoid1
    @Zakoid1 2 ปีที่แล้ว +3

    First time I tried this, just couldn't get into it..... When I actually gave the game some real time it soon became one of my favourite games of all time. The atmosphere, the story, the world building, all absolutely amazing.

  • @mattmas6628
    @mattmas6628 3 ปีที่แล้ว +6

    Broo u been working crazy hard. Endless reviews !! You’re building up a library of content here so don’t worry if it takes some time for the work to pay off

  • @SarpSpeaksSometimes
    @SarpSpeaksSometimes 2 ปีที่แล้ว +1

    Small suggestion for possible future playthroughs: The wrench is fun but that Waltz section is elevated much further if you solely use the chemical flamethrower to take down the splicers. So satisfying with the music

  • @Choteron3
    @Choteron3 3 ปีที่แล้ว +3

    One of the most scariest, inmersive and atmospheric games i played.
    Amazing review.

  • @carlafalasca4514
    @carlafalasca4514 2 ปีที่แล้ว +11

    Im always amazed how Bio and Bio 2 both still hold up to today standards while on the other hand Infinite is a chore to play

  • @amandanasr1995
    @amandanasr1995 2 ปีที่แล้ว +3

    I personally like that there is a quest arrow because i always get lost in games and get even more confused with maps 😅 i remember at the Fort Frolic level when the quest arrow wasn't there, i circled around the same places at least 3 times.

    • @paulwoodford1984
      @paulwoodford1984 6 หลายเดือนก่อน

      But it’s too hand holding

  • @juanme555
    @juanme555 หลายเดือนก่อน

    I like Olympus Heights mainly because of its architecture, it allowed me to imagine how would a much more classically-inffluenced Art Deco could look on the outside of its buildings, i think it conveyed this never-seen in real life aesthetic amazingly, also the resolution to Jack's spell was done beautifully in my opinion.
    This game is a genuine masterpiece , one of the very very few titles that i recognize as being able to stand face to face vs titans like Half-Life.

  • @Bosston62
    @Bosston62 3 ปีที่แล้ว +2

    I absolutely love Bioshock
    It is one of my all time favorite games and I play it through at least once a year
    Nothing beats the crossbow glitch so you can fire it a lot faster by swapping to a plasmid then switching back to the crossbow, it made killing enemies and big daddys way easier

  • @Kelis98
    @Kelis98 2 ปีที่แล้ว +14

    All the Bioshock games are great, interesting to see reviews for the the other games and dlc (if you do).
    Also I don’t think the lack of Levine is a criticism of 2.

  • @spectrathegame
    @spectrathegame 3 ปีที่แล้ว +1

    Bioshock was the first game that showed me what video games can do- I'm glad to see how well it's held up

  • @natepoch2416
    @natepoch2416 2 ปีที่แล้ว +1

    It’s worth mentioning the “would you kindly” on the note in the opening scene is much more hidden in the OG version of the game vs the remaster. That bit bothered me in the remaster

  • @nightlyoko626
    @nightlyoko626 ปีที่แล้ว

    The would you kindly scene stuck with me I know it by memory all these years later

  • @dariselectricincorporated3226
    @dariselectricincorporated3226 2 ปีที่แล้ว +2

    I’m so glad I discovered you man. I’ve never supported anyone on patreon, you’re about to be my first. Your content is superb and can’t wait to see more. Already binging all your content.

  • @FranciscoSmirsley
    @FranciscoSmirsley 3 ปีที่แล้ว +2

    The first two Bioshocks are among the best games I've ever played (together with the "Stalker" trilogy).

  • @hadesbaby2180
    @hadesbaby2180 3 ปีที่แล้ว

    the escort mission in Bioshock 1 never made sense to me because in canon they explained that little sisters were unkillable, but they die so easy during that part of the game... unless the girl we were escorting has already been rescued she wouldn't be able smell or consume adam? anyways, loved the video! I love listening to people talk about my favorite game

  • @WolfJarl
    @WolfJarl ปีที่แล้ว +1

    My master's thesis was about BioShock and its relation to Objectivism.

    • @rusi6219
      @rusi6219 5 หลายเดือนก่อน

      Congrats on wasting your time and effort with that rubbish ideology LOL

  • @iHaveTheDocuments
    @iHaveTheDocuments 3 ปีที่แล้ว +15

    Even with the useful arrow, I still got lost and turned around more than most games. Imagine if they didn't have it, what a pain in the dick it woulda been.

  • @MatthewCampbell765
    @MatthewCampbell765 3 ปีที่แล้ว

    One thing with the plot twist:
    I think a piece of meta-commentary people tend to miss is the way it plays with a certain video game trope. In many games, the player is a non-entity (just a vessel for the player) while other characters drive the plot. At worst, the player can be a camera watching the real protagonist. This is the relationship Jack has with Atlas: Atlas is the "real" protagonist while Jack is someone who just wandered in, and is fighting all of Atlas's battles for him.
    This is why I think the final act of the game doesn't contradict the plot twist's themes as much. While Tannenbaum does become your mission control, the issue isn't free will but personal stakes. Jack is now the protagonist of his own story and is fighting a battle of personal importance to him.

  • @Lambdaleth
    @Lambdaleth 3 ปีที่แล้ว

    When Bioshock came out I was like 11 or 12 and was scared of the box art. But then a kid at summer camp told me about its story and I thought it was so cool, as I hadn't consumed any darker fiction at that time. IIRC it was one of the first M rated games I ever played and I fell super in love with it. Still one of my top 5 games, Bioshock 1 is amazing. I'm cautiously optimistic about the new one coming out - apparently it takes place in the arctic.

  • @marekotec2540
    @marekotec2540 2 ปีที่แล้ว +1

    11:15 takes some balls to start that fight with 2 medkits lol

  • @MrNpc81
    @MrNpc81 3 ปีที่แล้ว +3

    Hang on... if the dual-wield was removed at the last second can the game be moved to put it back in?

  • @jacobreeves3110
    @jacobreeves3110 9 หลายเดือนก่อน

    I wouldn’t mind a remake. Change it to limited inventory. Also make the decision of saving the little sisters actually have a negative effect on the player. Improve the final boss fight. Add a few new big daddy types. Make the weapons upgraded more frequent.

  • @NastyNade
    @NastyNade 3 ปีที่แล้ว +4

    I just platinumed bioshock 1 again this year. This game is just too damn good. I can play it every year lmao.

    • @bbbbbbb51
      @bbbbbbb51 2 ปีที่แล้ว +1

      I think the fact that neither 1 or 2 overstay their welcome is a big key to them being so replayable. You can do everything, explore every nook & cranny, & still be done within 12-18 hours.

    • @NastyNade
      @NastyNade 2 ปีที่แล้ว

      @@bbbbbbb51 very true! It sometimes really annoys me how games nowadays always try to do 30h+ and become so repetitive after a while, you're happy you're finally done with the game at the end.

    • @paulwoodford1984
      @paulwoodford1984 6 หลายเดือนก่อน

      I have played it so much i have become bored with it. i am playing burial at sea 2 now. Infinite and BAS1 was good and thought provoking but this is only the second time. have played it so it’s fresh

  • @mashtonish
    @mashtonish 3 ปีที่แล้ว +2

    days since last dark side phil reference: 0
    hours since last dark side phil reference: 0
    minutes since last dark side phil reference: 0

  • @screm1471
    @screm1471 2 ปีที่แล้ว +1

    i feel like the quest arrow should have been an opt-in, after you complete the very first bit of the game it would ask you if you want it or not. people who’d like it can activate it and those who don’t simply click no. everyone who’d get pissed at a single pop-up early in the game is probably just looking for something to get pissed off about

  • @generaljackripper4360
    @generaljackripper4360 3 ปีที่แล้ว

    34:33 everyone from the bronx talks like a mustache twirling villan

  • @minjod
    @minjod 3 ปีที่แล้ว +6

    For me, Bioshock 1 and 2 are in the same God tier level as Doom, Quake and Unreal Tournament games.

  • @MatthewBester
    @MatthewBester 2 ปีที่แล้ว +3

    This game prompted me to read the source material; Atlas Shrugged. Excellent story all round. Over the years my opinion has changed from, Raptures downfall was due to Objectivism, to this is what happens when a man like Andrew Ryan betrays their principles or perhaps not betray but a constraint of being human. Certainly something fresh.

    • @Wildeheart79
      @Wildeheart79 ปีที่แล้ว

      Ayn Rand is largely discredited and mostly admired by corporate psycopaths and narcissists. I'm glad you enjoyed the story but be very careful assuming the principles contained therein are some kind of societal panacea. If everyone thought like Ayn Rand we'd likely be in Fallout in a decade or two never mind Rapture

  • @FableCountry
    @FableCountry 2 ปีที่แล้ว

    bioshock's one of my favorite games of all time. i appreciate your review on it. you're not shilling it but giving it an honest look from a somewhat detached lens. i don't usually sit through long videos but i really like the flow and transitions between each section. it's hard to stop. subbed and looking forward to more, boulder :)

  • @xXxLovelyBloodxXx
    @xXxLovelyBloodxXx 3 ปีที่แล้ว +1

    Ouuuh that Intro was so nice

  • @johniadipaolo5251
    @johniadipaolo5251 2 ปีที่แล้ว

    I've got very fond memories of playing this late at night on my PS3. Thanks for the memories!

  • @gamesystemaddict3949
    @gamesystemaddict3949 10 หลายเดือนก่อน

    I'd really like to hear more about your thoughts on the golden age of gaming as you said. I think the 2000s were a great time for gaming. 1999 till 2009 were great for me.

  • @gregorymifsud5389
    @gregorymifsud5389 3 ปีที่แล้ว

    Thx B. Punch i had such a great time playing this game when it launched. I was blown away by the graphics at the time.

  • @amazinghayes1
    @amazinghayes1 3 ปีที่แล้ว +1

    Favourite game experience to date, truly. The whole thing just pulls me in. 2 was pretty good too. Lamb was superb.

  • @steelcurtain187
    @steelcurtain187 3 ปีที่แล้ว +1

    This game is so phenomenal it’s beyond words that it is even a video game. It feels like so much more and important. One of the best and most memorable experiences I’ve had have been with this game and series. Great coverage friend

  • @frankypappa
    @frankypappa 7 หลายเดือนก่อน +1

    “Closing days of the golden age of gaming” well said… it was around that time unfortunately..

  • @Brickington23
    @Brickington23 2 ปีที่แล้ว

    I have a 1/4 scale big daddy statue and the 1/6 figure, Bioshock is hands down my favorite FPS! Very good video, it was entertaining from start to finish!

  • @essaym7509
    @essaym7509 3 ปีที่แล้ว +1

    Man I wish you were right about the game awards announcement…

  • @MsYunaFires
    @MsYunaFires 3 ปีที่แล้ว

    I cannot listen to Ryan's speech without instantly thinking of DanBull's excellent music video
    ps I love BP's voice here - reminds me of Toby from the Office, in a good way! - and look forward to more Bioshock games (if they're coming, of course!)

  • @moneyeatnoodles
    @moneyeatnoodles 2 ปีที่แล้ว

    i love all the casual roasts of dsp he has throughout his videos

  • @hoonter3293
    @hoonter3293 3 ปีที่แล้ว +2

    Another amazing quality video!

  • @kebabimpaler
    @kebabimpaler 3 ปีที่แล้ว

    Excellent overview thanks. I think early in the game, the kill or spare little sister thing very much was a big choice and all indicators to me were that killing is better. It's only really through reading online forums and even seeing a graph etc that you realize it wasn't as big a deal long term. Which I wouldn't have done through first playthrough. So personally I don't think it was as obvious a choice as you have mentioned here unless you happened to research before playing.

  • @sizar9003
    @sizar9003 4 หลายเดือนก่อน

    I actually never looked at quest arrow after my first playthrough, since English isn’t my first language and I didn’t know it at the time. I never turned it off though, just always forgot it even was there

  • @PlanetNateGaming
    @PlanetNateGaming 3 ปีที่แล้ว

    Splicer: Jesus loves me this I know for the -
    Boulder Punch: *Uses Sonicboom plasmid*
    Splicer: OOF!
    Me: Noice

  • @adamfleetwood3980
    @adamfleetwood3980 2 ปีที่แล้ว

    This is literally one of the best channels that pops up, thank you for your content man

  • @Howdyasdo
    @Howdyasdo 2 ปีที่แล้ว

    It makes me smile that I got into this game franchise by watching 10 minutes of lordminion777s infinate video

  • @ajhhc
    @ajhhc 3 ปีที่แล้ว

    I am going through this one for the first time. The aesthetics of the game never really caught my attention, and I'm not a big fan of rpg mechanics, but I got it on sale a while ago, so why not try it.
    The intro sequence didn't explain too much, given that it is fairly short, and the gameplay being a bit chaotic, I didn't fully understand what was going on at first. Every time I try to listen to a log recording I get distracted by the environment, the gun blasts of a sudden fight, or simply characters talking to me through the radio. The environments are eye candy (even though art deco design is not precisely my cup of tea), very detailed and colorful, but it does make cameras and enemies a bit hard to distinguish. Maybe that's the point, to get blasted by a couple of drones while trying to find the freaking camera, I don't know, but it is a bit frustrating at times.
    There's quite a lot going on here, and I am barely past Dr. Tenembaum's lab part, so I would say, this is a game to take your time, both to better experience Rapture and its story, and to make better decisions, since I always get the fear that I will miss something very important, and I may not be able to come back later to grab it, making the game much harder, or even making it impossible to progress.
    All in all, it is an awesome game, and I get why it is regarded as a masterpiece, it's just I'm just used to playing older stuff, and specifically not many rpgs. I will watch the entire video after I finish the game, but it was a nice coincidence that you posted this now, so I just wanted to share my immediate thoughts while I'm here.

  • @aaronatkinson177
    @aaronatkinson177 2 ปีที่แล้ว

    Thanks to bioshock would you kindly has become one of the most recognized quotes in gaming history 😀

  • @bradleyc7623
    @bradleyc7623 2 ปีที่แล้ว

    I always liked that harvesting doesn't actually further you in the game that much. I think it does something interesting to the moral decision that someone could reach the end of the game after choosing to do all that horrible shit realizing they arent that much better off if at all from someone that chose compassion

  • @madnesslocura7620
    @madnesslocura7620 2 ปีที่แล้ว +1

    Soon bioshock 3 or 4(if we count the infinite one)
    On this new year!

  • @preposteroussvideos
    @preposteroussvideos 3 ปีที่แล้ว +3

    A goddamn masterpiece

  • @MisterBolticus
    @MisterBolticus 3 ปีที่แล้ว

    It's only my favourite game of all time, no pressure Boulder

  • @verdell2x246
    @verdell2x246 3 ปีที่แล้ว

    I had to like for the cool intro alone

  • @NapoleonBlownapartMMA
    @NapoleonBlownapartMMA 3 ปีที่แล้ว

    One thing that drives me mad about Bioshock: the audio design. Its absolutely horrendous. In this decaying and dead underwater city, it sounds like bloody midtown manhattan on a busy day. There is always splicer chatter/security bot buzzing/vending machine chatter/loudspeaker announcements/big daddies moaning and sometimes literally off these will be overlapping at the same time. There's almost never a moment of peace and quiet and its absolutely infuriating at times. Its so bad it turns me off ever wanting to replay it.

  • @thelivingdrawing2262
    @thelivingdrawing2262 2 ปีที่แล้ว

    I think the dynamic of a delayed reward versus an immediate one that the system in the final game presents still works. Being good can be hard in the moment but is worth it in the long term while being a selfish asshole is more beneficial in the short term.

  • @liamzeeson576
    @liamzeeson576 3 ปีที่แล้ว

    Hot damn man, that intro. Nice.

  • @thomas-son9281
    @thomas-son9281 2 ปีที่แล้ว +1

    Bioshock do be one of the best games of all time tho

  • @Grandmaster-Kush
    @Grandmaster-Kush 3 ปีที่แล้ว

    I prefer the easy switching of plasmids in Bioshock 1 where you use classic 1-9 instead of the unwieldy Bioshock 2 F1-F9 (which has never worked well in any game i've played since the early 2000's)
    I played through Bioshock 1 and 2 just last month and was surprised by how great the atmosphere truly was

  • @Mahdi_B
    @Mahdi_B 2 ปีที่แล้ว +1

    Great video. Will you make a Bioshock infinite video soon?

  • @thesummerofmark
    @thesummerofmark 2 ปีที่แล้ว

    Good shit, great video. I left the arrow turned on because I tend to get lost easily in first person shooters and my navigation skills are dog shit. Plus, because it was turned on by default, I just assumed the game was designed around it

  • @spencerkennedy1769
    @spencerkennedy1769 3 ปีที่แล้ว

    Finally, someone acknowledges Bioshock 2

  • @diegochavez1286
    @diegochavez1286 2 ปีที่แล้ว +5

    Bioshock 1 was definetly an amazing game, and the one with more of that Survival Horror feelin'. Bioshock 2 was amazing but playin' as a Big Daddy made you feel more powerful and the game feels less scary and more like an action horror game. And Infinite went 100% action leavin' the horror feelings behond wich was sad but not that bad after all.. my fav? The first one of course

  • @VoidDragon1717
    @VoidDragon1717 2 ปีที่แล้ว

    Bioshock is a gem and I have bioshock collection on my Xbox one even tho I beat all 3 every now and then I’ll re-install them for some nostalgia my favorite one is bioshock 2.

  • @TheShane209
    @TheShane209 3 ปีที่แล้ว +1

    Love first bioshock. 2 is still my favorite by far though

  • @bag101
    @bag101 5 หลายเดือนก่อน +1

    vita chambers off
    compass off
    enemy health bars off
    welcome to a whole new game.

  • @chippieb759
    @chippieb759 3 ปีที่แล้ว

    I can't wait until this gets converted to VR.

  • @cobrabear6497
    @cobrabear6497 3 ปีที่แล้ว +2

    "Is a man not entitled to the sweat of his brow?
    No says the man from Washington, it belongs to the poor.
    No says the man from the Vatican, it belongs to God.
    No says the man from Moscow, it belongs the everyone."
    These words have been stuck in my head since I first played it 6 or 7 years ago.

  • @jouebien
    @jouebien 2 ปีที่แล้ว

    did they ever fix the bug where the game would crash if you accessed a cache of items towards the verry end of the game?

  • @peronafanman
    @peronafanman 2 ปีที่แล้ว

    Should really replay the BioShock Trilogy.

  • @blablamann3802
    @blablamann3802 3 หลายเดือนก่อน

    I just realized that everytime I play I only use the same weapons and the same 3 plasmids