Quake Easy Run TAS in

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  • เผยแพร่เมื่อ 18 ธ.ค. 2024

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  • @r.g.thesecond
    @r.g.thesecond 7 หลายเดือนก่อน +18

    I guess it's a testament to Quake's programming how TAS run doesn't simply phase through walls like many other games.

    • @proosee
      @proosee 2 วันที่ผ่านมา

      Yeah, AFAIK it is impossible to OOB in Quake unless the map has compile errors.

  • @nightmarezer0507
    @nightmarezer0507 4 ปีที่แล้ว +130

    I've wanted to see a TAS run of Quake for YEARS now. I've always wondered why noone has done it. Thank you for this.

    • @Youda00008
      @Youda00008 3 ปีที่แล้ว +2

      What is TAS please?

    • @abadenoughdude300
      @abadenoughdude300 3 ปีที่แล้ว +12

      @@Youda00008 Tool Assisted Speedrun. It's for when you use software to simulate player inputs with frame accuracy.

    • @Youda00008
      @Youda00008 3 ปีที่แล้ว +1

      @@abadenoughdude300 In the video it looks like he just moded the game to run and jump faster.

    • @abadenoughdude300
      @abadenoughdude300 3 ปีที่แล้ว +20

      @@Youda00008 You can actually make yourself move a lot faster than normal by utilizing certain quirks of the game engine, like bunny hops, wall strafes, slope jumps etc. It's common in speedrunning.

    • @Youda00008
      @Youda00008 3 ปีที่แล้ว +2

      @@abadenoughdude300 Yes, but he doesn't do any of that, he just runs straight and it runs fast.

  • @kh_qft762
    @kh_qft762 3 ปีที่แล้ว +63

    E1M1 in 00:18. That brought god damned tears to my eyes bro :')

    • @derenkov
      @derenkov 2 ปีที่แล้ว +6

      the world record is 00:19 by jukebox

    • @J2dad5389
      @J2dad5389 ปีที่แล้ว +6

      Is 18 achievable by a human?

    • @derenkov
      @derenkov ปีที่แล้ว +9

      @@J2dad5389 no even 19.5 not possible unless something new happens, record is 19.99 by a human

  • @staticfiend
    @staticfiend ปีที่แล้ว +24

    One of the few times TH-cam actually recommended me something I needed in my life. Incredible work! This game has been something I've cherished for many years now, and it's incredible to see it done in TAS finally.

    • @Fran-014
      @Fran-014 ปีที่แล้ว

      What Is TAS?

    • @staticfiend
      @staticfiend ปีที่แล้ว +1

      @@Fran-014 Tool-Assisted Speedrun

    • @JH24821
      @JH24821 ปีที่แล้ว +1

      Same. This game was my childhood. I don't think there was another game that had this kind of impact or atmosphere for me.

  • @TheWrnrzn
    @TheWrnrzn 4 ปีที่แล้ว +70

    fast enough

    • @gdash6925
      @gdash6925 4 ปีที่แล้ว +3

      e4 was literal insanity. i love it

    • @figure32a
      @figure32a 4 ปีที่แล้ว +9

      Hello you absolute legend

    • @RagasonPvP
      @RagasonPvP 6 หลายเดือนก่อน

      fast enough to what?

  • @pjousma
    @pjousma 4 ปีที่แล้ว +23

    so I played quake when young,
    watched retroahoys video,
    realised quake done quickest exists,
    "oh no, don't tell me they tas'ed this"
    and here we are :)

  • @itsFODDER
    @itsFODDER 4 ปีที่แล้ว +19

    Yay someone finally put the spawn skip to use haha. ^_^ I KNEW it'd save time. It'd just be a matter of sanity trying to go for it it RTA. But it definitely made sense in the context of a TAS. Great stuff. ^_^

    • @eadweard.
      @eadweard. 3 ปีที่แล้ว +1

      What is that please??

    • @pilotnone
      @pilotnone 3 ปีที่แล้ว

      @@eadweard. 9:23

    • @eadweard.
      @eadweard. 3 ปีที่แล้ว

      @@pilotnone oh that sort of spawn (I always called them tar babies). How did it save time though?

    • @itsFODDER
      @itsFODDER 3 ปีที่แล้ว +8

      @@eadweard. It skips 90% of the map by boosting him through a wall, and having him hit a button for you, rather than going the long way around.

  • @marcinwasko851
    @marcinwasko851 ปีที่แล้ว +3

    Wow, amazing work! At first, I didn't realize it's TAS, thought it to be a joke video, especially with the vectorial strafing - which nullified any bunny jumps screen feedback ;)
    Now I do realize what it is and how much effort was put into this - it is a masterpiece, congrats for pulling this off. It's not only "Oh, wow! The gold key jump" - it's "Oh, wow! The everything! :)"

  • @tomato6102
    @tomato6102 4 ปีที่แล้ว +43

    i love how half the levels end on 1hp

    • @edward9487
      @edward9487 4 ปีที่แล้ว +10

      Can't end it without style, huh?

    • @abadenoughdude300
      @abadenoughdude300 3 ปีที่แล้ว +11

      I'm shocked he kept blasting those quad damage rockets and grenades while below 10 hp and took barely any damage.

    • @SyRose901
      @SyRose901 2 ปีที่แล้ว +5

      @@abadenoughdude300 It's on Easy difficulty, but damn even on Easy, I'd be scared to do that.

  • @mericet39
    @mericet39 3 ปีที่แล้ว +29

    I feel sorry for the monsters. They were looking forward to a good fight and you let them down.

    • @НикитаДёмочкин-й3ж
      @НикитаДёмочкин-й3ж ปีที่แล้ว +7

      They couldn't be a proper match for a freakin' machine mistakenly called human, moving at 60-120mph, able to carry a whole armoury with it, reacting within milliseconds and using explosives to boost itself. It was rather a mercy move not to interact much with monsters.

    • @idkdkak
      @idkdkak หลายเดือนก่อน

      We need a 100% tas

  • @m0rfans
    @m0rfans 2 ปีที่แล้ว +4

    Wind Tunnels slope landing was sublime. :-)

  • @davecrupel2817
    @davecrupel2817 ปีที่แล้ว +2

    8:20
    Dude😂😂 this guy's rocket-leaping down hallways at speeds akin to me on the highway! LMFAO im dying watching this!

  • @coolsprites4405
    @coolsprites4405 3 ปีที่แล้ว +4

    Am I dreaming? A TAS of Quake??
    Yassss 😩

  • @supervitu64
    @supervitu64 ปีที่แล้ว +1

    "Babe come over"
    "I can't, i'm killing demons"
    "My parents aren't home"

  • @hiklye
    @hiklye 4 ปีที่แล้ว +6

    Amazing TAS!

  • @llSuperSnivyll
    @llSuperSnivyll 3 ปีที่แล้ว +7

    That idea of using a Spawn to open the bars in E4M8 is incredible... but I can understand why it took a TAS to see it being used in a whole run. Looks easy to screw up.

    • @itsFODDER
      @itsFODDER 3 ปีที่แล้ว +7

      Yeah he's shooting his shotgun at exact times to manipulate RNG to make the spawn act as he wants as optimally as possible. Basically 1 in a hundred million chance of doing this legit in an RTA run. When I originally found this it was annoying just to get him to clip through the wall, let alone doing so quickly. I actually found out spawn clipping was a thing by complete accident by making troll/kaizo Quake maps a few years back lol. I kept seeing spawns get into rooms I never put them in and was like "wtf are they doing here? how?" Scrags are also notorious for getting OOB. Though it's yet to be seen if there's a route that abuses that for a faster time anywhere in any official maps/expansions.

  • @_DML_
    @_DML_ ปีที่แล้ว +2

    "Huh! Huh! Huh! Huh! Huh! Huh! Huh! [bang] Huh! Huh! Huh! Huh! Huh! [boom] Huh! Huh! Huh! Huh! Huh! [bang] Huh! Huh! Huh! Huh! [boom]..."

  • @peroquenariz
    @peroquenariz 4 ปีที่แล้ว +6

    Insane
    EDIT: holy shit e4m7

    • @itsFODDER
      @itsFODDER 4 ปีที่แล้ว +2

      I'm surprised someone used my strat lol.

  • @Tenetri
    @Tenetri 4 ปีที่แล้ว +8

    as someone that probably put 2000 hours of play into this game from 1997 to 2001. My childhood included fragging thousands on E1M1, and I'll always cherish that lol. Really enjoyed watching the game get destroyed by this TAS. Great video, well done.

  • @ifsaitamafacegetsyouageblo7198
    @ifsaitamafacegetsyouageblo7198 4 ปีที่แล้ว +13

    Thanks Jukspa for the TAS,it was definitely enjoyable to watch and will be when i re-watch in the future,any plans for Q2 or Duke,Nukem series or any plans at all for more runs or tas'es?

  • @ferdinandkuhn6975
    @ferdinandkuhn6975 3 หลายเดือนก่อน +1

    "You have proven that your skill and your cunning are greater than all the powers of Quake." Imagine any casual player reading this after completing the game, feeling entitled and then watching this TAS

    • @doktawhawee9870
      @doktawhawee9870 3 หลายเดือนก่อน +1

      Yeah... Reguardless, quake was a cakewalk for me when I played it a few years back. I dunno what they were waffling about. You want bragging rights in an ID game? Beat Wolf3d on Death Incarnate without savescuming, or beat Doom Plutonia... Quake has one tough enemy, and they only appeae in episode 4.

  • @somnvm37
    @somnvm37 5 หลายเดือนก่อน

    the fact that the current huamn wr is 11:42, is pretty insane
    we've gotten very much as close as possible

  • @MsHoaxx
    @MsHoaxx 3 หลายเดือนก่อน +1

    At 0:32 , in E1M2 why is the turn at key so slow ? Is this necessary for circlejump ?

  • @rhinobane1968
    @rhinobane1968 9 หลายเดือนก่อน +1

    Drinking game:
    Do a shot everytime Ranger is at 1 Health

  • @ArDeThSuNjEkOl
    @ArDeThSuNjEkOl 2 ปีที่แล้ว

    human runner at E2M8: siiiigh now the waiting game
    TASer at E2M8: brb

  • @somnvm37
    @somnvm37 5 หลายเดือนก่อน +1

    I'm surprised there's literally 0 comments about the .666 part

  • @xxplosiv88
    @xxplosiv88 ปีที่แล้ว

    Wow, poetry in motion.

  • @dada78641
    @dada78641 ปีที่แล้ว +1

    Dude, what the hell was that e4m7, that was ridiculous

  • @benjaminharmon6541
    @benjaminharmon6541 2 ปีที่แล้ว

    When you tell your computer it has ten minutes before you shut it down for the night

  • @RegularGuy-bo7tv
    @RegularGuy-bo7tv ปีที่แล้ว

    this is how your dad played video games back in the day

  • @ggffhhh123
    @ggffhhh123 4 ปีที่แล้ว +7

    it seemingly doing any strafing but actually speeding up. is it strafe is too micro and fast that it just looks like pressing w?

    • @Jukspa
      @Jukspa  4 ปีที่แล้ว +14

      it's vectorial strafing, basically strafing by controller/joystick input so you dont need to move your view

  • @Te079
    @Te079 4 หลายเดือนก่อน +1

    1:55 how he died with only 1 shock?

    • @Jukspa
      @Jukspa  4 หลายเดือนก่อน

      it's a difficulty thing, 1 shock on easy, 3 on nightmare iirc

  • @cartistan473
    @cartistan473 ปีที่แล้ว +1

    most normal valve player:

  • @zander2758
    @zander2758 4 ปีที่แล้ว +1

    Fantastic job

  • @dudek17
    @dudek17 ปีที่แล้ว

    - Hello. This is GT Interactive customer helpline, how can I help you today ?
    - Hi. Well, I've bought Quake game, and I would like a refund.
    - Why's that ?
    - Well, in your adverts, you said its hours of fun, and it took me less 10 minutes to complete...
    - You what ?! "

  • @maxamswe
    @maxamswe 4 ปีที่แล้ว +11

    OPA

  • @thf1933
    @thf1933 ปีที่แล้ว

    1:30 wow i didn't pay attention. one of the quake 3 maps is must be based on this one. q3dm14 if i'm not wrong

  • @juanjoyaborja.3054
    @juanjoyaborja.3054 2 หลายเดือนก่อน

    How on earth you get a 0:06 for E2M1?

  • @Ahmadsyar
    @Ahmadsyar ปีที่แล้ว +1

    What is the purpose of emptying the lightning weapon at 4:34 ?

    • @Jukspa
      @Jukspa  ปีที่แล้ว +2

      shooting the vore at the end with the lg bug

  • @GroinMischief
    @GroinMischief 4 ปีที่แล้ว +4

    100% NM next? :D

  • @memes_gbc674
    @memes_gbc674 11 หลายเดือนก่อน

    this tas guy is pretty good

  • @BaconSprint
    @BaconSprint 3 ปีที่แล้ว

    When mom says, you have 10 minutes to play.

  • @kristopherfisher2517
    @kristopherfisher2517 ปีที่แล้ว

    thats just wild i wanna see what it looks like from a replay 3rd person pov

  • @hongkyang7107
    @hongkyang7107 3 ปีที่แล้ว +1

    Correct me if I am wrong. In e1m1, the tas performed the strafe jump so fast to the point we barely see the screen shaking otherwise how did quake guy slinged himself out of the elevator so fast?

  • @usmh
    @usmh 2 หลายเดือนก่อน

    Amazing how with that completely impossible movement, e1m1 is still only 1 second faster than a human.

    • @Jukspa
      @Jukspa  2 หลายเดือนก่อน

      I improved it to 17 seconds later, there's a newer vid on my channel for e1m1 ER. Doesn't take away from the WR though, it's extremely impressive regardless

  • @shawn576
    @shawn576 หลายเดือนก่อน

    Why is the run speed so high? The guy's moving super fast even without bunny hopping.

  • @darkravenbest8970
    @darkravenbest8970 2 ปีที่แล้ว +1

    666 miliseconds. So you intentionally done this in this exact time? I also like 420 likes on this video, this is also intentional?

  • @phil984
    @phil984 3 ปีที่แล้ว +1

    Can someone please explain the dismal oubliette level? What is happening at that vore fight?

    • @Jukspa
      @Jukspa  3 ปีที่แล้ว +6

      I assume you are talking about the last level of episode 2.
      There's a bug with the LG where the two side beams it shoots are calculated completely incorrectly and often extend far beyond the view of the player. Usually it isnt noticable, but with a precise setup , the bug allows the TAS to shoot the vore "through the wall".

  • @xeonicSR
    @xeonicSR 4 ปีที่แล้ว +3

    Jukspa uwu

  • @xyfy4
    @xyfy4 6 หลายเดือนก่อน

    how does the player gains speed if he isn't moving the camera? thats a think that i cant understand, ¿sb know?

  • @Flyingcow1103
    @Flyingcow1103 ปีที่แล้ว

    I think there is something wrong with the link you have in the tas quake repository, the one in the about page. It redirected me 3-4 times through some sketchy looking domains.

  • @eadweard.
    @eadweard. 3 ปีที่แล้ว +3

    Am I right in thinking that, TAS or not, it's impossible to get OOB in Quake?

    • @fischergriess6321
      @fischergriess6321 3 ปีที่แล้ว +1

      only by crushing or exloding, I guess :/

  • @Fukumeru
    @Fukumeru 4 หลายเดือนก่อน

    At some points, it seemed as player did get a lot less damage from grenade/rocket boosts at low HP. Is there any trick used to reduce the damage while keeping the strength of the boost or it's me having false memories of weapons dealing higher damage?

    • @Jukspa
      @Jukspa  4 หลายเดือนก่อน

      A lot of the boosts are close to max range for taking damage, but yea you do get less boost when you take less damage. For the nightmare run I completed more recently (which is better optimized than this run all around) I was a bit more greedy and took more damage from the boosts.

  • @boryatema
    @boryatema 2 ปีที่แล้ว

    move speed not default, if player start or stoped in game it see.
    sv_maxspeed cl_forwardspeed

  • @SimilakChild
    @SimilakChild 2 ปีที่แล้ว

    5:43 wait.. what?

  • @factious2525
    @factious2525 3 ปีที่แล้ว +2

    Huh, huh, huh, huh, huh…

  • @dukkadukkah3155
    @dukkadukkah3155 3 ปีที่แล้ว +1

    3:31 bruh r u ok, ogre

  • @doktawhawee9870
    @doktawhawee9870 3 หลายเดือนก่อน

    Quake done Quickerestlier

  • @T02myRu
    @T02myRu 3 ปีที่แล้ว

    That was so cool. Would you like to make speedrun of QUake's mission packs 1-2 and EP5? (DOPA

  • @pokeshark
    @pokeshark 3 ปีที่แล้ว

    any reason for not using the rocket jump to suspended exit teleporter on map end (instead of waiting for the spiked ball)? anyway, quite impressive TAS run

    • @Jukspa
      @Jukspa  3 ปีที่แล้ว +9

      It doesnt count as finishing the game as per quake rules, Elgu told me it doesnt make the credits roll so there's some logic to it

  • @NamedKid10
    @NamedKid10 ปีที่แล้ว

    Bhopping looks so weird without strafing wow.

  • @proosee
    @proosee 6 หลายเดือนก่อน

    Milliseconds are only a coincidence

  • @ZoMiLeTHIRD
    @ZoMiLeTHIRD 2 ปีที่แล้ว

    Perfect timing

  • @brazni
    @brazni ปีที่แล้ว

    Fantastic!

  • @JonCombo
    @JonCombo 2 ปีที่แล้ว

    Can you use the DM exit in end.bsp for faster finish?

    • @Jukspa
      @Jukspa  2 ปีที่แล้ว

      late response but it does not count as finish as per quake rules, it doesnt roll the credits or anything so I suppose that's why

  • @perezfecto
    @perezfecto ปีที่แล้ว

    Huh! Huh! Huh! Huh! Huh! Huh! Huh! Huh! Huh! Huh! Huh! Huh! Huh! Huh! Huh! Huh! …

  • @guacodile
    @guacodile 4 ปีที่แล้ว

    beautiful

  • @markifi
    @markifi ปีที่แล้ว

    what is happening

  • @JonCombo
    @JonCombo 3 ปีที่แล้ว

    TAS - but missed the first switch!?

  • @BlackBigCrow
    @BlackBigCrow 4 ปีที่แล้ว

    good run!

  • @NamedKid10
    @NamedKid10 ปีที่แล้ว

    How many rerecords did this take?

  • @sterdot
    @sterdot 8 หลายเดือนก่อน

    How the hell did you record my blind run

  • @EvilStreaks
    @EvilStreaks ปีที่แล้ว

    TAS = tool-assisted? The turns are so fluid with no acceleration or deceleration or overshooting that it looks scripted rather than played..

    • @NamedKid10
      @NamedKid10 ปีที่แล้ว +2

      Yeah basically it is scripted. He most likely slowed the game ALOT to get perfect movements and saved a lot to get better rng for certain sections.

  • @QuackerHead-j
    @QuackerHead-j 4 ปีที่แล้ว

    How is the airstrafing done? What?

  • @zorlandies
    @zorlandies 2 ปีที่แล้ว

    Does airstrafing make it slower?

  • @johnfortnite1987
    @johnfortnite1987 4 ปีที่แล้ว

    Love it

  • @FrADandD
    @FrADandD 3 ปีที่แล้ว +1

    Why not strafe jump for speed?

  • @utsudoshi
    @utsudoshi 2 ปีที่แล้ว

    Sorry, had to poop, what did I miss?

  • @ratzinstagib
    @ratzinstagib 4 ปีที่แล้ว

    da best

  • @nerdy_stuff
    @nerdy_stuff 3 ปีที่แล้ว

    Coool !!!

  • @nightmarezer0507
    @nightmarezer0507 3 ปีที่แล้ว

    So I wanted to download Tas Quake but on github I only see the source. Is there a link to the executable?

    • @Jukspa
      @Jukspa  3 ปีที่แล้ว +1

      it's there under releases, right side of the page I think

    • @nightmarezer0507
      @nightmarezer0507 3 ปีที่แล้ว

      @@Jukspa I installed it and for some reason it is saying I am missing progs/flame0.mdl and won't start any maps. Every other source port works fine. So I am at a loss here.

    • @Jukspa
      @Jukspa  3 ปีที่แล้ว

      @@nightmarezer0507 download quake-light or quake-large from SDA and put the .exe in the same folder as joequake-gl.exe

    • @crossstitchheaven1990
      @crossstitchheaven1990 11 หลายเดือนก่อน

      ​@@Jukspa what forwards and maxspeed did you use?

    • @crossstitchheaven1990
      @crossstitchheaven1990 11 หลายเดือนก่อน

      What forwards and maxspeed did you use

  • @EdgeCode216
    @EdgeCode216 3 ปีที่แล้ว

    This video made me say "Luck guy" like 2 million times 🤣

  • @Sstivers90
    @Sstivers90 3 ปีที่แล้ว

    What does TAS mean?

    • @SleeperJohns
      @SleeperJohns 3 ปีที่แล้ว +1

      Tool Assisted Speedrun

  • @ShadowBanned0
    @ShadowBanned0 2 ปีที่แล้ว

    Speedrunning is over thanks to programmer nerds.

  • @quakedbones1884
    @quakedbones1884 ปีที่แล้ว

    gg

  • @UbergamR447
    @UbergamR447 4 ปีที่แล้ว

    epic

  • @rootbeer666
    @rootbeer666 ปีที่แล้ว

    H-huh.

  • @didered3538
    @didered3538 2 ปีที่แล้ว

    Wow

  • @ae-dv5pn
    @ae-dv5pn 6 หลายเดือนก่อน

    quak

  • @goosevv1068
    @goosevv1068 2 ปีที่แล้ว +1

    Speedhack)

  • @mxpph
    @mxpph 4 ปีที่แล้ว +2

    fast)

  • @m__y-t-s
    @m__y-t-s 4 ปีที่แล้ว

    huh

  • @f1amezof
    @f1amezof 2 ปีที่แล้ว

    FTF is this jumping? Quake has no such physics

  • @宮原圭太朗
    @宮原圭太朗 4 ปีที่แล้ว

    6 6 6

  • @Zk-jb8gl
    @Zk-jb8gl 3 ปีที่แล้ว

    hah

  • @PackSciences
    @PackSciences 4 ปีที่แล้ว +18

    This run is obviously fake. Everybody knows you can't go faster than 12 minutes 54 seconds on Easy difficulty as shown by Quake done Quick Lite few months ago according to SDA, the current most up-to-date website for all speedruns. Secondly, there is no way we allow cooperative runs; I don't know who this TASQuake is, but this is a singleplayer category, Sir. See you later, I have an appointment at the World Trade Center; I am going to turn up the vibes of BB's "Quit Playing Games" on my walkman.

    • @XRain777
      @XRain777 4 ปีที่แล้ว +10

      you're not funny

    • @PackSciences
      @PackSciences 4 ปีที่แล้ว +2

      @@XRain777 Yes.

    • @ThePageofCups
      @ThePageofCups 2 ปีที่แล้ว +1

      You know, the actual funny thing is at the time of that post (and this one, for that matter,) it was actually totally possible to do that. Granted, it'd be One World Trade Center and that Walkman probably has some awful wow/flutter at this point, but god damn it, you can do it.

  • @SleeperJohns
    @SleeperJohns 4 ปีที่แล้ว +2

    Go faster, noob.

    • @SleeperJohns
      @SleeperJohns 4 ปีที่แล้ว

      @H Are you saying this race car only goes 200MPH?

  • @jazzcardashcam
    @jazzcardashcam 4 หลายเดือนก่อน

    This is bullshit cheating, no way they did this without using cheats.

  • @AlexanderBukh
    @AlexanderBukh ปีที่แล้ว

    I remember many tricks from human run QDQ 🫡🫡🫡