I think a tab or search bar for weapons and vehicles would be nice as it would make it easier to look for things. And new tabs would be added with the weapon mods you have and would also lesson if certain tabs are selected or not when searching (along with the weapons in the tab feature showing you the array of weapons in that category if you hover over them).
Search bar would be huge! I use the random weapons and possession mutator a lot, so I often come across great weapons I never knew I had. It’s a pain trying to refind them and search would be amazing
SteelRaven definitely should make an UI update and take notes from this video, vehicle selector was a step in the right direction, but EA29 didn't bring anything of that sort and navigating through menus is still tedious. Probably my main request for UI update would be search bar.
Personally, i have three main ideas i would love to see : 1. Artillery (moveable to some extent depending on how light or heavy it is) 2. Different skin and soldiers for one faction (not necessary but would be a cool touch to create different compagnies with officer skin, infantry and so on and so fourth, in one faction for immersion and all) 3. Being able to mod campaign mode.
For the 3:40 part God i wish that one so bad, i have a bad case with mod-overdose and especially with weapon packs,and sometimes theres a case of "same weapon different name" Think of the RPG Mod A calls it Rpg-7 Mod B just calls it Rpg Even though they may have different stat such as the damage it can do, theyre....well pretty much rpg with different name, and i dont need 2 weapon thats pretty much the same thing
whitout any doubt, ravenfield could be better whit these improvements, also i appreciate the mention of the naming of my sinaloa cartel as a good example haha
0:23 I knew I seen my mod thumbnail I ain't crazy thanks for using my Nolbergg also I agree With these Management Features it is so much PAIN when I Update Config's
A suggestion I’ve thought about are team configs, so you could have a specific blue team vs another red team and switch them up And another QoL feature would be weapon previews
A search bar in the mod enable/disable menu would be amazing, or being able to group mods there under categorys. For example the 20 different warhammer 40k mods i have that are scattered amongst my ever in increasing mod list would be amazing to just keep grouped, the same way multiple weapons in weapon packs are
A search bar on every menu would make my life infinitely better. Also, this isn't so much a mod management idea but I really wish you could get random kits outside of skirmish mode
These are actually great concepts. Simple but such useful, less tedious changes. I do enjoy Ravenfield how it is currently, however. Just requires a bit of patience as I have 138 mods installed. Nice video, especially found the intro animation funny.
(Haven't fully watched video only at 4:30 right now) I personally want there to be a more streamlined way to decide whether a mod will be installed or not (y'know the little menu) Because it's such a pain in the ass to go through it, check what I have and what I don't have being installed. I have about 250 mods and sometimes I don't feel like having half my weapons being WW2 weapons but since there isn't really one singular package for WW2 guns I have to click not install on like 15+ mods, and it's really just a pain in the ass to do this, especially since I am starting to move further into a more modern weaponry style, but I sometimes like to have both old and new weapons being played since some weapons are way too good and I don't have replacements for them that would be fair (Snipers are a good example of that, so I always replace snipers with a scoped Kar98K and a Scoped Lee Enfield)
I made and released an external launcher to manage mods years ago, had to discontinue it but i still have plans to make a newer version sometime. I do believe the game needs a vanilla launcher anyway though
Oh wow, that would be amazing to see brought back. I'd take it your pretty busy with developing 2042 still? Maybe by then steel will have started working on improving mod management haha (im coping)
Quick question, what are the maps that you play on? I noticed you played on some different maps. Could you give me the names or do a video about it? Thanks
Sure! This video used Boxforts: steamcommunity.com/sharedfiles/filedetails/?id=2435408064 Seeder Falls Firewatch: steamcommunity.com/sharedfiles/filedetails/?id=2574508276 If you like close quarters and lowpoly feel, I highly reccomend looking at Tug's other maps!
@nolberggg it seems like the bots are falling and dying more realistically are you using a mod or specific setting on ragdoll+ and if so can i get them
This is affected by LeMieux's Gore 2 mod, which has a built in spring and stiffness setting, which I have set to 0 and 3. Ragdoll+ I believe does the same thing so that should work as well. I've honestly not messed around with ragdoll a lot so hopefully that replicates what you see!
And, sometimes i downloaded too many mods and it saids "Ur memory usage in ravenfield is 7490mb u already used 6430 mb" so i hope it can extend the memory usage and makes the mod usage lower?
Anyone who tried to both install mods for a WW2 and a MODERN setting, knows the pain.
It's soo true especialy if you are on low-spec hardware 😅
Now that I actually have ravenfield, these videos actually are relevant for me :3
Lmao I hope you enjoy rf and that these videos make more sense!
Welcome to the club!!!
Welcome to the blocky battlefield, soldier. 🫡
I think a tab or search bar for weapons and vehicles would be nice as it would make it easier to look for things. And new tabs would be added with the weapon mods you have and would also lesson if certain tabs are selected or not when searching (along with the weapons in the tab feature showing you the array of weapons in that category if you hover over them).
Search bar would be huge! I use the random weapons and possession mutator a lot, so I often come across great weapons I never knew I had. It’s a pain trying to refind them and search would be amazing
YES
i cant belive id ever see a ravenfield video someday
SteelRaven definitely should make an UI update and take notes from this video, vehicle selector was a step in the right direction, but EA29 didn't bring anything of that sort and navigating through menus is still tedious. Probably my main request for UI update would be search bar.
Personally, i have three main ideas i would love to see :
1. Artillery (moveable to some extent depending on how light or heavy it is)
2. Different skin and soldiers for one faction (not necessary but would be a cool touch to create different compagnies with officer skin, infantry and so on and so fourth, in one faction for immersion and all)
3. Being able to mod campaign mode.
For the 3:40 part
God i wish that one so bad, i have a bad case with mod-overdose and especially with weapon packs,and sometimes theres a case of "same weapon different name"
Think of the RPG
Mod A calls it Rpg-7
Mod B just calls it Rpg
Even though they may have different stat such as the damage it can do, theyre....well pretty much rpg with different name, and i dont need 2 weapon thats pretty much the same thing
whitout any doubt, ravenfield could be better whit these improvements, also i appreciate the mention of the naming of my sinaloa cartel as a good example haha
I love the pack and think others should use it too! I use CDSredshirt a ton
0:23 I knew I seen my mod thumbnail I ain't crazy thanks for using my Nolbergg also I agree With these Management Features it is so much PAIN when I Update Config's
@@BLOODxHAVER hello
@@UNcappedRAVEN hello
@@BLOODxHAVER hello
@@WuRay-g6l hello
There needs to be previews for weapons
A suggestion I’ve thought about are team configs, so you could have a specific blue team vs another red team and switch them up
And another QoL feature would be weapon previews
Definitely second this. Building different factions/teams would be a big step up for collections
1000% on everything in this vid, STEEL PLEASE
Also good vid, will help folks on the workshop out, I know a bunch who have like 4 quadrillion mods and refuse to clean em up
banger thumbnail
A really smart guy I know helped teach me a little bit of blender
All I want for Christmas is the ability to search names
yeah hopefully steelraven7 sees this
YO nolbergg upload love your vids man!! Keep up the great work. Also a vid idea:historical battles in Ravenfield and realism in Ravenfield
Thanks I appreciate it! And I like the vid idea, it’s certainly a popular part of Ravenfield so could be a fun one
A search bar in the mod enable/disable menu would be amazing, or being able to group mods there under categorys. For example the 20 different warhammer 40k mods i have that are scattered amongst my ever in increasing mod list would be amazing to just keep grouped, the same way multiple weapons in weapon packs are
A search bar on every menu would make my life infinitely better. Also, this isn't so much a mod management idea but I really wish you could get random kits outside of skirmish mode
100% on the skins tab, having made so many skin mods my selection tab is just super bloated - even after clearing out the older ones!
Loving the content man, keep it up! 👍
Appreciate it!
yeah, these are totally fair. I would like all of these in the game, honestly
Hey man! Great video! What is the map that you were playing at 0:35
Ah sorry completely missed this comment!! The map is Boxfort by tugs(ryles):
steamcommunity.com/sharedfiles/filedetails/?id=2435408064
These are actually great concepts. Simple but such useful, less tedious changes.
I do enjoy Ravenfield how it is currently, however. Just requires a bit of patience as I have 138 mods installed.
Nice video, especially found the intro animation funny.
(Haven't fully watched video only at 4:30 right now) I personally want there to be a more streamlined way to decide whether a mod will be installed or not (y'know the little menu) Because it's such a pain in the ass to go through it, check what I have and what I don't have being installed. I have about 250 mods and sometimes I don't feel like having half my weapons being WW2 weapons but since there isn't really one singular package for WW2 guns I have to click not install on like 15+ mods, and it's really just a pain in the ass to do this, especially since I am starting to move further into a more modern weaponry style, but I sometimes like to have both old and new weapons being played since some weapons are way too good and I don't have replacements for them that would be fair (Snipers are a good example of that, so I always replace snipers with a scoped Kar98K and a Scoped Lee Enfield)
I made and released an external launcher to manage mods years ago, had to discontinue it but i still have plans to make a newer version sometime. I do believe the game needs a vanilla launcher anyway though
Oh wow, that would be amazing to see brought back. I'd take it your pretty busy with developing 2042 still? Maybe by then steel will have started working on improving mod management haha (im coping)
Quick question, what are the maps that you play on? I noticed you played on some different maps. Could you give me the names or do a video about it?
Thanks
Sure! This video used Boxforts:
steamcommunity.com/sharedfiles/filedetails/?id=2435408064
Seeder Falls Firewatch:
steamcommunity.com/sharedfiles/filedetails/?id=2574508276
If you like close quarters and lowpoly feel, I highly reccomend looking at Tug's other maps!
@@nolberggg I’ll check it out Thank You!
yeah previews for weapons and skins are the biggest wants for me
what mutators and maps are you using for the graphics at 3:00
What is the m16 (I think) you're using at 4:00? it looks amazing. great ideas in the video.
I believe its the M16A2 GL from the Special Operations Weapon Pack: steamcommunity.com/sharedfiles/filedetails/?id=2204061980
I know its off topic i think we should have custom third person animations for pistols and melee weapons
3:40 what weapon pack is that from?
That was a stolen image from the Special Operations Pack:
steamcommunity.com/sharedfiles/filedetails/?id=2204061980
easy fix speedrun: Install me and charlie's mods
you make me wanna play again, i think i havent played in 2 years :/
you are spicy good youtuber
@nolberggg it seems like the bots are falling and dying more realistically are you using a mod or specific setting on ragdoll+ and if so can i get them
This is affected by LeMieux's Gore 2 mod, which has a built in spring and stiffness setting, which I have set to 0 and 3. Ragdoll+ I believe does the same thing so that should work as well. I've honestly not messed around with ragdoll a lot so hopefully that replicates what you see!
thanks S tier channel btw
And, sometimes i downloaded too many mods and it saids "Ur memory usage in ravenfield is 7490mb u already used 6430 mb" so i hope it can extend the memory usage and makes the mod usage lower?
how do you animate? blender? sfm? where do you get the model for the ravenfield soldier?
I use blender, model is from the ravenfield tools pack. I'm very new to blender so ravenfield has been good practice!
whats the map at 0:39??
Tug's Boxforts!
steamcommunity.com/sharedfiles/filedetails/?id=2435408064
Configs Can Be Deleted Bruhhhhh??!!??!!
The More You Know
the goat is back!
YESSSSSS
If you have potato pc, sub less,u dont want see the loading screen for 5mins just for load mods
Yeah
Вау .Какие футажи.Почему у вас такая плавная картинка?
FIRST!
Damn every time! Even on a random monday night after weeks of no videos
ravenfield still alive? wtf
Mods shouldn't be allowed, I play against hadkers all time
Bro this is an open source single player game😂
Wrong place bud
Ravenfield is single player only
Bro downloaded RavenM
@@radajradaj not to mention he plays against *HADKERS* all the time😂
what is blud yappin' about!!!!