Don't blame BizHawk, Rareware put these games together with quick glue and duct tape. I am sure most lines in the source code end with //DON'T CHANGE THIS LINE; GAME WILL BREAK; Makes it even more awesome that their games were that great. Talented minds, pressured by a deadline and given limited resources tend to create amazing things.
It's comical how the game instantly invalidates any kind of time saved by making you watch Mary fly her glacial ass all the way through the rest of the course.
45:12 -- this part is so funny to me, banjo breaks the sound barrier with a minecart, then there's 10,000,000,000 years of unaltered footage of a bird trying to catch up
"That's weird, why skip all this stuff early game? What are they rushing towards?" "Ah, clockwork eggs. That checks out" Great and entertaining TAS. Here's an algorithm boosting comment.
Stoked someone finally had enough patience to TAS this unfriendly-emulated game. Not only did I not know how broken boulder hit boxes were, but also how crazy the range of motion is on certain moves. Canary Mary was too satisfying to watch. Also, I wasn't expecting 1/3 or so of the Jiggies to be collected by means of Quickscoping Clock Work eggs lol. Having said that, this has been one of the most enjoyable TASes I've seen in years. Kudos!
@@seifeir6951 I get what you mean. The use of the eggs alone is satisfying, but then using them to clip through walls and quick warp to doors/exits is insane.
I’ve honestly been waiting to see a TAS of Tooie for a long time. It’s such a beast of a game to route I’d imagine. Seeing it done and done to 100% makes me smile. Well done RingRush and company.
From what I gather, the route seems to be going through each world and getting all of the moves, which are required to 100% every world. After getting every move, they go back to get the rest of the collectibles. (Funny how Cloud Cuckoo Land is the only world we can't glitch into.)
I think you can glitch into it - but that glitch is better used at skipping Tower of Tragedy. Since the way this works (warping via a cutscene) should be possible to go to CCL as well. Basically, one would need to find another warp glitch, because both are extremely long scenes, either finishing all the puzzles or playing the game in Tower of Tragedy
I forgot how absolutely busted Clockwork Kazooie Eggs were... Edit: It's no wonder the route rushes for them once they have everything easy to grab in the first 3 worlds just to exit to Terrydactyland and leaving ASAP just to get them.
very cool. I'd love to see a live commentary version of this some time, like other projects which started as LOTADs have. But if that's not possible, its fine. Very cool stuff.
It really in incredible how Rare managed to make these wonderful games on something like the Nintendo 64. I really hope one day that they actually give us a proper "Threeie"...
@@FrahdChikun I think the worlds were way too big, and the thing of making them bigger should have just been new smaller instanced areas, with 1 or 2 levels that did get bigger overall. The design philosophy wasn’t quite as strong as it should have been and there were a lot of collectables for collectables sake in it. I mean, I can remember just about every part of Banjo’s levels, but I come up with mostly a blank for Yooka Laylee, when that’s the newer game.
I wanted to see a TAS of this game a long time ago and finally it became true! something this long with a lot of warps, items and mechanics is never easy to beat, the order planning for this run is insane. and there are no problems calling it TAS, I have learned to differentiate a LOTAD between TAS thanks to Mario 64, 300k rerecords for 3h is a nightmare and I know what it feels like. Great job and epic video, and 1:51:22 bunny laughs when we die :)
Love how you spend half the run clipping through walls and doors and floors to get into levels you shouldn't be able to reach, only to go back to Jiggywiggy like "Fine I'll do your damn puzzles."
As someone that grew up playing this game on real hardware I can confirm that this TAS both has egregiously extended loadtimes and runs a heck of a lot smoother in BizHawk, my '90s self would've been totally on board with that tradeoff but it feels very... uncanny. Just 15 minutes in and I'm already blown away by the movement tech on display, can't wait to see how the run unfolds!
I love how you really got your money's worth out of this game :D I remember playing it for multiple weeks on end with my sister and we would just play the mini games together :D lots of fun but woah you know it's good when even the best run a 100% of it would still take several hours :D that's amazing! What a run to watch though all these years later.
1:57 Klungo Fails his mission epically. 2:25 4:38 Looks like Kazooie doesn't want to see you. 5:46 The theft of the century. 6:07 JUM-- 7:48 Banjo doesn't want to listen nothing from Jamjars. 13:47 First Bad Ending: Banjo realized that he got stuck as a detonator with a single jiggie and killed himself. 17:40 Banjo wants to chill out from the speedrun obliterating some aliens in the bumper cars. 22:55 Kazooie Parkour. 28:07 Time to humiliate the first boss. 29:05 They won... but at what cost...? 30:13 I love the design of those caveman. 32:13 Banjo doesn't have time to hesitate. 35:42 Why you'll need to walk when you have the clockwork? 36:23 He was lying. 36:45 Ok that was very disrespectful. 37:58 How did you ended up there? 38:08 44:38 I need an explanation of how you just cross the ground even without jumping. 45:13 Everyone was waiting to watch this race. 45:24 Meanwhile, Canary Mary is trying to understand what happened: 46:55 ARE YOU READY FOR ROUND 2?. 47:07 Disrespect. 48:11 Cry about it, stupid bird. 49:16 Mumbo Time! 51:09 I love the fact that the jiggy fanfare sounds uncomplete until you get all the pieces. This game was made with so many details and I love it. 52:12 Mumbo goes back to hell. 53:17 Third Boss Fight!. 55:16 And that's how you unlock all the eggs in less than an hour. Follow this guy for more tricks xd. 57:27 Guys, you forgot the door. xd.
Wow. Somehow I got it in my mind as a kid that you could only hurt Mingy Jongo with grenade eggs and did not realize into watching this that that wasn't the case. With how slow grenade eggs fly, it made the fight way harder than it needed to be.
You know what is the most frustrating part of this? The absolute level of disrespect that DK64 gets when it's God Damn the same exact movement. DK64 is GOATED and it should be treated with as much reverence as BT imo. For every single person that watches this should also watch the DK64 TAS. They are both beautiful in their own ways but similar at the same rime if you pay attention. Much love for posting this as it's one of my best childhood/teenage memories❤
Her: Check out this funny comment I made online. Me: Okay? Her: So, it starts with a "Her" asking a "Me" to come over... *Me, in the opposite direction:* 2:29:52
okay I think the funniest moment of the run is definitely the part when you have to unlock all the levels at once since there's no way to glitch into Cloud Cuckooland, and we have to watch the same UNENDING CUTSCENE over and over again
the fact a 100% TAS run of this game is still in the 3-4 hour range just shows how huge it is! doing all this casually I think took at least 20 or 30 hours as a kid
Awesome work once again, RingRush. Love your dedication. Any chance there's gonna be a commentated version? Played through this game dozens of times back in the day, but have no clue regarding speedruns and glitches and would love to hear insights and technicalities.
Grunty: "You need at least 50 points in 60 seconds to win!" Kazooie: At 100 points, 15 seconds left, and still going. Grunty: "..You, only needed 50....."
Of course, it wouldn't be a TAS without glitching. 2:27: Klungo: "BWA-HA-HA!!! You must fight me to advance!" Kazooie: "Whatever." (glitches through the caged-off exit to ignore Klungo) 5:00: Jiggywiggy: "You must collect my Jiggies to advance!" Kazooie: "(yawn) (just goes into Mayahem Temple unimpeded) And to think Mario has to long jump backwards to do this stuff! We still fall behind Donkey Kong, though..." 1:27:44: PLOT TWIST: She was going to say "Tell George his dinner is in the garbage!" And then later on, George was going to say "Tell Mildred I love Henrietta!"
3:55 Gruntilda and her sisters never fired the B.O.B. at King Jiggywiggy because Kazooie-Assisted Banjo slipped out too fast for the sisters to notice. Instead, we get a menacing picture of his Majesty's rooftop. TAS is a life-saving entity of righteousness.
1:17:00 : Yeah, that's one sweet baby you have there, Terry...but I didn't know baby terrydactyls can grow arms, a big nose and a massive beard. You learn something new every day...I...guess...
Really makes me remember how great this game is. I thought i misremembered my childhood with everyone praising the original and saying Tooie sucked. It's just that Tooie had bigger levels, but i don't think that's a negative thing. Rare put so much effort and love into this game. Still think nuts and bolts was really good as its own game but it's a shame we'll probably never get threeie
I feel like nuts and bolts fell into the same trap that star fox adventures fell into. It wasn't a bad game, but it wasn't what people were expecting from a star fox game, so they didn't like it because it wasn't what they expected.
So there's 40m of homework before watching this. I won't be first, but I'll be back to watch this later. Also I'm sill able to imagine the voice of rr despite not knowing the last time I heard it.
Apologies for slightly buggy audio from 14:55-15:30, 20:45-22:40, and 24:15-29:05 - BizHawk's emulation of this game just does weird things sometimes.
Don't blame BizHawk, Rareware put these games together with quick glue and duct tape.
I am sure most lines in the source code end with //DON'T CHANGE THIS LINE; GAME WILL BREAK;
Makes it even more awesome that their games were that great. Talented minds, pressured by a deadline and given limited resources tend to create amazing things.
@@Jaaayzen *DK64 intensifies*
That is totally not suspicious at all
@@JaykubHarreld-y1t Agreed
There are few things I enjoy more than watching Canary Mary get absolutely blasted by thousands of frame-perfect A-presses.
2:30:59
It was even more beautiful than I could have imagined
It's comical how the game instantly invalidates any kind of time saved by making you watch Mary fly her glacial ass all the way through the rest of the course.
45:13 as well as 46:55.
Getting third hand whiplash from the camera towards the end.
It’s not even a time save, since we need to watch her finish the race in real time. The TASer just really, really wanted to absolutely decimate her.
45:12 -- this part is so funny to me, banjo breaks the sound barrier with a minecart, then there's 10,000,000,000 years of unaltered footage of a bird trying to catch up
"That's weird, why skip all this stuff early game? What are they rushing towards?"
"Ah, clockwork eggs. That checks out"
Great and entertaining TAS. Here's an algorithm boosting comment.
45:14 Seeing Banjo go fucking Mach 1 on the pulley cart is ridiculously funny to me, especially with all the camera switches
The slowdown RIGHT at the end of the second GGM race is what killed me
The speed of Mach Jesus haha.
Chaos Control 💎
Seeing canary Mary give my right arm PTSD
36:40
Steals Targitzan's jiggy, dies, refuses to elaborate, leaves
Truly one of the greatest moments in TAS history
Never thought I would see the day where Tooie gets the proper TAS it deserves. Bravo.
Same. Great watch
I was planning on doing a 100% speedrun that shows off all the fun glitches, but I don't have to be in a hurry now lol
2:27:09 The musical timing here is fucking incredible.
35:19 what is this insane musical sync
This happens a handful of times throughout with jumps. It's quite funny.
I feel like that one character from emperor's new groove in that one part where he " when the sunlight hits just right ✋️😑👌
2024 and this game is still kicking.
Also I like how the tas doesn’t have to change camera angle at all but does for us mortals.
Its changing camera angle for lag reduction
Stoked someone finally had enough patience to TAS this unfriendly-emulated game. Not only did I not know how broken boulder hit boxes were, but also how crazy the range of motion is on certain moves. Canary Mary was too satisfying to watch. Also, I wasn't expecting 1/3 or so of the Jiggies to be collected by means of Quickscoping Clock Work eggs lol.
Having said that, this has been one of the most enjoyable TASes I've seen in years. Kudos!
Clockwork eggs are the most powerful tool speedrunners have and aren’t even a glitch lol. TAS clips are the only crazier thing in this game
@@seifeir6951 I get what you mean. The use of the eggs alone is satisfying, but then using them to clip through walls and quick warp to doors/exits is insane.
I love the thumbnail directly referencing the DK64 100% TAS lol
Floors are optional in this as walls are in DK64
i legitimately cheered when i saw this in my subscriptions; thankfully my friend i was on the phone with understood. thank you for sharing it with us
36:20 The statement Banjo was determined to fulfill (100% wise) in spades this time around.
I applaud standing on the shoulders of "probably some short people" to make this TAS a reality.
Standing on the shoulders of Jinjos, kek
OH MY LORD CONGRATS ON THE TAS!! What dedication to a goal, to optimise something this big!!
I’ve honestly been waiting to see a TAS of Tooie for a long time. It’s such a beast of a game to route I’d imagine. Seeing it done and done to 100% makes me smile. Well done RingRush and company.
Jiggywiggy: "You'll need to get past my doorman first"
Banjo and Kazooie: "No thx i will use shortcut"
From what I gather, the route seems to be going through each world and getting all of the moves, which are required to 100% every world. After getting every move, they go back to get the rest of the collectibles. (Funny how Cloud Cuckoo Land is the only world we can't glitch into.)
I think you can glitch into it - but that glitch is better used at skipping Tower of Tragedy.
Since the way this works (warping via a cutscene) should be possible to go to CCL as well.
Basically, one would need to find another warp glitch, because both are extremely long scenes, either finishing all the puzzles or playing the game in Tower of Tragedy
i'm almost surprised to see this is a fresh upload, awesome
I forgot how absolutely busted Clockwork Kazooie Eggs were...
Edit: It's no wonder the route rushes for them once they have everything easy to grab in the first 3 worlds just to exit to Terrydactyland and leaving ASAP just to get them.
In this tas the ground is merely a suggestion.
Well, I mean, DK and his crew can usually ignore most walls, so I'd say it's very much a Rare quirk.
And walls are optional
@@groundbeef2I wonder if it's because of the 50Hz/60Hz difference.
Mumbo: "My work here is done." *Curls up and falls through the floor into oblivion*
very cool. I'd love to see a live commentary version of this some time, like other projects which started as LOTADs have. But if that's not possible, its fine. Very cool stuff.
There was a live stream reveal with commentary on twitch.tv/banjorace the vod is available to watch
@@adam.antoise.97epic, thanks for hooking me up. I hope it's put onto TH-cam.
@@WannabeMarysue please, share your hookup
Can you share?@@WannabeMarysue
@@WannabeMarysue link please?
2:40 runs past the man before he even realizes you're there, then runs past him again when he wants beef. Cold.
Been waiting for a BT TAS for years. Thank you mr Rush
It would've taken me years to guess the funniest part of this video would be Kickball
Making the opponents score for you was diabolical!
It really in incredible how Rare managed to make these wonderful games on something like the Nintendo 64. I really hope one day that they actually give us a proper "Threeie"...
Me too, Yooka Laylee didn’t quite scratch that itch though it tried.
Banjo kazooie 65 🤔
no matter what you think of Nuts & Bolts Rare has repeatedly stated that it's the "Threeie" you're getting, and the next mainline title would be BK4
@@TheUltimegaMan By no means a bad game, but man of all the collect-a-thons that came out that year it was definitely the weakest
@@FrahdChikun I think the worlds were way too big, and the thing of making them bigger should have just been new smaller instanced areas, with 1 or 2 levels that did get bigger overall. The design philosophy wasn’t quite as strong as it should have been and there were a lot of collectables for collectables sake in it. I mean, I can remember just about every part of Banjo’s levels, but I come up with mostly a blank for Yooka Laylee, when that’s the newer game.
I wanted to see a TAS of this game a long time ago and finally it became true! something this long with a lot of warps, items and mechanics is never easy to beat, the order planning for this run is insane.
and there are no problems calling it TAS, I have learned to differentiate a LOTAD between TAS thanks to Mario 64, 300k rerecords for 3h is a nightmare and I know what it feels like.
Great job and epic video, and 1:51:22 bunny laughs when we die :)
this is pretty much what i did the first time i ever played this game as a kid. good video!
1:17:02 is an amazing cutscene overlap
"That's one of my precious babies! Isn't it cute?"
It sure is, Terry. It sure is.
Been waiting for this one for a long time! Thank you to everyone involved, you guys did great!
I love all the fun bits being done in the minigames ('autoscrollers'), I have never seen a Kickball Challenge this funny
Love how you spend half the run clipping through walls and doors and floors to get into levels you shouldn't be able to reach, only to go back to Jiggywiggy like "Fine I'll do your damn puzzles."
02:24:57
"Will you help me by killing 50 points worth of germs?"
* Instantly goes for the black Jinjo *
um based?
Ive always wanted to know what a full 100% TAS of the game would look like. Awesome run!
The Jinjos be minding their own business until they hear the sounds of the clockwork Kazooie.
I always enjoyed the way the Jiggy Boulder's Jiggy played the collection jingle.
Grunty spent 2 years thinking of revenge I wonder what she thought when banjo and kazooie showed up 3 hours later
2:29:45 I present to you, the desecration of Canary Mary. We should have left her in that cage with toxic gas.
As someone that grew up playing this game on real hardware I can confirm that this TAS both has egregiously extended loadtimes and runs a heck of a lot smoother in BizHawk, my '90s self would've been totally on board with that tradeoff but it feels very... uncanny.
Just 15 minutes in and I'm already blown away by the movement tech on display, can't wait to see how the run unfolds!
Ah yes, the routing that Rare had always intended.
Grant Kirkhope himself intended for you to get wrong-warped to Glitter Gulch Mine after you killed Grunty (again)
I love how you really got your money's worth out of this game :D I remember playing it for multiple weeks on end with my sister and we would just play the mini games together :D lots of fun but woah you know it's good when even the best run a 100% of it would still take several hours :D that's amazing! What a run to watch though all these years later.
I was just thinking the other day I might take up TASing just to have a TAS of this game. Been waiting a long time for it!
1:57 Klungo Fails his mission epically. 2:25
4:38 Looks like Kazooie doesn't want to see you.
5:46 The theft of the century.
6:07 JUM--
7:48 Banjo doesn't want to listen nothing from Jamjars.
13:47 First Bad Ending: Banjo realized that he got stuck as a detonator with a single jiggie and killed himself.
17:40 Banjo wants to chill out from the speedrun obliterating some aliens in the bumper cars.
22:55 Kazooie Parkour.
28:07 Time to humiliate the first boss. 29:05 They won... but at what cost...?
30:13 I love the design of those caveman.
32:13 Banjo doesn't have time to hesitate.
35:42 Why you'll need to walk when you have the clockwork?
36:23 He was lying.
36:45 Ok that was very disrespectful.
37:58 How did you ended up there? 38:08
44:38 I need an explanation of how you just cross the ground even without jumping.
45:13 Everyone was waiting to watch this race.
45:24 Meanwhile, Canary Mary is trying to understand what happened:
46:55 ARE YOU READY FOR ROUND 2?. 47:07 Disrespect.
48:11 Cry about it, stupid bird.
49:16 Mumbo Time!
51:09 I love the fact that the jiggy fanfare sounds uncomplete until you get all the pieces. This game was made with so many details and I love it.
52:12 Mumbo goes back to hell.
53:17 Third Boss Fight!.
55:16 And that's how you unlock all the eggs in less than an hour. Follow this guy for more tricks xd.
57:27 Guys, you forgot the door. xd.
Feels wild that way back, any% times while learning the route gave slower times than this. Beautiful work 🙏
Wow. Somehow I got it in my mind as a kid that you could only hurt Mingy Jongo with grenade eggs and did not realize into watching this that that wasn't the case. With how slow grenade eggs fly, it made the fight way harder than it needed to be.
Man I can't wait to see the full breakdown of this TAS by Bismuth in like 2 years.
2:56:10 had me dying, especially when one of the bombs spawned with them and they blew themselves up 😂
You know what is the most frustrating part of this? The absolute level of disrespect that DK64 gets when it's God Damn the same exact movement. DK64 is GOATED and it should be treated with as much reverence as BT imo. For every single person that watches this should also watch the DK64 TAS. They are both beautiful in their own ways but similar at the same rime if you pay attention. Much love for posting this as it's one of my best childhood/teenage memories❤
Saying this has the exact same movement as the DK64 TAS is crazy. DK64 TAS's gameplay is MUCH more complex and interesting.
Her: Come over
Me: I can't
Her: My parents aren't home
Me: 45:14
Funny guy alert
Her: Check out this funny comment I made online.
Me: Okay?
Her: So, it starts with a "Her" asking a "Me" to come over...
*Me, in the opposite direction:* 2:29:52
@@Smogmire I know you’re not a fan of my comment but our usernames are really similar. I just wanted to point that out because I think it’s neat
I never thought I'd see the day. This is gonna be good.
okay I think the funniest moment of the run is definitely the part when you have to unlock all the levels at once since there's no way to glitch into Cloud Cuckooland, and we have to watch the same UNENDING CUTSCENE over and over again
the fact a 100% TAS run of this game is still in the 3-4 hour range just shows how huge it is!
doing all this casually I think took at least 20 or 30 hours as a kid
Awesome work once again, RingRush. Love your dedication.
Any chance there's gonna be a commentated version? Played through this game dozens of times back in the day, but have no clue regarding speedruns and glitches and would love to hear insights and technicalities.
Awesome TAS. Thanks for the hard work!
The fact that they only turned on the teleporter right in front of the door in Mayahem Temple on the 3rd entry is hilarious
the way you play the minigames is entertainning
Albeit mildly disappointing not seeing the score absolutely maxed.
Grunty: "You need at least 50 points in 60 seconds to win!"
Kazooie: At 100 points, 15 seconds left, and still going.
Grunty: "..You, only needed 50....."
Congratulations on 2K subs! 🎉
45:14 Holy shit I’ve never seen that minecart ever go that fast in my lifetime
45:00 the race is hilarious and especially to watch that bird fly so long to get to the finish xD
Game creators - “I create walls to guide the players experience”
TAS - “You don’t control me hotdog man”
So god damn nice seeing more TAS of epic N64 games
Nice run 🎉
I’ve never laughed so hard at canary Mary getting absolutely obliterated
本当に素晴らしい。よくぞ作ってくれました。心から感謝します。
Incredible Gameplay. I can't stop looking at this.
a commentated version would singlehandedly cure my depression, please i beg
wtf what a pleasantly awesome way to end a sunday
Oh God, waiting for Canary Mary to finish the race is something else, indeed.
Bro just beat the entire game without King Jiggywiggy even realizing it
now we need a "Banjo-Tooie 100% TAS explained" by Bismuth lol. Would be god-tier content :D
Very well done, was extremely entertaining to watch!
Of course, it wouldn't be a TAS without glitching.
2:27: Klungo: "BWA-HA-HA!!! You must fight me to advance!"
Kazooie: "Whatever." (glitches through the caged-off exit to ignore Klungo)
5:00: Jiggywiggy: "You must collect my Jiggies to advance!"
Kazooie: "(yawn) (just goes into Mayahem Temple unimpeded) And to think Mario has to long jump backwards to do this stuff! We still fall behind Donkey Kong, though..."
1:27:44: PLOT TWIST: She was going to say "Tell George his dinner is in the garbage!" And then later on, George was going to say "Tell Mildred I love Henrietta!"
Donkey Kong:*throws 4 orange grenades and phases through a wall*
2:27:17 and here’s the thumbnail
This was awesome! Thanks for making this!
3:55 Gruntilda and her sisters never fired the B.O.B. at King Jiggywiggy because Kazooie-Assisted Banjo slipped out too fast for the sisters to notice. Instead, we get a menacing picture of his Majesty's rooftop.
TAS is a life-saving entity of righteousness.
This absolute mad lad just got his minecart and minecarted everywhere
1:02:12
Jolly: "Would you like to rent a room?"
Banjo: "Naw, I'll just break into it for free."
You did an awesome work, thank you :)
awesome TAS!
Ah yes, I forgot about the move that lets you clip through the floor at will. Classic one, that is.
Clippin through the ground like the whole game is made out of construction paper and chewed gum is crazy. Awesome TAS bud, gg.
1:17:00 : Yeah, that's one sweet baby you have there, Terry...but I didn't know baby terrydactyls can grow arms, a big nose and a massive beard. You learn something new every day...I...guess...
Is this the shenanigan?
This is indeed the shenanigan
This is actually insane seeing all of these ridiculous skips and frame perfect timings
Really makes me remember how great this game is. I thought i misremembered my childhood with everyone praising the original and saying Tooie sucked. It's just that Tooie had bigger levels, but i don't think that's a negative thing. Rare put so much effort and love into this game. Still think nuts and bolts was really good as its own game but it's a shame we'll probably never get threeie
I feel like nuts and bolts fell into the same trap that star fox adventures fell into. It wasn't a bad game, but it wasn't what people were expecting from a star fox game, so they didn't like it because it wasn't what they expected.
Omg TAS is my favourite speedrunner, great to see them tackle banjo tooie
Finally. They finally got a TAS of Tooie!
This is truly a new golden age of 2024
While this is undeniably impressive, the audio of this TAS is like being waterboarded by gorilla while being pelted with eggs.
Great game.
2:27:09 Banjo ascends into the heavens. Ignore the giant trash can.
Absolutely amazing
45:14 and 2:29:54 are a couple of my favorite moments
The sheer satisfaction and catharsis of
*D E S T R O Y I N G*
Canary Mary twice with a TAS is something to behold
Bismuth analysis when?
Great TAS! 👏👏👏
So there's 40m of homework before watching this. I won't be first, but I'll be back to watch this later. Also I'm sill able to imagine the voice of rr despite not knowing the last time I heard it.
thanks for the unprompted blogposting keep us posted 👍
2:55:50 what absolute trolling only possible with TAS
Grunty: Those two dolts can't save their world now...why do i hear a mechanical mouse