The Bloodborne Iceberg FULLY EXPLAINED

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  • เผยแพร่เมื่อ 11 พ.ค. 2021
  • I fully explain every entry in the bloodborne iceberg. After this video, you'll definitely have enough insight to buy that blood rock.
    BERSERK REFERENCES: www.knowll.com/e/124/complete...
    BUDDHIST HELL AND THE HUNTER'S NIGHTMARE: tvtropes.org/pmwiki/pmwiki.ph...
    THE PALEBLOOD HUNT BY REDGRAVE: docs.google.com/document/d/1J...
    THE TOMB PROSPECTORS: / tombprospectors
  • เกม

ความคิดเห็น • 854

  • @Pathulhu
    @Pathulhu  2 ปีที่แล้ว +313

    To all the people pointing out all the wrong things, I am doing an update video. Should be out by next week sometime.

    • @Poio_Freido
      @Poio_Freido 2 ปีที่แล้ว

      I don't know if someone already told you this, but the slugs are actually called "phantasms"

    • @4blasphemy
      @4blasphemy 2 ปีที่แล้ว +8

      oooooh man, i am not trying to shit on you but you got a LOT of things either wrong or you are just under/misinformed, so you got a lot of work to do if you truly want it fixed

    • @Pathulhu
      @Pathulhu  2 ปีที่แล้ว +5

      @@4blasphemy I'm aware of the fact

    • @4blasphemy
      @4blasphemy 2 ปีที่แล้ว +1

      @@Pathulhu i dont know how much time you actually want to invest into this, but if you really want to know a lot, check out this playlist th-cam.com/play/PLkCbFgGOBiDsl3058pvWVY5VwTPLeAGM4.html (you could technically skip the first 2 videos because they are pretty long, but again, depends how much you want to invest) (there are way more stuff but this is like the beginner kit)

    • @Pathulhu
      @Pathulhu  2 ปีที่แล้ว +1

      @@4blasphemy I appreciate the help.

  • @umcaraqualquer3640
    @umcaraqualquer3640 3 ปีที่แล้ว +969

    When you reach 60 insight, the Hunter's Dream theme changes.
    It changes from "Hunter's Dream" to "Moonlit Melody", specifically. The latter is much more cosmic and melancholic, fitting of the tone the game acquires in the later parts

    • @MegaBlair007
      @MegaBlair007 3 ปีที่แล้ว +34

      It's also the OST for the Moon Presence fight, in part

    • @DivineBanana
      @DivineBanana 3 ปีที่แล้ว +25

      This is inaccurate, it's actually when you get 50 insight or more, OR once the bloodmoon rises, regardless of insight
      bloodborne.fandom.com/wiki/Hunter%27s_Dream

    • @umcaraqualquer3640
      @umcaraqualquer3640 3 ปีที่แล้ว +18

      @@DivineBanana Thanks for the correction and for citing the wikia as well.
      I guess it was mostly coincidence that the theme changed right after I reached 60 insight in most of my playthroughs, then. Or maybe I didn't notice before.

    • @DivineBanana
      @DivineBanana 3 ปีที่แล้ว +9

      @@umcaraqualquer3640 I had to Google it myself because I thought it was at 40... Looks like we were both off by 10 🤣

    • @mintce2238
      @mintce2238 2 ปีที่แล้ว +5

      This is one of the reasons why I don't spend my insight.

  • @Frostbite08
    @Frostbite08 2 ปีที่แล้ว +849

    I think the "doll is dressed as a Cainhurst noble" idea came about before The Old Hunters DLC, so we didn't have Maria around to compare to. But, it's still technically correct. As a relative of Queen Annalise, Maria is a Cainhurst noble.

  • @eurologic
    @eurologic 2 ปีที่แล้ว +736

    When I first saw the Amygdala in Yarghul, I counted about 7 or 8. When I eventually found the Advent Plaza I noticed some chairs were empty. It amounted to around the same number of lesser amygdalas. I concluded that most of Mensis died when performing the ritual but those few survived and were granted wisdom from Mergo resulting them morphing and mutating into Amygdalas. The amygdala heads/skulls resembled distorted Mensis cages so it was obvious that they wore the cages to prevent transformation thus their brains being crushed or "stillborn". I put this theory on Reddit when I came up with it

    • @Sharkamfss
      @Sharkamfss 2 ปีที่แล้ว +50

      That's a very good theory, I'll look into it myself next time I pick up the game.

    • @bigfoot3866
      @bigfoot3866 2 ปีที่แล้ว +16

      Ya that's cool good find

    • @juanausensi499
      @juanausensi499 2 ปีที่แล้ว +5

      Good one!

    • @WhiteManOnCampus
      @WhiteManOnCampus 2 ปีที่แล้ว +33

      The heads also look somewhat like the texture of the amygdala within the human brain. I think the stillbirth of the brains refers to the Brain of Mensis. However, we know all Great Ones search for a surrogate child: what if Amygdala (the original) collected those from Mensis with the most pliable brains and tried to make new Amygdalas, only resulting in lesser versions with no initiative of their own?

    • @conalls2480
      @conalls2480 ปีที่แล้ว +8

      That’s absolutely completed Bloodborne for me. Thank you

  • @Thecoolestguyeva69
    @Thecoolestguyeva69 2 ปีที่แล้ว +539

    The "Lawrence is your friend, mission to find him" was supposedly the original plot line of bloodborne. The idea was that you and Lawrence go to yharnam for the blood to cure some undisclosed illness, which causes your character to pass out for like 3 weeks, at which point they wake up in some mansion or something and someone (presumably gehrman) tells you that Lawrence left a few weeks ago so you gotta find him. Don't remember where I read it but I do remember that

    • @lecrusty1984
      @lecrusty1984 2 ปีที่แล้ว +66

      Some unused Gehrman dialogue points at that too, he would meet Laurence and Laurence would mercy kill him.

    • @wjr4700
      @wjr4700 2 ปีที่แล้ว +39

      Im pretty sure Lance McDonald found the unused dialogue for this and gave it to an early version NPC and had her say them.

    • @MilestheDirtyMindedGoblin2099
      @MilestheDirtyMindedGoblin2099 ปีที่แล้ว +3

      That’s very interesting to read about

    • @swedhgemoni8092
      @swedhgemoni8092 3 หลายเดือนก่อน +3

      That would have taken the game in a very different direction. I like what we got better.

  • @zpainnumber1442
    @zpainnumber1442 3 ปีที่แล้ว +330

    About the Old Yharnam statue thing, when you leave the big door from the lamp and you look up, there's a random statue floating in the sky that the game devs forgot about

    • @Pathulhu
      @Pathulhu  3 ปีที่แล้ว +51

      Oh shit! I totally forgot about that. That's sick. I'll definitely need to do an update on that.

    • @lucamckenn5932
      @lucamckenn5932 ปีที่แล้ว +2

      @@Pathulhu check out the statues in the blood starved beast arena. That's the chapel in reference.

  • @lagmeister3215
    @lagmeister3215 3 ปีที่แล้ว +721

    I think 5e reasoning behind the “Make Contact” gesture is that it demonstrates the performers knowledge of Right Angled Triangles and Pythagoras thus demonstrating that you are intelligent life to the Old Ones.

    • @Pathulhu
      @Pathulhu  3 ปีที่แล้ว +131

      I interpreted it as the hands of a clock, but that makes more sense.

    • @gianlucabianchi2650
      @gianlucabianchi2650 3 ปีที่แล้ว +48

      To me It represents the cycle of the day and the transformation from a human to something more.

    • @Xion009
      @Xion009 2 ปีที่แล้ว +37

      @@Pathulhu maybe a connection to the astral clocktower?

    • @mamuburaa
      @mamuburaa 2 ปีที่แล้ว +8

      Beat me to it...

    • @lunarluxe9832
      @lunarluxe9832 2 ปีที่แล้ว +32

      The horizontal arm is our world, moving into the cosmos, while the vertical arm is the Great Ones' world, coming down to earth. They're pretty much becoming one

  • @sinwhisper1662
    @sinwhisper1662 2 ปีที่แล้ว +297

    0:55 "Make Contact" is based on an idea that if we made contact with aliens, there would be so little in common between us that our only hope of communication would be mathematics. The position of the arms is to make a 90 degree right triangle in hopes the observer understands that we're sentient and can understand some math and geometry.

    • @chuck_duck
      @chuck_duck ปีที่แล้ว +29

      I’ve always seen it as a human’s attempts to mimic the runes, which are themselves mimicking the language of Great Ones. This is done in an attempt to commune with the great ones.

    • @theophany4935
      @theophany4935 ปีที่แล้ว +11

      This seems like a huge stretch tbh

    • @MilestheDirtyMindedGoblin2099
      @MilestheDirtyMindedGoblin2099 ปีที่แล้ว +1

      Very interesting to read

    • @mykelmellen2378
      @mykelmellen2378 ปีที่แล้ว +2

      My first thought went to the hands of a clock. I have no threads to connect. 😂

    • @MilestheDirtyMindedGoblin2099
      @MilestheDirtyMindedGoblin2099 ปีที่แล้ว

      @@mykelmellen2378 very nice

  • @matteoandreazzoli9711
    @matteoandreazzoli9711 2 ปีที่แล้ว +132

    28:56 The Moon Presence wants you to replace Gehrman as hunter assistant. Since you consumed 3/3 of umbilical cords (one whole) you have (lore wise) the power of a Great One, which is what pushes the Moon Presence back when it tries to "wheelchair" you. It is also speculated that it pushed all of the hunters to kill other Great Ones like Kos in the DLC, directly victim of Gehrman's friends

  • @zlaxxi
    @zlaxxi 3 ปีที่แล้ว +144

    Tbh the first time i fought Ludwig the laughing corpse survived and i ended up killing him because i thought that he was going to drop something

    • @Pathulhu
      @Pathulhu  3 ปีที่แล้ว +30

      I swear he dropped some blood vials, but maybe not.

    • @3bodYking99
      @3bodYking99 3 ปีที่แล้ว +38

      @@Pathulhu yeah, I think it's kinda like the Mandela effect, you get the blood vials from the stairs behind Ludwig to the right, and because he looks like the dude knocking on the gate outside that gives you 5 or 6 vials, we think that dude gives you some too, a little while ago I was remembering the same when I first tried to squere with Ludwig, but when he was smashed by Ludwig he didn't drop anye

  • @ricklubbers7761
    @ricklubbers7761 3 ปีที่แล้ว +195

    Shadows of Yharnam are "bodyguard" of queen Yharnam. Forbidden woods preceeds Byrgenwerth where the queen shows up after beating rom. Queen also shows up in Mergos Loft and before that the Shadows are present as well.

    • @raivo1768
      @raivo1768 3 ปีที่แล้ว +34

      Yes shadows, as in they “shadow” the Queen wherever she goes.

    • @ncrranger6327
      @ncrranger6327 2 ปีที่แล้ว +15

      @@raivo1768 It makes sense regarding the lore in the rune they drop, and their presence in the game alongside Queen Yharnam. Basically a good old pthumerian royal guard

    • @toprak3479
      @toprak3479 2 ปีที่แล้ว +4

      @@raivo1768 Mind = blown

  • @thosediamonddreams
    @thosediamonddreams 2 ปีที่แล้ว +45

    A big clue to the "the nightmares are stacked on top of each other" is early on in the first area of the hunter's nightmare, if you go down some hallway one of the sea shell guys from way later in the fishing hamlet will fall out of the sky and land directly in front of you.

  • @generalgk
    @generalgk 3 ปีที่แล้ว +265

    I hope the algorithm blesses you and this gets more views. Great video.

    • @Pathulhu
      @Pathulhu  3 ปีที่แล้ว +9

      Thank you so much! That means a lot 🙂

    • @nutrienlake1284
      @nutrienlake1284 3 ปีที่แล้ว +6

      Yeah, it's worked

    • @senkuo5039
      @senkuo5039 2 ปีที่แล้ว +1

      It's working. I don't even play this game and it's in my recommended lol.

    • @kyslololoiloki6620
      @kyslololoiloki6620 2 ปีที่แล้ว

      It worked xD

    • @A.Useless.Goddess
      @A.Useless.Goddess 2 ปีที่แล้ว

      it did! 😅

  • @ZarlLarlack
    @ZarlLarlack 3 ปีที่แล้ว +87

    The Old loading screens isn't just explained by, saying it was boring to look out. Back when the game launched me and every player would sit through that boring loading screen for over a minute. It was terribly optimized.

    • @toprak3479
      @toprak3479 2 ปีที่แล้ว +9

      The load times used to be around a minute until the first patch iirc

  • @fitfolu8748
    @fitfolu8748 3 ปีที่แล้ว +313

    Id say the reason you find the spark hunters badge after killing paarl is because it ate archibald

    • @bosniakslayer6614
      @bosniakslayer6614 3 ปีที่แล้ว +36

      ive never played the game , but that makes sense

    • @Pathulhu
      @Pathulhu  3 ปีที่แล้ว +61

      That never occurred to me tbh haha. Makes the most sense.

    • @bigguy13258
      @bigguy13258 3 ปีที่แล้ว +15

      Or it was one of his hunters

    • @jonaswest6993
      @jonaswest6993 3 ปีที่แล้ว +5

      You decide, love bloodborne for it's "Uh-huh" attitude

    • @powder_ur_lambs
      @powder_ur_lambs 3 ปีที่แล้ว +6

      Makes a lot of sense. He flew too close to the sun... well... researched to close to a very large electric beast.

  • @Herr_Gamer
    @Herr_Gamer 3 ปีที่แล้ว +202

    The beast claw with beast’s embrace is very simple, but you missed the point. It’s about embracing the beasthood and harnessing it for your own power. Without the beast’s embrace, you swing it around like a normal weapon, even when transformed. With the rune, it becomes part of you.
    I could explain more but I’m already writing two essays this week as it is

  • @clockworkserpent
    @clockworkserpent 3 ปีที่แล้ว +114

    There's a statue of a rom-like creature at the Altar of Despair that has long legs, so it does seem like Rom may have legless sockets

    • @shoutuckerdidnothingwrong
      @shoutuckerdidnothingwrong 2 ปีที่แล้ว +8

      Or it's not a statue at all, but a coccoon that Ebrietas shed. There's also the fact that Ebrietas is a type of butterfly, and Rom(a) looks more like a caterpillar than a spider...

    • @CobaltContrast
      @CobaltContrast 2 ปีที่แล้ว

      It's where Rom died most likely and Ebrietasus is mourning at the altar.

    • @shoutuckerdidnothingwrong
      @shoutuckerdidnothingwrong 2 ปีที่แล้ว +1

      @@CobaltContrast I know that death works in strange ways in this game, but I feel like Roma can't both be dead in the altar of despair and alive in the moonside lake just because of how important her role was in obscuring the ritual. It makes no sense.

    • @CobaltContrast
      @CobaltContrast 2 ปีที่แล้ว +3

      @@shoutuckerdidnothingwrong Rom that you fight is her ascending being.

    • @shoutuckerdidnothingwrong
      @shoutuckerdidnothingwrong 2 ปีที่แล้ว +1

      @@CobaltContrast I would be more willing to accept that theory if the two forms didn't look exactly the same. Personally I think the Moon Presence is an evolved form of Kos, but if Roma were to change, I think she'd at least have wings to parallel the caterpillar-to-butterfly theme.

  • @onii-chandaisuki5710
    @onii-chandaisuki5710 ปีที่แล้ว +37

    The 'O Flora of the Moon' dialogue isn't removed, it is simply disabled if you pick up the 'Eye of a Blood Drunk Hunter'.
    The Doll will be able to say it after a certain event (not sure which, maybe defeating Amygdala) but you get the chance to pick up the 'Eye of a Blood Drunk Hunter' long before.

    • @dikhed1983
      @dikhed1983 ปีที่แล้ว +6

      I didn't defeat Amygdala and I got that dialogue. It's later in the game, sometime after the Blood Moon. Idk if it happens after a specific boss but it would have to be a compulsory one, not optional.

  • @jade-sc2ny
    @jade-sc2ny 2 ปีที่แล้ว +48

    I think the one about the doll being modeled after a Cainhurst noble is based off the theory that Maria herself was not only from Cainhurst, but was also a distant relative of Queen Annalise. This theory is heavily supported by the fact that all of the item descriptions for her armor set end in “This was her hunter’s [insert clothing article here], crafted in Cainhurst.” and the fact that the outfit itself bares many similarities to the knight set, which is found in Cainhurst. The item description of Rakuyo further supports this by saying “A trick sword originated in the same country as the Cainhurst Chikage, only this sword feeds not off blood, but instead demands great dexterity. Lady Maria was fond of this aspect of the Rakuyo, as she frowned upon blood blades, despite being a distant relative of the queen.” I think at this point the theory that the doll was modeled after Maria is widely accepted as fact, and all evidence points to Maria being a resident of Cainhurst with blood relations to the Queen, thus meaning that the doll is in fact based off of a Cainhurst noble.

    • @Pathulhu
      @Pathulhu  2 ปีที่แล้ว +3

      Yeah it's pretty obvious to me now, it's just the wording on the iceberg that threw me off. I correct myself in my follow-up video.

  • @zerocool4159
    @zerocool4159 3 ปีที่แล้ว +167

    Bruh, the orphan resembles gerhman a bit too much y'know? They say that gerhman did reprehensible things to Kos, maybe the orphan is gerhmans half child y'know 👀

    • @ninjaeris131
      @ninjaeris131 3 ปีที่แล้ว +36

      This is a traumatizing comment and I have the biggest grin on my face 😂

    • @notthedroidyourelookingfor8056
      @notthedroidyourelookingfor8056 3 ปีที่แล้ว +6

      Ive been thinking the same damn thing.

    • @vanjaarsic1616
      @vanjaarsic1616 3 ปีที่แล้ว +54

      I actually thought that Orphan in Nightmare is manifestation of Orphan's wrath and Gehrman's regret. You can at beginning of Orphan's cry hear something resembling a baby cry, but in a bit it begins to sound like Gehrman's cry. He also has that flesh cape that resemble Old hunters cape that Gehrman wears whe he gets up from a wheelchair. Also doll says that Gherman is sleeping peacfully which means you slain his nightmare alleviating the burden of sins he commited. I always imagined that Orphan in waking world looked different.

    • @powder_ur_lambs
      @powder_ur_lambs 3 ปีที่แล้ว +11

      So the orphan need not cry if you've not killed Gherman yet... He could've lived a happy life with the doll and papa, but he didn't know he wasn't actually an orphan ;-;

    • @georgecarter6238
      @georgecarter6238 2 ปีที่แล้ว +20

      He’s completely tied to the orphan like a representation, when you kill the orphan and go back to the hunters dream the doll says that gherman seems to be sleeping soundly and isn’t crying anymore, the same way as how when you kill Maria the doll says that she feels free, as if shackles she didn’t know she had have been broken, it’s not just a reused voice line because FromSoft are incredibly attentive devs and know people pick apart their games under a microscope

  • @GMatt193
    @GMatt193 3 ปีที่แล้ว +87

    About the cainhurst in yharnam thing... The whole map of the waking world doesn't exactly make now because they have been A LOT undecisive on how to put toghether the areas they had; in specific, there is a HUUGE untextured and undetailed map file in the game which looks like it could have been the back of the grand cathedral; evidence of this is that the chains for the altar in the grand cathedral to be an elevator are present in the waking world too, meaning you could have reached upper areas of the cathedral from there. Thus, the research hall is located inside the tower ABOVE the grand cathedral (I'm not talking about the one visibile from all the other areas of yharnam, but about the one further back, taller and with clocks on all 4 sides). Anyway, they had ideas for some kind of area to be above and behind the grand cathedral, as evidenced by the fact that every time you see yharnam and the clocktowers from far away during the game, there always is some sort of buildings clusterfuck behind the towers. Also, there is geometry for stairs going up instead of the elevator that leads to ebrietas. Back to the untextured map piece of before, it has some striking similarities to cainhurst, for example a sort of broken bridge and even what looks like an area above the main antrance of a huge building basically identical looking to one in cainhurst.
    Side-note
    It was probably planned for the player to explore the top, the roof of the astronomical clocktower (the one most hyped throughout the game, not the further back one this time) as it has a fully textured top despite the player is never able to see it and there is a bridge between it and the back tower, that of the research hall, in the waking world. As you can see, a lot of ideas were reused in the DLC.
    If you want some more info like this I suggest you to listen to some of jsf podcasts and to lurk in the modding discord of the soulsborne series, or even jsf and lance McDonald's discord servers.
    Awesome video!

    • @Pathulhu
      @Pathulhu  3 ปีที่แล้ว +9

      Cool, I'll have to look into it more. There's so much more to this game than I first thought.

  • @leojimenez5928
    @leojimenez5928 3 ปีที่แล้ว +134

    I don´t know if you already know this, the reason you heard the baby crying before 60 insight is because you were in the nightmare of mensis zone, in yharnam or other zones of the main game you can´t hear it until you reach 60 insight, but in the nightmare of mensis it will be there always.
    Other than that, amazing video, keep the good work and fear the old blood

    • @Pathulhu
      @Pathulhu  3 ปีที่แล้ว +16

      Oh I know, that was some of the only footage I could find. But I do recall hearing Mergo crying in the Cathedral Ward whilst having under 60 insight.

    • @CoolC
      @CoolC 3 ปีที่แล้ว +16

      @@Pathulhu if I'm not wrong after the blood moon rises you can hear the baby crying anywhere

    • @tReNhEx100
      @tReNhEx100 ปีที่แล้ว

      I'm currently replaying and heard Mergo cries at half that at 30 insight .. I've not even come close to breaching 60 because I keep spending it. So I think that's faulty.

    • @CodeeXD
      @CodeeXD 9 หลายเดือนก่อน

      After you kill rom you hear it everywhere

  • @Adu767
    @Adu767 2 ปีที่แล้ว +29

    I believe the requirement for hearing the baby cry is having 60 insight OR killing Rom. Since Rom is the one who was acting as a barrier between the human world and the world of the Great Ones, killing him causes the changes throughout the world, reveals the amygdalas, and causes the baby's cry to be heard. But the more insight you have, the more these things become apparent before then.

  • @binch6291
    @binch6291 ปีที่แล้ว +15

    If I remember right the "seek paleblood to transcend the hunt" note is pretty definitively written by the player. Apparently a more accurate translation of the Japanese description is "a note in your handwriting" rather than "a handwritten note".

  • @heskymarky
    @heskymarky 3 ปีที่แล้ว +181

    Laurence's body is the bloodletting beast, controlled by the parasite that emerges midway through the fight with the headless version. We fight the actual laurence in the DLC, but this is essentially his soul, which has moved into the hunter's nightmare after his death. Evidence for this is the japanese name translating to 'host of the beast blood', which makes sense for Laurence as he would be the first to imbibe of beast blood as the founder of the Healing Church. Also, if you compare Laurence's skull (prayed to by Amelia) with the head of the bloodletting beast, the structure and wound position are incredibly similar.
    Lastly, the point that we fight multiple bloodletting beasts is simply due to the fact that in the chalice dungeons, every boss bar Yharnam is reused. We can see the same with Rom: we know that the waking world Rom is the only one, yet she shows up multiple times in the dungeons.

    • @Pathulhu
      @Pathulhu  3 ปีที่แล้ว +24

      Thank you for the corrections! It's good to see the community alive and thriving with theories and commentary.

    • @masacar1193
      @masacar1193 3 ปีที่แล้ว

      Good point

    • @masacar1193
      @masacar1193 3 ปีที่แล้ว +12

      But still the mistery for me is Mikolash,why he says that he will wale up and forget everything,i think he doesnt realise hes body in real world is desd

    • @heskymarky
      @heskymarky 3 ปีที่แล้ว +17

      @@masacar1193 yeah I think that's a fair assumption: most likely the students of mensis didn't care about the results of their ritual in the waking world since they never intended to return to it.

    • @masacar1193
      @masacar1193 3 ปีที่แล้ว

      But what is brain of mansis then

  • @montablanc1
    @montablanc1 3 ปีที่แล้ว +28

    @3:16 an example of this is in the first part of the dlc before you fight Ludwig. A snail woman falls out of the "sky" (The fishing hamlet above your head) another nod to this is that the only way forward is through the top of the clocktower.

    • @3bodYking99
      @3bodYking99 3 ปีที่แล้ว +1

      This doesn't really proof it tho? Since the whole dlc takes place in the hunters nightmare, doesn't matter if you go up or down, it has nothing to do with theory that all nightmares are stacked on each other.
      In short, the hunter's nightmare going up isn't proof that all nightmares are stacked up on each other, since in the nightmare of amegdala(bad at remembering names), you actually go down instead of up, so if all the nightmares go up than this would be proof of the theory

    • @montablanc1
      @montablanc1 3 ปีที่แล้ว +6

      @@3bodYking99 regardless of direction traveled, the nightmares in the base game are stacked as well. From the nightmare of mensis you can look down into the nightmare frontier, vice versa you can see mensis if you look up from the frontier .

  • @nuggetpolice9116
    @nuggetpolice9116 3 ปีที่แล้ว +34

    The reason the shortcut was cut was because it was too intense for the game to load both areas

    • @juanausensi499
      @juanausensi499 2 ปีที่แล้ว +3

      It wasn't, because it has been restored in a mod and the areas load just fine. I think it was cut just because it was a pretty useless shortcut.

    • @yurinoworry
      @yurinoworry 7 หลายเดือนก่อน

      Damn you PS4! The reason why Dignity City is so small :(

  • @Kampfender_Krieger
    @Kampfender_Krieger 3 ปีที่แล้ว +46

    the iceberg trend made me discover channels i wouldn't have otherwise.
    May the algorithm bless you.

    • @Pathulhu
      @Pathulhu  3 ปีที่แล้ว +3

      Thank you so much! I'm glad you enjoyed the video ☺️

  • @Useless_95
    @Useless_95 3 ปีที่แล้ว +63

    The old yharnam chapel statues are the ones near the church of the good chalice, they depict beastmen similar to pigs, which are nowhere to be found in the base game, people with the physical GOTY edition however can access some test chalices containing these enemies, who wield axes (which they can two-hand) and torches.

    • @Pathulhu
      @Pathulhu  3 ปีที่แล้ว +7

      I'll have to do an update video ☺️

    • @chrisppx
      @chrisppx 3 ปีที่แล้ว +2

      Wait, I have that GOTY Physical! How do I access those dungeons?

    • @Pathulhu
      @Pathulhu  3 ปีที่แล้ว +2

      @@chrisppx I there are chalice dungeon glyphs out there that give you access, not entirely sure though.

    • @nightly6065
      @nightly6065 2 ปีที่แล้ว +2

      where to find that statue exactly?

    • @mikolajrowinski7794
      @mikolajrowinski7794 2 ปีที่แล้ว

      If you're looking for more researched video you should give this one a try:th-cam.com/video/86cSbRiqkt8/w-d-xo.html
      Your iceberg is really good, but I think you should have made more research

  • @bluesun5429
    @bluesun5429 2 ปีที่แล้ว +9

    if 1/4 of your explinations are going to be "idk", why did you feel the need to make the "FULLY EXPLAINED" video on it??

  • @namelesssoul7524
    @namelesssoul7524 3 ปีที่แล้ว +34

    Lance has done a lot for cut content finding. He's managed to reapply a lot of older versions of enemies and bosses, too. Great videos on all of it

  • @ninjaeris131
    @ninjaeris131 3 ปีที่แล้ว +32

    Make Contact - Pat from SBPF was playing this and made a comment along the fact that this gesture was able to contact the Great One because they are right angles, which relates to math, and mathematical concepts are the only things that all beings have

    • @steventylertriesit897
      @steventylertriesit897 2 ปีที่แล้ว +1

      I FOUND ANOTHER. For all of Pats crazy talk, he makes sense. If you don't know what your contacting, but you're showing your intelligence in the only way you can think to, then the universal language of math would suffice.

    • @ninjaeris131
      @ninjaeris131 2 ปีที่แล้ว +1

      @@steventylertriesit897 HELLZ YEAH!!!😉😄

    • @steventylertriesit897
      @steventylertriesit897 2 ปีที่แล้ว

      @@ninjaeris131 My favorite moment of theirs is when Matt screams to pat, to "DROP THE CRACK PAT", to which Pat responds, "NOOOOO!!! PERSONAAAA!"

    • @ninjaeris131
      @ninjaeris131 2 ปีที่แล้ว +1

      @@steventylertriesit897 I listen to them sing SnakeEater on a weekly basis and I still heard Pats voice when playing DS2😂

    • @steventylertriesit897
      @steventylertriesit897 2 ปีที่แล้ว +1

      @@ninjaeris131 They just have those mannerisms and an immense amount of enthusiasm thats so memorable.

  • @carnificusworks942
    @carnificusworks942 2 ปีที่แล้ว +28

    25:27 This may not be entirely accurate, although I do like the conclusion you drew. For reference, I study medievalry, and especially armor. Most knights did not actually wear leg armor whilst on horseback, as it hindered their ability to ride. Instead, they wore leather boots. The legs are not depicted on the armor, most likely, because the boots would hinder the splendor of the armor of both the horse and knight. Great video!

  • @swordkingx4874
    @swordkingx4874 3 ปีที่แล้ว +28

    Perhaps the Orphin of Kos is releasted to Gehrman in a way.
    It is a nightmare after all, the hunters nightmare.
    From it we see that the Doll was based off of Lady Maria, and after we kill the Orphin the doll tells us that German is sleeping peacefully, I personally think Gehrman and other hunters killed or did something horrible and were cursed with a never ending nightmare, many people become trapped within it, but Gehrman wasn't because he was in the hunters dream, and is unable to leave it because of the moon presence using him to host the dream.
    As for that thing, I think it wants to kill other great ones, ether by killing them the normal way or find some other way to kill them.

    • @Smushe
      @Smushe 2 ปีที่แล้ว +2

      Gherman and Maria were both involved in the fishing hamlet massacre so that is how they are connected I think

  • @Greaseball01
    @Greaseball01 2 ปีที่แล้ว +20

    I like the theory that the old blood is taken from Queen Yharnam, that's why she's handcuffed when you fight her, and the blood all over her/Mergo's stillborn body (The Yharnam Stone) are the source of the "old blood". Thing about bloodborne is there's very little substantive evidence for alot of theories so alot of the theory crafting is interpretive, and there's alot of random stuff that makes no sense, like I'm only 20 minutes in so I don't if you mention this but the townsfolk you fight mention a bunch of name's in their dialogue that are never mentioned anywhere else, it's bizarre and I have no good idea what it means. The lore is designed to be an impenetrable spiral that sends one down rabbit holes inside your own mind alongside the game and the lore itself until you're in the kind of fervered mad mindset that Micolash is when you fight him. It's fucking genius.

  • @jamesbrincefield9879
    @jamesbrincefield9879 2 ปีที่แล้ว +21

    I’ve never understood people getting upset about the illogical layout of the environments in the Souls games. It’s never bothered me. They’re games where you can’t really trust reality. There are illusory walls, magical paintings, entering people’s dreams, etc. if the locations of Iron Keep and Earthen Peak don’t exactly make sense is it really that big of a deal?

    • @SDSypher
      @SDSypher 2 ปีที่แล้ว +2

      I mean it’s definitely strange going up an elevator only to end up underground

    • @jamesbrincefield9879
      @jamesbrincefield9879 2 ปีที่แล้ว +2

      @@SDSypher I agree, but so is using a bone to travel to a bonfire or dropping random trinkets in a crow’s nest in exchange for weapons.

    • @pyametra
      @pyametra 2 ปีที่แล้ว +1

      ds2 was fucked from the get go and the cobbling together of the world is evident. its a mess they've admitted it. ds2 is garbage compared to all the others.

    • @SDSypher
      @SDSypher 2 ปีที่แล้ว

      @@pyametra meh

    • @boch2411
      @boch2411 2 ปีที่แล้ว

      @@pyametra ds2 is fun

  • @aznashwan
    @aznashwan 3 ปีที่แล้ว +17

    Amazingly in-depth video man, an honest thank you for making it!
    As a side-note for those interested: the original Reddit post for the iceberg has a lot of comments from the community and OP which clarify and go into more details about what the implications of the some of the points of the iceberg are.

  • @stephenrego6065
    @stephenrego6065 2 ปีที่แล้ว +19

    The gehrman and orphan relation.... its more than just the crying. The Doll has a unique dialogue about Gehrman after you kill the orphan. Similar to her unique dialogue about herself after killing lady Maria. Almost as if the orphan is some kind of dream version or reflection of gehrman somehow... although how it all makes sense or is connected is lost on me...

    • @Amandor2011
      @Amandor2011 2 ปีที่แล้ว +3

      It's more the fact that Gehrman and other hunters participated in culling of fishing hamlet and death of Kos(heavily implied by description and location of Maria sword) which started the whole thing and is basically the reason a hunters nightmare exists-plane created by Orphan like Nightmare of Mensis exists until we meet Mergo and kill its wet nurse

    • @lucamckenn5932
      @lucamckenn5932 ปีที่แล้ว

      It's because Gehrman raped Kos. Did we play the same game?

  • @bonefits
    @bonefits 2 ปีที่แล้ว +60

    as for the bit about gherman and the orphan having the same cry audio, the link is 100% intentional. along with this, gherman and the orphan share the same exact death animation, and have other similar reused audios. in addition, when you kill the orphan the doll says that gherman feels relieved in some way. i’m not sure what all these connections mean lore wise, maybe gherman ascended to the status of a great one in the waking world, and only now lives in on in the form of the hunters dream? i have no clue, but the connections are there and definitely intentional.

    • @tylerpimentel906
      @tylerpimentel906 2 ปีที่แล้ว +26

      It's implied that the old hunters were Laurance, Ludwig, Maria and Gherman. They were there the day the fishing hamlet was attacked because they were the ones doing it. The connection between KOS(aswell as the orphan) and Gherman is supposedly that Gherman had killed KOS. The people of the hamlet cursed all hunters to living an unending death in the Nightmare (this curse can be heard changed by Maria when entering the campaign, young Gherman after killing the Orphan and the people of the hamlet through ambient sound files). Obviously Gherman isn't in the Nightmare, likely due to the intervention of the moon presence however it's more than likely he will end up there after he is killed in the dream (he doesn't show up after he is killed in the campaign but it isn't clear if the player is supposed to circumvent the moon presence). Likely the Orphan becomes a representation of Gherman as he was when he killed KOS or actually is the Orphan that Gherman failed to kill in the past acting as his anguish in the Nightmare. This is of course a theory and an interpretation but it seems logically sound.

    • @TeaNoSugar87
      @TeaNoSugar87 2 ปีที่แล้ว +8

      I see it as kind of like cross-pollination in flowers. The grief and tragedy of what happened to Kos and the inhabitants of the Fishing Hamlet, the regrets that Gehrman now holds and is haunted by are lingering on in the Hunter's Nightmare. Basically I believe the Orphan of Kos to be a representation of all of that negativity and regret and horror.

    • @lucamckenn5932
      @lucamckenn5932 ปีที่แล้ว

      Gehrman raped Kos. Orphan of Kos is his bastard child. Uh duh.

    • @mykelmellen2378
      @mykelmellen2378 ปีที่แล้ว

      @@tylerpimentel906 what's the evidence that Gherman killed Kos? I'm not a lore hunter and everything I know is 100% due to other people's hard work, but I've been under the impression Kos was dead on the shore before the hunters were sent to the Hamlet, and Kos cursed the hunters for what they did to the people there.

    • @tylerpimentel906
      @tylerpimentel906 ปีที่แล้ว +1

      @@mykelmellen2378 Completing the DLC before defeating Mergo's Wetnurse and not exhausting Gherman's dialog. This leads to new dialog with the doll. She states that his nightmares have been soothed.
      Edit: I tried looking for the clip, couldn't find it. Also not entirely sure about Gherman's dialog part of the requirements but you cannot defeat the Wetnurse otherwise Gherman moves to his arena.

  • @ricardofranco7441
    @ricardofranco7441 8 หลายเดือนก่อน +1

    Palebood is the blood of the moon. The first note of the game tells you about the longest and “complete” ending. It’s telling you to kill the moon presence.

  • @ricklubbers7761
    @ricklubbers7761 3 ปีที่แล้ว +42

    Yamamura is a Sekiro hint. Just as Chester was a Bloodborne hint.

    • @CaIebwithaK
      @CaIebwithaK 3 ปีที่แล้ว +2

      Makes me think what sekiro character was hinting at elden ring 🤔

    • @ricklubbers7761
      @ricklubbers7761 3 ปีที่แล้ว +3

      @@CaIebwithaK Probably none. Chester was from DLC and so was Yamamura. Sekiro didnt have any dlc.

    • @CaIebwithaK
      @CaIebwithaK 3 ปีที่แล้ว +3

      @@ricklubbers7761 very good point. Although we won’t know for sure until elden rings release. Could be hiding in plain sight in base game or not at all

    • @3bodYking99
      @3bodYking99 3 ปีที่แล้ว

      @@ricklubbers7761 yeah the point being that, while they work on new games they might make dlc's for the old games, and since sekiro has no dlc before the announcement of elden rings, there wouldn't be a hint in the game since they don't work on two games at the same time, probably?

    • @mihirlavande
      @mihirlavande 2 ปีที่แล้ว +5

      That makes Armoured Warrior an Elden Ring hint then.

  • @caperocker6269
    @caperocker6269 3 ปีที่แล้ว +28

    I got the o flora voiceline in the most recent patch a few days ago

    • @Pathulhu
      @Pathulhu  3 ปีที่แล้ว +5

      Well shit, in my 5 or so years of playing I've never heard it.

    • @vanjaarsic1616
      @vanjaarsic1616 3 ปีที่แล้ว +9

      @@Pathulhu One thing to note is that you can't hear that if you accesed Old Hunters dlc since doll will stop praying at that grave.

    • @KeijoAmbersson
      @KeijoAmbersson 3 ปีที่แล้ว +2

      Can confirm, I got it too on latest patch.

    • @jameswebster3747
      @jameswebster3747 2 ปีที่แล้ว

      @@Pathulhu I've played it for 4 years with over 600 hours and have only heard it once ever. It genuinely creeped me out

  • @Pathulhu
    @Pathulhu  3 ปีที่แล้ว +52

    So fellas, I've gotten a lot comments with differing view points and people pointing out the stuff I got wrong, so should I do an update video? Would you be interested with a video displaying differing theories and opinions? Let me know.

    • @vanjaarsic1616
      @vanjaarsic1616 3 ปีที่แล้ว +4

      Would be cool.

    • @CaIebwithaK
      @CaIebwithaK 3 ปีที่แล้ว +5

      Yes!

    • @ranchmantubularspacesausag5709
      @ranchmantubularspacesausag5709 3 ปีที่แล้ว +3

      Yea

    • @StervenStar
      @StervenStar 3 ปีที่แล้ว +5

      If you do make an update, make sure to correct yourself on the "O flora" voice line. I heard it yesterday but I forgot the circumstances that lead to it being triggered and didn't save a video clip, but I can confirm it's still in the game.

    • @robhubbard4192
      @robhubbard4192 3 ปีที่แล้ว +1

      I'd watch it!

  • @jimmynorman9897
    @jimmynorman9897 3 ปีที่แล้ว +55

    Lance often delves into cut content and other reverse engineering he has a great channel. Alot of these topic on the iceburg are covered by The Snack Covenant I would reccomend checking them out.

    • @darkslayer1161
      @darkslayer1161 2 ปีที่แล้ว

      Good group, those guys. Richard always bullying sin.

    • @yurinoworry
      @yurinoworry 7 หลายเดือนก่อน

      @@darkslayer1161you mean Sophie?

  • @Ky-pj7pt
    @Ky-pj7pt 3 ปีที่แล้ว +6

    I hope these iceberg videos never stop. It's the best youtube trend in a while.

  • @VikalAmeria
    @VikalAmeria 2 ปีที่แล้ว +9

    Great video! And a little note on Father Gascoigne line: "Sick creature... May you rest in peace... Umbasa..." Umbasa it's basically Amen in the Demon/Dark Souls Universe, not a big lore man but i'm pretty sure that's what it means.

  • @bullshitosaur5554
    @bullshitosaur5554 3 ปีที่แล้ว +8

    Wow so much work, such a great video
    Really hope more people will get this in their recommendations

  • @reverb2516
    @reverb2516 2 ปีที่แล้ว +7

    great work man! Love that people are still talking about Bloodborne. such an amazing game and world

  • @CaIebwithaK
    @CaIebwithaK 3 ปีที่แล้ว +2

    Finally! Was looking for a video like this only a few weeks before you posted it. Majestic!

  • @blaf55
    @blaf55 3 ปีที่แล้ว +12

    the slug farm is made our of parasytes that were inside of kos , kos killed herself on the beach ( by not breting air like normal fish) thus saving the population of the fishing hamlet from starving or bad luck

    • @3bodYking99
      @3bodYking99 3 ปีที่แล้ว +1

      So she did a good thing for the people, and then the students of burgenwerth(don't remember the name clearly) came to take her blood and experiment on the poor people of the fishing hamlet, which is why she cursed them with the nightmare like the old great ones that cursed the thimarian(bad at remembering names) civilization and the blood they used, making them turn into beasts and anyone who uses their blood becomes a beast too

    • @blaf55
      @blaf55 3 ปีที่แล้ว

      @@3bodYking99 yes

  • @SunsetMiamiArcade
    @SunsetMiamiArcade 3 ปีที่แล้ว +3

    Great video! Nice to see more new people putting out Bloodborne content. Gonna check out your playthrough when I get a chance.

  • @ramon5061
    @ramon5061 3 ปีที่แล้ว +15

    Im just about leaving a comment so the algorithm detects more interaction on this video. Really interesting!!

  • @huonsmith
    @huonsmith 2 ปีที่แล้ว +18

    Surprisingly this iceberg didn't contain anything relating the doll to the frenzy things (forgot what they are called). I saw in a video ages ago that if you get a closer look, the doll's dress is very very similar and even had the same red bow on the front

    • @Pathulhu
      @Pathulhu  2 ปีที่แล้ว +1

      I honestly thought it was common knowledge by now, that's why I never really mentioned it.

    • @naitikgreyman
      @naitikgreyman ปีที่แล้ว

      You mean the winter lanterns?

    • @huonsmith
      @huonsmith ปีที่แล้ว

      @@naitikgreyman Yes i think that is what they are called

  • @Joseph_Biten
    @Joseph_Biten 3 ปีที่แล้ว +15

    The fact that this is the first FromSoftware iceberg I've seen is just weird

  • @TF-Times
    @TF-Times 2 ปีที่แล้ว +9

    Yes! I kept pointing out that the amygdala portion of our brain is responsible for processing fear etc. Few others seemed to notice this connection.

  • @nocturnalcove9736
    @nocturnalcove9736 ปีที่แล้ว +5

    One you forgot was the cut content. The Hunter meets and travels with Father Gascoigne until after the Cleric Beast fight. Afterwards, Gascoigne goes through the door on the bridge and you don't see him until his boss fight.
    I imagine it was scrapped to give the player a sense of isolation. Gascoigne's cut dialogue and early gameplay is on YT.

  • @shtcoinmaxi1367
    @shtcoinmaxi1367 2 ปีที่แล้ว +6

    Bloodborne content never gets old

  • @POW3RSAUC3
    @POW3RSAUC3 2 ปีที่แล้ว +8

    Maybe the Make Contact gesture is really the friends we made along the way.

  • @tylerjones9479
    @tylerjones9479 3 ปีที่แล้ว +16

    I remember hearing that in an early draft of bloodbornes story the player and lawrence were childhood friends and you go to yharnam to look for him, but they changed it early on in development. Pretty sure it was mentioned in one Lance Mcdonalds videos but I'm not certain

  • @blaf55
    @blaf55 3 ปีที่แล้ว +13

    in lake of mud you would fight the last form of moon presence - the big tentacle boss discovered by tomb prospectors , there are videos of ppl fighting it - it made its way to be the area for orpan of kos but without the wall

  • @detectivesunshine1760
    @detectivesunshine1760 7 หลายเดือนก่อน +1

    I like this editing style, I would love to see more informative stuff like this!

  • @mansurkhaleque5522
    @mansurkhaleque5522 3 ปีที่แล้ว +3

    thank you for this video mate, i havent played the game since i completed the game and the dlc near the end of last year but i was very heavily invested into the lore of the game so i love videos like this that inform me of it. i hope you get more views mate, great video.

  • @tcyb
    @tcyb 3 ปีที่แล้ว +8

    broo thanks for the video! i LOVE Bloodborne but its an old game and ps4 exclusive so there's not much content about it, especially 6 years later. im so glad i found your video! i even though it has like 500k views but apparently only 500? you really deserve more on yt, good luck with it! :)

    • @Pathulhu
      @Pathulhu  3 ปีที่แล้ว

      Thank you! I'm glad you enjoyed it. I hope more people come to watch haha

    • @gianlucabianchi2650
      @gianlucabianchi2650 3 ปีที่แล้ว

      Ymfah do a Lot of videos about Bloodborne, Also Vaatvidyia.
      HeyZeusheretoast do a Lot of speedruns too

    • @3bodYking99
      @3bodYking99 3 ปีที่แล้ว +1

      There is a new video made a few weeks ago(or a month can't feel the time), about the whole bloodborne story, it's and hour and a half of pure bloodborne content, I advise you to check it out

  • @LovelessDogg1
    @LovelessDogg1 3 ปีที่แล้ว +5

    The Cleric Beast shortcut was cut because of PS4 streaming and loading issues.
    FromSoftware had a lot of problems getting Bloodborne to run properly on the PS4 and one of the issues was Cathedral Ward wouldn’t have been installed and loaded in by the time you got to that part of the game. So they opted to cut it, to force players to go around the long way in. This was changed fairly late in the development because in the demo, that door did have the function active, but it was never used.

    • @insertedgynamehere___969
      @insertedgynamehere___969 ปีที่แล้ว

      Yeah, I've seen the door hacked open and the abyss was on the other side

  • @D1sc0rd-
    @D1sc0rd- ปีที่แล้ว +1

    42:43 There is also cut dialogue from Micolash when he says “Father Norbert was terrible, but you probably saved him. I'll say thanks as his substitute. Umbasa.”

  • @oogabooga4191
    @oogabooga4191 2 ปีที่แล้ว

    YES OMUGOD IVE BEEN WAITING SO LONG FOR ONE OF THESE YOU ARE AMAZING THANK YOU

  • @arthurjohnmorganmarstonlum3635
    @arthurjohnmorganmarstonlum3635 3 ปีที่แล้ว +10

    I am pretty sure that cut Annalisse dialogue was recorded by Evetta Muradasilova the voice actress of Lady Maria and the doll

  • @jaydenkarvonen4318
    @jaydenkarvonen4318 ปีที่แล้ว +1

    That "How to Pick Up Fair Maidens" book is SO MUCH FUNNIER now that Elden Ring exists

  • @masacar1193
    @masacar1193 3 ปีที่แล้ว +7

    The big dudes with big hats are ptumeru guys,controlled by church,and church uniform were made for them

    • @soap9497
      @soap9497 2 ปีที่แล้ว

      Exactly
      Meanwhile the reason why they're all wearing bells on their necks is because ringing of bells is used to signal oridinary Yharnamites that church servants or especially church giants are nearby to fight beasts
      Because infact the are threat to everyone
      the proof is that they are attacking us too regardless of us being a hunter who fights against scorgue of beasts too

  • @soap9497
    @soap9497 3 ปีที่แล้ว +10

    It's been 6 whole years since Bloodborne's premiere, and we didn't even get a 9th generation patch for it
    But still it's my favourite game
    Forever & true

    • @bigfoot3866
      @bigfoot3866 2 ปีที่แล้ว

      I hope blue light does a remake someday.

    • @GreedAndSelfishness
      @GreedAndSelfishness 2 ปีที่แล้ว

      @@bigfoot3866 Blue....light?

  • @dahliasdarkside1695
    @dahliasdarkside1695 3 ปีที่แล้ว +4

    Small note JSF uses female pronouns now. You can find her new content on the Sinclair Lore channel, she left the JSF channel behind a while ago

  • @niciolas
    @niciolas 3 ปีที่แล้ว +6

    Interesting video
    Your work deserves way more attention.

    • @Pathulhu
      @Pathulhu  3 ปีที่แล้ว +1

      Thank you! I plan on doing some more videos like this in the future, so stay tuned :)

    • @niciolas
      @niciolas 3 ปีที่แล้ว

      @@Pathulhu btw I'd enjoy a bloodborne playthrough.

  • @LoneBluesman
    @LoneBluesman 2 ปีที่แล้ว +1

    Good stuff! Cant believe i watched a 40 mins video of a game i played 4-5 years ago. Bloodborne is still the best ps4 game for me

  • @SolarFlareWings
    @SolarFlareWings 3 ปีที่แล้ว +25

    Paleblood refers to the Moon Presence. It's pretty clear in the original Japanese, but was lost in localization.

    • @vanjaarsic1616
      @vanjaarsic1616 3 ปีที่แล้ว +8

      I alway loved to think that Paleblood is an obscure concept that serves as motivation for player to uncover secrets rather than something tangible. For once I prefer English localization being more vague.

    • @midnightmadness6344
      @midnightmadness6344 2 ปีที่แล้ว

      @@vanjaarsic1616 It's still not vague. Seek Paleblood to Transcend the Hunt, you kill Rom and unleash the Paleblood Moon, the Moon Presence is the closest Great One we find that resonates with the Moon, you kill MP and become a God transcending the hunt.

    • @zippo504
      @zippo504 2 ปีที่แล้ว

      @@midnightmadness6344 Miyazaki said paleblood refers to the look of a pale dead body in an interview. Of course he could be trolling us, it always seemed to be a boring and unhelpful answer for its origins.

    • @midnightmadness6344
      @midnightmadness6344 2 ปีที่แล้ว

      @@zippo504 You got a source? Honestly, for me there's just too much pointing at Moon Presence for her to not be the Paleblood which we seek.

    • @Sharkamfss
      @Sharkamfss 2 ปีที่แล้ว +1

      @@midnightmadness6344 There is a note that somewhat associates the MP with paleblood.
      "The nameless moon presence beckoned by Laurence and his associates. Paleblood."
      Edit since I just learned something. The Hunters workshop umbilical cord refers to the MP as "pale moon".

  • @Orbit5677
    @Orbit5677 ปีที่แล้ว +4

    The yharnam stone is a shop item, it keeps stuff unlocked from the bath messengers in subsequent playthroughs. It also symbolizes how difficult it is for great ones to be born as its mergos fetus

  • @blaf55
    @blaf55 3 ปีที่แล้ว +6

    in early version of the game you were friend of Lorence and went to yarnam with him , he awake early and left you a noe " seek paleblood " you would try to catch him discovering him as the bloodleting beast a step before the great secret - queen yarnam and her baby - yarnam people are just thumerians on the ground many generations later

    • @markomiletic9992
      @markomiletic9992 3 ปีที่แล้ว

      Source?

    • @blaf55
      @blaf55 3 ปีที่แล้ว +1

      @@markomiletic9992 just type bloodborne alfa story

  • @rexzs794
    @rexzs794 3 ปีที่แล้ว +4

    Absolutely loved this! Also, please look into Lance and all the amazing cut content he found. He’s fab!

  • @dutchielander2478
    @dutchielander2478 3 ปีที่แล้ว +2

    Had to wade through a landscape of 40 second video's and V-tubers but i finaly found a Bloodborne video! Oh how i've missed you...

  • @realkingofantarctica
    @realkingofantarctica 2 ปีที่แล้ว +6

    Instead of an iceberg, it should be those spires/waystones in the fog sea of the Hunter's Dream.

  • @jewjewsbizarreadventure
    @jewjewsbizarreadventure 2 ปีที่แล้ว +4

    The make contact pose is a reference to the idea aliens could be communicated with through right angles. I think Vaati covered that actually

  • @Sci-Fi_Freak_YT
    @Sci-Fi_Freak_YT 2 ปีที่แล้ว +1

    The demons souls 3 theory is the idea that Bloodborne is the universe that happens when you choose the good ending of Demons Souls. And Dark Souls is considered as Demons Souls 2 with it being theorized as a universe taking place continuing after DS bad ending.

  • @roscowolf
    @roscowolf 3 ปีที่แล้ว +11

    Paleblood is a reference to the HP Lovecraft story of the fish hamlet. Paleblood is the name given to the newcomer traveler unfortunate enough to endure the secrets of the village. Seek newcomers to continue the hunt essentially

    • @yurinoworry
      @yurinoworry ปีที่แล้ว

      To transcend the hunt…
      Is not to continue it…
      But aside from that thank you!

    • @roscowolf
      @roscowolf 8 หลายเดือนก่อน

      @@yurinoworry continue the hunt for the one to break the nightmare. Not literally continue the hunt, but to surpass it. Ya know, to transcend...thank you.

  • @Muzzle1300
    @Muzzle1300 2 ปีที่แล้ว +6

    My theory about the orphan and Gerhman connection; for the first teaser of The old hunters, there is a brief shot of what looks like Gerhman walking through the hamlet, I think he likely had a hand in the “defilement” of the town while he was helping Byrgenwarth. Likely similar to how the hunter (you) take on the echoes of the great ones after you defeat Rom, Gehrman does a similar thing when he finds Kos.
    But going a little deeper Gehrman only rarely shows up in the hunters dream with the Doll mentioning how he rarely shows himself, first time taking to Gehrman he even mentions Ludwig who we know is now a terrible beast, it could be that he isn’t forgetting the name but merely remembering what a horrible monster he’s become. Either way I think because of the curse cast on him and the hunters for their sins anytime Gehrman disappears he is sleeping and forced to become the orphan of Kos, having to also see the endless hunt that is the nightmare and see all the people he cared about, Laurence, Ludwig, and Maria in the horrible states because of him, while also symbolizing his loneliness,/abandonment as he continues to hope he’ll be unshackled. It is the hunter who ends up ending the nightmare and coming to rescue Gehrman.
    Other theories: the eye of the blood drink hunter belongs to Valtr the leader of the confederates. He wears the bucket with only one hole as he tore out the eye and is hiding what is likely a blood drunk face, only desperately holding onto his humanity by focusing on the mission to squash vermin, he likely witnessed many of his former compatriots succumb to the blood and get swallowed into the nightmare (Yamamura for example), his hope is to find a worthy successor who can also end the nightmare thereby freeing him and all other hunters, once you proved yourself he is then swallowed by the nightmare as well, but with the eye you can now traverse into the nightmare in order to end it.
    The eye can also belong to Simon as well seeing how he is always holding onto his head around the eye and wears a head bandage likely to hide the blood drunk eyes, perhaps he accidentally became blood drunk and forced into the nightmare.

    • @blakgoat7
      @blakgoat7 2 ปีที่แล้ว

      I really like your hypothesis regarding the Eye of a Blood-drunk Hunter! My inclination would be for it to belong to Valtr, since as you mentioned, he seems to be clinging on to his ideals, but he has lost the ability to see vermin long ago, according to the Master's Iron Helm description, and thus, is very close to giving in to a blood drunk state. However, the Eye of a Blood-drunk Hunter is a "left eye" and the peep hole on the Master's Iron Helm/One-eyed Iron Helm is for the left eye.

    • @lucamckenn5932
      @lucamckenn5932 ปีที่แล้ว

      Gehrman raped Kos. Orphan is the bastard child. No need to think too hard on it, that's how babies work after all.

  • @mindmaster323
    @mindmaster323 3 ปีที่แล้ว +8

    So the thing about the Hunter Rune, there are two things that should be pointed out about it. The first is that it's very clearly inspired by the curse mark from Berserk, for those not familiar with it, and second is that it's supposed to look like a hanged body. People and dead bodies used to be hung from trees by their legs and would have their hands tied. So it's less the body resembling the rune and more the fact the design of the rune was based on hanged bodies.

    • @rdes225
      @rdes225 2 ปีที่แล้ว

      and if you take it apart it spells “blood” in lowercase

  • @Greaseball01
    @Greaseball01 2 ปีที่แล้ว +10

    The research hall byrgenwerth thing confused me cus it links straight up with upper cathedral ward, like you can literally go to a nightmare variant of the celestial emissary boss room, and then the nightmare lecture building connects up with byrgenwerth but also doesn't

    • @Greaseball01
      @Greaseball01 2 ปีที่แล้ว

      @Bruh Momenter i dunno, the styles of the two buildings are pretty different to each other. Also I'm pretty aure the achievement for finding it describes the lecture building as "The Byrgenwerth Lecture Building"

  • @mcmays22
    @mcmays22 2 ปีที่แล้ว

    Well done brotha. Commenting to help bump 🙏

  • @masterzoroark6664
    @masterzoroark6664 2 ปีที่แล้ว +6

    My theory on Moonpresence is that it (maybe she) is waging a proxy war against other Great Ones and everyone who try to ascend. Something akkin to Gantz

  • @ollie3427
    @ollie3427 2 ปีที่แล้ว +2

    To add onto the madman’s knowledge
    It shows a slug for the celestial side of insight and beast fangs to show the beast side of insight
    Eg gaining insight from seeing gascoinge transform

  • @enymetouche2558
    @enymetouche2558 2 ปีที่แล้ว

    Despite you being a lot less informed on nearly everything, this video is just so much better in terms of aesthetic and voice.
    The music in the background really works wonders.

  • @morski_ludak2239
    @morski_ludak2239 2 ปีที่แล้ว +2

    Fun fact: Make contact is based on a real thing for guide with meeting intelligent alien life. Its said making a 90 degree angle will show other inteligent being that you re inteligent, sentient and meaning no harm. Considering that math and geometry is an universal language :)

  • @MegaBlair007
    @MegaBlair007 3 ปีที่แล้ว +6

    Paarl ate archibald that's why he drops the badge

  • @yngchad6667
    @yngchad6667 3 ปีที่แล้ว +2

    this is neat thanks for being informative

  • @blaf55
    @blaf55 3 ปีที่แล้ว +4

    mercury was called quicsilver in the past

  • @floki_does
    @floki_does 3 ปีที่แล้ว +2

    great job, keep up the good work :D

    • @Pathulhu
      @Pathulhu  3 ปีที่แล้ว

      Thank you so much! I'm working on another iceberg so stay tuned.

  • @edwardnygma8533
    @edwardnygma8533 2 ปีที่แล้ว +4

    Not to sound like an asshole, but woof. Not only is there a LOT that's wrong, but for the iceberg being "FULLY EXPLAINED", there's a lot that's just left as "I don't know anything about this" "I think it's this maybe" "I hadn't heard about this before but it could be this" "check out this other source for information" etc etc. I might've typed out some long ass bullet points going over the mistakes, but apparently there's, thankfully, a revised version coming along. I'd honestly be down to help explain various things from the top to the lower sections if asked, though the bottom section stuff in these are usually highly niche, shitpost-y things that I might not know off hand.

  • @TheBigBoopy
    @TheBigBoopy 2 ปีที่แล้ว

    I am leaving a like on this video solely because you didn't explain what an iceberg video was before starting the video.
    I feel like iceberg videos are pretty common by now and they don't have to be explained every single time. I would assume you would catch on.
    But also great video, I love bloodborne.

  • @stax3594
    @stax3594 2 ปีที่แล้ว +2

    This was really interesting!

  • @andrewbryant6059
    @andrewbryant6059 7 หลายเดือนก่อน +1

    Lance McDonald's 60fps version fixes all the problems that would come with going from 30 to 60 and is pretty awesome

  • @LordCogsley
    @LordCogsley 7 หลายเดือนก่อน +2

    The day one patch workshop note is referring to the abandoned workshop 1/3 of an umbilical cord description before the day 1 patch and it said “One of the heirlooms used to contact the Great Ones, originating in the child of the Vilebloods.
    Long ago, in an encounter with the great ones, a contract was established, establishing the hunters and the hunters dream.”

  • @osiera
    @osiera 2 ปีที่แล้ว +6

    For the last entry, I believe it may be based off the quite popular theory that Maria hails from cainhurst, just worded poorly.