As a trained neon light glass blower journeyman, I can attest that using the skinned or bevelled curves is fully adequate if you know how the glass tubes are bent and connected to create signs. Write a text in whatever font you want and create the curves on top of it to match. Also, it is possible to create fairly sharp angles, not perfectly straight, there will always be some roundness, but a lot straighter than cheap signs have. Also, you will never want a single tube system be more than 2 meters in total length, in order to have even luminescence. Longer signs will need to be broken down into several systems.
For fonts to appear automatically just set up your fonts directory in preferences - file paths.. top one, fonts, navigate to your fonts directory. Save
i started blender a few months ago and yup i agree sometimes andrew does stuff and i just dont get it so andrew if you see this i love your tutorials but do like if your audience is really dumb and that should help.
Interviews vs tutorials... In the long run, watching someone who is skillfully and diligently sharing his techniques the results of which are really pleasing to the eye always, always wins over watching someone famous telling inspirational and/or instructive success stories. Why? Cause, well, inspiration gets you to the point where you begin to want to get your hands dirty, and that's about it... Thanks for the tutorials, Andrew!
In case anyone gets stuck at the part when typing whatever kind of text you want your sign to have, press tab! If you do that you will enter somekind of edit mode where you can type!
I am very proud to have done the donut tutorial about 1 and a half year ago, my passion for 3d has kinda exploded sinds then, Thank you and the rest of the blender community.
So refreshing to see you post a full-length tutorial, showing step-by-step. I really appreaciate it, and hope to see both full and short tutorials from you in the near future :)
For anyone doing this today on blender 3.5, what the video doesn't tell you is the object is already a curve before he 'converts' it to a curve. To get past this step Right Click on your text and in the box choose convert to curve, then do the duplicate and hide. Then press F3 type convert and convert to curve from mesh/text. Only difference will be when you go to edit mode no points will be selected so hit A on the keyboard and your screen will look like his.
I found a pretty good shortcut for finding the midline. I rendered the text in a very high resolution bitmap, then used Inkscapes "Trace Bitmap" tool in "Centerline tracing" mode to extract a pretty good curve
The hero we don't deserve. Every time I'm looking for a tutorial I check Blender Guru first. Sure, it's cool to "learn" how to make something in 1-5 min, but he teaches you how to use the actual tools so you don't need to rely on tutorials forever ;)
Me: I'm not gonna use blender 2.8 until the final release. Andrew: hanging around that 2.79 nonsense anymore. Me: deletes 2.79 and starts downloading 2.8.
2.8 is brilliant, but there are a lot of creases to be ironed out. A lot of addons are still not updated and are buggy as hell. I’m constantly fighting with myself over deciding which to use when I’m about to start a new project, but if it’s a serious one, then I’ll go to 2.79.
Best way I found doing an "S" or "O". Any letters that can be created symmetrically, is to work on half of it, delete the other half, duplicate it, flip and rotate, then just connect the missing vertices back together.
This is pretty late but for anyone else who's just encountering this problem, I found in the documentation (copy-pasted below) that extruding actually duplicates the selected points and then it lets you move the center control point and the handle you extruded from but it doesn't move the other handle end. This makes it look like you're extruding from that end instead. So just position the first two points first then move the other handle. Reference Mode: Edit Mode Menu: Curve ‣ Extrude Curve and Move Hotkey: E Extrudes points by duplicating the selected points, which then can be moved, and connecting those points back to the original curve creating a continuous curve.
I'm here in 2024, listening to you talk about blender 2.8 being the future while I've got blender 4.2 open thinking: "Wow, this guy is do a backflip in 5 years"
After finishing the donut tutorials, I thought using Blender became a piece of cake to me; after finishing this video, the reality slammed me in the face.
You could have used Curve Offset before converting your text to make sure the curve is in the middle of th don’t character. Avoids having to do it all manually.
Thanks a lot Andrew for this ♥ was awesome but i have a big problem with ( BOOLEAN ) sometimes i want to do some holes in models and it look so bad in the smooth shading
Yousif TUT there are some payd add-ons solving this ancient problem in blender, like Meshmachine or HardOps. They're a bit advanced but worth the price if you model a lot. There are some tutorials by Penfinity on his youtube channel you could try to follow, even if they're quite technical and, I've to say, sometimes a bit boring or even irritating.
For anyone having issues with 8:31 where clicking S increases or decreases the thickness instead, you can click on transform (on the left there is a option) and then click S to scale the letter and not thickness
I'm a visual designer and yes I was screaming. Oh you might want to research overshoot and such on typography. Letters like the O and U overshoot because of their shape.
Thank you so much for all your tutorials. If it wasn't for you, I would have never started my venture into Blender. You are fun and detailed in all your videos, it's really easy and fun to watch. Thanks mate! ❤️
a suggestion for those who have problems with rotating and changing the angle of objects and such in 2.8, use the properties meny and look for the X: Y: Z:, next to it usualy you have the roation sliders where you can input the degrees to flip it instantly.
Surprising that you haven't noticed too many neon lights. I seem to remember you living in Korea for a whil and this place is flashing signs and neon lights galore!
Ive been having so much fun following along the tutorial! I'm also surprised how easy it is to adapt to 2.8 after working in 2.79 for a while!! I really appreciate these tutorials, I'm just learning soo much. I also started dying when the Poligon ad break came up while Andrew was quickly fixing the edges and curves XD
If anyone is having issues finding the installed font: I was unable to see the font in C: Windows\Fonts\ on the blender font dropdown. I fixed this by opening the fonts folder in windows and dragging the font file into Blender's font list selection.
THANK YOU SO MUCH, I was going insane trying to figure out what was going wrong. I guess technically I still don't know but regardless you've fixed this issue for me. Cheers!
Woohoo! I am coming 1 year late to the party... but finished my Neon Signs. AND, I found a way how to add sound and make them flicker.... (Draco Socard for example asked how to do this). Well: I cheated a bit: during the Blender animation, I created a duplicate neon sign, one lit, one dark, and "moved them" through the brick wall back and forth. If you change the Blender animation to a "hard" move instead of slow accerlation, you can switch both neon signs in/out and create a on-off effect. Add a crackling/buzzing neon sound and it's pretty convincing. Not sure if our BlenderGuru would approve but it worked for me :) Let me know. you like the vid/example as a link. Cheers, Lutz
Just the right amount of content and jokes in one tutorial. There were good explanations and helpful tips in every video I watches so far. Thank you! 📣CONVERT 😂
Great tutorial! Now I've gotta go spend like a month actually getting competent with manipulating bezier curves.... my "N" is ROUGH. Lot harder than it looks to get that smooth curve.
I ended up deleting the text and redoing it. It worked after that, no connected handles during extrusion. I know thats not much of a help. Also, this time instead of taking the text straight to 3D I forgot and tried to extrude in 2D, swapped to 3D and extruded fine (doubt that uas anything to do with it.) After watching the video over a dozen times, I didn't miss any steps and checked all of the frames to make sure same icons and buttons were pushed. Not sure why deleting text and retyping worked.
Thanks for this tutorail, Andrew. I'm a bit lost with 2.8 at present, so your videos helped. Also, the part with the curves editing is welcome, as rarely use curves for my project. Now I got one question that I often ask. Do you plan to do a tuorial on an underwater scene. I'd loooove to learn that. I don't see much videos about it, sadly. That said, thanks for your videos !
Would be interesting to see his approach on this topic, I'm also working on a underwater scene (not using Blender) and I've been reading a lot about how light works within water. I learned a lot but I'm still modeling the submarine vehicle.
Andrew Complaining about Blender curves makes me laugh... If you come from maya, blender curves are a Godsend!!!! gald I made the transition. I can't believe I went so long without all of blender utilites and tools.
3:10 nope, also weird for Linux, any other program just reeds what you have installed. But what is cool about blender, it can embed fonts in your source file, unlike photoshop or something.
Hy @Blender Guru, Why dont show us also how to make this camera movement? You "only" showed us how to make the neon sign but didnt showed us how to make this dope movement of the camera? in my opinion this is one of the crucial things your channel lacks.. animation of camera movements. BTW i love your tutorials!!
I know absolutely nothing about this stuff yet, but I do know a little about kerning, and I struggle to see how you can do this without kerning the text. Have a look at the 'O' and the 'X': they look smaller than the other letters. Letters with round tops need to actually be higher and lower than flat topped, and if they have round sides, or almost no sides like the letter 'X', then the letters to the side of these need to be brought closer. At the end of this video it has the box for the next tutorial and one can see the word 'text'. Have a look at the horizontal spacing. To illustrate my point the eye sees this NE O N TEX T. This is not exactly how it looks but I have keyboard constraints here. Now having said all this The B.G. may be being absolutely true to the craft of making neon signs, and the neon guys might not give a hoot about kerning and they are ok with their signs looking less than they could, but our teacher here, a couple of times, talks about wanting our letters to look 'nice'. This must be the case because a guy like this knows much more about kerning than I do. 'Stewth! A guy down below has a small comment on this, but it has taken me at least two hours to type this so I'm still gunna post it. :[
I'm stuck in the 2.79 past because 'the future' crashes far to often to be functional, including when I touch any of the material settings. :( But that's okay, I'm sure things will get worked out in later builds. I'll take my time saying my final goodbyes to Blender's internal rendering engine (not that I use it anymore though)! Gonna go watch Part 2 now; your tutorials are great!
fun fact: you can convert to curve in object mode, click the "Object" in dropdown until you see "Convert to" 4:30 if write sorry i not good at english Im Indonesian
As a trained neon light glass blower journeyman, I can attest that using the skinned or bevelled curves is fully adequate if you know how the glass tubes are bent and connected to create signs. Write a text in whatever font you want and create the curves on top of it to match.
Also, it is possible to create fairly sharp angles, not perfectly straight, there will always be some roundness, but a lot straighter than cheap signs have.
Also, you will never want a single tube system be more than 2 meters in total length, in order to have even luminescence. Longer signs will need to be broken down into several systems.
How to add a text to a curve like a cup ?
Question: How does one become a neon glass blower and are these requirements different from regular glass blowing (dont wanna be one just curious)
One of my favorite TH-cam comments of all time
For fonts to appear automatically just set up your fonts directory in preferences - file paths.. top one, fonts, navigate to your fonts directory. Save
Ahhh Change Text and Delete "Text" by entering Edit Mode took me like 5 minutes just figuring out how to do the first thing... egh
yep, same.
Not enough likes, man.. I was so confused.
same same
Thanks to your comment, 1 Min.
Without you I wouldn't have figured out how to edit the text thanks so much
My day always gets put on hold when I see a new video from Andrew Price! Thanks so much
hi!
SO TRUE
Can you add captions for each key pressed?..i would really appreciate it...It makes things a lot easier
I agree
@Pasi Laakkonen doesn't work well for a phone:)
he pressed ctrl z a lot that's all you need to know
@@dahuday okay 🤦♂️😂
i started blender a few months ago and yup i agree sometimes andrew does stuff and i just dont get it so andrew if you see this i love your tutorials but do like if your audience is really dumb and that should help.
Interviews vs tutorials... In the long run, watching someone who is skillfully and diligently sharing his techniques the results of which are really pleasing to the eye always, always wins over watching someone famous telling inspirational and/or instructive success stories. Why? Cause, well, inspiration gets you to the point where you begin to want to get your hands dirty, and that's about it... Thanks for the tutorials, Andrew!
In case anyone gets stuck at the part when typing whatever kind of text you want your sign to have, press tab! If you do that you will enter somekind of edit mode where you can type!
Bless your soul
You beautiful bastard - I'd been wondering how to do that for ages
@@romarudarkeyes why thank you im glad I helped you out lol
I knew I cant count on the comments section hahaha thank you!!
thank you so much i was stuck there for only a few minutes thanks to you :) bless you
Hey hey, nice to have you back doing tutorials!!!😃👍
Thank you. Feels good to be back.
@@alterego157 No problem.
@@alterego157 Ok nerd
🎅🏿
I am very proud to have done the donut tutorial about 1 and a half year ago, my passion for 3d has kinda exploded sinds then, Thank you and the rest of the blender community.
Really nice to have these types of tutorials back
The Hershey text plug in for Inkscape (located under the render tab) makes a nice single line svg script font which can be imported into Blender.
So refreshing to see you post a full-length tutorial, showing step-by-step. I really appreaciate it, and hope to see both full and short tutorials from you in the near future :)
For anyone doing this today on blender 3.5, what the video doesn't tell you is the object is already a curve before he 'converts' it to a curve. To get past this step Right Click on your text and in the box choose convert to curve, then do the duplicate and hide. Then press F3 type convert and convert to curve from mesh/text. Only difference will be when you go to edit mode no points will be selected so hit A on the keyboard and your screen will look like his.
This was exactly my issue, thanks so much!
Thank you!
yes Andrew please bring back these kind of tutorials
instant like !!
I found a pretty good shortcut for finding the midline. I rendered the text in a very high resolution bitmap, then used Inkscapes "Trace Bitmap" tool in "Centerline tracing" mode to extract a pretty good curve
I miss the visual keystrokes indicator from 2.79 :( I'm lost on some of the shortcuts
The hero we don't deserve.
Every time I'm looking for a tutorial I check Blender Guru first. Sure, it's cool to "learn" how to make something in 1-5 min, but he teaches you how to use the actual tools so you don't need to rely on tutorials forever ;)
Me: I'm not gonna use blender 2.8 until the final release.
Andrew: hanging around that 2.79 nonsense anymore.
Me: deletes 2.79 and starts downloading 2.8.
Me: dowload blender 2.8
Blender: openGl 3.3 not supported
Me: crashes the laptop
Don't Delete 2.79 because 2.80 is not completely Perfect!😨
2.8 is brilliant, but there are a lot of creases to be ironed out. A lot of addons are still not updated and are buggy as hell.
I’m constantly fighting with myself over deciding which to use when I’m about to start a new project, but if it’s a serious one, then I’ll go to 2.79.
@@nord4296 lol
@@director_unknown9 I know I'm just kidding still waiting for the release. :)
Best way I found doing an "S" or "O". Any letters that can be created symmetrically, is to work on half of it, delete the other half, duplicate it, flip and rotate, then just connect the missing vertices back together.
As you could probably tell I had been waiting for this tutorial for months! :-)
This is your moment
@@blenderguru Thank you! :-)
This is pretty late but for anyone else who's just encountering this problem, I found in the documentation (copy-pasted below) that extruding actually duplicates the selected points and then it lets you move the center control point and the handle you extruded from but it doesn't move the other handle end. This makes it look like you're extruding from that end instead. So just position the first two points first then move the other handle.
Reference
Mode: Edit Mode
Menu: Curve ‣ Extrude Curve and Move
Hotkey: E
Extrudes points by duplicating the selected points, which then can be moved, and connecting those points back to the original curve creating a continuous curve.
so you said manually
I'm here in 2024, listening to you talk about blender 2.8 being the future while I've got blender 4.2 open thinking: "Wow, this guy is do a backflip in 5 years"
this is a very good tutorial, but I'm unable to extrude the edges as simple as you are doing please tell me how you do that.
Andrew: what does vector do? Oh it does that
Me: oh ok it looks pretty neat
Andrew: I hate that one I hate vector
Me: vector is disgusting
Always love learning something new in Blender! Thanks! I also agree that you should go back to showing the key presses.
Hey Andrew, when you're selecting a font, you can navigate to Windows/Fonts/ to select fonts you have installed :)
As someone who is very proficient in Adobe Illustrator and loves the pen tool, learning to edit curves in Blender gave me great joy :D
After finishing the donut tutorials, I thought using Blender became a piece of cake to me; after finishing this video, the reality slammed me in the face.
This is the best gift of 2019.
You could have used Curve Offset before converting your text to make sure the curve is in the middle of th don’t character. Avoids having to do it all manually.
That creates really messy geometry though, unfortunately.
Thanks a lot Andrew for this ♥ was awesome
but i have a big problem with ( BOOLEAN )
sometimes i want to do some holes in models and it look so bad in the smooth shading
Yousif TUT there are some payd add-ons solving this ancient problem in blender, like Meshmachine or HardOps. They're a bit advanced but worth the price if you model a lot.
There are some tutorials by Penfinity on his youtube channel you could try to follow, even if they're quite technical and, I've to say, sometimes a bit boring or even irritating.
try turning on autosmooth (upside down triangle > normals > autosmooth). this might help fix that problem
have you tried google
I'm always amazed what displacement maps can do for you
For anyone having issues with 8:31 where clicking S increases or decreases the thickness instead, you can click on transform (on the left there is a option) and then click S to scale the letter and not thickness
I'm a visual designer and yes I was screaming. Oh you might want to research overshoot and such on typography. Letters like the O and U overshoot because of their shape.
I already had my text ready and just needed help with shaders, but this guy is just interesting so I watched the whole thing!
Thank you so much for all your tutorials. If it wasn't for you, I would have never started my venture into Blender. You are fun and detailed in all your videos, it's really easy and fun to watch.
Thanks mate! ❤️
Actually loved the ad at @17:30 here. Really great placement/presentation -- nice work as always.
a suggestion for those who have problems with rotating and changing the angle of objects and such in 2.8, use the properties meny and look for the X: Y: Z:, next to it usualy you have the roation sliders where you can input the degrees to flip it instantly.
Surprising that you haven't noticed too many neon lights. I seem to remember you living in Korea for a whil and this place is flashing signs and neon lights galore!
sometime i think you are not human, you are just too awesome in delivery
35 seconds in and you've explained what I needed to know haha! HERO
Not even 40 seconds and i already got what i want!
Thanks blender guru 😁
Hi Andrew, You can convert text to mesh by right clicking on it in Object Mode and selecting Convert to Mesh
True. Exit edit mode
All this changes in blender started with you, thx man
A Blender tutorial is not complete without donuts of some kind.
QB Mac *_SAMPLE TEXT DONUTS_*
4:30 mins ....Right click to bring up "Obj. context window" which includes "Convert to mesh"...
thxxx a lot, it helps!
I LOVE YOU OMG THANK U SO MUCH💘💘💘
Anyone else learn what they needed in the first minute of the video?? Lol this guy is amazing!!
Ive been having so much fun following along the tutorial! I'm also surprised how easy it is to adapt to 2.8 after working in 2.79 for a while!! I really appreciate these tutorials, I'm just learning soo much.
I also started dying when the Poligon ad break came up while Andrew was quickly fixing the edges and curves XD
I don’t even use blender but these videos are cool to watch while drawing
12:26 “But, i think the D is *fiiiineee* ..
im sure someone will find a way to..make that sentence sexual..
{breath in} *DONUTS!*”
why.
Every day, we stray further from god.
lmao were in the quote"
Initial D is a fine anime
Hey Andrew, im glad you’re uploading tutorials again. Learned a few things in blender, thanks to you. You’re a very good teacher 🙂👍🏻
hey I started loving 2.8 ....
Thanks Andrew for sharing great knowledge with us...
If anyone is having issues finding the installed font: I was unable to see the font in C: Windows\Fonts\ on the blender font dropdown. I fixed this by opening the fonts folder in windows and dragging the font file into Blender's font list selection.
THANK YOU SO MUCH, I was going insane trying to figure out what was going wrong. I guess technically I still don't know but regardless you've fixed this issue for me. Cheers!
I should learn not only Blender but also making tutorials from you !
Finally! A new Blender Guru tutorial!
I spewed coffee everywhere when it came to the sped up Andrew only to be surprised by ANOTHER Andrew. ROFL awesome edit!
Heyy, you are the man who started my career, thanks for the donuts Andrew.
Blender is FREE ,thank you GOD :)
The main man himself, he back
Love Poliigons new look
The step by step tutorial is back yaay
ive been waiting for this for like 4 years thank you legend
Im going to start learning blender next year when i finish high school , but rn im just here because i like to hear him talk 😀
Woohoo! I am coming 1 year late to the party... but finished my Neon Signs.
AND, I found a way how to add sound and make them flicker.... (Draco Socard for example asked how to do this). Well: I cheated a bit: during the Blender animation, I created a duplicate neon sign, one lit, one dark, and "moved them" through the brick wall back and forth. If you change the Blender animation to a "hard" move instead of slow accerlation, you can switch both neon signs in/out and create a on-off effect. Add a crackling/buzzing neon sound and it's pretty convincing. Not sure if our BlenderGuru would approve but it worked for me :)
Let me know. you like the vid/example as a link.
Cheers, Lutz
Really enjoyed this one! Will post some outputs on discord! Thanks for the great tutorial!
if you are wondering at 4:52 why not working use curve not curves or mesh when you are converting btw im using blender 3.1
Just the right amount of content and jokes in one tutorial. There were good explanations and helpful tips in every video I watches so far. Thank you! 📣CONVERT 😂
Guru, I don't know why in blender 2.9 , i should press F first then extrude to make it works.
for anyone doing this now, when he goes to convert to curve mesh its actually called grease pencil now
Great tutorial! Now I've gotta go spend like a month actually getting competent with manipulating bezier curves.... my "N" is ROUGH. Lot harder than it looks to get that smooth curve.
I definitely enjoy this kind of tutorial
Please do a tutorial for fire and fire +smoke or smoke. Anyway, your videos are always helpful
Future is now, old man!
Trying to extrude letters back (13:50) and I am getting weird curved extrusions instead of straight flat tube. Even tried extrude on Y axis
If you find a solution let me know. Thx
I ended up deleting the text and redoing it. It worked after that, no connected handles during extrusion. I know thats not much of a help. Also, this time instead of taking the text straight to 3D I forgot and tried to extrude in 2D, swapped to 3D and extruded fine (doubt that uas anything to do with it.) After watching the video over a dozen times, I didn't miss any steps and checked all of the frames to make sure same icons and buttons were pushed. Not sure why deleting text and retyping worked.
@100,000 subscribers without a video challenge how ?
check the scale of the handles. If they're too big, when you extrude, it will go nuts. Scale it down before you extrude.
@@robertschwarzmeier1358 check the scale of the handles. If they're too big, when you extrude, it will go nuts. Scale it down before you extrude.
Thanks for this tutorail, Andrew. I'm a bit lost with 2.8 at present, so your videos helped. Also, the part with the curves editing is welcome, as rarely use curves for my project.
Now I got one question that I often ask. Do you plan to do a tuorial on an underwater scene. I'd loooove to learn that. I don't see much videos about it, sadly.
That said, thanks for your videos !
Would be interesting to see his approach on this topic, I'm also working on a underwater scene (not using Blender) and I've been reading a lot about how light works within water.
I learned a lot but I'm still modeling the submarine vehicle.
Andrew Complaining about Blender curves makes me laugh... If you come from maya, blender curves are a Godsend!!!! gald I made the transition. I can't believe I went so long without all of blender utilites and tools.
3:10 nope, also weird for Linux, any other program just reeds what you have installed. But what is cool about blender, it can embed fonts in your source file, unlike photoshop or something.
Hy @Blender Guru,
Why dont show us also how to make this camera movement?
You "only" showed us how to make the neon sign but didnt showed us how to make this dope movement of the camera?
in my opinion this is one of the crucial things your channel lacks.. animation of camera movements.
BTW i love your tutorials!!
You found a tutorial for that?
Wish u could of posted the shortcuts ur using along with the video for us beginners that would of been really helpful!
Genau die richtige Zeit für ein Blender Video. just the right time for a blender video ^^
3/4 of a million subscribers! Almost there!
I know absolutely nothing about this stuff yet, but I do know a little about kerning, and I struggle to see how you can do this without kerning the text. Have a look at the 'O' and the 'X': they look smaller than the other letters. Letters with round tops need to actually be higher and lower than flat topped, and if they have round sides, or almost no sides like the letter 'X', then the letters to the side of these need to be brought closer. At the end of this video it has the box for the next tutorial and one can see the word 'text'. Have a look at the horizontal spacing. To illustrate my point the eye sees this NE O N TEX T. This is not exactly how it looks but I have keyboard constraints here.
Now having said all this The B.G. may be being absolutely true to the craft of making neon signs, and the neon guys might not give a hoot about kerning and they are ok with their signs looking less than they could, but our teacher here, a couple of times, talks about wanting our letters to look 'nice'. This must be the case because a guy like this knows much more about kerning than I do.
'Stewth! A guy down below has a small comment on this, but it has taken me at least two hours to type this so I'm still gunna post it. :[
Dude finally a new video from you
Thanks for doing on on Neon lighting. You are always enjoyable and fun to watch! I learn a ton every time I watch one of your tutorials.
We Missed Youu
Oh, look who's back witha new tutorial
have an assignment deadline... Guru uploads....
Me: Ah f*k it I am gonna make this cool sign first.
Exactly!!
I wish you would record your keystrokes! As an absolute beginner, I have no idea how you bring up those pop-ups, etc.
I actually prefer the double-line neon. Saves some work too :)
The Guru's back baby!
Best tutorial guide EVER!
Hey! thanks Andrew. Great to see you back in action
He is back
like that blender donut tutorial reference!
thanks for making videos blender guru
takes a lot of time to think about what to write in the text!🥺
Straight to the point, great video!
I'm stuck in the 2.79 past because 'the future' crashes far to often to be functional, including when I touch any of the material settings. :(
But that's okay, I'm sure things will get worked out in later builds. I'll take my time saying my final goodbyes to Blender's internal rendering engine (not that I use it anymore though)!
Gonna go watch Part 2 now; your tutorials are great!
Thank you for making the video! Very useful!
fun fact: you can convert to curve in object mode, click the "Object" in dropdown until you see "Convert to"
4:30
if write sorry i not good at english
Im Indonesian
thx!
@@yamannenes your welcome
broo thanks