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thanks for usefull tutorial is there any advance things that we need for sound design of game?
Mmmm yes, there is quite a lot! If you have specific questions let me know.
but how is the cube grabble?
That functionality comes from the XRI in Unity
thanks for usefull tutorial is there any advance things that we need for sound design of game?
Mmmm yes, there is quite a lot! If you have specific questions let me know.
but how is the cube grabble?
That functionality comes from the XRI in Unity