Nintendo 64 VS. PlayStation 1 - Addendum - Game Differences!

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  • เผยแพร่เมื่อ 29 ก.ย. 2024

ความคิดเห็น • 37

  • @Kurriochi
    @Kurriochi  3 หลายเดือนก่อน +3

    To be clear, there were analog joysticks on the 5200, but I was focusing specifically on thumbsticks, not joysticks.

    • @retractingblinds
      @retractingblinds 2 หลายเดือนก่อน +1

      The Vectrex controller is fully analog and numerous games utilize it as one, and it's basically the modern analog pointer design in ps5 controllers just slightly larger. It is also self centering and built for thumbs.

  • @JAGtheTrekkieGEMINI1701
    @JAGtheTrekkieGEMINI1701 3 หลายเดือนก่อน +8

    Not saying N64 is better but
    *Angel Studios* likes to have a conversation with you regarding the "There were no Magic Tricks to Overcome the small N64 Cartridge Size" claim

  • @The_GenXennial
    @The_GenXennial 3 หลายเดือนก่อน +4

    A little slower loads 😂. It was painfully slower. Luckily it didn’t stop me.

  • @TheSpoofMan3
    @TheSpoofMan3 3 หลายเดือนก่อน +5

    I see this from Nintendites often where they would like to believe that their Marios and Zeldas are just far superior to any other good game that could be just as good in all aspects. The way these flagship titles are talked about is like one Mario game is equivalent to 5-10 triple A titles on competing a console and as such Nintendo should be hailed as some crowning king of the games which is of course absurd. You know statements like “…but it’s Mario…” or “…but it’s zelda…” etc. Here we have Vagrant story, spectacular game on all fronts and a technical marvel for that gen but a Nintendite would say “but it’s not Mario”. You’ve to be exceedingly deluded to think how Nintendo fans do.
    Even now you can see Nintendo has released several remasters and remakes scrounged up from GC, Wii and 3ds, and Nintendites just gobble it up as if they’ve made something new; like they should valued on equal terms with other new stuff. At least other consoles have far better track record for creating new IPs which are amazing games. But then I hear excuses like Nintendo does their own thing and don’t need to compete etc etc.
    I guess they’re happy with a millionth Mario and a billionth Zelda, and they totally destroy any other game…it’s quite amusing to read, e.g., after the recent Nintendo direct.

    • @Kurriochi
      @Kurriochi  3 หลายเดือนก่อน +3

      The main reason why they see Nintendo games as untouchable is that Nintendo has kept making quality titles, most of the time (of course there were some horrific titles like ultra smash, ziplash or amiibo festival). But even though they make and sell overpriced remakes, the critiques are, most of the time, how the remakes are overpriced, as they're still quality titles. The closest a "mainline" Nintendo game (eg. a popular franchise of theirs) has come to their 06 moment was with Sunshine, and I often see people try to excuse that particular game so often, when it's frustrating and buggy.

  • @Carsonj13
    @Carsonj13 3 หลายเดือนก่อน +3

    I thought the vectrex and/or atari 5200 had analog controllers before the genesis/megadrive even...

  • @maroon9273
    @maroon9273 3 หลายเดือนก่อน +3

    N64 had superior 3D and hardware. However the ps1 has better performing 2D games, no texture blurs and 3D lighting advantages than the n64.

  • @isntchrisl
    @isntchrisl 3 หลายเดือนก่อน +4

    It's an oversimplification to simply say that every controller copied the PS1, considering the PS1 controller was mostly a SNES controller with handles. Nintendo laid the blueprint.

    • @brianericksen9388
      @brianericksen9388 2 หลายเดือนก่อน +2

      They pioneered the dual stick though, which everyone has used since. It's even arguable that Sega's failure to copy the two stick design for the Dreamcast cost them their place in the hardware market.

    • @isntchrisl
      @isntchrisl 13 วันที่ผ่านมา

      ​@@brianericksen9388That was not the original PS1 controller, but what I said also applies to the DualShock. The layout is still primarily cribbed from the SNES.

  • @brichan1851
    @brichan1851 3 หลายเดือนก่อน +4

    Wow! I just watched part one today and now you have part two out for me?! Sweet!!!
    I think we need to see a Dreamcast vs. PS2 video. If you’re hard up for material, maybe there’s that.

  • @XBC3-4GOTY
    @XBC3-4GOTY 3 หลายเดือนก่อน +3

    1st and the PS1 is Superior

  • @lurkerrekrul
    @lurkerrekrul 3 หลายเดือนก่อน +2

    I know you state in the video that being first to have a feature isn't as important as being the first to do it well, but I still feel the need to point out that the first game console to have an analog stick on its controller was the Atari 5200, all the way back in 1982. Granted, the analog control wasn't used in very many games, and the controllers are considered to be terrible by most people. This is mostly due to the fact that they don't auto-center. The only thing that somewhat makes them center is the rubber "boot" covering the plastic shaft of the joystick.
    It was also the first console to have dedicated Start, Pause, and Reset buttons on the controller, a feature that would be carried over to later consoles.
    Personally, I didn't mind the joysticks that much, and never had a problem playing the few games that I had for it.

  • @noireisbest6786
    @noireisbest6786 3 หลายเดือนก่อน +2

    Another point I didn't make last time. I did like the amount of music based games the PS1 had. You even had one RPG with literal Disney-esque musical numbers, despite Zelda making sound effects and instruments such a major element of the series, with the ocarina being an ocarina simulator of sorts and that weird Wii Music game, Nintendo consoles weren't exactly overflowing with music/rhythm games.
    Even having weird games like that helps the playerbase not be the same group of people.

  • @HeThrewBlades
    @HeThrewBlades 3 หลายเดือนก่อน +2

    What a playstation schill. The playstation controller was modeled after the SNES controller btw.

    • @Kurriochi
      @Kurriochi  3 หลายเดือนก่อน +2

      I kind of said that in the first part lol

  • @cosettapessa6417
    @cosettapessa6417 3 หลายเดือนก่อน +2

    Love your videos! So good for a starting channel.

  • @agramarten
    @agramarten หลายเดือนก่อน

    You should do comparisons of games that were on both systems as too from same franchise at very least.
    Nintendo 64 advantage is efficient usage of polygons while you assert as argument that PlayStation had more detail in smaller area by using tesselation when such was to hide texture distortion thus in reality being wasteful.
    Another is rather inaccurate ratio on advantage of CD because usually it is considerably lower as in order to achieve consistently upper edge of bandwidth required same data being written multiple times at various areas of CD while also a lot of time there was junk data on part of CD's that were slowest to read by the laser also majority of PS1 games could fit inside cartridge of full movies videos along voice acting audio was removed.
    Compared to cartridges that have far more consistent higher bandwidth and much shorter seek time.
    Issue with textures on N64 was due to 2KB being for it and other 2KB for texture filtering hence 32 by 32 textures when without filtering could be 48 by 48 for 16bit though that could go to 64 by 64 with 8 bit if no filtering yet that would create issue of PS1 texture aliasing as there are no smaller textures of original to alleviate such.
    Problem with N64 that it was penny pinching console yet ironically also wasteful considering amount of plastic that could be reduced on console itself and a bit of metal materials too while also keeping 64 instructions that basically were unused since with properly developed customized chip useful instructions could have been there.
    Honestly it would have been better if there was third processor solely for communication between CPU and GPU that also serves as access point to RAM, cartridge, controller Inputs thus GPU would only have one memory interface with third processor that would have role of data and communication management hence GPU could instead have more cache for textures and instructions.

  • @kerbal666
    @kerbal666 3 หลายเดือนก่อน

    One thing you haven't picked up on was that Sony had Nintendo by the balls legally when they reneged on their deal with the "Nintendo PS" severely hampering what they could make right up to the Wii (why the GC had those silly little disks) if they made anything that even remotely resembled anything they worked on they would be sued out the wazoo! Kinda why Nintendo went through their weird design faze.

  • @buffering7612
    @buffering7612 3 หลายเดือนก่อน

    If you have $850 to blow eBay has a modded Xbox with every game I passed it up for a $200 Wii that plays all the same games except Xbox and ps1

  • @x7heDeviLx
    @x7heDeviLx 2 หลายเดือนก่อน

    I love the way you do matter of factly say the controller was better for the ps1 lol no

  • @felman87
    @felman87 3 หลายเดือนก่อน +1

    I love RPGs and the Playstation hardware just facilitated those types of games better.

  • @rabidmyers
    @rabidmyers 3 หลายเดือนก่อน +4

    if you think the n64 only had a "few good games" then you only know the mainstream ones that the majority talk about. there is such a huge vast library of fun that far succeeds ps1. i've played the crap out of both these consoles and n64 offers much more fun, especially through multiplayer

    • @rabidmyers
      @rabidmyers 3 หลายเดือนก่อน +2

      @@starstarstar4643 this video is a joke. he knows absolutely nothing about the consoles to do a good comparison. i heard all i needed to hear when he said "n64 only has a few good games" the unawareness is insane

    • @digiornopizza3469
      @digiornopizza3469 3 หลายเดือนก่อน +2

      ​@@rabidmyersHe goes in excellent detail on the capabilities of each hardware in both parts lmfao. Stop being delusional. The N64 has around 388 games, while the PS1 has nearly 8000. Which one do you think has more "hidden gems" that don't get talked about?

    • @rabidmyers
      @rabidmyers 3 หลายเดือนก่อน

      @@digiornopizza3469 the only delusional is you. to say the n64 only has a few good games is a complete joke. he doesn't have enough experience clearly. this isn't even about the amount of games either

    • @rabidmyers
      @rabidmyers 3 หลายเดือนก่อน

      @@digiornopizza3469 the only delusional is you. to say that the n64 only has a few good games is a complete joke, clearly he doesn't have much experience with the console at all. this also has nothing to do with the amount of games the consoles have so bringing that up is quite irrelevant

    • @digiornopizza3469
      @digiornopizza3469 3 หลายเดือนก่อน +2

      @rabidmyers The amount of games released is directly correlated to it, how is it not? More games being released means more games that could be considered good and a lot of them could just fly under most people's radar. You're already like 3 comments deep into calling him unaware and clueless but you've yet to name a single fucking game. I'm just gonna assume you're a fanboy defending the N64 for no reason at this point and stop replying.

  • @RAPTOR948
    @RAPTOR948 2 หลายเดือนก่อน

    Loading, the N64 version loaded games and zones in games faster than the PS1. This is because cartridges used what we know as a "Solid State Memory Format", meaning it's all there and easy to access. The PS1 relied on discs, which needed to be scanned.
    The same games on both platforms, South Park. The N64 version, everything loaded just fine. You were nearly instantly in each level. The PS1 however you were waiting on the loading screen!
    You mention the storage size of the N64 cartridge, and the PS1 disc, yet when it came to multiplatform titles, these games fit entirely on the singular N64 cartridge, HOWEVER, it'd take 2-4 discs for the PS1 for the same game! South Park once again is the example I'll use. The N64 version had the full campaign from the PC version, plus a high res visual mode if you have the Expansion pak! The N64 version had a multiplayer mode that supported up to 4 players, 20 characters to pick from (4 less than the PC version), and 17 multiplayer stages (4 less than the PC version). The PS1 version however had only a 1V1 splitscreen "Head to Head" mode, 20 characters (on par with the N64 version), and only 6 multiplayer levels (A whopping 13 fewer stages than the N64 version).
    Care to explain how a disc-format was somehow bigger, but the same exact game has a sharp quality drop, and a staggeringly smaller number of multiplayer stages? The claim that the discs had more storage feels more like a falsehood at this point.
    Resident Evil 2 is another example I'll bring up. The PS1 version needed 2 discs.A "Side A", and a "Side B" disc, yet the content from BOTH DISCS FIT ON THE SINGULAR N64 CARTRIDGE! The N64 version of Resident Evil 2 was called "The impossible port", but the N64 version was clearly packing enough storage to fit the entire game, FROM TWO DISCS! The N64 version didn't have the FMVs, but a trick to make it viable. Instead of FMVs, the N64 version used screenshots and snapshots from the FMVs run in sequence to play like how a lot of animation was done. The reason why the N64 version's audio seems compressed is because the PS1 has compressed audio artifacts too.
    The PS1 versions of these multiplatform games either are put on a single disc, and have substantially reduced audio quality, or they have bloat from FMVs on multiple discs.
    So, "Ps1 hAz MoAr StOrAgE sPaCe" is a fucking LIE! ESPECIALLY since we know a game like Resident Evil 2, released by Capcom, WHICH REQUIRES TWO DISKS FOR THE FULL STORE, PLUS HUNK THE 4TH SURVIVOR MODE AND TOFU MODE, can fit into a SINGULAR N64 CARTIDGE! If anything, the N64 has the better storage capacity than the PS1!
    The use of multi-disc games was more a detriment for the PS1 since discs were a lot more fragile than the cartridge.
    When it came to the multiplatform games, the PS1 versions lacked features, while the N64 version had MORE features.
    So NO, PS1 discs DIDN'T have more storage capacity! You can't claim the PS1 discs had more because it was a disc format!
    PS1 games were graphically inferior, in multiplatform games, the PS1 version has WORSE graphical fidelity, WORSE audio, FEWER features, and of course, FEWER players, and LOWER resolutions. PS1 games needed to be on multiple discs in order to give the illusion of being bigger.

    • @Kurriochi
      @Kurriochi  2 หลายเดือนก่อน

      Both of your comments are so hilariously wrong that I can't be bothered responding to them.

    • @RAPTOR948
      @RAPTOR948 2 หลายเดือนก่อน

      @@Kurriochi Once again, N64 cartridges were better than PS1 discs.
      Resident Evil 2 was able to run on the N64 cart, and as I recall, needed 2 discs on the PS1. This means PS1 discs were SMALLER in their storage size.
      South Park for N64 and PS1. The N64 version had negligible cuts compared to the PS1 port. Comparing everything, the N64 version in terms of graphical fidelity was weaker than the PC original, but was leagues better than the PS1 port. The PS1 port by comparison had worse visuals, the audio sounded grainy, the character "Models" were jagged and pixelated with triangles clipping through each other if they overlapped. The overall resolution was SMALLER too, which made the lower res graphics of the PS1 look even WORSE.
      The N^4 was only a slightly smaller resolution than the PC at the time, and as such still had sharp polygons like the PC version.
      Field of view for the PS1 version was dogshit! The N64 version's FoV was better by comparison, though still not so good compared to the PC version.
      I looked up everything, and yeah, N64 cartridges didn't run FMVs like the PS1 because FMVs were better run on a CD format at the time. Solid State couldn't manage FMVs all that well at the time.
      My sources include sikis, and other videos on youtube.
      The PS1 was inferior on all counts, and had no real business being successful. Especially since Sony was cutting corners.
      PS1 discs were FRAGILE compared to the N64 carts. Seriously! You threw a PS1 disc, it pretty much shattered like a bottle made of sugar glass used in movies! N64 carts, you had to be malicious with a 20 lbs sledge just to crack the cartridge!
      Sony cheaped out thinking they could cut costs and corners for the PS1, a product of it's time, and look at Sony now! Sony has lost it's credibility, and this stems from the curse of directly attacking Nintendo in ads.
      When Crash Bandicoot came out, the commercials were attack ads on Nintendo, with a man in the Crash costume talking all his shit to Nintendo. Crash ended up changing ownership from Naughtydog, to Activision, and I think back to Naughtydog over the years. Crash changed hands quite a bit.
      If the PS1 disc stored as much data as you claimed it did, then either the files were not optimized for the format, or the files were full of bloat. And considering the N64 port of Resident Evil 2, South Park, and Gauntlet Legends, it may be an optimization issue, but the verdict is in, the PS1 disc was an INFERIOR format to the N64's cartridges.

  • @subdominus8837
    @subdominus8837 3 หลายเดือนก่อน

    Love your videos, very well done :)