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Did you ever mention why you wouldn't do videos on the "Saint" and "Martyr" Outlast 2 achievements ? Some people in the comments said you mentioned it on stream, but I'm a youtube person.
@@antimushroom He must have his reasons. I had this doubt, since Saint and Martyr are undoubfully amongst the hardest achievements out there, including some Snam already did.
Fun fact if you have already beaten all the campaigns, you can use chapter select and simply playing the last sections in each chapter on professional difficulty for it to count towards the professional achievement.
Update: This playthrough was apparently SO bad that Joe resigned 😭 Hello! Not exactly the best climate to have TTS Biden as the running gag here lol, but I had a promise to keep and thought it was funny to make him say stupid NON political/controversial stuff for entertainment Please don’t be toxically political in here or the comments are getting nuked 😭
Its so funny to me that so many people in "the media" are either wary of or are removing jokes about presidents (the simpsons for a extreme example) Reminds me of that one scene in "A Bugs Life". You know the one.
I think you really crossed a line with this one, to think you would stoop so low and make such offensive jokes just to get a rise out of people. I will not stand for this broccoli slander
I think what makes the ending to Chris’ scenario worse is the fact that capcom was going to kill Chris and give piers the mantle, but didn’t have the heart to kill Chris, so they killed piers instead
@@mayronsting5627 probably something relating to the ending of that and not being able to go to Deborah’s grave. Idk. But at the end of the day, killing piers off was one of the most nonsensical things in this game that 90% of the time is doesn’t make sense anyways 😂
I mean... I would've been really mad about Chris dying. Not because I don't think he should ever be allowed to die, but because dying in RE6 would be a horrible shame for one of the main characters of the series.
Fun Fact: Ada's campaign was originally single player only. After significant customer demand however, Capcom patched in the "Mercenary" Co-op partner for her about 3 weeks(I think) after release.
Not even a minute in, and I'm already having flashbacks to how absolutely difficult it was for me to do Ada's and Chris' campaigns. Like, I don't ever want to do that again either.
it's here! My daughter was born on the day that Snam started editing this video. We can now watch it together as i drop her off at college. Snam: bringing families together.
Can't believe you managed to complete No Hope without even learning how to dodge, quickshot or parry, at first I was a bit annoyed but seeing it be possible is amazing! You deserve to add those accolades to the video.
I saw Snam at a grocery store in Los Angeles yesterday. I told him how cool it was to meet him in person, but I didn’t want to be a douche and bother him and ask him for photos or anything while he was finishing editing the RE6 video. He said, “Oh, like you’re doing now?” I was taken aback, and all I could say was “Huh?” but he kept cutting me off and going “huh? huh? huh?” and closing his hand shut in front of my face. I walked away and continued with my shopping, and I heard him chuckle as I walked off. When I came to pay for my stuff up front I saw him trying to walk out the doors with like 4 Dead Space 2 Hard Core saves in his hands without paying. The girl at the counter was very nice about it and professional, and was like “Sir, you need to get to chapter 7 first for the free checkpoint ” At first he kept pretending to be tired and not hear her, but eventually turned back around and brought them to the counter. When she took the saves and started scanning it multiple times, he stopped her and told her to scan them each individually “to prevent any electrical infetterence,” and then turned around and winked at me. I don’t even think that’s a word. After she scanned each bar and put them in a bag and started to say the storage space, he kept interrupting her by yawning really loudly. I'm still in shock! Anyone else had similar experiences?
I once saw Snam in midtown Manhattan trying to buy a copy of The Evil Within 3. The girl behind the counter said "Sir, this is a Wendy's" and then Snam ran past me, kicked the door open and shattered the glass, and knocked over a guy in a delivery bike before disappearing into the sunset.
I once ran into Snam on a walk through the park and was really excited to say hello to him, but upon seeing me all he could muster out was “it’s Snaming time” and rushed off into the forest like some feral beast To say it was the scariest moment of my life is an understatement 😔 I’m pretty sure he went to record this video the very same day
The door opening sequence on the Jake and Sherry campaign was not given justice by this video. I can personally attest to how impossible it is with a cpu partner. I also can confirm that said sequence has a high chance of causing joystick drift.
I love how this game has one of the most-nuanced input systems, with a lot of moves your characters can do in combat or when getting knocked over... If only the game told you 90% of your character's unique inputs and actions
I legit don't get why the game's tutorial is so bad. It takes forever to teach you how to move, press a button, aim, shoot and make tablets (but doesn't properly tell you how to use them afterwards). But it doesn't teach you about weapon modes (you have to have the weapon equipped and iirc even aiming to even notice the prompt in your tiny HUD in the corner) or stunning zombies by sliding into them (which otherwise is unintuitive). On one hand, it treats you like a mouthbreather who has never toucher a controller before, but on the other hand it doesn't teach you anything beyond that that would be important to take part in the game's apparently actually quite intricate combat system.
@@RyuSaarva Which, considering it's random, would be an absolutely idiotic way to teach game mechanics to a player when you literally have a dedicated tutorial already and could have put it in there.
Crazy fun coop game, it's so stylishly nuts it's closer to DmC than to RE. I wish there would be a remake at some point, sadly with how bad the game's reputation is, it's unlikely to happen :(
I really do appreciate your content, Snam. Life isn't exactly been great for me right now, but watching your videos really does put a smile on my face. Keep up the good work!
In my 36 hours of playing this game... I have NEVER, EVER learned that I can dual-wield. Goddamn, the amount of mechanics this game just doesn't tell you.
Yeah. It has an obnoxiously long, clunky slow tutorial to teach you nonsense like walking, QTE, aiming or healing, but the actually useful stuff like changing modes on weapons or how to properly stun enemies and whatnot? Nope. How the tutorial should've been - teach walking and context actions (I guess), how to make tablets (if you need to have the tablets in the game instead of just healing), then two zombies come. First one teaches you the counter QTE, of its existence and how to do it, the second one is a tutorial on you changing the weapon mode, then aiming/shooting, zombie gets stunned, then it tells you to slide into it, teaching you the steup for a coup de grace. After that, the prompt to heal to teach you how to heal. In about the same time as the current tutorial, you got taught the basics and 2-3 very convenient and important moves in your arsenal.
Only a few weapons have alternate modes like that. Leon can dual wield his pistols, Sherry can swap her pistol between single fire and burst, Jake and Sherry can toggle between their rifle and underslung grenade launcher... that's all that comes to mind off the top of my head. I did find it neat how each character had their own unique weapon(s) or weapon alt mode, made them feel more unique.
@@FizzieWebb you missed the grenade launcher and piers anti materiel sniper having a thermal scope (adas crossbow changes ammo the same way grenade launcher does i think)
Fun Fact:Chris or Piers should be able to pick you up if you go down since the game registers them as partners for this part. 6:57. Same thing goes for Ada in Leon's story, Leon in Ada's story, and both Sherry and Jake in Leon's story since Chris never has in game interactions with Leon other than the cutscene where they fight each other. In the part before the final boss in Jake's story, there are 2 lifts you can take. If you play as Jake and take the lift with Chris you get special dialogue where Jake talks about his newfound hatred for Chris and how he could have easily killed him and might still do it. If you go with Piers, Jake just teases him and Piers talks about wanting to either kill or arrest him. Same thing goes for Sherry but hers is more friendly as she and Chris just talk about Raccoon City and the respect they both have for Leon and Claire. I don't remember if she has dialogue with Piers however as they never met before unless I missed a cutscene or dialogue, or if they met in the RE6 manga.
I did this challenge awhile back. The chopper was the worst part, and the autosave/checkpoint system was fucky too. Game is a mess but there's a solid combat system buried under all the questionable design choices
@@Snamwiches This, I've said it before, and I'll keep saying it. Resi 6 is a dumb game, but it is a fun dumb. A love letter to the first 5 games and a nice send off to the second era of the series. Leon/Helena and Ada's campaigns are definitely the stand outs of the game. Plus if you have a buddy to play it with, it's a blast. It's a shame no one seems to play it anymore, I imagine it was great fun when you could get players doing the different campaigns meeting up during the crossover events. As an aside, if you ever do play it again, just for fun, it's worth doing the other characters for the campaigns, since they all have different unique weapons and some of their split up events are honestly easier. Shout out to second last Simmon's fight where Helena gets to just sit up in the tower and take potshots at Simmons and just has to ward off zombies, and Helena starts with a triple barreled sawn off shotgun in comparison to Leon's dual wielded pistols.
I played this with my friend on No Hope and it was without a shadow of a doubt one of the most miserable experiences I have ever had playing a video game in my life. Nothing died, we had no bullets or healing ever and just to really twist the knife 99% of the time the only things enemies dropped were XP. Not even us laughing at this absolute abomination made it bearable, it actually took us months to even finish it because I simply could not handle it in large doses. I think the only times I was having any amount of fun was in the first couple Jake missions and some of Chris's stuff since Piers was the only somewhat interesting character and don't even get me fucking STARTED on Ada's co-op.....
oh, sweet poor thing. Let me guess, kept getting killed during the chainsaw bus ride with Agent? I remember my time too. My brother and I while had couple years of experience of RE6. That part just sucks playing as Agent, as he is only program to shoot. Also to mention, he doesn't have a grappling gun to move to the other side if the Chainsaw guy gets too close. Almost threw my controller out the window with my brother laughing at my misery playing as Agent. lol Never again.
@@Firestorm214 It wasn’t even really the difficulty more so that I’m not an entity in the world. The teleportation after each time Ada grapples, not being able to open doors, no presence in a cutscene. I didn’t find it too hard it was just atrocious. Chris’ campaign is the one that bent us over backwards.
Jakes campaign is defined by a quote from Raiden. “It’s jackshit insane!” The ending being a thinderdome had me and my friend laughing our ass off when we got to that point.
I remember it became a thing a few years ago where people started to get revisionist on the original panning of RE6 as “just different from the previous games and gamers were just bitter” and still a solid game. I started playing it and the game just baffled me. 1. You can’t access ANY menus until you complete the prologue. You can’t touch the settings, you can’t see the extras menus, access mutiplayer, etc etc. 2. The prologue sets the tone of the game HORRENDOUSLY by giving you a tutorial on “movement”… by putting you on rails and moving you in a fixed direction and a fixed speed regardless of what direction you TRY to move in. 3. Co-Op has NO WAY to intentionally choose what difficulty the joining player joins in at. It defaults to whatever difficulty they last played at and the only way to change the difficulty is to start a game at a difficulty, exit, THEN join a game. If you screw up the start of the game THAT bad, you’re not in for a good time.
yes re6!!! this is honestly one of my favourite resi games, it’s up there with re2r and re4r for me, piers is literally my all time favourite character and i still think they did him so dirty
Based, it makes sense that chris was supposes to die not piers, i hope they could maybe change it in the remake piers death is honestly so random but it will be hard to keep the part where piers fights the boss with an electric arm if hes supposed to live
@@revolt_4588 to this day i swear the only reason they killed piers is bc they wrote themselves into a corner with chris wanting to retire and didn’t know how to make him keep fighting without something new to fight for (as if losing who knows how many people before piers wouldn’t be enough if that was the case). he ends re6 the same way he started - depressed and riddled with survivor’s guilt - he just happens to be sober this time. i’m hoping they keep piers alive and chris seeing him still have hope in their job and their cause reignites that hope in himself
And here _I_ am I'm hoping that the remake timeline doesn't have an RE6 because the story was bad. I think they really need to retcon Jake since 1. Capcom decided to basically do nothing with him anyway 2. Wesker having sex with some random lady is very unbelievable. I want Chris to finish having a character arc, but I don't think him dying in the worst game of the series would've been all that satisfying.
Personally, I like RE6 even though it isn't the perfect RE game, it's one of the best games in terms of third person action and it's so much fun in co-op
I'm about to be the blackest sheep among the black sheep, but RE6 is my favorite game in the series and Jake/Sherry is my favorite campaign. I totally understand the issues people have with the game (diversion from the loved OG formula, a wild story, a confusing timeline) but I often try to look at games as individual releases and not more of the same which gives me a lot of respect for it. The campaign plays with the lineages of the villains I love from the earlier series, feels the most unhinged, and Jake's close quarters combat is absolutely peak. Oh, and can't forget the atmosphere, this game is great about it's level designs both graphically and gameplay-wise and Jake/Sherry shows that really well with locations like chapter 4.
Ive done that twice now. Both on PC and the Switch. I think I must enjoy suffering cant think of any other reason why i would put myself through that torture.
The worst thing is that RE6 is _not_ a bad game, in fact it's an excellent game (especially with a friend) but it's so far removed from every RE games before it in terms of gameplay that it automatically sets it as "bad" for those who expected a more solid scenario and something more "grounded" (as grounded as RE manages to be ever since RE4) and more Survival-horror-oriented. I'd go as far as to say that in terms of sheer combat gameplay, RE6 is pure fun. The Mercenaries mode is also varied and engaging enough (not to mention being able to be done with a friend) to stay fun for a long time too. Also, the "No Hope" mode was added post-launch (like, we're talking _months_ later) and has no achievement linked to it for a reason. The removal of perks & added enemy strength (on top of the already very damaging enemies in Pro mode) made it unreasonably difficult and honestly bs without a friend XD
THANK YOU!!! I hate when people call this game bad and whatever like if you wanna call it a bad RE game whatever. But a lot of people say this game overall is garbage and the worst game in the franchise. Thing is tho its not. I'd say it's one of the best and my 2nd personal favorite. Sure it's not a typical RE game but i thought it was a nice evolution of the series. Let's be honest our heroes have been fighting BOWS for 20 years like it makes sense they'll be doing all these crazy ass action moves and what not, it doesn't make much sense for them to constantly be in enclosed settings and stuff. Think abt the story they were tryna tell too. It's a global outbreak our heroes have to stop, it's pretty sick actually.
Yeah, the writing honestly isn't even that bad imo, I kinda like it, though I do think Helena and maybe piers could've been other characters instead of making new ones. The gameplay is SUPER fun, it's just... not resident evil. As a game by itself, it's super fun.
@@jj209th6 pretty sure they wanted claire or jill for leons campaign instead of helena, they just couldn't because of studio reasons, (claire and jill being used in revelations) i do like piers tho i think he was a good one shot character.
I would disagree personally. I was ready to excuse everything RE6 did, but the game controls like ass. And if it's unpleasant to play the game, then it better compensate with a great story, which RE6 didn't have
I agree. RE6 was set so far apart from how it started and how it used to be with the series. And that easily explains how absurdly hard this achievement was in the game. I wasn’t a fan of RE6, considering how I loved the first 4 RE games a lot more. Nostalgia. 😆😎
As someone who's gone through the work of getting all achievements twice and finally got the last S rank I needed for No Hope (it was Jake chapter 5) just a few days ago, I've gotta applaud you for clearing No Hope; it was hard enough for me solo and by the time I even attempted it I'd already done Professional, gotten every other achievement, and had close to 1000 hours in this game, so I was pretty familiar with this game, and I can't imagine doing a New Game run of No Hope blind like you did. Congrats Snam. That being said, there was actually something you got wrong about No Hope difficulty; enemies don't actually deal more damage compared to Professional. Instead, if you die and reload a checkpoint, you don't get fully healed and instead have however much health you had when you triggered the checkpoint, which happens in every other difficulty. Another thing to note is, because No Hope is effectively just Professional without skills, it shares an attribute Professional has, which is that every guaranteed herb spawn that's in a box is no longer an herb, making healing that much harder to come by (I'll admit that a few times when I played I went back to previous chapters to farm health and ammo on easier difficulties because of how much No Hope drains them). There's also something I want to correct about Jake chapter 3, specifically 3-2 (or the casino as you called it), which is that the chips/medals you need aren't actually randomized. 8 are hidden in pre-set locations and another 8 are in specific enemies, with half of them being obtainable only after you open up the second half of the area (though like 2 or 3 of those ones are from enemies who spawn in the first area for some reason). If you get all 16 instead of stopping at 10, you're rewarded with some skill points, 5 magnum rounds, 6 grenade launcher rounds, and you can pick up the assault rifle early. On the topic of Jake chapter 3, if you thought the end of it was bad as Jake, it's infinitely worse as Sherry since the tank is constantly destroying your cover and shooting you, machine gun dudes are smiping you from across the map, and to make matters worse Sherry can't even access the box with 5 magnum rounds in it that Jake can; the only sections I think I enjoyed less than that on No Hope was the helicopter fight in Jake chapter 4 and the timer room in Chris chapter 5, the latter of which is probably my least favorite section now. If you ever feel like going back for the rest of the achievements, I assure you they're gonna be a lot easier to get, especially since you can just do them on Amateur if you want. Just don't bother with the multiplayer achievements since they're very grindy and most people probably aren't playing the multiplayer modes anyway, so unless other chat members are playing on the same console (I'm pretty sure there's no crossplay), you might not even be able to find a game. I've never actually played the modes personally, as I got this game on PS3 years after it came out and never bought the modes for that version since by then I figured the playerbase for them was pretty dead, and I haven't paid for online services for any newer consoles I got the game for since I rarely play online in games anyway
As a newer subscriber who binge watched all your videos (and hoping to make it to a stream someday!) I was so excited that you kept your promise made in your Ethan Must Die run! 😁 Resident Evil 6 holds a special place in my heart with it's obnoxious stories and gameplay so I'm happy you played it 😊 Thank you for sticking through multi-hour chapters and cheesy storylines, looking forward to the next challenge! Also hoping you'll upload the VODs of this to your VOD channel but no worries if not! 😊
The biggest mistake was not undertaking this challenge, but neglecting to bring someone along for the suffering. The game is way more enjoyable with a coop partner.
I just started Revelations 1 on Infernal. It's much harder than I thought it would be, and I'm the mad lass that played Village Of Shadows on New Game. But No Hope RE6 on a fresh save file? You're nuts lol
Snam! Mate! (My man, fella, bro, bruv, geezer, big man, hero, champion of soul crushing pain), He said "have you heard of this?" Not, "have you heard this big time fire track?"
About the dual wielding. That is something only Leon can do and only with his handguns. Don't feel bad. You only had one and a half chapters to discover it
RE6 is such a bizarre mix of amazing controls, co-op centric massively streamlined everything, a throwaway story and insane rollercoaster for gameplay. If it was any other title - people would would jizz all over from freedom of movement you get: seamless melee, instant auto-aim quickshots, contextual finishers, counters, free dodge/dive, even good on ground mobility, etc. And in Mercenaries this really shines. But... As RE title - its too far into Fast and Furious meet military buddy drama territory, further tainted by multiplayer mode.
Snamwiches is a braver man than me, co-op is the best way to play this game on professional. My cousin and I played this in the same order but couldn’t get past Jake’s opening on no hope, and this man did the whole game.
Not even a few days after I saw you're video I played all of Jake's campaign on no hope difficulty with my friend and it was so hard it took is until 3 in the morning just to finish chapter 3 and 4. And it took us almost 2 hours per chapter. It was. Combine 12 hours and 78 deaths
as someone who s-ranked every chapter of this game on no hope, this video brought back many, many painful memories. chris' campaign is the biggest nightmare by far
I remember doing this w/ a Friend so we could proudly have the "Dare to Hop" 4-5 star badge for if we ever did Multiplayer vs. this wasn't as difficult as one thought. but a nifty trick is you do not have to do the whole thing in 1 go. you can go back to lower difficulties and farm ammo per chapter. It was sometimes hard, but not overly challenging. admittedly Snam did it solo, so Props.
I've been playing RE since they came out. Granted, I was a child back then, but still. 6 has the best TPS to date, and I'd die on this hill. It's so much fun and I had over 1K hours of fun online with it. Really, if you learn the gunplay mechanics, this game is insanely satisfying. Thanks for the video.
Playing RE6 for the first time without knowing the mechanics is frustrating. Doing the same thing ON THE HARDEST DIFFICULTY has got to be the ultimate test of sanity.
Ah yes. WELCOME TO THE NO MERCY CHALLENGE. AKA THE LONGEST MONOTONY AND AI TEST OF ALL TIME, no skills, and more importantly, MELEE SESSION BABY *airhorns*
I'm impressed with your dedication, I played an hour of this game and it was the most painful experience I've had in a game. The camera alone was infuriating.
I commend you to the highest degree. My friend and i tried playing this on just normal with Chris and i wanna say Leon and our game literally wouldnt lwt us proceed past the boat section in co-op. It was essentially softlocked with two people and the cut scene always made one of us die which reset us back before the cut scene. We still havent tried again to this day.
RE 6 is so long . I haven’t played in so long . RE 6 can be fun especially with people. It isn’t a bad game just a bad resident evil. It has Leon , Chris and Ada in one game which is cool. They got Troy Baker and Laura Bailey for this game who a great voice actors. Thanks for playing snam.
RE6's reputation absolutely wouldn't be as bad if the game wasn't so mindnumbingly long. I just recently played RE6 and RE5, the two contentious games in the series. RE5's chapters take like, 15-20 minutes on average, with some being (much) shorter like the Uroboros Aheri boss fight or the licker hallway/U-3 boss fight or the on-rail shooter sections and some like 4-1 5-3 6-3 taking a bit longer, but you easily are done in 5 hours. RE6's chapters take like, double the length and none of the chapters really are shorter. So not only does RE6 have more chapters than RE5 (20 vs. 16, and those 20 are even divided into subchapters because of their length), the chapters are also much longer. And that's just the pure game length, we didn't even go into how RE6's obsession with "cinematic" and "dramatic horror" makes it an absolute slog to play.
I can remember exactly how long the HOAS boss took me because I started the boss fight on a plane and finally won at my destination so yeah gotta love this 5-6 hour boss
Finally i have been waiting for the video for ages, yet it came and it is worth the wait Plus to say your achievements hunt made me do my own and I'm happy to watch every video of yours
I've been playing through the mass effect trilogy recently and I thought I was going insane since I could hear the galaxy map music only to then realise it was on the video 😂
DUDE I haven't checked in on your channel in awhile and I'm so glad to see you have BLOWN UP. LOVE IT. I subbed when you were at like 50k. The views are insane! Congrats!
Re6 bad even doe it has the best gameplay best combat best controls best multiplayer best mercenaries most playable characters 4 different campaigns coop but its le bad because.... not scary...
@@revolt_45884 campaigns that are terrible to go through, both from a story and game perspective. I would unironically play RE8 over RE6 if I wanted a good blend of action and horror.
Me and a friend played through this and the running joke for the BSSA was : In life Sacrifice, in war Sacrifice, in death Sacrifice. Since they are constantly getting themselves killed for no reason. Best example is the guy who jumps out of the helicopter to pick up leon at the start. He doesnt get back in and gets caught in the explosion when he could have just jumped back in.
I don't know what's more impressive, getting through the game like you did, or the solid commentary throughout the whole video. Also, please ban the playdoh mixer. That person is a psychopath.
Me and my brother recently beat all the campaigns on No Hope and oh my god it took us so friggin long with Chris's and Jake's campaign- everything was such bs 💀💀💀
Just played this for the first time. I chose Veteran because I ain't no bi*ch...until the door to the cathedral for Leon's campaign...(second level to people who haven't played). You're insane my friend. Hats off to you.
I skipped RE 6 cause I was getting a bad vibe from the trailers, but lemme say: I'm only 20min into the video and holy shit, this game is way more of a fever dream than I thought it would be
Check out War Thunder and use my link for a free large bonus back with boosters, vehicles, and more: playwt.link/snamwiches
War Thunder is a highly detailed vehicle combat game containing over 2,000 playable tanks, aircraft, and ships spanning over 100 years of development. Immerse yourself completely in dynamic battles with an unparalleled combination of realism and approachability.
Did you ever mention why you wouldn't do videos on the "Saint" and "Martyr" Outlast 2 achievements ? Some people in the comments said you mentioned it on stream, but I'm a youtube person.
@@jax199
Because Outlast 2 sucks major ass
@@jax199 Snam really doesn't like Outlast 2
Is war thunder the one where it's SO realistic and detailed that if you hang around long enough someone will hand you a classified document?
@@antimushroom He must have his reasons. I had this doubt, since Saint and Martyr are undoubfully amongst the hardest achievements out there, including some Snam already did.
Fun fact if you have already beaten all the campaigns, you can use chapter select and simply playing the last sections in each chapter on professional difficulty for it to count towards the professional achievement.
Really? That's help a lot!
Yep that's exactly how I got Mines done.
My friends and I are working on the platinum for it. So this definitely helps a lot lol
That’s huge advice for people that haven’t done it yet haha, good looking out!
Same here. I remember you can do the same in TF War for Cybertron and applied it here.
Update: This playthrough was apparently SO bad that Joe resigned 😭
Hello! Not exactly the best climate to have TTS Biden as the running gag here lol, but I had a promise to keep and thought it was funny to make him say stupid NON political/controversial stuff for entertainment
Please don’t be toxically political in here or the comments are getting nuked 😭
Its so funny to me that so many people in "the media" are either wary of or are removing jokes about presidents (the simpsons for a extreme example)
Reminds me of that one scene in "A Bugs Life". You know the one.
Comedy knows no bounds. It's either funny or it isn't. And you're funny.
Is there any kind of political that isn't toxic? All of American politics is utter toxic waste.
Did you remember to showcase Biden’s request for Leon before you did Leon’s campaign?
I think you really crossed a line with this one, to think you would stoop so low and make such offensive jokes just to get a rise out of people.
I will not stand for this broccoli slander
That moment he said "THIS IS THE 4th time!" to the B.O.W. boss fight in Jakes campaign, but knowing he hadn't done Leon's campaign yet.. lmao
Thank you Mr. Sandwich man for intentionally lowering your god-like skill level to make the video more interesting.
😂🤣
I think what makes the ending to Chris’ scenario worse is the fact that capcom was going to kill Chris and give piers the mantle, but didn’t have the heart to kill Chris, so they killed piers instead
That explains why it feels so weird and kinda hollow when they killed him off! Thank you for this info
Yeah, esp since Chris was triggering sooooo many death flags. He was the flag leader at a parade with how much he was waving it! @@SharkyOverlord
every time I think of RE 6 it reminds me how much I hated Piers dying. why couldn't they kill Leon's partner instead
@@mayronsting5627 probably something relating to the ending of that and not being able to go to Deborah’s grave. Idk. But at the end of the day, killing piers off was one of the most nonsensical things in this game that 90% of the time is doesn’t make sense anyways 😂
I mean... I would've been really mad about Chris dying. Not because I don't think he should ever be allowed to die, but because dying in RE6 would be a horrible shame for one of the main characters of the series.
The game not pausing during a cut scene is absolutely diabolical
So unfair for real!
That was the moment I knew I wouldn’t be trying this challenge. I would tilt over the face of the earth 😅
Fun Fact: Ada's campaign was originally single player only. After significant customer demand however, Capcom patched in the "Mercenary" Co-op partner for her about 3 weeks(I think) after release.
you can really tell too, because when me and my friend played that chapter together, she couldn't interact with any of the puzzles
Hmm sp when I played on 360 offline that's why It was so hard
THE PROMISED DAY HAS FINALLY COME.
AS IT WAS WRITTEN!
*cranks up "Deliver Us" from Prince of Egypt*
The prophecy has come brothers now we rejoice 🎉
The Rapture happened? Did I miss it?
I remember 10 or 11 months ago thinking that it would be just a few weeks lmao
Not even a minute in, and I'm already having flashbacks to how absolutely difficult it was for me to do Ada's and Chris' campaigns. Like, I don't ever want to do that again either.
Literally fuck Chris' campaign
I played on the second lowest difficulty for Chris and I wanted to die by the end. Worst part was the final boss for me though.
Leon And Ada's were more Easier to me
(Somehow,im really stealthy with ada) but with Jake's and Chris one....Nightmares
@@LordofGFr, on pc with a mouse and keyboard the first phase is even harder
@@saadhasan2518 yeah I bet. Just using a controller gave me cancer tbh
Keep in mind when Leon is running from the explosion that he's super human AND the protagonist, so that's why he could outrun the explosion.
Snam: "Surely ANOTHER boss fight wouldn't happen."
Resident Evil: "But wait, there's MORE!"
RE6 just loves fake-outs
I see a missed opportunity to have the War Thunder ad break through the wall with the tank in Jake's casino chapter ;)
GOD DAMNIT YOURE RIGHT
Sometimes, the funniest option comes to you too late...
it's here! My daughter was born on the day that Snam started editing this video. We can now watch it together as i drop her off at college.
Snam: bringing families together.
So happy to see family’s come together over RE6 ❤️
Can't believe you managed to complete No Hope without even learning how to dodge, quickshot or parry, at first I was a bit annoyed but seeing it be possible is amazing! You deserve to add those accolades to the video.
Did you perchance mean accolades?
@@FizzieWebb Yes, it appears so.
I saw Snam at a grocery store in Los Angeles yesterday. I told him how cool it was to meet him in person, but I didn’t want to be a douche and bother him and ask him for photos or anything while he was finishing editing the RE6 video.
He said, “Oh, like you’re doing now?”
I was taken aback, and all I could say was “Huh?” but he kept cutting me off and going “huh? huh? huh?” and closing his hand shut in front of my face. I walked away and continued with my shopping, and I heard him chuckle as I walked off. When I came to pay for my stuff up front I saw him trying to walk out the doors with like 4 Dead Space 2 Hard Core saves in his hands without paying.
The girl at the counter was very nice about it and professional, and was like “Sir, you need to get to chapter 7 first for the free checkpoint ” At first he kept pretending to be tired and not hear her, but eventually turned back around and brought them to the counter.
When she took the saves and started scanning it multiple times, he stopped her and told her to scan them each individually “to prevent any electrical infetterence,” and then turned around and winked at me. I don’t even think that’s a word. After she scanned each bar and put them in a bag and started to say the storage space, he kept interrupting her by yawning really loudly.
I'm still in shock! Anyone else had similar experiences?
I once saw Snam in midtown Manhattan trying to buy a copy of The Evil Within 3. The girl behind the counter said "Sir, this is a Wendy's" and then Snam ran past me, kicked the door open and shattered the glass, and knocked over a guy in a delivery bike before disappearing into the sunset.
Yeah he shot me in the eye with a Glock
I once ran into Snam on a walk through the park and was really excited to say hello to him, but upon seeing me all he could muster out was “it’s Snaming time” and rushed off into the forest like some feral beast
To say it was the scariest moment of my life is an understatement 😔 I’m pretty sure he went to record this video the very same day
I do that to everyone I meet, don’t think you’re special
@@Snamwiches we love feral snam 🙌😌
"Why is there lava? We are on a BOAT!!!" 😆😆😆😆😆
It's canon, Leon must crash at least one police car every game he is in pre remakes.
The door opening sequence on the Jake and Sherry campaign was not given justice by this video. I can personally attest to how impossible it is with a cpu partner. I also can confirm that said sequence has a high chance of causing joystick drift.
i think thats why re6 was so hated. i nearly got stick drift on my joycons from attempting this without the auto assist thing
I love how this game has one of the most-nuanced input systems, with a lot of moves your characters can do in combat or when getting knocked over...
If only the game told you 90% of your character's unique inputs and actions
its such a shame that during the campaign you don't even need to know half of it too. if only this combat was in a better design game
I legit don't get why the game's tutorial is so bad. It takes forever to teach you how to move, press a button, aim, shoot and make tablets (but doesn't properly tell you how to use them afterwards).
But it doesn't teach you about weapon modes (you have to have the weapon equipped and iirc even aiming to even notice the prompt in your tiny HUD in the corner) or stunning zombies by sliding into them (which otherwise is unintuitive).
On one hand, it treats you like a mouthbreather who has never toucher a controller before, but on the other hand it doesn't teach you anything beyond that that would be important to take part in the game's apparently actually quite intricate combat system.
It does on load screens.
@@RyuSaarva Which, considering it's random, would be an absolutely idiotic way to teach game mechanics to a player when you literally have a dedicated tutorial already and could have put it in there.
@@youtube-kit9450 True but you will learn them after you complete the story and move on to internet co op play with randoms.
Snam : plays the game on the not so fun "no hope" difficulty
No hope difficulty : is not fun
Snam : surprised pikachu face
RE6 was my first Resident Evil, it was very fun with a friend and felt like a Fast & Furious movie
Crazy fun coop game, it's so stylishly nuts it's closer to DmC than to RE. I wish there would be a remake at some point, sadly with how bad the game's reputation is, it's unlikely to happen :(
Good thing about starting with 6 is that it only goes up from there
I love RE6 for it's local coop, I wish for more games like it
@levishaun8334 i always considered it a good stand alone or spin off but nt main game title
Like playing DMC2 first
only just noticed the re village easter egg for 6 Jake says to the boss "let's settle this mano a mano" and heisenberg says it to Ethan .
I really do appreciate your content, Snam. Life isn't exactly been great for me right now, but watching your videos really does put a smile on my face. Keep up the good work!
Similar boat here; things have been rough for pretty much the whole summer, but Snam's content is helping me stay sane
In my 36 hours of playing this game... I have NEVER, EVER learned that I can dual-wield. Goddamn, the amount of mechanics this game just doesn't tell you.
Yeah. It has an obnoxiously long, clunky slow tutorial to teach you nonsense like walking, QTE, aiming or healing, but the actually useful stuff like changing modes on weapons or how to properly stun enemies and whatnot? Nope.
How the tutorial should've been - teach walking and context actions (I guess), how to make tablets (if you need to have the tablets in the game instead of just healing), then two zombies come. First one teaches you the counter QTE, of its existence and how to do it, the second one is a tutorial on you changing the weapon mode, then aiming/shooting, zombie gets stunned, then it tells you to slide into it, teaching you the steup for a coup de grace. After that, the prompt to heal to teach you how to heal.
In about the same time as the current tutorial, you got taught the basics and 2-3 very convenient and important moves in your arsenal.
Only a few weapons have alternate modes like that. Leon can dual wield his pistols, Sherry can swap her pistol between single fire and burst, Jake and Sherry can toggle between their rifle and underslung grenade launcher... that's all that comes to mind off the top of my head.
I did find it neat how each character had their own unique weapon(s) or weapon alt mode, made them feel more unique.
@@FizzieWebb you missed the grenade launcher and piers anti materiel sniper having a thermal scope (adas crossbow changes ammo the same way grenade launcher does i think)
Holy fuck. Snam actually played RE6.
I keep my promises 😤 (Late but I mean who’s counting)
Fun Fact:Chris or Piers should be able to pick you up if you go down since the game registers them as partners for this part. 6:57. Same thing goes for Ada in Leon's story, Leon in Ada's story, and both Sherry and Jake in Leon's story since Chris never has in game interactions with Leon other than the cutscene where they fight each other. In the part before the final boss in Jake's story, there are 2 lifts you can take. If you play as Jake and take the lift with Chris you get special dialogue where Jake talks about his newfound hatred for Chris and how he could have easily killed him and might still do it. If you go with Piers, Jake just teases him and Piers talks about wanting to either kill or arrest him. Same thing goes for Sherry but hers is more friendly as she and Chris just talk about Raccoon City and the respect they both have for Leon and Claire. I don't remember if she has dialogue with Piers however as they never met before unless I missed a cutscene or dialogue, or if they met in the RE6 manga.
1 hour and 30 minutes of Snam is the greatest gift of the summer 😭
I did this challenge awhile back. The chopper was the worst part, and the autosave/checkpoint system was fucky too. Game is a mess but there's a solid combat system buried under all the questionable design choices
I honestly liked how ridiculous it was too, but yeah some of the design man haha
@@Snamwiches This, I've said it before, and I'll keep saying it. Resi 6 is a dumb game, but it is a fun dumb.
A love letter to the first 5 games and a nice send off to the second era of the series. Leon/Helena and Ada's campaigns are definitely the stand outs of the game. Plus if you have a buddy to play it with, it's a blast.
It's a shame no one seems to play it anymore, I imagine it was great fun when you could get players doing the different campaigns meeting up during the crossover events.
As an aside, if you ever do play it again, just for fun, it's worth doing the other characters for the campaigns, since they all have different unique weapons and some of their split up events are honestly easier. Shout out to second last Simmon's fight where Helena gets to just sit up in the tower and take potshots at Simmons and just has to ward off zombies, and Helena starts with a triple barreled sawn off shotgun in comparison to Leon's dual wielded pistols.
This video is a whole movie about an achievement, the wait was worth and it inspires me to make videos like these.
"Conservative, you traitor.".
"It sounded like a good idea at the time.".
That was too funny. I hope presidents can make more guest appearances.
I played this with my friend on No Hope and it was without a shadow of a doubt one of the most miserable experiences I have ever had playing a video game in my life. Nothing died, we had no bullets or healing ever and just to really twist the knife 99% of the time the only things enemies dropped were XP. Not even us laughing at this absolute abomination made it bearable, it actually took us months to even finish it because I simply could not handle it in large doses. I think the only times I was having any amount of fun was in the first couple Jake missions and some of Chris's stuff since Piers was the only somewhat interesting character and don't even get me fucking STARTED on Ada's co-op.....
oh, sweet poor thing. Let me guess, kept getting killed during the chainsaw bus ride with Agent? I remember my time too. My brother and I while had couple years of experience of RE6. That part just sucks playing as Agent, as he is only program to shoot. Also to mention, he doesn't have a grappling gun to move to the other side if the Chainsaw guy gets too close. Almost threw my controller out the window with my brother laughing at my misery playing as Agent. lol Never again.
@@Firestorm214 It wasn’t even really the difficulty more so that I’m not an entity in the world. The teleportation after each time Ada grapples, not being able to open doors, no presence in a cutscene. I didn’t find it too hard it was just atrocious. Chris’ campaign is the one that bent us over backwards.
Me when i complain that the game is hard when i purposefully picked the hardest difficulty then claim the game is an "abomination"
Jakes campaign is defined by a quote from Raiden. “It’s jackshit insane!” The ending being a thinderdome had me and my friend laughing our ass off when we got to that point.
I was like oh RE6 Professional difficulty? That wasn't bad I did that too years ago! Then I realized you're a madman shortly after.
6:02 “I’m going to edge Jake!” Pause😂😂
I've been waiting to hear him say that for a long time
I remember it became a thing a few years ago where people started to get revisionist on the original panning of RE6 as “just different from the previous games and gamers were just bitter” and still a solid game.
I started playing it and the game just baffled me.
1. You can’t access ANY menus until you complete the prologue. You can’t touch the settings, you can’t see the extras menus, access mutiplayer, etc etc.
2. The prologue sets the tone of the game HORRENDOUSLY by giving you a tutorial on “movement”… by putting you on rails and moving you in a fixed direction and a fixed speed regardless of what direction you TRY to move in.
3. Co-Op has NO WAY to intentionally choose what difficulty the joining player joins in at. It defaults to whatever difficulty they last played at and the only way to change the difficulty is to start a game at a difficulty, exit, THEN join a game.
If you screw up the start of the game THAT bad, you’re not in for a good time.
yes re6!!! this is honestly one of my favourite resi games, it’s up there with re2r and re4r for me, piers is literally my all time favourite character and i still think they did him so dirty
I wish Capcom would take the gameplay from RE6 and do something more with it, it’s great.
Based, it makes sense that chris was supposes to die not piers, i hope they could maybe change it in the remake piers death is honestly so random but it will be hard to keep the part where piers fights the boss with an electric arm if hes supposed to live
@@revolt_4588 to this day i swear the only reason they killed piers is bc they wrote themselves into a corner with chris wanting to retire and didn’t know how to make him keep fighting without something new to fight for (as if losing who knows how many people before piers wouldn’t be enough if that was the case). he ends re6 the same way he started - depressed and riddled with survivor’s guilt - he just happens to be sober this time. i’m hoping they keep piers alive and chris seeing him still have hope in their job and their cause reignites that hope in himself
Whyyyyyyyy??? 😂😂😂. I’m honestly flabbergasted this game has stans 😂😂
And here _I_ am I'm hoping that the remake timeline doesn't have an RE6 because the story was bad. I think they really need to retcon Jake since 1. Capcom decided to basically do nothing with him anyway 2. Wesker having sex with some random lady is very unbelievable.
I want Chris to finish having a character arc, but I don't think him dying in the worst game of the series would've been all that satisfying.
watching someone not get angry at video games and laugh when it goes wrong is so refreshing, this is very fun to watch thank you c:
15:00 I was just wondering how you were spinning your thumbstick out of curiosity so thank you for that added detail
Personally, I like RE6 even though it isn't the perfect RE game, it's one of the best games in terms of third person action and it's so much fun in co-op
I'm about to be the blackest sheep among the black sheep, but RE6 is my favorite game in the series and Jake/Sherry is my favorite campaign. I totally understand the issues people have with the game (diversion from the loved OG formula, a wild story, a confusing timeline) but I often try to look at games as individual releases and not more of the same which gives me a lot of respect for it. The campaign plays with the lineages of the villains I love from the earlier series, feels the most unhinged, and Jake's close quarters combat is absolutely peak. Oh, and can't forget the atmosphere, this game is great about it's level designs both graphically and gameplay-wise and Jake/Sherry shows that really well with locations like chapter 4.
New Snam video lets gooo!
It's crazy how they went from this goofy mess to "Welcome to the family, son"
0:32 This monster has the exact same punching animation as Brick in Borderlands 2, when he's destroying the little shield things.
As a Borderlands 2 player the only part that is close to the same is the smash at the end
Ive done that twice now. Both on PC and the Switch. I think I must enjoy suffering cant think of any other reason why i would put myself through that torture.
This will be interesting to see snam master this game.
This must've been legendary to watch live if that was just one campaign.
Dude this is just perfect. Love this videos and I specially love your longer format videos. This is just a GEM!
President Evil indeed.
Add "I keep getting pregnant" to my list of things I never thought I'd hear in my lifetime 🤣
The day after this comes out Biden drops out of the race. You broke him lmao
Magnum ammo is magnum ammo but a mystery box could be anything. It could even be magnum ammo!
The worst thing is that RE6 is _not_ a bad game, in fact it's an excellent game (especially with a friend) but it's so far removed from every RE games before it in terms of gameplay that it automatically sets it as "bad" for those who expected a more solid scenario and something more "grounded" (as grounded as RE manages to be ever since RE4) and more Survival-horror-oriented.
I'd go as far as to say that in terms of sheer combat gameplay, RE6 is pure fun. The Mercenaries mode is also varied and engaging enough (not to mention being able to be done with a friend) to stay fun for a long time too.
Also, the "No Hope" mode was added post-launch (like, we're talking _months_ later) and has no achievement linked to it for a reason. The removal of perks & added enemy strength (on top of the already very damaging enemies in Pro mode) made it unreasonably difficult and honestly bs without a friend XD
THANK YOU!!! I hate when people call this game bad and whatever like if you wanna call it a bad RE game whatever. But a lot of people say this game overall is garbage and the worst game in the franchise. Thing is tho its not. I'd say it's one of the best and my 2nd personal favorite. Sure it's not a typical RE game but i thought it was a nice evolution of the series. Let's be honest our heroes have been fighting BOWS for 20 years like it makes sense they'll be doing all these crazy ass action moves and what not, it doesn't make much sense for them to constantly be in enclosed settings and stuff. Think abt the story they were tryna tell too. It's a global outbreak our heroes have to stop, it's pretty sick actually.
Yeah, the writing honestly isn't even that bad imo, I kinda like it, though I do think Helena and maybe piers could've been other characters instead of making new ones. The gameplay is SUPER fun, it's just... not resident evil. As a game by itself, it's super fun.
@@jj209th6 pretty sure they wanted claire or jill for leons campaign instead of helena, they just couldn't because of studio reasons, (claire and jill being used in revelations) i do like piers tho i think he was a good one shot character.
I would disagree personally. I was ready to excuse everything RE6 did, but the game controls like ass. And if it's unpleasant to play the game, then it better compensate with a great story, which RE6 didn't have
I agree. RE6 was set so far apart from how it started and how it used to be with the series. And that easily explains how absurdly hard this achievement was in the game. I wasn’t a fan of RE6, considering how I loved the first 4 RE games a lot more. Nostalgia. 😆😎
As someone who's gone through the work of getting all achievements twice and finally got the last S rank I needed for No Hope (it was Jake chapter 5) just a few days ago, I've gotta applaud you for clearing No Hope; it was hard enough for me solo and by the time I even attempted it I'd already done Professional, gotten every other achievement, and had close to 1000 hours in this game, so I was pretty familiar with this game, and I can't imagine doing a New Game run of No Hope blind like you did. Congrats Snam.
That being said, there was actually something you got wrong about No Hope difficulty; enemies don't actually deal more damage compared to Professional. Instead, if you die and reload a checkpoint, you don't get fully healed and instead have however much health you had when you triggered the checkpoint, which happens in every other difficulty. Another thing to note is, because No Hope is effectively just Professional without skills, it shares an attribute Professional has, which is that every guaranteed herb spawn that's in a box is no longer an herb, making healing that much harder to come by (I'll admit that a few times when I played I went back to previous chapters to farm health and ammo on easier difficulties because of how much No Hope drains them).
There's also something I want to correct about Jake chapter 3, specifically 3-2 (or the casino as you called it), which is that the chips/medals you need aren't actually randomized. 8 are hidden in pre-set locations and another 8 are in specific enemies, with half of them being obtainable only after you open up the second half of the area (though like 2 or 3 of those ones are from enemies who spawn in the first area for some reason). If you get all 16 instead of stopping at 10, you're rewarded with some skill points, 5 magnum rounds, 6 grenade launcher rounds, and you can pick up the assault rifle early. On the topic of Jake chapter 3, if you thought the end of it was bad as Jake, it's infinitely worse as Sherry since the tank is constantly destroying your cover and shooting you, machine gun dudes are smiping you from across the map, and to make matters worse Sherry can't even access the box with 5 magnum rounds in it that Jake can; the only sections I think I enjoyed less than that on No Hope was the helicopter fight in Jake chapter 4 and the timer room in Chris chapter 5, the latter of which is probably my least favorite section now.
If you ever feel like going back for the rest of the achievements, I assure you they're gonna be a lot easier to get, especially since you can just do them on Amateur if you want. Just don't bother with the multiplayer achievements since they're very grindy and most people probably aren't playing the multiplayer modes anyway, so unless other chat members are playing on the same console (I'm pretty sure there's no crossplay), you might not even be able to find a game. I've never actually played the modes personally, as I got this game on PS3 years after it came out and never bought the modes for that version since by then I figured the playerbase for them was pretty dead, and I haven't paid for online services for any newer consoles I got the game for since I rarely play online in games anyway
As a newer subscriber who binge watched all your videos (and hoping to make it to a stream someday!) I was so excited that you kept your promise made in your Ethan Must Die run! 😁 Resident Evil 6 holds a special place in my heart with it's obnoxious stories and gameplay so I'm happy you played it 😊
Thank you for sticking through multi-hour chapters and cheesy storylines, looking forward to the next challenge! Also hoping you'll upload the VODs of this to your VOD channel but no worries if not! 😊
The biggest mistake was not undertaking this challenge, but neglecting to bring someone along for the suffering. The game is way more enjoyable with a coop partner.
I just started Revelations 1 on Infernal. It's much harder than I thought it would be, and I'm the mad lass that played Village Of Shadows on New Game. But No Hope RE6 on a fresh save file? You're nuts lol
Piers deserves his own entry back in time type stuff... Dudes a legend
Heavily agree on that
Snam! Mate! (My man, fella, bro, bruv, geezer, big man, hero, champion of soul crushing pain), He said "have you heard of this?"
Not, "have you heard this big time fire track?"
About the dual wielding. That is something only Leon can do and only with his handguns. Don't feel bad. You only had one and a half chapters to discover it
RE6 is such a bizarre mix of amazing controls, co-op centric massively streamlined everything, a throwaway story and insane rollercoaster for gameplay.
If it was any other title - people would would jizz all over from freedom of movement you get: seamless melee, instant auto-aim quickshots, contextual finishers, counters, free dodge/dive, even good on ground mobility, etc. And in Mercenaries this really shines.
But... As RE title - its too far into Fast and Furious meet military buddy drama territory, further tainted by multiplayer mode.
Snamwiches is a braver man than me, co-op is the best way to play this game on professional. My cousin and I played this in the same order but couldn’t get past Jake’s opening on no hope, and this man did the whole game.
Not even a few days after I saw you're video I played all of Jake's campaign on no hope difficulty with my friend and it was so hard it took is until 3 in the morning just to finish chapter 3 and 4. And it took us almost 2 hours per chapter. It was. Combine 12 hours and 78 deaths
as someone who s-ranked every chapter of this game on no hope, this video brought back many, many painful memories. chris' campaign is the biggest nightmare by far
6:00 You were going to WHAT
god help me im bouta buuussst
All those feet just really make Jake act up
This may be the longest video you have ever made, but God damn is it also one of your most entertaining. Keep it up, Snam.
As a Nivanfield shipper, I'm 100% going to watch the vod. I must know what was said, lol. Also, just more Snam is great. :)
I remember doing this w/ a Friend so we could proudly have the "Dare to Hop" 4-5 star badge for if we ever did Multiplayer vs. this wasn't as difficult as one thought. but a nifty trick is you do not have to do the whole thing in 1 go. you can go back to lower difficulties and farm ammo per chapter. It was sometimes hard, but not overly challenging. admittedly Snam did it solo, so Props.
"Damn it i keep getting Pregnant"😂😂😂😂😂
I've been playing RE since they came out. Granted, I was a child back then, but still. 6 has the best TPS to date, and I'd die on this hill. It's so much fun and I had over 1K hours of fun online with it. Really, if you learn the gunplay mechanics, this game is insanely satisfying. Thanks for the video.
Playing RE6 for the first time without knowing the mechanics is frustrating.
Doing the same thing ON THE HARDEST DIFFICULTY has got to be the ultimate test of sanity.
I deadass don't know why they bothered putting in a slow, clunky tutorial but then decided to teach you basically zero relevant things.
Ah yes.
WELCOME TO THE NO MERCY CHALLENGE.
AKA THE LONGEST MONOTONY AND AI TEST OF ALL TIME,
no skills, and more importantly, MELEE SESSION BABY *airhorns*
I'm impressed with your dedication, I played an hour of this game and it was the most painful experience I've had in a game. The camera alone was infuriating.
To be fair u werent being paid to play this horrible game.
@@skeley6776 horrible game even doe it outclasses all the re games before it
I commend you to the highest degree. My friend and i tried playing this on just normal with Chris and i wanna say Leon and our game literally wouldnt lwt us proceed past the boat section in co-op. It was essentially softlocked with two people and the cut scene always made one of us die which reset us back before the cut scene. We still havent tried again to this day.
The "He kennedied your ass lmao" Legitimately made me wheeze so fucking hard. lmfao
Dude the editing is on point 🤙
an hour and thirty video!!? This is the best thing I could have seen while trying to get an assignment done. Thank you Snam!! :D
Nobody telling you about Jake’s actual melee is criminal😭
we did he just didn't listen to us
@@clapjack- that makes more sense that’s a very snam thing to do
Probably my favorite video of yours! The part with chris standing in the way and taking the electricity blasts was so funny 😂😂
RE 6 is so long . I haven’t played in so long . RE 6 can be fun especially with people. It isn’t a bad game just a bad resident evil. It has Leon , Chris and Ada in one game which is cool. They got Troy Baker and Laura Bailey for this game who a great voice actors. Thanks for playing snam.
I agree. I love RE6. I always hated it when people say it's bad just because of being a RE game. It's a good game and that's what counts.
Don’t forget Matt Mercer!
RE6's reputation absolutely wouldn't be as bad if the game wasn't so mindnumbingly long.
I just recently played RE6 and RE5, the two contentious games in the series.
RE5's chapters take like, 15-20 minutes on average, with some being (much) shorter like the Uroboros Aheri boss fight or the licker hallway/U-3 boss fight or the on-rail shooter sections and some like 4-1 5-3 6-3 taking a bit longer, but you easily are done in 5 hours.
RE6's chapters take like, double the length and none of the chapters really are shorter. So not only does RE6 have more chapters than RE5 (20 vs. 16, and those 20 are even divided into subchapters because of their length), the chapters are also much longer.
And that's just the pure game length, we didn't even go into how RE6's obsession with "cinematic" and "dramatic horror" makes it an absolute slog to play.
I can remember exactly how long the HOAS boss took me because I started the boss fight on a plane and finally won at my destination so yeah gotta love this 5-6 hour boss
Having AI Biden saying "Just stop dying" in his cold robot voice was genuinely chilling. I got goose pimples
Finally i have been waiting for the video for ages, yet it came and it is worth the wait
Plus to say your achievements hunt made me do my own and I'm happy to watch every video of yours
I've been playing through the mass effect trilogy recently and I thought I was going insane since I could hear the galaxy map music only to then realise it was on the video 😂
This game is so hard on professional 😂. I remember playing this back in the day and just about crying at how annoying it was. Hats off to you.
Cannot believe mans didnt use the tank coming thro the wall as the warthunder transition
DUDE I haven't checked in on your channel in awhile and I'm so glad to see you have BLOWN UP. LOVE IT. I subbed when you were at like 50k. The views are insane! Congrats!
It’s amazing how he manages to smile so much, especially not only bc of dying 300 times but bc he’s playing RE6
Re6 bad even doe it has the best gameplay best combat best controls best multiplayer best mercenaries most playable characters 4 different campaigns coop but its le bad because.... not scary...
@@revolt_45884 campaigns that are terrible to go through, both from a story and game perspective. I would unironically play RE8 over RE6 if I wanted a good blend of action and horror.
Me and a friend played through this and the running joke for the BSSA was : In life Sacrifice, in war Sacrifice, in death Sacrifice.
Since they are constantly getting themselves killed for no reason. Best example is the guy who jumps out of the helicopter to pick up leon at the start. He doesnt get back in and gets caught in the explosion when he could have just jumped back in.
I really like that you put the mirror room song from the evil within as the videos beginning's part.
I don't know what's more impressive, getting through the game like you did, or the solid commentary throughout the whole video.
Also, please ban the playdoh mixer. That person is a psychopath.
Me and my brother recently beat all the campaigns on No Hope and oh my god it took us so friggin long with Chris's and Jake's campaign- everything was such bs 💀💀💀
Very great new edit of blurring the death count in the flashbacks, poggers
That Mass Effect track hit me RIGHT in the memories
Great video Snam, hope you're proud Mate :)
Res Evil 6 has always been my guilty pleasure
I just want you to know your videos make me happy. The effort you put into editing makes the videos so dang fun. Keep it up!!!!!!
1:46 oh hey, it me!
Just played this for the first time. I chose Veteran because I ain't no bi*ch...until the door to the cathedral for Leon's campaign...(second level to people who haven't played). You're insane my friend. Hats off to you.
I skipped RE 6 cause I was getting a bad vibe from the trailers, but lemme say: I'm only 20min into the video and holy shit, this game is way more of a fever dream than I thought it would be
I think it was constantly falling flat on your back when taking any form of gunfire that drove me mad with this one. Lol.
“RE6 isn’t a horror game”
Snam teaches us that any game can be a horror game if you torture yourself enough 👍