GOLDEN AXE GRAPHICS COMPARISON | Arcade VS Genesis VS 32X

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  • เผยแพร่เมื่อ 9 ม.ค. 2025

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  • @rodrigogirao8344
    @rodrigogirao8344 6 หลายเดือนก่อน +12

    The Genesis version lacks detail, but the darker colors look more pleasant.

    • @asturides
      @asturides 5 หลายเดือนก่อน +2

      Completely agree, if the arcade used darker tones it'd been better

    • @rodrigogirao8344
      @rodrigogirao8344 5 หลายเดือนก่อน +1

      @@asturides Maybe it's an issue with the emulation, or the arcade's monitor is calibrated differently.

    • @SolSeal
      @SolSeal 4 หลายเดือนก่อน

      Agree.

  • @antoniostrina82
    @antoniostrina82 4 หลายเดือนก่อน +1

    11:23
    It was a mistake that the 32X made Death Adder appearing from nowhere. In my opinion, their artists should retouch that background.
    14:17
    Death Bringer pose when he 's on his throne is the Conan the Barbarian's pose. As you said throughout this video, Genesis/Mega Drive developers shown they're smart thinking in this port.

  • @keeper7keys2003
    @keeper7keys2003 5 หลายเดือนก่อน +2

    I'm glad that YT recommended this video. Very detailed. Nice work!
    Subscribed.👍

  • @ENFDO
    @ENFDO 8 หลายเดือนก่อน +11

    Arcade ending is present in Amiga 500 version.

    • @playnalisis
      @playnalisis  8 หลายเดือนก่อน +2

      That is good news. Maybe one day I’ll do a video on it.

  • @doomedspy
    @doomedspy 5 หลายเดือนก่อน +3

    That's an interesting spin in 32X game development, instead of having the Genesis render the background and the 32X render the characters (and some foreground) they went vice versa with really nice resuilts. Probably would have been harder to manage a smooth frame-rate if there was parallax scrolling.

  • @AP-go1ks
    @AP-go1ks 4 หลายเดือนก่อน +1

    This is an awesome video, great info!

  • @MarkoTulio
    @MarkoTulio 5 หลายเดือนก่อน +1

    Your video is pure gold!

  • @MrBirilo
    @MrBirilo 5 หลายเดือนก่อน +1

    Great video, great analysis.

  • @aztekno2012
    @aztekno2012 8 หลายเดือนก่อน +5

    Thank you for this!

  • @kathleendelcourt8136
    @kathleendelcourt8136 8 หลายเดือนก่อน +5

    The 32X has no hardware accelerated sprites and scrolling capabilities. The fact that the background scrolls smoothly is already a feat in itself. Most devs back then did it the other way around and let the Genesis handle backgrounds because it's more demanding while having the 32X dealing with sprites. This is probably why there's no paralax, the 32X simply can't handle it on its own. On the other hand the absence of paralax on the Genesis version is probably another side effect of trying to cram the game in a 4Mb cartridge.

    • @playnalisis
      @playnalisis  8 หลายเดือนก่อน +1

      Thanks. So you think that the drive was just a waste of hardware?

    • @kathleendelcourt8136
      @kathleendelcourt8136 8 หลายเดือนก่อน +2

      @@playnalisis The 32X was good at doing what the Genesis couldn't: basic 3D (Virtua Racing, Virtua Fighter, Doom) and sprite scaling games (like Space Harrier, Afterburner). In conventional 2D games the Genesis still had to do most of the heavy lifting.
      They could have shipped the 32X with some more 2D capable hardware, but then if the Genesis wasn't needed that much to make it run why sell it as an add-on and not a stand alone console in the first place? It was too niche to actually work. The only two options were either an add-on that still needed to rely heavily on the host console's hardware to keep costs down with all the limitations it implies or a more powerful system that would question its own the relevance as an add-on and not a stand alone console and that would also compete with the Saturn on top of that. They went with the former which is the lesser of two evils, but still a pretty bad solution.
      If we're playing "what if", I would have done what NEC did with their PC Engine: no 32X, just a RAM expansion for the SEGA CD instead and call it a day. Most CD consoles back then were held back by a lack of memory. Way less wasted R&D resources, much cheaper to produce, more affordable and no internal competition with the Saturn.

    • @playnalisis
      @playnalisis  8 หลายเดือนก่อน +1

      @kathleendelcourt8136 I wished they didn’t release it and stuck with the SVP Chip for a little more games.

    • @juststatedtheobvious9633
      @juststatedtheobvious9633 8 หลายเดือนก่อน

      @playnalisis
      So do I, but it would have been fatal, financially. Sega couldn't get a good deal on chips the way Nintendo could. It's why they had to charge so much for Virtua Racing and games like Phantasy Star IV, just to turn a profit.
      And why they preferred add-ons, which were just a one time investment for a future library.
      But it's worse than that makes it sound. Leaked financial documents reveal retailers overestimated demand for late release Genesis titles, and Sega had to both meet that demand and buy back any unsold stock.
      They were bleeding money, and Sega of America's generous contracts were to blame.
      Perhaps this helps to explain why Sega of Japan wasn't their biggest fan...though they'd soon have their own chance to screw themselves over with American retailers.

    • @brazilmugenteam
      @brazilmugenteam 5 หลายเดือนก่อน +1

      ​@@kathleendelcourt8136yeah I always thought Sega should have made Sega CD and 32x into a single add-on. Maybe things would be different

  • @heilong79
    @heilong79 2 หลายเดือนก่อน

    To those that dont know because of the way this video is presented, the 32x version is a hack of the Genesis version as the game was never offically ported to 32x and in that respect it makes sense why things missing on the Genesis are also missing on the 32x version.

  • @gpfmiller1977
    @gpfmiller1977 8 หลายเดือนก่อน +4

    My best friend in grade 4 got a Genesis WAY before it was available in Canada, and this was his first game (aside from the pack in Altered Beast). I know the 32X is a far newer system and can do some really neat tricks... but playing this on the Genesis on day 1 was something I won't ever forget. It was the arcade.

    • @playnalisis
      @playnalisis  8 หลายเดือนก่อน +1

      Yep it was a great port. I am sure with a bigger cart they would of done more

  • @Sinn0100
    @Sinn0100 8 หลายเดือนก่อน +4

    The Sega Genesis port of Golden Axe was incredible in 1989. It has more content than the arcade original but is invariably constrained by a much smaller ROM size. I see no viable reason the Sega Genesis couldn't play an almost arcade perfect version of Golden Axe without a 32X or any helper chips.

    • @playnalisis
      @playnalisis  8 หลายเดือนก่อน +2

      Yea it was for being a 4 megacart game

    • @brazilmugenteam
      @brazilmugenteam 5 หลายเดือนก่อน

      Just imagine if Sega allowed a bigger ROM size, like 8 MB...

    • @Sinn0100
      @Sinn0100 5 หลายเดือนก่อน

      @brazilmugenteam
      Oh yes, a bigger ROM is all the game needs to reach arcade perfection. Would 8MB be enough? Probably. Honestly, I don't think there was an arcade game from 1988/1989 that the Genesis couldn't do with the right amount of memory.
      Addendum- Can you imagine releasing Thunder Force IV and Streets of Rage II in 1989? Sega would have to change their marketing strategy completely. From The Sega Genesis brings the arcade home...to the Genesis murders the arcades completely.

    • @playnalisis
      @playnalisis  5 หลายเดือนก่อน +1

      @Sinn0100 the Genesis doesn't murder arcades at all. It has its limitations.

    • @Sinn0100
      @Sinn0100 5 หลายเดือนก่อน

      @playnalisis
      No, you need to reread what I said and look at the context. The Sega Genesis launched in 1989 with the tagline "bringing the arcade home." They even had a ridiculous commercial featuring parents getting their son a Golden Axe arcade can- "Ted, your Golden Axe finally arrived!" The commercial follows with "or you can get the Genesis and play the full arcade experience in your home."
      Having said that, with a larger ROM, the commercial would have been 100% accurate. If you factor in the Genesis port has an extra level and a verses mode....that's what I call murdering the arcades. Arcade perfect (of which the Genesis can absolutely do) with bonus content and no quarter munching. Now, you throw the incredibly close Ghouls n' Ghosts with a 16meg ROM, and you have yourself another arcade perfect port. Do you not understand now? The Genesis has the chops to do this for most arcade hits of 1988/1989. I would say Strider is where it hits a brick wall, and while it might get close to arcade accurate, it can not match the CPS-1 when it is pushed. The number of sprites in certain areas would have to be faked, and then it's not the same thing.
      For reference- Golden Axe Arcade Edition exists right now on the Genesis. There is an indy developer doing the exact same thing with Final Fight as I type this, and it looks fantastic. There is an arcade perfect port of Final Fight on the Sega CD right now. Just to throw this in here but you should also check out Mortal Kombat Arcade for the Genesis as well. That last one is actually shocking.

  • @MrBirilo
    @MrBirilo 5 หลายเดือนก่อน +2

    I was waiting for the analysis on the spells.

    • @playnalisis
      @playnalisis  5 หลายเดือนก่อน +1

      I was gonna do that but the video was already getting long.

  • @Mattressinsptr
    @Mattressinsptr 5 หลายเดือนก่อน +2

    Very nice video.

  • @markula_4040
    @markula_4040 หลายเดือนก่อน

    Wait a minute. I do not remember the arcade ending having a character saying to like the video and subscribe (16:10)

  • @glennshoemake4200
    @glennshoemake4200 8 หลายเดือนก่อน +3

    Excellent job, i can now really appreciate the differences with the 32x version.

    • @playnalisis
      @playnalisis  8 หลายเดือนก่อน +1

      Thank you.

  • @protossevolution3361
    @protossevolution3361 5 หลายเดือนก่อน +1

    For me, it looks like Genesis version could be a lot more faithful to the arcade, they redrawn the backgrounds for Genesis but it looks like more a design choice than objecctively hardware demanding, except for color palete of course, since it's the bottleneck of Genesis. For example, the trees in the myst on Arcade, bushes instead of myst on genesis. It looks like the myst version is totally possible with Genesis capabalities, it's just different.

  • @TitchgamerRG
    @TitchgamerRG 5 หลายเดือนก่อน +1

    Great video thanks :)

    • @playnalisis
      @playnalisis  5 หลายเดือนก่อน

      Glad you liked it!

  • @kittikajorns1811
    @kittikajorns1811 5 หลายเดือนก่อน +1

    Very good detail. Thanks.

  • @grongy6122
    @grongy6122 8 หลายเดือนก่อน +2

    great analysis, but i'm confused. you do know 32x version is homebrew right? because throughout the video i hear stuff like "why did sega removed it from the 32x version"

    • @playnalisis
      @playnalisis  8 หลายเดือนก่อน +1

      Oh i did. I apologize.

    • @playnalisis
      @playnalisis  8 หลายเดือนก่อน

      Btw what part of the video is the “why Sega removed it from 32x”

  • @theflightfile9578
    @theflightfile9578 8 หลายเดือนก่อน +2

    My version of 32X includes the arcade background in the warrior select screen

    • @playnalisis
      @playnalisis  8 หลายเดือนก่อน

      Weird.

    • @theflightfile9578
      @theflightfile9578 8 หลายเดือนก่อน

      @@playnalisis watch some longplays of it on TH-cam. It has the arcade background and also the clouds on the title screen!

  • @BearKlaw
    @BearKlaw 8 หลายเดือนก่อน +2

    I laughed out loud when the level with the tortoise shell was compared to a giant toe nail with fungus. 🤣

    • @playnalisis
      @playnalisis  8 หลายเดือนก่อน +1

      I mean it looks
      Like a huge fungus toe. 😂😂😂😂😂

  • @denozed6554
    @denozed6554 8 หลายเดือนก่อน +2

    I loved tge comparison thank you.

    • @playnalisis
      @playnalisis  8 หลายเดือนก่อน

      Glad you enjoyed it!

  • @brazilmugenteam
    @brazilmugenteam 5 หลายเดือนก่อน +1

    Even lacking details, i like the Genesis version a lot. The dark colors fits better the game tone. I just wished Sega coukd use a bigger cartidge size on the Genesis conversion

    • @playnalisis
      @playnalisis  5 หลายเดือนก่อน

      I was looking at Golden Axe 2 and it looks really good b

    • @playnalisis
      @playnalisis  5 หลายเดือนก่อน

      8 mgbt would of been amazing.

  • @Amh10780
    @Amh10780 5 หลายเดือนก่อน +1

    I always wondered why it said DEB above the door on turtle island for the genesis

    • @3jane821
      @3jane821 5 หลายเดือนก่อน +1

      It's an inn, but the devs wrote it as BED. However, they wrote it from right to left as in Japanese writing.

    • @playnalisis
      @playnalisis  5 หลายเดือนก่อน

      Weird. Maybe because Japan read book from right to left?

    • @Amh10780
      @Amh10780 5 หลายเดือนก่อน

      @@3jane821 lifelong mystery solved! Thanks kind stranger

    • @3jane821
      @3jane821 5 หลายเดือนก่อน

      @@playnalisis Correct.

  • @agirotto1
    @agirotto1 8 หลายเดือนก่อน +3

    I quite like the more saturated colors on the Genesis. Too bad there's so many cut scenery.

    • @K0ntakt5
      @K0ntakt5 5 หลายเดือนก่อน

      the genesis colors look terrible in some of the skin tones, but especially in the neon lime green or purple armors. this is clearly due to the genesis' limited color pallete and not in any way an advantage

  • @alexh2790
    @alexh2790 5 หลายเดือนก่อน +1

    Where's the cloud background on the title screen?

    • @playnalisis
      @playnalisis  5 หลายเดือนก่อน

      I think I got a version that doesn’t have it

  • @boilingmanTV
    @boilingmanTV 6 หลายเดือนก่อน +1

    Great video, i hoped you might cover the weird labels above some dwellings in the genesis version 🤔

    • @playnalisis
      @playnalisis  6 หลายเดือนก่อน

      I don’t understand.

    • @boilingmanTV
      @boilingmanTV 6 หลายเดือนก่อน +1

      @@playnalisis In the genesis version, in the later levels, some doorways and windows in the bg have strange street numbers and things written above them. Thought you might have some answers as to where these came from or what they're in reference to. As far as I'm aware, these didn't appear in the other versions of the game.

    • @playnalisis
      @playnalisis  6 หลายเดือนก่อน

      The extra level but it’s not in the other version to compare it to. I did mention it but didn’t cover it.

  • @bormisha
    @bormisha 6 หลายเดือนก่อน +1

    Oh man, I never paid attention! I only looked at enemies, trying to beat them!

    • @playnalisis
      @playnalisis  6 หลายเดือนก่อน

      Which part?

  • @dyscotopia
    @dyscotopia 6 หลายเดือนก่อน +1

    It would have been nice to get some sprite scaling in

  • @marcos-lq2nh
    @marcos-lq2nh 7 หลายเดือนก่อน +2

    This 32X emulator is not good, you could notice in the game's intro that the sky with the clouds was missing and in SELECT PLAYER that the background is completely dark. Not so on original hardware and decent emulators.

  • @ghostbombl8034
    @ghostbombl8034 5 หลายเดือนก่อน +1

    Reg genesis has more tecture in the rocks like stones pop out more than arckade. Even back forests in some parts of sega has more deataled like the sign with forests has more texture and details.At same time arckade has more bigger washed out sprites and extra detail animation scenes like kicking enemies.

  • @gunsrtheanswer
    @gunsrtheanswer 5 หลายเดือนก่อน +1

    I played so much Golden Axe back in the Genesis days. One of my favorites. The colors are an improvement on the Genesis. The arcade looks faded and dull.

    • @playnalisis
      @playnalisis  5 หลายเดือนก่อน

      Yeah the contrast is high.

  • @JaggedMercenary
    @JaggedMercenary 5 หลายเดือนก่อน +2

    Megadrive version is the best.

  • @kevinhoward5520
    @kevinhoward5520 8 หลายเดือนก่อน +1

    Awesome vid

    • @playnalisis
      @playnalisis  8 หลายเดือนก่อน

      Thank you. 🙏

  • @yoshi_da_nenelandia_CE
    @yoshi_da_nenelandia_CE 5 หลายเดือนก่อน +1

    Is there any comparison to the GBA?

    • @playnalisis
      @playnalisis  5 หลายเดือนก่อน +1

      Of Golden Axe?

    • @yoshi_da_nenelandia_CE
      @yoshi_da_nenelandia_CE 5 หลายเดือนก่อน

      @@playnalisis Yes

    • @playnalisis
      @playnalisis  5 หลายเดือนก่อน

      @yoshi_da_nenelandia_CE my problem is that the GBA is, probably running on some type of emulator and not ported directly. Its a collection. It's basically a Genesis port. It should of looked better with more accurate to the arcade.

    • @yoshi_da_nenelandia_CE
      @yoshi_da_nenelandia_CE 5 หลายเดือนก่อน +1

      @@playnalisis I agree, I played it a while ago but I had a different gaming experience compared to the Sega Genesis even though it was a port. The Sonic's port was more faithful to the original game

  • @CoolCoyote
    @CoolCoyote 7 หลายเดือนก่อน +2

    oh man thts rery gg 5 dorrah

  • @xcoder1122
    @xcoder1122 7 หลายเดือนก่อน +1

    The game was fun to play but disappointing how short it is ... and that's even though I just played the Genesis version and didn't know the Arcade version is even shorter.

    • @playnalisis
      @playnalisis  7 หลายเดือนก่อน

      The extra level is just a big room. No big deal.

  • @NoSpamForYou
    @NoSpamForYou 8 หลายเดือนก่อน +1

    Great analysis. They should have just done a 32Mbit Genesis conversion. It would look almost identical.

    • @playnalisis
      @playnalisis  8 หลายเดือนก่อน

      I don’t think it would have. Maybe close but not perfect.

  • @rodrigoc.teixeira5242
    @rodrigoc.teixeira5242 6 หลายเดือนก่อน +1

    Pensei que o de 32X teria fase extra igual ao do Mega Drive.
    Decepcionei.

    • @brazilmugenteam
      @brazilmugenteam 5 หลายเดือนก่อน

      Confesso que esperava que tivesse tbem

  • @almeidachannel7121
    @almeidachannel7121 8 หลายเดือนก่อน +1

    Nice Video ! Sub & Big Like ! Love Retro Genesis Games !

    • @playnalisis
      @playnalisis  8 หลายเดือนก่อน +1

      Thanks I got more videos coming.

  • @GinisisDroid
    @GinisisDroid 8 หลายเดือนก่อน +1

    Great and interesting video of my childhood game, keep up the good work

    • @playnalisis
      @playnalisis  8 หลายเดือนก่อน

      Thank you. 😊

  • @miket2646
    @miket2646 5 หลายเดือนก่อน +2

    I feel like the arcade and 32x versions are so washed that the characters look out of place

  • @RockRedGenesis
    @RockRedGenesis 8 หลายเดือนก่อน +1

    Ah, Golden Axe, great game. Ported to anything with a hamster wheel! (talking about the micro computers, obviously, especially the Speccy!)

    • @playnalisis
      @playnalisis  8 หลายเดือนก่อน

      Which micro computers? Speccy?

    • @RockRedGenesis
      @RockRedGenesis 8 หลายเดือนก่อน

      @@playnalisis ZX Spectrum

  • @paultheretrogamer
    @paultheretrogamer 6 หลายเดือนก่อน +1

    Top video

    • @playnalisis
      @playnalisis  6 หลายเดือนก่อน

      Thank you 😊

  • @lNFERNO
    @lNFERNO 7 หลายเดือนก่อน +2

    Update the 32X versión to v0.9.1: This hack enhances the Sega Mega Drive/Genesis version of Golden Axe by using the 32X’s graphics capabilities.
    The maps are reworked based on the arcade version of the game and displayed using the 32X.
    Eye animations for the turtle and eagle are back in
    Uses the arcade version of the door open/close animation
    Demo/Attract mode resembles the arcade game more closely
    The cast screen had been moved to the main menu and is now interactive
    Credits are skippable
    The duel mode had been removed (for now).

    • @playnalisis
      @playnalisis  7 หลายเดือนก่อน +1

      Awesome. Need to check out this update

  • @damin9913
    @damin9913 7 หลายเดือนก่อน +2

    Sega Genesis is the only console that has all the greatest games on😊

    • @playnalisis
      @playnalisis  7 หลายเดือนก่อน

      Sorry but I disagree.

    • @damin9913
      @damin9913 7 หลายเดือนก่อน

      @@playnalisis it's my option

    • @playnalisis
      @playnalisis  7 หลายเดือนก่อน

      @damin9913 that is fine by me.❤️

    • @antoniostrina82
      @antoniostrina82 4 หลายเดือนก่อน +1

      I'm a SEGA fan but I disagree with you 50%. Captain Commando. Anyway, I don't know if you're talking about SEGA made games or any software house that made games for the Genesis.

    • @damin9913
      @damin9913 4 หลายเดือนก่อน +1

      @antoniostrina82 I'm only talking about Sega genesis no other console

  • @ButcherGrindslam
    @ButcherGrindslam 8 หลายเดือนก่อน +1

    Those are King and Princess, not Queen.

    • @playnalisis
      @playnalisis  8 หลายเดือนก่อน

      Yeah, I noticed that when the video went live. Sorry. 😞

    • @playnalisis
      @playnalisis  8 หลายเดือนก่อน

      Totally forgot when I got to the end as I was editing the video. They look like king and queen.

  • @Galgomite
    @Galgomite 4 หลายเดือนก่อน +1

    AI narrator is interesting.

    • @playnalisis
      @playnalisis  4 หลายเดือนก่อน +1

      For me is a lifesaver because I write the script, but then I have a hard time reading the script. It makes my life easier. I did a video a while back of me talking and it was really bad.

    • @Galgomite
      @Galgomite 4 หลายเดือนก่อน +1

      @@playnalisis It's completely acceptable and there are only a handful of giveaways where AI mispronounces or pauses at an odd moment. The long-term outcome of AI narrators means more technical stuff makes it to TH-cam which I'll appreciate.

  • @xTerrySunderlandx
    @xTerrySunderlandx 8 หลายเดือนก่อน +1

    taking in count the 32x version is not oficial but fanmade...
    you could compare the hackrom version of genesis (which looks better and closer to the arcade version than the original version)
    th-cam.com/video/_Hk0N3HUaOE/w-d-xo.html

    • @xTerrySunderlandx
      @xTerrySunderlandx 8 หลายเดือนก่อน

      7:02 the reason the doors are not circular is very easy to answer... they are saving space and memory by not adding different pixel tiles, they simply rehuse the same sprite and utilize less memory (even when the cartridge can hold a LOT more space than the space they used for golden axe, this is an early genesis game in a small rom).

  • @chazzw5388
    @chazzw5388 8 หลายเดือนก่อน +2

    The 32x is fully able to run its own sprites and backgroun and polygond! Note virtua racing and mortal konbat! The 32x goldenaxe is lazy programming period!!! The sprite power of 32x can produce over 3,700 sprites! There is no reason to make genesis sized sprites!!! Thats lazy!!! And static sound of genesis!!! True programmers made 32x games with real 32x sprites, polygons, and scale rotatio sprites and background!

    • @playnalisis
      @playnalisis  8 หลายเดือนก่อน

      The 32x relied on Genesis. So it can’t work along. Maybe for 3D games

    • @asturides
      @asturides 5 หลายเดือนก่อน

      32X version is fanmade and free, I'd never call them "lazy"

  • @xmini-ul7je
    @xmini-ul7je 3 หลายเดือนก่อน

    THIS VIDEO CONFUSES PEOPLE, THE SEGA GENESIS COULD'VE GOTTEN ARCADE PERFECT, but there's an AGENDA to "not to admit" the real capabilities of certain consoles, i encourage you and everybody to take a look at games like Real Bout Fatal Fury Special, or many other homebrew tech demos (arcade ports) that PROVE THIS VIDEO WRONG, BETTER RESEARCH NEXT TIME WHEN MAKING A VIDEO. CHRISTUS VINCIT, CHRISTUS IMPERAT. DEUS BENEDICAT TIBI.

    • @markula_4040
      @markula_4040 หลายเดือนก่อน

      Serious? Have you not heard of cart sizes? Earlier games were limited by smaller cart sizes. As the developers got more familiar over time, Sega allowed increased cart sizes for them to take advantage of. Nintendo did the same thing with the SNES. Next time I encourage YOU to do some research before ignorantly running off at the mouth.