The Revenge of Death Adder Review |Golden Axe 4

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  • เผยแพร่เมื่อ 3 พ.ย. 2024

ความคิดเห็น • 10

  • @JaimeMargary
    @JaimeMargary 2 หลายเดือนก่อน +3

    I truly wish they would have added characters rather than replace them. And good lord was this game in need of a widescreen format to accommodate the cramped character assets and gameplay.
    Still, it's excellent and we should have had this ported to Saturn, followed up with a proper 3rd arcade sequel using the amazing art from The Duel.

    • @CubamusPrime
      @CubamusPrime 2 หลายเดือนก่อน +3

      This should have been a launch title on the Saturn.

  • @thajo310
    @thajo310 2 หลายเดือนก่อน +1

    This level of detailed review is awesome! Keep up the good work.

    • @playnalisis
      @playnalisis  2 หลายเดือนก่อน

      Thank you

  • @StevenCusic
    @StevenCusic 2 หลายเดือนก่อน +2

    awesome and fair review, brung alot of truth to the light also I'm glad you brought up the capabilities and it's true even though a lot of people perceive something would run on the Saturn (like sonic mania) but this would need something more akin to the dreamcast to run at it's full potential even those DnD games had MAD loading times and the sprites were way more tiny.
    Yea and the soundtrack while sounding more high tech due to having 2xYamaha YM3438 (updated ym2612) and dedicated 8 channels of PCM and now 8 bits instead of 4 for the tunes but nothing stood out as a banger.
    i remade the wilderness from the original and that was really fun to recreate especially the build up in the middle i even added 2 extra leads including a lesser known instrument called a Musette de cour which is like a high tech bag pipe that "First appeared in France, at the very end of the sixteenth century, the musette was refined over the next hundred years by a number of instrument-making families"

    • @playnalisis
      @playnalisis  2 หลายเดือนก่อน +1

      I think with the 4meg ram cart, they Saturn would have done a great port.

    • @playnalisis
      @playnalisis  2 หลายเดือนก่อน +1

      Because technically it had more a lot of memory, it wasn’t used to its sprite scaling capabilities

    • @StevenCusic
      @StevenCusic 2 หลายเดือนก่อน +1

      @@playnalisis oh yea it would run but it would have to be scaled down such as frames enemies on screen , scene transitions ect , on paper the Saturn seems more powerful but system 32 has a major ace and that's the Sega 317-5964 chipset @ 50 MHz, which is a super fast 2d accelerator with an Access time of 45 nanoseconds and in 2d games its all about that fast ramdac (think about fast rom slow rom snes games its the same idea), The added Gpu stuff in the saturn is more 3d based so it dosnt operate the same. it's why in games like marvel super heroes vs street fighter with the 4MB ram you got more frames but the frame rate dropped.
      another example is S3 Virge 4MB of 35ns RAM vs. Voodoo3 16MB graphics cards. the voodoo 3 is a crazy super capable gpu and the chipset was modified into the PlayStation 2 kind of like a Voodoo 3/4 hybrid, but the S3 Virge absolutely smokes it in *pure* 2d thanks to its faster ramdac.

    • @CubamusPrime
      @CubamusPrime 2 หลายเดือนก่อน +1

      @@StevenCusic man is amazing how much you know.

    • @StevenCusic
      @StevenCusic 2 หลายเดือนก่อน +1

      @@CubamusPrime to many deep rabbit holes lol