Can You 100% All Levels in Quake by Shotgun Starting?

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  • เผยแพร่เมื่อ 5 ม.ค. 2025

ความคิดเห็น • 1.1K

  • @lasarousi
    @lasarousi 3 หลายเดือนก่อน +2092

    I think I now have a Pavlovian response to this specific shade of yellow.

    • @OctaHeart
      @OctaHeart 3 หลายเดือนก่อน +173

      I think Decino could talk about anything and I'd watch it if it had that yellow thumbnail background.

    • @georgesb3388
      @georgesb3388 3 หลายเดือนก่อน +84

      I start drooling when I see the thumbnail. It is an autonomous response.

    • @Burger-s8z
      @Burger-s8z 3 หลายเดือนก่อน +22

      Sorry to hear that

    • @asialsky
      @asialsky 3 หลายเดือนก่อน +38

      I see decino and I'm like "yeah, okay, teach me something"

    • @zetsumeilifey
      @zetsumeilifey 3 หลายเดือนก่อน +13

      Decino-narrated Veritas documentary, anyone??

  • @cold_soup_
    @cold_soup_ 3 หลายเดือนก่อน +883

    it's so funny that rotfish are like shitty useless enemies that don't do anything threatening yet they singlehandedly make any level they're in impossible to 100%

    • @mopeybloke
      @mopeybloke 3 หลายเดือนก่อน +129

      @@cold_soup_ That's not true. They also make you drown because their body remains solid for a while after they are killed.

    • @not-on-pizza
      @not-on-pizza 3 หลายเดือนก่อน +97

      @@mopeybloke And their death animation looks wonky because the model wasn't resized properly. Part way through their death frames, the head shrinks. Rotfish are very buggy in this game!

    • @GoodOleDFT
      @GoodOleDFT 3 หลายเดือนก่อน +33

      @@mopeybloke That "feature" alone makes me glad that you can gib them in Scourge of Armagon. Instantly out of the way.

    • @brians1793
      @brians1793 3 หลายเดือนก่อน +31

      @@not-on-pizza Buggy? More like fishy.

    • @GameSuxLifeSux
      @GameSuxLifeSux 3 หลายเดือนก่อน +25

      singlefinnedly*

  • @PeterLawrenceYT
    @PeterLawrenceYT 3 หลายเดือนก่อน +491

    4:12 They should have made the telefrag priority Ranger's gimmick in Quake Champions just for laughs.

    • @Cat_in_The-Box
      @Cat_in_The-Box 3 หลายเดือนก่อน +18

      @SyncError

    • @GoodOleDFT
      @GoodOleDFT 3 หลายเดือนก่อน +44

      I approve of this notion. It's such a niche advantage that it wouldn't even raise eyebrows.

    • @npc_blob1609
      @npc_blob1609 3 หลายเดือนก่อน +29

      funny on paper ,it would just lead to rangers camping tele spots

    • @Kensuke0987
      @Kensuke0987 3 หลายเดือนก่อน +61

      @@npc_blob1609 sitting on top of a teleport destination just means that he's a stationary target
      the real advantage is that he could stop someone from chasing him by going through a teleporter; his opponent would have to think twice about going into the teleporter if he doesn't want to get reverse-telefragged

    • @riba2233
      @riba2233 3 หลายเดือนก่อน

      Haha yeah, awesome idea!

  • @bitcores
    @bitcores 3 หลายเดือนก่อน +120

    Yesterday in Doom II I naturally encountered a ghost Imp, possibly my very first ghost enemy. Luckily, I remembered my decino lore and ended it with rocket blasts.

    • @ytmndman
      @ytmndman 3 หลายเดือนก่อน +1

      What level?

  • @thepolarphantasm2319
    @thepolarphantasm2319 3 หลายเดือนก่อน +185

    Man, Trent killed it with this soundtrack

    • @funnyepicgamer5058
      @funnyepicgamer5058 3 หลายเดือนก่อน +29

      still killing it to this day. if bethesda ever reboots quake, they better damn well hire him and atticus

    • @thepolarphantasm2319
      @thepolarphantasm2319 3 หลายเดือนก่อน +24

      @@funnyepicgamer5058 greetings from NOLA - used to work like four blocks from Nothing Records, used to see Trent and Manson and Twiggy all the time (circa like, 2001)

    • @annekarice1587
      @annekarice1587 3 หลายเดือนก่อน +9

      Hrup hrup hrup argh!

    • @multicoloredwiz
      @multicoloredwiz 3 หลายเดือนก่อน +4

      He's come so far since!

    • @aywee26
      @aywee26 3 หลายเดือนก่อน +5

      Hopefully UMG had mercy on pumpkin man. Because when Reznor rereleased Quake soundtrack on streaming platforms, the label went ballistic with copyright claims on unofficial reuploads and walkthroughs.

  • @hpph7133
    @hpph7133 3 หลายเดือนก่อน +101

    Not exactly on topic but I remember the delivery guy asking me what I just bought from Id when I bought Quake way back then. He berated me for paying for it instead of pirating.

  • @MiEHaLo
    @MiEHaLo 3 หลายเดือนก่อน +593

    yellow Quake video? I'm dreaming

    • @illyay1337
      @illyay1337 3 หลายเดือนก่อน +10

      We may have slowly started running out of doom content to analyze but there's a whole world of id software to still cover.

  • @txcrix9236
    @txcrix9236 3 หลายเดือนก่อน +176

    28 years later and that damn Spawn blob still terrifies me!
    6:52 I always assumed the gibs were intended to represent Cthon's body being gibbed by the thunderbolt attack.

    • @gudmansal3468
      @gudmansal3468 3 หลายเดือนก่อน +15

      spawn blob
      sponge bob

  • @thatguystar817
    @thatguystar817 3 หลายเดือนก่อน +88

    I love how you say "yep, a quake video, *_but first let's talk about doom_* "

  • @Davi_Dash
    @Davi_Dash 3 หลายเดือนก่อน +140

    With quad damage the following weapons will gib a Zombie: ...
    Berserked punch, Player rocket, Player plasma bolt, BFG ball, BFG Tracer, Imp Fire Ball, Imp claw attack, Pinky bite, Spectre bite, Lost soul charge Attack...
    WAIT WRONG GAME

  • @antoniozuniga952
    @antoniozuniga952 3 หลายเดือนก่อน +35

    0:42 they missed the opportunity to call it a shart

  • @ShinjiSixteen
    @ShinjiSixteen 3 หลายเดือนก่อน +42

    24:42 As a big Quake fan, yes! Congrats on the challenge!

  • @soundtea4939
    @soundtea4939 3 หลายเดือนก่อน +208

    Wow. I had no idea the Vores had an actual special damage boost only against zombies to ensure infights wouldnt perma trap them. Very smart from iD there.
    Also those quake 1 gib sounds are still the best.

    • @Kuba18i
      @Kuba18i 3 หลายเดือนก่อน +18

      Wow! Glimmer!

    • @NerfPlayeR135
      @NerfPlayeR135 3 หลายเดือนก่อน +17

      Ogres don't get the same bonus. I have an old video on my channel showing an Ogre and Zombie infighting. The result is a stalemate (until the player intervenes).

    • @GoodOleDFT
      @GoodOleDFT 3 หลายเดือนก่อน +16

      @@NerfPlayeR135 Ironic. One would think chainsaws and grenades would dismember zombies handily.

    • @hrrawr
      @hrrawr 3 หลายเดือนก่อน +15

      @@NerfPlayeR135 I've seen one on one between an ogre and a zombie-- the zombie wins after having to get back up over 30 times.

    • @CptJistuce
      @CptJistuce 3 หลายเดือนก่อน +1

      I assume the damage boost is because "explosives perma-kill zombies". The vore I think has the only explosive attack that won't jib a zombie, so it breaks the rules without that little tweak.

  • @Micha-Hil
    @Micha-Hil 3 หลายเดือนก่อน +787

    Slipgate "complex"? Really? I find it quite simple.

    • @BigHailFan
      @BigHailFan 3 หลายเดือนก่อน +63

      A shotgun?
      Who used it?

    • @LuridRequiem
      @LuridRequiem 3 หลายเดือนก่อน +30

      I read this in the "roadwork ahead? I sure hope it does" voice lol

    • @ladams391
      @ladams391 3 หลายเดือนก่อน +15

      "You tellin' me that a shrimp fried this rice?"

    • @redstonewarrior0152
      @redstonewarrior0152 3 หลายเดือนก่อน +12

      ​@@LuridRequiem
      I read this in Medic TF2s voice.
      There is a whole series of shorts where the mercenaries end up reading off lines like this.
      My favorite is a story in two parts told by Soldier.
      "Wood fired pizza? How's pizza supposed to get a job?"
      "Worlds bets pizza? Pizza finally made it!"

    • @MondySpartan
      @MondySpartan 3 หลายเดือนก่อน +6

      Dead simple indeed.

  • @lgbtthefeministgamer4039
    @lgbtthefeministgamer4039 3 หลายเดือนก่อน +17

    1:27 "if you aren't familiar with quake's enemies" and if you are, this goddamn thing made you instantly reach for the thunderbolt key

  • @davymachinegun5130
    @davymachinegun5130 3 หลายเดือนก่อน +501

    What happened to AGONIZING RECTAL PAIN?

    • @decino
      @decino  3 หลายเดือนก่อน +298

      ded

    • @user-yv6xw7ns3o
      @user-yv6xw7ns3o 3 หลายเดือนก่อน +92

      @@decino rip

    • @hpph7133
      @hpph7133 3 หลายเดือนก่อน +59

      F

    • @no-man_baugh
      @no-man_baugh 3 หลายเดือนก่อน

      Gave in to the insufferable anal toruture

    • @Lunar_Atronach
      @Lunar_Atronach 3 หลายเดือนก่อน +43

      o7

  • @aircraftcarrierwo-class
    @aircraftcarrierwo-class 3 หลายเดือนก่อน +23

    Man these Doom WADs are getting crazy, those enemies almost looked 3D

  • @Shepardus
    @Shepardus 3 หลายเดือนก่อน +11

    I never realized just how many of the Quake maps have no weapons in them! I enjoy watching Quake speedruns, but haven't seen too many IL 100% runs, and this probably explains why.
    Out of curiosity, I looked up the fastest NM100 time on SDA for each of the "big six":
    E2M6 - 6:53
    E3M3 - 7:45
    E3M7 - 1:46
    E3M6 - 3:32
    E4M8 - 3:37
    E4M7 - 2:36
    All of these records are held by Thomas Stubgaard except E4M8, which is held by Colossus.
    These are also 4 of the 5 longest NM100 ILs out of the id levels (the other being E4M3 at 3:45 due to all the unskippable waiting for the fiend spawner). Most of the others are at under 2 minutes.

  • @supershottyproblems
    @supershottyproblems 3 หลายเดือนก่อน +37

    great video decino, can't wait for the quake 2 100% blaster start video

    • @atifarshad7624
      @atifarshad7624 3 หลายเดือนก่อน +14

      Pretty sure every unit/hub in Quake 2 is very beatable due to the blaster. Doubt it would be fun though since Quake 2 isn't designed for such type of play.

    • @youmukonpaku3168
      @youmukonpaku3168 3 หลายเดือนก่อน +10

      yeah I don't think that's *difficult* it's just...agonizingly tedious corner-peeking while binding hand swap to make sure you're invisible to the monsters while you slowly plink them down with your infinite ammo/

    • @andybogdan4380
      @andybogdan4380 3 หลายเดือนก่อน +1

      Also depends on whether he does the original or the remastered version as the blaster damage is way stronger in the remaster.

  • @infiniteds9353
    @infiniteds9353 3 หลายเดือนก่อน +13

    Yellow Quake videos give me life. Thank you, pumpkin man

  • @jeffreywijaranakula4059
    @jeffreywijaranakula4059 3 หลายเดือนก่อน +20

    I should replay Quake again. Thanks for the incentive with this video, decino.

  • @michael9r9r
    @michael9r9r 3 หลายเดือนก่อน +13

    Honestly, I would love to see more analytical quake content. Great work!

  • @osmineretro9591
    @osmineretro9591 3 หลายเดือนก่อน +84

    Interesting, I always thought that id designed Quake levels in the same manner as Doom. I think you can see the remnants of this philosophy in Sandy's levels, where he places plenty of powerups, but keeps the big weapons for later into Episode 4

    • @GoodOleDFT
      @GoodOleDFT 3 หลายเดือนก่อน +25

      Sandy is the patron saint of pistol start and I so respect him for that.

    • @not-on-pizza
      @not-on-pizza 3 หลายเดือนก่อน +19

      Episode 4 also has a thing going on where you are expected to pick up a new weapon in each of the first 6 maps. A few of the levels have message triggers near the end if the weapon isn't collected saying "are you sure you want to leave? you left something important behind".

    • @kveller555
      @kveller555 3 หลายเดือนก่อน +10

      @@not-on-pizza So THAT'S what that message was about. I remember getting it once ages ago during a random playthrough and leaving me pretty confused. I'd actually forgotten about it completely.

    • @SFuruli
      @SFuruli 3 หลายเดือนก่อน +1

      @@not-on-pizzaStill learning things about Quake, so many years later. 🎉

    • @osmineretro9591
      @osmineretro9591 3 หลายเดือนก่อน +6

      @@not-on-pizza I still love that healing pool in E4M4, pretty ingenious and clever, even when you use up all of the health kits it says something along the lines of "You've depleted the pool of all of its energy" :)

  • @Kirbro64
    @Kirbro64 3 หลายเดือนก่อน +12

    Nice to see a Quake video since I've been playing through the Quake Remaster.

  • @WaterCrane
    @WaterCrane 3 หลายเดือนก่อน +16

    I did start a Quake walkthrough years ago but stopped after Gloom Keep because I had recorded three new videos and had overwritten my save file, only to discover the video files were unusable. I need the motivation to try again. Maybe I'll start it again, and try the shotgun starts! I already do things like telefragging shamblers as you describe! Always fun!

  • @valentetellezperez6538
    @valentetellezperez6538 3 หลายเดือนก่อน +2

    13:02 Oh my god, you did it!!!
    That level was the one that gave me the most trouble when I self-imposed this challenge a couple of years ago!
    You really are my hero :D

  • @uppishcub1617
    @uppishcub1617 3 หลายเดือนก่อน +26

    7:47 "the crypt of the gay"

  • @Somloi
    @Somloi 3 หลายเดือนก่อน +27

    Everything else: Smooth sailing
    The Dismal Oubliette: Pain

    • @Chasodey
      @Chasodey 3 หลายเดือนก่อน

      And the funny thing the way Decino said reminded me of russian "o blyat'"

  • @diegog1853
    @diegog1853 3 หลายเดือนก่อน +6

    The quality of your videos is insane honestly. Great work as always.
    Please keep the quake videos coming!
    On a side note... I actually hoped that some of these levels were deemed impossible so that we can have a follow up later lol. Oh well.... Maybe some other challenge.

  • @A_Lazy_Mutt
    @A_Lazy_Mutt 3 หลายเดือนก่อน +1

    Papacino has been hard at work I see. The wait for these videos is always worth it. Making littlecino proud already!

  • @vibesplaneoverflow-bz1xy
    @vibesplaneoverflow-bz1xy 3 หลายเดือนก่อน +25

    Mtpain27, AND a Decino analysis? Damn, it's a good day.

  • @MilesLuigi
    @MilesLuigi 3 หลายเดือนก่อน +50

    8:47 Say "Hi" to Dopefish

    • @benbot0733
      @benbot0733 3 หลายเดือนก่อน +9

      The dopefish lives!

  • @TrustyGun2
    @TrustyGun2 3 หลายเดือนก่อน +10

    Me: "A Decino Quake video?!"
    Decino: "That's right, a Quake video."

  • @barrupa
    @barrupa 3 หลายเดือนก่อน +4

    Seeing Quake's models atop of the classic yellow background still doesn't feel right. Great video. Looking forward to the next Quake video.

  • @majro7298
    @majro7298 3 หลายเดือนก่อน +120

    19:14 Excuse me, a WHAT's Atrium? I thought this was a family friendly channel.

    • @VoanHead
      @VoanHead 3 หลายเดือนก่อน +14

      literally shaking and crying rn, decino would never do this

  • @lilwyvern4
    @lilwyvern4 2 หลายเดือนก่อน +1

    I love your analysis videos. Very comfy, very informative, and your voice is soothing. Grats on 100% shotgun starting.

  • @Rotfish
    @Rotfish 3 หลายเดือนก่อน +33

    07:53 I've been working on it with my therapist. There's no need to rub it in.

  • @stefanopollazzon9316
    @stefanopollazzon9316 หลายเดือนก่อน

    Very nice work, as always, you're great!
    Quake seems designed exactly as you say, keeping the weapons from the previous levels, especially in the fourth episode: E4M2, E4M3, E4M4, E4M5, E4M6 each give you an extra weapon, and if you don't pick it up, when you're about to leave you get the message "Are you sure you want to exit now? You left something important behind", with the sole exception of E4M3, because the grenade launcher is also found in E4M4. The message is linked precisely to picking up the weapon, because the "Impulse 9" cheat still makes the message appear.

  • @LordSluggo
    @LordSluggo 3 หลายเดือนก่อน +3

    I love decino
    I love Quake
    I'd love to see the two combine more often

  • @stefanmoravcik598
    @stefanmoravcik598 3 หลายเดือนก่อน +1

    Decino for president! You pretty much nailed it with that "big six" of the hardest 100% SG start Quake maps, though personally I'd also add E4M5 and E4M6 in the mix, not because these levels are overly hard to be 100% completed, but because they contain a rather deadly mix of Spawns, several groups of Zombies that require wise usage of Quad Damage, and, of course, that stupid secret level lava jump towards the end of E4M5. But interestingly, the maps you highlighted are actually the funniest, most entertaining levels to play in Quake, because you'll need A LOT of patience and skills to utilize every corner, ledge or lift in them, and, with some luck, also persuade the enemies to engage in some precious, ammo conserving infighting. And, as you can surely attest, you'll value your axe as your true best friend. E2M6 or E3M7 are my absolute favorites, as beating them with 100% kills on exit equals to true survival. But what really impressed me was your 100% completion of E3M4 and E4M8, which, to my knowledge, have never been done or at least shown on YT. The first one I didn't even know was possible with all those Zombie telefrags, and the other was too Zombie infested for me to be patient enough, though I knew the trick here would be to lure all those scattered undead bastards to preferably as less locations as possible and thus make full use of the rather scarce and remotely placed Quad Damages. If you could post the entire 100% SG start run of these 2 specific levels, that would be great! Again, Decino for president!

  • @chrisbingley
    @chrisbingley 3 หลายเดือนก่อน +109

    Legacy of Rust when Civvie?
    Wait, wrong channel, and Civvie has already done legacy of Rust.
    Legacy of Rust when Pumpkin Man?

    • @decino
      @decino  3 หลายเดือนก่อน +66

      Probably never. Didn't find it that interesting to play to be honest.

    • @Ascertabus
      @Ascertabus 3 หลายเดือนก่อน +13

      @@decino Not even a quick snippet on the new enemy and weapon stats/attributes?

    • @decino
      @decino  3 หลายเดือนก่อน +43

      It would feel like analysing a mod.

    • @CRuduxypegg
      @CRuduxypegg 3 หลายเดือนก่อน +3

      @@decino You need to suffer through E1M6 and E2M6 :P jk

    • @marrvynswillames4975
      @marrvynswillames4975 3 หลายเดือนก่อน +4

      @@decino I can understand, through it would be fun to see you dodging the 24 mini cyberdemons in the last arena
      the music is fire tho

  • @chaser1254
    @chaser1254 3 หลายเดือนก่อน +2

    Seeing Quake here is a dream come true! Please, do more of these!

  • @WSADKO
    @WSADKO 3 หลายเดือนก่อน +12

    this seems like an interesting challenge, good job!

  • @ilYa1984
    @ilYa1984 หลายเดือนก่อน

    Amazing gameplay analysis. Thanks.
    19:56 20:20 20:45 - Quad Runs 😎

  • @tornado8564
    @tornado8564 3 หลายเดือนก่อน +7

    As a big longtime fan of Half-Life and many later shooters and open world games, and working backwards to falling in love with Quake, Quake 2, and Doom, I am very accustomed to doing entire games in a continuous run. To compare, HL1 and expansion packs are designed for a full continuous run, and you revisit your favorite sections through saves and loads. You have to activate sv_cheats to warp to a map/give yourself weapons and ammo. Some sections need you to make frugal use of your ammo (like Blast Pit has a near-complete ammo drought that you only replenish in the next chapter). HL2 and episodes require one full continuous playthrough where you can unlock each individual chapter. Afterwards, when you want to start from a chapter in the middle of the game, you receive all the weapons you should have up until that point along with a comfortable amount of ammo. Even after picking up the Quake and Doom games, I still prefer for the most part playing in a continuous run for my amateur skill level. If I pistol start a level in Doom to do something in a pinch, I am just comfortable with the Hurt Me Plenty difficulty setting. That said, for a while now I have been fascinated with the level design in these types of games accommodating the challenge of playing from scratch, and I respect the masters who effortlessly execute the playstyle of playing a level from scratch (like yourself). Sometimes pistol/shotgun starting does require more patience because you often have lighter weapons to take on tanky enemies (like shotgunning a baron in Doom or an Ogre or Death Knight in Quake).

  • @Monjitto
    @Monjitto 3 หลายเดือนก่อน +1

    Amazing video decino, your patience is legendary. I remember trying to do this like 2 years ago but gave up by the second episode when it becomes absolutely clear that these levels were not meant to be shotgun started. Getting tons of ammo for non-existent weapons feels like torture, but of course you managed it. wp

  • @DarkstarArchangel
    @DarkstarArchangel 3 หลายเดือนก่อน +8

    5:20
    So THAT'S why BigMacDavis was having trouble finding the last kill.

  • @dotcomgamingd5564
    @dotcomgamingd5564 3 หลายเดือนก่อน +2

    great video as always! I thought the answer would just be a flat "no" but I forgot about stuff like infighting and quad damage LOL.
    for anyone wondering: no, quake 2's base campaign does not bring back viable pistol starts like doom 1 + 2, despite the random weapon pickups being strewn throughout levels. so the results would probably be very similar to this experiment. (I'd know because I tried)

  • @osamaaj
    @osamaaj 3 หลายเดือนก่อน +97

    The code snippets are in QuakeC, right?

    • @decino
      @decino  3 หลายเดือนก่อน +64

      Correct.

  • @OleksiiTheAngry
    @OleksiiTheAngry 26 วันที่ผ่านมา

    You are probably the biggest gameplay / tech nerd there is for id games 🎉 bravo! Always entertaining, always enlightening!

  • @AluVixapede
    @AluVixapede 3 หลายเดือนก่อน +6

    Woah.. Quake!! Fond memories of ""running"" this on a 133mhz machine in software rendering LOL

  • @schwegesguy
    @schwegesguy หลายเดือนก่อน +1

    Coming from Karl jobst. Will be binge watching all your extremely well done videos

  • @poke548
    @poke548 3 หลายเดือนก่อน +16

    Well, now we need to see if we can Crowbar/Pistol start all Half-Life maps.

    • @iguana9173
      @iguana9173 3 หลายเดือนก่อน +1

      @@poke548excellent idea.

    • @keiyakins
      @keiyakins 3 หลายเดือนก่อน +11

      Nope, but not for reasons you might expect: Half-Life puts a bunch of stuff in your inventory if you warp to most levels!

    • @poke548
      @poke548 3 หลายเดือนก่อน +4

      @@keiyakins If you use the map command, yes-but if memory serves, changelevel doesn't cause that to happen.

    • @XenoSpyro
      @XenoSpyro 3 หลายเดือนก่อน +3

      @@keiyakins That's HL2. 1 doesn't do that, except maybe HL Source.

    • @Dr.Freeman...
      @Dr.Freeman... 2 หลายเดือนก่อน

      that'll be way easier, no weapon start is where it's at

  • @sebastiangarcia8246
    @sebastiangarcia8246 3 หลายเดือนก่อน +2

    Good job, decino. You're 100% every level with a shockgun, and I'l never seen someone do it, but good job for you, and I know those 6 levels are hell to do it. I think I can't do it like you did. It's a great quake video . Hopefully, you will make more in the future. By me Mr. Green (=

  • @wunnup3229
    @wunnup3229 3 หลายเดือนก่อน +5

    Shall this be the start of a massive wave of Quake content? Because I'd be down for that and some more Doom 64 content.

  • @RedBelmont456
    @RedBelmont456 3 หลายเดือนก่อน

    absolutely phenomenal vid, Decino!... Can't believe you actually put yourself through Shotty starting every Vanilla Quake 1 map and getting 100% Kills and Secrets to boot... Gratz and well done! 🤝

  • @f.k.b.16
    @f.k.b.16 3 หลายเดือนก่อน +3

    Original Nightmare in Quake your speak of at 1:14 wasn't the first ID game that turned the enemies into constantly firing turrets... DOOM on the 32X was the first to do this and honestly I didn't know that about Quake so it's nice to see the 32X was the source of this idea.

  • @NoVIcE_Source
    @NoVIcE_Source 3 หลายเดือนก่อน +1

    9:57 that "Hell yeah!" is cute :D

  • @archmathematics
    @archmathematics 3 หลายเดือนก่อน +83

    will you also do a video about quake mods? like the original Team Fortress, that started out on quake? also a proud booster here 🗣️🔥

    • @negative_joy
      @negative_joy 3 หลายเดือนก่อน +1

      I'd 100% be interested in a coder's perspective on early game mods. I'm sure there's some extremely interesting jank lurking in there that I'd love to hear about.

    • @albanesdesempregado7080
      @albanesdesempregado7080 3 หลายเดือนก่อน

      He could try it but i believe QTF is pretty much dead by now.

  • @Topcatyo.
    @Topcatyo. 3 หลายเดือนก่อน

    I really enjoyed this video! I especially enjoyed all the extra work you put into visuals, having a visual demonstration of about everything. Any info I wanted explained or reiterated (like the 6 difficult levels you did a quick overview of at the end) was provided, and overall just a really great video! Awesome work

  • @NTAD
    @NTAD 3 หลายเดือนก่อน +8

    A Quake video?
    An analysis video?
    A Quake Analysis video???
    But I didn't get you anything.

  • @Brukness
    @Brukness 3 หลายเดือนก่อน +2

    I've done this shotgun start run before and I love that decino made a video about this fairly esoteric playthrough of Quake. It's a really tough one at points, but very rewarding. IYKYK

  • @GoodOleDFT
    @GoodOleDFT 3 หลายเดือนก่อน +3

    Papa Pumpkin! 🎃 Good to hear more from you.
    Interesting analysis, and good to put into perspective the importance of weapon placement. I'm a consummate continuous player, so I only tend to think of them as slightly bigger or smaller ammo pickups in most games, so I never really noticed how sparsely they are distributed in Quake.
    Do you think it's possible to also shotgun-start the expansions? At least the classic ones, SoA and DoE.

    • @b4byj3susm4n
      @b4byj3susm4n 3 หลายเดือนก่อน +3

      I’ve shotgun-started the Mission Packs on Nightmare, and they are certainly doable. Even fun!
      Hipnotic and Rogue both made levels that are each their own individual experiences within a campaign. Thus, they have enough weapons needed for general completion.
      With that in mind, I will say these 😅:
      in many of SoA’s maps, enemies don’t teleport in so much as they just “appear” without warning (source ports sometimes break this, making them impossible to finish, like with HIP2M3),
      ammo in HIP2M5 is rather tight with shotty start especially at the end with 5 shamblers and that generator that zaps you for walking into the area,
      HIPDM1 (secret level to episode 3) is just pure chaos,
      R1M6 has one enemy that fails to teleport into the map making 100% kills impossible without cheats,
      any map with Guardians (R2M1, R2M4, and R2M6) can cause kill count issues,
      and R2M8, the final boss level, can get frustrating at times (earthquakes and a boss that 1-shots you are just cancerous).

    • @GoodOleDFT
      @GoodOleDFT 3 หลายเดือนก่อน +1

      @@b4byj3susm4n Thanks a bunch for the insight. And you nailed one thing: my dread for HIP2M5. That level's ending _haunts_ me.

    • @b4byj3susm4n
      @b4byj3susm4n 3 หลายเดือนก่อน +2

      @@GoodOleDFT Spike mine behind the Gold door is the level designer saying “fuck you!” I just know it 😂😂😭

  • @shadowcat6lives639
    @shadowcat6lives639 3 หลายเดือนก่อน +1

    I like the RuneScape dance at the end. I like the whole videos very well done and can't wait for a quake two shotgun only. But that dance is fire

  • @skellecraft2464
    @skellecraft2464 3 หลายเดือนก่อน +6

    Decino, will you be making a video about the new doom “legacy of rust” chapter? The weapons and enemies i mean, because im definitly curious about their stats.
    Sidenote, this is a great video as always :p

  • @shyguyrise1987
    @shyguyrise1987 3 หลายเดือนก่อน

    as a very long time fan of your content but a bigger fan of quake then doom i have been waiting for this moment forever. i don't even get your videos on my recommended very often. so i would like to thank you for making this video because it means a lot for me.

  • @SummersLair
    @SummersLair 3 หลายเดือนก่อน +259

    decino say hi to me

    • @decino
      @decino  3 หลายเดือนก่อน +254

      Hi.

    • @AnomalStink
      @AnomalStink 3 หลายเดือนก่อน +18

      ​@@decino hi

    • @luzroja29AKApeyo
      @luzroja29AKApeyo 3 หลายเดือนก่อน +18

      ​@@decinodecinito, cuando vas a hacer otro video del id vault?

    • @yousefslimani99
      @yousefslimani99 3 หลายเดือนก่อน +2

      Yo hi

    • @luckygreentiger
      @luckygreentiger 3 หลายเดือนก่อน +2

      Hi to me :-p

  • @argentaviis7381
    @argentaviis7381 หลายเดือนก่อน

    I always appreciate the editing of ur vids. Seems like you try and visualize everything to the viewer like at 18:40.

  • @BigHailFan
    @BigHailFan 3 หลายเดือนก่อน +8

    20:55
    Dude just wanted a high-five and you had to be a jerk.

  • @JuneRabbit32
    @JuneRabbit32 3 หลายเดือนก่อน +1

    ive always had issues with the visibility in quake, since everything looks so dank and spooky i could hardly see a damn thing when i first played the game and seeing this video reminded me of that, since most of the time i couldnt figure what was going on lmao, but its another great video Decino, thank you kindly for giving me an excellent video to watch as I was having breakfast :)
    also, hope everything has been going well with the baby pumpkin situation, best of wishes!

  • @CsendesMark
    @CsendesMark 3 หลายเดือนก่อน +4

    decino video and it is not even pumpkin month?
    LESS GOO

  • @aleksandrk2814
    @aleksandrk2814 3 หลายเดือนก่อน

    0:05, Quake vid, but 1st let's talk about.... THAT ESCALATED QUICKLY!!!
    Great vid as usual :)

  • @Kuba18i
    @Kuba18i 3 หลายเดือนก่อน +16

    That was fun.
    I was surprised that you pronounce Chton's name as "Kah-ton". I'd think the "th" would be pronounced like in "thick".
    That Ogre closet was surprising to see, it's very Doomy. Would have assumed that it used QuakeC instead, which to my knowledge is ACS, but more potent. Perhaps not everyone on the dev team knew how to use it though; QuakeC couldn't have been implemented either at that point as well.
    For the longest time I assumeed the Shubboss simply keeps summoning Shamblers and Vores just like the Icon of Sin, but when I saw Dwars's playthrough with the Copper mod I was shocked to see that the enemy amount was very finite.
    In any case, all this brings an interesting question: most Doom mappers, if they wanna test their own map, they just pistol start it. Quake mappers have to ask themselves, what maps precede them, and also what weapons shall be available to the player. That's a bit much to consider if you are only designing a campaign for a continous playthrough; imagine the lulz that would ensue if the project leader suddenly secided that a couple maps should be swapped.
    Also, it's nice to see that in both SS and Q1, a fish screws with the killcount.

    • @onepureturtle
      @onepureturtle 3 หลายเดือนก่อน +2

      QuakeC is not a scripting language, it's what id used to code and compile all the game logic.

  • @jimmyfrost5065
    @jimmyfrost5065 2 หลายเดือนก่อน

    Thank You! I played Quake many times and was doing some shotgun starts and wondered if it could be done, it can! Great video once again!

  • @andrejadolar8364
    @andrejadolar8364 3 หลายเดือนก่อน +3

    Quake? Doom? It don't matter, they're both legendary.

  • @196cupcake
    @196cupcake 3 หลายเดือนก่อน

    I never played Quake so having everything explained is really great. Honestly, it makes me more interested in picking it up!

  • @KernelLeak
    @KernelLeak 3 หลายเดือนก่อน +6

    Was erronously thinking this got released during Vytaan's stream... whoops...

  • @jaketreibel44
    @jaketreibel44 3 หลายเดือนก่อน

    I’m glad you did a Quake video. I’ve been playing a lot of Quake 2 lately and wondered if you would cover the series 👏👏

  • @AmyraCarter
    @AmyraCarter 3 หลายเดือนก่อน +3

    It's doable in Quake but not in DooM. Mm-hm.
    ...
    Quad Damage is awesome. I love how it's voiced in DooM 2016, ("Quad Damage!") like it's some kind of epic thing, which it pretty much is.

  • @TheBroz
    @TheBroz 3 หลายเดือนก่อน

    I adore Quake, thank you for putting so much effort into this video. Hope there’s more coming.

  • @glue3850
    @glue3850 3 หลายเดือนก่อน +4

    I ❤ decino

  • @XSniper74184
    @XSniper74184 3 หลายเดือนก่อน +2

    Decino adding yet another to his belt of "Lines I can whisper in the ear of anyone at Quakecon to make them instantly jump my bones."
    I still get shivers thinking about "I pistol started all of Plutonia on Ultra Violence." ... Gotta clean my pants now.

  • @EyeBallTank
    @EyeBallTank 3 หลายเดือนก่อน +5

    Will there be more Quake videos?

  • @jobethcasey1
    @jobethcasey1 3 หลายเดือนก่อน

    always appreciate your graphics for the explanations when you put together these videos. worth the wait ! :)

  • @slyofwar3661
    @slyofwar3661 3 หลายเดือนก่อน +5

    I tried this once but didn't get very far I did do a blaster start playthrough for Quake 2 for that one I went back to a blaster at the beginning of each unit including expansions

  • @rhinobane1968
    @rhinobane1968 3 หลายเดือนก่อน

    This is the most informative Quake video I have ever seen. Very impressive!

  • @SleeperJohns
    @SleeperJohns 3 หลายเดือนก่อน +7

    I know people don't think about the mission packs much, although they are fun, but I am curious how they can be shotgun started. I mean, I know how, but how would you do it?

    • @0neDoomedSpaceMarine
      @0neDoomedSpaceMarine 3 หลายเดือนก่อน +1

      I quite enjoyed them. Great music too.

    • @mopeybloke
      @mopeybloke 3 หลายเดือนก่อน +8

      @@SleeperJohns Scourge is friendly to shotgun starts. Dissolution not so much.

  • @Shikadi01
    @Shikadi01 3 หลายเดือนก่อน

    Man, nice to see a Quake video outside “Speedruns Explained”. Good to see my all time fav game get better recognition. Thank you so much, Pumpkin Man

  • @BobrLovr
    @BobrLovr 3 หลายเดือนก่อน +10

    Decino! How do you make these info graphics? Are those just sprite animations? And how do you get the spectator mode view?

    • @decino
      @decino  3 หลายเดือนก่อน +18

      10,000 hours in Adobe Premiere.

  • @harley3514
    @harley3514 3 หลายเดือนก่อน

    Thank you featuring the soundtrack a lot. I'm a huge NIN fan, and a huge Quake fan, so I very much enjoy having this game with its soundtrack.

  • @NerfPlayeR135
    @NerfPlayeR135 3 หลายเดือนก่อน +6

    I'm assuming a video on the new weapons and enemies from Legacy of Rust is in the cards?

    • @iguana9173
      @iguana9173 3 หลายเดือนก่อน +1

      I hope so. Or even a walk through or livestream if he ever has the time for it.

  • @riddleofsteelgamer6632
    @riddleofsteelgamer6632 3 หลายเดือนก่อน

    Great video with nice editing and explinations and usual. I just love the old OG shooters and these in depth videos just make my day!

  • @theminecraft4202
    @theminecraft4202 3 หลายเดือนก่อน +7

    the use of telefragging to get enemies to kill each other/gib zombies is quite ingenius. How much of this pathing is from the community and how much did you have to make up / discover yourself ?

    • @decino
      @decino  3 หลายเดือนก่อน +12

      Discovered everything by myself.

    • @not-on-pizza
      @not-on-pizza 3 หลายเดือนก่อน +2

      As someone who dabbled in speedrunning Quake many years ago: most of this stuff is known, but I do remember there being a couple of levels that might not have had some of these tricks known back then. The E1M4 Ogre was known about. As were the Scrags that can't spawn in E2M5. The E3M3 trick to get the last two Zombies was completely new to me. Not sure about the others. END is usually done with the Lightning Gun side beams (that has had a number of videos made about it, not sure if one on this channel, though) because it's much faster.

    • @theminecraft4202
      @theminecraft4202 3 หลายเดือนก่อน +1

      @@decino very cool, also i'm assuming you've played Legacy of Rust... planning to do any videos on it? i'd love to see you UV Max it ;)

  • @mcintoshpc
    @mcintoshpc 3 หลายเดือนก่อน

    This was a fun video! I like the forays out of regular Doom 1/2 etc. content, and some very impressive gameplay. Good job pumpkin man 👍

  • @atifarshad7624
    @atifarshad7624 3 หลายเดือนก่อน +3

    Now I have another interesting idea. Is every Doom 3 map beatable with a console start?

  • @fandememes12
    @fandememes12 หลายเดือนก่อน +1

    started getting more into classic doom and quake thanks to you!

  • @apairofhands3464
    @apairofhands3464 3 หลายเดือนก่อน +6

    Here before 1k views

  • @andrewgrace27
    @andrewgrace27 3 หลายเดือนก่อน

    It’s always a good day when there’s a Decino upload with a yellow background in my notifications!😍 Love your educational-style vids, Pumpkin Man!👍

  • @arciks11
    @arciks11 3 หลายเดือนก่อน +2

    3:00 Thou canst not kill that which doth not live. But you can blast it into chunky kibbles. -Quake Manual

  • @danieldominguez3926
    @danieldominguez3926 3 หลายเดือนก่อน +2

    Decino making Quake 1 content? I'm in! I would love for more in the future (community mods walthroughs maybe?)