Doom Crushers Are Weird

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  • เผยแพร่เมื่อ 25 ม.ค. 2025

ความคิดเห็น • 1.5K

  • @decino
    @decino  10 หลายเดือนก่อน +113

    Background song now available on Bandcamp:
    decino.bandcamp.com/album/pumpkin-beats-to-analyse-to

    • @alexmastah5073
      @alexmastah5073 10 หลายเดือนก่อน +8

      Thank you ducino for finally releasing a new album. Now everyone can hear "Analysis 05" in all of its MIDI glory. Been waiting for this for a long time. Have a good day man, everything you make is awesome 🙏

    • @juggernautx1779
      @juggernautx1779 10 หลายเดือนก่อน +4

      Thank you decino, hope you're doing well Pumpkin man!

    • @doomerrasa8475
      @doomerrasa8475 10 หลายเดือนก่อน +3

      Pog, it was worth the wait

    • @MaxdifficultyPlayer
      @MaxdifficultyPlayer 10 หลายเดือนก่อน +1

      thank u so much man, been waiting this for ages.

    • @nbnw0233
      @nbnw0233 10 หลายเดือนก่อน +1

      Thanks a lot man!

  • @bauul.
    @bauul. 11 หลายเดือนก่อน +3170

    The biggest surprise for me was just how few crushers there are in the original Dooms, given they're so iconic.

    • @DinnerForkTongue
      @DinnerForkTongue 11 หลายเดือนก่อน +252

      I'd say it's because they are so memorable, and so essential to any custom map that doesn't use custom scripts. They're a vital part of the community's repertoire.

    • @ar_xiv
      @ar_xiv 11 หลายเดือนก่อน +94

      I think e2m2 and e2m4 both have very memorable crushers with the second one being the first time the game is telling you to try killing a baron with a crusher (even if it’s kind of annoying to do in practice)

    • @Jolietisbased
      @Jolietisbased 11 หลายเดือนก่อน +9

      The crusher in that shores of hell level is super annoying

    • @MarquisDeSang
      @MarquisDeSang 11 หลายเดือนก่อน +21

      I wish I could buy one on Amazon

    • @MrCantStopTheRobot
      @MrCantStopTheRobot 11 หลายเดือนก่อน +54

      ​@@MarquisDeSangyou can buy crushers. They're called hydraulic presses. You can get a 3.5 ton crusher for like $400.

  • @longleglarry2720
    @longleglarry2720 11 หลายเดือนก่อน +1420

    Ah, the 3 types of speed, fast, slow, and floor.

    • @Raybayize
      @Raybayize 10 หลายเดือนก่อน +57

      Ah, yes. The floor is made out of floor.

    • @youbluko
      @youbluko 10 หลายเดือนก่อน +61

      Ah, yes. The floor moves at the exact speed of one floor per floor.

    • @MrGemaxos
      @MrGemaxos 10 หลายเดือนก่อน +16

      Ah yes, time goes by at the exact speed of one second per second in your local reference frame.

    • @shreemandpe
      @shreemandpe 10 หลายเดือนก่อน +7

      FLOOR IT?

    • @RedYDG
      @RedYDG 10 หลายเดือนก่อน +5

      Of course floor is a speed. Didn't you know that gravity doesn't exist and the floor is just rapidly moving upwards?

  • @georgevasilopoulos5359
    @georgevasilopoulos5359 11 หลายเดือนก่อน +3394

    YELLOW THUMBNAIL DETECTED

    • @ThommyofThenn
      @ThommyofThenn 11 หลายเดือนก่อน +51

      Iconic no?!?!

    • @BunnyOnASnuman
      @BunnyOnASnuman 11 หลายเดือนก่อน +45

      LETS FUCKING GOOOOOOOOOO

    • @Rudi4rius
      @Rudi4rius 11 หลายเดือนก่อน +17

      Real and true

    • @Monkey62403
      @Monkey62403 11 หลายเดือนก่อน +49

      MUST LEARN NEW DOOM STATISTICS

    • @Napert
      @Napert 11 หลายเดือนก่อน

      piss

  • @coryfusting9294
    @coryfusting9294 11 หลายเดือนก่อน +1208

    Decino proceeds to crush the FANDOM at 0:28 as a warm-up to discussing crushers.

    • @lewatoaofair2522
      @lewatoaofair2522 11 หลายเดือนก่อน +61

      Surprised he didn’t employ an actual crusher.

    • @Drjebus
      @Drjebus 11 หลายเดือนก่อน

      I LOVE to see the shared hate.

    • @bigjohnsbreakfastlog5819
      @bigjohnsbreakfastlog5819 11 หลายเดือนก่อน +102

      The FANDOM Wiki doesn't acknowledge the Korone DOOG Easter Egg. That's worth crushing alone.

    • @abd-qadirgilani8871
      @abd-qadirgilani8871 11 หลายเดือนก่อน +24

      Can someone be kind enough to remind me why's the Fandom DooM "wiki" is this hated? I've read the answer somewhere but quickly forgot about it.

    • @Thyrork
      @Thyrork 11 หลายเดือนก่อน

      @@abd-qadirgilani8871 Fandom as a whole is a very frustrating. Bad quality rush jobs to put content online, becoming noise drowning out legitimate efforts to document media on wikipedia formats, all to get advertisment pennies.

  • @HarkovsFolly
    @HarkovsFolly 11 หลายเดือนก่อน +788

    That troll door technique sounds like it could be used to create some cool ‘malfunctioning door’ effects which could be a fun addition to tech base maps, very interesting stuff!

    • @Kazuo1G
      @Kazuo1G 11 หลายเดือนก่อน +55

      I think there is at least one map that has done that already.

    • @GraveUypo
      @GraveUypo 11 หลายเดือนก่อน

      that is exactly where my mind went. but since i use GZDOOM i can just do that with scripts instead

    • @WEndro333
      @WEndro333 11 หลายเดือนก่อน +26

      @@Kazuo1G IIRC Memento Mori 2 map 7 has that kind of door.

    • @aprildenham5376
      @aprildenham5376 11 หลายเดือนก่อน +13

      ​@@Kazuo1GIt dates back to 1994, if I remember right.

    • @PhantomTMac
      @PhantomTMac 11 หลายเดือนก่อน +5

      I kid you not, I was just about to comment this same thing. Malfunctioning doors will be so cool using this.

  • @PeterLawrenceYT
    @PeterLawrenceYT 11 หลายเดือนก่อน +1262

    Send this video to your crush.

    • @KingLich451
      @KingLich451 11 หลายเดือนก่อน +22

      😏

    • @iguana9173
      @iguana9173 11 หลายเดือนก่อน +18

      I see what you did.

    • @Rupsytheknight
      @Rupsytheknight 11 หลายเดือนก่อน +13

      CERTTIFIED HEARTBREAK MOMENT

    • @HurtmePlenty1993
      @HurtmePlenty1993 11 หลายเดือนก่อน +14

      -er

    • @stides40
      @stides40 11 หลายเดือนก่อน +1

      guaranteed she'll never talk to you again 😹😹

  • @coincident
    @coincident 11 หลายเดือนก่อน +2041

    Doom FANDOM!? OPEN FIRE! OPEN FIRE!

    • @kallekivimaki7825
      @kallekivimaki7825 11 หลายเดือนก่อน +88

      okuplok man!

    • @beaniewearingbastard3125
      @beaniewearingbastard3125 11 หลายเดือนก่อน +368

      Doom youtuber destroys shitty wiki-hosting site with FACTS and LOGIC (aswell as a firing squad).

    • @DogsRNice
      @DogsRNice 11 หลายเดือนก่อน +191

      Put fandom under a crusher
      (Though with the amount of server errors it's been having maybe someone did)

    • @justinhulet2848
      @justinhulet2848 11 หลายเดือนก่อน +96

      I've been seeing a general disdain towards the entire Fandom wiki spectrum lately... could somebody explain to me what the seemingly sudden hatred towards these sites stems from?

    • @decino
      @decino  11 หลายเดือนก่อน +237

      th-cam.com/users/shorts5SCpTlrd3ko

  • @szczerbcowarekojesc3313
    @szczerbcowarekojesc3313 11 หลายเดือนก่อน +299

    13:12-13:30 - fun fact: this trick was already used in such an old wad as Return to Phobos by Michael Kelsey published in 1994; that was very beginning of doom mapping.

    • @billabobyt
      @billabobyt 11 หลายเดือนก่อน +34

      Also happens in the annoying rocket launcher room in The Inmost Dens.

  • @Dwars
    @Dwars 11 หลายเดือนก่อน +338

    I never noticed the blood spreading with Boom and other ports! The crusher door trick also feels like a single-player version of the 100+ player event way back when. Crunchy indeed.

    • @lilwyvern4
      @lilwyvern4 11 หลายเดือนก่อน +6

      We're all so used to Nashgore, it's hard to go back and notice.

    • @DinnerForkTongue
      @DinnerForkTongue 9 หลายเดือนก่อน

      ​@@lilwyvern4 More or less. Dwars is a vanilla turbonerd like pumpkin man, Nashgore is not in his wheelhouse.

  • @silentone3852
    @silentone3852 11 หลายเดือนก่อน +717

    Don't worry. We were all crushed when we found out about these

    • @Titanic-wo6bq
      @Titanic-wo6bq 11 หลายเดือนก่อน +49

      flattened under the depression

    • @Sir_Steven
      @Sir_Steven 11 หลายเดือนก่อน +38

      Just couldn't handle the pressure

    • @CydonianSky
      @CydonianSky 11 หลายเดือนก่อน +24

      That was flat out just crushingly terrible puns like i cant handle the pressure from these puns

    • @TheUKNutter
      @TheUKNutter 10 หลายเดือนก่อน

      TH-cam allows emotes now?

    • @NineteenInFrench
      @NineteenInFrench 10 หลายเดือนก่อน

      @@TheUKNutteryes (channel members only tho)

  • @CychoSpawn
    @CychoSpawn 11 หลายเดือนก่อน +163

    You absolutely crushed it with this video

  • @br0neh
    @br0neh 11 หลายเดือนก่อน +319

    Babe wake up. A new decino Doom analysis video just dropped

    • @michaeldonoghue9015
      @michaeldonoghue9015 11 หลายเดือนก่อน +13

      Babe?
      Babe?
      Omg she was crushed by a ceiling crusher!

    • @EvenTheDogAgrees
      @EvenTheDogAgrees 10 หลายเดือนก่อน +2

      One of the few things in life worth interrupting my drunken stupor for.

  • @animekawaiichan9399
    @animekawaiichan9399 11 หลายเดือนก่อน +327

    The most horrifying thing is in the SNES version if get crushed the screen turns completely bloody red you probably thought you died instantly but miraculously you survive. But only if your HP is at least above 90%.

    • @thelocalhero6036
      @thelocalhero6036 11 หลายเดือนก่อน +22

      I was genuinely terrified of crushing ceilings for years because of this lmao

    • @ant2manbee931
      @ant2manbee931 11 หลายเดือนก่อน +48

      TBH, the most horrifying thing is to play the SNES port lmao

    • @animekawaiichan9399
      @animekawaiichan9399 11 หลายเดือนก่อน +7

      @@ant2manbee931 what's wrong with it?

    • @ant2manbee931
      @ant2manbee931 11 หลายเดือนก่อน +46

      @@animekawaiichan9399 To be fair, back in the day it was impressive and quite a technical achievement to see it running on the SNES, but even then it was one of the worst looking ports of Doom. Framerate it's atrocious, enemies don't have rotation (they were always facing you), severe input lag, no saves or password system which was a terrible idea considering that Doom was quite a long game. If I remember correctly, the final episode only appears when you play on Nightmare or something like that.

    • @animekawaiichan9399
      @animekawaiichan9399 10 หลายเดือนก่อน +1

      @@ant2manbee931 ah. Makes sense yeah. You're right.

  • @ReaperX7
    @ReaperX7 11 หลายเดือนก่อน +437

    Only thing I know about crushers...
    If its slow, you're toast.
    If it's quick, you live.

    • @ultralowspekken
      @ultralowspekken 11 หลายเดือนก่อน +40

      It's floor, you get stuck

    • @Sksrimpeto
      @Sksrimpeto 10 หลายเดือนก่อน +4

      You mean you're pancake?

    • @captainufo4587
      @captainufo4587 10 หลายเดือนก่อน +9

      And if it's an alien scottish ghost, you're fucked.

  • @FirithPanda
    @FirithPanda 11 หลายเดือนก่อน +206

    The fandom blasting is perfect

    • @knotbots
      @knotbots 11 หลายเดือนก่อน +1

      Why do we hate Fandom?

    • @FirithPanda
      @FirithPanda 11 หลายเดือนก่อน +31

      @@knotbots From how websites are structured to be overblown with ads, general misinformation usually not researched, bad moderation, the list goes on. There's a Hollow Knight TH-camr called Mossbag that goes more in depth into the inner workings of fandom and why a lot of fanbases splintered off into making their own "pedia" websites.

    • @knotbots
      @knotbots 10 หลายเดือนก่อน +3

      @@FirithPanda oh, gotcha ill check it out. Thanks

    • @ghb323
      @ghb323 10 หลายเดือนก่อน

      @@knotbotsFirst and foremost: the ads. It makes news sites more browseable than fandom because of the overuse of screen real estate especially on mobile. I, like most people, will tolerate ads as long as they do not hinder us from using the site and are not forced or tricked to open ad pages in any way (new tabs or otherwise), including clickjackers. Furaffinity, you are in the green, fandom, you are in the red, p0rn, “sail the high seas”, file hosting sites and link shorteners, are in the dark-red. The mcdonalds Grimace advertisement was the most controversial of them all. Allowing an advertiser literally take over the page’s content that resembles vandalism.

    • @olivercharles2930
      @olivercharles2930 10 หลายเดือนก่อน +1

      @@FirithPanda Mostly it seems to be about ads.
      How tf do people still not use adblockers? Even on mobile, there are browsers with adblock.

  • @annihilator247x
    @annihilator247x 11 หลายเดือนก่อน +77

    You're crushing it with this video.
    I'm floored that there are so many shenanigans you can pull with crushers.

    • @NightridingDoom
      @NightridingDoom 11 หลายเดือนก่อน +4

      name does not check out. try the punimator xd

  • @NeilForshaw
    @NeilForshaw 11 หลายเดือนก่อน +98

    This video gets released, 2 weeks later loads of maps released with crazy crusher tricks
    Always found it funny how Doom Guy can get squished to 6 inches and survive as long as he was crushed fast. When he's crushed slowly he refuses to bend his knees and so lets himself die

    • @majamystic256
      @majamystic256 11 หลายเดือนก่อน +6

      We need a Community Project with Crusher Maps

  • @txcrix9236
    @txcrix9236 11 หลายเดือนก่อน +297

    Me: It's a sector that moves up and down.
    Decino: It's a sector that oscillates up and down.
    Pumpkin head man using fancy words is cool. 😋

    • @TerrorLTZ
      @TerrorLTZ 11 หลายเดือนก่อน +16

      hey you are using fancy words too.
      i just said "thing that go up down"

    • @txcrix9236
      @txcrix9236 11 หลายเดือนก่อน +3

      @@TerrorLTZ 😅

    • @xenalin1
      @xenalin1 11 หลายเดือนก่อน +4

      "bed goes up, bed goes down"

    • @EvenTheDogAgrees
      @EvenTheDogAgrees 10 หลายเดือนก่อน +1

      I think sound better when said "ocelots down". I wish I talk like so.

  • @AmyStrikesBack
    @AmyStrikesBack 11 หลายเดือนก่อน +109

    Okay that Double middle finger icon of sin is one of the best things i ever seen in idtech

  • @just-yellow
    @just-yellow 11 หลายเดือนก่อน +60

    that intro was incredible, it should be anyone's reaction to any Fandom wiki

    • @just-yellow
      @just-yellow 11 หลายเดือนก่อน +6

      omgoshogmosgomh the pumpkinman has blessed me 💛💛💛💛

    • @DinnerForkTongue
      @DinnerForkTongue 9 หลายเดือนก่อน +2

      I wish the XCOM community made their own non-Fandom wiki, for one.

    • @goldenfiberwheat238
      @goldenfiberwheat238 7 หลายเดือนก่อน

      @@DinnerForkTonguedo it yourself

    • @DinnerForkTongue
      @DinnerForkTongue 7 หลายเดือนก่อน

      @@goldenfiberwheat238 I'm not knowledgeable enough or wealthy enough to run a site

    • @torterra1826
      @torterra1826 3 หลายเดือนก่อน

      Cringe

  • @ayeuplink1428
    @ayeuplink1428 10 หลายเดือนก่อน +37

    If you have been searching for the name of the scream on 0:13 it’s called “Insane Male Tantrum Scream”

  • @SaltyKeldion
    @SaltyKeldion 11 หลายเดือนก่อน +37

    12:51 I believe the crazy Crusher jerking was used on MAP01 of Icarus to give the appearance of the shuttle engines firing up. Interesting trick, but takes some finesse to use.

    • @T3sl4
      @T3sl4 11 หลายเดือนก่อน +2

      Also ambient sounds elsewhere, and, I think TNT's Wormhole--?

  • @Ironman1o1
    @Ironman1o1 11 หลายเดือนก่อน +31

    I love its the MOVEMENT that does damage, not the crushing itself, as we can see with the Softlockers.

    • @callmeshaggy5166
      @callmeshaggy5166 8 หลายเดือนก่อน +5

      Only the floor ones. It should've kept doing damage so long as the gap is smaller than the model height, like the ceiling crushers.

  • @MagnyusG
    @MagnyusG 11 หลายเดือนก่อน +14

    I audibly gasped seeing this pop up in my feed, it's been so long since ive seen that iconic yellow thumbnail.

  • @Darkmage1293
    @Darkmage1293 11 หลายเดือนก่อน +46

    Still learning about the OG Doom engine, in 2024. It's remarkable how much depth that engine has.

    • @thewhitefalcon8539
      @thewhitefalcon8539 11 หลายเดือนก่อน +8

      This is accidental complexity. They coded the animation types they needed for their game. If you want a different one you code it. It only becomes deep when you limit yourself from changing the code.

  • @DarkstarArchangel
    @DarkstarArchangel 11 หลายเดือนก่อน +52

    I like how you gave the fandom website the middle finger, as Doomkid did.

  • @dorinsa116
    @dorinsa116 11 หลายเดือนก่อน +14

    The real takeaway here is that I’ve been sleeping on your music. “Analysis 10” is freaking great!

  • @xrror
    @xrror 11 หลายเดือนก่อน +13

    The slipgate sound at 10:45 - brilliant!
    And the gib pile slotting out of the wall right after was the ROFL for me =D

  • @pscwplb
    @pscwplb 11 หลายเดือนก่อน +17

    Another fun trick you can do with crushers: You can park monsters in sectors with a ceiling set to lower. That sector is joined with an off map sector adjacent to an active crusher. In that crusher you place a keen. By using this trick you can create a monster kill lock for monsters other than Mancs and Aracnotrons on Map 7. This can be used to activate a voodoo doll closet or just open a door that only works when whatever monsters you have set up this way are killed. A few limitations: The sectors generally need to be small, and other entities need to be kept out of those sectors. Also, the ceiling is going to end up the same height as the monster and will visibly lower when the monster is killed.

  • @AlexanderWilithinIII
    @AlexanderWilithinIII 11 หลายเดือนก่อน +16

    decino's meme sound edits are on another level. Perfectly timed, perfectly sound balanced, maximum comedic value.

  • @squirll4828
    @squirll4828 11 หลายเดือนก่อน +64

    Decino, will you be the godfather of my child?

    • @squirll4828
      @squirll4828 11 หลายเดือนก่อน +12

      ...No?I'll ask Coin instead

  • @Carhill
    @Carhill 10 หลายเดือนก่อน +12

    _Some say you can be judged by the company you keep..._
    *"AGONIZING RECTAL PAIN, AGONIZING ORAL PAIN, BOWEL MOVEMENT TOWEL..."*
    Great video as always.

  • @rainbowcoloredsoapdispenser
    @rainbowcoloredsoapdispenser 11 หลายเดือนก่อน +41

    * sees yellow thumbnail *
    Not the hero we deserved but the hero we needed...

  • @malignantpootis213
    @malignantpootis213 11 หลายเดือนก่อน +12

    If anyone can leave me _flattered_ by a 17 minute documentary about crushers, then I know I can fall back on Decino

  • @Szpagin
    @Szpagin 11 หลายเดือนก่อน +14

    9:20 Double Impact's E1M8 flashbacks. That map requires you to press a series of switches that crush off-screen barons, which in turn open the exit. Now I understand why I got softlocked.

  • @andrew-dunai
    @andrew-dunai 11 หลายเดือนก่อน +5

    "Crushing John With a Crusher" sounds like a song title that Primus could come up with

  • @Wraithdagger
    @Wraithdagger 11 หลายเดือนก่อน +28

    Drop everything! A new decino analysis is here!

  • @SirDoomShotgun
    @SirDoomShotgun 10 หลายเดือนก่อน +6

    14:32. You could make self exploding barrels that start when you walk into a hallway, and have the door close behind you, forcing you to run for dear life. Kinda like barrels o' fun, minus the hell knights.

  • @cyberangel2787
    @cyberangel2787 11 หลายเดือนก่อน +18

    13:14 Ah yes, that one door in MM2 map 07. As "frustrating" as it tries to be, I find it quite a charming and creative moment for such an early map.

    • @Vile-Flesh
      @Vile-Flesh 11 หลายเดือนก่อน +3

      The music for that map is AMAZING, especially on real Roland hardware. MM and MM2 has some of the best DOOM music ever created.

    • @DinnerForkTongue
      @DinnerForkTongue 9 หลายเดือนก่อน

      ​@@Vile-Flesh Midnight Call is indeed great. But I'd much rather listen to it in Eviternity 1, if you catch my drift.

  • @RealBallexander
    @RealBallexander 11 หลายเดือนก่อน +6

    I always love it when a nice long analysis video by Decino. The yellow backgrounds give me nostalgia.

  • @billabobyt
    @billabobyt 11 หลายเดือนก่อน +9

    Awesome video, I'd never seen those mapping tricks before. Here's another interesting interaction relating to crushed corpses. If you trigger the zombie bug using a voodoo doll and exit the map with 0% health, you will start the next map in an already dead state. You can still use switches and doors in this state so go find a door or crushing ceiling - or even a lift if you can get caught between 2 sectors as it raises - and turn yourself into a crushed corpse. You can now walk through walls and enemies lol.
    Ksutra map 22 is an easy place to set this up - TNTEM at the start, jump through a window to teleport to the weird non-secret voodoo doll, trigger the zombie bug, then idclip to the exit. Map 23 starts with a door right in front of you, so stand underneath it to trigger the glitch.
    Unfortunately this map uses a walkover linedef exit so you can't exit it, but you would be able to exit on a switch or special damaging floor.

  • @Mutant_Mods
    @Mutant_Mods 11 หลายเดือนก่อน +5

    Stopped to say amazing thumbnail. Will back to watch this when I got time. Love you bro.

  • @sarahkatherine8458
    @sarahkatherine8458 10 หลายเดือนก่อน +3

    15:02 "The crusher will go through all the blocks in the grid looking for things to crush"
    Imagine a horror game in which you tries to escape from a crusher that wander the area looking for things to crush

  • @kociemleko1
    @kociemleko1 11 หลายเดือนก่อน +28

    I love the "Analysis 10" track and hope that its MIDI sequence (or at least an isolated recording) releases soon!
    edit: How did I not notice that decino actually did it!? You also get the MIDI sequences! Worth the €4+ price tag

    • @thevi0lat0r
      @thevi0lat0r 11 หลายเดือนก่อน +6

      This.

    • @Lensquik
      @Lensquik 10 หลายเดือนก่อน +1

      Can you link the song?

    • @kociemleko1
      @kociemleko1 9 หลายเดือนก่อน

      @@Lensquik check the pinned, the song I'm referring to is the 10th track

  • @rbenne6
    @rbenne6 10 หลายเดือนก่อน +4

    I loved the intro with 4 different death sounds put back-to-back: OG Doom, Quake 1, Duke Nukem 3d, and Serious Sam. Legit.

    • @jerkakame
      @jerkakame 10 หลายเดือนก่อน +1

      I knew I wasnt crazy

  • @The5lacker
    @The5lacker 11 หลายเดือนก่อน +3

    Turning a barrel into gibs is god damn hilarious. Turns out they're actually all just pressurized cans of soup, who knew.

  • @SollowP
    @SollowP 10 หลายเดือนก่อน +26

    I'm almost certain that you could probably recreate doom in its entirety by just watching decino videos and copy pasting all the code he keeps showing.

  • @AimlessAvian
    @AimlessAvian 11 หลายเดือนก่อน +15

    I’m glad everyone has a universal hatred for Fandom these days. They fell from grace so hard that not even the Minecraft wiki stayed around.

    • @Ruzzzz57
      @Ruzzzz57 4 หลายเดือนก่อน +2

      Fandom? More like watch ads simulator

  • @extremelyboredtatsumaki.495
    @extremelyboredtatsumaki.495 10 หลายเดือนก่อน +4

    That fandom wiki bit made me cry. From laughter. But also sadness because relatable.

  • @teaoftraffic
    @teaoftraffic 11 หลายเดือนก่อน +47

    0:29
    *B U R N*

    • @coryfusting9294
      @coryfusting9294 11 หลายเดือนก่อน +5

      Absolutely crushed them

    • @teaoftraffic
      @teaoftraffic 11 หลายเดือนก่อน +3

      @@coryfusting9294 rimshot

  • @majamystic256
    @majamystic256 11 หลายเดือนก่อน +7

    now that I think about, I don't think I've used crushers in a vanilla map outside of crushing barrels to push voodoo dolls over lines to do more actions from a single switch
    I need to make a map with actual crushers sometime

  • @Topcatyo.
    @Topcatyo. 10 หลายเดือนก่อน

    Super thrilled to see you make one of these more technical videos again. I appreciate how thorough everything is, I can't imagine how long it must have taken to make this. I think this one might be your best videos of this type yet, awesome work!
    Lots of great jokes and visuals as well. I dealt with the softlock at 3:06 on my most recent challenge attempt on multiple tries.

  • @ladams391
    @ladams391 6 หลายเดือนก่อน +4

    Slow crushers may be the most casually malicious mechanic I've ever seen, especially in combination with the various mapping tricks and hacks you can utilize to make them do even worse things than they do normally

  • @inkmime
    @inkmime 9 หลายเดือนก่อน +1

    I don't know why but Doomguy phasing through a wall and then coming out the other end as a literal puddle of gibs is the most hilarious thing I've seen today.

  • @Azza95
    @Azza95 11 หลายเดือนก่อน +5

    When I was studying programming to finish my Diploma in IT, I had Python open on one monitor, and I was watching all your DOOM videos on the other, and while I was inputting else if code into my programming assessment, I was following along the code you were displaying in your DOOM videos on how everything works.
    Your videos are interesting to watch, while learning how a game works, and how it manages to calculate all this code many times a second.

  • @Smokecall
    @Smokecall 11 หลายเดือนก่อน +1

    The way you keep bringing all your explanations into applied examples at the end make these video super special

  • @danielwordsworth1843
    @danielwordsworth1843 10 หลายเดือนก่อน +4

    If Dooms crushers and Build Engines doors had a child, the world would end

  • @cold_soup_
    @cold_soup_ 11 หลายเดือนก่อน +2

    always exciting to learn something new from your analysis videos. loved how in-depth this one is, you're always very thorough when you explain how even the most seemingly simple mechanics work

  • @Dsmky117
    @Dsmky117 10 หลายเดือนก่อน +33

    all my homies hate fandom wikis

  • @Chaud31423
    @Chaud31423 6 หลายเดือนก่อน +1

    16:24 Can we just appreciate that he's not just listing them off, but gets various references too

  • @root1646
    @root1646 11 หลายเดือนก่อน +3

    What a work in that video man, i see you for five years and it's incredible how your videos gets better and better

  • @reptongeek
    @reptongeek 11 หลายเดือนก่อน +6

    Outside of the IWADS the most infamous floor crusher is from Scythe's Run From It, activated either by leaving the first room or from entering through the Blue Key door

  • @draketheduelist
    @draketheduelist 10 หลายเดือนก่อน +3

    11:25 Baron: "...I have a bladder condition."

  • @Gebohq
    @Gebohq 11 หลายเดือนก่อน +1

    It's great to see all the other crusher information, particularly the damage breakdowns. Thanks!

  • @ElWaKa69
    @ElWaKa69 11 หลายเดือนก่อน +3

    I love the little Doom mapping tricks at the end. I wonder if we can get some more of that for future episodes!

  • @WSADKO
    @WSADKO 11 หลายเดือนก่อน +15

    10:27 huh, thats something new for me.
    also didnt knew what those dummy sectors are for, hey learning new stuff! thanks man

    • @icecold1805
      @icecold1805 11 หลายเดือนก่อน +7

      yeah I am actually surprised to find out there is yet another way to kill ghosts. Cool.

  • @sirkredrum3406
    @sirkredrum3406 11 หลายเดือนก่อน +3

    So that's how a Baron of hell can quickly become a giblet in certain mods.

  • @Ryor97
    @Ryor97 10 หลายเดือนก่อน +2

    these crushers must be painful as hell if the demons start pissing blood

  • @PinkPlume
    @PinkPlume 11 หลายเดือนก่อน +7

    Mercilessly Robocoping the fandom wiki was the only appropriate course of action

  • @mulhollandoverdrive
    @mulhollandoverdrive 11 หลายเดือนก่อน +3

    4:44 I think one of the most underappreciated aspects of programming is how clever reuse of things can save time and hassle. The designer (I believe MAP04 is a McGee level) wanted oscillating windows, so they just used the crushers instead of making a new sector type, and just gave it a different noise.

  • @rankoinazuma6788
    @rankoinazuma6788 11 หลายเดือนก่อน +6

    8:02 spider momma when it comes to get f's: "i got one more in me"

  • @informitas0117
    @informitas0117 8 หลายเดือนก่อน +1

    I like that the bugged blood ĺfalling straight down) is more realistic and arguably looks better than what they had in mind.

  • @Boxanadu
    @Boxanadu 11 หลายเดือนก่อน +3

    When is Decino going to analyse the workings of Quake?! I would love to know the mechanics behind the Quake 1 zombies.

  • @thesnoutking
    @thesnoutking 11 หลายเดือนก่อน +1

    I've been waiting months for another analysis video! I'm so happy to see you haven't abandoned these types of videos :)

  • @PronominalTerra439
    @PronominalTerra439 11 หลายเดือนก่อน +4

    pumpkin man imparts his wisdom unto the internet once more

  • @padathir
    @padathir 10 หลายเดือนก่อน +1

    I have always been amazed at how such a relatively simple set of concepts used to make the game ends up having so many details and corner cases

  • @DigitalMetal
    @DigitalMetal 11 หลายเดือนก่อน +5

    The Cyber Demon is the tallest enemy. So, is there a scenario where the crusher will already be slowed down before it starts crushing him? I would think the only way to slow it down before making contact with the Cyber Demon would be to have a taller enemy next to him in the crusher.

    • @decino
      @decino  11 หลายเดือนก่อน +3

      It's possible when a sector next to the crusher has a greater floor height and an entity standing on the edge gets crushed.

  • @TheAxeBearer
    @TheAxeBearer 11 หลายเดือนก่อน +4

    O BOY, WHAT A DAY, A 17 MINUTE LONG DECINO VIDEO

  • @Nob1ej0n
    @Nob1ej0n 11 หลายเดือนก่อน +3

    Holy heck, that was a _lot_ of stuff about crushers I didn't know! Well done, Decino. I especially liked the section on map making tricks. Loved the humor in it too. (Fandom/Group F) 😁

  • @KM_CM
    @KM_CM 7 หลายเดือนก่อน +2

    12:33 the fact that you kept explosion with green screen without removing it[greenscreen] makes it much more hilarious.

  • @besusbb
    @besusbb 11 หลายเดือนก่อน +5

    Nice video, very informative! The crushed player corpse noclipping thing is definitely a d5da map I haven't seen yet.
    Btw if you like these kind of obscure doom jank, don't know if you've heard about this yet but there's a pretty recently discovered bug that instantly sets a corpse to it's spawn state without any actual archvile resurrection that creates a ghost monster of some sort even in boom and mbf21, which involves a lost soul attacking an archvile which then checks for ressurectable corpses and finds a corpse that is almost ressurectable but fails the last condition of checkposition, the check that overwrites a global variable (tmthing) to point to that corpse which was previously meant to point to the lost soul, after which the code that's meant to reset the lost soul to its spawn state and set the momentum to zero instead sets the corpse state to spawn state so now you have a zero health invincible corpse chasing you around that you can only "kill" by crushing it into a 0 height crushed corpse only if it wasn't already crushed (in which case it would be actual invincible and also clips through walls), I thought that's pretty cool, might make for a fun short analysis video.

  • @KlayMence
    @KlayMence 6 หลายเดือนก่อน +1

    I love how you make 4K videos about Doom '93/'94.

  • @Antnerd
    @Antnerd 11 หลายเดือนก่อน +5

    10:10 - Has anyone made a goofy GhostBusters map using these mechanics yet?

  • @invalid_user_handle
    @invalid_user_handle 11 หลายเดือนก่อน +2

    13:13
    This seems like it could be used to simulate a 'broken' door in Vanilla Doom, where you want someone to be able to see through the gap but not be able to fit through it. It's great at this, since the door would randomly stop at different points and would never be able to open all the way.

  • @Damian_1989
    @Damian_1989 11 หลายเดือนก่อน +6

    Yay, new yellow-background thumbnail

  • @Humongous_Pig_Benis
    @Humongous_Pig_Benis 11 หลายเดือนก่อน +2

    5:46 This could be a very cool map ending! After doing everything, you would go to Romero's head, push a switch, crush it and end the game!

  • @DinnerForkTongue
    @DinnerForkTongue 11 หลายเดือนก่อน +14

    Crushers in Doom escape the "chunky salsa rule". They deal fixed damage no matter the physical compression you'd expect, so they aren't lethal despite seeming like they'd reduce you to chunky salsa when hitting the bottom.
    And then there are the ACS-fueled crushers in Hexen... Those _do_ obey the chunky salsa rule, to scary effect 🫣
    13:06 "Nothing" is not true. Using "negative crushers" is usable when you want to emulate a constant drone in vanilla Doom without resorting to custom sounds and DeHackEd entities, like in Icarus Alien Vanguard map01. It creates a pretty convincing "idle engine" effect.
    13:07 That was used in Memento Mori 2 map06 to simulate a malfunctioning door. I remember that really well, not in the least because the map is _titled_ Frustration, and that door is FRUSTRATING. Prime example of a bad design idea executed well.

    • @lev7509
      @lev7509 11 หลายเดือนก่อน +2

      Indeed, easy idle engine sfx
      Bad design is relative; if that map was *designed* to be frustrating, then a thus-created malfunctioning door is a rather creative way of going about tormenting the player.

    • @LonelySpaceDetective
      @LonelySpaceDetective 11 หลายเดือนก่อน

      In all fairness, they're not the only thing that ignores the chunky salsa rule.
      Realistically, a direct hit from a rocket launcher _should_ blast the Doomguy apart, but it's perfectly survivable with enough health and armor.

    • @DinnerForkTongue
      @DinnerForkTongue 10 หลายเดือนก่อน

      ​@@LonelySpaceDetective I disagree. A rocket of low enough yield can be conceivably shrugged off with plenty of scorch marks. Can't say the same about a crusher literally invading the sprite of the entity.

  • @everennui1
    @everennui1 11 หลายเดือนก่อน +2

    Figuring out how to make a 3D floor crush was one of the hardest things I ever did in a map, but I was so happy when it worked.

  • @beanmchocolate3900
    @beanmchocolate3900 11 หลายเดือนก่อน +3

    The video: is about Doom crushers.
    The Patreon names: funny innuendos. 🤣

  • @thegibusguy4969
    @thegibusguy4969 11 หลายเดือนก่อน

    Those little editing bits actually caught me off guard and gave me some laughs without distracting from the info. These are so well made!

  • @enzoc_uni
    @enzoc_uni 10 หลายเดือนก่อน +4

    OMG I MADE A VERY SMALL CAMEO!!!! :3333
    0:39, you can see me editing one of my user pages.

  • @QSgamer90
    @QSgamer90 11 หลายเดือนก่อน +2

    Came for the crushers, stayed for the AGONIZING ORAL PAIN and AGONIZING RECTAL PAIN

  • @Mr.Doggo83
    @Mr.Doggo83 11 หลายเดือนก่อน +4

    Ahh yes, a document of art and quality 🍷🗿

    • @Mr.Doggo83
      @Mr.Doggo83 11 หลายเดือนก่อน +2

      Especially with that yellow background 🍷🗿

  • @Gander6309-KranchTheDestroyer
    @Gander6309-KranchTheDestroyer 10 หลายเดือนก่อน +2

    Decino video: *has a yellow background*
    Me: *clicks faster than humanly possible*

  • @Imgema
    @Imgema 11 หลายเดือนก่อน +3

    What's the midi that starts at 0:55? Is there a link?

    • @decino
      @decino  11 หลายเดือนก่อน

      00:19 bottom left corner. There will be a link to an album when the remaining 2 MIDIs are finished.

  • @splatter_proto
    @splatter_proto 11 หลายเดือนก่อน +1

    The quality of this video is insanely good, you've really outdone yourself!

  • @mjc0961
    @mjc0961 11 หลายเดือนก่อน +8

    Hahaha I love that bit about Fandom. And I hate Fandom.

  • @tacosunbirth
    @tacosunbirth 11 หลายเดือนก่อน +3

    Happy to see a new yellow-thumbnail video from ya, Decino! I can feel my Doombrain soaking up all the informational videos you make :)

  • @novimatrem
    @novimatrem 11 หลายเดือนก่อน +22

    I'm a simple girl, I see yellow thumbnail, I click.