I have actually been wondering for a while if there's a proper practical way of manipulating those spells, and hot damn I didn't expect them working this consistently in a single group
Every time I start feeling like I know all about spell interactions something like this comes up and sits me back down. Thanks for another awesome vid, Dunk! You da boss.
It should also be noted that copy spells apparently can cast other copy spells, so something like triple-cast copy-3 copy-3 sparkbolt can cast a whole bunch of sparkbolts at once. And with the way explosion damage scales same setup with explosion / exploding projectile leads to some insane damage.
ive got 215 hours in the game and this channel still manages to teach me things i never knew... a shit ton of things I never knew. fantastic channel for a fantastic game. Love your content
I just watched your full two hour run and it was interesting to see some strats you used. One video that would be pretty cool is a more in depth look at the different formations and to learn how to easily spot where hearts/chests are
also one thing i learned about this is if you want to spell wrap anything to the right of the copy random spells will get copied so if you have something like light at the end of the wand to force a spell wrap copy random spells will sometimes copy light which is why if you had problems like i have with learning this mechanic thats why sometimes it doesn't deal as much damage as you want it has to be all one group so if your spell wrapping to double recharge removal or cast delay or add mana it has to cast in one spell block either in a trigger or on its own it has to be in one block
Quick question is there a mod out there that can like, save a run and send it to someone (with the run at the same progression) so that you could do a ''save my run '' kinda video ? i don't know if this is possible but that'be hella cool to watch
Hey man, first of all thank you for all of these guides, I gave up on the game because I wasn't able to get past the first biome but with your help I have 2 clears now, If by any chance you do a guide on how to use spell to power that would be awesome
It's really really impressive how many details the devs of this game put into the game and all of it's mechanics. Just crafting wands in this game feels like doing complex math 😂. But it's really fun so that's great.
Up until now, I've just been using them to duplicate spells with limited casts, magic missile, for example. My jaw dropped when you absolutely humiliated the bridge boss
Super fascinating! Even if Nolla was still patching the game, I think they kind of enjoy when players discover things like this. They've left in, or sometimes slightly nerfed, a few godly discoveries. And I admire it. As I explain to friends, Noita is a game that rewards you for breaking. One part of why I still love it so much years later. :)
12:40 it makes sense that copy 3 spells only copies the modifier one time in this exact build because you can only ever cause a wrap one time (as far as i know). its probably trying to make it wrap three times, but only the first one works. this rule holds true for every case i can think of because otherwise you could have infinite recursion in your wands
found out you can use these essentially the same way but with spells skipped over due to high mana cost , i think because it's the only spell remaining left not yet discarded? (possibly useful for the really high cost stuff like omega and x2 with some particular max mana on a wand) i had a setup with it consistently casting x2 but the x2 was before the copy random spell which in retrospect sounds like i could've crashed the game if it was flipped with copy on left and x2 on the right.
This is really helpful. I’ve been having a heck of a time trying to beat the alchemist, but I beat the pyramid boss with an easy plasma cutter. I think I’ll try this out, maybe I can beat the Alchemist.
Watched this yesterday and today found myself relying on it already lmao Had something like spark trigger -> heavy shot -> d10 -> crit on bloody -> [many lifetime modifiers] -> triple cast -> blood -> copy random thrice -> note spell and it fried everything instantly
what i don't understand is exactly why two "explosive projectiles" stacks to such a high value. it also looks like "heavy projectiles" stacks with itself in a really strange way too, not just additively. i think it's worth exploring this stacking alone without even involving any of the "copy random spell" complexity.
You can create infinite spells that follow you around destroying anything that comes near your screen. Depends what you mean by "most damage"! :-D Usually people measure it in DPS (damage per second), however, I don't know how that applies with lag, lol. Might take 20 seconds to fire a wand if it lags bad.
If you put a copy random spell after a copy random spell, it'll copy the random spell which will copy a random spell which has a chance of copying the other spell you put next to copy random spell effectively giving you a loop that GREATLY increases your damage. And slows down your game whenever you fire. The price of godhood.
19:30 says you cant hurt yourself with this explosion while having explosion immunity me trying it out without explosion immunity: Welp, I have 20 hp left
note to myself cz i keep forgetting: copy random spell once-copies the spell next to it if its all in the same grp. copy random three random spells-copies projectile spells three times but modifiers 1 times. copy random spell thrice-does what the first one does but 3X.
11:30 Can this difference in damage be explained by having actually *two* spell groups? First spell group ends on copy-random-spell; Second group starts on the heavy-shot and wraps. What I'm trying to ask: Is the heavy-shot still part of the first spell group? It looks like the first spell group ended on copy-random-spell because of the tripple-multicast instead of a quad-multicast. In case I got it right and there *_actually were_* two spell groups present in that moment: How comes that the damage was higher with the 2nd shot? When the 2nd spell group started on the heavy-shot and wrapped into the multi-cast - what did the copy-random-spell grab? Did you just find a way to grab/copy an already used modifier? Or was it really just a bunch of gravity turned into damage by the bouncing burst?
Oh, you answered it at 15:50 - the copy-random-spell actually *_becomes_* a modifier and won't "remain a spell" - now it all makes sense! You are so helpful!!! @DunkOrSlam
@@TheBigLou13 yeah it's kinda weird one. copy-random-spell copies heavy shot, which is trying to find next spell to draw, which is the actual heavy shot. So basically copy of heavy shot draws actual heavy shot.
Would you consider making a tutorial video on divide by spells and the add trigger? Also interested in a tutorial about super high damage wands which are capable of killing the 33 orb boss in one shot. I have tried checking out the wiki but I have to admit I don't quite understand everything that is going on in the guides that are there. I have been able to make some good wands which have served me well in long runs but I've never really been able to get over about 1 million damage per shot.
Looks like a little mistake in showing off explosive projectile modifier since yah forgot you had explosive immunity. It really is safe explosion damage wise, of course, except if the projectile were already to do explosive damage or in a few other rare cases. (blocked would have popped up if the perk had kicked in, so still proof of concept)
One thing you didn't explain: if you have a triple cast, two spark bolts, copy random spell, and then a mod, you may think that the mod is only copied, but not itself cast, because the wand runs out of casts. However, when the mod is copied, it will actually draw a spell like normal, which will cause it to draw itself. That's why the mod is cast twice in this scenario.
So, I'm a little confused on this. Copying a modifier: 10:38 Normal = 93 damage 10:50 Copy 1 = ~245 damage 11:28 Copy 3 = ~1700 damage The copy 3 is clearly shown to copy it three times. (four total copies) 12:12 (with a copy 3) "You will only copy the heavy shot one time" (i.e. modifier) Am I missing something about this?
Damn, now I've got to go unlock these to test a bit. I wonder if putting copy three, copy thrice, copy one and then the support means that you copy it 7 times every shot
I don't get the mechanic at 10:47. Before you said, if the triple or double or whatever is completed, it will not take the heavy shot that is placed after the group (see 9:42). So why does it sill continue to the heavy shot after the "copy random spell"?
I wonder if we can find way to control other random spells. I recently found cast random static projectile and died from an omega black hole shortly after. Are there ways to control these perhaps?
Oh damn. I never even bothered with pyramid because It's loot never seemed worth. But now I seeing how easily you can abuse those spells I'll definitely get them as often as I can
I wonder how it would effect spells placed in an add trigger/timer/death trigger group. I know alpha/omega copy outside of spell groups (even outside of the "wand refresh" spell. Would be cool to test that.
I was running with homing plasma cross with couple orbiting larpa, nothing special. But then I added copy random spell and copy random thrice, and that... thing... scared me. IT WAS 25 homing plasma crosses zooming from one side of screen to other causing fps drops to single digits
I've tried this on Always Cast wands and there seems to be something wrong with the set up. I've tried on mulitple always cast wands and end up not getting the desired effect. In the future maybe you can grab that spell with an always cast on stream and see if maybe i'm doing something wrong.
If you put two Copy three random spells spells on a wand, can one copy the other, and that other then copying 3 other spells 3 times? (or one spell 9 times)
Bro, I just got absolutely slammed by the high alchemist.. I had 1500 HP and he came out of the sky in the winter biome straight down on top of me and wiped me out in a single hit. Ever seen that before?
@@christinemorgan5379 You might be on to something here, Random -> Tau -> Spent spell can cast 3 copies of the spent spell because it can choose to cast the Tau first. This results in Tau( Tau (Spell), Spell) Tau(Spell). From what it looks like in my testing, it doesn't seem to ever not shoot at least one, making it a way to potentially double or triple your cast without making it risk not shooting
If you have Copy 3 Random Spells followed with three modifiers, will it copy all three? Also, you have the Explosive Immunity perk when showing that the Explosive Projectile isn't dangerous :D
I have actually been wondering for a while if there's a proper practical way of manipulating those spells, and hot damn I didn't expect them working this consistently in a single group
Every time I start feeling like I know all about spell interactions something like this comes up and sits me back down.
Thanks for another awesome vid, Dunk!
You da boss.
Wonder how this works with the "divide by" spells. Divide by 10 with copy random thrice on crit oil could be absolutely disgusting. Gonna test it
The only thing you will blow up with that build is your CPU
and?
And?
And??
AND!?!?!?!?!
Now the pyramid boss actually has viable loot! I was hoping something like this would happen so we'd have a good reason to fight it.
Bro skull ball is always a: why not
He sometimes drop some usefull stuff like omega sawblade
It should also be noted that copy spells apparently can cast other copy spells, so something like
triple-cast copy-3 copy-3 sparkbolt
can cast a whole bunch of sparkbolts at once. And with the way explosion damage scales same setup with explosion / exploding projectile leads to some insane damage.
ive got 215 hours in the game and this channel still manages to teach me things i never knew... a shit ton of things I never knew. fantastic channel for a fantastic game. Love your content
I absolutely love these kinds of tricks. The depth it brings half the reason to play a game like this.
Love the content, keep it up man.
Sure thing =)
This is huge, i always thought those copy random spells where useless O.o
Thank you for sharing!
0:07 don’t worry man, I’ve always got time for these
I just watched your full two hour run and it was interesting to see some strats you used. One video that would be pretty cool is a more in depth look at the different formations and to learn how to easily spot where hearts/chests are
also one thing i learned about this is if you want to spell wrap anything to the right of the copy random spells will get copied so if you have something like light at the end of the wand to force a spell wrap copy random spells will sometimes copy light which is why if you had problems like i have with learning this mechanic thats why sometimes it doesn't deal as much damage as you want it has to be all one group so if your spell wrapping to double recharge removal or cast delay or add mana it has to cast in one spell block either in a trigger or on its own it has to be in one block
Just a second ago I choked on my all time best run, for all 190hrs I've played anyway. It's vids like this that keep me going back for more 😁
Finally!
THE THIRST HAS BEEN QUENCHED
super excited for these
Quick question is there a mod out there that can like, save a run and send it to someone (with the run at the same progression) so that you could do a ''save my run '' kinda video ? i don't know if this is possible but that'be hella cool to watch
I am not sure how exactly I could go about this idea but I think you’re onto something pretty awesome there. Big brain dude
hey, i’m getting back into noita now, and i just wanted to say that i appreciate your content! keep it up dude!
Hey man, first of all thank you for all of these guides, I gave up on the game because I wasn't able to get past the first biome but with your help I have 2 clears now, If by any chance you do a guide on how to use spell to power that would be awesome
Spells to power is projectile based modifier, so if you use square barrier spell and then cast spell to power it does loads of damage.
@@jakass Thanks!!!
It's really really impressive how many details the devs of this game put into the game and all of it's mechanics. Just crafting wands in this game feels like doing complex math 😂. But it's really fun so that's great.
Up until now, I've just been using them to duplicate spells with limited casts, magic missile, for example. My jaw dropped when you absolutely humiliated the bridge boss
Wow for a moment I thought this was going to be an April fool's joke, but it does work
Great video, but it is also nice to be ahead of the curve and see the tech early on your twitch channel.
Super fascinating! Even if Nolla was still patching the game, I think they kind of enjoy when players discover things like this. They've left in, or sometimes slightly nerfed, a few godly discoveries. And I admire it. As I explain to friends, Noita is a game that rewards you for breaking. One part of why I still love it so much years later. :)
12:40 it makes sense that copy 3 spells only copies the modifier one time in this exact build because you can only ever cause a wrap one time (as far as i know). its probably trying to make it wrap three times, but only the first one works. this rule holds true for every case i can think of because otherwise you could have infinite recursion in your wands
Hey man your vid on multicast helped me out a lot. I got to the temple in nightmare mode! Died to my own healing bolt with concentrated spells lol
found out you can use these essentially the same way but with spells skipped over due to high mana cost , i think because it's the only spell remaining left not yet discarded? (possibly useful for the really high cost stuff like omega and x2 with some particular max mana on a wand)
i had a setup with it consistently casting x2 but the x2 was before the copy random spell which in retrospect sounds like i could've crashed the game if it was flipped with copy on left and x2 on the right.
This is really helpful. I’ve been having a heck of a time trying to beat the alchemist, but I beat the pyramid boss with an easy plasma cutter. I think I’ll try this out, maybe I can beat the Alchemist.
If you stay in the walls and dig small passages he can't fit in, he's not very hard. Don't go into the room he's in unless you want a bad time.
Or just use random fireball launcher on him lul
Watched this yesterday and today found myself relying on it already lmao
Had something like spark trigger -> heavy shot -> d10 -> crit on bloody -> [many lifetime modifiers] -> triple cast -> blood -> copy random thrice -> note spell and it fried everything instantly
what i don't understand is exactly why two "explosive projectiles" stacks to such a high value. it also looks like "heavy projectiles" stacks with itself in a really strange way too, not just additively. i think it's worth exploring this stacking alone without even involving any of the "copy random spell" complexity.
That's dope! Thanks for the TY content. I used to avoid these spells like the plague. Glad they can be incorporated into our arsenals.
thanks for the Noita tips, made some crazy wands because of you
I used to think the linear format for spell crafting was limited but now I see it way differently
Hey man, you ever thought about making a challenge for the highest damaging wand that you could *theoretically* make?
Doesn't that depend on your game not crashing?
You can create infinite spells that follow you around destroying anything that comes near your screen. Depends what you mean by "most damage"! :-D Usually people measure it in DPS (damage per second), however, I don't know how that applies with lag, lol. Might take 20 seconds to fire a wand if it lags bad.
32 bit integer I think
probably unlimited. just get infinite hp and shoot a bunch of projectiles with a blood to power modifier, unless blood to power has a cap
funny that the bridge boss dropped you a wand with heaps of bouncing bursts after one tapping him with one of them
I'm starting my first long run trying to unlock things and I picked these up, definitely utilizing them now!
another thing i didn't know.. you got those secrets in stock
If you put a copy random spell after a copy random spell, it'll copy the random spell which will copy a random spell which has a chance of copying the other spell you put next to copy random spell effectively giving you a loop that GREATLY increases your damage.
And slows down your game whenever you fire.
The price of godhood.
Wow. Holy damn, I've been sleeping on those copy random spells. I had no idea they could be applied to modifiers. That's nutty.
It's like an eyedropper filled with The Last Dab
Awesome man, thanks for the knowledge. Any chance of a VOD showing you using it?
19:30 says you cant hurt yourself with this explosion while having explosion immunity
me trying it out without explosion immunity: Welp, I have 20 hp left
Holy cow, that's some good quality content right there! Manipulating the RNG! Thank you!
this explains my frustrations I was having with building a wand with random spell, discard pile shenanigans
note to myself cz i keep forgetting:
copy random spell once-copies the spell next to it if its all in the same grp.
copy random three random spells-copies projectile spells three times but modifiers 1 times.
copy random spell thrice-does what the first one does but 3X.
11:30 Can this difference in damage be explained by having actually *two* spell groups? First spell group ends on copy-random-spell; Second group starts on the heavy-shot and wraps. What I'm trying to ask: Is the heavy-shot still part of the first spell group? It looks like the first spell group ended on copy-random-spell because of the tripple-multicast instead of a quad-multicast.
In case I got it right and there *_actually were_* two spell groups present in that moment: How comes that the damage was higher with the 2nd shot? When the 2nd spell group started on the heavy-shot and wrapped into the multi-cast - what did the copy-random-spell grab? Did you just find a way to grab/copy an already used modifier? Or was it really just a bunch of gravity turned into damage by the bouncing burst?
Oh, you answered it at 15:50 - the copy-random-spell actually *_becomes_* a modifier and won't "remain a spell" - now it all makes sense! You are so helpful!!! @DunkOrSlam
@@TheBigLou13 yeah it's kinda weird one. copy-random-spell copies heavy shot, which is trying to find next spell to draw, which is the actual heavy shot. So basically copy of heavy shot draws actual heavy shot.
At this rate I'm convinced that every single spell is OP in the right context.
They are
Would you consider making a tutorial video on divide by spells and the add trigger? Also interested in a tutorial about super high damage wands which are capable of killing the 33 orb boss in one shot. I have tried checking out the wiki but I have to admit I don't quite understand everything that is going on in the guides that are there. I have been able to make some good wands which have served me well in long runs but I've never really been able to get over about 1 million damage per shot.
Thank you! More ways to build strong wands are great to have. Good stuff.
Video on April 1? hmmmm
How you gonna release a gem like this on april fool's? nobody's gonna believe the title 😂😂
"Uploaded on April 1, 2022" not sure if I should trust the info in this video... 🤔
Mind that he has explosion immunity when showing off how "safe" the explosion is /s
@@kappasphere It is safe!! Explosions show the "block" text if their damage was canceled
thought this was a 1 of april joke first, then it got to me why some of my older builds did so insane dmg xD
Just unlocked these from the pyramid boss the other day, thanks for usage tips!
Looks like a little mistake in showing off explosive projectile modifier since yah forgot you had explosive immunity. It really is safe explosion damage wise, of course, except if the projectile were already to do explosive damage or in a few other rare cases. (blocked would have popped up if the perk had kicked in, so still proof of concept)
One thing you didn't explain: if you have a triple cast, two spark bolts, copy random spell, and then a mod, you may think that the mod is only copied, but not itself cast, because the wand runs out of casts. However, when the mod is copied, it will actually draw a spell like normal, which will cause it to draw itself. That's why the mod is cast twice in this scenario.
Sweet jesus
Neat! Now I want to try it out myself
i really appreciate your vids =) also thanks for creating this awsome playlist
"Let's bust one out today" _-DunkOrSlam, 2022_
I choose my words very deliberately
😳
So, I'm a little confused on this.
Copying a modifier:
10:38 Normal = 93 damage
10:50 Copy 1 = ~245 damage
11:28 Copy 3 = ~1700 damage
The copy 3 is clearly shown to copy it three times. (four total copies)
12:12 (with a copy 3) "You will only copy the heavy shot one time" (i.e. modifier)
Am I missing something about this?
I'm so glad I watched this video, it opens up so many new possibilities.
Hell yes, dunk coming through with the good knowledge. Thanks!!
does "copy random spell" copy finite spells like circle of vigour?
Damn, now I've got to go unlock these to test a bit. I wonder if putting copy three, copy thrice, copy one and then the support means that you copy it 7 times every shot
I don't get the mechanic at 10:47. Before you said, if the triple or double or whatever is completed, it will not take the heavy shot that is placed after the group (see 9:42). So why does it sill continue to the heavy shot after the "copy random spell"?
awesome vid. this is great tech, thanks dunk
I knew that copy random spell had potential all along tbh but i didn't think of this
I wonder if we can find way to control other random spells. I recently found cast random static projectile and died from an omega black hole shortly after. Are there ways to control these perhaps?
Oh damn. I never even bothered with pyramid because It's loot never seemed worth. But now I seeing how easily you can abuse those spells I'll definitely get them as often as I can
Ok... that's sick. All I came up with was cheesy infinite black holes xD
I wonder how it would effect spells placed in an add trigger/timer/death trigger group. I know alpha/omega copy outside of spell groups (even outside of the "wand refresh" spell. Would be cool to test that.
He showed it inside a trigger. It does not copy the trigger spell.
I was running with homing plasma cross with couple orbiting larpa, nothing special. But then I added copy random spell and copy random thrice, and that... thing... scared me. IT WAS 25 homing plasma crosses zooming from one side of screen to other causing fps drops to single digits
Great video (as usual)
By Pyramid boss you mean Hamburger boss? :p
I thought these were just junk spells. thank you for showing how to make them useful!
That's wicked! Cant wait to hunt for this in my next run.
I've tried this on Always Cast wands and there seems to be something wrong with the set up. I've tried on mulitple always cast wands and end up not getting the desired effect. In the future maybe you can grab that spell with an always cast on stream and see if maybe i'm doing something wrong.
Bust one out today? You got it chief
BRUH! I killed that boss but thought those spells were useless and because I had limited inventory I just took the nolla.
If you put two Copy three random spells spells on a wand, can one copy the other, and that other then copying 3 other spells 3 times? (or one spell 9 times)
Copy Random spell thrice, Copy random spell thrice, Heavy shot.
Will that cause your PC to emit smoke?
Love your content even though I’ve never played the game before
Does triple copying explosive projectile do more than copying it once?
Are spell properties copied as well ?
example :
copy random spell x3 + spark bolt = 20% crit ?
That’s a really good question! I haven’t looked into that actually. I will try to find out later and I’ll let you know
Does this work with add mana? I should have -120 mana and this spell block is lower than that but it still runs out
Can you random spell a cast a spell trice on a divided by 10 modifier ?
I was sure this was going to be an April Fools video
what about copying really expensive spells behind a reload wand spell?
Does it work on limited spells like black holes or circle of vigour?
Sadly it doesn’t. However it did for a little while when the spell was first added to the game but then it was quickly changed in a patch.
What happens if you combine with stuff like divide by or greeks?
Can these be used to infinitely fire limited spells like black hole?
Sadly no. It only worked with blackholes for like a week or so when they first added in the random spells but that was patched out over a year ago.
Can you do a guide that explains all the divide by's mechanics? I been struggling to understand them.
Fascinating 📝 Thank you Professor
Bro, I just got absolutely slammed by the high alchemist.. I had 1500 HP and he came out of the sky in the winter biome straight down on top of me and wiped me out in a single hit. Ever seen that before?
Hey did you see that bridge boss pathfinding exploit yet?
wait... does it copy the modifier 3 times or just once?
thought this was an April fool's video
Very cool. Will it copy empty spells such as black hole, like the Greek letters?
Sadly no. It used to back when they were first added but the devs removed that
@@DunkOrSlam Ah ok, still pretty sick. Thanks for the vid!
@@DunkOrSlam Can you copy the greek letters which then copy the empty spells? *Or would it sometimes copy the empty spell and do nothing?
@@christinemorgan5379 You might be on to something here, Random -> Tau -> Spent spell can cast 3 copies of the spent spell because it can choose to cast the Tau first. This results in Tau( Tau (Spell), Spell) Tau(Spell). From what it looks like in my testing, it doesn't seem to ever not shoot at least one, making it a way to potentially double or triple your cast without making it risk not shooting
Great video, thanks for these nice builds
yooo. a new wand to try.
If you have Copy 3 Random Spells followed with three modifiers, will it copy all three? Also, you have the Explosive Immunity perk when showing that the Explosive Projectile isn't dangerous :D
If the explosive projectiles were damaging you would see a "BLOCKED" prompt above your character, indicating that you would have taken damage
20:10 copy random thrice on explosive projectile for 4 = more damage or no ??