Around 06:40, if you meant to show us what you were doing with the save game files, we couldn't see the capture in the video... it was showing the game window. I may have misunderstood. Let me know if I should delete this. :D
Great intro to the game Das! A couple of points to any new players: 1. Don't be put off by the fact the game is hardcoded into Ironman mode. You do NOT have to use the save-copying thing Das shows. You can make single player quite easy with a passive AI that doesn't attack until you declare war, so you can learn the game at your own pace. That said, it's great he's shown you how to do it, because it is extremely useful when learning how to do specific things (like practicing the outcome of battles). My advice would be to only start doing that once you're proficient with the game and you want to practice certain things, instead play the game on an easier mode for a bit and learn from your mistakes. Secondly, I don't quite agree that Ulm are only really played in one way, or that their magic isn't powerful. They certainly have a more limited range of magic and their paths don't go so deep as other Early Age nations, but the spells they do get access to are designed to work well with their incredibly dangerous units. They've got huge bonuses to magic item production, and coupled with buffing from their Earth magic users, you can make very strongly kitted commanders who can wipe out small armies with just a couple of spells and some cheap magic items. But Das is right, they're really good for learning the game because their national troops are incredibly strong, and learning to buff them with spells and make magic items is a great introduction to the game! Also with EA Ulm, don't miss their national undead troops that they can raise with their Death magic access. It's a great introduction to some of the hidden stuff each nation has that new players will undoubtedly miss
... regarding the manual ... my shelves contain the printed manual that the developers have made available, professionally printed, for previous editions. What a pleasure that is in this age.
Followup one of the best ways you can learn the game is to set the AI to defensive. They'll avoid declaring war on you for the first 30ish turns so you can pick your battles and fights as you feel comfortable taking them.
Question for vets of the series: How well does this game hold up as a singleplayer experience? I've enjoyed their other game, Conquest of Elysium 5, quite a bit solo. I ask because anytime I read comments positive reviews on the series, majority of those comments are related to multiplayer and how wonderful of a multiplayer experience it can be. I'm mostly looking for a new singleplayer strategy game and I've had my eye on this series for a long time. Comments appreciated! P.S. DasTactic really does amazing videos, really looking forward to following this series!
The community tends to be pretty critical of Dominions Single Player, and some of those criticisms are legitimate. That said though it is better than it tends to get credit for. A lot of it comes down to the fact that there are aspects of the game, particularly around scripting, army composition and synergistic strategies that no AI on the planet could do. Dominions AI is good, but if you approach it like an MP game where you tune your pretender like a racecar and spend 20 minutes scripting your mages to pointbuff thugs that you tailored to counter exactly what you are fighting while executing a simultaneous magic phase raiding attack across two thirds of your opponent's territory then of course the AI will struggle. I'm not in the Dom 6 beta, but from what I have seen Illwinter has added a great deal of support for a better single player experience. You can do diplomacy with the AI now, customize AI pretenders (they used to be odd random grab bags) and by most accounts the AI has improved significantly when it comes to scripting, spellcasting and other aspects of the game that it has traditionally struggled with. If you are looking for an exclusively single player experience then I might suggest giving it a wait for a little while after release and see what the community thinks. I know that a TH-camr named Battlemode has uploaded a few Single Player Dom 5 games to his channel and I would be amazed if he didn't do the same thing with 6.
@@imperialus1 thanks, I appreciate your comments! I’m going to follow this one closely. It looks incredible and I’ve always been so interested in the series.
@@jeffreyhall3625 I had about 100 hours of singleplayer fun in Dominions 4 before going into multiplayer myself. Some of my friends who joined in 5 stayed with singleplayer and still play it from time to time. Also, Dominions 6 is adding new features to enhance singleplayer, like being able to make peace with the AI nations if you choose instead of having them go to war with you forever, among other adjustments. I'd say that if you enjoyed Conquest of Elysium you'll have fun with Dominions in single player.
Thanks Das. Never played this before but always been really curious so might dive in with 6. Or am I better to try and earlier version first? Big fan of Shadow Empire but i'm still bad at it, but I like the challenge of trying to learn these games as much as the games these days I guess.
Hey Das, can you do a follow-on video covering what the major changes are for D6 compared to D5 for those of us who are more familiar? Also, any chance of roping some other YT gamers into a match once it releases? I started watching you during the old Dominions matches... good times.
Das, what are the differences between Dominions 5 and Dominions 6? At first glance, they seem nearly identical. I'll probably get the game, anyway, because I want to support the developers. But it would be good to know what they've changed/improved. Thanks!
Is it possible to play a private game with just you and some friends against bots or something like that? Steam says Its has Co-op Online but in what way? Me and a buddy of mine have been playing alot of shogun 2 total war co op but would love to play a fantasy style rts and I love the old school look. It looks like its a mix between the very first few total war games and something like ultima online.
There isn't much about the new things in the video. Catched the end of a lifestream, but when i wen't back in time to look what was in it, it just disapeared too TH-cam deleting it for something :(
Imagine if Dominion and Shadow Empire had a child? With simultaneous turns MP, Shadow Empire's Campaign Mechanics and Dominion battles! Maybe you should launch yourself as a game developer or at least a game director!
I've never tried any mods so I don't know what they can do but ask just in case. Is there a mod for dominions that make battles look like conquest of Elysium? I am only talking about representing the battle itself and not mechanics of it. Somehow I can't get into this game because of those 3d battles that are ugly but more importantly less informative. Game is good but I just can't stand that battles for some reason.
I liked Dominions 5. I'm not sure why I should buy 6. It looks quite the same (not that the graphics are a major selling point) but I am curious what has changed.
-New magic spells, new school of magic glamour based off of illusions and jazz -Larger scale battles -New planes of existence adds more unique map layers (underground, underworld, void, etc.) -Mount system with equipment customization -A.I. diplomacy Those of some of the main selling points from what I've seen.
It's an iterative sequel, not a transformative sequel. There's a number of significant additions that change how the game is played, but it will be very recognizable if you've played earlier games in the series. For what it's worth, it's a bigger difference between 5 and 6 than there was between 4 and 5. In addition to the changes outlined above by mguy, the UI is improved including some useful quality of life features which will be very nice to be able to work with. It's up to you if it's worth buying the new version for those changes though.
I know this might be an odd complaint regarding this type of game but I'm sort of bummed out that the game still looks visually the same with the usual drab menus. A new interface would have been nice.
hey das, i like your videos but this tutorial even though i've watched it 3 times i still don't have any idea about the game, eg, what are the aims of the game, what the game is about etc, i don't want to learn the technical way to save scum, i'd rather slow and steady instructionon menus instead of being shown how to fast setup. you glossed over gods, domions, scales etc it's like a tutorial for domion players that are new to dom 6, rather than a tutorial for beginners
I disagree 100%...You can very badly screw up equipable characters or lose the game in a few turns by moving your god unit to the wrong place....and you will have no idea why your giant wolf/snake/sexy goddess got dumpstered and your mages fell over after 2 turns of combat. Dont let this guy fool you if youre thinking of buying, the learning curve is kinda steep and some research does pay off in terms of level of frustration.
depends on the time you have on your hands, you learn both ways since eventually you remedy your failure. not everyone can sink thousands of hours on games, a lot of people want to taste everything in one playthrough. ironman saves are more fun though for sure.
@@Toshiro_Mifune I think that also depends on whether you consider losing the game a waste of time. Personally I enjoy playing an almost hopeless game about as much as a game where I’m winning, if not more because I often get bored of steamrolling over the AI. Being in a weaker position because of my mistakes but also having some hope of recovery is the sweet spot for me. Once I figure out the game too much it becomes very trivial.
True but as I am playing this for the first time it would suck to make a fatal mistake early/mid game. First game I do not mind save scumming so I can learn. Second play through is for tears.
@@ares106 это имеет смысл, если ты игра очень интересная и идет жаркое и плотное сражение, и игра наполнена событиями, но если ты проигруешь без вариантов и у опонента явное превосходство, какой смысл тратить время, если исход и так ясен?
I really dislike Lets Plays and especially Tutorials for games not yet released to all the players. Looks like I'll need to ignore some of my favorite channels again so I dont get spoilers. Welp, I still gave you a Like DasTactic. But I'm out of here.
Around 06:40, if you meant to show us what you were doing with the save game files, we couldn't see the capture in the video... it was showing the game window. I may have misunderstood. Let me know if I should delete this. :D
Yeah I cannot see anything either
I saw everything, what are you talking about?
Great intro to the game Das!
A couple of points to any new players:
1. Don't be put off by the fact the game is hardcoded into Ironman mode. You do NOT have to use the save-copying thing Das shows. You can make single player quite easy with a passive AI that doesn't attack until you declare war, so you can learn the game at your own pace. That said, it's great he's shown you how to do it, because it is extremely useful when learning how to do specific things (like practicing the outcome of battles). My advice would be to only start doing that once you're proficient with the game and you want to practice certain things, instead play the game on an easier mode for a bit and learn from your mistakes.
Secondly, I don't quite agree that Ulm are only really played in one way, or that their magic isn't powerful. They certainly have a more limited range of magic and their paths don't go so deep as other Early Age nations, but the spells they do get access to are designed to work well with their incredibly dangerous units. They've got huge bonuses to magic item production, and coupled with buffing from their Earth magic users, you can make very strongly kitted commanders who can wipe out small armies with just a couple of spells and some cheap magic items. But Das is right, they're really good for learning the game because their national troops are incredibly strong, and learning to buff them with spells and make magic items is a great introduction to the game!
Also with EA Ulm, don't miss their national undead troops that they can raise with their Death magic access. It's a great introduction to some of the hidden stuff each nation has that new players will undoubtedly miss
... regarding the manual ... my shelves contain the printed manual that the developers have made available, professionally printed, for previous editions. What a pleasure that is in this age.
when i saw this releasing soon i was like "wait didn't Dom5 release like last year?"
It came out 2017.
anyways, can't wait for 6. cool games.
Dominions 3 was one of your first videos series I ever watched, still going strong.
Hype for Dominions 6
gaaaaaaah can't wait can't wait
One of my favorite series, so much fun! No direct control in combat is cool! It reminds me of Ogre Battle
Thank you Das for your attention to this game it's been so great for the community
Followup one of the best ways you can learn the game is to set the AI to defensive. They'll avoid declaring war on you for the first 30ish turns so you can pick your battles and fights as you feel comfortable taking them.
As an Ind Enjoyer, this is great news. So sad Steam dollarized recently in my country. I hope you get to play them before the next game releases :)
the 'r' key in the god screen is such a hack for quick starting, thank you for sharing that
ahhh I'm so excited for this to release!
Appreciate your time Das!
ty so much for the video! Will definitely give dominions 6 a try after years since trying dom 4
Thanks for the video! Gonna bookmark this so I can review your other stuff later.
Question for vets of the series: How well does this game hold up as a singleplayer experience? I've enjoyed their other game, Conquest of Elysium 5, quite a bit solo. I ask because anytime I read comments positive reviews on the series, majority of those comments are related to multiplayer and how wonderful of a multiplayer experience it can be. I'm mostly looking for a new singleplayer strategy game and I've had my eye on this series for a long time. Comments appreciated!
P.S. DasTactic really does amazing videos, really looking forward to following this series!
The community tends to be pretty critical of Dominions Single Player, and some of those criticisms are legitimate. That said though it is better than it tends to get credit for. A lot of it comes down to the fact that there are aspects of the game, particularly around scripting, army composition and synergistic strategies that no AI on the planet could do. Dominions AI is good, but if you approach it like an MP game where you tune your pretender like a racecar and spend 20 minutes scripting your mages to pointbuff thugs that you tailored to counter exactly what you are fighting while executing a simultaneous magic phase raiding attack across two thirds of your opponent's territory then of course the AI will struggle.
I'm not in the Dom 6 beta, but from what I have seen Illwinter has added a great deal of support for a better single player experience. You can do diplomacy with the AI now, customize AI pretenders (they used to be odd random grab bags) and by most accounts the AI has improved significantly when it comes to scripting, spellcasting and other aspects of the game that it has traditionally struggled with. If you are looking for an exclusively single player experience then I might suggest giving it a wait for a little while after release and see what the community thinks. I know that a TH-camr named Battlemode has uploaded a few Single Player Dom 5 games to his channel and I would be amazed if he didn't do the same thing with 6.
@@imperialus1 thanks, I appreciate your comments! I’m going to follow this one closely. It looks incredible and I’ve always been so interested in the series.
@@jeffreyhall3625 I had about 100 hours of singleplayer fun in Dominions 4 before going into multiplayer myself. Some of my friends who joined in 5 stayed with singleplayer and still play it from time to time.
Also, Dominions 6 is adding new features to enhance singleplayer, like being able to make peace with the AI nations if you choose instead of having them go to war with you forever, among other adjustments.
I'd say that if you enjoyed Conquest of Elysium you'll have fun with Dominions in single player.
Thanks Das. Never played this before but always been really curious so might dive in with 6.
Or am I better to try and earlier version first?
Big fan of Shadow Empire but i'm still bad at it, but I like the challenge of trying to learn these games as much as the games these days I guess.
Any chance of you taking a look at Kingdom, Dungeon and Hero, which got released today? It looks like an interesting mix of Shadow Empire and AoW...
Hey Das, can you do a follow-on video covering what the major changes are for D6 compared to D5 for those of us who are more familiar?
Also, any chance of roping some other YT gamers into a match once it releases?
I started watching you during the old Dominions matches... good times.
There will be a multiplayer game with Das, Lucid and others from what I hear! Looking forward to it.
Thanks Das, looking forward to a series
I am very hyped about this release :)
Das, what are the differences between Dominions 5 and Dominions 6? At first glance, they seem nearly identical. I'll probably get the game, anyway, because I want to support the developers. But it would be good to know what they've changed/improved.
Thanks!
I am so excited for this game.
Fyi it looks like the videos in this playlist are out of order, was a little confused where to start
Thanks
um how do you add garasions? i dont know the hot keys or how to pull it up
Is it possible to play a private game with just you and some friends against bots or something like that? Steam says Its has Co-op Online but in what way? Me and a buddy of mine have been playing alot of shogun 2 total war co op but would love to play a fantasy style rts and I love the old school look. It looks like its a mix between the very first few total war games and something like ultima online.
You can. I recently tested a mp match with my brother with the in-game lobby and worked
do you build and develop things in your territory or are you just building military?
There isn't much about the new things in the video. Catched the end of a lifestream, but when i wen't back in time to look what was in it, it just disapeared too TH-cam deleting it for something :(
For context there was some confusion over whether livestreaming was allowed at this point of pre-release. :)
Imagine if Dominion and Shadow Empire had a child? With simultaneous turns MP, Shadow Empire's Campaign Mechanics and Dominion battles! Maybe you should launch yourself as a game developer or at least a game director!
That child would surpass Jesus or at least close second.
I'd prefer to have a faithful remaster for Emperor of the Fading Suns, but your idea is still good :)
I like the (graphical) atmosphere. If just the units would move smoother. By the way, it's lot of fun to play with Cheat Engine. :)
I've never tried any mods so I don't know what they can do but ask just in case. Is there a mod for dominions that make battles look like conquest of Elysium? I am only talking about representing the battle itself and not mechanics of it. Somehow I can't get into this game because of those 3d battles that are ugly but more importantly less informative. Game is good but I just can't stand that battles for some reason.
I liked Dominions 5. I'm not sure why I should buy 6. It looks quite the same (not that the graphics are a major selling point) but I am curious what has changed.
I agree. Based off of this demo video Dom 6 seems to be the same game as Dom 5 was. I'll pass on this iteration.
-New magic spells, new school of magic glamour based off of illusions and jazz
-Larger scale battles
-New planes of existence adds more unique map layers (underground, underworld, void, etc.)
-Mount system with equipment customization
-A.I. diplomacy
Those of some of the main selling points from what I've seen.
It's an iterative sequel, not a transformative sequel. There's a number of significant additions that change how the game is played, but it will be very recognizable if you've played earlier games in the series. For what it's worth, it's a bigger difference between 5 and 6 than there was between 4 and 5. In addition to the changes outlined above by mguy, the UI is improved including some useful quality of life features which will be very nice to be able to work with.
It's up to you if it's worth buying the new version for those changes though.
Jumpscare at 13:33 ...
This looks like the same exact game as Dominions 4. Did they change anything?
Save-scumming, more like Retconnoisseur, am i rite?
Comment for the comment gods.
Wow. Didnt play dominions 5 for long time. Looks like its time to go back to roots.
"Recording this a month before release" alright show off.
Dominions 6? That's not out yet is it-
Oh my god it's releasing in four days
Welp
There goes all my gaming time for the next two to four months
I know this might be an odd complaint regarding this type of game but I'm sort of bummed out that the game still looks visually the same with the usual drab menus. A new interface would have been nice.
they should of hired you for the steam trailer
i don't pass the autism skill check to play this game
hey das, i like your videos but this tutorial even though i've watched it 3 times i still don't have any idea about the game, eg, what are the aims of the game, what the game is about etc, i don't want to learn the technical way to save scum, i'd rather slow and steady instructionon menus instead of being shown how to fast setup. you glossed over gods, domions, scales etc it's like a tutorial for domion players that are new to dom 6, rather than a tutorial for beginners
I want to try it but my god 40 bucks for this game feels just wrong. 25$ would be my absolute cap
Was Dominion 1 a mud?
How is this game $50 on steam lol
I disagree 100%...You can very badly screw up equipable characters or lose the game in a few turns by moving your god unit to the wrong place....and you will have no idea why your giant wolf/snake/sexy goddess got dumpstered and your mages fell over after 2 turns of combat. Dont let this guy fool you if youre thinking of buying, the learning curve is kinda steep and some research does pay off in terms of level of frustration.
Save scumming is lame. I learn by failing and getting stomped the by AI repeatedly.
depends on the time you have on your hands, you learn both ways since eventually you remedy your failure. not everyone can sink thousands of hours on games, a lot of people want to taste everything in one playthrough.
ironman saves are more fun though for sure.
@@Toshiro_Mifune I think that also depends on whether you consider losing the game a waste of time. Personally I enjoy playing an almost hopeless game about as much as a game where I’m winning, if not more because I often get bored of steamrolling over the AI.
Being in a weaker position because of my mistakes but also having some hope of recovery is the sweet spot for me. Once I figure out the game too much it becomes very trivial.
True but as I am playing this for the first time it would suck to make a fatal mistake early/mid game. First game I do not mind save scumming so I can learn. Second play through is for tears.
@@ares106 это имеет смысл, если ты игра очень интересная и идет жаркое и плотное сражение, и игра наполнена событиями, но если ты проигруешь без вариантов и у опонента явное превосходство, какой смысл тратить время, если исход и так ясен?
This is how I learned CK2
terrible tutorial
I really dislike Lets Plays and especially Tutorials for games not yet released to all the players.
Looks like I'll need to ignore some of my favorite channels again so I dont get spoilers.
Welp, I still gave you a Like DasTactic. But I'm out of here.
Save scumming was not really shown
I love you Das but by god do you waffle. You literally explained nothing.