As a rally enthusiast myself, what I've seen today really underwhelmed me. it felt like they just tacked on a bunch of surface-level rally stuff, like pace-notes, without actually understanding what makes rallying such a special sport. To me rally is about the thrill of dangerous driving. Very tight, bumpy roads with cliffs and obstacles around every corner, occasionally at low visibility. Every road I have seen so far can fit four cars next to each other, there are no places to fall off anywhere, sandstorms from the base game seem to be missing, every 2nd corner has barriers around it, and so on. Challenging stages is what makes rallying the iconic sport that it is, and it feels like they completely missed the mark on that one. Snow would have been perfect here! I remember Fortune Island had a fantastic dirt road behind the big mountain at the northern part of the map. I would've liked to see more of these here.
@@damnsonalabanca420 exactly,their all complaining because they made the expansion playable for the masses,not just hardcore motorsport enthusiasts. It’ll still be fun regardless guys…
@@PRExJay the issue is that it’s so watered down that it isn’t any different from the regular base map. There is no point to calling it a “rally expansion” since even the rally map from the awards show is better and more challenging than this.
Midnight Club Los Angeles also did the map expansion. It was integrated very well. For anyone who played the game only after the complete edition came out, they probably never even noticed part of the map was an expansion. It all flows together so naturally and injected so much life into MCLA when the game was around half a year old. The map expansion was free, just the cars and story tied to it cost money. I really wish FH5 connected the map as well.
I agree with that final sentiment; regarding not connecting it to the base map. I'll enjoy the DLC, but like HotWheels, I fear I'll rarely go back to it after completion. If it wasn't for the two HotWheels events in each Festival Playlist, I'm not sure I'd have ever returned to it.
@@evanwiger its the Xbox one. That's the reason why its not connected. The vram on pc isn't really the issue. I got a vram warning when I was running a 3070ti. After a mild overclock I never got the warning again. I've got a 3090 now and the game doesn't ever go over 8.5gb of vram, on max settings with raytracing on.
@@abhijeetdey got the gpu in August after gpu prices plummeted, got it for less than my 3070ti. Not to mention I'd would have needed to wait for and buy a new psu that came with the right pcie cable, buy a new case to fit that absolute unit and completely re-build my pc if I wanted to run a 4090
The map is already too big. H4 had it pretty much right, 5 just seemed to add roads and identical-looking area for no other reason than letting them say 'its X times bigger than 4'.
Definitely not what most people wanted(including me), but I think it will be fun and I will enjoy it. There are some cool new cars, but I wish they would add more “normal” rally cars and not so many buggies and trophy trucks. Very excited for the anti-lag though! The tire profile size is interesting too!
I can understand that but they probably just theme it after mexican car culture and baja rally then wrc rally. Like mid choices with one cool car but they just wanted to stay with theme of mexican baja.
What exactly did you want? It’s a racing focused DLC for a RACING game. I see so many people complain, call “recycled content”, but they never exactly say what they want
FALSE The entire community complained about how all really tracks were so much asphalt. The community asked directly for this ALONGSIDE a big city. The community wants both
You raise a good point. The DLCs of the predecessors always brought in a new twist and a new colour. Something fresh. Unfortunately, this DLC only seems to expand the basic idea of the main map. For me personally, all the off-road stuff, of which the main game is already full anyway, is no good at all. Since I foolishly paid for the Ultimate Edition in advance, I'll probably just explore the map and then delete the game for good.
1:54 I noticed some spectators running off the track just like old-school rally races so that’s cool. Disappointment probably is the best word to sum up my feelings about this expansion.
@@Senhor_Queijo that’s what I was thinking, the gameplay looked like a showcase event, I wonder how much of the features will occur outside of those events. Will we have driver callouts etc? I remain with very low expectations and quietly hope for more
I think I wanted exactly what you said you hoped for from the DLC - a big bustling city like Surfer's Paradise (my favourite part of the map from my first Horizon game) to allow for some more intense racing compared to the relatively vast map which (in my opinion) feels rather empty outside Guanajuato. I absolutely agree - the DLC looks exactly like an extension of the map, and I am sad that it is not. The only times I ever go back to the Hot Wheels DLC is to complete the challenges in the playlist for my new weekly car, and immediately return back to the base map after I get my super wheelspin. I feel like the base game has more than enough offroading and rally focussed areas, so my first impressions were quite disappointing, however I will wait to try it to make my full judgement. But so far, I regret buying the premium add-ons bundle. I did not enjoy the Hot Wheels for more than a few days at best, and I don't feel the car pass was worth the £50 extra over the base game
@@Werkvuur well its more city than we have now in FH5, and for a DLC I don't see why we couldnt have that style of area but better. I just want something a bit more urban
@@Werkvuur dead? lol it was basically the one part of the map in fh3 that most players were at, besides the obvious drag strip. especially that one parking lot and everybody drifting in groups. you say its pretty much 90 degree corners, but isnt that what a city mostly is? and coastal roads are getting really played out now. why do you think the most memorable maps/sections are the ones in cities? i.e rockport, palmont, and even surfer's paradise lmao the best map will forever go to the mesh of both rockport and palmont that was in nfs world, and i think you can guess why
The problem is y'all are here expecting a NFS Game on a Forza Horizon game, Forza was ALWAYS about Landscapes and offroads with a mix of night races and street races, there's not a single Forza Horizon that focused on Cities, I dare you to name one, because all of them had offroad with a tiny city on a corner of the map -FH1 had one city and was carson, and was tiny as hell -FH2 had a bunch of towns with the only one ''large city'' was Nice, and still was tiny as hell -FH3 again the only city was Surfer's Paradise and was tiny and placed on a corner of the map, again -FH4 Edinburgh!, the only city of the map, tiny and placed where? on a corner of the map again -FH5 the same, the only difference is that Guanajuato is a little bit more to the center of the map, yet still is small (But bigger compared to the previous Forza's Cities!) If you want Street Race on Large Cities go to Need For Speed, the new NFS Unbound is pretty good and you'll love it, Forza Horizon was NEVER meant to race in large cities.
Lukewarm seems to be the running theme for Horizon 5. I kinda give/gave this game an excuse because they were working on Motorsport which was supposed to be the technological leap that would put a stop to the repetitive and recycled content and upgrades. But from that reveal trailer and this DLC, I don't know if Forza is ever going to change.
@@jones95jb The reality is that it was always going to be a big ask to improve on what FH3 delivered. Its a bit like MS Windows, the platform is no mature now that all that can really be done are tweaks to the UI that (with Win11) have wrecked the product, or at least made it utterly unnecessary for most users.
Totally agree about what you said at the end there about expansions not being connected to the main map. I don't see any excuse to why it shouldn't be done. I don't care even if I have to drive on a 10 mile bridge to get there and long as it's connected to main map that's fine!
Yea, I agree with you 100% here. I am pretty... "whelmed" by this expansion from the little we saw today, but I am sure I will enjoy it for what it is. I do love the Dirt racing in the base game so I am sure the new Rally feel will be enjoyable, but it does feel like something is lacking here overall. I want more... energy, I want more excitement, and a little visual diversity would have been nice to separate it from the base map a little.
I had the exact same thought process as you. The original map seems really well catered to rally. I too thought that the missing piece would be a big city theme. Or at least, maybe snowy-themed stuff.
Now that you mentioned it, why isn't this new island even accessible in the base map? Like Burnout Paradise had that bridge you can go across to get to the DLC island, but PGG couldn't have thought to do that? Nonetheless I would love to see more customizations for the base game, like more aero parts and performance mods like anti-lag. It's such a shame that a big game like this feels like it's being taken a piss on for not giving what the playerbase wants...
Personally with the map looking very similar I didn't expect it to connect with the main map, but it being a lot bigger than previous expansions in surface area. Looking at all the footage we've seen so far, it looks like it's really similar to older expansions, comparable to the Speed Champions expansion...
Hot take: I've never really thought a large city dlc would work in horizon 5 because of the overly wheelspiny physics at low speeds. Also it would be pretty hard to get the festival vibe that horizon goes for with a load of skyscrapers around. Not that they've done very well with that vibe lately though.
about the vibes part of the discussion: carson in fh1 nice in fh2 surfers paradise in fh3 all of these big cities had festivals in it,or at least close to the city, and they where usually a hub for road racing. and added variety to the map.
The Forza Horizon 5 Rally DLC isn't a good idea because it doesn't add anything new to the game. I argue that the game already has rally racing as a core feature, and adding a separate DLC for it doesn't make sense. I suggest that instead of the Rally DLC, a Mexico City DLC would be a better choice. I reason that Mexico City would be a more interesting location for a DLC as it would introduce a new environment, culture, and architecture. I suggest that the DLC could include iconic landmarks such as the Angel of Independence, the National Palace, and the Metropolitan Cathedral. I also suggest that the DLC could include new racing events that incorporate the city's unique features, such as racing through the crowded streets during rush hour or racing through the city's narrow alleys. Overall, I believe that a Mexico City DLC would add more value to Forza Horizon 5 than a separate Rally DLC.
Definitely looking forward to the expansion. But still no RAM TRX? With a Rally/Baja expansion? Seems like a real missed opportunity on what would be a great surprise for all the diehard off-roaders and truck lovers out there.
I remember when the game came out and I was hyped for a horizon game that focuses on being a living world, I thought holiday focused events and map changes would be a regular occurrence, I was surprised to not see at least day of the dead decor for holoween or holiday decorations around Christmas time.
The hot wheels progression system would make forza horizon feel more like a game and less like a sandbox with races in it. I would absolutely love it if they made the next forza horizon with this progression!
Many people are talking about the not being able to mix the expansion into the main map. Sadly there is actually a good reason behind, partially. The reason is simply hardware limitation, aka the Xbox one. I bet the series has enough performance to extend these maps, but the one definitely does not. They may have actually tried to extend the main map, but due to them having to go cross-platform, they couldnt.
I hope that we’re able to include the pacenotes and the Horizon Rally HUD for EventLab events; would be such a fun addition and would make me so happy to make rally events
It does feel very similar and at first glance and I was a bit disappointed but they made the rally aspect deep which is kinda cool (adding those little details). Also the cars are very similar but there is enough modification and the gameplay will probably be fun too. It's growing on me. I would've loved some Dakar & Pikes Peak Hill Climb stuff & cars/trucks like DAF, Suzuki Escudo, VW IDR, Citroën C4 WRC, Lancia Delta, Lancia 37, ... alongside the rally aspect to make it completer. I like the game so I def will check it out and maybe, it turns out to be very good!
I want to see DLC with gameplay that can't already be experienced in the base game. Horizon 3 nailed that perfectly with Hot Wheels and Blizzard Mountain - they weren't just new locations, the looping orange track and ice-slicked roads actually changed the way you approached driving. Those expansions should be what all future Horizon expansions should strive to be, not just mere scenery changes like this or the Horizon 4 expansions.
I'm pretty stoked on this honestly. Rally is my favorite form of motorsport, so anything heavily focused on it is rad imo. I'll be playing it with HUD and mini map off, pace notes only.
Nice video and I share missed chance nostalgia with you. It just feels devs have stopped developing this after releasing horizon 3, and they just do incremental changes rather than overhaul. We would expect more.
Going fast in Colorado rally stages was scary and exciting, going fast in Sierra Nueva feels like it will put you to sleep. The vast majority of player prefer road racing compared to anything else, i dont know why PG still bothers with offroad themes in expansions, especially since rally does not seem to introduce anything new to the franchise, unlike previous DLC's. Guanajuato is completely undriveable, a new urban environment is needed now.
As a massive fan of Dirt Rally I cant help but feel that this expansion is kind of just of just the walmart version of that game. This expansion will no doubt be very fun and im exited to see that Horizon is taking rallying a step further but I agree with you a lot about the more urban environment because I loved Surfers Paradise in FH3. They also blue balled us w that parking garage thingy which I was hoping the expansion would have been more focused on.
I wanted a city, but I am NOT disappointed even a bit. Rally is by far my favorite type of motorsport and to get real rally courses is a dream come true from even when I first started forza.
one of the underrated little features that seems to be included in this update that i dont think you touched on, to add to the rally theme, is the people standing on the roads then running out of the way as you come flying. Very reminiscent of the old group b/group a/4wd 2ltr class back in the day. A nice touch
In the release video they stated that you could see the base game from the expansion map (a bit like looking down from the HotWheels DLC shows the base map. Would have been great to see it join the base though, not yet another teleport-to-location thing.
I personally have two big gripes with this DLC. The first is the map itself. I don't like how they're obviously taking the lazy path and just reusing assets of the already existing map rather than making a new one for the expansion. The second is the vehicles. This is supposed to be a rally expansion and yet 9/10 cars are trucks and buggies? Where are the rally legends? And the one proper rally car that we get pretty much already exists in the game. I'm still excited about the update, but holy shit is it obvious that they were lazy with this one.
This video summs up perfectly my thoughts about this DLC. I'm gonna enjoy it but won't stop thinking that we could have gotten urban environments instead. I also wish this map would be connected to the base map. This is a great video, sometimes I just want to complain, but you said everything in a perfect balanced manner. There's pros and cons. I really hate sand, I don't like off-road that much. I grew up playing Midnight Club, I was hoping for a city so much. I haven't been satisfied since 2016 and surfers paradise. Disappointed... 😒 Sorry for my bad English BTW.
I feel like this is yet another situation where there would be alot of disappointed people, regardkess of the direction... For me personally, a rally expansion is one of the options I would have preferred, in part because I felt that the roads in the base game were too wide and open to make truly comprelling rally experiences (this is especially annoying to me because IMO rally racing is one of the things the handling model does best, or atleast one of the things I enjoy the most). If i`m truly honest, I think that I would`ve been more disappointed with a nightlife city map like you suggested, because as much as I adore canyon and mountain roads in games, I generally find city maps to be tedious and annoying to race in, and even moreso if the city is arranged in a grid system. All that being said, I 100% understand the frustration, because ultimately this does seem to be more of what we`ve been getting, just with a bigger focus on rally (again, not complaining). For me personally, what will make or break this expansion is the map itself, specificly the size and veriety of roads. It also needs to have alot of asphalt roads, since it looks like it just might satisfy my craving for twisty mountain roads just a bit. What I`ve seen makes me hopefull that the roads will be belissimo, but the apparant proximity of the mountains in the distance make me worry that the map will feel cramped. As for it not linking to the main game, I fully understand the frustration, but my guess is that there`s a technical limitation tied to the game engine and last gen consoles. My guess is that there would be no way for them to be able to make it happen on xbox one with out a gnarly loading screen, which would be potentially vary problematic when online (specificly in a convoy). It`s also true that burnout paradise (and others) was able to do this, but were`re talking small additions to an already small map, so it was alot easier to do it, vs a seemingly sizeable addition to a pretty decently sized map, when said maps still need to work well on nearly 10year old hardware at this point. Imo it`s a valid frustration and a bummer, but I can understand the decision...
I would've written my own comment, but you covered my points quite succinctly. Although I wouldn't get my hopes up about having a lot of asphalt roads; it has been a big complaint from a majority of the player base that dirt tracks have _too much_ asphalt roads. To be fair, FH5 was less than FH4, where some tracks had only the last 10% or so off an asphalt road.
I like your take on the expansion, I was hoping for all the same things. The only time I play Hot Wheels expansion is the weekly challenge. There is nothing that makes me want to play on a regular basis. I hope this new expansion doesn't fall flat after completion.
You know the dlc is disappointing when the majority of the player base is excited for anti-lag and launch control and not a whole new map and the cars that come along with it
PGG never listen to ANY community feedback and this dlc proves it. Everyone wanted an urban setting, we get more deserts and forests. Definitely passing on this one.
The same as you Hoki, i wished they connected the map to the original map. Would be really fun to drive all over the place without those damn loading screens. Dang!
I don't think I have anything to add that either you or another upvoted comment haven't already brought up, but I just want to ask as someone who is not a car nerd - what is an Anti-Lag Turbo, lol? I can see the exhaust spitting fire when it's installed but I have no idea what it actually means other than some comparison to an afterburner in a jet engine?
Good question! So just to start - a turbo is powered by exhaust gasses from the engine, it spins and compresses that gas and then forces it back into the engine so the engine can make more power. However, it takes time and engine speed to "spool" up a turbo and build boost, when you're low in your rev range or off throttle and not generating exhaust gasses, boost pressure will drop, meaning less power. This is turbo lag - it takes that couple of seconds for the turbos to "kick in" at max efficency. Another example of this happens in between shifts when you need to let off the gas and stop the flow of exhaust gasses to the turbo, so turbo pressure drops while shifting and needs time to build back up. Now what anti-lag does is essentially explode fuel into the turbo to keep it spinning quickly inbetween shifts (that's why you see fire shooting out the exhaust) and that means you don't lose boost when shifting and can make more power sooner!
@@HokiHoshi Wow! That is more of a reply than I expected. Thank you. Isn't this sort of fast-response at low power level feature what the twin turbo is already designed for?
@@ShawFujikawa I'll always take the chance to nerd about this kinda stuff 😀 And that's another great point. Twin turbos help for sure, often by having a smaller turbo that can spool up faster, and then a bigger one that can generate more power. But, both turbos still need some time to spool and hit max boost, whereas with anti-lag, max boost is instant.
I know people wanted a city expansion, but all FH expansions had two trends, a rally/offroad focused expansion and a brand expansion. We got the brand one first in this one, but I was expecting something like a Baja 1000 expansion because, well, it's celebrated in Mexico. This is basically a Baja 1000 expansion without that name, and I'm actually pretty excited about it, as my first racing games I played as a child were rally games. And my thought about a city map and Japan setting in a Forza Horizon... I don't think it'll happen, Horizon's main map focused more on roads, trails and, since the second game, open areas that can be driven through, so both a city map with really hard boundries because of the building and Japan, a country that doesn't have those open areas because of the mountain terrain and japanese being picky about the representation of their country, would be really hard to pull off without removing the Horizon feel to the game. If you want a big city map, I would suggest looking at a different game, and if you want Japan, there's a couple of mods for games that add Japan inspired maps, or play No Hesi for the actual japanese racing experience.
I'm super excited about a rally themed DLC, but I can also understand that the road racing fans are a bit let down. Personally, I love the off-roading in Horizon, but it always felt a bit lacking with the missing callouts and a weak presentation. I really hope there are some challenges restricting your PI Class to something more realistic, some slower more technical rally racing would be a breath of fresh air.
ofc some people dont like it. But that could be said with every expansion. Some people only like rally and offroad, and they wouldn’t like a full asphalt city
I'm really looking forward to this expansion but I do get the points you're trying to make, especially how similar it looks to the base map, i had to keep reminding myself that this was new terrain because it looks so similar to whats already there
The internet said it would be a drag race expansion but yeah; the rally would be great because even mexico has the massive desert and sand dunes that are relatively unused
Think about it though, even though most people would’ve wanted a city expansion, there could be one draw back to it. If we got fh6 in japan then the whole city aspect wouldn’t be as incredible bc we would’ve had a city in the expansion. Maybe that is it, most people think I would be crazy but it’s just a theory. Rally expansion has some potential bc I love rally racing
I am excited for this expansion. However, I am a tad bit disappointed that we didn't get a Jurassic Park type location which would make some sense. With that being said. It would have been great if they would actually connect the maps together.
I'm a big rally fan so I'm pretty excited for this. But I understand your point. The base game leans more toward rally and off road than street racing. You never really get that underground street racing vibe. Also, with the expansion taking place "just north" of the base map, there is no reason not to connect this map to the base one.
I get that rally/off-road is perfect for Mexico, but let's be real. Rally and off-road driving is probably what people care least about in Forza Horizon. It would have been nice if they did something people would want to come back to. There's a reason most people hang out on "drift mountain" Or just hang out at the main festival site to drag race and drift around. Nobody hangs out in the desert or forest areas, just driving around. The city area you described with twisty canyon roads would have been perfect. Like an epicenter for people to congregate. Little spots for car meets and such. But after all these years I feel like playground still doesn't understand it's audience.
This would've been great in the base game, just IMO not strong enough to make a DLC out of, not when the dirt handling is meh and the AI still ignores known laws of physics. Fortune and Blizzard were drastically different from the main map, but this seems like it's just more sand and trees, which isn't exactly in short supply already. My favourite part is the car list. "Rally Adventure DLC", it says. One rally car, it has.
Horizon needs to add dense traffic and pedestrians to add life to the game! It would be nice if they would Double the visible players in Freeroam as well!
I am a huge rallycross/rally nut, but I am not sure of this either. As you said, the island just looks like the main map but remastered to a more realistic road condition. It is only one WRC car, and there is too many buggies! There are so many in the game already! Why couldn't they do some variety? I would LOVE a 2003 Impreza WRC to compliment the Focus WRC. Also, the world looks empty and not lived in. Where are the store signs? Lights outside buildings? GAS STATIONS?!!! Hopefully it will snow there, as it is further north. I recently played Blizzard mountain again, and that DLC is still perfect 6 years later.
I really wonder if them not expanding a map is actually a technical issue, possibly because of the game still being on xbox one. Because IIRC for example, the source engine does have a hard limit on the size maps can be.
"it feels like we are getting more of the same, which is fine" no it isnt. i dont want copy and pasted scenery from the base game. I dont want to feel like im playing a slightly different verison of the base game. I want to feel like im playing a separate part of the game that is distinctly different from the existing content. accepting this phoned in attempt at a dlc only lets the devs lower the bar even further because they still dont have competition.
sure would be nice if they could make a controller work simultaneously with a wheel setup since there's not much handbrake compatibility with xbox. I have a handbrake set up with a clutch cable ran to the joystick of the controller which works great for most games. Throw that in and it may become my favorite to play even over some real sim stuff
I think the small, but vital piece of info. Hoki, and everyone else is missing is the new map will have deformable terrain. So, this is probably why it can't be directly connected to the main map since it doesn't have the same terrain tech? Expansions are always test beds for future iterations of the game. So, deformable terrain will probably be a core feature of FH6? Therefore, any future expansion that has it might be able to be linked directly to the main map... Unless they add some radical new feature the base game doesn't have?
I got to agree I think the base game has enough off-road rally potential and this dlc is not exactly needed but I am looking forward to playing it. tbh I thought since we got the info about the reveal just after the fast x trailers dropped, I was kind of expecting a fast and the furious expansion like we had back in horizon 2 kind of glad it's not, but I think a lot of people may have preferred that over another rally expansion.
I am really disappointed with the DLCs to be honest. I want something new, something original we didn't had in the games before. We already had Hot Wheels in the 3rd game. Rallye was in the first one. I was really hoping for a city dlc with street racing/tuning scene. Or something like Storm Island, Blizzard Mountain or Fortune Island...well I have to wait for Horizon 6. I think Forza Horizon 5 is hit by stagnation really hard.
You know one thing that really gets me is that we're in an open-world yet Horizon arcade most of the time you're doing it alone. supposed to be 28 million people playing this game according to Hall of Fame leaderboard.
I’m glad that it’s a bit of a commemoration to Ken Block, but I personally would love to see actual race tracks and track surfaces and GT3 cars and stuff. Anti-lag is long overdue though.
I like the point of expansions not growing the game since your last play. How come in 2023 it's not connected to the main map, it's breaking the immersion and only takes more time to load into main map when there is no option to chose where you want to spawn so every time you open the game rn it puts you into HW map which I already completed when it came out and don't want to be in any longer than it takes me to load into main map
your house is set as the hotwheels outpost, when you return to main map mexico, set any of the outposts/houses as your home and you’ll spawn in mexico always
I am so excited but I'm very biased because stage rally is my favorite kind of motorsport, I recognize it is a very niche form of racing that doesn't appeal to everyone
Off road racing is the most fun for me. Can't wait to try the expansion. Just wish something would be done about cheaters/hackers ruining the leader boards for players who have been playing since the start.
After another lego DLC was a rumor for a while this is very welcome, still I wish they would've done something more urban related the base map is pretty but feels so lonely and once you finish the major content or what you want to finish there is no pull to go back regularly and its sad coming from someone who has been a fan of Forza since playing Motorsport 2 on the 360.
im kind of happy for a rally themed expansion. but then again i did grow up playing rally games so that might be the reason why its pulling in my interest :D
Seems like a good bolt on Rally sort of game to FH5 - the full ticket price of buying all FH5 (ultimate) pack makes 100% sure, comes with 2 expansion pack and reasonable price. For me hope they have plenty of races / stages that you can race and also create your own designs as well. My bug bear with FH3 - 5 has been that same cars reproduced - need some more done from different manufacturers and some wacky ones as well - more Lorries ( rigid ones, trailers) and coaches, maybe few motorhomes / caravans as a laugh.
As a rally enthusiast myself, what I've seen today really underwhelmed me. it felt like they just tacked on a bunch of surface-level rally stuff, like pace-notes, without actually understanding what makes rallying such a special sport. To me rally is about the thrill of dangerous driving. Very tight, bumpy roads with cliffs and obstacles around every corner, occasionally at low visibility. Every road I have seen so far can fit four cars next to each other, there are no places to fall off anywhere, sandstorms from the base game seem to be missing, every 2nd corner has barriers around it, and so on. Challenging stages is what makes rallying the iconic sport that it is, and it feels like they completely missed the mark on that one. Snow would have been perfect here!
I remember Fortune Island had a fantastic dirt road behind the big mountain at the northern part of the map. I would've liked to see more of these here.
"I feel like they tacked on a bunch of surface level Rally stuff"
because thats exactly what they did... have fun in Mexico 1.5 thats half the size..
It's a family friendly rally lmfao
Even Lego would've been a more interesting idea honestly
@@damnsonalabanca420 exactly,their all complaining because they made the expansion playable for the masses,not just hardcore motorsport enthusiasts. It’ll still be fun regardless guys…
@@PRExJay the issue is that it’s so watered down that it isn’t any different from the regular base map. There is no point to calling it a “rally expansion” since even the rally map from the awards show is better and more challenging than this.
Midnight Club Los Angeles also did the map expansion. It was integrated very well. For anyone who played the game only after the complete edition came out, they probably never even noticed part of the map was an expansion. It all flows together so naturally and injected so much life into MCLA when the game was around half a year old. The map expansion was free, just the cars and story tied to it cost money. I really wish FH5 connected the map as well.
I miss Midnight Club so much
I didn't know that, what part of the map was the expansion?
The South Central was the expansion
Mcla is goated
They literally added more game to the game. A proper DLC.
I agree with that final sentiment; regarding not connecting it to the base map. I'll enjoy the DLC, but like HotWheels, I fear I'll rarely go back to it after completion. If it wasn't for the two HotWheels events in each Festival Playlist, I'm not sure I'd have ever returned to it.
Vram limits. There's already a bad memory leak on PC. I'm sure older consoles would suffer from adding in the dlc to the og map
@@evanwiger its the Xbox one. That's the reason why its not connected. The vram on pc isn't really the issue. I got a vram warning when I was running a 3070ti. After a mild overclock I never got the warning again. I've got a 3090 now and the game doesn't ever go over 8.5gb of vram, on max settings with raytracing on.
@@elgronte2521 bro why did you upgrade your upgrade in the same 30 series is the real question here
@@abhijeetdey Maybe he got a deal?
@@abhijeetdey got the gpu in August after gpu prices plummeted, got it for less than my 3070ti. Not to mention I'd would have needed to wait for and buy a new psu that came with the right pcie cable, buy a new case to fit that absolute unit and completely re-build my pc if I wanted to run a 4090
God, you hit the nail on the head. The map needs to grow and include the expansion!!!!
$
How else are they going to pay-wall it?
@@eurosonly it just doesn’t appear for some people who dont have the expansion. Just an invisible wall or smth idk. Thats their job to figure
The map is already too big. H4 had it pretty much right, 5 just seemed to add roads and identical-looking area for no other reason than letting them say 'its X times bigger than 4'.
My problem with the expansion is the focus on buggies instead of rally cars. Theres one rally car and we basically already had it
Thing I hate is that this could just be in the base map without expanding anything there’s so much offroad already.
Definitely not what most people wanted(including me), but I think it will be fun and I will enjoy it. There are some cool new cars, but I wish they would add more “normal” rally cars and not so many buggies and trophy trucks. Very excited for the anti-lag though! The tire profile size is interesting too!
I find this weird because a lot of the complaints that see are T10's lack of attention to rally. It always felt like a gimmick in the game.
I can understand that but they probably just theme it after mexican car culture and baja rally then wrc rally. Like mid choices with one cool car but they just wanted to stay with theme of mexican baja.
100000000 times better than some lego s**t
What exactly did you want? It’s a racing focused DLC for a RACING game. I see so many people complain, call “recycled content”, but they never exactly say what they want
@@FaHuSi707 jzx 100 and some drift focused content
The entire community: Give us a big city please!.
Devs: have a desert.
Not the entire community, pal. I’m psyched for this, happy they didn’t give us a dead boring city.
Who the fuck wanted a city
FALSE
The entire community complained about how all really tracks were so much asphalt. The community asked directly for this ALONGSIDE a big city. The community wants both
and with this, they haven't made off-road handling on the wheel any better either haha. What a way to take a dump on the players.
@@Dr_Monitor I’m not your pal, buddy
You raise a good point. The DLCs of the predecessors always brought in a new twist and a new colour. Something fresh. Unfortunately, this DLC only seems to expand the basic idea of the main map.
For me personally, all the off-road stuff, of which the main game is already full anyway, is no good at all. Since I foolishly paid for the Ultimate Edition in advance, I'll probably just explore the map and then delete the game for good.
I'm so tired of all this sand.
I don't like sand. It's coarse and rough and irritating and it gets everywhere.
@@HokiHoshiI like you alot more than i did before i read this.
@@lj6284me too 🤣
Is your name Anakin @eurosonly
😂
1:54 I noticed some spectators running off the track just like old-school rally races so that’s cool. Disappointment probably is the best word to sum up my feelings about this expansion.
its probably scripted to that specific event tho ;-;
@@Senhor_Queijo that’s what I was thinking, the gameplay looked like a showcase event, I wonder how much of the features will occur outside of those events. Will we have driver callouts etc? I remain with very low expectations and quietly hope for more
I think I wanted exactly what you said you hoped for from the DLC - a big bustling city like Surfer's Paradise (my favourite part of the map from my first Horizon game) to allow for some more intense racing compared to the relatively vast map which (in my opinion) feels rather empty outside Guanajuato. I absolutely agree - the DLC looks exactly like an extension of the map, and I am sad that it is not. The only times I ever go back to the Hot Wheels DLC is to complete the challenges in the playlist for my new weekly car, and immediately return back to the base map after I get my super wheelspin. I feel like the base game has more than enough offroading and rally focussed areas, so my first impressions were quite disappointing, however I will wait to try it to make my full judgement. But so far, I regret buying the premium add-ons bundle. I did not enjoy the Hot Wheels for more than a few days at best, and I don't feel the car pass was worth the £50 extra over the base game
Surfer's Paradise was pretty boring, though. It wasn't big, it was completely dead, and pretty much just 90° corners...
@@Werkvuur well its more city than we have now in FH5, and for a DLC I don't see why we couldnt have that style of area but better. I just want something a bit more urban
@@Werkvuur dead? lol it was basically the one part of the map in fh3 that most players were at, besides the obvious drag strip. especially that one parking lot and everybody drifting in groups.
you say its pretty much 90 degree corners, but isnt that what a city mostly is?
and coastal roads are getting really played out now. why do you think the most memorable maps/sections are the ones in cities? i.e rockport, palmont, and even surfer's paradise lmao
the best map will forever go to the mesh of both rockport and palmont that was in nfs world, and i think you can guess why
The problem is y'all are here expecting a NFS Game on a Forza Horizon game, Forza was ALWAYS about Landscapes and offroads with a mix of night races and street races, there's not a single Forza Horizon that focused on Cities, I dare you to name one, because all of them had offroad with a tiny city on a corner of the map
-FH1 had one city and was carson, and was tiny as hell
-FH2 had a bunch of towns with the only one ''large city'' was Nice, and still was tiny as hell
-FH3 again the only city was Surfer's Paradise and was tiny and placed on a corner of the map, again
-FH4 Edinburgh!, the only city of the map, tiny and placed where? on a corner of the map again
-FH5 the same, the only difference is that Guanajuato is a little bit more to the center of the map, yet still is small (But bigger compared to the previous Forza's Cities!)
If you want Street Race on Large Cities go to Need For Speed, the new NFS Unbound is pretty good and you'll love it, Forza Horizon was NEVER meant to race in large cities.
Lukewarm seems to be the running theme for Horizon 5. I kinda give/gave this game an excuse because they were working on Motorsport which was supposed to be the technological leap that would put a stop to the repetitive and recycled content and upgrades. But from that reveal trailer and this DLC, I don't know if Forza is ever going to change.
Forza is stagnating since Horizon 3. It's a shame.
@@jones95jb The reality is that it was always going to be a big ask to improve on what FH3 delivered. Its a bit like MS Windows, the platform is no mature now that all that can really be done are tweaks to the UI that (with Win11) have wrecked the product, or at least made it utterly unnecessary for most users.
Totally agree about what you said at the end there about expansions not being connected to the main map. I don't see any excuse to why it shouldn't be done. I don't care even if I have to drive on a 10 mile bridge to get there and long as it's connected to main map that's fine!
Or a 10 mile tunnel for load time
But expansion costs more, so you can't give that to the people who didn't pay for it... it's really the only reason I can think of.
Well, the reason why the expansions are not connected to the main map is because of the XBOX One. The game also runs on that old console.
@@AppleSlipper Yeah that’s definitely a limiting factor
@@AppleSlipper Midnight Club on the 360 could do it with their map, why can’t the Xbox one with what’s basically just a smaller FH5 map?
Yea, I agree with you 100% here. I am pretty... "whelmed" by this expansion from the little we saw today, but I am sure I will enjoy it for what it is. I do love the Dirt racing in the base game so I am sure the new Rally feel will be enjoyable, but it does feel like something is lacking here overall. I want more... energy, I want more excitement, and a little visual diversity would have been nice to separate it from the base map a little.
It always scares me when 6:58 the people showcasing Forza stuff don't look like car people , none of them
What does that even mean? What do “car people” look like? Men? Covered in oil? What?
I had the exact same thought process as you. The original map seems really well catered to rally. I too thought that the missing piece would be a big city theme. Or at least, maybe snowy-themed stuff.
Now that you mentioned it, why isn't this new island even accessible in the base map? Like Burnout Paradise had that bridge you can go across to get to the DLC island, but PGG couldn't have thought to do that?
Nonetheless I would love to see more customizations for the base game, like more aero parts and performance mods like anti-lag. It's such a shame that a big game like this feels like it's being taken a piss on for not giving what the playerbase wants...
Personally with the map looking very similar I didn't expect it to connect with the main map, but it being a lot bigger than previous expansions in surface area. Looking at all the footage we've seen so far, it looks like it's really similar to older expansions, comparable to the Speed Champions expansion...
Hot take:
I've never really thought a large city dlc would work in horizon 5 because of the overly wheelspiny physics at low speeds. Also it would be pretty hard to get the festival vibe that horizon goes for with a load of skyscrapers around. Not that they've done very well with that vibe lately though.
Surfers Paradise
about the vibes part of the discussion:
carson in fh1
nice in fh2
surfers paradise in fh3
all of these big cities had festivals in it,or at least close to the city, and they where usually a hub for road racing. and added variety to the map.
The Forza Horizon 5 Rally DLC isn't a good idea because it doesn't add anything new to the game. I argue that the game already has rally racing as a core feature, and adding a separate DLC for it doesn't make sense. I suggest that instead of the Rally DLC, a Mexico City DLC would be a better choice.
I reason that Mexico City would be a more interesting location for a DLC as it would introduce a new environment, culture, and architecture. I suggest that the DLC could include iconic landmarks such as the Angel of Independence, the National Palace, and the Metropolitan Cathedral. I also suggest that the DLC could include new racing events that incorporate the city's unique features, such as racing through the crowded streets during rush hour or racing through the city's narrow alleys.
Overall, I believe that a Mexico City DLC would add more value to Forza Horizon 5 than a separate Rally DLC.
Definitely looking forward to the expansion. But still no RAM TRX? With a Rally/Baja expansion? Seems like a real missed opportunity on what would be a great surprise for all the diehard off-roaders and truck lovers out there.
I remember when the game came out and I was hyped for a horizon game that focuses on being a living world, I thought holiday focused events and map changes would be a regular occurrence, I was surprised to not see at least day of the dead decor for holoween or holiday decorations around Christmas time.
The hot wheels progression system would make forza horizon feel more like a game and less like a sandbox with races in it.
I would absolutely love it if they made the next forza horizon with this progression!
Many people are talking about the not being able to mix the expansion into the main map. Sadly there is actually a good reason behind, partially. The reason is simply hardware limitation, aka the Xbox one. I bet the series has enough performance to extend these maps, but the one definitely does not. They may have actually tried to extend the main map, but due to them having to go cross-platform, they couldnt.
Until they don’t stop delisting DLC for old Forza games I’m all in with having only small icon on main map instead of expanding main map.
I hope that we’re able to include the pacenotes and the Horizon Rally HUD for EventLab events; would be such a fun addition and would make me so happy to make rally events
Great video, love the nuanced approach
It does feel very similar and at first glance and I was a bit disappointed but they made the rally aspect deep which is kinda cool (adding those little details). Also the cars are very similar but there is enough modification and the gameplay will probably be fun too. It's growing on me. I would've loved some Dakar & Pikes Peak Hill Climb stuff & cars/trucks like DAF, Suzuki Escudo, VW IDR, Citroën C4 WRC, Lancia Delta, Lancia 37, ... alongside the rally aspect to make it completer. I like the game so I def will check it out and maybe, it turns out to be very good!
I want to see DLC with gameplay that can't already be experienced in the base game. Horizon 3 nailed that perfectly with Hot Wheels and Blizzard Mountain - they weren't just new locations, the looping orange track and ice-slicked roads actually changed the way you approached driving. Those expansions should be what all future Horizon expansions should strive to be, not just mere scenery changes like this or the Horizon 4 expansions.
I'm pretty stoked on this honestly. Rally is my favorite form of motorsport, so anything heavily focused on it is rad imo. I'll be playing it with HUD and mini map off, pace notes only.
Nice video and I share missed chance nostalgia with you. It just feels devs have stopped developing this after releasing horizon 3, and they just do incremental changes rather than overhaul. We would expect more.
Going fast in Colorado rally stages was scary and exciting, going fast in Sierra Nueva feels like it will put you to sleep.
The vast majority of player prefer road racing compared to anything else, i dont know why PG still bothers with offroad themes in expansions, especially since rally does not seem to introduce anything new to the franchise, unlike previous DLC's. Guanajuato is completely undriveable, a new urban environment is needed now.
As a massive fan of Dirt Rally I cant help but feel that this expansion is kind of just of just the walmart version of that game. This expansion will no doubt be very fun and im exited to see that Horizon is taking rallying a step further but I agree with you a lot about the more urban environment because I loved Surfers Paradise in FH3. They also blue balled us w that parking garage thingy which I was hoping the expansion would have been more focused on.
this is the equvilent of "we have dirt rally 2.0 at home" meme
I wanted a city, but I am NOT disappointed even a bit. Rally is by far my favorite type of motorsport and to get real rally courses is a dream come true from even when I first started forza.
Grab a copy of Horizon 1. The rally expansion was miles better than this is shaping up to be.
one of the underrated little features that seems to be included in this update that i dont think you touched on, to add to the rally theme, is the people standing on the roads then running out of the way as you come flying. Very reminiscent of the old group b/group a/4wd 2ltr class back in the day. A nice touch
That Ford Focus gives me Rallisport Challenge nostalgia. I always used it in rally cross events.
Torbin did say something interesting at 51 min 14 seconds on their stream, that you can see the mountain (the volcano!?) from the expansion
In the release video they stated that you could see the base game from the expansion map (a bit like looking down from the HotWheels DLC shows the base map.
Would have been great to see it join the base though, not yet another teleport-to-location thing.
I personally have two big gripes with this DLC. The first is the map itself. I don't like how they're obviously taking the lazy path and just reusing assets of the already existing map rather than making a new one for the expansion. The second is the vehicles. This is supposed to be a rally expansion and yet 9/10 cars are trucks and buggies? Where are the rally legends? And the one proper rally car that we get pretty much already exists in the game.
I'm still excited about the update, but holy shit is it obvious that they were lazy with this one.
This video summs up perfectly my thoughts about this DLC.
I'm gonna enjoy it but won't stop thinking that we could have gotten urban environments instead.
I also wish this map would be connected to the base map.
This is a great video, sometimes I just want to complain, but you said everything in a perfect balanced manner. There's pros and cons.
I really hate sand, I don't like off-road that much. I grew up playing Midnight Club, I was hoping for a city so much. I haven't been satisfied since 2016 and surfers paradise.
Disappointed... 😒
Sorry for my bad English BTW.
Enjoy it for a week? Then what? I liked fh5 until I found out it looks like a lot of content but not so much
I feel like this is yet another situation where there would be alot of disappointed people, regardkess of the direction...
For me personally, a rally expansion is one of the options I would have preferred, in part because I felt that the roads in the base game were too wide and open to make truly comprelling rally experiences (this is especially annoying to me because IMO rally racing is one of the things the handling model does best, or atleast one of the things I enjoy the most).
If i`m truly honest, I think that I would`ve been more disappointed with a nightlife city map like you suggested, because as much as I adore canyon and mountain roads in games, I generally find city maps to be tedious and annoying to race in, and even moreso if the city is arranged in a grid system.
All that being said, I 100% understand the frustration, because ultimately this does seem to be more of what we`ve been getting, just with a bigger focus on rally (again, not complaining).
For me personally, what will make or break this expansion is the map itself, specificly the size and veriety of roads. It also needs to have alot of asphalt roads, since it looks like it just might satisfy my craving for twisty mountain roads just a bit. What I`ve seen makes me hopefull that the roads will be belissimo, but the apparant proximity of the mountains in the distance make me worry that the map will feel cramped.
As for it not linking to the main game, I fully understand the frustration, but my guess is that there`s a technical limitation tied to the game engine and last gen consoles. My guess is that there would be no way for them to be able to make it happen on xbox one with out a gnarly loading screen, which would be potentially vary problematic when online (specificly in a convoy). It`s also true that burnout paradise (and others) was able to do this, but were`re talking small additions to an already small map, so it was alot easier to do it, vs a seemingly sizeable addition to a pretty decently sized map, when said maps still need to work well on nearly 10year old hardware at this point. Imo it`s a valid frustration and a bummer, but I can understand the decision...
I would've written my own comment, but you covered my points quite succinctly. Although I wouldn't get my hopes up about having a lot of asphalt roads; it has been a big complaint from a majority of the player base that dirt tracks have _too much_ asphalt roads. To be fair, FH5 was less than FH4, where some tracks had only the last 10% or so off an asphalt road.
I like your take on the expansion, I was hoping for all the same things.
The only time I play Hot Wheels expansion is the weekly challenge. There is nothing that makes me want to play on a regular basis. I hope this new expansion doesn't fall flat after completion.
You know the dlc is disappointing when the majority of the player base is excited for anti-lag and launch control and not a whole new map and the cars that come along with it
PGG never listen to ANY community feedback and this dlc proves it. Everyone wanted an urban setting, we get more deserts and forests. Definitely passing on this one.
The same as you Hoki, i wished they connected the map to the original map.
Would be really fun to drive all over the place without those damn loading screens. Dang!
loading screens are like 30 sec max bud 😂 you realize it would take longer to driver over a bridge right?
@@tobiasrydholm4843 Om du nu var tvungen och fråga, då har du ingen aning om vad det handlar om.
@@DanielFrost79 ?
@@DanielFrost79 verkar inte som att du förstår engelska så bra
@@tobiasrydholm4843 Det är ju trots allt du som inte kunde tyda vad jag menade med min comment. 🤔
I don't think I have anything to add that either you or another upvoted comment haven't already brought up, but I just want to ask as someone who is not a car nerd - what is an Anti-Lag Turbo, lol? I can see the exhaust spitting fire when it's installed but I have no idea what it actually means other than some comparison to an afterburner in a jet engine?
Good question! So just to start - a turbo is powered by exhaust gasses from the engine, it spins and compresses that gas and then forces it back into the engine so the engine can make more power. However, it takes time and engine speed to "spool" up a turbo and build boost, when you're low in your rev range or off throttle and not generating exhaust gasses, boost pressure will drop, meaning less power. This is turbo lag - it takes that couple of seconds for the turbos to "kick in" at max efficency. Another example of this happens in between shifts when you need to let off the gas and stop the flow of exhaust gasses to the turbo, so turbo pressure drops while shifting and needs time to build back up. Now what anti-lag does is essentially explode fuel into the turbo to keep it spinning quickly inbetween shifts (that's why you see fire shooting out the exhaust) and that means you don't lose boost when shifting and can make more power sooner!
@@HokiHoshi Wow! That is more of a reply than I expected. Thank you.
Isn't this sort of fast-response at low power level feature what the twin turbo is already designed for?
@@ShawFujikawa I'll always take the chance to nerd about this kinda stuff 😀
And that's another great point. Twin turbos help for sure, often by having a smaller turbo that can spool up faster, and then a bigger one that can generate more power. But, both turbos still need some time to spool and hit max boost, whereas with anti-lag, max boost is instant.
Colin Focus without destruction model is TBH biggest letdown.
Remember FH2?
I know people wanted a city expansion, but all FH expansions had two trends, a rally/offroad focused expansion and a brand expansion. We got the brand one first in this one, but I was expecting something like a Baja 1000 expansion because, well, it's celebrated in Mexico. This is basically a Baja 1000 expansion without that name, and I'm actually pretty excited about it, as my first racing games I played as a child were rally games.
And my thought about a city map and Japan setting in a Forza Horizon... I don't think it'll happen, Horizon's main map focused more on roads, trails and, since the second game, open areas that can be driven through, so both a city map with really hard boundries because of the building and Japan, a country that doesn't have those open areas because of the mountain terrain and japanese being picky about the representation of their country, would be really hard to pull off without removing the Horizon feel to the game. If you want a big city map, I would suggest looking at a different game, and if you want Japan, there's a couple of mods for games that add Japan inspired maps, or play No Hesi for the actual japanese racing experience.
pretty cool, but i definitely agree with the title. but hey at least its not lego 😀
I'm super excited about a rally themed DLC, but I can also understand that the road racing fans are a bit let down. Personally, I love the off-roading in Horizon, but it always felt a bit lacking with the missing callouts and a weak presentation. I really hope there are some challenges restricting your PI Class to something more realistic, some slower more technical rally racing would be a breath of fresh air.
ofc some people dont like it. But that could be said with every expansion. Some people only like rally and offroad, and they wouldn’t like a full asphalt city
I really wish there was snow. Deep light and fluffy and wet and heavy. I miss snow yoking
I’m glad I wasn’t the only one that was thinking what you said in this video. Very well said. They definitely fumbled the bag with this expansion
it needs narrower roads and lancia, you can't have rally without lancia.
holy hoki... i've been driving on the gravel road up and down the mountain on forza 5 for all this time
I'm really looking forward to this expansion but I do get the points you're trying to make, especially how similar it looks to the base map, i had to keep reminding myself that this was new terrain because it looks so similar to whats already there
The internet said it would be a drag race expansion but yeah; the rally would be great because even mexico has the massive desert and sand dunes that are relatively unused
Drag race will be a new story I think
Think about it though, even though most people would’ve wanted a city expansion, there could be one draw back to it. If we got fh6 in japan then the whole city aspect wouldn’t be as incredible bc we would’ve had a city in the expansion. Maybe that is it, most people think I would be crazy but it’s just a theory. Rally expansion has some potential bc I love rally racing
Anti-Lag is definitely something the 90’s Group A cars were needing.
I loved the race track on the lego map
is the team races as in coop in one car? imagine if only your passenger was given pace notes to read out
I am excited for this expansion. However, I am a tad bit disappointed that we didn't get a Jurassic Park type location which would make some sense. With that being said. It would have been great if they would actually connect the maps together.
I'm a big rally fan so I'm pretty excited for this. But I understand your point. The base game leans more toward rally and off road than street racing. You never really get that underground street racing vibe.
Also, with the expansion taking place "just north" of the base map, there is no reason not to connect this map to the base one.
Yeah dude, that's right. Totally agree with you!
Lets hope tire profile size also mean reducing the size
Im not a big in depth csr person but the dirt races are my favorite so im excited
I always enjoyed offroad in FH5 (except for Extreme E). This is a solid reason to get back into it!
Can't believe it took them this long to release a dlc reusing every asset they already have. 🤦♂️
this update does look quite good with bits that we've all been asking for a while!
I get that rally/off-road is perfect for Mexico, but let's be real. Rally and off-road driving is probably what people care least about in Forza Horizon.
It would have been nice if they did something people would want to come back to. There's a reason most people hang out on "drift mountain"
Or just hang out at the main festival site to drag race and drift around. Nobody hangs out in the desert or forest areas, just driving around.
The city area you described with twisty canyon roads would have been perfect. Like an epicenter for people to congregate. Little spots for car meets and such.
But after all these years I feel like playground still doesn't understand it's audience.
This would've been great in the base game, just IMO not strong enough to make a DLC out of, not when the dirt handling is meh and the AI still ignores known laws of physics. Fortune and Blizzard were drastically different from the main map, but this seems like it's just more sand and trees, which isn't exactly in short supply already.
My favourite part is the car list. "Rally Adventure DLC", it says. One rally car, it has.
Horizon needs to add dense traffic and pedestrians to add life to the game!
It would be nice if they would Double the visible players in Freeroam as well!
I am a huge rallycross/rally nut, but I am not sure of this either. As you said, the island just looks like the main map but remastered to a more realistic road condition. It is only one WRC car, and there is too many buggies! There are so many in the game already! Why couldn't they do some variety? I would LOVE a 2003 Impreza WRC to compliment the Focus WRC. Also, the world looks empty and not lived in. Where are the store signs? Lights outside buildings? GAS STATIONS?!!! Hopefully it will snow there, as it is further north. I recently played Blizzard mountain again, and that DLC is still perfect 6 years later.
I really wonder if them not expanding a map is actually a technical issue, possibly because of the game still being on xbox one. Because IIRC for example, the source engine does have a hard limit on the size maps can be.
WOWWW FORZA RALLY!!
"it feels like we are getting more of the same, which is fine"
no it isnt. i dont want copy and pasted scenery from the base game. I dont want to feel like im playing a slightly different verison of the base game. I want to feel like im playing a separate part of the game that is distinctly different from the existing content. accepting this phoned in attempt at a dlc only lets the devs lower the bar even further because they still dont have competition.
sure would be nice if they could make a controller work simultaneously with a wheel setup since there's not much handbrake compatibility with xbox. I have a handbrake set up with a clutch cable ran to the joystick of the controller which works great for most games. Throw that in and it may become my favorite to play even over some real sim stuff
i absolutely adore rally,something about rally driving is just too satisfying for me,i cant wait for this.
Don't get you hopes up . Only one actual rally car ? Most of it seems to be buggys and trucks.
I just don't get it, FH5 was already very focused on rally, i'd much rather have seen a track dlc with speed in mind.
I think the small, but vital piece of info. Hoki, and everyone else is missing is the new map will have deformable terrain. So, this is probably why it can't be directly connected to the main map since it doesn't have the same terrain tech? Expansions are always test beds for future iterations of the game. So, deformable terrain will probably be a core feature of FH6? Therefore, any future expansion that has it might be able to be linked directly to the main map... Unless they add some radical new feature the base game doesn't have?
I’m actually excited for it. Complex asphalt roads.
I do think they wanted to have it connect to the main map but couldn't because of Last Gen consoles
As someone who leans towards rally in Horizon, this expansion does everything I would want it to do except maybe tight forest roads
9:29 The "Ice Cauldron" is small, true.
I got to agree I think the base game has enough off-road rally potential and this dlc is not exactly needed but I am looking forward to playing it. tbh I thought since we got the info about the reveal just after the fast x trailers dropped, I was kind of expecting a fast and the furious expansion like we had back in horizon 2 kind of glad it's not, but I think a lot of people may have preferred that over another rally expansion.
I am really disappointed with the DLCs to be honest. I want something new, something original we didn't had in the games before. We already had Hot Wheels in the 3rd game. Rallye was in the first one. I was really hoping for a city dlc with street racing/tuning scene. Or something like Storm Island, Blizzard Mountain or Fortune Island...well I have to wait for Horizon 6. I think Forza Horizon 5 is hit by stagnation really hard.
4:55 agreed I finished the hot wheels dlc in 1 week and never touched it again
You know one thing that really gets me is that we're in an open-world yet Horizon arcade most of the time you're doing it alone.
supposed to be 28 million people playing this game according to Hall of Fame leaderboard.
I was really hoping for an urban expansion with a focus on hyper and super cars.
I’m glad that it’s a bit of a commemoration to Ken Block, but I personally would love to see actual race tracks and track surfaces and GT3 cars and stuff. Anti-lag is long overdue though.
I was hoping for more street and maybe track content but this seems fun
I like the point of expansions not growing the game since your last play. How come in 2023 it's not connected to the main map, it's breaking the immersion and only takes more time to load into main map when there is no option to chose where you want to spawn so every time you open the game rn it puts you into HW map which I already completed when it came out and don't want to be in any longer than it takes me to load into main map
your house is set as the hotwheels outpost, when you return to main map mexico, set any of the outposts/houses as your home and you’ll spawn in mexico always
@@p4x.frontier hmm I'll try it but I'm pretty sure I already did it
Look at the way the sand goes over the Audi at 2:03, did they add new dirt physics?
Just for a litle waiting list:
spacers to Bmw e36, sidrskirts to crx, iconic trd rear spoiler to supra and the list goes on..
This is my absolute DREAM, can't wait for the release date
To your title, I agree.
I am so excited but I'm very biased because stage rally is my favorite kind of motorsport, I recognize it is a very niche form of racing that doesn't appeal to everyone
Off road racing is the most fun for me. Can't wait to try the expansion. Just wish something would be done about cheaters/hackers ruining the leader boards for players who have been playing since the start.
The most exciting thing about this is if they do something similar for FM8
After another lego DLC was a rumor for a while this is very welcome, still I wish they would've done something more urban related the base map is pretty but feels so lonely and once you finish the major content or what you want to finish there is no pull to go back regularly and its sad coming from someone who has been a fan of Forza since playing Motorsport 2 on the 360.
im kind of happy for a rally themed expansion. but then again i did grow up playing rally games so that might be the reason why its pulling in my interest :D
Seems like a good bolt on Rally sort of game to FH5 - the full ticket price of buying all FH5 (ultimate) pack makes 100% sure, comes with 2 expansion pack and reasonable price. For me hope they have plenty of races / stages that you can race and also create your own designs as well. My bug bear with FH3 - 5 has been that same cars reproduced - need some more done from different manufacturers and some wacky ones as well - more Lorries ( rigid ones, trailers) and coaches, maybe few motorhomes / caravans as a laugh.