I have watched this video in it's entirety yesterday and after giving much thought to as if the Sole Survivor in Fallout 4 is a Synth or not and I have to say he or she isn't. The reason why I say this is because if you pay close attention to when you follow Paladin Danse into Arcjet to recover the deep range transmitter, the Synths when they "detect" you they don't identify you as a synth, but they do Paladin Danse. Because they say and I quote " Human and hostile Synth detected".
There is evidence to suggest the player may be human in mind and spirit but not body. His body may have died from trauma of being thawed out. Eveyone else died from being thawed. Its possible your consciousness was saved. A transhuman. The first gen 4.
@@TheInTemperance one thing makes your entire well laid theory fall to pieces. The Vault Tec Rep. The Institute would have never known about him. And he recognizes you when you run into him inside the Hotel Rexford. They couldn't have programmed that.
SS: Really I’m not a synth! * Proceeds to be able to store a seemingly endless amount of info in their head that would send any normal man into a coma * (no level cap)
@@keithkania3810Without a doubt: >Data banks for weapon & armor mods in the head of a pre-war ATTORNEY the moment you leave the vault. >You need to calibrate your weapon so you use them more effectively. >Underwater breathing. >Solar regeneration. - All-in-all, I think THIS was father's experiment. Turn you into a synth with all these starting benefits and see how this would end up. This 'evolution' of humanity.
I feel like Shaun would of told you, an praised you as his best creation. You've been able to assimilate your old memories, with people, no malfunction that is present. You would essentially be the best synth they have every made...
Well im not sure about them being able to remember all their old memories, the sole survivor can only remember the day the bombs fell and some minor pre-war information. Shaun may have been a baby at the time but he was still present that day, using the same technology as what the memory den uses he could've relived that memory and recreated it in the sole survivors mind
Something I found that corroborates this is a terminal in the Robotics lab in the Institute that describes the effects of VATS and says they are field testing Synths with it. And if you start a new game you can enter VATS mode without your pipboy....
Sherlock Ohms that's possibly a glitch the game has the action and thinks you don't know the button to activate it and the pipboy "activates" it would that be right?
I don't know. I feel with Bethesda's attention to detail on certain parts of the story that they would remember to add a trigger like waiting until the pip-boy to activate VATS. May sound ambiguous, but I feel like with Bethesda's track record that its equally as likely it was an accident as it was intentional and they added that one terminal record to explain it.
At around 9:00 when father says "all of this was for nothing" I think he means making synth Shaun and giving you a trail to follow. That seems like effort that would be wasted if you died.
tl'dr - Agreed. If you side with the Institute once it becomes clear you are in fact with them all the way and not hiding your allegiances with anyone else Father/Shauns demeanor becomes far less clinical. He admits that in the face of death his usually pragmatic and almost robotic view of the world has been shaken and in the end comments that if you admit that you still love him that it's miraculous and is a vector he is unable to quantify. That is until the end, where he straight up tells you he loves you in return and knows you will commit yourself to creating a better tomorrow. I think we've got a man who's recognized his own mortality after a life of never even considering it and who is starting to feel emotions he never had before and thus releases the SS, he doesn't know if they'll survive but other dialogue trees show that he is incredibly grateful they do as he comes to understand a love he admits he never had. As for the "all of this was for nothing" I think you're bang on the money. If you explore the terminals throughout the Institute you can learn long before anyone says anything that he's dying and that he has put great effort into the child synth program "while there's still time". It's blatantly clear that his views on Synths are changing, or at the very least he wants the SS to have the chance to raise a child that was stolen from them. People like to say the Institute is the worst group to side with, personally I disagree but that's a argument for another time. What is clear is that in the face of death Shauns view of the world is changing radically, which as someone whose mother was a hospice nurse I can tell you is a very common thing to happen to terminal patients. They often want to right wrongs, apologize for mistakes, set things in order and many of them regardless of religious history start considering the matter more seriously. I think regardless of the Institutes motives Shaun was very much experiencing these things. At any rate even if all of what I just wrote is bs there's still the fact that at the end he likely would have deactivated you along with himself before dying if you were a synth, not, you know, make you the DIRECTOR OF THE INSTITUTE.
Not to mention the other directors were likely opposed to the idea of leaving themselves vulnerable and open to potential exposure. There may not have been much material investment, but the idea of even exploring any of his emotions as well as holding off the other directors from just executing you on the spot. The question of "How far will my parent go for me?" is a powerful one, even more so to someone who doesn't even have a baseline understanding of what that really means.
@@Goldenkitten1 i like your idea, and agree on a lot, it sounds so awesome would love to read or hear more from you. Its so awesome that you put so much time and effort in to wrighting all this👌🏼
So, if you go with the brotherhood, they find out that danse is a synth because his DNA matched a synth in the institute records obtained with the network scan holotape, if the sole survivor were a synth, wouldn't it stand to reason that the brotherhood would have found out? Also if the sole survivor were a synth, wouldn't the institute use the sole survivors recall code instead of banishing them from the institute?
SS just like most people are saying is most likely a gen 4 synth. Unlike other synths and coursers, SS is probably more advanced and more human than gen 3 synths, that's why the brotherhood isn't able to detect if the SS is a synth.
If the Sole Survivor were a Synth then why wouldn't father have just used their reset code instead of Banishing them from the institute if you side with the brotherhood.
@@pandapanda4124 there are cars without breaks. Also why would he give his synth a recall code? So the Institute could wipe out his "Father" and have a war against themselves? Watch TheShoddyCast take on it
@@april8604 there are ways to stop a car without brakes. But to build a car without brakes is illegal and dumb. As an engineer, you would have to have a safety. Saves you from lawsuits ect. But back to the point, he should have a safe way of controlling all of his synths. Thus making the main character not a synth.
@@pandapanda4124 why would Shawn want to deactivate his synth? He made it to lead the Institute to greatness why let some idiot stumble Apon a code and deactivate the leader of the Institute? Shawn was passing anyways so it makes to leave the institute in the hands of his personal creation solely created to make the wasteland better and
I hate that when DIMA asks you to give your earliest memory the only options are to not answer or answer with being with family before the bombs drop or waking up from the cryo pod when from other parts of the game we know he has other memories: "Eddie Winter was from my time, a real scumbag.", "I once pledged to serve my country, I don't see this as any different", and when you tell Kent Connoly you listened to the Silver Shroud pre-war, none of which are mentioned the day the bombs dropped so clearly he/she knew these from earlier memories.
that's all pointless tho, simply because you are going to pull a memory that is the largest memory, i mean simply put while he knows of grognak and such. that's not a significant memory. it is simply a memory. his son and wife is a huge memory.
Also he says (albeit sarcastically) his father used to say he would always sit too close to the television when he is being medically examined by the BoS, so he obviously remembers his childhood.
I don't necessarily think the sole survivor is a synth, what I do think though is Father did more than push a button to let you out. Here is my hypothesis. Codsworth has been hanging around for 200 years and is pretty much the first individual you meet after leaving the vault. Instead of teaming up with you (and yes i know this is in game mechanics to get you used to stuff) he has you walk off on your own, after bemoaning being alone for 210 years to the Red Rocket truck stop where you meet Dogmeat who happens to just be there waiting for you. Mama Murphy knows of him but denies he is her dog and later on its alluded that Nick Valentine also knows Dogmeat prior to your meeting. You are given a set of bread crumbs to follow, all the while being observed by Synth Crows etc. You get another test when meeting Trashcan Carla. We know she is an informant for the institute and is another one you "happen" to meet just outside concord. Another set up at the Drumlin Diner is a short distance from here giving you another test of morals and so on with the Chem dealer Wolfgang, her son and Trudy. It can end in violence or negotiated. All this is again watched and observed by Synth crows surrounding the Diner. This and many other situations on the path to the institute is to observe to see what sort of moral person you are, your drives and if you have the will and means to survive. This is the actual experiment and work that Father is alluding to, a series of tests not on a Synth but his own parent in a way to see what may have been. But hey, that's just a theory, a game theory! And cut..
@@TheInTemperance but synths are programmed to obey the institute, why would it benefit them to test him, unless they are trying to find the fault as to why so many previous gen synths are sort of defective.
@@TheInTemperance Dude I'm sorry but Fallout 4 is not as deep or complex as you think it is. I honestly don't care if the main character is a synth or not, I've heard the theories and shit before but it just doesn't add up for me. We all have ego problems but I can assure you I don't have one when it comes to a video game like this.
@@TheInTemperance Lol if you keep going any longer you'll have written me a book. Can't wait for the crazy theories you'll come up with after 3,000 (!) hours of playing the Withcer.
2:04 "Why is everyone else dead, but the Sole Survivor is the only one left alive?" Because if other people were still alive, he/she wouldn't be the Sole Survivor.
"One of the survivors" tbh....It would have been way better if the playable character was just a random joe who gets involved with the institute in another way than forcing us to play as the parent of a kid. wtf happened with role-play. F4 basically made us play as a fixed character.
This fits well with the previous protagonists FO1 Vault Dweller: Because if everyone in the game were Vault Dwellers, he wouldn't be specifically THE Vault Dweller FO2 Chosen One: Because if other people were the chosen ONES, he wouldn't be the CHOSEN ONE (duh) FO3 Lone Wanderer: Because if he wasn't an antisocial little shit, he wouldn't end up wandering alone FNV Courier Six: well... he was the 6th mailboi, that speaks for itself I guess
Its intentionally done, so that the definition between man and machine is blurred for the main character. The whole game is about "What makes a human, human?" The railroad believes all sentient lifeforms are "human" or at least deserving of life. The brotherhood of steel preaches purity. Despite the fact that they themselves, have genetically altered, and cyberneticly enhanced themselves to the point where an argument could be made that they aren't human. (Making them massive hypocrites lol) The institute believes that machines, and nonhumans are lesser, (including the slightly mutated wastlanders) nothing but tools despite the fact that they intentionally make synths more and more human, and self aware. The Minute Men are the only faction that completely side steps this philosophical debate, as essentially they only care for a protected and safe commonwealth for all.
@@shaggyspade2468Brotherhood under maxim is odd. in all honestly if Sara had remained in charge i could see the BoS being better. But they probably purposesly made this iteration of BoS worse so that it wasnt so cut and dry for who was the best good ending.
@@damienmitchell3104 The Brotherhood of steel isn't a single faction, their are multiple splinter factions (chapters) each with varying levels of bigotry, and hypocrisy. (Some are good, but it's few) The east coast faction (chapter) is pretty bad, but the Mojave faction (chapter) of the Brotherhood is pretty good. Most players don't realize how splintered they are and each group either hates and only begrudgingly works with each other or is actively at war with the rest. Oh and 90% of the splintered off factions (chapters) refuse to change their name. And its so bad that its really impossible to point at any one group as the original Brotherhood of Steel. Because of this a lot of players are blinded by the name and never realize they might be helping the villains. The best way to tell is if someone starts talking about purity or purging they are most certainly the villains... lol, but most weebs wouldn't be able to register that.
@@shaggyspade2468 the west coast faction actually cut off the east coast faction because lyons kept helping people, and wasnt "focusing on the mission." From what ive seen, Elder Maxson's ideals are more in line with other factions of the brotherhood.
@@alexkimmel386 not really. The west coast brotherhood’s goal is to preserve technology. Maxson’s ideals are to wipe out anything that isn’t human. The brotherhood in the early fallout games had to be convinced by the player to fight the Master’s super mutants, whereas Maxson just kills anything and everything.
I feel that when Father Shaun says "it was an experiment of sorts", he is trying to rationalize his actions to his self as a scientist and Director. His choice to unfreeze the Sole Survivor was one borne of emotions, and facing a dwindling lifespan, choices left that had an itch to scratch before it's over. It's unclear at what stage in life Shaun became the director of the institute, and what a revelation like learning you have a surviving parent preserved in a vault, as well as the knowledge that a man who works under you killed your other parent. Likely he could have spent years contemplating all this information, all while under the weight of leading the institute, and learning of his cancer pushed him toward considering unlocking that door, and possibly even creating some measures to guide it in a desired outcome, such as how he planted kellogg with the synth Shaun. If anything, synth Shaun was some kind of coping mechanism with what he learned, and how to move forward with it, in his own way. A child of himself, when he was innocent, and planning to present that child, to his own parent. Would his parent love his child self? There alot to read into though, especially since we instead think about emotional motivation, instead of logical motivation. People think that Father Shauns actions occur quickly in relation to each other, but some of these things could have been reactions occurring over years, with deep thought involved. I don't usually write comments, but the way Shaun is perceived as a cold scientist in this, rather than someone who lived a life in the institute, became who he was, and then learned these deep truths about his origin, these possibilities with their parent, and wanting to know more, not as a scientist, but as a child.
To be fair..... Shaun may be your son... But when you meet him, his a stranger... Brought up and raised by the institute in their image.... Father is a dictator... He doesn't care for the opinion on his staff... And shows the soul survivor a distant attitude.... In my playthrough I couldn't side with the Institute... I either went for the Minutemen or BOS.
@@v0rt3x41 I completely agree, the institute although is more evil for kidnapping and murdering innocent people, as well as Shaun saying he released u from vault 111 as an "experiment of sorts", BOS is also an evil ending but is useful and profitable during end game(Yes they pretty much are Nazis)
@@sebastianbreytenbach4689 I completed all of them and they all have pros and cons, but my main storyline (and the one I used just yesterday - after 4 years untouched) is the institute. My reasoning, is a rational one. My character (and well myself in general) is intelligent, logical and rational. She has been through literally hell after bombs fell and has seen humanity basically become animals. (raiders, super mutants, robots, humans) The institute, and becoming leader of such, is the only way to create some sort of humanity again. Basically it is by becoming the leader, you can control what the institute does. By destroying it, you are only leading to another like it to pop up again but even worse. Bit like Hydra in the marvel show.
It'd be more about the institute involving with vault 111, leaving a thread they could use to track down the institute as they took the sole survivors son, which would have been logged at least somewhere, or evident from other things like the fact every other inhabitant is dead, and the sole survivor's spouse very obviously died in a struggle of some sort
Have you ever done that? When you squint your eyes and your eyelashes make it look a little not right and then with just enough light comes from just the right side and you find you're not who you're supposed to be?
idk i thought it was a reference to the beginning of the game when you are customizing your character in the mirror but i guess i just don't get it haha
Here is the simple answer. When you are in Kellogs memories he stats that the sole survivor is still alive. In the game it states that Kellog is the one sent to do any of the "dirty" work in the Commonwealth. So if the sole survivor was replaced you would think Kellog would have not said "it's funny the old man left alive the one person he shouldn't have".
Even just the brief interaction with Kellogg. If you were a synth experiment, and he knew, he would taunt or allude to it, that's his kind of personality. It would be hard for him to not know of it, as he's #1 for the above ground dealings, and likely keeps his cyber ear on everything happening going in and out. As far as Kellogg's memory goes, you're left alive in the cryo pod, and are human. Of course, argument could be made about the Sole Survivor being destroyed later secretly, but as others have pointed out, if SS was killed before a synth one was made, then a dead brain could not have been copied. The only other thread to copying SS would be after teleporting had been implemented, going in, grabbing the still alive sole survivor, taking them back to institute for a brain copy, a la Nick Valentine style, and then disposing of the original, which seems like a dumb idea, unless if the original proved unsatisfactory, but an operation like this being secret would be difficult, as even the Director of the Institue is still challenged and debated against in their own Directorate meetings, and it's not as if the Institute is a sprawling maze facility where things can be out of sight and secret, unless if there is a ton we just don't get to see, because of limitations of design.
@@JG-gv1zx You have no idea if a dead brain could or could not have been copied by the institute without knowing the state of the SS and the technology available to the institute. We know there are different technologies to access peoples minds and we know that even when turned off the cryopods preserve the bodies of people very well. Just because the body is dead and the brain is dead does not mean that the brain has necessarily decayed away. Technology to stimulate areas of the brain tissue that are not completely destroyed or maybe even some that is and access that information isn't so far fetched because, you know, *cough*Kellogg*cough* we do that with him. You need to replay this video again let alone the game. Dude, even Oxhorn mentions how it is the director's way or the highway and a penalty could even be death. Yeah you might be able to speak your opinion against something but no one is challenging Father, we clearly see this. No idea where you got this notion like the Directorate meetings were some kind of board meeting with votes. You are basically looking at a king and everyone else are merely advisors. And despite father keeping secrets successfully already and a boy helping synths escape the institute for god knows how long you got the impression that people couldn't hide things in the institute? Certainly wasn't the case in the game I played.
Where's the thing now none of the memories were copied, do you know I asked you what your earliest memory is. It's not the war not getting married, it's not even the birth of Shaun. The earliest memory is the bombs dropping. We always assumed that's the lone survivors earliest memory. But what is that Sean only memory of his parents. The reason you started the game at that point , is because that's all your son knew about. It makes sense oh, they didn't download the brain of the Lone Survivor. It's white even though it's been only days after your wife died, you can hook it up with Piper or Curie or anybody else you don't have any real emotional ties to your life. It's also why you don't have any strong military loyalty. If the sole survivor really was a military Soldier oh, why didn't he try to get contact with the American government. It should have been more of his quest to revive The Enclave if he really was pre-war. But it's not, because you aren't prewar.
@@WhysoSeriousSamual You start in pre war, for plot, that is how you build tension in a story. What has your protaganist lost recently? What crisis (if any) is going on? F4 answers these with, you lost everything due to a massive nuclear fallout. There is no deep meaning to it, other than a mechanic (or device) for you, as a player, to feel tension.
I like how the Alternate Start mod "Another Life" on the nexus site suggests that the Pre-War start of the game is an Institute simulation. If you skip it you wake up naked in one of the Synth creation vats. :D
LupusPurpura I don’t consider that part to be apart of the story when I play. I still think my character is human, not a synth. I just think of it as a customization menu
you know, now that you bring it.... up the "start" of our first bethesda fallout game (FO3) had us literally starting out as an infant. We "lived" out every moment of that character's life from start to finish (however that goes, choices depending) it's an interesting note because, strangely, that does not make that character the odd one out; that title belongs to the protagonist of New Vegas whom we meet in their, I think, early to mid twenties. In FO4 we also see an element of our protagonist's backstory but it's only a fragment, reduced to one day. Arguably it is the most important day of our character's life but that doesn't exactly lower suspicions here. Could this not be the memory programmed to propel the Sole Survivor into the Commonwealth with a very strong sense of purpose and will to live? The bits and pieces of the Sole Survivor's life alluded to in dialogue, the sparse memories of halloween are vague at best; of course life was happier back then, the world wasn't a spinning ball of radioactive rubble. Father even went so far as to include details about halloween preparations (advertisements for such things are scattered throughout the fallout universe), the world did end on october 23rd after all.
A key detail that makes me think the Sole Survivor is not a synth, is think of how much complaining there was at the Institute for creating child Shaun. Sure, there may have been some reasons, such as that he will always be smaller and weaker than an adult-size synth, but the complaints were more focused around the hubris of creating him. The same could easily be said of making a synth parent of Father. SOMEONE at the Institute should have complained about it, maybe even mentioned it to your face, if you were a synth created simply to "see what would happen". Also of note, Father is already dying when he finally pushes the button to let you out. He knows that this is likely your only chance at having a life, because whoever takes over after him might choose to just turn off your life support, or raiders may eventually find their way into the vault, or some other disaster could end your life while still in cryostasis. And so, letting you out and observing what you do really ARE some kind of experiment to him, a little reason for his conscience to justify his letting you live. He gets to see what kind of person you are, to see how he could have been raised if the Institute hadn't interfered in his life. And, no matter how it ends, it really has no impact on his life at this point.
Tbh, Father could have had the team that built SS killed to leave no loose ends and so this could be why no one knows about this. Like remember the movie Face Off ? How the team that transferred the faces were killed to leave no loose ends ?
@@Deadsea_1993 Highly unlikely. What is the purpose behind such secrecy that you would need to eliminate people that would otherwise be useful resources to the ongoing goal of populating the world with synths? He did not kill those who created child Shaun. He likely would have put more observers on you instead, if you were a synth, because there would be more data that the Institute could gather to improve their synth development and control even further just from studying a synth survivor making their way through the wasteland.
@@Deadsea_1993 It's more likely that only a few knew and those were 'sent away', like maybe the leader of the SRB? If a whole team of institute people died suddenly that would have been in the institute's records.
@@BattleSpew The child Shaun was a cover for a new generation of synths. The institute's scientists refer to him being an experiment in emotional stress, but the child displays a quality he shares with the SS that is unique to the two of them. Shaun makes the Wazer Wiffle from a few scrap objects the SS brings back for him, while the SS makes FUSION GENERATORS and INDUSTRIAL WATER PURIFIERS!?! from a little scrapped junk items! Name any character in fallout 4 with that same capability.
@@darrekworkman5595 All of those things the SS can create are purely game mechanics. If the SS was a synth he would be unable to take radiation damage.
are you sure? Father will claim synths are just machines but then hands over a child and asks you to be a family. a straight up contradiction, the man is very calculating and puts up a front imo.
DiMA: Are you, a synth? *Sole Survivor can use the pommel horse while wearing a full set of heavy combat armor* Sole Survivor: Nah, I’m pretty sure I’m human.
Unless... The Sole survivor was released before Shaun, (Maybe kidnapped by raiders) became the director of the institute. Spent years looking for Vault 111, found it when he was an old man and instructed Kellogg and some institute scientists to free Shaun and Nora.(Or he could not access it for other reasons prior to finding the institute and becoming director) That could be the old man Kellogg refers to. Then Kellogg kills Nora, Institute Sole survivor is extremely angry but because he is old does not have enough time left so he instructs the institute to transfer his memories to a Gen 3 synth (like Curie), erase all the memories when he was free'd replaced his final memory with Kellogg killing Nora so he would take revenge himself, and place him in Vault 111. So when Shaun grows up and replaces the female director to become head (before Shaun was old enough there was a temporary director who was female) he would free his father and the Sole Survivor could spend time being a dad and growing up with his kid. Unfortunately Shaun takes so long to free him he is almost dead. So he creates Synth Shaun to take his place the same way the original Sole Survivor did when he had his Synth self placed back into Vault 111. The end.
It gave me an idea as to how this could be: When you finally meet Father, he WOULD be revealed to be someone related to you...but he's not Shaun. He's you. He's the real Sole Survivor. He'd explain that those memories you have of Kellogg kidnapping Shaun and killing your wife were fake memory implants. Your Pre-War memories are real, but that's because they're HIS memories he put into you. Everything after getting frozen the first time are fake memories he implanted. When questioned, he explains that in reality he and his family did get out fine along with all their neighbors. The Institute Senior Membership are made up of your old neighbors from before the War. The original Sanctuary Hills inhabitants. They were all found and sheltered by the Institute decades earlier and treated like VIPs. The story of the Synth who killed the CPG would be elaborated on and it turns out that the Synth didn't kill everyone and the Institute were made a scapegoat. Fighting broke out between surface Institute settlements and the Commonwealth, and Nora died. This soured the Sole Survivor on the surface world so he took leadership and made them isolationist. A while back, Shaun himself died from cancer as a young man. Depressed, the Sole Survivor began to question if he'd done the right thing becoming the cold Institute leader and cutting them off from the surface. He wondered if anyone he knew before would even recognize him anymore. He also knew the Institute was working on their most advanced Synth yet, one they felt would be undetectable by science and superior to any human. He took the project and decided to model the new Super-Synth on himself, before he was frozen. He'd put him in the Vault he woke up in, give him a fake story to justify him leaving the Vault to explore the world and then arrange for them to meet. The question would be "Okay, you have all my memories and you've seen how brutal the world is. Do you agree with what I've done?" So the Player is in fact the first of the 4th Gen Synths, a new being created in the image of his creator and without an Override code so the Institute can't stop him. His own choices and experiences lead him to decide the fate of the Commonwealth and the Institute. Nora and Shaun were never his actual wife and son, those were fake memories. He has complete autonomy in who he wants to be now.
although an interesting piece of evidence, there are many possible explanations as to why the sole survivor's data wouldn't be in the institute database that gets ripped off. one possibility is that he/she is not a synth. another possibility is that for some reason (top secret pet project?) the data has been purposefully omitted
they found the"missing synths" file so no youre wrong about that idea if you open a terminal in the institute there's a file about a special project...that project can slow the time(vats) and many more info that i forgot but it matches to player hell...he/she cant even remember about his/her past...the player is indeed a SYNTH
Railroad: Free the synths! Brotherhood: Kill the synths! Institute: Enslave the synths! Preston Garvey: Another settle- Literally everyone: SHUT UP PRESTON
Multiple problems: 1. Danse has memories of being a child despite being a synth. Memory is irrelevant. 2. Why would the Insitute make a Synth able to rebel, lead, and even destroy them? Why not have recall codes just to be safe? 3. When you raid the Insitute as BoS, you do not find information retaining to you, or that you're a synth. Only paladin Danse. 4. Far Harbour dude lies non stop, convising the captain that she's real, despite being a synth, etc.
Nick is proof that your theory is wrong, because he has the memories of someone who he was not. Also if you kill danse is a synth and he remembers being a kid so yeah. They can plant memories. Same with synth shaun
1. Memory is relevant as a typical human should have memories of their life before the bombs dropped, however a synth SS would only have the memories that are deemed necessary to give it purpose (to begin searching for their child) once it's released from the cryo chamber. 2&3. Father tells you how this was "his experiment" to see what would happen, giving you free will and the ability to choose what is right or wrong, to see what you would do, was an important part of this (Nick Valentine also has the ability to rebel etc) 4. Haven't played Far Harbour yet so I don't know what you're referring to
Why would they make a Synth able to rebel, lead, and even destroy them? Arrogance. Simply arrogance and "Father" certainly has more than enough to risk it.
This could be the reason the beginning of the game feels so “fake” lol it was just a programmed memory to make the synth feel more real. I really like this theory
@@TheMadsav1993 alright but you still have no rebuttal to my first answer..if you actually payed attention to the game you'd know it doesn't add up. Plus one of Bethesda team members said that ss was intended to be human.
Before I watch this video, I’m gonna have to go with a Hard No. There’s no way a Synth would ever be allowed to become the leader of the institute. Not to mention there would be some record of it in the Institute’s archives. The brotherhood of steel would have found out and tried to kill the sole survivor like they did with Paladin Danae.
no you got it wrong Shawn was taken while he was a baby Kellog said we have a backup so the sole survivor is human but he grow up without having time with her/his kid so father made a child Shawn for the sole survivor so she/he has a child to take care of the main reason for father do do it because he felt bad for the sole survivor growing up without his parents so the idea of having a synth Shawn is for the player not for any other reason
@@SPrime345 But before that the sole survivor was just a knight, and danse was a paladin. Why would they delete a new knight instead of a trusted paladin?
@@MokokoMokoko So then the institute knew that the sole survivor is coming after them? So why would the institute let the sole survivor stay if they knew he/she was against them
@@madloin3 the Institute has no idea. It's Father's secret project. The only way Father's project would work is if it's kept secret from everyone, including the sole survivor. The secret dies with Father.
I got this idea from one of the terminals in the bioscience lab in the institute, clearly mentioning the VATS system. “New synths” with the ability to “slowdown time” and “visually displaying % to hit objects”
Some evidence for the Sole Survivor being a synth. -There's a terminal (inaccessible without console commands, so maybe not lore) that talks about some Gen 3 synths having a built-in VATS system: Slow time, perceive weapon accuracy. This is interesting because VATS works differently from previous games. -Regardless of the terminal, the SS can access VATS prior to picking up a Pip Boy. The PB is supposed to be how you access VATS. -The SS tells DIMA that he/she can only remember as far back as the start of the war (start of the game). -Nate is a vet, so it makes sense that he could handle himself in combat. Nora is an attorney, but is as competent in combat as Nate. Law school doesn't really set you up for gunplay. -Coursers are supposedly able to take down pretty much anyone without problem due to enhanced combat abilities. The SS (and, apparently, only the SS) can take down Coursers. The Institute scientists are surprised that the SS killed a Courser. There are sound arguments against the theory, but it is a valid way to interpret the game.
Foxbunny Vulapine well I think that using vats before is error. And why will institute use vats which is vaultech technology? And of Nora killing courser, that happens in all fallout games,we magically get combat skills. In fallout 3 we are 19 year boy who kills supermutants and deathclaws for breakfast.
Shantanu Shinde We should be careful to not conflate game mechanics with story. You take a shot to the head and require surgery at the beginning of NV (story), but can be shot repeatedly in the head thereafter and can sleep it off (game mechanics). As to the VATS issue--absolutely. We don't know if the VATS decision is an oversight or a clue. Changing when the SS finds the PipBoy would resolve the problem immediately. Issue a PipBoy with the vault suit: Problem solved. When you receive the PipBoy is part of the story, as is when the VATS mechanic is activated (you cannot use VATS before being unfrozen). As far as why the Institute would use VATS--why reinvent the wheel? They developed the synths from existing technology (robots), after all. The difference I see with Coursers is that supermutants and deathclaws are regularly killed by BoS, Raiders, and even average wastelanders. Coursers, on the other hand, are are nigh invincible--there is no record of a Courser being taken down by anyone. While the average wastelander or former vault resident is shown to be capable of developing the skills to defend themselves from supermutants and deathclaws, nobody can take down a Courser. Remember how shocked Ayo is that a Courser has been killed. I still find the fact that the SS talks to DIMA about not having memory from before the war significant. One of the strongest themes in the game has to do with questioning what is real and what it is to be human. The question of whether or not the SS is a synth is not as important as the fact that either answer to the question is consistent with the theme of the game. Consider the convergence of Curie's and Nick's stories. Think of what Deacon says about reality versus appearance. Consider the fact that after breaking in, reclaiming (or killing) one synth, and helping with one more reclamation mission (through with you can thoroughly betray the institute), you are appointed (not offered the position of) Director of the Institute.Of course, it's really a matter of interpretation.
well you say Courser is invincible, but he/she are not. i had more hard time killing that mirelurk queen at castle than the course, he was medium difficult. The thing is that people have psychological fear, same we they have with anything related to institute. The fact is most of the people who can defeat courser like bos etc have never confronted. and most importantly, if we are synth, and still under institute control, why dont they shut us down when we blow it up? and also why would they make a synth director if we side institute, also there is no record of us being synth in the institute while there is record all others. and SS has lots of memory before war, Silver Shroud, baseball, life before war, etc.
Note: "Nigh invincible" does not mean "invincible." "Nigh invincible" means "nearly invincible." And I'm not saying that the Sole Survivor being a synth is correct; I'm saying that the player character being a synth is thematically consistent with the game and has evidential support. To the other points: The purpose of the Synth program was to advance humanity. This is a recurring theme in the Fallout games. It's just as was attempted with the FEV. If you are a Synth, you would be the perfect director--immortal and unchanging; following Father's will after he is gone; continuing the work of the Institute forever. Appointing a synth who was designed to become the next director to that position makes much more sense appointing a human met mere days before. The Institute has secrets. Only Father knows why the FEV program has continued beyond its apparent usefulness, for example. It's not unreasonable, then, that there could be a secret synth program to create a new Director. If this is the case, your recall code may be unknown or may not exist at all. Consider that Chase in Acadia is a rogue Courser. Why not just shut her down or relay her back to the institute and do a mind wipe? Why does nobody mention rogue Coursers? The Institute is compartmentalized and there is a degree of control over what information leaves a department or transitions between people. As far as the SS's memory, consider Sturgess. He tells about things his father said growing up. But he didn't grow up--he's a synth. It could be that the memories of a real person named Sturgess were copied and implanted (as we see with Nick). Maybe the same happened to the Sole Survivor. Memory is another big theme in this game. What is a real memory? The fact that Nick has pre-war memories does not mean he is not a Synth, but he does comment on the quality of the memories being different from those after he awoke outside the institute. And what about Danse? Honestly, if it were possible to find information about every in-game synth while you are inside the Institute, I would be happy to admit that the SS synth theory is implausible. Of course, it is not possible to find this. In addition to the compartmentalization of the Institute, information control is an integral part of storytelling. Sometimes things are implied. Other times they are left up to interpretation. Fallout 4 is so much more interesting as a story because of the possibilities left open by the narrative. Your character might be a synth. This is completely possible. Evidence exists for this possibility, but there is also evidence against it. Exploring how these different interpretations change the story is beautiful.
The character isn’t a synth and there are loads of reasons. First being the BoS questline, when Quinlin finds out that Danse is a Synth, if the sole Survivor is a synth it would also be somewhere in their data and would have suffered the same fate as Danse. Secondly, the Safe test in Covenant, if you pass your human, and if you fail your a synth, the sole Survivor passed meaning he’s human. Also Father says synths are tools, so if the character is a synth why would he make the sole Survivor the leader? Makes no sense That alone is enough to convince me that the sole Survivor isn’t a synth
Paladin Danse is a synth and doesn’t shut down when you say it if he’s your companion atm. I think the codes are for different lines of synths rather than universal. There are more than one recall code in fallout.
I always thought Father saying "was all of this for nothing" meant "was the effort and emotional conflict of getting someone into the vault to release my parent worth it". There's no evidence that the Institute could remotely control the vault, so I always thought they sent in someone (maybe a Courser) to let you out, then said person relayed out before you saw them. Plus, synths identify you as human.
I like this theory. I can see it both ways. Thank you for taking the time to delve into this theory. I've been playing Fallout games for a long time. I'm a 70 year old grandmother. I enjoy your videos very much. Have a great day today!
What if Father isn't Shaun? Is there any evidence proving he is? perhaps the game's timeline is within only a decade of SHaun being taken and he was simply killed, like SS after the Gen 3's came about.
Or maybe the "old man" kellog refers to is father and Shaun is the little boy that you must take care of after you side with the institute and everyone was somehow convinced to say father is your son
I've always found it odd that almost everyone instantly accepts that Father is Shaun just on his word. Now please keep in mind that I haven't actually played FO4, as I don't have any hardware even remotely capable of running it, and as such haven't been able to directly examine the evidence. I have watched several Lets plays of the game and haven't seen or heard anything in the game dialog or terminal files which prove conclusively that Father is Shaun, but have found many things which lead me to doubt Father's word on the matter. Which leads to the question, what happened to the real Shaun. While it is possible, even likely that he was simply disposed of after the synth project proved to be a success, there is another still darker possibility. The Gen-3 Project wasn't the only project which was looking for uncorrupted human DNA. In Virgil's lab there is a document on one of the terminals IIRC where one of the scientists involved in FEV research was lamenting that they couldn't get ahold of clean DNA for the project. Well the Institute did in fact have some uncorrupted DNA available to them. Shaun. So what if after the success of the Gen-3 Project, young Shaun was handed over to the FEV research team. There is evidence that children were used as test subjects, toys and such in the cells and what could have been a pet cat. Fallout canon going all the way back to FO1 has shown that pure strain human DNA yields better results with FEV than your typical wastelander trash. There are two Supermutants which come to mind as being smarter than average in the game. There is the one in far harbor who sells dogs, it's name escapes me unfortunately, and there is Strong. So it is possible that the Sole-Survivor did in fact find his son, but never realized it. Could Shaun be Strong?
I doubt that, the boy at the end is quite obviously a synth. We tragically can't check without being able to murder kids (thanks Bethesda) I think it's safe to assume Oxhorn's profiling of Father as a character. Perhaps he feels close to you, despite not being your actual son as guilt for killing your Shaun, he wants to repent for the thing's he's done. It's also possible he has an obsession with the Soul Survivor and takes Shaun's place to satisfy his own lack of a father. My theory fits quite well aside from a few things 1. The department heads. After the death of father they don''t have much of a reason not to tell you the truth. one explanation is that they don''t know, Father may have done work on little shaun in secret. 2. Kellog's house in Diamond city. I remember one character offhandedly remarking that he house had been abandoned for quite some time. This can be explained with the institute's teleporter, If nobody sees Kellog leaving and coming home they think he must have left, right? 3. Gen 3 Synths. I don't personally know who developed them, if a scientist who did work is still alive his relative age would be telling of when it happened. He would need to be older than father (quite old, actually) in order to show that it is possible that Father is Shaun. What needs to be found to disprove my idea is some definitive evidence that Kellog's memories are from the past
I know this is a old video and I am about 3 years and some odd months too late but, if the sole survivor were a synth and the institute made him/her, based on their ideals they would not let a synth become the director of the institute. It goes against everything that they believe in that being that synths are just machines to them and are pretty much there to be used.
Farther could have easily created you as the first gen 4 synth. your brain, even if dead, is still frozen. He could have reconstructed it, or prehaps scanned it to a synth body. Another explanation is that father is a dying man wracked with regret. That's why he builds the experimental shaun. The institute already is known for being increably secretive even among its own members. He couldve have created you, believing he had created the first sentient synth, bestowing you the potential and skills to run the institute, not telling others in fear that they would not accept you. As an old man it is suspicious he gives control of the institute to us. Surely hed want to give it to someone skilled that he could trust, unless he already preprogramed those skills into us.
@@sanguinespirit2397 tho father is smart I doubt he can make that project alone even the child Shaun synth project was heavily debated among his staff plus there’s a lot stuff the SS remembers like the silver shroud which father wouldn’t know at all and plus there’s should be archives about such project
I have another theory that adds on to this one, if this one is in fact true. If the Sole Survivor is indeed a synth, I think the Sole Survivor is the first and potentially last of a gen 4 variety of synth. The reason I think this is based on the choices for you available in the main story, and because of the perks and things you can do in game play. I think when father sat down to design his parent synth, he wanted an absolute leader, that he knew was capable of leading the institute when he was gone. Being immortal or at least having a lifespan much longer than a normal human’s would help with this, but because of this I think Father designed this new synth in a way where it would have absolute control over its actions. Where it was free to decide for itself and be entirely independent from the institute. That’s why even when you figure out Father is your son, the sole survivor isn’t exactly biased towards the institute, also the reason you don’t have a recall code like other synths. After all how good would a leader be if they would bend to the every whim a division leader, or another high ranking institute official gave it? There’s also evidence to be seen in the perks you can unlock, unlike other fallout games perks seem more unrealistic, I think is the word I’m looking for. It doesn’t feel like you learned a skill, it feels like you always could but just never did that specific perk until now. Which would make a lot of sense if you were a synth, but a new breed or a more experimental synth that could upgrade itself to have a stronger skeleton, or be able to breathe underwater. This would be different than any other type of synth we have seen. This new breed or an experimental prototype be the specific type of synth the Sole Survivor would be makes a lot of sense. A synth with complete free will, no biases to the institute and no recall code to hold it down. A synth capable of upgrading and changing their own body even if they doesn’t realize it, maybe they’re suffering a lot of crippled limb injuries so the ole subroutine’s kick in and make their bones stronger than steel. Maybe the sole survivor is using a lot of automatic weapons, so kick in a program that makes it more affective while using automatic weapons, anyway you get picture. I think the sole survivor is not only a synth, but a new generation 4 synth far more advanced than any other synth before them. They were designed to lead the institute in a brand new direction for centuries to come, and to see if the Sole Survivor really would come looking for Shaun. But that’s just my theory, please tell me if you agree or not and why!
I think your theory is actually plausible. Even if there is no hard evidence for it. I always thought it was kind of weird the SS could Just pop up a settlement. Become a leader in a world of destruction and death. Or learn certain skills just by unlocking them. Rise in the ranks of the brotherhood the railroad and even leading the minutemen. A human can’t do these things. And neither a synth or courser. But a new prototype synth gen4 Able to choose its skills and problem solving skills however is a deferent story.
One of the theories or head cannons I am toying with is that the perks in the game represent muscle memories or skills something like the way some people who have amnesia still retain their knowledge of language and other skills they developed throughout their lives while not remembering where they learned them. The SS was built with those memories and the perk chart represents the SS figuring out how to use them effectively. In my head cannon Shaun was a prototype of the SS given how he creates the Wazer Wifle.
@@darrekworkman5595 Lore wise the SS can't be a synth. It would not be possible. Plus, you can find all of the SS neighbors in game. How would they know who those people were? They only made one synth with prewar memories and that's because the original Valentine participated in a pre-war experiment and Nick doesn't remember when the bombs dropped despite the original Valentine probably dying in that same bombing. However, Nate can. Even to what he did before that happened, watching the news and running to the vault and watching the mushroom cloud form. That would not be possible for them to recreate.
@@Little-She-Devil All other fallout protagonists did that and the canon SS is Nate who was a war hero and fought in operation anchorage. So, he'd be very qualified to survive the wasteland and lead post war armies to victory
“Hello there ladies and gentlemen, this is Oxhorn and I have a question for you. Is the Sole Survivor... not entitled to the sweat of his brow? ‘No!’ says the woman from the Railroad, ‘It could help synths.’ ‘No!’ says the man from the Cambridge police station, ‘It belongs to the Brotherhood.’ ‘No!’ says the man from Concord, ‘There’s another settlement that needs help. I’ll mark it on your map.’ I rejected those factions; instead, I chose something different. I chose the impossible. I chose... the Institute, a faction where the artist would not fear the censor, where the scientist would not be bound by petty morality, Where the great would not be constrained by the small! And with the sweat of your brow, the Institute can become your faction as well.”
"As human as the day I was born." Found this throwaway line said by the sole survivor amusingly vague. Heck, I'm as much a plant now as the day I was born.
soo...... when you destroy the institute why does no one ever say your recall code to stop you? ( like when you talk to father on his death bed, or fight a courser, for example.)
I found evidence. On a terminal in the Institute they mention they are working to implement abilities in their gen 3 models that exactly describe VATS. Here is what it says: "Overriding directive to not alter our synths' basic functioning notwithstanding, Father has granted clearance for a rather unique project. In select Gen 3 units, the synthetic brain is indeed capable of accepting specific enhancements to the visual cortex, basal ganglia and right parietal cortex. The result is substantially improved combat effectiveness, due to two factors: 1.) An increased understanding of weapon accuracy, to the extent that the combatant can actually visualize the percentage of effectively hitting targets (or smaller areas on those targets). 2.) An altered sense of perception that mimics the effect of slowing, or even stopping, time. Recommend we commence surgery and field trials on appropriate operatives in the near future. "
Personally I think Bethesda intentionally left it vague so that players can decide for themselves with each character. I'm really annoyed that when DiMA asks you about your earliest memories, it doesn't give you the option to talk about childhood memories, though, because for most of my characters I already have a backstory clear and they are supposed to remember their childhood, so that's just more of Fallout 4 forcing a very specific backstory on the player and not letting them choose for themselves. As far as I'm concerned, wether your character is a synth or not is entirely up to you. I have some characters where I've decided that they're human, and one character where I've decided that she's a synth. It's kind of like asking "Is the Dragonborn from Skyrim canonically male or female?", because it's an open world Bethesda game, there is no real answer. Anything concerning the actual main character and their personal backstory should be entirely up to the player and not decided by any canon.
You have a good point.. There's nothing wrong with having some form of cannon, though. I know they're completely different platforms, but I was watching someone play Ocarina of Time once, and I thought it was cool that you could name your character whatever you wanted, even though everyone knows his actual name is Link...
Here's the thing, not having a choice to speak about childhood memories doesn't automatically mean they don't exist. That isn't a strong case for Fallout 4 forcing a character. If anything, they just may not have considered that option.
One way to find out with 100% certainty; create a save file, open your console, type "player.placeatme 7" and push return (this will create a duplicate of your character, your charater's base ID is 00000007 and ref ID is 00000014), kill your duplicate (by weapons or console commands), check the loot on the corpse of your duplicate for the telltale synth component, revert to your save file (killing your duplicate in Skyrim causes major game and quest problems, in Fallout 4 this may well do the same so on the safe side revert back to your save file).
There's no way Bethesda would actually put a synth component or label the main character a synth. How would you find that in normal play? Besides, isn't the evidence enough. It's a highly plausible theory with not a single hole that can't be debated.
GamePile: My method of checking is completely sound logic and really the only truthful way to know. You talk about how Bethesda would not put a synth component on your character as there is no way in normal game play you would find it. To counter this argument I put to you the case of Sturges, in normal game play you could never find out he is a synth but he is. We know this only because of methods outside of normal game play, ie. console commands where we can make him non-essential and kill him and find he has a synth component on death. Why would Bethesda make a character you can't normally kill drop a synth component when killed? The logic is if they did that for Sturges why would they not do the same for you if you are a synth.
Srithor: My case is based on logic as Fallout 4 is a computer game and as such works on inflexible rules dictated by codes and scripts. Your suggestion is more grounded in the ideology of the Fallout world where humans and synths are interchangeable. When you summon a duplicate of a character in FO4 that duplicate is an exact copy of the original character down to race (including human or synth), appearance, sex, factions etc. etc. Although I have not tried it, I am 100% sure that if you made Sturges non-essential and then summoned a duplicate of him and killed that duplicate it would also be a synth and have a synth component. There is no way the game would summon a human version of Sturges and thus again the same rules apply to your character.
It's unlikely that the Sole Survivor would be switched with a synth during cryostasis, since you meet with and remember the Vault-tec guy in goodneighbor. The institute wouldn't even know that you'd ever encounter him in your life.
Thats very plausible. One of the best theory I've heard thus far, and would make sense, seeing as most of the role playing elements were taken out of Fallout 4.
Yeah, that will make sense. It could also be that in the first draft of the story you would have been a synth but, at time gone on, they change the story to the final ne were you aren't a synth, but some aspects of that story were keept.
This is a game where you have to do your own roleplaying. It means you can't rely on the developer telling you what you must do, you have to do it yourself. It's like D&D, where you get to control your own character rather than having the DM pull your marionette strings.
The "SS is a synth" theory is actually kinda touching if one decides to keep synth Shaun...at least, they finally can be a family like what the SS wanted to initially in his/her waking. If the SS is a synth, SS's probably one without any records of being manufactured...a very personal project, so to speak. No other scientists were involved. Just the kin a.k.a. Father. If there were other scientists, they were probably assassinated some time ago...after all only one can keep a secret. As for the SS having pre-War memories like baseball and Silver Shroud, would it be possible that SS didn't die in the vault, rather, SS died in a lab where he was consequently made into a synth? Cryonics is a complicated procedure, and if the subjects are not revived correctly, they can die from a multitude of problems including necrosis...which may not show any signs in the first defrosting. Say this is the case, then possibly Father knew that if he defrost SS again, it could be fatal this time, so he brought SS to the lab, extract what brain he could and placed it into a synth, while letting SS die as nature would intend it to. Father molded the synth to look like SS and placed it back into the vault, as to not cause any sudden confusion or aggression. SS woke up, remembering what memories was stored in his head, and moved accordingly. I'm guessing Father just wanted to see if his parent could and would find him, just like he hoped his real parent would. Hence, the creation and passing down synth Shaun to SS as well, to deduce if this could have happened had his parent was alive. But hey...that's just what I can think of. Not an expert in theories like this; I just play the game for what it is...
Fellow Traveller That kinda goes with something Kellogg says. He said he didn't think a soft pre war person could survive in the harsh wasteland. The SS being a synth could explain why they have such a big impact on the world. We saw what the raider synth Gabriel could do with raiders by his side, a synth SS accompanied by different companions and factions could impact the Commonwealth greatly.
@@horribleperson9531 No. The Institute needed Shaun's non-mutated genetic code to use as basically a "blueprint" for how to create *artificial* DNA, artificial DNA they could manipulate as they please. This is why there are synths of various ethnicities regardless of what the Sole Survivor him/herself is. Magnolia is no more closely related to the Sole Survivor than any other random wastelander. Synths aren't clones unless they're specifically designed to be, like with Shaun and Mayor McDougnah.
I was wondering why the sole survivor could ask about power armor when you reach the museum in Concord and speak to Sturges for the first time. I thought they were a common military tool around before the great war and we know our character served in the military (as male) or was the wife of a military veteran. There's literally 2 soldiers donning the armor when vault-tec allows you passage to the vault.
Well and there is option to ask abaout to minigun. Abaout power armor im sure they add that line just for the players that are playing fallout games first time that who dont know what power armor is. Minigun part is just lazy writting.
I have another theory: The SS is a deathclaw. Think about it in the witchcraft museum mission you get to befriend a deathclaw mother with it's eggs. The deathclaws normaly defend thier eggs by killing everyone close to them. But the deathclaw can smell a smell that you carry that is the same with the rest of thier home place. This means that the SS is the father to the deathclaw eggs and that the deathclaw mother is in fact Nora who has turned into a deathclaw by radiation damage and now they are trying to replace Shaun they lost with 10 smaller deathclaws! Oh what a romantic stpry fallout 4 was in reality. Bethesda really tricked everyone I guess.
you forgot the robotics terminal with the entry about a "special project" synth that can stop time and see percentages of body parts, and the player is able to do that even before finding the pip boy
Actually you do have access to VATS before you get the pip boy, after unlocking the overseer exit tunnel you have to fight about 5 radroaches and it tells you go into vats then, you can go into vats and kill the radroaches, then after that you get to the vault door and find the pip boy on the arm of the scientist.
I’ve always loved this theory. Ever since Far Harbor, I’ve loved toying with the question “Is the Sole Survivor a synth?” And I think it would have been awesome if they had had your spouse “survive”, but later find out that your spouse did die and the person you’ve been traveling with is a synth version of them, would have been phenomenal in adding to the question. It would have aided in questioning whether or not the Sole Survivor really was the Sole Survivor, or a synth of them.
the brotherhood would know if you are a synth, remember when they got their data and check to see if any of there members were synth and they found out that Danse was one? exactly boom theory dismissed everyone can go
łøne wãñderéŕ I have to agree, the fact they have those records would show the sole survivor as a synth. If s/he was one. Though maybe they were constructed 'under the table' sorta speak. I feel they left it open for the player to decide.
Nope, not at all. If the Lone Wanderer IS a synth, Father is likely the only one aware of it, and he likely intentionally hid it form the rest of the institute. Because if he hadn't, then other people in the institute would let it slip when you side with them,
3 Reasons Why the Sole Survivor ISN’T a Synth: 1. Why would Father put a synth in control of the Institute after his death? 2. When siding with the brotherhood, they would’ve found out that the SS was a synth while scouring the institute archives, just like they did with Danse. 3. Likely the most convincing of all; if the player duplicates the sole survivor using console commands and kills them, there will be no synth component on the body
1. Because he purpose made them for that job and to raise Synth Shaun into a superior replacement for himself, 2.Not if Father kept the SS's stuff off the books, using only Synthes to carry it out and wiping their memories after, 3. a dead SS you can interact with is not canon so doesn't really count for a lore debate,
3 Refutes Against Your Argument 1. Father put the SS in charge because he's the closest to Father's son. 2. What if your character wore a face mask the whole game? That would mean they never saw your face, therefore wouldn't know. 3. Why would Bethesda want to add a synth component to something only accessed through Console Commands? That's unneeded.
3. So why did Bethesda put an paper with S.P.E.C.I.A.L graphic on the clipboard that Vault-Tec guy is holding if you can't see it without using commands? That is unneeded as well but they did it.
So uh. I'm reading the comments here, and everyone is talking about how it doesn't make sense for Father to give over the Institute to the SS. That's.... not likely the canon ending. The most likely canon ending is the hardest; the "good" ending as it were, with the Institute destroyed and the BoS/Minutement/Railroad working more or less peacefully. Since their goals don't conflict really (so long as the BoS is willing to trade instead of take supplies) there's no reason they can't coexist. I also saw a nice theory on there that Valentine, Dogmeat and Sturges are Institute spies. Valentine's ability to call Dogmeat (and Dogmeat himself) can either be lazy gameplay or a subtle hint that Dogmeat is a synth dog (would explain alot). Now, what if Father HATED THE INSTITUTE FOR KILLING HIS PARENTS? What story did they tell him when he was a child about his parents? What would finding out that the Institute, which you've spent your whole life working for and ascending the ranks of, had callously murdered your parents for really no reason. The only really baseless assumption you have to make is that the Institute took a brain-scan or whatever they do to copy personalities from the SS before they died. Plausible, particularly if it can be done in the pods. If done after taking Shawn (perhaps for personality research?) this explains why only one parent would be restored; the other had a bullet in their brain before the scans begin. So, Shawn finds out his whole life is a lie; he finds out about the FEV project. He finds out about the CPG. And maybe he hated "what they had become" and wanted to restore the Institute that he'd always believed existed. He creates the SS-Synth, (SSS) with courser-like abilities, and the memories of his dead parent. Then he makes sure Dogmeat is waiting nearby for them; he helps guide the SSS to Valentine; Valentine just so happens to have everything you need (including Dogmeat if you missed him somehow) you need to find Kellogg. And to restore his memories. If Father hates what the Institute has become, and maybe prefer it not be destroyed but saved (Institute ending), but understands if it has to burn (all the other endings) then creating the SS and putting them on the path of the main quest, while making sure they have aid (Valentine, Dogmeat, maybe Sturges who can build a teleporter no problem in like a month) them. Perhaps Father wanted the SSS to see the Wasteland, then the institute, so that they could fairly pass judgement on the Institute.
what about mama murphy. dogmeat was with her and their group since quincy and was sent by mama murphy to look for help. but when you meet them at sanctuary she says that dogmeat makes and chooses his friends so that would mean that dogmeat wasnt a synth spy
@@theisheuck1539 well...the Waffen-SS were the elite force, a subsidiary of the SS, and many of them were not really "Nazis" nor even Germans. They were often Eastern Europeans who fought against the Soviets but not the Western Allies. The SS parent organization literally started out as hall monitors. They were politically powerful but they weren't an elite fighting force.
If the sole survivor is a synth. Wouldn't he/she be found out when the brotherhood gets the information about paladin dance being a synth in the institutes data?
So, I know this video is old and nobody is going to read this, but let's talk about why this theory fails the Occam's Razor test. See, Occam's Razor says that "one should not needlessly multiply entities," and having the Sole Survivor be a synth does exactly that. There's a lot of stuff that could go either way, but the fact that we get to make choices and check things for monologue options indicates that, at least in the pre-war bit, we are playing the human character that would be the Sole Survivor. Since there is absolutely zero evidence of simulations of that quality for us to be experiencing as a synth, reliving our "human inspiration" or whatever is off the table. So, what does that mean? It means that, if the Sole Survivor were to be a synth, we'd be playing as two different characters: the human before the war, and the synth replacement after. And that's where it all falls down. Why would that be the case? There's no reason for it to happen that way. It could only be done if it was setting up for a big reveal at the end, where you are specifically revealed to be an experimental synth without a recall code (even synth Shaun has one of those) and the choice was to blow up the institute even knowing that it's your true home or to join and lead them as part of that great experiment. But there is no such reveal in the game. The reveal is how much time actually passed since Shaun was taken, not the true nature of the player character. If you actually read this comment, thanks for doing so!
I've always been more partial to Occam's Shuriken, If the Answer is illusive assume ninjas. Is the Sole Survivor a human or synth? Answer: They are a Ninja.
I fully agree with you but you don't have to look that far. A very overlooked detail, the sole survivor uses stimpaks effeciently and effectively. Synths don't use stimpaks.
This comment contains joining the brotherhood spoilers so if you havent gotten past the mission: "blind betrayal" do not read this i personally think that the sole survivor isnt a synth for one reason. when you side with the brotherhood proctor ingram gives you a network scanner so when you go in the institute and play the holotape in their main terminal it will download everything. after you loaded the network scanner and downloaded everything when you go back and give it to proctor ingram after some other missions she says that elder maxson want to talk with you. when you meet elder maxson he says that the network scanner shows that paladin danse is a synth because the terminal showed that the institute created a synth with this type of dna and the institute probably wouldnt just type one type of a synth in their "main and most important terminal" right? however after elder maxson orders you to go and execute paladin danse he doesnt say anything about you. but how can he know that paladin danse is a synth and were not? its because we are actually not a synth according to the institute terminal
The data could have been deleted. After all, if the Sole Survivor is going to be the Director of the Institute after Father's death, they would have access to that information, would they not? And surely the Institute (and Father) would not want the Sole Survivor to know that they're a synth.
Yeah, I don't think Nora or Nate could have been replaced without it being on a terminal in the Institute. For once thing, only the Institute, the Sole Survivor, and Vault Tec can open a sealed vault. Unless the residents of the vault themselves open it. In fact, there is at least one vault the Sole Survivor cannot open. So there is in-game lore that Kellogg was sent to retrieve baby Shaun. But nothing in the terminals about turning Nate or Nora into a synth. To do this would require the cooperation of all the divisions, even Advanced Systems (to open the vault). There would be too many terminal entries about such an operation for all of them to have been purged. Most of the confusion comes from how the lore and plot got twisted as the game was developed, until Bethesda had torn holes in a lot of the plot trying to make it work in the game.
I think Bethesda did this on pourpuse, they wanted to hint that the sole survivor could be a synth. They just want to make it feel as if he could be or could not. This actually reminds me of a futuristic tale called "Impostor" that basically goes around this topic. A man is suspect from being an alien robot replacing the real one, but he has no way to know if he is one or not, since he would have the same memories anyways.
14:03 can we take a moment to realize how STUPID it is that you are "stealing" from the brotherhood as you are murdering them all? codsworth hated that.. that is not the important thing here... edit: also nice vid but my guy did you just leave behind maxons unique power armor AND final judgement?? 15:30
You can go back after everything chill there and the final judgment is just laying on a pile of rubble. But how can you leave a full set of T60f power armor?
Well, if the sole survivor was a backup, why didn't they keep Nora alive aswell. Shit, they could have just taken in the entire family, explained the situation and why Shaun was need, find Nora and the sole survivor a job and that would be that. Done, no fallout 4
One explanation could be that they didn't know how long the program would take, and so they would want someone on ice at least until the synth program really takes off. Another could be that it's much simpler to induct a baby into your little science cult, and especially since they only needed the baby immediately, that made the most sense to them. A third, and most likely, explanation is that like through so much of the rest of their storyline, the writing of the Institute and the people in it is self-contradictory and stupid. This is unsatisfying, but has the most abundant evidence. This also best explains why the other two options somehow necessitate killing everyone else in Vault 111.
Nora getting killed wasn't the plan, Kellogg just killed her on the spot. The real question was why they deliberately turned off the life support to kill everyone else in the Vault.
But all we did was see the other parent get shot. It was only revealed that (s)he died when Sole was released from their cyropod. In theory, the Institute could very well have simply brought both back by fudging science a bit and making it seem like the cryopod resealed itself before Parent #2 had a chance to bleed out. In my games, at least, it looks like Kellogg shoots P2 in the chest, so I figure there would be a chance for something like that to work. Nate would have some kind of medical training thanks to the military (I assume?), but I'm honestly not sure about Nora. It would have been a fun spin on waking up in 111 to have to tear through the Vault searching for a Stimpack to save hubby/wifey, otherwise.
because it's extremely complex to create two people who have shared histories without either one of them thinking that the other is off. also the other parent took a bullet to the head.... not an expert, but I figure that headshots mess with memory recovery a bit...
Maybe the synth player was created in secret?? and that father liked the idea of a synth taking power as the very creed of the institute is about moving away from the past to forge a better future. in fathers eye having superior synthetic humans eventually replacing natural humans (the synths being his prodigy also) would make him very happy. I feel I have a comfortable grasp of the institute mind set as I am a scientist and I do fully appreciate there cold logic... though it is often a tad extreme
SKC 123 Well, those guys in Bioscience were unhappy about the sole survivor becoming leader and tried to stop it by locking their door. It is possible that they knew about it and I have heard people there discussing the ethics of creating human like synths before. However, if this is the case and they wanted the player demoted their best course of action would be to broadcast the news that the player is a synth. Shaun may be an exception, but the institute as a whole wouldn't allow a synth to lead them.
The institute would absolutely not want a synth as a leader, absolutely agree with you there. It doesn't matter in the end because it is only a matter of time before the synths take over the institute.
Even the scientists don't know everything that goes on themselves, they even say from time to time they feel as if they aren't getting the whole story, all it would take is a request from father for a synth made to some specifications and then wait a couple of years. He wouldn't have to tell them what he was planning and it wouldn't seem out of the ordinary for him to do just that.
its impossible for the sole survivor to be a synth since we see exactly how kellog got shaun and when going to the memory den BEFORE killing kellog we can look into the sole survivor memories and they are the same since father wasnt there he cant just have implanted a fake memory so accurate of the reality
However, If you free-cam out of the room you see the exact same background as within Kellog's implanted memories, you could make the argument that they re-used the skybox, but I'll call bullshit on that, because it makes no sense to have a "Flash-back " be in the exact same skybox as an implanted memory.
There is a possible time. The brain of the Sole Survivor may have been scanned when entering freeze, which just like Nick Valentine, could be put in a synth
people say the sole survivor doesn't remember anything about their pre war life when they talk about living pre war all the time? explaining the actual rules of baseball, in nuka world when getting the thirst zapper saying they always wanted one and would've been a great gift for shaun, telling someone (i think it was danse) that they had military experience if you play as male/ the mr. gutsy scanning them showing their military experience for male and their lawyer experience for female, like they talk about prewar a LOT so idk where you are getting them not remembering what life was like prewar it confuses me greatly edit: a couple more reasons I believe the sole survivor is not a synth 1. the brotherhood would not side with you. after asking them to construct the teleporter they get access to the institutes data files and discover paladin danse is a synth. now someone argued they only found the missing synth files which is a good point but they never said they only found the missing synths data files 2. why would the institute willingly let a synth be their leader (director)? after all the institute sees synths as property and nothing more why let your property control what you do y'know what I mean? 3. the SS is capable of free thought. now this all depends on what you think synths actually are (personally I see them as people); however the institute would not let one of their synths be capable of free thought, their entire goal is to control these "machines" 4. the 1 reason I needed to know the SS was not a synth. why would the institute let a synth destroy their entire operation when they could use it's recall code/ any other method they use to exterminate synths? and finally the conclusion. what reason does bethesda have for making you a synth in game not putting in undeniable proof of it? if you read all of this even 6 years after this video I thank you and hope you have a wonderful day and if you didn't I say the same thing to you. if you don't agree with me thats fine everyone is subject to their own opinion and mindset but feel free to take in consideration what I have stated and offer your argument against mine in the replies. have a wonderful day fellow fallout connoisseurs and I hope to see someone reply to this text wall
The sole survivor is indeed a synth, the whole thing was a personal test of father's on the emotional capacity of synths, though he wanted to be proven wrong. In the end the struggles the sole survivor endured fueled by "love" made him realize there is more to synths than program and code, hence why he left synth Shaun to live on with you as a family
Thing is, Shawn would just have to create memories for the synth survivor instead of making him start off in vault 111. I don't get why he would let there be a huge possibility for the SS synth to die, making Shawn's efforts useless. Now, you're probably gonna say: "If Father could create memories for the SS synth, all the SS "did" before reaching the institute could have been created." Well I would awnser: "Why would Shawn make extensive memories of the SS doing fetch quests for no good reason?" The Sole Survivor IS human. And the argument that "nobody except Shawn knows about the SS being a synth, so he could be." I have to say, you can't just make a synth by your lonesome. The Institute seems too organized to let a synth be created in secret AND be made to make it/teleport into vault 111, even if Shawn executed the plan by himself.
Shaun set all of it up on his own accord to prove that synths did not experience emotion, but it backfired and the SS found him. The lore is left for it to be plausible for either side but as far as I know the original story was based on a synth, but my job for bethesda is just level design
I like this theory. Explains away some of the plot holes (such as why the sole survivor is the sole survivor and not dead like the rest and why father is mostly apathetic toward his only surviving parent) Father has a secret pet project to interact with one of his dead parents, is secretly pro synth, and gets the last laugh by putting a synth in charge of the institute.
Sole survivor was the back up to your plot hole if the experiment with Shaun failed they had us as back up since we are the biological parent Plus Father would not put the fate of the entire institute to a synth it would ruin his character and would have initiated a recall code if we become a very big threat to the institute to explain how perks are inhuman all of previous games are like that in fallout 3 u can be a nuke lmao
@@madara992 . SS was killed after Father proved to be successful and they were left in the vault. Father has them rebuilt as a synth and then the original body is destroyed. SS is the prototype Gen 4 that is one of a kind. There isn't another like them cause they basically are like Terminators with advanced free will and are modeled after Humans to a higher degree than Gen 3 Synths. This is also why despite being a lawyer, SS as a mother can become a combat expert and take a lot of damage
I mean Kellogg don’t explains why the sole survivor was spared in like the first 30 mins of the game. He says “at least we still have the back up” after killing your spouse, while looking right at you. You were left alive in case the Institute needed another source of DNA in case Shaun failed.
Maybe Shawn just wanted to know if his parents were "worthy": being a self-centered grown-up, with the idea that his lineage has something unique might have developed into the idea that people taking care of him must be somehow worthy (E.g. Kelloggs). Maybe he just wanted to put to test the 2nd parent's DNA so to prove his own
You missed the fact of that the Sole Survivor can use VATS before they get a Pip Boy. And theres a terminal in the Institute which says Gen 3 synths can have upgrades which sound suspiciously like VATS
How about when you go to the doctor in the institute he says something like "the Gen 3 synths are really amazing, now let me get you cured" its kinda like he straight up tells you that you're a Gen 3 synth.
Ilian Petit Because the sole survivor was an outsider, because he was not a scientist and he want one of them, they clearly explain why they don't want you as Director
The Institute's director at the time 60 years prior was a female as seen in the director's holotape#108 which refers to an event where a synth went in diamond city and killed some people due to a malfunction. This event happened 60 years ago as per Piper's "The synthetic truth" article.
Chap McBigKnob Kellogg was saying he wonders if Shaun let Nate or Nora out of the freezer and helped his parent to kill him because Kellogg wasn't sent back to base via. teleportation and was told to stay where he was, remember the Kellogg that is talking in the memory is the dead one he is walking through his memories with you, it isn't you walking through his old thoughts but rather his last ones. So when he said "old man" he was talking about Shaun
I know this video was published four years ago but wouldn’t the synth soul Survivor have a recall code and wouldn’t Sean use that recall code while the soul survivor is destroying the Institute to try and preserve the Institute?
If you were a synth, father would just deactivate you with a code once you turn on the institute. Then there is talk like "Hey, I used to listen to the shroud before the war!" or "I know Eddie winter from my time!". Clearly the bombs falling is not the first memory you have either.
Research the program that gave Nick Valentine his personality. Entire memories can be transferred into a synth, as Nick Valentine was a cop when human, and still the synth wanted revenge on Eddie Winter (No Spoilers).
If Father is half as sentimental as he seems, and the SS is a Synth, he wouldn't have been made with shutdown codes. Again, if Father is as sentimental as he seems, he might inwardly hate the Institute and be accepting if not implicit in risking it's downfall. Perhaps he see's the SS as being in the best position to judge of the Institute deserves to exist.
Synths have memories programmed into them. The fact that you have memories does NOT prove you can't be a synth. If it were that simple then Covenent could simply ask people if they had memories. Duh.
About the “synths take radiation” If you have nick as a companion the first time you get sent to the glowing sea he say something along the lines “I don’t take radiation”
For the average wastlander, the tech, and the knowledge to use it is hard to come by. Also the DNA is just used as a base, and recombined to form the bodies of the people they are meant to resemble. To get a truely accurate DNA match, they would have to know Father is DNA Prime, and have to be in possession of his DNA for comparison, The only people I could see doing anything with that knowledge would be The doc from covenant, BOS, or Virgil
They don't have the same DNA. They use the DNA of father as their base, and then they have the DNA of a host spliced on top of it. Besides, how are normal people suppose to get ahold of a DNA lab and Father's DNA in the commonwealth??
at 0:00 - Title - Fallout 4 Far Harbor DiMa's big Question. the so called "is the player character in fallout 4 really a synth? " Personally I think that The player character is a synth, this would explain god mod, your able to go without eating or sleeping like you need to on survival and carry capacity is also infinite cause you can shrink items into pocket size even if they are Liberty prime scale mini- nukes which weigh about 5 thousand pounds like you could in legend of Zelda, they they showed on the Super Mario Brother super show, but only it would be shrinking them down to pocket item size with advance institute technology rather than the magic in the fantasy worlds of the legend of Zelda series. . You can shrink down every thing, so you could carry like 20,000 units or more of objects and fit in your pocket instead of 260 to 360 units of things like in survival mode. I think i seen one play tester go 30,000 units but i cant remember for sure. Playing the game in the god mode is basically playing the game in Synth Mode. The first time i played the game i wanted to do every thing with the god mode so i was a synth the first two play thoughs Joker Jamison and Mad Thrasher Murphy, but im my third play hough im going human and my name is only Joe cause i know that Cogsworth knows Joe casue it was told on the Angry Joe show long before i bought the game and first began playing it on June 30th 2016.. So i knew he was going to be aloud to say Joe but the thing is he also Knows how to say Joker and Mad as your name. I think Cogsworth is clearly "in on this whole player character is really a synth scam in a way" "cause he always knows to call you by your first name no mater what it is, and this is clearly only possible with advanced technology like the Institute, becasue none of the other Mr and Mrs, and Handy , Gutsy or Nanny as type will behave this advanced like Cogs worth, clearly Cogsworth as some sort of advanced programing, only Curie comes slightly close this high level of advancement this Cogsworth had I think that this also gives more evidence that the Player character is a synth, even the game maker himself said hes still thinking about it leaving it open, why cant it be one of the fictional RPG things that is really cannon in the real version that your a synth, i just dont see the big deal on the year since the game and not knowing the answer, its been over 30 years and we still donk know the name of the alieans in space invaders. video game lore needs answering its a thing so game authors got lots to tell if the want to keep expanding there various video game universe., but regardless i personally feel that in the cannon verson the game player really was a synth the whole time it also answers why the player character is always the leader of each of the major factions regardless of even if its the raiders except for the disciples like gang found in the old Belcher Cave which i still have not beat yeat casue its got 3 quests. i only beat the first one i didnt get the robot fighter one or the "Like a goodneaghbor" Quest which is the one where you got to get your sneak ability on or you lose so im not beated the Lost Tales from the Commonwealth mod yet, gamestops sells games with quest for about $1.00 per quest so i know theres about 11 quest in the mod but i beat a few already, but im not sure if you can become the over boss of the Belcher cave raiders that looked like the disciples but you could become the leader of the mechanist dudes too from Automatron but the robots still dont recognize you, but in star control 2 you could tell the slylandro to transmit the shut down on sub-hyperspace coms, so eentually all of the Melnorme fun rom probes get shut down, Why cant the rebelling Automatron Robots ever get shut down with a turn them all off could as in Star control 2 with the Melnorme Probes? i mean really that would be very helpful n Fallout 4"
Mohammed Voneza W Maybe it could’ve been deleted by the institute to make sure the ss don’t question if they are a synth so father gets a look at what their parent would’ve been like and if they knew they were a synth their outlook on life would be very different running fathers experiment.
@@Ape8658 I mean if you think about it the theory fits. Why is it that a prewar human can destroy anything or anyone they come across? Coursers are the institutes most dangerous synths, yet the sole survivor can easily kill them. In my opinion the sole survivor is a unique prototype that is way more dangerous than a courser and extremely identical to a human to the point of taking rads.
We are all just the iterations of our 'previous selves'. Everything that makes me changes as time goes on and I become a me different than previous me but based on that previous me because of new memories/lost memories, cell death/rebirth etc. It like an axe that has had it's parts changed over time where none of the parts of that axe are that of the original anymore but once had a connection to the original parts or the parts that had a connection to the originals. Is it still the same axe.
There's only one flaw in the theory. Memories. How does the institute get memories of someone who hasn't been alive for years? Valentine has memories of someone else cause the original Valentine had his brain preserved for scientific study. How does the institute take memories from a corpse that hasn't had any neural activity for decades?
I think i have an answer, the dream den, you relive memories, if you think about it, after the sole survivor goes through Kelloggs memories, we all know that the institute would never let us go through the secrets of Kellogg's brain willy nilly, they made it so kellogg's brain only shows some vauge memories, kellogg's child hood, his midlife, meeting the institute, all memory den trips for every character are kept on tape so that for usual customers can get loaded up quick, whats stopping a gen-3 sythn from grabbing that tape? The tapes have all memories of your life copied on them, so if you take the holotape, load it into a holotape player and load it into a gen-3 synth, bada-boom, bada-bang, the lone wanderer.
Still consider that the SS may have died to a failure of life support in the vault, disrepair and it being experimental, and that could render the original SS unusable and then they would have to make fake memories based on whatever information they were able to collect from pre-war archives
Well Father doesn't remember anything from before the war, neither does he know who his parents are, so how does he know what memories to program in the sole survivor.
he does know who his parents are and in the memory den you have the ability to look at the past memories of the deceased provided their brain is intact(which the sole survivors would be but not the spouse) using the sole survivors memories in a machine like those in the memory den is well within the institutes capabilities which explains how they swap people with synths in the first place (brotherhood spoiler being an example)
Yes, but I am sure that the institute looked through Kellogg's memories while implanting him. This would allow Father to figure out that the sole survivor was their parent.
There's actually some pretty compelling evidence in the institute itself: On a terminal, there's a project proposal for an advanced Gen3 (maybe a possible Gen4?) synth with abilities that sound remarkably like your VATS abilities. It's probably just a gag/Easter egg as it would imply that the Lone Wanderer is also a synth (possibly Fallout 1 and 2 PCs as well, although that presents problems for the Vault Dweller given that Gen3's weren't known to exist before 2229 and the earliest possible date for them is after Shaun's kidnapping sometime around 2227, assuming Father is around 60 in 2287, and Fallout 1 was set in 2161). Fun to think about though.
I don't think the Sole Survivor is a synth, since in the event that Nate/Nora did go against the Institute, there would have been a recall code deployed to shut them down already, yet that did not happen. Theory debunked.
Being Father's own project, who is to say he was the only one who knew about it. Even then what would the point in him stopping you be anyways? If he stopped you well I guess he die anyway, and Barely cares about the Institute.
I love how you went a completely different path than Shodycast, and talked more about lore than talking about how the lone survivor is a “living” war machine that takes on a courser less than a month after being unfrozen for a couple hundred years
Sole Survivor: *about to destroy the Institute*
Random Courser: "C5-69 initialize factory reset"
Sole Survivor: *Dies*
Well...I guess I'll just have me one of them chicken wings. 😞
Maybe Father discarded the recall code
Justas Griškevičius, that’s actually funny.
* the death music plays*
C5-*69* you say? Nice.
I have watched this video in it's entirety yesterday and after giving much thought to as if the Sole Survivor in Fallout 4 is a Synth or not and I have to say he or she isn't. The reason why I say this is because if you pay close attention to when you follow Paladin Danse into Arcjet to recover the deep range transmitter, the Synths when they "detect" you they don't identify you as a synth, but they do Paladin Danse. Because they say and I quote " Human and hostile Synth detected".
Now I need to replay thst quest to make sure 😂
There is evidence to suggest the player may be human in mind and spirit but not body. His body may have died from trauma of being thawed out. Eveyone else died from being thawed. Its possible your consciousness was saved. A transhuman. The first gen 4.
@@TheInTemperance one thing makes your entire well laid theory fall to pieces. The Vault Tec Rep. The Institute would have never known about him. And he recognizes you when you run into him inside the Hotel Rexford. They couldn't have programmed that.
@@TheInTemperance The V.A.T.S system is explained to be part of the pip-boy in previous games.
he or she is not because we take RADS
Survivor: "Oh no I'm not a synth"
**Poops out a whole settlement in an hour labours of Hercules style**
SS: Really I’m not a synth!
* Proceeds to be able to store a seemingly endless amount of info in their head that would send any normal man into a coma * (no level cap)
@@keithkania3810Without a doubt:
>Data banks for weapon & armor mods in the head of a pre-war ATTORNEY the moment you leave the vault.
>You need to calibrate your weapon so you use them more effectively.
>Underwater breathing.
>Solar regeneration.
-
All-in-all, I think THIS was father's experiment.
Turn you into a synth with all these starting benefits and see how this would end up.
This 'evolution' of humanity.
It would explain the more seemingly supernatural perks you can get in the game. Such as solar powered goulish and ricochet, for example.
@@muffinman2546 exactly
Did someone call my name?
I feel like Shaun would of told you, an praised you as his best creation. You've been able to assimilate your old memories, with people, no malfunction that is present. You would essentially be the best synth they have every made...
Well im not sure about them being able to remember all their old memories, the sole survivor can only remember the day the bombs fell and some minor pre-war information. Shaun may have been a baby at the time but he was still present that day, using the same technology as what the memory den uses he could've relived that memory and recreated it in the sole survivors mind
@@nomaidens5734 gameplay and narrative limitations. when is the last time a fictional character had an entire lifetime of memories created?
@@Blox117zio. Kratos. Master Chief. Fable series. Just to name a few instances
@@themop7007 so your entire lifetime can be summed up in 5 minutes. congrats, NPC
@@Blox117 Dude…. Are you comment baiting right now? There’s no way you’re that dense…
Damn , imagine if the twist was that your original self was the director instead of Shaun and you were a synth hunting yourself down
Dam
Ok but what if you make the SS black?
Resident Evil: The Final Chapter
@@8wholebagsofcorn911 What about it? Shaun is black is the SS's parents are. :/
@@8wholebagsofcorn911 Better question is what if you’re Nora.
Something I found that corroborates this is a terminal in the Robotics lab in the Institute that describes the effects of VATS and says they are field testing Synths with it. And if you start a new game you can enter VATS mode without your pipboy....
Why thank you, I find odd that nobody else, specially Ox, didn't mention this.
thanks for sharing, that's wild
Sherlock Ohms finally, someone who noticed this besides myself!
Sherlock Ohms that's possibly a glitch the game has the action and thinks you don't know the button to activate it and the pipboy "activates" it would that be right?
I don't know. I feel with Bethesda's attention to detail on certain parts of the story that they would remember to add a trigger like waiting until the pip-boy to activate VATS. May sound ambiguous, but I feel like with Bethesda's track record that its equally as likely it was an accident as it was intentional and they added that one terminal record to explain it.
At around 9:00 when father says "all of this was for nothing" I think he means making synth Shaun and giving you a trail to follow. That seems like effort that would be wasted if you died.
tl'dr - Agreed.
If you side with the Institute once it becomes clear you are in fact with them all the way and not hiding your allegiances with anyone else Father/Shauns demeanor becomes far less clinical. He admits that in the face of death his usually pragmatic and almost robotic view of the world has been shaken and in the end comments that if you admit that you still love him that it's miraculous and is a vector he is unable to quantify. That is until the end, where he straight up tells you he loves you in return and knows you will commit yourself to creating a better tomorrow. I think we've got a man who's recognized his own mortality after a life of never even considering it and who is starting to feel emotions he never had before and thus releases the SS, he doesn't know if they'll survive but other dialogue trees show that he is incredibly grateful they do as he comes to understand a love he admits he never had.
As for the "all of this was for nothing" I think you're bang on the money. If you explore the terminals throughout the Institute you can learn long before anyone says anything that he's dying and that he has put great effort into the child synth program "while there's still time". It's blatantly clear that his views on Synths are changing, or at the very least he wants the SS to have the chance to raise a child that was stolen from them.
People like to say the Institute is the worst group to side with, personally I disagree but that's a argument for another time. What is clear is that in the face of death Shauns view of the world is changing radically, which as someone whose mother was a hospice nurse I can tell you is a very common thing to happen to terminal patients. They often want to right wrongs, apologize for mistakes, set things in order and many of them regardless of religious history start considering the matter more seriously. I think regardless of the Institutes motives Shaun was very much experiencing these things.
At any rate even if all of what I just wrote is bs there's still the fact that at the end he likely would have deactivated you along with himself before dying if you were a synth, not, you know, make you the DIRECTOR OF THE INSTITUTE.
Not to mention the other directors were likely opposed to the idea of leaving themselves vulnerable and open to potential exposure.
There may not have been much material investment, but the idea of even exploring any of his emotions as well as holding off the other directors from just executing you on the spot.
The question of "How far will my parent go for me?" is a powerful one, even more so to someone who doesn't even have a baseline understanding of what that really means.
@@Goldenkitten1 i like your idea, and agree on a lot, it sounds so awesome would love to read or hear more from you. Its so awesome that you put so much time and effort in to wrighting all this👌🏼
@@mikethegamer_als It's been a while since I played so I may not remember everything clearly but what did you want to talk about?
So, if you go with the brotherhood, they find out that danse is a synth because his DNA matched a synth in the institute records obtained with the network scan holotape, if the sole survivor were a synth, wouldn't it stand to reason that the brotherhood would have found out? Also if the sole survivor were a synth, wouldn't the institute use the sole survivors recall code instead of banishing them from the institute?
If the sole survivor was a synth , the Brotherhood would have killed them
It’s possible he was a secret program
@The_Commonwealth_Prepper well the sole survivor also takes radiation damage, gen 3 synths don't
SS just like most people are saying is most likely a gen 4 synth. Unlike other synths and coursers, SS is probably more advanced and more human than gen 3 synths, that's why the brotherhood isn't able to detect if the SS is a synth.
@@JonathanH1253Yet he can breathe underwater Something humans can't do
I always imagine the reaction when a Raider finally manages to kill me, checks my corpse and finds a hundred synth components.
You're a super synth!
The institute got bored and created me (look at my name)
Sinth Toaster
Lol
"Experimental subject"
"I just learned a terrible truth. I think the sole survivor is a synth lord."
"A synth... Lord?"
If the Sole Survivor were a Synth then why wouldn't father have just used their reset code instead of Banishing them from the institute if you side with the brotherhood.
What If Shaun didn't make a recall code for the Sole Survivor?
@@april8604 that's like saying I'm going to make a car without brakes.
@@pandapanda4124 there are cars without breaks. Also why would he give his synth a recall code? So the Institute could wipe out his "Father" and have a war against themselves? Watch TheShoddyCast take on it
@@april8604 there are ways to stop a car without brakes. But to build a car without brakes is illegal and dumb.
As an engineer, you would have to have a safety. Saves you from lawsuits ect. But back to the point, he should have a safe way of controlling all of his synths. Thus making the main character not a synth.
@@pandapanda4124 why would Shawn want to deactivate his synth? He made it to lead the Institute to greatness why let some idiot stumble Apon a code and deactivate the leader of the Institute? Shawn was passing anyways so it makes to leave the institute in the hands of his personal creation solely created to make the wasteland better and
I hate that when DIMA asks you to give your earliest memory the only options are to not answer or answer with being with family before the bombs drop or waking up from the cryo pod when from other parts of the game we know he has other memories: "Eddie Winter was from my time, a real scumbag.", "I once pledged to serve my country, I don't see this as any different", and when you tell Kent Connoly you listened to the Silver Shroud pre-war, none of which are mentioned the day the bombs dropped so clearly he/she knew these from earlier memories.
that's all pointless tho, simply because you are going to pull a memory that is the largest memory, i mean simply put while he knows of grognak and such. that's not a significant memory. it is simply a memory. his son and wife is a huge memory.
The Main character could have had knowledge of watching silver shroud, grognak, etc but they weren’t actually there. It was just knowledge they had
Also the opening cinematic of nate as a child, being told a story by his mom, that was a memory Nate was having so he knew his childhood
Also he says (albeit sarcastically) his father used to say he would always sit too close to the television when he is being medically examined by the BoS, so he obviously remembers his childhood.
Your right. The Sole Survivor is the Real Deal.
The "was this all for nothing" refers to basically have kellogg lure you to him with synth shaun
Oh this will be a fun experiment: casually let's parent into wastland
Go on little one, shoo shoo
That's when I was done with my institute run , I was pissed lmao
8:47 Ohh what’s this vault 111 Cryogenic shut off FOR SCIENCE!!!!!!
Decorated war hero that lost wife and child you mean?
Parent: *Becomes death destroyer of worlds*
The sole survivor is clearly a dovahkiin
* SKYRIM MUSIC INTENSIFIES *
>get thawed out from cryosleep
>"hey you, you're finally awake"
@@partyparrot8495 you were trying to cross the border right?
Ray P same as us. You walked right into that imperial ambush.
@@anonymoussmartass5347 and that horse thief over there.
I don't necessarily think the sole survivor is a synth, what I do think though is Father did more than push a button to let you out. Here is my hypothesis. Codsworth has been hanging around for 200 years and is pretty much the first individual you meet after leaving the vault. Instead of teaming up with you (and yes i know this is in game mechanics to get you used to stuff) he has you walk off on your own, after bemoaning being alone for 210 years to the Red Rocket truck stop where you meet Dogmeat who happens to just be there waiting for you. Mama Murphy knows of him but denies he is her dog and later on its alluded that Nick Valentine also knows Dogmeat prior to your meeting. You are given a set of bread crumbs to follow, all the while being observed by Synth Crows etc. You get another test when meeting Trashcan Carla. We know she is an informant for the institute and is another one you "happen" to meet just outside concord. Another set up at the Drumlin Diner is a short distance from here giving you another test of morals and so on with the Chem dealer Wolfgang, her son and Trudy. It can end in violence or negotiated. All this is again watched and observed by Synth crows surrounding the Diner. This and many other situations on the path to the institute is to observe to see what sort of moral person you are, your drives and if you have the will and means to survive. This is the actual experiment and work that Father is alluding to, a series of tests not on a Synth but his own parent in a way to see what may have been. But hey, that's just a theory, a game theory! And cut..
@@TheInTemperance but synths are programmed to obey the institute, why would it benefit them to test him, unless they are trying to find the fault as to why so many previous gen synths are sort of defective.
@@TheInTemperance Dude you are delving way too deep into this.
@@TheInTemperance Dude I'm sorry but Fallout 4 is not as deep or complex as you think it is. I honestly don't care if the main character is a synth or not, I've heard the theories and shit before but it just doesn't add up for me. We all have ego problems but I can assure you I don't have one when it comes to a video game like this.
@@TheInTemperance Lol if you keep going any longer you'll have written me a book. Can't wait for the crazy theories you'll come up with after 3,000 (!) hours of playing the Withcer.
@@TheInTemperance Lol
I feel like it’s set up this way so that people can make headcanons where their character is a synth.
2:04 "Why is everyone else dead, but the Sole Survivor is the only one left alive?"
Because if other people were still alive, he/she wouldn't be the Sole Survivor.
TheLongDark answer correct
THiS is BiG bRAiN TImE
"One of the survivors"
tbh....It would have been way better if the playable character was just a random joe who gets involved with the institute in another way than forcing us to play as the parent of a kid.
wtf happened with role-play. F4 basically made us play as a fixed character.
Hahaha that's like being part of the Lone Wanderer's!
This fits well with the previous protagonists
FO1 Vault Dweller: Because if everyone in the game were Vault Dwellers, he wouldn't be specifically THE Vault Dweller
FO2 Chosen One: Because if other people were the chosen ONES, he wouldn't be the CHOSEN ONE (duh)
FO3 Lone Wanderer: Because if he wasn't an antisocial little shit, he wouldn't end up wandering alone
FNV Courier Six: well... he was the 6th mailboi, that speaks for itself I guess
Maybe we could chalk up the Survivor's memory loss to being frozen in storage for centuries.
Its intentionally done, so that the definition between man and machine is blurred for the main character. The whole game is about "What makes a human, human?"
The railroad believes all sentient lifeforms are "human" or at least deserving of life.
The brotherhood of steel preaches purity. Despite the fact that they themselves, have genetically altered, and cyberneticly enhanced themselves to the point where an argument could be made that they aren't human. (Making them massive hypocrites lol)
The institute believes that machines, and nonhumans are lesser, (including the slightly mutated wastlanders) nothing but tools despite the fact that they intentionally make synths more and more human, and self aware.
The Minute Men are the only faction that completely side steps this philosophical debate, as essentially they only care for a protected and safe commonwealth for all.
@@shaggyspade2468Brotherhood under maxim is odd. in all honestly if Sara had remained in charge i could see the BoS being better. But they probably purposesly made this iteration of BoS worse so that it wasnt so cut and dry for who was the best good ending.
@@damienmitchell3104 The Brotherhood of steel isn't a single faction, their are multiple splinter factions (chapters) each with varying levels of bigotry, and hypocrisy. (Some are good, but it's few)
The east coast faction (chapter) is pretty bad, but the Mojave faction (chapter) of the Brotherhood is pretty good.
Most players don't realize how splintered they are and each group either hates and only begrudgingly works with each other or is actively at war with the rest.
Oh and 90% of the splintered off factions (chapters) refuse to change their name. And its so bad that its really impossible to point at any one group as the original Brotherhood of Steel.
Because of this a lot of players are blinded by the name and never realize they might be helping the villains. The best way to tell is if someone starts talking about purity or purging they are most certainly the villains... lol, but most weebs wouldn't be able to register that.
@@shaggyspade2468 the west coast faction actually cut off the east coast faction because lyons kept helping people, and wasnt "focusing on the mission." From what ive seen, Elder Maxson's ideals are more in line with other factions of the brotherhood.
@@alexkimmel386 not really. The west coast brotherhood’s goal is to preserve technology. Maxson’s ideals are to wipe out anything that isn’t human. The brotherhood in the early fallout games had to be convinced by the player to fight the Master’s super mutants, whereas Maxson just kills anything and everything.
I feel that when Father Shaun says "it was an experiment of sorts", he is trying to rationalize his actions to his self as a scientist and Director. His choice to unfreeze the Sole Survivor was one borne of emotions, and facing a dwindling lifespan, choices left that had an itch to scratch before it's over. It's unclear at what stage in life Shaun became the director of the institute, and what a revelation like learning you have a surviving parent preserved in a vault, as well as the knowledge that a man who works under you killed your other parent. Likely he could have spent years contemplating all this information, all while under the weight of leading the institute, and learning of his cancer pushed him toward considering unlocking that door, and possibly even creating some measures to guide it in a desired outcome, such as how he planted kellogg with the synth Shaun.
If anything, synth Shaun was some kind of coping mechanism with what he learned, and how to move forward with it, in his own way. A child of himself, when he was innocent, and planning to present that child, to his own parent. Would his parent love his child self? There alot to read into though, especially since we instead think about emotional motivation, instead of logical motivation. People think that Father Shauns actions occur quickly in relation to each other, but some of these things could have been reactions occurring over years, with deep thought involved.
I don't usually write comments, but the way Shaun is perceived as a cold scientist in this, rather than someone who lived a life in the institute, became who he was, and then learned these deep truths about his origin, these possibilities with their parent, and wanting to know more, not as a scientist, but as a child.
Honestly the game takes so long I have no sympathy for Shaun because I have found new family, new work and have formed better relationships.
To be fair..... Shaun may be your son... But when you meet him, his a stranger... Brought up and raised by the institute in their image.... Father is a dictator... He doesn't care for the opinion on his staff... And shows the soul survivor a distant attitude.... In my playthrough I couldn't side with the Institute... I either went for the Minutemen or BOS.
@@sebastianbreytenbach4689 the bos are practically Nazis, constantly preaching about themselves as being the master race and were purging all others.
@@v0rt3x41 I completely agree, the institute although is more evil for kidnapping and murdering innocent people, as well as Shaun saying he released u from vault 111 as an "experiment of sorts", BOS is also an evil ending but is useful and profitable during end game(Yes they pretty much are Nazis)
@@sebastianbreytenbach4689 I completed all of them and they all have pros and cons, but my main storyline (and the one I used just yesterday - after 4 years untouched) is the institute.
My reasoning, is a rational one. My character (and well myself in general) is intelligent, logical and rational. She has been through literally hell after bombs fell and has seen humanity basically become animals. (raiders, super mutants, robots, humans) The institute, and becoming leader of such, is the only way to create some sort of humanity again. Basically it is by becoming the leader, you can control what the institute does. By destroying it, you are only leading to another like it to pop up again but even worse. Bit like Hydra in the marvel show.
If the sole survivor was a synth it makes more sense why decon was stalking you outside the vault , and had kept an eye on progress.
you could say the same if the sole wasn't a synth tho
It'd be more about the institute involving with vault 111, leaving a thread they could use to track down the institute as they took the sole survivors son, which would have been logged at least somewhere, or evident from other things like the fact every other inhabitant is dead, and the sole survivor's spouse very obviously died in a struggle of some sort
There no way decon or the railroad would ever know that
"If I squint real hard in the mirror, sometimes I look like someone else."
I just got that joke.
I don't get it
I think I get it now. Is it because when you squint in a mirror, it makes you look like a grumpy old man?
Have you ever done that? When you squint your eyes and your eyelashes make it look a little not right and then with just enough light comes from just the right side and you find you're not who you're supposed to be?
idk i thought it was a reference to the beginning of the game when you are customizing your character in the mirror but i guess i just don't get it haha
Marmite Badger LOL me too!
Here is the simple answer. When you are in Kellogs memories he stats that the sole survivor is still alive. In the game it states that Kellog is the one sent to do any of the "dirty" work in the Commonwealth. So if the sole survivor was replaced you would think Kellog would have not said "it's funny the old man left alive the one person he shouldn't have".
Even just the brief interaction with Kellogg. If you were a synth experiment, and he knew, he would taunt or allude to it, that's his kind of personality. It would be hard for him to not know of it, as he's #1 for the above ground dealings, and likely keeps his cyber ear on everything happening going in and out. As far as Kellogg's memory goes, you're left alive in the cryo pod, and are human. Of course, argument could be made about the Sole Survivor being destroyed later secretly, but as others have pointed out, if SS was killed before a synth one was made, then a dead brain could not have been copied. The only other thread to copying SS would be after teleporting had been implemented, going in, grabbing the still alive sole survivor, taking them back to institute for a brain copy, a la Nick Valentine style, and then disposing of the original, which seems like a dumb idea, unless if the original proved unsatisfactory, but an operation like this being secret would be difficult, as even the Director of the Institue is still challenged and debated against in their own Directorate meetings, and it's not as if the Institute is a sprawling maze facility where things can be out of sight and secret, unless if there is a ton we just don't get to see, because of limitations of design.
@@JG-gv1zx You have no idea if a dead brain could or could not have been copied by the institute without knowing the state of the SS and the technology available to the institute. We know there are different technologies to access peoples minds and we know that even when turned off the cryopods preserve the bodies of people very well. Just because the body is dead and the brain is dead does not mean that the brain has necessarily decayed away. Technology to stimulate areas of the brain tissue that are not completely destroyed or maybe even some that is and access that information isn't so far fetched because, you know, *cough*Kellogg*cough* we do that with him.
You need to replay this video again let alone the game. Dude, even Oxhorn mentions how it is the director's way or the highway and a penalty could even be death. Yeah you might be able to speak your opinion against something but no one is challenging Father, we clearly see this. No idea where you got this notion like the Directorate meetings were some kind of board meeting with votes. You are basically looking at a king and everyone else are merely advisors. And despite father keeping secrets successfully already and a boy helping synths escape the institute for god knows how long you got the impression that people couldn't hide things in the institute? Certainly wasn't the case in the game I played.
Where's the thing now none of the memories were copied, do you know I asked you what your earliest memory is. It's not the war not getting married, it's not even the birth of Shaun. The earliest memory is the bombs dropping. We always assumed that's the lone survivors earliest memory.
But what is that Sean only memory of his parents. The reason you started the game at that point , is because that's all your son knew about.
It makes sense oh, they didn't download the brain of the Lone Survivor. It's white even though it's been only days after your wife died, you can hook it up with Piper or Curie or anybody else you don't have any real emotional ties to your life.
It's also why you don't have any strong military loyalty. If the sole survivor really was a military Soldier oh, why didn't he try to get contact with the American government. It should have been more of his quest to revive The Enclave if he really was pre-war. But it's not, because you aren't prewar.
Also the Vault Tec rep remembers the Sole Surviver
@@WhysoSeriousSamual You start in pre war, for plot, that is how you build tension in a story. What has your protaganist lost recently? What crisis (if any) is going on?
F4 answers these with, you lost everything due to a massive nuclear fallout.
There is no deep meaning to it, other than a mechanic (or device) for you, as a player, to feel tension.
I like how the Alternate Start mod "Another Life" on the nexus site suggests that the Pre-War start of the game is an Institute simulation. If you skip it you wake up naked in one of the Synth creation vats. :D
Well it was a perfect way of making the mod immersive instead of a series of choices.
LupusPurpura I don’t consider that part to be apart of the story when I play. I still think my character is human, not a synth. I just think of it as a customization menu
you know, now that you bring it.... up the "start" of our first bethesda fallout game (FO3) had us literally starting out as an infant. We "lived" out every moment of that character's life from start to finish (however that goes, choices depending) it's an interesting note because, strangely, that does not make that character the odd one out; that title belongs to the protagonist of New Vegas whom we meet in their, I think, early to mid twenties.
In FO4 we also see an element of our protagonist's backstory but it's only a fragment, reduced to one day. Arguably it is the most important day of our character's life but that doesn't exactly lower suspicions here. Could this not be the memory programmed to propel the Sole Survivor into the Commonwealth with a very strong sense of purpose and will to live? The bits and pieces of the Sole Survivor's life alluded to in dialogue, the sparse memories of halloween are vague at best; of course life was happier back then, the world wasn't a spinning ball of radioactive rubble. Father even went so far as to include details about halloween preparations (advertisements for such things are scattered throughout the fallout universe), the world did end on october 23rd after all.
Only Mxr Mods has the ability to nominate something *IMMERSIVE*
I have the mod and you get the pip-boy for free and I think I am a old synth model made more like a real person.
A key detail that makes me think the Sole Survivor is not a synth, is think of how much complaining there was at the Institute for creating child Shaun. Sure, there may have been some reasons, such as that he will always be smaller and weaker than an adult-size synth, but the complaints were more focused around the hubris of creating him. The same could easily be said of making a synth parent of Father. SOMEONE at the Institute should have complained about it, maybe even mentioned it to your face, if you were a synth created simply to "see what would happen".
Also of note, Father is already dying when he finally pushes the button to let you out. He knows that this is likely your only chance at having a life, because whoever takes over after him might choose to just turn off your life support, or raiders may eventually find their way into the vault, or some other disaster could end your life while still in cryostasis. And so, letting you out and observing what you do really ARE some kind of experiment to him, a little reason for his conscience to justify his letting you live. He gets to see what kind of person you are, to see how he could have been raised if the Institute hadn't interfered in his life. And, no matter how it ends, it really has no impact on his life at this point.
Tbh, Father could have had the team that built SS killed to leave no loose ends and so this could be why no one knows about this. Like remember the movie Face Off ? How the team that transferred the faces were killed to leave no loose ends ?
@@Deadsea_1993 Highly unlikely. What is the purpose behind such secrecy that you would need to eliminate people that would otherwise be useful resources to the ongoing goal of populating the world with synths?
He did not kill those who created child Shaun. He likely would have put more observers on you instead, if you were a synth, because there would be more data that the Institute could gather to improve their synth development and control even further just from studying a synth survivor making their way through the wasteland.
@@Deadsea_1993 It's more likely that only a few knew and those were 'sent away', like maybe the leader of the SRB? If a whole team of institute people died suddenly that would have been in the institute's records.
@@BattleSpew The child Shaun was a cover for a new generation of synths. The institute's scientists refer to him being an experiment in emotional stress, but the child displays a quality he shares with the SS that is unique to the two of them. Shaun makes the Wazer Wiffle from a few scrap objects the SS brings back for him, while the SS makes FUSION GENERATORS and INDUSTRIAL WATER PURIFIERS!?! from a little scrapped junk items! Name any character in fallout 4 with that same capability.
@@darrekworkman5595 All of those things the SS can create are purely game mechanics. If the SS was a synth he would be unable to take radiation damage.
Plot twist: the sole survivor is a super mutant
Plot twist: the sole survivor is the master
:0
Plot twist: the war never happened and it’s all just a dream
Plot twist: your mum's a super mutant
New California mod be like
Father nor any other head scientist would let the sole survivor destroy the institute they would just use the code and put you to sleep
are you sure? Father will claim synths are just machines but then hands over a child and asks you to be a family. a straight up contradiction, the man is very calculating and puts up a front imo.
Bobby Bologna He still had no problem using the recall code on child Shaun when you first meet him.
Bobby Bologna It's just the poor writing of Bethesda and their lack of consequence. The whole video is full of overinterpretation
of course, smart of you to consider that.
quintis rayne I agree
DiMA: Are you, a synth?
*Sole Survivor can use the pommel horse while wearing a full set of heavy combat armor*
Sole Survivor: Nah, I’m pretty sure I’m human.
Horses!!!!! Where the fuck.....
@@blackicegaming5464 facepalm. Google "pommel horse". And all sttlers can do that....
seems like every wastelander benches well over 200 lbs for reps lol
Not to mention you can carry 300 pounds of gold bars without getting tired
Rango pistacho I forget, are gold bars worth a lot of caps in Fallout 4?
Unless... The Sole survivor was released before Shaun, (Maybe kidnapped by raiders) became the director of the institute.
Spent years looking for Vault 111, found it when he was an old man and instructed Kellogg and some institute scientists to free Shaun and Nora.(Or he could not access it for other reasons prior to finding the institute and becoming director)
That could be the old man Kellogg refers to. Then Kellogg kills Nora, Institute Sole survivor is extremely angry but because he is old does not have enough time left so he instructs the institute to transfer his memories to a Gen 3 synth (like Curie), erase all the memories when he was free'd replaced his final memory with Kellogg killing Nora so he would take revenge himself, and place him in Vault 111.
So when Shaun grows up and replaces the female director to become head (before Shaun was old enough there was a temporary director who was female) he would free his father and the Sole Survivor could spend time being a dad and growing up with his kid. Unfortunately Shaun takes so long to free him he is almost dead. So he creates Synth Shaun to take his place the same way the original Sole Survivor did when he had his Synth self placed back into Vault 111. The end.
Dam that's some dope shit you're smoking
It gave me an idea as to how this could be:
When you finally meet Father, he WOULD be revealed to be someone related to you...but he's not Shaun.
He's you. He's the real Sole Survivor.
He'd explain that those memories you have of Kellogg kidnapping Shaun and killing your wife were fake memory implants. Your Pre-War memories are real, but that's because they're HIS memories he put into you. Everything after getting frozen the first time are fake memories he implanted.
When questioned, he explains that in reality he and his family did get out fine along with all their neighbors. The Institute Senior Membership are made up of your old neighbors from before the War. The original Sanctuary Hills inhabitants. They were all found and sheltered by the Institute decades earlier and treated like VIPs.
The story of the Synth who killed the CPG would be elaborated on and it turns out that the Synth didn't kill everyone and the Institute were made a scapegoat. Fighting broke out between surface Institute settlements and the Commonwealth, and Nora died. This soured the Sole Survivor on the surface world so he took leadership and made them isolationist.
A while back, Shaun himself died from cancer as a young man. Depressed, the Sole Survivor began to question if he'd done the right thing becoming the cold Institute leader and cutting them off from the surface. He wondered if anyone he knew before would even recognize him anymore. He also knew the Institute was working on their most advanced Synth yet, one they felt would be undetectable by science and superior to any human.
He took the project and decided to model the new Super-Synth on himself, before he was frozen. He'd put him in the Vault he woke up in, give him a fake story to justify him leaving the Vault to explore the world and then arrange for them to meet. The question would be "Okay, you have all my memories and you've seen how brutal the world is. Do you agree with what I've done?"
So the Player is in fact the first of the 4th Gen Synths, a new being created in the image of his creator and without an Override code so the Institute can't stop him. His own choices and experiences lead him to decide the fate of the Commonwealth and the Institute. Nora and Shaun were never his actual wife and son, those were fake memories. He has complete autonomy in who he wants to be now.
@@ShadowSonic2 that is an awesome idea.
But he still refers to an old man when you're playing a female
I thought the debate about Shaun was that child synths don't grow up?
The brotherhood runs a scan of the system where they find danse is a synth and would have found you aswell
Plus,regardless of what you say, during the Covenant test you pass and they let you in
although an interesting piece of evidence, there are many possible explanations as to why the sole survivor's data wouldn't be in the institute database that gets ripped off. one possibility is that he/she is not a synth. another possibility is that for some reason (top secret pet project?) the data has been purposefully omitted
@@alanoxford6219 their data
@@alanoxford6219 and they are
they found the"missing synths" file
so no youre wrong about that idea
if you open a terminal in the institute there's a file about a special project...that project can slow the time(vats) and many more info that i forgot but it matches to player
hell...he/she cant even remember about his/her past...the player is indeed a SYNTH
Railroad: Free the synths!
Brotherhood: Kill the synths!
Institute: Enslave the synths!
Preston Garvey: Another settle-
Literally everyone: SHUT UP PRESTON
Preston: but i got ending too
Me: ok So what IT is?
Preston: an anoth-
Me: OH F**K OFF
XD its soo true Preston is so annoying
i hate to say it... BUT THIS... IS TRUE
Brotherhood: Destroy
Institute: Control
Railroad: Synthesis?
Minutemen: Refusal
Brotherhood: Kill all Synths!!!
Railroad: Free all synths!!!
Institute: Enslave all synths!!!
Minutemen: PEOPLE ARE PEOPLE!!!
Multiple problems:
1. Danse has memories of being a child despite being a synth. Memory is irrelevant.
2. Why would the Insitute make a Synth able to rebel, lead, and even destroy them? Why not have recall codes just to be safe?
3. When you raid the Insitute as BoS, you do not find information retaining to you, or that you're a synth. Only paladin Danse.
4. Far Harbour dude lies non stop, convising the captain that she's real, despite being a synth, etc.
Nick is proof that your theory is wrong, because he has the memories of someone who he was not. Also if you kill danse is a synth and he remembers being a kid so yeah. They can plant memories. Same with synth shaun
in other words Trenton, Nick and Little Shaun have replicated memories, just like Danse (as in this corroborates Zephyr Sean's first point)
1. Memory is relevant as a typical human should have memories of their life before the bombs dropped, however a synth SS would only have the memories that are deemed necessary to give it purpose (to begin searching for their child) once it's released from the cryo chamber.
2&3. Father tells you how this was "his experiment" to see what would happen, giving you free will and the ability to choose what is right or wrong, to see what you would do, was an important part of this (Nick Valentine also has the ability to rebel etc)
4. Haven't played Far Harbour yet so I don't know what you're referring to
Why would they make a Synth able to rebel, lead, and even destroy them? Arrogance. Simply arrogance and "Father" certainly has more than enough to risk it.
th-cam.com/video/k-HJHCSPyRk/w-d-xo.html
This could be the reason the beginning of the game feels so “fake” lol it was just a programmed memory to make the synth feel more real. I really like this theory
And nick brother asking you do you remember anything other then that day and you can't remember anything
@@TheMadsav1993 it would make sense if you didn't have other interactions with other npcs in the commonwealth recalling events prewar.
@@TheMadsav1993 plus dima says that trauma and painful events can affect one's memory aswell
@fernando contreras my dude you don't forget your entire life but one day and still be able go function as a person
@@TheMadsav1993 alright but you still have no rebuttal to my first answer..if you actually payed attention to the game you'd know it doesn't add up. Plus one of Bethesda team members said that ss was intended to be human.
Before I watch this video, I’m gonna have to go with a Hard No.
There’s no way a Synth would ever be allowed to become the leader of the institute.
Not to mention there would be some record of it in the Institute’s archives.
The brotherhood of steel would have found out and tried to kill the sole survivor like they did with Paladin Danae.
My boi Paladin Danae
Yep
Unless the Sole Survivor was a personal project of Father and he managed to keep it a secret.
no you got it wrong Shawn was taken while he was a baby Kellog said we have a backup so the sole survivor is human but he grow up without having time with her/his kid so father made a child Shawn for the sole survivor so she/he has a child to take care of the main reason for father do do it because he felt bad for the sole survivor growing up without his parents so the idea of having a synth Shawn is for the player not for any other reason
@@sabrina2368 oh but Father did say he didn't now if you survive
Not possible, BoS would have picked it up on their network scan like with paladin danse
Robbie Coombes They could have deleted the data of the sole survivor
@@SPrime345 But before that the sole survivor was just a knight, and danse was a paladin.
Why would they delete a new knight instead of a trusted paladin?
@@madloin3 not the BoS deleted. the institute have deleted.
@@MokokoMokoko So then the institute knew that the sole survivor is coming after them? So why would the institute let the sole survivor stay if they knew he/she was against them
@@madloin3 the Institute has no idea. It's Father's secret project. The only way Father's project would work is if it's kept secret from everyone, including the sole survivor. The secret dies with Father.
Oxhorn is a Synth - Confirmed
Lol
@American Patriot what u talking about synth cuz when i killed u, u had a synth component
What a twist
Panics in Synth*
LEL LEL LEL LEL LEL LEL LEL LEL LEL LEL LEL LEL LEL LEL
NOT LOL ITS LEL
I got this idea from one of the terminals in the bioscience lab in the institute, clearly mentioning the VATS system. “New synths” with the ability to “slowdown time” and “visually displaying % to hit objects”
Some evidence for the Sole Survivor being a synth.
-There's a terminal (inaccessible without console commands, so maybe not lore) that talks about some Gen 3 synths having a built-in VATS system: Slow time, perceive weapon accuracy. This is interesting because VATS works differently from previous games.
-Regardless of the terminal, the SS can access VATS prior to picking up a Pip Boy. The PB is supposed to be how you access VATS.
-The SS tells DIMA that he/she can only remember as far back as the start of the war (start of the game).
-Nate is a vet, so it makes sense that he could handle himself in combat. Nora is an attorney, but is as competent in combat as Nate. Law school doesn't really set you up for gunplay.
-Coursers are supposedly able to take down pretty much anyone without problem due to enhanced combat abilities. The SS (and, apparently, only the SS) can take down Coursers. The Institute scientists are surprised that the SS killed a Courser.
There are sound arguments against the theory, but it is a valid way to interpret the game.
Foxbunny Vulapine well I think that using vats before is error. And why will institute use vats which is vaultech technology? And of Nora killing courser, that happens in all fallout games,we magically get combat skills. In fallout 3 we are 19 year boy who kills supermutants and deathclaws for breakfast.
Shantanu Shinde
We should be careful to not conflate game mechanics with story. You take a shot to the head and require surgery at the beginning of NV (story), but can be shot repeatedly in the head thereafter and can sleep it off (game mechanics).
As to the VATS issue--absolutely. We don't know if the VATS decision is an oversight or a clue. Changing when the SS finds the PipBoy would resolve the problem immediately. Issue a PipBoy with the vault suit: Problem solved. When you receive the PipBoy is part of the story, as is when the VATS mechanic is activated (you cannot use VATS before being unfrozen). As far as why the Institute would use VATS--why reinvent the wheel? They developed the synths from existing technology (robots), after all.
The difference I see with Coursers is that supermutants and deathclaws are regularly killed by BoS, Raiders, and even average wastelanders. Coursers, on the other hand, are are nigh invincible--there is no record of a Courser being taken down by anyone. While the average wastelander or former vault resident is shown to be capable of developing the skills to defend themselves from supermutants and deathclaws, nobody can take down a Courser. Remember how shocked Ayo is that a Courser has been killed.
I still find the fact that the SS talks to DIMA about not having memory from before the war significant. One of the strongest themes in the game has to do with questioning what is real and what it is to be human. The question of whether or not the SS is a synth is not as important as the fact that either answer to the question is consistent with the theme of the game. Consider the convergence of Curie's and Nick's stories. Think of what Deacon says about reality versus appearance. Consider the fact that after breaking in, reclaiming (or killing) one synth, and helping with one more reclamation mission (through with you can thoroughly betray the institute), you are appointed (not offered the position of) Director of the Institute.Of course, it's really a matter of interpretation.
well you say Courser is invincible, but he/she are not. i had more hard time killing that mirelurk queen at castle than the course, he was medium difficult. The thing is that people have psychological fear, same we they have with anything related to institute. The fact is most of the people who can defeat courser like bos etc have never confronted. and most importantly, if we are synth, and still under institute control, why dont they shut us down when we blow it up? and also why would they make a synth director if we side institute, also there is no record of us being synth in the institute while there is record all others. and SS has lots of memory before war, Silver Shroud, baseball, life before war, etc.
Note: "Nigh invincible" does not mean "invincible." "Nigh invincible" means "nearly invincible." And I'm not saying that the Sole Survivor being a synth is correct; I'm saying that the player character being a synth is thematically consistent with the game and has evidential support.
To the other points:
The purpose of the Synth program was to advance humanity. This is a recurring theme in the Fallout games. It's just as was attempted with the FEV. If you are a Synth, you would be the perfect director--immortal and unchanging; following Father's will after he is gone; continuing the work of the Institute forever. Appointing a synth who was designed to become the next director to that position makes much more sense appointing a human met mere days before.
The Institute has secrets. Only Father knows why the FEV program has continued beyond its apparent usefulness, for example. It's not unreasonable, then, that there could be a secret synth program to create a new Director. If this is the case, your recall code may be unknown or may not exist at all. Consider that Chase in Acadia is a rogue Courser. Why not just shut her down or relay her back to the institute and do a mind wipe? Why does nobody mention rogue Coursers? The Institute is compartmentalized and there is a degree of control over what information leaves a department or transitions between people.
As far as the SS's memory, consider Sturgess. He tells about things his father said growing up. But he didn't grow up--he's a synth. It could be that the memories of a real person named Sturgess were copied and implanted (as we see with Nick). Maybe the same happened to the Sole Survivor. Memory is another big theme in this game. What is a real memory? The fact that Nick has pre-war memories does not mean he is not a Synth, but he does comment on the quality of the memories being different from those after he awoke outside the institute. And what about Danse?
Honestly, if it were possible to find information about every in-game synth while you are inside the Institute, I would be happy to admit that the SS synth theory is implausible. Of course, it is not possible to find this. In addition to the compartmentalization of the Institute, information control is an integral part of storytelling. Sometimes things are implied. Other times they are left up to interpretation.
Fallout 4 is so much more interesting as a story because of the possibilities left open by the narrative. Your character might be a synth. This is completely possible. Evidence exists for this possibility, but there is also evidence against it. Exploring how these different interpretations change the story is beautiful.
The character isn’t a synth and there are loads of reasons.
First being the BoS questline, when Quinlin finds out that Danse is a Synth, if the sole Survivor is a synth it would also be somewhere in their data and would have suffered the same fate as Danse.
Secondly, the Safe test in Covenant, if you pass your human, and if you fail your a synth, the sole Survivor passed meaning he’s human.
Also Father says synths are tools, so if the character is a synth why would he make the sole Survivor the leader? Makes no sense
That alone is enough to convince me that the sole Survivor isn’t a synth
S9-23Recall code beta nine five tempest ...... THE game ends
ahmd Gamer dang
ahmd Gamer i would have enjoyed the game way more and it’s my favourite game
Paladin Danse is a synth and doesn’t shut down when you say it if he’s your companion atm. I think the codes are for different lines of synths rather than universal. There are more than one recall code in fallout.
I would wager a true substituted synthetic would have either a far more complex recall code, or none at all.
I always thought Father saying "was all of this for nothing" meant "was the effort and emotional conflict of getting someone into the vault to release my parent worth it". There's no evidence that the Institute could remotely control the vault, so I always thought they sent in someone (maybe a Courser) to let you out, then said person relayed out before you saw them. Plus, synths identify you as human.
There is evidence that they could remotely access vault 111. The vault is designed to be remotely monitored and controlled by vault tec.
@@darrekworkman5595 There's evidence that Vault Tec can. There's no evidence that the Institute can.
I like this theory. I can see it both ways. Thank you for taking the time to delve into this theory. I've been playing Fallout games for a long time. I'm a 70 year old grandmother. I enjoy your videos very much. Have a great day today!
Yooo a gaming grandma, cool.
I hope you are still healthy and doing fine !
70yo grandmother? Sounds like something a synth would say...
@@fernandocontreras1577 she'll be fine as long as she stays away from the chems... RIP Mama Murphy.
Yoooo mama Murphy gaming!
What if Father isn't Shaun? Is there any evidence proving he is? perhaps the game's timeline is within only a decade of SHaun being taken and he was simply killed, like SS after the Gen 3's came about.
That's a very dangerous concept you are hastily throwing around... take care, for many minds have been blown already with your above comment.
Or maybe the "old man" kellog refers to is father and Shaun is the little boy that you must take care of after you side with the institute and everyone was somehow convinced to say father is your son
@oxhorn
I've always found it odd that almost everyone instantly accepts that Father is Shaun just on his word. Now please keep in mind that I haven't actually played FO4, as I don't have any hardware even remotely capable of running it, and as such haven't been able to directly examine the evidence. I have watched several Lets plays of the game and haven't seen or heard anything in the game dialog or terminal files which prove conclusively that Father is Shaun, but have found many things which lead me to doubt Father's word on the matter.
Which leads to the question, what happened to the real Shaun. While it is possible, even likely that he was simply disposed of after the synth project proved to be a success, there is another still darker possibility. The Gen-3 Project wasn't the only project which was looking for uncorrupted human DNA. In Virgil's lab there is a document on one of the terminals IIRC where one of the scientists involved in FEV research was lamenting that they couldn't get ahold of clean DNA for the project. Well the Institute did in fact have some uncorrupted DNA available to them. Shaun.
So what if after the success of the Gen-3 Project, young Shaun was handed over to the FEV research team. There is evidence that children were used as test subjects, toys and such in the cells and what could have been a pet cat. Fallout canon going all the way back to FO1 has shown that pure strain human DNA yields better results with FEV than your typical wastelander trash. There are two Supermutants which come to mind as being smarter than average in the game. There is the one in far harbor who sells dogs, it's name escapes me unfortunately, and there is Strong. So it is possible that the Sole-Survivor did in fact find his son, but never realized it. Could Shaun be Strong?
I doubt that, the boy at the end is quite obviously a synth. We tragically can't check without being able to murder kids (thanks Bethesda)
I think it's safe to assume Oxhorn's profiling of Father as a character. Perhaps he feels close to you, despite not being your actual son as guilt for killing your Shaun, he wants to repent for the thing's he's done. It's also possible he has an obsession with the Soul Survivor and takes Shaun's place to satisfy his own lack of a father. My theory fits quite well aside from a few things
1. The department heads. After the death of father they don''t have much of a reason not to tell you the truth. one explanation is that they don''t know, Father may have done work on little shaun in secret.
2. Kellog's house in Diamond city. I remember one character offhandedly remarking that he house had been abandoned for quite some time. This can be explained with the institute's teleporter, If nobody sees Kellog leaving and coming home they think he must have left, right?
3. Gen 3 Synths. I don't personally know who developed them, if a scientist who did work is still alive his relative age would be telling of when it happened. He would need to be older than father (quite old, actually) in order to show that it is possible that Father is Shaun.
What needs to be found to disprove my idea is some definitive evidence that Kellog's memories are from the past
I know this is a old video and I am about 3 years and some odd months too late but, if the sole survivor were a synth and the institute made him/her, based on their ideals they would not let a synth become the director of the institute. It goes against everything that they believe in that being that synths are just machines to them and are pretty much there to be used.
Farther could have easily created you as the first gen 4 synth. your brain, even if dead, is still frozen. He could have reconstructed it, or prehaps scanned it to a synth body.
Another explanation is that father is a dying man wracked with regret. That's why he builds the experimental shaun. The institute already is known for being increably secretive even among its own members. He couldve have created you, believing he had created the first sentient synth, bestowing you the potential and skills to run the institute, not telling others in fear that they would not accept you. As an old man it is suspicious he gives control of the institute to us. Surely hed want to give it to someone skilled that he could trust, unless he already preprogramed those skills into us.
He could just decide to make synthetic soul survivor leader of the institute...to use his own words."to see what would happen"
Necronecronecro post reeeeeeee reddit.not poggers
@@sanguinespirit2397 tho father is smart I doubt he can make that project alone even the child Shaun synth project was heavily debated among his staff plus there’s a lot stuff the SS remembers like the silver shroud which father wouldn’t know at all and plus there’s should be archives about such project
@@sanguinespirit2397 all gen 3 synths are sentient if the railroad decides to memory ripe them
Dima is playing mind games....again.
Articus Ramos *hank hill voice* Damnit Dima!
FUmarc l
Yeah I love those games
ibrahim kuyumcu the diamond city guards arnt synths I killed everyone in diamond city
ibrahim kuyumcu aye, Nick and Codsworth are the characters with the most humanity.
I have another theory that adds on to this one, if this one is in fact true. If the Sole Survivor is indeed a synth, I think the Sole Survivor is the first and potentially last of a gen 4 variety of synth. The reason I think this is based on the choices for you available in the main story, and because of the perks and things you can do in game play. I think when father sat down to design his parent synth, he wanted an absolute leader, that he knew was capable of leading the institute when he was gone. Being immortal or at least having a lifespan much longer than a normal human’s would help with this, but because of this I think Father designed this new synth in a way where it would have absolute control over its actions. Where it was free to decide for itself and be entirely independent from the institute. That’s why even when you figure out Father is your son, the sole survivor isn’t exactly biased towards the institute, also the reason you don’t have a recall code like other synths. After all how good would a leader be if they would bend to the every whim a division leader, or another high ranking institute official gave it? There’s also evidence to be seen in the perks you can unlock, unlike other fallout games perks seem more unrealistic, I think is the word I’m looking for. It doesn’t feel like you learned a skill, it feels like you always could but just never did that specific perk until now. Which would make a lot of sense if you were a synth, but a new breed or a more experimental synth that could upgrade itself to have a stronger skeleton, or be able to breathe underwater.
This would be different than any other type of synth we have seen. This new breed or an experimental prototype be the specific type of synth the Sole Survivor would be makes a lot of sense. A synth with complete free will, no biases to the institute and no recall code to hold it down. A synth capable of upgrading and changing their own body even if they doesn’t realize it, maybe they’re suffering a lot of crippled limb injuries so the ole subroutine’s kick in and make their bones stronger than steel. Maybe the sole survivor is using a lot of automatic weapons, so kick in a program that makes it more affective while using automatic weapons, anyway you get picture.
I think the sole survivor is not only a synth, but a new generation 4 synth far more advanced than any other synth before them. They were designed to lead the institute in a brand new direction for centuries to come, and to see if the Sole Survivor really would come looking for Shaun. But that’s just my theory, please tell me if you agree or not and why!
I think your theory is actually plausible.
Even if there is no hard evidence for it.
I always thought it was kind of weird the SS could
Just pop up a settlement. Become a leader in a world of destruction and death.
Or learn certain skills just by unlocking them.
Rise in the ranks of the brotherhood the railroad and even leading the minutemen.
A human can’t do these things.
And neither a synth or courser.
But a new prototype synth gen4
Able to choose its skills and problem solving skills however is a deferent story.
One of the theories or head cannons I am toying with is that the perks in the game represent muscle memories or skills something like the way some people who have amnesia still retain their knowledge of language and other skills they developed throughout their lives while not remembering where they learned them. The SS was built with those memories and the perk chart represents the SS figuring out how to use them effectively. In my head cannon Shaun was a prototype of the SS given how he creates the Wazer Wifle.
He's not a synth. He takes radiation damage and that would make him a downgrade to other synths
@@darrekworkman5595 Lore wise the SS can't be a synth. It would not be possible. Plus, you can find all of the SS neighbors in game. How would they know who those people were? They only made one synth with prewar memories and that's because the original Valentine participated in a pre-war experiment and Nick doesn't remember when the bombs dropped despite the original Valentine probably dying in that same bombing. However, Nate can. Even to what he did before that happened, watching the news and running to the vault and watching the mushroom cloud form. That would not be possible for them to recreate.
@@Little-She-Devil All other fallout protagonists did that and the canon SS is Nate who was a war hero and fought in operation anchorage. So, he'd be very qualified to survive the wasteland and lead post war armies to victory
“Hello there ladies and gentlemen, this is Oxhorn and I have a question for you. Is the Sole Survivor... not entitled to the sweat of his brow?
‘No!’ says the woman from the Railroad, ‘It could help synths.’
‘No!’ says the man from the Cambridge police station, ‘It belongs to the Brotherhood.’
‘No!’ says the man from Concord, ‘There’s another settlement that needs help. I’ll mark it on your map.’
I rejected those factions; instead, I chose something different. I chose the impossible. I chose... the Institute, a faction where the artist would not fear the censor, where the scientist would not be bound by petty morality, Where the great would not be constrained by the small! And with the sweat of your brow, the Institute can become your faction as well.”
Lmao I just finished playing through all 3, love the reference
Please watch this!
th-cam.com/video/k-HJHCSPyRk/w-d-xo.html
Made me really chuckle ;D Great - work. Thx man!
I love the bioshock reference
Samuel Groen rapture?
"As human as the day I was born." Found this throwaway line said by the sole survivor amusingly vague. Heck, I'm as much a plant now as the day I was born.
if (day i was born = not human) {
now = not human
}
soo...... when you destroy the institute why does no one ever say your recall code to stop you? ( like when you talk to father on his death bed, or fight a courser, for example.)
Wr0ng W4y If they failed, and you killed them, you would find out, and think about hiw bad that would be for them, it's to riskey.
You were in the process of destroying them already. They had nothing to lose.
+Ben Bosley My thoughts exactly. They did it with that Raider Synth because he was a menace so why wouldn't they do it to you if you became a menace?
Wr0ng W4y It's highly possible that the only people privy to this knowledge were the director, and his replacement. Maybe not even Father/Shaun knew.
Ooh, good one Turnip. Maybe the previous director turned the SS into a synth and didn't tell Shaun.
I found evidence. On a terminal in the Institute they mention they are working to implement abilities in their gen 3 models that exactly describe VATS.
Here is what it says:
"Overriding directive to not alter our synths' basic functioning notwithstanding, Father has granted clearance for a rather unique project.
In select Gen 3 units, the synthetic brain is indeed capable of accepting specific enhancements to the visual cortex, basal ganglia and right parietal cortex. The result is substantially improved combat effectiveness, due to two factors:
1.) An increased understanding of weapon accuracy, to the extent that the combatant can actually visualize the percentage of effectively hitting targets (or smaller areas on those targets).
2.) An altered sense of perception that mimics the effect of slowing, or even stopping, time.
Recommend we commence surgery and field trials on appropriate operatives in the near future.
"
Personally I think Bethesda intentionally left it vague so that players can decide for themselves with each character. I'm really annoyed that when DiMA asks you about your earliest memories, it doesn't give you the option to talk about childhood memories, though, because for most of my characters I already have a backstory clear and they are supposed to remember their childhood, so that's just more of Fallout 4 forcing a very specific backstory on the player and not letting them choose for themselves.
As far as I'm concerned, wether your character is a synth or not is entirely up to you. I have some characters where I've decided that they're human, and one character where I've decided that she's a synth. It's kind of like asking "Is the Dragonborn from Skyrim canonically male or female?", because it's an open world Bethesda game, there is no real answer. Anything concerning the actual main character and their personal backstory should be entirely up to the player and not decided by any canon.
You have a good point.. There's nothing wrong with having some form of cannon, though. I know they're completely different platforms, but I was watching someone play Ocarina of Time once, and I thought it was cool that you could name your character whatever you wanted, even though everyone knows his actual name is Link...
Yeah for once they let us roleplay a little
you earn a sweetroll XD
Here's the thing, not having a choice to speak about childhood memories doesn't automatically mean they don't exist. That isn't a strong case for Fallout 4 forcing a character. If anything, they just may not have considered that option.
Niobesnuppa or Bethesda forgot and left a major lore break
One way to find out with 100% certainty; create a save file, open your console, type "player.placeatme 7" and push return (this will create a duplicate of your character, your charater's base ID is 00000007 and ref ID is 00000014), kill your duplicate (by weapons or console commands), check the loot on the corpse of your duplicate for the telltale synth component, revert to your save file (killing your duplicate in Skyrim causes major game and quest problems, in Fallout 4 this may well do the same so on the safe side revert back to your save file).
N O'Toole hmmm have you tried that?
There's no way Bethesda would actually put a synth component or label the main character a synth. How would you find that in normal play? Besides, isn't the evidence enough. It's a highly plausible theory with not a single hole that can't be debated.
GamePile: My method of checking is completely sound logic and really the only truthful way to know. You talk about how Bethesda would not put a synth component on your character as there is no way in normal game play you would find it. To counter this argument I put to you the case of Sturges, in normal game play you could never find out he is a synth but he is. We know this only because of methods outside of normal game play, ie. console commands where we can make him non-essential and kill him and find he has a synth component on death. Why would Bethesda make a character you can't normally kill drop a synth component when killed? The logic is if they did that for Sturges why would they not do the same for you if you are a synth.
Srithor: My case is based on logic as Fallout 4 is a computer game and as such works on inflexible rules dictated by codes and scripts. Your suggestion is more grounded in the ideology of the Fallout world where humans and synths are interchangeable.
When you summon a duplicate of a character in FO4 that duplicate is an exact copy of the original character down to race (including human or synth), appearance, sex, factions etc. etc. Although I have not tried it, I am 100% sure that if you made Sturges non-essential and then summoned a duplicate of him and killed that duplicate it would also be a synth and have a synth component. There is no way the game would summon a human version of Sturges and thus again the same rules apply to your character.
What are you talking about. His reasoning is perfectly solid.
It's unlikely that the Sole Survivor would be switched with a synth during cryostasis, since you meet with and remember the Vault-tec guy in goodneighbor. The institute wouldn't even know that you'd ever encounter him in your life.
i didn't take the institute path but i do believe i heard oxhorn say they could read his memories and tranplant it into the synth.
as Dima states, that could all just be a false memory.
But meeting the vault tec rep reinforces the legitimacy of the memory.
necridos bro they didin't creat you out of nowhere your identity existed until institude kills you in cyro sleep then replaces you with a synth
memory den?
It’s hard to think Nate Nora and Sean are “in heaven” while you’re a crazy robot running around going ranbow
I feel like Bethesda purposefully set this up so that if you wanted to roleplay as a synth, you could.
Thats very plausible. One of the best theory I've heard thus far, and would make sense, seeing as most of the role playing elements were taken out of Fallout 4.
Hmm…that for one, interesting.
Yeah, that will make sense.
It could also be that in the first draft of the story you would have been a synth but, at time gone on, they change the story to the final ne were you aren't a synth, but some aspects of that story were keept.
This is a game where you have to do your own roleplaying. It means you can't rely on the developer telling you what you must do, you have to do it yourself. It's like D&D, where you get to control your own character rather than having the DM pull your marionette strings.
That is what I thought when DiMA said it.
The "SS is a synth" theory is actually kinda touching if one decides to keep synth Shaun...at least, they finally can be a family like what the SS wanted to initially in his/her waking.
If the SS is a synth, SS's probably one without any records of being manufactured...a very personal project, so to speak. No other scientists were involved. Just the kin a.k.a. Father. If there were other scientists, they were probably assassinated some time ago...after all only one can keep a secret.
As for the SS having pre-War memories like baseball and Silver Shroud, would it be possible that SS didn't die in the vault, rather, SS died in a lab where he was consequently made into a synth? Cryonics is a complicated procedure, and if the subjects are not revived correctly, they can die from a multitude of problems including necrosis...which may not show any signs in the first defrosting. Say this is the case, then possibly Father knew that if he defrost SS again, it could be fatal this time, so he brought SS to the lab, extract what brain he could and placed it into a synth, while letting SS die as nature would intend it to. Father molded the synth to look like SS and placed it back into the vault, as to not cause any sudden confusion or aggression. SS woke up, remembering what memories was stored in his head, and moved accordingly. I'm guessing Father just wanted to see if his parent could and would find him, just like he hoped his real parent would. Hence, the creation and passing down synth Shaun to SS as well, to deduce if this could have happened had his parent was alive.
But hey...that's just what I can think of. Not an expert in theories like this; I just play the game for what it is...
I like your theory it stands as it is, and is hearth touching.
Fellow Traveller what do you think cryogenic freezing would do to a synth? Would it destroy it, freeze it or not work at all?
I feel like it would be something like what they did with Nick Valentine, personally.
Fellow Traveller That kinda goes with something Kellogg says. He said he didn't think a soft pre war person could survive in the harsh wasteland. The SS being a synth could explain why they have such a big impact on the world. We saw what the raider synth Gabriel could do with raiders by his side, a synth SS accompanied by different companions and factions could impact the Commonwealth greatly.
Fellow Traveller
Tldr
I JUST WANTED TO CLAP SOME MAGNOLIA CHEEKS
NOT QUESTION MY EXISTENCE
Dem cheeks doh
Wait if all synths are made from shauns DNA does that mean its incest?
@@horribleperson9531 oh no
This is Boston, not Alabama
@@horribleperson9531
No. The Institute needed Shaun's non-mutated genetic code to use as basically a "blueprint" for how to create *artificial* DNA, artificial DNA they could manipulate as they please. This is why there are synths of various ethnicities regardless of what the Sole Survivor him/herself is. Magnolia is no more closely related to the Sole Survivor than any other random wastelander.
Synths aren't clones unless they're specifically designed to be, like with Shaun and Mayor McDougnah.
I was wondering why the sole survivor could ask about power armor when you reach the museum in Concord and speak to Sturges for the first time. I thought they were a common military tool around before the great war and we know our character served in the military (as male) or was the wife of a military veteran. There's literally 2 soldiers donning the armor when vault-tec allows you passage to the vault.
I always thought it was Nate in the intro video WEARING power armour so I was even more confused
I think it was an oversight and probaly for new fo players
Well and there is option to ask abaout to minigun. Abaout power armor im sure they add that line just for the players that are playing fallout games first time that who dont know what power armor is. Minigun part is just lazy writting.
I have another theory: The SS is a deathclaw. Think about it in the witchcraft museum mission you get to
befriend a deathclaw mother with it's eggs. The deathclaws normaly defend thier eggs by killing everyone close to them. But the deathclaw can smell a smell that you carry that is the same with the rest of thier home place. This means that the SS is the father to the deathclaw eggs and that the deathclaw mother is in fact Nora who has turned into a deathclaw by radiation damage and now they are trying to replace Shaun they lost with 10 smaller deathclaws! Oh what a romantic stpry fallout 4 was in reality. Bethesda really tricked everyone I guess.
TheCommentator AB beautiful... just beautiful.
... This is why you, and everyone like you, is a fucking slave
The deathclaw that isn't hostile is the father :p
if he was a death claw then he would be a chameleon btw the death claw is a mutated chameleon that has lost its ability to camouflage
TheCommentator AB lol
If the players a synth then why in the beginning of the silver shroud quest he vividly remembers watching the show with his family
Exactly
And he remember graygarden from tv
@Genghis Khan how did they get that memory in the first place
@The Nova renaissance dont forget about *GrayGarden*
There’s also the memory den which proves technology like that exists
you forgot the robotics terminal with the entry about a "special project" synth that can stop time and see percentages of body parts, and the player is able to do that even before finding the pip boy
No, you don't have access to VATS until you find the pipboy. You also can't slow or stop time without chems.
Hmmm. I may be wrong about this. Will need to take a second look.
I was referring to VATS when I said stop time
And you can use VATS after opening the overseer door and you enter the hallway full of radroaches, all before finding a pip boy
Actually you do have access to VATS before you get the pip boy, after unlocking the overseer exit tunnel you have to fight about 5 radroaches and it tells you go into vats then, you can go into vats and kill the radroaches, then after that you get to the vault door and find the pip boy on the arm of the scientist.
I’ve always loved this theory. Ever since Far Harbor, I’ve loved toying with the question “Is the Sole Survivor a synth?” And I think it would have been awesome if they had had your spouse “survive”, but later find out that your spouse did die and the person you’ve been traveling with is a synth version of them, would have been phenomenal in adding to the question. It would have aided in questioning whether or not the Sole Survivor really was the Sole Survivor, or a synth of them.
the brotherhood would know if you are a synth, remember when they got their data and check to see if any of there members were synth and they found out that Danse was one? exactly
boom theory dismissed
everyone can go
łøne wãñderéŕ could be an old list...
łøne wãñderéŕ I have to agree, the fact they have those records would show the sole survivor as a synth. If s/he was one. Though maybe they were constructed 'under the table' sorta speak. I feel they left it open for the player to decide.
That's what I was thinking too
łøne wãñderéŕ That makes sense...
Nope, not at all. If the Lone Wanderer IS a synth, Father is likely the only one aware of it, and he likely intentionally hid it form the rest of the institute. Because if he hadn't, then other people in the institute would let it slip when you side with them,
3 Reasons Why the Sole Survivor ISN’T a Synth:
1. Why would Father put a synth in control of the Institute after his death?
2. When siding with the brotherhood, they would’ve found out that the SS was a synth while scouring the institute archives, just like they did with Danse.
3. Likely the most convincing of all; if the player duplicates the sole survivor using console commands and kills them, there will be no synth component on the body
1. Because he purpose made them for that job and to raise Synth Shaun into a superior replacement for himself,
2.Not if Father kept the SS's stuff off the books, using only Synthes to carry it out and wiping their memories after,
3. a dead SS you can interact with is not canon so doesn't really count for a lore debate,
Thanotos Omega it does tho ur wrong
3 Refutes Against Your Argument
1. Father put the SS in charge because he's the closest to Father's son.
2. What if your character wore a face mask the whole game? That would mean they never saw your face, therefore wouldn't know.
3. Why would Bethesda want to add a synth component to something only accessed through Console Commands? That's unneeded.
Thanotos Omega your argument is basically what if
3. So why did Bethesda put an paper with S.P.E.C.I.A.L graphic on the clipboard that Vault-Tec guy is holding if you can't see it without using commands? That is unneeded as well but they did it.
So uh.
I'm reading the comments here, and everyone is talking about how it doesn't make sense for Father to give over the Institute to the SS.
That's.... not likely the canon ending. The most likely canon ending is the hardest; the "good" ending as it were, with the Institute destroyed and the BoS/Minutement/Railroad working more or less peacefully. Since their goals don't conflict really (so long as the BoS is willing to trade instead of take supplies) there's no reason they can't coexist.
I also saw a nice theory on there that Valentine, Dogmeat and Sturges are Institute spies. Valentine's ability to call Dogmeat (and Dogmeat himself) can either be lazy gameplay or a subtle hint that Dogmeat is a synth dog (would explain alot).
Now, what if Father HATED THE INSTITUTE FOR KILLING HIS PARENTS? What story did they tell him when he was a child about his parents? What would finding out that the Institute, which you've spent your whole life working for and ascending the ranks of, had callously murdered your parents for really no reason.
The only really baseless assumption you have to make is that the Institute took a brain-scan or whatever they do to copy personalities from the SS before they died. Plausible, particularly if it can be done in the pods. If done after taking Shawn (perhaps for personality research?) this explains why only one parent would be restored; the other had a bullet in their brain before the scans begin.
So, Shawn finds out his whole life is a lie; he finds out about the FEV project. He finds out about the CPG. And maybe he hated "what they had become" and wanted to restore the Institute that he'd always believed existed.
He creates the SS-Synth, (SSS) with courser-like abilities, and the memories of his dead parent. Then he makes sure Dogmeat is waiting nearby for them; he helps guide the SSS to Valentine; Valentine just so happens to have everything you need (including Dogmeat if you missed him somehow) you need to find Kellogg. And to restore his memories.
If Father hates what the Institute has become, and maybe prefer it not be destroyed but saved (Institute ending), but understands if it has to burn (all the other endings) then creating the SS and putting them on the path of the main quest, while making sure they have aid (Valentine, Dogmeat, maybe Sturges who can build a teleporter no problem in like a month) them. Perhaps Father wanted the SSS to see the Wasteland, then the institute, so that they could fairly pass judgement on the Institute.
One of the best theories I've read so far.
The SS was a nazi elite force in WW2
what about mama murphy. dogmeat was with her and their group since quincy and was sent by mama murphy to look for help. but when you meet them at sanctuary she says that dogmeat makes and chooses his friends so that would mean that dogmeat wasnt a synth spy
@@theisheuck1539 well...the Waffen-SS were the elite force, a subsidiary of the SS, and many of them were not really "Nazis" nor even Germans. They were often Eastern Europeans who fought against the Soviets but not the Western Allies. The SS parent organization literally started out as hall monitors. They were politically powerful but they weren't an elite fighting force.
Excellent puzzling that together as you did 👍
If the sole survivor is a synth. Wouldn't he/she be found out when the brotherhood gets the information about paladin dance being a synth in the institutes data?
So, I know this video is old and nobody is going to read this, but let's talk about why this theory fails the Occam's Razor test.
See, Occam's Razor says that "one should not needlessly multiply entities," and having the Sole Survivor be a synth does exactly that. There's a lot of stuff that could go either way, but the fact that we get to make choices and check things for monologue options indicates that, at least in the pre-war bit, we are playing the human character that would be the Sole Survivor. Since there is absolutely zero evidence of simulations of that quality for us to be experiencing as a synth, reliving our "human inspiration" or whatever is off the table.
So, what does that mean? It means that, if the Sole Survivor were to be a synth, we'd be playing as two different characters: the human before the war, and the synth replacement after. And that's where it all falls down. Why would that be the case? There's no reason for it to happen that way. It could only be done if it was setting up for a big reveal at the end, where you are specifically revealed to be an experimental synth without a recall code (even synth Shaun has one of those) and the choice was to blow up the institute even knowing that it's your true home or to join and lead them as part of that great experiment. But there is no such reveal in the game. The reveal is how much time actually passed since Shaun was taken, not the true nature of the player character.
If you actually read this comment, thanks for doing so!
Morn I agree with you.
I've always been more partial to Occam's Shuriken, If the Answer is illusive assume ninjas. Is the Sole Survivor a human or synth? Answer: They are a Ninja.
I fully agree with you but you don't have to look that far. A very overlooked detail, the sole survivor uses stimpaks effeciently and effectively. Synths don't use stimpaks.
Tell that to Nick Valentine and Synth Curie.
Who's the Soul Survivor?
Don’t all synths come with a shutdown code? The institute would definitely use it on the SS if they were destroying it
Good point
This comment contains joining the brotherhood spoilers so if you havent gotten past the mission: "blind betrayal" do not read this
i personally think that the sole survivor isnt a synth for one reason.
when you side with the brotherhood proctor ingram gives you a network scanner so when you go in the institute and play the holotape in their main terminal it will download everything.
after you loaded the network scanner and downloaded everything when you go back and give it to proctor ingram after some other missions she says that elder maxson want to talk with you. when you meet elder maxson he says that the network scanner shows that paladin danse is a synth because the terminal showed that the institute created a synth with this type of dna
and the institute probably wouldnt just type one type of a synth in their "main and most important terminal" right? however after elder maxson orders you to go and execute paladin danse he doesnt say anything about you. but how can he know that paladin danse is a synth and were not? its because we are actually not a synth according to the institute terminal
the institute could have actually not known about it. it could have been the director's personal project that he didn't document.
The data could have been deleted. After all, if the Sole Survivor is going to be the Director of the Institute after Father's death, they would have access to that information, would they not? And surely the Institute (and Father) would not want the Sole Survivor to know that they're a synth.
Yeah, I don't think Nora or Nate could have been replaced without it being on a terminal in the Institute. For once thing, only the Institute, the Sole Survivor, and Vault Tec can open a sealed vault. Unless the residents of the vault themselves open it. In fact, there is at least one vault the Sole Survivor cannot open. So there is in-game lore that Kellogg was sent to retrieve baby Shaun. But nothing in the terminals about turning Nate or Nora into a synth. To do this would require the cooperation of all the divisions, even Advanced Systems (to open the vault). There would be too many terminal entries about such an operation for all of them to have been purged. Most of the confusion comes from how the lore and plot got twisted as the game was developed, until Bethesda had torn holes in a lot of the plot trying to make it work in the game.
I think Bethesda did this on pourpuse, they wanted to hint that the sole survivor could be a synth. They just want to make it feel as if he could be or could not. This actually reminds me of a futuristic tale called "Impostor" that basically goes around this topic. A man is suspect from being an alien robot replacing the real one, but he has no way to know if he is one or not, since he would have the same memories anyways.
14:03 can we take a moment to realize how STUPID it is that you are "stealing" from the brotherhood as you are murdering them all?
codsworth hated that.. that is not the important thing here...
edit: also nice vid but my guy did you just leave behind maxons unique power armor AND final judgement?? 15:30
He stoopihd
You can go back after everything chill there and the final judgment is just laying on a pile of rubble. But how can you leave a full set of T60f power armor?
Well, if the sole survivor was a backup, why didn't they keep Nora alive aswell. Shit, they could have just taken in the entire family, explained the situation and why Shaun was need, find Nora and the sole survivor a job and that would be that. Done, no fallout 4
One explanation could be that they didn't know how long the program would take, and so they would want someone on ice at least until the synth program really takes off. Another could be that it's much simpler to induct a baby into your little science cult, and especially since they only needed the baby immediately, that made the most sense to them.
A third, and most likely, explanation is that like through so much of the rest of their storyline, the writing of the Institute and the people in it is self-contradictory and stupid. This is unsatisfying, but has the most abundant evidence. This also best explains why the other two options somehow necessitate killing everyone else in Vault 111.
Another explanation is that the dwellers may not agree with the institute
The True Patriot Because Kellogg is a Logan Pauler and a bit of a sociopathic savage and he hit a fat ya yeet on her/his fatttt ass.
adults can resist, but babies cant resist easy
Nora getting killed wasn't the plan, Kellogg just killed her on the spot.
The real question was why they deliberately turned off the life support to kill everyone else in the Vault.
If this theory is true, why not bring both parents of father back!?
because the sole survivor watched them die and a synth version of them has the same memories assuming that the institute doesnt take memories as well
But all we did was see the other parent get shot. It was only revealed that (s)he died when Sole was released from their cyropod. In theory, the Institute could very well have simply brought both back by fudging science a bit and making it seem like the cryopod resealed itself before Parent #2 had a chance to bleed out.
In my games, at least, it looks like Kellogg shoots P2 in the chest, so I figure there would be a chance for something like that to work. Nate would have some kind of medical training thanks to the military (I assume?), but I'm honestly not sure about Nora. It would have been a fun spin on waking up in 111 to have to tear through the Vault searching for a Stimpack to save hubby/wifey, otherwise.
Chance Dailey But the institute can wipe memories, so why not wipe the one of her dying?
because it's extremely complex to create two people who have shared histories without either one of them thinking that the other is off.
also the other parent took a bullet to the head.... not an expert, but I figure that headshots mess with memory recovery a bit...
no..... they just need some advil
I think when Kellogg referred to "the old man" I believe he was talking about Dr. Zimmer from fallout 3
Plus Sythetic child Saun says that the others told him that not to worry, you can't be killed.
Cristian Arreola Holy crap that would also explain why we have infinite lives when we die...
Slugie There is a difference between respawning and restarting from an earlier save.
Nah, that's because of the ghost in the shell rewinding time for us with their ability to control the simulation.
Christian Arreola That's just what people say to keep him from worrying about you, not because you are a synth
The institute would never make a synth their leader, and Saun gives you his position. Therefore, you aren't a synth.
Maybe the synth player was created in secret?? and that father liked the idea of a synth taking power as the very creed of the institute is about moving away from the past to forge a better future. in fathers eye having superior synthetic humans eventually replacing natural humans (the synths being his prodigy also) would make him very happy. I feel I have a comfortable grasp of the institute mind set as I am a scientist and I do fully appreciate there cold logic... though it is often a tad extreme
SKC 123 Well, those guys in Bioscience were unhappy about the sole survivor becoming leader and tried to stop it by locking their door.
It is possible that they knew about it and I have heard people there discussing the ethics of creating human like synths before.
However, if this is the case and they wanted the player demoted their best course of action would be to broadcast the news that the player is a synth. Shaun may be an exception, but the institute as a whole wouldn't allow a synth to lead them.
The institute would absolutely not want a synth as a leader, absolutely agree with you there. It doesn't matter in the end because it is only a matter of time before the synths take over the institute.
Kaleb Bruwer your right
Even the scientists don't know everything that goes on themselves, they even say from time to time they feel as if they aren't getting the whole story, all it would take is a request from father for a synth made to some specifications and then wait a couple of years. He wouldn't have to tell them what he was planning and it wouldn't seem out of the ordinary for him to do just that.
its impossible for the sole survivor to be a synth since we see exactly how kellog got shaun and when going to the memory den BEFORE killing kellog we can look into the sole survivor memories and they are the same
since father wasnt there he cant just have implanted a fake memory so accurate of the reality
However, If you free-cam out of the room you see the exact same background as within Kellog's implanted memories, you could make the argument that they re-used the skybox, but I'll call bullshit on that, because it makes no sense to have a "Flash-back " be in the exact same skybox as an implanted memory.
@@aldonover7254 i think those are supposed to be neurons like the connections in your brain not "flashback skybox"
They easily could have implanted the same fake memory in a synth replicant of the og "sole survivor" & the technologically modified Kellogg.
@@jenndowden8131 they could have just retro-engineered the whole thing form Kellogg's memories.
There is a possible time.
The brain of the Sole Survivor may have been scanned when entering freeze, which just like Nick Valentine, could be put in a synth
people say the sole survivor doesn't remember anything about their pre war life when they talk about living pre war all the time? explaining the actual rules of baseball, in nuka world when getting the thirst zapper saying they always wanted one and would've been a great gift for shaun, telling someone (i think it was danse) that they had military experience if you play as male/ the mr. gutsy scanning them showing their military experience for male and their lawyer experience for female, like they talk about prewar a LOT so idk where you are getting them not remembering what life was like prewar it confuses me greatly
edit: a couple more reasons I believe the sole survivor is not a synth
1. the brotherhood would not side with you. after asking them to construct the teleporter they get access to the institutes data files and discover paladin danse is a synth. now someone argued they only found the missing synth files which is a good point but they never said they only found the missing synths data files
2. why would the institute willingly let a synth be their leader (director)? after all the institute sees synths as property and nothing more why let your property control what you do y'know what I mean?
3. the SS is capable of free thought. now this all depends on what you think synths actually are (personally I see them as people); however the institute would not let one of their synths be capable of free thought, their entire goal is to control these "machines"
4. the 1 reason I needed to know the SS was not a synth. why would the institute let a synth destroy their entire operation when they could use it's recall code/ any other method they use to exterminate synths?
and finally the conclusion. what reason does bethesda have for making you a synth in game not putting in undeniable proof of it? if you read all of this even 6 years after this video I thank you and hope you have a wonderful day and if you didn't I say the same thing to you. if you don't agree with me thats fine everyone is subject to their own opinion and mindset but feel free to take in consideration what I have stated and offer your argument against mine in the replies. have a wonderful day fellow fallout connoisseurs and I hope to see someone reply to this text wall
The sole survivor is indeed a synth, the whole thing was a personal test of father's on the emotional capacity of synths, though he wanted to be proven wrong. In the end the struggles the sole survivor endured fueled by "love" made him realize there is more to synths than program and code, hence why he left synth Shaun to live on with you as a family
Thing is, Shawn would just have to create memories for the synth survivor instead of making him start off in vault 111. I don't get why he would let there be a huge possibility for the SS synth to die, making Shawn's efforts useless. Now, you're probably gonna say: "If Father could create memories for the SS synth, all the SS "did" before reaching the institute could have been created." Well I would awnser: "Why would Shawn make extensive memories of the SS doing fetch quests for no good reason?" The Sole Survivor IS human. And the argument that "nobody except Shawn knows about the SS being a synth, so he could be." I have to say, you can't just make a synth by your lonesome. The Institute seems too organized to let a synth be created in secret AND be made to make it/teleport into vault 111, even if Shawn executed the plan by himself.
Shaun set all of it up on his own accord to prove that synths did not experience emotion, but it backfired and the SS found him. The lore is left for it to be plausible for either side but as far as I know the original story was based on a synth, but my job for bethesda is just level design
I like this theory. Explains away some of the plot holes (such as why the sole survivor is the sole survivor and not dead like the rest and why father is mostly apathetic toward his only surviving parent) Father has a secret pet project to interact with one of his dead parents, is secretly pro synth, and gets the last laugh by putting a synth in charge of the institute.
Sole survivor was the back up to your plot hole if the experiment with Shaun failed they had us as back up since we are the biological parent Plus Father would not put the fate of the entire institute to a synth it would ruin his character and would have initiated a recall code if we become a very big threat to the institute to explain how perks are inhuman all of previous games are like that in fallout 3 u can be a nuke lmao
@@madara992 do you have to reply to every comment you see just saying
@@madara992 . SS was killed after Father proved to be successful and they were left in the vault. Father has them rebuilt as a synth and then the original body is destroyed. SS is the prototype Gen 4 that is one of a kind. There isn't another like them cause they basically are like Terminators with advanced free will and are modeled after Humans to a higher degree than Gen 3 Synths. This is also why despite being a lawyer, SS as a mother can become a combat expert and take a lot of damage
I mean Kellogg don’t explains why the sole survivor was spared in like the first 30 mins of the game. He says “at least we still have the back up” after killing your spouse, while looking right at you. You were left alive in case the Institute needed another source of DNA in case Shaun failed.
Maybe Shawn just wanted to know if his parents were "worthy": being a self-centered grown-up, with the idea that his lineage has something unique might have developed into the idea that people taking care of him must be somehow worthy (E.g. Kelloggs). Maybe he just wanted to put to test the 2nd parent's DNA so to prove his own
You missed the fact of that the Sole Survivor can use VATS before they get a Pip Boy. And theres a terminal in the Institute which says Gen 3 synths can have upgrades which sound suspiciously like VATS
How about when you go to the doctor in the institute he says something like "the Gen 3 synths are really amazing, now let me get you cured" its kinda like he straight up tells you that you're a Gen 3 synth.
David Scott the institute would not allow a synth to be their leader. They most likely would not know that the SS is a synth in anyway shape or form.
aye126 now remember that nobody in the counsil wanted you to be director.
aye126 maybe a part of the experiment is to see how a synth performs in a leadership position.
Ilian Petit Because the sole survivor was an outsider, because he was not a scientist and he want one of them, they clearly explain why they don't want you as Director
Argon people are silly lol
The Institute's director at the time 60 years prior was a female as seen in the director's holotape#108 which refers to an event where a synth went in diamond city and killed some people due to a malfunction. This event happened 60 years ago as per Piper's "The synthetic truth" article.
Δημητρης Μπεκιαρης this
Wrong
Then why would Kellogg refer to her as the old "man". If it's a woman, that would be quite odd
Chap McBigKnob Kellogg was saying he wonders if Shaun let Nate or Nora out of the freezer and helped his parent to kill him because Kellogg wasn't sent back to base via. teleportation and was told to stay where he was, remember the Kellogg that is talking in the memory is the dead one he is walking through his memories with you, it isn't you walking through his old thoughts but rather his last ones. So when he said "old man" he was talking about Shaun
Logan Denton oh yeah. You're right.
But how can you passed the goat test
Pablo Emilio Escobar Gaviria because SS is THE G.O.A.T
THATS FALLOUT 3 DICKBAG
well there is the safe test at covenant, that is based on the goat test.
The Gorgonopsid Games well it's based on it and it's called SAFE not GOAT
XxJAB105xX they still have a goat test in fallout 4 that has the same questions dickbag
I know this video was published four years ago but wouldn’t the synth soul Survivor have a recall code and wouldn’t Sean use that recall code while the soul survivor is destroying the Institute to try and preserve the Institute?
If you were a synth, father would just deactivate you with a code once you turn on the institute.
Then there is talk like "Hey, I used to listen to the shroud before the war!" or "I know Eddie winter from my time!". Clearly the bombs falling is not the first memory you have either.
Research the program that gave Nick Valentine his personality. Entire memories can be transferred into a synth, as Nick Valentine was a cop when human, and still the synth wanted revenge on Eddie Winter (No Spoilers).
That does not get rid of the fact that spiritronin is right
Surely after you turned on the institute Father would shut you down
If Father is half as sentimental as he seems, and the SS is a Synth, he wouldn't have been made with shutdown codes. Again, if Father is as sentimental as he seems, he might inwardly hate the Institute and be accepting if not implicit in risking it's downfall. Perhaps he see's the SS as being in the best position to judge of the Institute deserves to exist.
Still doesnt disprove his point my man.
Synths have memories programmed into them. The fact that you have memories does NOT prove you can't be a synth. If it were that simple then Covenent could simply ask people if they had memories. Duh.
It’s just a theory... AN OXHORN THEORY!!
nice😆👍
Isnt that the guy from game theory
Minty_The_Sweet_Alicorn I though the exact same thing.
Omg from when I'm typing this you have 111 likes on your coment
Dark Angel Felix no fucking shit
But in his video synth myth busting you can die of all radiation and you sleep so no the sole survivor is not a synth
You don't need to sleep and sturgess is a synth and he sleeps
About the “synths take radiation”
If you have nick as a companion the first time you get sent to the glowing sea he say something along the lines “I don’t take radiation”
Hey uh Nick is an in-between gen like not quite gen 3 but definitely not gen 2. Curie takes rads, as does Sturges H2 and Glory
Bc Gen 3 synths have actual organs and shit
ok, didnt know that
@@Koamanokit That's okay, not everyone has an obsession with the lore of the institute
@@PirateOfGermany i dont learn lore, i just enjoy the games
If all modern synths have the same DNA as Father and the sole survivor, couldn't you test the synths DNA to see if its similar?
Eric Olesky with the sole survivor as a base, that seems more than feasible... unless he's a synth.
For the average wastlander, the tech, and the knowledge to use it is hard to come by. Also the DNA is just used as a base, and recombined to form the bodies of the people they are meant to resemble. To get a truely accurate DNA match, they would have to know Father is DNA Prime, and have to be in possession of his DNA for comparison, The only people I could see doing anything with that knowledge would be The doc from covenant, BOS, or Virgil
They don't have the same DNA. They use the DNA of father as their base, and then they have the DNA of a host spliced on top of it. Besides, how are normal people suppose to get ahold of a DNA lab and Father's DNA in the commonwealth??
No. No DNA test in fallout. :D
at 0:00 - Title - Fallout 4 Far Harbor DiMa's big Question. the so called "is the player character in fallout 4 really a synth? "
Personally I think that The player character is a synth, this would explain god mod, your able to go without eating or sleeping like you need to on survival and carry capacity is also infinite cause you can shrink items into pocket size even if they are Liberty prime scale mini- nukes which weigh about 5 thousand pounds like you could in legend of Zelda, they they showed on the Super Mario Brother super show, but only it would be shrinking them down to pocket item size with advance institute technology rather than the magic in the fantasy worlds of the legend of Zelda series. .
You can shrink down every thing, so you could carry like 20,000 units or more of objects and fit in your pocket instead of 260 to 360 units of things like in survival mode. I think i seen one play tester go 30,000 units but i cant remember for sure. Playing the game in the god mode is basically playing the game in Synth Mode.
The first time i played the game i wanted to do every thing with the god mode so i was a synth the first two play thoughs Joker Jamison and Mad Thrasher Murphy, but im my third play hough im going human and my name is only Joe cause i know that Cogsworth knows Joe casue it was told on the Angry Joe show long before i bought the game and first began playing it on June 30th 2016.. So i knew he was going to be aloud to say Joe but the thing is he also Knows how to say Joker and Mad as your name.
I think Cogsworth is clearly "in on this whole player character is really a synth scam in a way"
"cause he always knows to call you by your first name no mater what it is, and this is clearly only possible with advanced technology like the Institute, becasue none of the other Mr and Mrs, and Handy , Gutsy or Nanny as type will behave this advanced like Cogs worth, clearly Cogsworth as some sort of advanced programing, only Curie comes slightly close this high level of advancement this Cogsworth had I think that this also gives more evidence that the Player character is a synth, even the game maker himself said hes still thinking about it leaving it open, why cant it be one of the fictional RPG things that is really cannon in the real version that your a synth, i just dont see the big deal on the year since the game and not knowing the answer, its been over 30 years and we still donk know the name of the alieans in space invaders. video game lore needs answering its a thing so game authors got lots to tell if the want to keep expanding there various video game universe., but regardless i personally feel that in the cannon verson the game player really was a synth the whole time it also answers why the player character is always the leader of each of the major factions regardless of even if its the raiders except for the disciples like gang found in the old Belcher Cave which i still have not beat yeat casue its got 3 quests. i only beat the first one i didnt get the robot fighter one or the "Like a goodneaghbor" Quest which is the one where you got to get your sneak ability on or you lose so im not beated the Lost Tales from the Commonwealth mod yet, gamestops sells games with quest for about $1.00 per quest so i know theres about 11 quest in the mod but i beat a few already, but im not sure if you can become the over boss of the Belcher cave raiders that looked like the disciples but you could become the leader of the mechanist dudes too from Automatron but the robots still dont recognize you, but in star control 2 you could tell the slylandro to transmit the shut down on sub-hyperspace coms, so eentually all of the Melnorme fun rom probes get shut down, Why cant the rebelling Automatron Robots ever get shut down with a turn them all off could as in Star control 2 with the Melnorme Probes? i mean really that would be very helpful n Fallout 4"
But if the sole survivor is a Synth, why in the mission "The Blind Betrayal" theres no synth data of sole survivor?
Its only a theory which if you ask me is probably false
Yeah but why would father even risk someone seeing it if he already resented Kellogg for killing nora
Mohammed Voneza W Maybe it could’ve been deleted by the institute to make sure the ss don’t question if they are a synth so father gets a look at what their parent would’ve been like and if they knew they were a synth their outlook on life would be very different running fathers experiment.
@@Ape8658 I mean if you think about it the theory fits. Why is it that a prewar human can destroy anything or anyone they come across? Coursers are the institutes most dangerous synths, yet the sole survivor can easily kill them. In my opinion the sole survivor is a unique prototype that is way more dangerous than a courser and extremely identical to a human to the point of taking rads.
@@abelcollado1711 maybe pre war people weren't nerfed.
I never expected to ask myself if im not me and actually just a replacement clone or something and then have a existential crisis because of fallout
We are all just the iterations of our 'previous selves'. Everything that makes me changes as time goes on and I become a me different than previous me but based on that previous me because of new memories/lost memories, cell death/rebirth etc. It like an axe that has had it's parts changed over time where none of the parts of that axe are that of the original anymore but once had a connection to the original parts or the parts that had a connection to the originals. Is it still the same axe.
@@shadowstrider5033 bro this is cool and all but like why did you post this on a year old comment
@@notaclass-d1822
One year isn't that old.
@@shadowstrider5033 fair enough
@trandmain honestly I don’t know, I was probably really fucking tired when I asked that
Doctor Carrington says that "it's a wonder YOU and glory don't set off any metal detectors" wtf is up with that ?
There's only one flaw in the theory.
Memories.
How does the institute get memories of someone who hasn't been alive for years?
Valentine has memories of someone else cause the original Valentine had his brain preserved for scientific study.
How does the institute take memories from a corpse that hasn't had any neural activity for decades?
If you were in cryo you would be preserved
Yea
I think i have an answer, the dream den, you relive memories, if you think about it, after the sole survivor goes through Kelloggs memories, we all know that the institute would never let us go through the secrets of Kellogg's brain willy nilly, they made it so kellogg's brain only shows some vauge memories, kellogg's child hood, his midlife, meeting the institute, all memory den trips for every character are kept on tape so that for usual customers can get loaded up quick, whats stopping a gen-3 sythn from grabbing that tape? The tapes have all memories of your life copied on them, so if you take the holotape, load it into a holotape player and load it into a gen-3 synth, bada-boom, bada-bang, the lone wanderer.
Still consider that the SS may have died to a failure of life support in the vault, disrepair and it being experimental, and that could render the original SS unusable and then they would have to make fake memories based on whatever information they were able to collect from pre-war archives
@@keithkania3810 Hence why the skybox within the SS's memory of Shawn being taken by Kellog is the exact same as an implanted memory.
Well Father doesn't remember anything from before the war, neither does he know who his parents are, so how does he know what memories to program in the sole survivor.
he does know who his parents are and in the memory den you have the ability to look at the past memories of the deceased provided their brain is intact(which the sole survivors would be but not the spouse) using the sole survivors memories in a machine like those in the memory den is well within the institutes capabilities which explains how they swap people with synths in the first place (brotherhood spoiler being an example)
craig boykin you need living brain matter for that to be successful remember. It only works with kelloggs memories because his brain was cybernetic.
Ben Grainger no go thru the dialogue she says she needs an intact brain which you unfortunately couldnt get.
craig boykin she also says living gray matter.
Yes, but I am sure that the institute looked through Kellogg's memories while implanting him. This would allow Father to figure out that the sole survivor was their parent.
I guess shaun has the milkmans eyes
There's actually some pretty compelling evidence in the institute itself: On a terminal, there's a project proposal for an advanced Gen3 (maybe a possible Gen4?) synth with abilities that sound remarkably like your VATS abilities.
It's probably just a gag/Easter egg as it would imply that the Lone Wanderer is also a synth (possibly Fallout 1 and 2 PCs as well, although that presents problems for the Vault Dweller given that Gen3's weren't known to exist before 2229 and the earliest possible date for them is after Shaun's kidnapping sometime around 2227, assuming Father is around 60 in 2287, and Fallout 1 was set in 2161). Fun to think about though.
I think Oxhorn is a synth.
That ****ing makes sense. How else could he be so awesome?! CALL IN THE BROTHERHOOD!!!
I don't think the Sole Survivor is a synth, since in the event that Nate/Nora did go against the Institute, there would have been a recall code deployed to shut them down already, yet that did not happen.
Theory debunked.
Being Father's own project, who is to say he was the only one who knew about it. Even then what would the point in him stopping you be anyways? If he stopped you well I guess he die anyway, and Barely cares about the Institute.
Then how Vault-Tec Rep recognized him?
TH-cam Heroes he said he could've been replaced when Shaun was taking. They can implant artificial memories
The sole survivor can use VATS before recieving the Pipboy. In a data entry in the institute, they mentioned creating synths with integrated VATS.
but you could do that in fallout 2 as well, is the Chosen One a synth?
I love how you went a completely different path than Shodycast, and talked more about lore than talking about how the lone survivor is a “living” war machine that takes on a courser less than a month after being unfrozen for a couple hundred years