Vault 84's horror is subtle but mentally insidious because someone has to be voted out so even if everyone is friendly, helpful and well behaved someone still has to go, this will inevitably create clandestine clique behavior, conspiratorial actions and a two faced population.
@@erinys2 I'm not sure but even if it was optional it would only be a matter of time until it was weaponized because people are people and as the saying goes "you can be the sweetest peach in the world but some people just don't like peaches"
@@ChristmasCrustacean1 Vault 11 was much more overt, the covert perfidy I think is much worse, you really couldn't trust anyone because although everyone would publicly be good people privately they would be conniving, mendacious and treacherous, backdoor deals, secret alliances full of duplicity and double-crossing like what was happening between the vanguard members in the Soviet Union. The amount of paranoia that would be induced by the constant doubt of everyone's honesty would drive anyone mad.
The difference is that not every man there will be evil and some would sacrifice their lives to protect that one woman with the goal of preserving the species, and indeed as it happens in the fallout lore the vault 68 society goes into a similar way as the ants do, all the man working in their better suited role and the only woman acting as a queen (or leader in this case)
Fun fact about vault 13 the only reason why the water shortage happened is because of a delivery error causing their supply of water chips to be sent to vault 8 instead
I always wondered how this was a problem like what did no vault ever plan to have a mechnical failure. Even in the show right now with a broken chip and no apparent replacement only 200 years in
@@maplesyrupman5327”when things look glum, vote 31.” There’s a solid chance that not only is the waterchip failing a reference to Fallout 1, but a deliberate act to make all the residents choose Betty to be the next overseer. This is hinted at too when Davey mentioned to Reg he tried to run for overseer, but lost to Hank MacLean because there was some weevile outbreak/famine going on. These “failures” are engineered to make people believe anyone from Vault 31 is just naturally better at being in charge over them in Vaults 32/33.
@@Brick_Boi_Perhaps from a societal organization standpoint both vaults would be equally bad for the gender victim in question, but from a purely biological standpoint you gotta remember that the woman from 68 would be either pregnant or giving birth at basically all times while the man from 69 would not have to be under such conditions. I also disagree with the man protecting bit because we see this pattern where sex workers are dehumanized by their clients and are subject to absurd levels of violence. I honestly think she'd get murdered afer her first couple of daughters; and I don't think the guy from 69 would fare much better.
People being civilised? Gah damn Personally, it depends on how many humans with brains are present in those specific vaults Granted, vault 69 would have a harder time overall because of guaranteed alabama style, whereas women in the 68 would be in a dire enough situation regardless yet they will definitely fare better for upto 2-3 more generations But F for any child growing up in either of those Frankly 😅
The vault where the wife tried to save her husband from being sacrificed literally broke my heart. Vault tec has to be one of the WORST fictional companies ever. For real..
16:45 "Radiation doesn't actually affect fauna", fauna means animal life, and it definitely does. It does to flora too(plant life), but cancer isn't as catastrophic to them.
@@eagles5205 It does make them sick and they will have a shortened lifespan along with a lower chance of reproducing, but so long as the environment is still conducive to life (good soil, enough water, etc) they continue to thrive. We haven't really done enough testing to know the exact ins and outs of why, as that'd require introducing a lot of ionizing radiation over a large area for multiple generations. Along with plenty of plantlife, Chernobyl these days has a bunch of animal wildlife like elk, wolves, foxes, and even cows.
@eagles5205 Because they don't have complex systems. There's no heart or brain in which to develop a tumour, which is fatal for fauna. Where as a tumour forming on a branch is less dangerous for the flora than a tumour on your arm, which is less dangerous than your brain. It's less that cancer affects flora less and more that tumours and cancer are lethal to fauna (generally speaking)
Vault 84 honestly sounds pretty shitty… imagine having to fake smile at everyone all the time, over apologize for every little thing, coddle up to everyone you may or may not bump into, all out of the CONSTANT FEAR that you’ll be the next one exiled. People being “good” to each other, yet not because they actually care, but because they prioritize their own survival over everyone else’s… because once a year someone HAS to go, and no one wants to be that person. Homie talks about Vault 84 like it’s paradise, but that shit honestly sounds nightmarish. This vault is essentially an exact replica of the famed Twilight Zone episode “It’s a Good Life”. I understand why it’s not canon anymore, because the idea that it would make everyone into a natural born goody two shoes is as unrealistic as it gets, and doesn’t come close to addressing the actual horrors that would stem up from such a social experiment. But yeah, watch the old Twilight Zone episode “It’s a Good Life” 1961, if you wanna see a more realistic representation of what “being kind” out of constant fear of exile looks like.
@@FranklyGaming Yeah, you should check out a black mirror episode called nosedive. That's a more likely outcome of a society based on social score/status. We are still humans after all, ego driven to the core
walking on egg shells your whole life and a system easily susceptible to corruption lol honestly similar to the one vault where they vote someone to be sacrificed.
@@robbiediaz9893 yeah I think I regular people would be fine in an environment like that but you never know, it is the fallout universe and murphys law kinda hits everyone.
I don't know if I just interpreted it weird, but what really made me think 11 was such a tragedy is that with the way the Congratulations Speech sounds makes it sound like Vault Tech expected them to stop the sacrifices way earlier. Vault Tech, the basically heartless monsters of these stories, actually expected those dwellers to be better people. If VAULT TECH had overestimated my morality, I would've reacted the same way, because that's basically being worse than the devil
@@blueninja012 It's basically the trolley problem. You actively kill one person, or passively let multiple people die. And there are people who prefer the latter option
16:00 Vault 76 is often misunderstood to be a control vault. It actually is not. The experiment was to see if left alone, with three self-replicating missile silos would the vault dwellers begin to fight each other; including the use of nuclear missiles. The overseer delayed the release of the vault dwellers by 5 years where she could leave first to try and secure the silos. She even prevented (originally in the early version) the vault dwellers to leave the vault without arms from the vault as an order to security. PS. When a player goes to a silo to launch there second missile, they can find a holotape from the overseer telling them how disappointed she is in them and how she tried to prevent her vault dwellers in launching nukes at each other.
Related to 76, one could argue that it's less destroyed mostly in part DUE to how little time has passed. 200 years in comparison to 20 or so year would cause more wear and tear due to environmental factors, most CERTAINLY the most sour rain imaginable, though I could also be wrong, due to me not having played the game, and having very little interest in doing so.
Vault 111 is more horrifying than you realise. The limited food supply and plan to reopen the vault after 180 days don't make sense in a vault designed to test the effects of long-term cryo freezing. That tech was already pretty much perfected, given that we see it in active use in Vault 31. The experiment in Vault 111 wasn't being run on the dwellers, it was being run on the security and science teams. They're shut into a vault, divided into factions, and told to expect to get out in 180 days. The deadline comes...and goes. Stress rises. Tempers flare. Food runs out. And there's a huge supply of frozen meat just down the corridor...
@@mosie. there's the main series and then there are spin-offs. In terms of Final Fantasy: FF 1 to 16 are main titles and the spin-offs are Tactics, Crsytal Chronicles, Dissidia, Opera Omni, and the multiple gacha games
RANKED FROM LEAST TO MOST INSANE!!!!! Ok...surely we won't start off in something terrible. "The least terrible vault is a 1984 police state where everyone is constantly performing social niceties to not be an outlier in a literal exile lottery. I unironically don't see how this wouldn't be fucking horrible to live in." Sure thing dude.
I seemed to have made a mistake 😂, also I do like putting something more intense right at the start to keep retention high, kinda wet the palate and then go
Depends heavily on the personality profiles that Vault-tec picked for the men and women for 68 and 69, respectively. As well as their intentions for said vaults. I believe that violence would most likely break out if it was truly randomly picked men. Between the rational and irrational. The rational ones placing the woman’s safety above all else. Depending on who wins that fight, and the personality of the woman greatly determines the future of the vault. And (not directed at you but in general) it's odd to assume that the male one would only be bad and the female vault couldn't possibly be anything less than okay.
😂😂😂 Geezus Christ get a f^cking grip on reality…even in this fictitious world, youre imagination is so far beyond irrational and simply founded in lies and bullsh^t
1:14:44 the insane thing that's going on is that the player you control is now breathing in the same psychotic drugs that made everyone else go insane.. the survivors you fight, the family and scientist, non of it is real.. it's in your head and you are just experiencing a psychotic experience from a third person view. At least that's how I interpreted it a long with everyone else I know who played the game.
Vault 55 should be perfectly okay imo. Humans have only had movies for around 140 years and tv for less So thousands and thousands of years of humans never experienced movies and had other forms of entertainment You can play games with each other, draw, sing, dance, put on plays, maybe read if they have books, knit, crochet, sew (if they have materials), talk lol I guess itd take time to get used to, but i dont think having no video media inherently leads to chaos For 56, i think its only an issue if the movies are constantly played as a form of torture. But if its where the people just have the ability to play one type of movie, then they could just not play it and be in the same boat as 55
That’s what I was thinking. Vault 55 and 56 could easily flourish if they just made their own forms of entertainment, which would undoubtedly happen if there was no entertainment around. I feel like the 56 dwellers would just destroy the bad comics holotapes long before becoming insane from watching them.
Exactly. Movie theatres only became a thing in the 1920s, and noone had a TV set when my parents (born in 1940) were born. People got their news and entertainment from newsreels in cinemas and on the radio. And prior to late 19th century, people didn't even have radio dramas. Heck, there are still people even today living deep in jungles who have never even seen a book. For thousands of years, we had storytellers, people who literally told stories, or sang ballads for an audience. Oral history. People made music, sang, painted, invented card and dice and board games, invented stage theatre and opera, played ball games, danced...
Honestly, unless the game's writers wanted to implying that the initial inhabitants of Vault 55, and by extension all people who lived in 2077 right before the war, were such slack-jawed entertainment addicts that they'd go insane if they couldn't stare at holo-tapes 24/7, Vault 55 sounds like an okay place. It never says books, boardgames etc were banished. And after few years, any children born in the vault wouldnt even know what a "movie" is, hence not miss it.
they'd have a bunch of stories of the world outside that they tell. they'd make plays, stories and then their children would make stories about stuff they've never seen in person which imo is a much more interesting premise. what would media about the outside world be from the POV of someone who only heard of it.
You're forgetting that before TV was invented people went outside for something to do, which is not an option in the vault. Your entire life is confined to an underground shelter with only your memories and the people around you for any source of "new" or interesting information.
And what happens when all bad apples have been removed from the vault? If there's only extremely good people left and they still have to banish someone, there will be extreme tragedies
The way I see it going, is that they would either have to "manifest" and convince each other of negative traits of certain people to fulfill the cycle, or it would have to become a lottery of sorts. Random chance decision.
@@_DMNO_Or people would sabotage others behind the scenes to ruin reputation if they felt they were at risk. Cliques would form, but they'd be extremely unloyal once it came down to one or the other. Age would factor in too, they'd start getting rid of those who get injured, get sick, get old, etc. The only ones left would be healthy people and then they'd all be at each other's throats secretly, maybe even looking to cause "accidents" in order to injure another so they'd be safe.
Comments like this make me wonder if people have ever been around... well, other humans? The "bad apples" wouldn't be the ones getting banished. THEY WOULD BE RUNNING THE SHOW! All the ruthless but charismatic psychopaths, people who even in real life often manage to build up cliques and cults of personality around themselves (even when in reality they are often talentless conmen who only proclaim they are "geniuses" or "chosen by [deity of choice]") would manipulate others so that anyone who dares criticise the cult leader is branded a "troublemakers" or "unbeliever" or "unfaithful" and thrown out.
It should be possible to refrain from voting someone out if it's unanimous. Or maybe a minimum threshold so that one guy with a grudge can't unilaterally vote someone out.
Plot twist, the unknown experiment in vault 96 is actually the mysterious stranger who is also debated to have space and time warping powers. dun dun DUUUUNNN!!!
Woah, actually possible?? He is a power within the vault tec VATS. Maybe they made him in one of their vault experiments and he's contained within their technology... woahzie weezie and the lonesome drifter's dad from new Vegas, (who has been theorized to be the mysterious stranger) maybe went missing after vault Tec took him back after he escaped and tried to live a normal life. dun dun!
There's no point in trying to immediately impregnate a woman after giving birth. Her uterus is unusable since it's a bleeding wound for a while after giving birth. One of the reasons they tell you to wait to have sex after is because it's a great way to end up with a life threatening infection. So i guess they could do that, but they'd get 1 or 2 births out of her, if they're lucky, before she dies from sepsis.
I want to clarify that this is not a TLDR of FranklyGaming’s thoughts or further information on each vault. Merely a chapter list if you want to reference one in specific. I only include the original experiment in the list, not the following circumstances. Further organisation of the vaults in the replies. I suggest watching FG’s commentary on each vault so that you have a better understanding of why it gets placed where. The “Good” and Unknown 1:18 Vault 84 (Noncanon): From the Fallout board game. Every year one person is voted out for being “dangerous” and the like. 4:38 Vault 81 (Canon): From Fallout 4. Tested on human beings with different ailments to attempt to make a “Universal Cure” for anything plaguing humanity. 9:11 Vault 8 (Canon): From Fallout 2. A control vault in order to verify the results of the other experimental vaults. 11:31 Vault 13 (Canon): From Fallout 1 & 2. A control vault in order to verify the results of the other experimental vaults. 14:53 Vault 76 (Canon): From Fallout 76. A control vault in order to verify the results of the other experimental vaults. 17:23 Vault 111 (Canon): From Fallout 4. Tested cryogenic pods and human stasis. 19:44 Vault 101 (Canon): From Fallout 3. Never allowed to go outside again. 21:50 Vault 15 (Canon): From Fallout 1 & 2. Forced people with very different ideologies to live together as opposed to most other homogenous vaults. 23:41 Vault 88 (Canon): From Fallout 4. Tested distribution products for other vaults. 25:19 Vault 55 (Noncanon): From the Fallout Bible. No entertainment video tapes were provided to residents. 26:01 Vault 56 (Noncanon): From the Fallout Bible. The only tape provided to this vault was of a mediocre comedian performing his sets. 26:39 Vault 36 (Noncanon): From the Fallout Bible. The food extruder only supplied thin watery gruel. 27:13 Vault 42 (Noncanon): From the Fallout Bible. All light sources produced a maximum of 40 watts. 27:42 Vault 53 (Noncanon): From the Fallout Bible. Every piece of equipment consistently broke every few months. However, each piece was easily fixable. 28:22 Vault 29 (Canon): From Fallout 76 and the Fallout Bible. Only children under 15 were allowed access to the vault. 29:18 Vault 79 (Canon): From Fallout 76. Where the United States gold reserves were stored. 29:56 Vault 70 (Noncanon): From the Fallout Bible. The jumpsuits were planned to fail after 6 months. 30:35 Vault 44 (Noncanon): From Fallout: New California. Dangerously experimented on animals. 31:13 Vault 27 (Noncanon): From the Fallout Bible. Purposefully overcrowded with 2000 people in the space of a vault meant for a few hundred. 31:56 Vault 17 (Canon): From Fallout New Vegas. Nothing is known about this vault. 32:13 Vault 6 (Canon): From Fallout New Vegas. Every day a small amount of radiation would be pumped in through the ventilation system. Wild n’ Wacky 32:56 Vault 68 (Noncanon): From the Fallout Bible. A vault with 999 men and 1 woman. 32:56 Vault 69 (Noncanon): From the Fallout Bible. A vault with 999 women and 1 man. 36:23 Vault 120 (Noncanon): From Fallout 4. Entire vault was located underwater. Unsure of the actual experiment being run here. 38:38 Vault 4 (Canon): From Season 1 of the Fallout TV show. Genetic experiments led by scientists on live human test subjects. 42:40 Vault 0 (Noncanon): From Fallout Tactics. Prewar geniuses and leadership had their brains removed and put into cryogenic stasis while their minds were hooked up to a supercomputer. 44:38 Vault 108 (Canon): From Fallout 3. Meant to have their power source fail 20 years into the experiment and have no lasting leadership. Also experimented with cloning trials. 47:50 Vault 43 (Noncanon): From One Man, and a Crate Full of Puppets. Home to 20 men, 10 women, and a hungry panther. 49:32 Vault 51 (Canon): From Fallout 76. Controlled by a ZAX computer to find an overseer. 53:22 Vault 118 (Canon): From Fallout 4. 100 affluent rich individuals had control over 300 lower class people. 56:11 Vault 21 (Canon): From Fallout: New Vegas. All status was stripped of people and instead every issue was resolved with gambling. 58:18 Vaults 31 (Canon): From Season 1 of the Fallout TV show. Vault Tec employees lived in cryogenic pods in order to allow them to live hundreds of years. 58:18 Vaults 32 (Canon): From Season 1 of the Fallout TV show. A vault filled with inhabitants who were meant to be part of the breeding pool for the Vault Tec employees in order to continue their lineage. 58:18 Vaults 33 (Canon): From Season 1 of the Fallout TV show. A vault filled with inhabitants who were meant to be part of the breeding pool for the Vault Tec employees in order to continue their lineage. 1:01:37 Vault 34 (Canon): From Fallout New Vegas. Vault Tec provided many destructive weapons to the people inside the vault to see how they would handle this power. 1:04:18 Vault 114 (Canon): From Fallout 4. Well off people were stripped of their status and were led by an incompetent dictator of an overseer. 1:05:39 Vault 96 (Canon): From Fallout 76. Originally posed as a “Noah’s Ark” where they would slowly release animals into the wasteland, the scientists soon discovered that they were meant to experiment on these animals using radiation and viruses. Real Horror 1:08:13 Vault 22 (Canon): From Fallout New Vegas. Genetic experiments with flora in order to supply food resources. 1:12:38 Vault 106 (Canon): From Fallout 3. Vault Tec pumped drugs through the vents to see the effects on citizens. However, the drugs never stopped. 1:16:14 Vault 19 (Canon): From Fallout New Vegas. Series of minute scares plagued the vault dwellers for the purpose of driving them insane. 1:18:01 Vault 3 (Canon): From Fallout News Vegas. A control vault in order to verify the results of the other experimental vaults. 1:19:30 Vault 12 (Canon): From Fallout 1. The vault door was kept open, letting radiation into the vault. 1:21:31 Vault 94 (Canon): From Fallout 76. The vault was solely populated with pacifists. Eventually, the doors opened to the vault letting the raiders in. 1:23:09 Vault 95 (Canon): From Fallout 4. The vault was intended to be a rehabilitation centre for the dwellers which consisted of drug addicts. Utter Insanity 1:25:10 Vault 11 (Canon): From Fallout New Vegas. One person must be killed every year. Was always the overseer. 1:30:36 Vault 92 (Canon): From Fallout 3. Populated by instrumental musicians. The only thing played was white noise. 1:34:59 Vault 75 (Canon): From Fallout 4. Parents and kids were put in the vault. Parents were killed and kids were tested on. 1:37:56 Vault 77 (Canon): From Fallout 3. Only one man made it to the vault, where inside, he found a crate of puppets. 1:41:48 Vault 87 (Canon): From Fallout 3. Before the experiment could start the US government took it over and became a testing ground for FEV. 1:45:58 Vault 112 (Canon): From Fallout 3 Used vr programs to trap people in Tranquility Lane. 1:49:06 Vault 63 (Canon): From Fallout 76. The fear of the unknown.
Numerical Order 42:40 Vault 0 (Noncanon): From Fallout Tactics. Prewar geniuses and leadership had their brains removed and put into cryogenic stasis while their minds were hooked up to a supercomputer. 1:18:01 Vault 3 (Canon): From Fallout News Vegas. A control vault in order to verify the results of the other experimental vaults. 38:38 Vault 4 (Canon): From Season 1 of the Fallout TV show. Genetic experiments led by scientists on live human test subjects. 32:13 Vault 6 (Canon): From Fallout New Vegas. Every day a small amount of radiation would be pumped in through the ventilation system. 9:11 Vault 8 (Canon): From Fallout 2. A control vault in order to verify the results of the other experimental vaults. 1:19:30 Vault 12 (Canon): From Fallout 1. The vault door was kept open, letting radiation into the vault. 11:31 Vault 13 (Canon): From Fallout 1 & 2. A control vault in order to verify the results of the other experimental vaults. 21:50 Vault 15 (Canon): From Fallout 1 & 2. Forced people with very different ideologies to live together as opposed to most other homogenous vaults. 31:56 Vault 17 (Canon): From Fallout New Vegas. Nothing is known about this vault. 1:16:14 Vault 19 (Canon): From Fallout New Vegas. Series of minute scares plagued the vault dwellers for the purpose of driving them insane. 56:11 Vault 21 (Canon): From Fallout: New Vegas. All status was stripped of people and instead every issue was resolved with gambling. 1:08:13 Vault 22 (Canon): From Fallout New Vegas. Genetic experiments with flora in order to supply food resources. 31:13 Vault 27 (Noncanon): From the Fallout Bible. Purposefully overcrowded with 2000 people in the space of a vault meant for a few hundred. 28:22 Vault 29 (Canon): From Fallout 76 and the Fallout Bible. Only children under 15 were allowed access to the vault. 58:18 Vaults 31 (Canon): From Season 1 of the Fallout TV show. Vault Tec employees lived in cryogenic pods in order to allow them to live hundreds of years. 58:18 Vaults 32 (Canon): From Season 1 of the Fallout TV show. A vault filled with inhabitants who were meant to be part of the breeding pool for the Vault Tec employees in Vault 31 in order to continue their lineage. 58:18 Vaults 33 (Canon): From Season 1 of the Fallout TV show. A vault filled with inhabitants who were meant to be part of the breeding pool for the Vault Tec employees in Vault 31 in order to continue their lineage. 1:01:37 Vault 34 (Canon): From Fallout New Vegas. Vault Tec provided many destructive weapons to the people inside the vault to see how they would handle this power. 26:39 Vault 36 (Noncanon): From the Fallout Bible. The food extruder only supplied thin watery gruel. 27:13 Vault 42 (Noncanon): From the Fallout Bible. All light sources produced a maximum of 40 watts. 47:50 Vault 43 (Noncanon): From One Man, and a Crate Full of Puppets. Home to 20 men, 10 women, and a hungry panther. 30:35 Vault 44 (Noncanon): From Fallout: New California. Dangerously experimented on animals. 49:32 Vault 51 (Canon): From Fallout 76. Controlled by a ZAX computer to find an overseer. 27:42 Vault 53 (Noncanon): From the Fallout Bible. Every piece of equipment consistently broke every few months. However each piece was easily fixable. 25:19 Vault 55 (Noncanon): From the Fallout Bible. No entertainment video tapes were provided to residents. 26:01 Vault 56 (Noncanon): From the Fallout Bible. The only tape provided to this vault was of a mediocre comedian performing his sets. 1:49:06 Vault 63 (Canon): From Fallout 76. The fear of the unknown. 32:56 Vault 68 (Noncanon): From the Fallout Bible. A vault with 999 men and 1 woman. 32:56 Vault 69 (Noncanon): From the Fallout Bible. A vault with 999 women and 1 man. 29:56 Vault 70 (Noncanon): From the Fallout Bible. The jumpsuits were planned to fail after 6 months. 1:34:59 Vault 75 (Canon): From Fallout 4. Parents and kids were put in the vault. Parents were killed and kids were tested on. 14:53 Vault 76 (Canon): From Fallout 76. A control vault in order to verify the results of the other experimental vaults. 1:37:56 Vault 77 (Canon): From Fallout 3. Only one man made it to the vault, where inside, he found a crate of puppets. 29:18 Vault 79 (Canon): From Fallout 76. Where the United States gold reserves were stored. 4:38 Vault 81 (Canon): From Fallout 4. Tested on human beings with different ailments to attempt to make a “Universal Cure” for anything plaguing humanity. 1:18 Vault 84 (Noncanon): From the Fallout board game. Every year one person is voted out for being “dangerous” and the like. 1:41:48 Vault 87 (Canon): From Fallout 3. Before the experiment could start the US government took it over and became a testing ground for FEV. 23:41 Vault 88 (Canon): From Fallout 4. Tested distribution products for other vaults. 1:30:36 Vault 92 (Canon): From Fallout 3. Populated by instrumental musicians. The only thing played was white noise. 1:21:31 Vault 94 (Canon): From Fallout 76. The vault was solely populated with pacifists. Eventually, the doors opened to the vault letting the raiders in. 1:23:09 Vault 95 (Canon): From Fallout 4. The vault was intended to be a rehabilitation centre for the dwellers which consisted of drug addicts. 1:05:39 Vault 96 (Canon): From Fallout 76. Originally posed as a “Noah’s Ark” where they would slowly release animals into the wasteland, the scientists soon discovered that they were meant to experiment on these animals using radiation and viruses. 19:44 Vault 101 (Canon): From Fallout 3. Never allowed to go outside again. 1:12:38 Vault 106 (Canon): From Fallout 3. Vault Tec pumped drugs through the vents to see the effects on citizens. However, the drugs never stopped. 44:38 Vault 108 (Canon): From Fallout 3. Meant to have their power source fail 20 years into the experiment and have no lasting leadership. Also experimented with cloning trials. 17:23 Vault 111 (Canon): From Fallout 4. Tested cryogenic pods and human stasis. 1:45:58 Vault 112 (Canon): From Fallout 3 Used vr programs to trap people in Tranquility Lane. 1:04:18 Vault 114 (Canon): From Fallout 4. Well off people were stripped of their status and were led by an incompetent dictator of an overseer. 53:22 Vault 118 (Canon): From Fallout 4. 100 affluent rich individuals had control over 300 lower class people. 36:23 Vault 120 (Noncanon): From Fallout 4. Entire vault was located underwater. Unsure of the actual experiment being run here.
I love the theory of the vaults being experiments to help the enclave develop a generational mothership to leave earth, i.e cryogenic stasis or how much radiation can humans be exposed to and various social situations that could arise like would a group of people sacrifice 1 person for the survival of the rest etc
This is my favorite one too it makes the experiments make the most sense and also makes it all even more bleak since they are just abandoning earth, thank you for taking the time to watch!
I like the similar idea of it just being about the Enclave wanting to take the new world and utilize all of the data gathered from the Vault experiments. Spaceship feels a bit too reachy for me personally. I like the simplicity and reality that most of those experiments were just for some random idea that someone wanted addressed in the future.
For vault 81 I just kept quicksand everytime I killed a batch of mole rats and if I got bit I'd reload and then go again, I got through without Being infected so I cured Austin
@@whodatsaddleyes, you get -10 hp permanently. I used the vial on me, I take care of 200+ people on the Commonwealth. You can still do business with the trader who sells Overseer’s Guardian and Overseer will ask why you did such selfishness act, you can argue that she doesn’t know you and how many people you are responsible as well.
Saun was 1 years old when Nora and him went into the cryogenic pods. Saun is 60 when you meet him as the player. Which means it had to be 140 years is the marker when they came in to take Sean. Also, the first NPC you can talk to codsworth tells you it's been 200 and some odd years, since your family left the house.
I haven’t seen it from another comment, but Vault 51 with ZAX very much feels like a “I Have No Mouth And I Must Scream” reference, especially with how it ends.
Radiation absolutely does affect both flora (which I'm assuming you meant) and fauna. It just doesn't melt them like it does animals because plants can replace damaged cells easier. But they can still die and mutate just like animals can.
theyre more susceptible to dna mutation because of this. radiation can damage living cells ability to replicate healthy cells, and with faster cell replication means a higher rate of errors
Vault 68 and 69 both seem absolutely horrendous, the open infighting over a single woman between a massive number of men (not to speak of the horrible life she'd live) and the constant bickering and more aubtle infighting between a bunch of women (not to speak of the guy's eventually quite unpleasant experience there) both sound like the exact kind of stuff I'd stay way the hell away from
Not to mention the sexual violence which is very heavily implied. The horror of being either the single man or single woman is hard to ignore (at least for me). It sounds nightmarish, being used simply as a breeding tool and being outnumbered by people who only want to sexually use you. That's genuinely terrifying.
@@decomposingmatters3927Fr that should have been in the horror teir. Im seeing ppl in the comments being people in the comments being like "oh 68 doesn't sound that bad 😏". Like no dude, you will be subject to extreme horror quickly. You and your sons and grandsons for possibly generations.
@@natsusatsujinki8342you’re sick as hell💔…..this is the talk that lets a,en get away with raping little boys and teens , the type to get off on you not having a choice and being knocked out
Ya I meant it more as in it is a continuation of the events where as the other games are more new location self contained story, should have refreshed that part lol. Thank you for watching!
Really enjoyed the video, however I have a few corrections; 1. Fallout and Fallout 2 don't take place back to back, you play as The Vault Dweller in the first game, and their grandchild The Chosen One, who is from the tribal village that The Vault Dweller founded. 2. Harold the Ghoul was already a mutant during the first game (and had been for 50 years)
The first vault you mention and the one where they vote on who to sacrifice are basically the same thing and would lead to equally horrible societies..
The vault with the visions, and the scientist at the end is even more interesting when you realize that this scientist had the power to cause insanity, and turned invisible. Also, he had raider voice-lines, meaning he unlocked psychic powers.
theres something immensely unserious about mentioning that patient records at 1:17:20 showed signs of psychosis while panning over a corkboard whos biggest sin is someone offering tarot card readings, a baseball game, and a movie night. thats just a fun holiday party if your friend group isnt a bunch of the same person copy-pasted 5 times.
In my opinion, the only vault that actually _functioned_ as a proper protective vault was Vault 111 from Fallout 4, where people were kept in cryosleep and protected from radiation on the surface. I have the suspicion that Vault 111 was not even a Vault-Tec experiment but an Institute experiment, as its inhabitants were solely upper middle class people living in the Sanctuary suburban settlement outside Boston, and the people who lived there were carefully preselected to be healthy, educated etc. It's even stated in Fallout 4 that the Institute used the Vault 111 as a genetic ark to have access to genetic material of pre-war people from 2077, untouched by mutations. Heck, the entire Institute deep below Boston is technically a giant high-tech vault... one that works perfectly. It must have been built by the Institute long before the bombs dropped... and likely with use of alien Zhetan technology.
Let me put my little grain of sand here, When the Chernobyl accident happened there was a part where a big section of the forest took the mayor blast of radiation and the trees immediatly died and became stale, this trees to this day are still dead, the real reason why a lot of the Chernobyl Flora and Fauna is not dead is because the accident was managed and contained, but even tho you see dogs running around, their life span has decreased by at least 50% and many became sterile, there are spots where radiation didn't hit so bad and there is good enough vegetation, but you can see spots that took a hit and are dry and dead, one good example is Semipalatinsk, where the soviets tested a lot of their nuclear weapons and the place looks like a post apocalyptic dystopia.
@@FranklyGaming Yeah there is more new information coming about the accidents and effects of radiation, hell i was surprised when i discovered that the soviets could manage to help cure patients with high amounts of radiation in their bodies, here is a video with very interesting but also horrific and graphic (viewers adviced) information about it: th-cam.com/video/um1-Ub5BGac/w-d-xo.htmlsi=R0fZOLAFqrszh-oO
Counter example: Bikini atoll, where nuclear fission and H-bombs (fusion bombs) were tested above surface and below water by the French. The initial blasts vaporized the immediate area, but today the island is lush and green. You can even spend some hours there, as long as you DON'T dig in the sand and soil (as the radioactive particles, both vaporized bits of island and toxic heavy metals like uranium and plutonium, settled down in a thin layer and were slowly covered up over decades) or eat anything that grows on that island or any of the fishes near the island. But unless radioactive radiation is so high that it literally shreds cell walls and chromosomes, plants can adapt to a lot of radiation and can grow and fruit even if mutations led to bizarre deformities.
Tbh I think a majority of men would protect her. That’s just me though. Most men don’t wanna do horrible acts towards women. As a man I would hate being that single man in the vault.
@@Reaper_777-wc7yo respect or threat has nothing to do with it. I'm just not willing to take on the responsibility of rebuilding an entire race alone. I'm not actually a goddess despite what my husband says. So the responsibility of the entire human race being on my womb is not gonna work for me
Necroposting, but nevertheless. You need a surplus of Women to balance the surplus of men and vice versa for Vault 69. Lest, inbreeding occurs, which will make things worse, your death will mean nothing. You never would have succeeded to begin with, you never had the "Responsibility of the entire human race" This is Vault-Tec we're talking about, they do not expect you to succeed in achieving the objective. The Vault 69, and Vault 68 experiment is a futile attempt to restore what has been taken. Nevertheless, your sentiment is acknowledged.
Trying not to get bit by the vault 81 mole rats was the hardest challenge i did in fallout 4. A lot of juking out rats and jumping on boxes and reloading anytime i got bit 😂
Once I learned that through some dumb bug your followers getting hit, Nick in my case for added stupidity, would get you infected it was very easy. I was a pure melee build so anyone ranged should have an easy time and if you know prior just bring a few mines or the like. They are still weak molerats save for a few exceptions so even basic mines or guns will oneshot them. Just move slowly and methodically and you should have no issues.
@@afrosamurai3847I had to make my companion aka nick to stand in place away from all the mole rats. Then i just went full pyro/ explosive shotgun. Was annoyer when i found out how i kept getting infected through my companion. Aka nick
@@PoisonViper133 nah, need the rose tinted googles from childhood/teens. There's a reason you can't have a rational conversation about any possible negatives to New Vegas online lol
i aint an og...but i had to book it out of vault 34 since the radiation was a glorified time limit. and the irradiated ghouls did so much dmg. boon had to tank their hits and BOY did he get work done
16:45 what are you TALKING about? Radiation very much affects animals (fauna) - and even if you meant to say flora, that's still incorrect! In fact, radiation can be quite deadly for flora, though it typically survives in areas like Chernobyl as they are highly efficient at destroying cancerous growths - so what likely happened is that an initial population of trees died due to exposure, but individuals within the radius of lower exposure survived and repopulated the area. Well, that's just a layman speculating - either way, flora and fauna are very much affected by radiation - hell, some sorts of grapefruit are a direct consequence of radiation testing!
He said it doesn’t effect it unless in mass quantity, like ground zero screws it up however somewhere like the middle of nowhere only being effected by latent and small doses won’t likely be as effected (the last bit I am saying not what he said)
@@gavinbailey36 except for the fact, that humans ARE fauna. Anything that will impact humans impacts any other fauna. This guy seems to be quite misandrist and antihuman.
Truly one of the most terrifying things imaginable go on in Fallout: reenactments of the horrors undergone during wwii and other horrific human experiments, the plot to bioshock, and literally just putting people in a box with a panther or puppets. Great video. I'd heard of a decent handful of these but it's nice to have everything laid out so succinctly.
Fun fact about the "bioshock vault", its still in the game in Fallout 76, data miners found it, and by using a private test server, you can access it and check it out in fallout 76. Its mostly empty, and nothing really is interactable, but its still a thing. Also, modders recreated the Bioshock vault in Fallout 4, and you can download it at nexus mods. Its not much, but again, still kinda neat.
What a terrible take on 84. The constant threat of summary eviction would lead to horrendous social interactions and dynamics. Imagine Big Brother dialled up to 11. No one would be genuine, everyone would know no one is genuine. Paranoia would run rife and it would turn into a plotter and schemers den.
My first thought listening to it was that any autistic residents would be fucked, voted out if they couldn't mask well enough. All introverts are at a disadvantage like he said too. I'm sure there was some bad apples kicked out, but I guarantee after a while they ran out and had to start picking their neighbors who seemed to keep to themselves, or that one dude who talked too much and sentence them to death. Not my idea of a utopia but I guess by fallout standards it could be seen that way
Only that the vault apparently had trade with another vault and thus had to have some know-how on how to survive outside in general. Yes, it sucks being kicked out, but it is not the same as being tortured into loving Big Brother. Also, most people aren't genuine by default because they care too much about their social standing and are fucking NPCs lol
Love the video, just wanted to add a side note about Vault 76 and 94. Unlike most other vaults that had their experiments inside, 76's took place outside of the vault. It's hinted at through the Overseer's dialogue and backstory that Vault tec, upon finding out that the overseer knew about the sinister nature of the vaults, switched her original designation from Vault 101 to 76 and was given a secret mission to secure the regions nuclear silos for vault tec. However, because the task alone was near impossible, the overseer speculates that vault tec knew she would resort to asking the dwellers of 76 for help. The implied experiment is to see what would happen if America's best and brightest who were carefully selected for their competitive nature, were suddenly thrust into a region with limited resources with nuclear silos in the mix without the ability to go back into vault 76 due to the 24-hour shutdown protocol that would cut off air circulation rendering the vault lethal upon receiving the all clear signal, forcing most out of the vault, except for a few who got an additional year out of the vault by reprogramming the mister Handys to circumvent the system until food supplies ran out. As for 94, it wasn't Raiders but four paranoid envoys sent by the mayor of Harpers Ferry to investigate the claims of 94; the mistrust of the four led to the slaughter of innocents and merely chalked their pacifism to the idea that the G.E.C.K. stored in 94 was a mind control device not knowing what it actually was and then proceeded to shoot it with a minigun, resulting in a catastrophic, mutagenic explosion which created the mire.
Kenneth Colins is the one who made Curie the way she is now, he was one of the 3 researchers who made it into the vault before the bombs and if I remember correctly you can read a good amount of info about him and his relationship with Curie on old computers in the vault’s research section
The weird thing fallout brings to mind is that people think nuclear war would result in Chernobyl levels of radiation. Nuclear bombs have very little fissile nuclear material, usually about 60 pounds per bomb. In Hiroshima radiation was at non lethal levels in a few hours and perfectly back to normal in few days. You wouldn’t need to be in a vault for decades or centuries to start rebuilding the world. Chernobyl is a wasteland becuase it has many orders of magnitude more nuclear material than an atomic bomb and it released that over the course of several days. (And honestly if you don’t value your thyroid, you could live there today). It released the equivalent of several tens of thousands of atomic bombs, all in one location.
Hate to admit it but my favorite vault of all is 112 tranquility Lane. First fallout I ever played was 3 and it was a gift from my grandma. Never heard of it sooo I knew nothing going in. I just so happened to stumble across the vault pretty early on and instantly let out "Oh my God what fresh hell is this!?!?" I've loved it ever since....
You missed Vault 10 from Fallout Nuka Break. It's not canon, but the Obsidian team did put the 'Nuka Breaker' weapon in New Vegas as a nod to the series. That was a vault in which they only had Nuka Cola and Fancy Lads junk food to eat, and all the vault residents became obese as a result. The husky Ben is called Twig as an insult by his fellow vault residents for being so small.
@@stotty117Gun Runners DLC, and it isn't a gun. It's a big sign you whack people with called the "Nuka Breaker" You can literally just fucking look this up my guy. You have fingers, use them to type.
One cool part you left out of vault 19. The vault was split into a red side and a blue side. The sides could only interact vua dining and recreation, but had ti live separate. This increased the paranoia factor with each side blaming the other for the strange occurrences.
In Vault 106, isn't the reason for the people still being there the player's own hallucinations? I mean the drugs are still being pumped, and radiation may have affected the player to be more resistant to the drugs, hence why you still get hallucinations but not completely lose your mind.
ok but can we talk about how dysfunctional vault 68 would be innately? like dying while giving birth is a pretty common occurance and medicine in the fallout series observably hasnt advanced enough to prevent it
As a relative newcomer to Fallout (had only played F1, Tactics, Shelter and Pinball prior to the show) I was beyond shocked at finding out the true nature of Vault-Tec's Vaults. As an outsider of the franchise the Vaults seem so self-explanatory, they're the government and/or Vault-Tec's attempt at rescuing humanity from, well, a nuclear fallout. They seem so innocent and definitively good and pure on surface level and, unless I missed anything, the 4 games I had played prior to the show never directly eluded to nefarious activities regarding the Vaults, they were for all intents and purposes exactly what they appeared to be, bunkers of safety against the post-apocalyptic world and the wars. Ever since watching the show I've revisited the franchise through completing Fallout 76 (underrated btw, it ain't peak but it was so fun and interesting, pured like 250 hours into it, did everything and expoored everything) and WOW is there more than meets the eye here. Hornwright, Poseidon Energy, the Nuka Cola Corp, General Atomics, RobCo, HalluciGen Inc, they all sooooo shady and evil, even companies like the Garrahan Mining Company that seem completely pro-people and good have skeletons in their closet. Most of all Vault-Tec. Discovering the Vaults aren't refuges but more often than not inhumane experiments was inexplicably shocking to me, one of the reasons this franchise went from "Eh I'll progress it slowly throughout the years I guess" to me being committed to having finished them all by the end of 2024. Fallout slaps man, happy to be a new member of this fanbase!
I was pretty similar started fallout when I was much younger and played fallout 1/2 on my brothers computer when I was 8 now I’m working on a 100% on every game
@@WreckCrimes Nice! Did you start chronologically (aka F76) or release order (aka F1)? I'm almost done with F76 myself, done all private and public events, all side quests, explored all locations, watched walkthroughs of the Vault Raids and Seasonal Events and am now wrapping up the main story before moving on to F1 (I'll replay it properly, didn't give it a good playthrough first time unfortunately). I'll also of course be keeping up with all future F76 content, looking forward to the changes Milepost Zero will implement in a few days!
@@KOTSOSMC2002 nah not doing a chronological just following primary games in order (1-2-3-new vegas-4-76) currently finishing 2 new vegas is already done because I became obsessed with it lmao I haven’t really played 76 since release but I will when I get there
@@WreckCrimes How would you rank them so far? The ones I've done so far, F76 > Tactics > F1 > Shelter > Pinball (Fallout Pinball was peak don't get me wrong but doesn't offer much other than a cool table lol, kinda painful to be placed at the bottom but it's there for obvious reasons lol). Plus we got another similarity, we both have our cats as our profile pic lol.
@@KOTSOSMC2002 for me it’s new vegas>2>1>76 haven’t played any 3 or 4 yet and 76 was in the beginning times so it was pretty buggy and bad sure it’s fun now
Pretty sure the 99 men would think there's order until tensions flared and she's just gangRed to death, or just straight up murdered for not wanting to sleep with a guy who couldn't deal. It was my first thought when I heard it.
I really appreciate the shoutout to Prey at 19:50. By a pretty wide margin, the single best game I have ever played. The beginning is unmatched, the gameplay and story are refreshing and unique. Atmosphere and setting are goated. Lore is perfect, and the ending is phenomonal. Criminally, criminally underrated. The fact that it isn't as widely known, and the fact that it is only rated around 80/100 on review sites is absolutely abhorrent. Goated game, and I wish more people knew about it
AAA tier video my man. In my first playthrough I never really took the time to look at the environmental story telling and read the terminal logs. Now it's a totally new experience as I take the time to learn about the environment. Fear and interest in the unknown is why this franchise thrives.
The vaults were part of Project Safehouse, an Enclave initiative to study human behavior in different scenarios, so they could build a spaceship and leave Earth behind. Tim Cain revealed this recently on his channel, since he's the originator of Fallout I accept it as canon.
the problem with vaults is that if you had access to some rocks and trees that experiment wouldnt last long. someone is hitting that thing with a brick from long distance at some point, they just need to have access to them. im also imagining a caveman-esque recreation of man killing a sabertooth, just thwacking it with a club and hiding behing a sheet of wood strapped to his arm 😭
“Vault 88 is the best” Except there was a secret experiment that few people know about. Even the current overseer… Lag induced crashing! (I love this game but it doesn’t love me back)
Just one correction, It was the G.E.C.K that exploded in vault 94 which in turn caused the mire due to the vault having various species of plants and seeds etc. Survivors from Harpers ferry were suspicious of the friendly nature of the vault dwellers and proceeded to kill them and shoot the G.E.C.K thinking it a mind control device. Great video and you have just gained a sub 👍
I really feel like you missed the horror of vault 84 lol The fact that someone HAD to be removed every year means that innocent people were often exiled, and often for political or conspiratorial reasons. The peacefulness and community of 84 was a facade. In reality it was a vault full of fear and distrust.
Damn. That's intense and interesting and your tone of voice really make feel there. It took me 3 days but finished the video. I haven't played all the games, but knowing this definitely expands my knowledge on those unknown game and the lore. Thanks. 😊
The Charlie Kelly looking Vault Boy in the thumb was awesome. Great video. Thank you for your hard work for us. And i hope that it gives you feel proud of yourself too. Its not easy to do all of this im sure. Editing, scripts, re-reconding and mixing. Not to mentioned writing all of this and following the narratives. Its nice to hear joy and actual sincere excitement. Keep it up man, you're are doing great.
Watching the series for the second time through. I have played since 2008 and have never watched a series more than once. The show is LIFE now, Im never going back.
@@willbeard4835 id reccommend giving 3, new vegas, or 4 a shot, and see how it feels for you. bethesda games have a certain, hard-to-explain, janky charm to them that some people love, and others hate. personally, i love them, but hey, if you get the chance give them a shot and see for yourself :)
I was playing Fallout 3 when it came out. I was in my university room, playing in the dark at like 3 in the morning. That's when I first encountered the 'Gary' vault. Let me tell you, as a Gary. That was TERRIFYING. "How do they know my name?! ahhhhhhhh"
If there is one person I would want to be stuck in a fallout vault with it’s this FranklyGaming guy what a stud
Thanks me ❤️
Agreed
Are you only a twin Frankly or are there more of you? 🤔
@@Nathan_Coley just the clips channel haha
@@FranklyGaming haha *posts "I'll allow it" gif*
Vault 84's horror is subtle but mentally insidious because someone has to be voted out so even if everyone is friendly, helpful and well behaved someone still has to go, this will inevitably create clandestine clique behavior, conspiratorial actions and a two faced population.
Maybe No one HAD to go Or did they? just that it was tradition?
@@erinys2 I'm not sure but even if it was optional it would only be a matter of time until it was weaponized because people are people and as the saying goes "you can be the sweetest peach in the world but some people just don't like peaches"
@@Sumoniggro i mean not enough send you to your death, Even if they did they would be the next target
that is basically what happened with Vault 11.
@@ChristmasCrustacean1 Vault 11 was much more overt, the covert perfidy I think is much worse, you really couldn't trust anyone because although everyone would publicly be good people privately they would be conniving, mendacious and treacherous, backdoor deals, secret alliances full of duplicity and double-crossing like what was happening between the vanguard members in the Soviet Union. The amount of paranoia that would be induced by the constant doubt of everyone's honesty would drive anyone mad.
Vault 63 1:49:06
Vault 112 1:45:58
Vault 87 1:41:47
Vault 77 1:37:53
Vault 75 1:34:59
Vault 92 1:30:36
Vault 11 1:25:09
Vault 95 1:23:08
Vault 94 1:21:28
Vault 12 1:19:32
Vault 3 1:17:58
Vault 19 1:16:14
Vault 106 1:12:36
Vault 22 1:08:14
Vault 96 1:05:39
Vault 114 1:04:17
Vault 34 1:01:37
Vaults 31, 32, & 33 58:18
Vault 21 56:10
Vault 118 53:21
Vault 51 49:32
Vault 108 44:38
Vault 0 42:39
Vault 4 38:39
Vault 120 36:24
Vaults 68 & 69 32:56
Vault 6 32:13
Vault 27 31:13
Vault 44 30:35
Vault 70 29:56
Vault 79 29:18
Vault 29 28:23
Vault 53 27:43
Vault 42 27:13
Vault 36 26:39
Vault 56 26:02
Vault 55 25:19
Vault 88 23:41
Vault 15 21:51
Vault 101 19:44
Vault 111 17:24
Vault 76 14:54
Vault 13 11:30
Vault 8 9:11
Vault 81 4:38
Vaults 84 & 109 1:18
This comment should be pinned. I'll try to get it up there by commenting ig
You mean they’re not in numerical order??!! Wtaf
I was just thinking to myself that I need this
Oh my days
People like you deserve some kind of award, the amount of patience and dedication it takes to comment every single timestamp is insane. thanks man.
vault 68 should be in the horror category at the minimum. my absolute worst nightmare would be a singular woman trapped somewhere with 100 men.
Vice versa bbg vice versa
@@dewaynestallworth8851 I gotta agree with that. Both would be nightmarish.
The difference is that not every man there will be evil and some would sacrifice their lives to protect that one woman with the goal of preserving the species, and indeed as it happens in the fallout lore the vault 68 society goes into a similar way as the ants do, all the man working in their better suited role and the only woman acting as a queen (or leader in this case)
@dewaynestallworth8851 bro called her babygirl ☠️☠️☠️
@@andreecelis2093 more like a breeding cow
Fun fact about vault 13 the only reason why the water shortage happened is because of a delivery error causing their supply of water chips to be sent to vault 8 instead
I always wondered how this was a problem like what did no vault ever plan to have a mechnical failure. Even in the show right now with a broken chip and no apparent replacement only 200 years in
🤓 ACHKSHUALLLYYYY
In fallout 2 you go back in time through a giant stone circle and break the water chip
@spiffygonzales5160 uhm actually 😂 k, this has made my day lol.
@@maplesyrupman5327”when things look glum, vote 31.” There’s a solid chance that not only is the waterchip failing a reference to Fallout 1, but a deliberate act to make all the residents choose Betty to be the next overseer. This is hinted at too when Davey mentioned to Reg he tried to run for overseer, but lost to Hank MacLean because there was some weevile outbreak/famine going on. These “failures” are engineered to make people believe anyone from Vault 31 is just naturally better at being in charge over them in Vaults 32/33.
Triskaidekaphobia…who’s to say AI can’t have it too?😅
I like how he started off the video with one of the most fucked up social experiments on the list.
Always start strong 👌
Yea, when he started I was like "Okay, guess he'll plough through all the control vaults first" only to be met by forced happiness lmao
@@NoFlu 😂
You played the comments like a damn fiddle. You absolutely knew what you were doing and it was subtle and clever. Bravo.
@@Captain_Maeve "Oh no, they're calling me out, better say it was bait"
As a woman myself, I would frankly rather kms than live in vault 68. Getting chills just thinking about it.
@@Brick_Boi_Perhaps from a societal organization standpoint both vaults would be equally bad for the gender victim in question, but from a purely biological standpoint you gotta remember that the woman from 68 would be either pregnant or giving birth at basically all times while the man from 69 would not have to be under such conditions.
I also disagree with the man protecting bit because we see this pattern where sex workers are dehumanized by their clients and are subject to absurd levels of violence. I honestly think she'd get murdered afer her first couple of daughters; and I don't think the guy from 69 would fare much better.
@@Brick_Boi_ Ah my b, I must of misread your previous comment lol. Good day to u too!
People being civilised?
Gah damn
Personally, it depends on how many humans with brains are present in those specific vaults
Granted, vault 69 would have a harder time overall because of guaranteed alabama style, whereas women in the 68 would be in a dire enough situation regardless yet they will definitely fare better for upto 2-3 more generations
But F for any child growing up in either of those Frankly 😅
Wrong on too many levels. @@kadlifal
@@FOHaab okay
The vault where the wife tried to save her husband from being sacrificed literally broke my heart. Vault tec has to be one of the WORST fictional companies ever. For real..
Ya that one is a heartbreaker…
I’m glad people remember that series
Vault-Tec, Black-Rock….. sounds the same to me 😂
Wayland yutani would have to agree
Aperture Science is truly in the same league
16:45 "Radiation doesn't actually affect fauna", fauna means animal life, and it definitely does. It does to flora too(plant life), but cancer isn't as catastrophic to them.
really why isnt cancer a big deal for flora though i think radiation sickness would probably kill them sooner anyway
@@eagles5205 It does make them sick and they will have a shortened lifespan along with a lower chance of reproducing, but so long as the environment is still conducive to life (good soil, enough water, etc) they continue to thrive.
We haven't really done enough testing to know the exact ins and outs of why, as that'd require introducing a lot of ionizing radiation over a large area for multiple generations. Along with plenty of plantlife, Chernobyl these days has a bunch of animal wildlife like elk, wolves, foxes, and even cows.
@@eagles5205 I think that it's because plants are much more simple compared to animals.
I didn't understand this comment.
Then I heard it.. 😂
@eagles5205
Because they don't have complex systems. There's no heart or brain in which to develop a tumour, which is fatal for fauna. Where as a tumour forming on a branch is less dangerous for the flora than a tumour on your arm, which is less dangerous than your brain.
It's less that cancer affects flora less and more that tumours and cancer are lethal to fauna (generally speaking)
There needs to be a tv show with each episode showing each vaults story. Different actors for different ones. That would be epic. Great video!
Like a twilight zone for Vault-Tex!
Just straight up call it fallout vault tech
Anthology series
I would love to see a book regrouping all the stories of every vault.
Vault 84 honestly sounds pretty shitty… imagine having to fake smile at everyone all the time, over apologize for every little thing, coddle up to everyone you may or may not bump into, all out of the CONSTANT FEAR that you’ll be the next one exiled. People being “good” to each other, yet not because they actually care, but because they prioritize their own survival over everyone else’s… because once a year someone HAS to go, and no one wants to be that person.
Homie talks about Vault 84 like it’s paradise, but that shit honestly sounds nightmarish. This vault is essentially an exact replica of the famed Twilight Zone episode “It’s a Good Life”. I understand why it’s not canon anymore, because the idea that it would make everyone into a natural born goody two shoes is as unrealistic as it gets, and doesn’t come close to addressing the actual horrors that would stem up from such a social experiment.
But yeah, watch the old Twilight Zone episode “It’s a Good Life” 1961, if you wanna see a more realistic representation of what “being kind” out of constant fear of exile looks like.
Damn really making me rethink putting it first 😂
@@FranklyGaming Yeah, you should check out a black mirror episode called nosedive. That's a more likely outcome of a society based on social score/status. We are still humans after all, ego driven to the core
Sounds like someone who would be expelled first
Just joking hahaha
@@vrzrea795 I mean... you're not wrong tho😆
@@mistahanansi2264 :)
Dude really said "the vault I most want to be in is the one where they purge the undesirables"
walking on egg shells your whole life and a system easily susceptible to corruption lol honestly similar to the one vault where they vote someone to be sacrificed.
I think it’s cause he’s not undesirable or something like that
Well yeah just don’t be a bum and you won’t get thrown out. Seems pretty simple.
@@robbiediaz9893 yeah I think I regular people would be fine in an environment like that but you never know, it is the fallout universe and murphys law kinda hits everyone.
and when all the "bums" are exiled, what then? would anyone really be safe? who would they go after next?
I don't know if I just interpreted it weird, but what really made me think 11 was such a tragedy is that with the way the Congratulations Speech sounds makes it sound like Vault Tech expected them to stop the sacrifices way earlier. Vault Tech, the basically heartless monsters of these stories, actually expected those dwellers to be better people. If VAULT TECH had overestimated my morality, I would've reacted the same way, because that's basically being worse than the devil
to be fair, what rational person would sacrifice an entire society to save one person, who would die anyway?
@@blueninja012 It's basically the trolley problem. You actively kill one person, or passively let multiple people die. And there are people who prefer the latter option
16:00 Vault 76 is often misunderstood to be a control vault. It actually is not. The experiment was to see if left alone, with three self-replicating missile silos would the vault dwellers begin to fight each other; including the use of nuclear missiles. The overseer delayed the release of the vault dwellers by 5 years where she could leave first to try and secure the silos. She even prevented (originally in the early version) the vault dwellers to leave the vault without arms from the vault as an order to security.
PS. When a player goes to a silo to launch there second missile, they can find a holotape from the overseer telling them how disappointed she is in them and how she tried to prevent her vault dwellers in launching nukes at each other.
Yes, exactly. Many don't seem to know this.
She cut their arms off? Dear God...
@@_DMNO_i'm pretty sure that's not what they mean 😅 isn't it arms as in guns?
Yeah because that’s what it was initially established to be in F3
Related to 76, one could argue that it's less destroyed mostly in part DUE to how little time has passed. 200 years in comparison to 20 or so year would cause more wear and tear due to environmental factors, most CERTAINLY the most sour rain imaginable, though I could also be wrong, due to me not having played the game, and having very little interest in doing so.
Vault-Tec let's lock a man with a crate full of puppets.
The Puppet-Man becomes the most insane person in the fallout series.
Had to include our boy in tier 4 for sure
Clearly you don’t know about Gary.
@@Too_Many_Eyes Insane person (singular), not insane persons (plural).
That is a pretty big claim!
Also the most dangerous
Vault 111 is more horrifying than you realise. The limited food supply and plan to reopen the vault after 180 days don't make sense in a vault designed to test the effects of long-term cryo freezing. That tech was already pretty much perfected, given that we see it in active use in Vault 31. The experiment in Vault 111 wasn't being run on the dwellers, it was being run on the security and science teams. They're shut into a vault, divided into factions, and told to expect to get out in 180 days. The deadline comes...and goes. Stress rises. Tempers flare. Food runs out.
And there's a huge supply of frozen meat just down the corridor...
"The only mainline entry that doesn't start in a vault"
Did....did I not get shot as a postal worker?
Fallout new Vegas is not a main line entry.
He said "one of the only entries", I think.
@@Leon78536 that doesn't make sense bro
@@mosie.fallout 1,2,3, and 4 are main line titles, while tactics, BoS, and New Vegas are not
@@mosie. there's the main series and then there are spin-offs. In terms of Final Fantasy: FF 1 to 16 are main titles and the spin-offs are Tactics, Crsytal Chronicles, Dissidia, Opera Omni, and the multiple gacha games
RANKED FROM LEAST TO MOST INSANE!!!!!
Ok...surely we won't start off in something terrible.
"The least terrible vault is a 1984 police state where everyone is constantly performing social niceties to not be an outlier in a literal exile lottery. I unironically don't see how this wouldn't be fucking horrible to live in."
Sure thing dude.
I seemed to have made a mistake 😂, also I do like putting something more intense right at the start to keep retention high, kinda wet the palate and then go
@@FranklyGaming nw! Made me chuckle. Great video bro.
I gotta say that the biggest issue for the woman in vault 68 is not "violent men killing each other," it's violent men doing violence to HER.
Yeah, I imagine she'd die horrifically and hopefully fast rather than agonizingly slow.
Depends heavily on the personality profiles that Vault-tec picked for the men and women for 68 and 69, respectively. As well as their intentions for said vaults. I believe that violence would most likely break out if it was truly randomly picked men. Between the rational and irrational. The rational ones placing the woman’s safety above all else. Depending on who wins that fight, and the personality of the woman greatly determines the future of the vault.
And (not directed at you but in general) it's odd to assume that the male one would only be bad and the female vault couldn't possibly be anything less than okay.
And any other girls that may have been born
@@psychobear10 Exactly.
😂😂😂 Geezus Christ get a f^cking grip on reality…even in this fictitious world, youre imagination is so far beyond irrational and simply founded in lies and bullsh^t
1:14:44 the insane thing that's going on is that the player you control is now breathing in the same psychotic drugs that made everyone else go insane.. the survivors you fight, the family and scientist, non of it is real.. it's in your head and you are just experiencing a psychotic experience from a third person view. At least that's how I interpreted it a long with everyone else I know who played the game.
Vault 55 should be perfectly okay imo. Humans have only had movies for around 140 years and tv for less
So thousands and thousands of years of humans never experienced movies and had other forms of entertainment
You can play games with each other, draw, sing, dance, put on plays, maybe read if they have books, knit, crochet, sew (if they have materials), talk lol
I guess itd take time to get used to, but i dont think having no video media inherently leads to chaos
For 56, i think its only an issue if the movies are constantly played as a form of torture. But if its where the people just have the ability to play one type of movie, then they could just not play it and be in the same boat as 55
That’s what I was thinking. Vault 55 and 56 could easily flourish if they just made their own forms of entertainment, which would undoubtedly happen if there was no entertainment around. I feel like the 56 dwellers would just destroy the bad comics holotapes long before becoming insane from watching them.
Exactly. Movie theatres only became a thing in the 1920s, and noone had a TV set when my parents (born in 1940) were born. People got their news and entertainment from newsreels in cinemas and on the radio. And prior to late 19th century, people didn't even have radio dramas. Heck, there are still people even today living deep in jungles who have never even seen a book. For thousands of years, we had storytellers, people who literally told stories, or sang ballads for an audience. Oral history. People made music, sang, painted, invented card and dice and board games, invented stage theatre and opera, played ball games, danced...
Honestly, unless the game's writers wanted to implying that the initial inhabitants of Vault 55, and by extension all people who lived in 2077 right before the war, were such slack-jawed entertainment addicts that they'd go insane if they couldn't stare at holo-tapes 24/7, Vault 55 sounds like an okay place. It never says books, boardgames etc were banished. And after few years, any children born in the vault wouldnt even know what a "movie" is, hence not miss it.
they'd have a bunch of stories of the world outside that they tell. they'd make plays, stories and then their children would make stories about stuff they've never seen in person which imo is a much more interesting premise. what would media about the outside world be from the POV of someone who only heard of it.
You're forgetting that before TV was invented people went outside for something to do, which is not an option in the vault. Your entire life is confined to an underground shelter with only your memories and the people around you for any source of "new" or interesting information.
I’m confused how vault 68 isn’t nightmare level when it’s literally the Handmaids tale
good ol fashioned sexism. and you can see it in his portrayal of 69 as well. "haha men likey sex" gets old so fast.
Both are hellish ya'll got me fucked up if you think I can survive surrounded by thousands of only one sex.
@@agroteraaaa Yup being sexually assaulted for the remainder of ones life is pretty horrifying regardless of gender.
I think because the woman ended up as their queen while vault 69 made the male a slave and did things to him
It's an absolute win 😂
2:47 _Remember people, It's called _*_"Vault-Tech Assisted Targeting System"_*_ not _*_"Very Accurate Targeting System"_*
😂
Spend all your AP for that and then nothing left for runaway.
God I love this game.
Dog meat even had to jump into the dumpster fire to save him
You should’ve gone for the chest…
And what happens when all bad apples have been removed from the vault? If there's only extremely good people left and they still have to banish someone, there will be extreme tragedies
The way I see it going, is that they would either have to "manifest" and convince each other of negative traits of certain people to fulfill the cycle, or it would have to become a lottery of sorts. Random chance decision.
@@_DMNO_Or people would sabotage others behind the scenes to ruin reputation if they felt they were at risk.
Cliques would form, but they'd be extremely unloyal once it came down to one or the other.
Age would factor in too, they'd start getting rid of those who get injured, get sick, get old, etc. The only ones left would be healthy people and then they'd all be at each other's throats secretly, maybe even looking to cause "accidents" in order to injure another so they'd be safe.
yeah...its also from an ultra cold war american perspective of evil. so not the best for those who fit outside of the very ridged box of that.
Comments like this make me wonder if people have ever been around... well, other humans?
The "bad apples" wouldn't be the ones getting banished. THEY WOULD BE RUNNING THE SHOW! All the ruthless but charismatic psychopaths, people who even in real life often manage to build up cliques and cults of personality around themselves (even when in reality they are often talentless conmen who only proclaim they are "geniuses" or "chosen by [deity of choice]") would manipulate others so that anyone who dares criticise the cult leader is branded a "troublemakers" or "unbeliever" or "unfaithful" and thrown out.
It should be possible to refrain from voting someone out if it's unanimous. Or maybe a minimum threshold so that one guy with a grudge can't unilaterally vote someone out.
Never gave much thought to the One Man & a Crate of Puppets. But the idea of "protecting the world from him" literally gave me chills
Was happy with that last line glad you liked it haha
@@FranklyGaming God Tier writing my dude 🤘🏼 subbed
Plot twist, the unknown experiment in vault 96 is actually the mysterious stranger who is also debated to have space and time warping powers. dun dun DUUUUNNN!!!
I like the way you think
Woah, actually possible?? He is a power within the vault tec VATS. Maybe they made him in one of their vault experiments and he's contained within their technology... woahzie weezie and the lonesome drifter's dad from new Vegas, (who has been theorized to be the mysterious stranger) maybe went missing after vault Tec took him back after he escaped and tried to live a normal life. dun dun!
@joewalsh9571 also I heard that if you kill the lonesome drifter and the mysterious man shows up he will shoot you and not his son
I clicked on this purely for the thumbnail. Easily the funniest thumbnail I've ever seen, bravo.
Hope you enjoy the video!
It looks like a parody of a scene from "It's Always Sunny in Philadelphia".
@@jasoncatlett8253 thats why it's funny...
@@jasoncatlett8253 Wow dude it's almost like it is.
i think its from a reddit post, its credited in the description if you’d like to give your compliments to the original creator
There's no point in trying to immediately impregnate a woman after giving birth. Her uterus is unusable since it's a bleeding wound for a while after giving birth. One of the reasons they tell you to wait to have sex after is because it's a great way to end up with a life threatening infection. So i guess they could do that, but they'd get 1 or 2 births out of her, if they're lucky, before she dies from sepsis.
lol yes cos men are obsessed with birthing🤣🤣🤣 her stomach be full tho lol more likely to end up obese from jizz and die from that imo loool😂
How he's ranked and embellished the story of these vaults provides a lot of insight into his personality.
Also how he stole the thumbnail from a reddit post
Concerned about his assessment of Vaults 68 and 69 tbh
Literally
@@Dereks06he credited the artist in the description
Who asked?
I want to clarify that this is not a TLDR of FranklyGaming’s thoughts or further information on each vault. Merely a chapter list if you want to reference one in specific. I only include the original experiment in the list, not the following circumstances. Further organisation of the vaults in the replies. I suggest watching FG’s commentary on each vault so that you have a better understanding of why it gets placed where.
The “Good” and Unknown
1:18 Vault 84 (Noncanon): From the Fallout board game. Every year one person is voted out for being “dangerous” and the like.
4:38 Vault 81 (Canon): From Fallout 4. Tested on human beings with different ailments to attempt to make a “Universal Cure” for anything plaguing humanity.
9:11 Vault 8 (Canon): From Fallout 2. A control vault in order to verify the results of the other experimental vaults.
11:31 Vault 13 (Canon): From Fallout 1 & 2. A control vault in order to verify the results of the other experimental vaults.
14:53 Vault 76 (Canon): From Fallout 76. A control vault in order to verify the results of the other experimental vaults.
17:23 Vault 111 (Canon): From Fallout 4. Tested cryogenic pods and human stasis.
19:44 Vault 101 (Canon): From Fallout 3. Never allowed to go outside again.
21:50 Vault 15 (Canon): From Fallout 1 & 2. Forced people with very different ideologies to live together as opposed to most other homogenous vaults.
23:41 Vault 88 (Canon): From Fallout 4. Tested distribution products for other vaults.
25:19 Vault 55 (Noncanon): From the Fallout Bible. No entertainment video tapes were provided to residents.
26:01 Vault 56 (Noncanon): From the Fallout Bible. The only tape provided to this vault was of a mediocre comedian performing his sets.
26:39 Vault 36 (Noncanon): From the Fallout Bible. The food extruder only supplied thin watery gruel.
27:13 Vault 42 (Noncanon): From the Fallout Bible. All light sources produced a maximum of 40 watts.
27:42 Vault 53 (Noncanon): From the Fallout Bible. Every piece of equipment consistently broke every few months. However, each piece was easily fixable.
28:22 Vault 29 (Canon): From Fallout 76 and the Fallout Bible. Only children under 15 were allowed access to the vault.
29:18 Vault 79 (Canon): From Fallout 76. Where the United States gold reserves were stored.
29:56 Vault 70 (Noncanon): From the Fallout Bible. The jumpsuits were planned to fail after 6 months.
30:35 Vault 44 (Noncanon): From Fallout: New California. Dangerously experimented on animals.
31:13 Vault 27 (Noncanon): From the Fallout Bible. Purposefully overcrowded with 2000 people in the space of a vault meant for a few hundred.
31:56 Vault 17 (Canon): From Fallout New Vegas. Nothing is known about this vault.
32:13 Vault 6 (Canon): From Fallout New Vegas. Every day a small amount of radiation would be pumped in through the ventilation system.
Wild n’ Wacky
32:56 Vault 68 (Noncanon): From the Fallout Bible. A vault with 999 men and 1 woman.
32:56 Vault 69 (Noncanon): From the Fallout Bible. A vault with 999 women and 1 man.
36:23 Vault 120 (Noncanon): From Fallout 4. Entire vault was located underwater. Unsure of the actual experiment being run here.
38:38 Vault 4 (Canon): From Season 1 of the Fallout TV show. Genetic experiments led by scientists on live human test subjects.
42:40 Vault 0 (Noncanon): From Fallout Tactics. Prewar geniuses and leadership had their brains removed and put into cryogenic stasis while their minds were hooked up to a supercomputer.
44:38 Vault 108 (Canon): From Fallout 3. Meant to have their power source fail 20 years into the experiment and have no lasting leadership. Also experimented with cloning trials.
47:50 Vault 43 (Noncanon): From One Man, and a Crate Full of Puppets. Home to 20 men, 10 women, and a hungry panther.
49:32 Vault 51 (Canon): From Fallout 76. Controlled by a ZAX computer to find an overseer.
53:22 Vault 118 (Canon): From Fallout 4. 100 affluent rich individuals had control over 300 lower class people.
56:11 Vault 21 (Canon): From Fallout: New Vegas. All status was stripped of people and instead every issue was resolved with gambling.
58:18 Vaults 31 (Canon): From Season 1 of the Fallout TV show. Vault Tec employees lived in cryogenic pods in order to allow them to live hundreds of years.
58:18 Vaults 32 (Canon): From Season 1 of the Fallout TV show. A vault filled with inhabitants who were meant to be part of the breeding pool for the Vault Tec employees in order to continue their lineage.
58:18 Vaults 33 (Canon): From Season 1 of the Fallout TV show. A vault filled with inhabitants who were meant to be part of the breeding pool for the Vault Tec employees in order to continue their lineage.
1:01:37 Vault 34 (Canon): From Fallout New Vegas. Vault Tec provided many destructive weapons to the people inside the vault to see how they would handle this power.
1:04:18 Vault 114 (Canon): From Fallout 4. Well off people were stripped of their status and were led by an incompetent dictator of an overseer.
1:05:39 Vault 96 (Canon): From Fallout 76. Originally posed as a “Noah’s Ark” where they would slowly release animals into the wasteland, the scientists soon discovered that they were meant to experiment on these animals using radiation and viruses.
Real Horror
1:08:13 Vault 22 (Canon): From Fallout New Vegas. Genetic experiments with flora in order to supply food resources.
1:12:38 Vault 106 (Canon): From Fallout 3. Vault Tec pumped drugs through the vents to see the effects on citizens. However, the drugs never stopped.
1:16:14 Vault 19 (Canon): From Fallout New Vegas. Series of minute scares plagued the vault dwellers for the purpose of driving them insane.
1:18:01 Vault 3 (Canon): From Fallout News Vegas. A control vault in order to verify the results of the other experimental vaults.
1:19:30 Vault 12 (Canon): From Fallout 1. The vault door was kept open, letting radiation into the vault.
1:21:31 Vault 94 (Canon): From Fallout 76. The vault was solely populated with pacifists. Eventually, the doors opened to the vault letting the raiders in.
1:23:09 Vault 95 (Canon): From Fallout 4. The vault was intended to be a rehabilitation centre for the dwellers which consisted of drug addicts.
Utter Insanity
1:25:10 Vault 11 (Canon): From Fallout New Vegas. One person must be killed every year. Was always the overseer.
1:30:36 Vault 92 (Canon): From Fallout 3. Populated by instrumental musicians. The only thing played was white noise.
1:34:59 Vault 75 (Canon): From Fallout 4. Parents and kids were put in the vault. Parents were killed and kids were tested on.
1:37:56 Vault 77 (Canon): From Fallout 3. Only one man made it to the vault, where inside, he found a crate of puppets.
1:41:48 Vault 87 (Canon): From Fallout 3. Before the experiment could start the US government took it over and became a testing ground for FEV.
1:45:58 Vault 112 (Canon): From Fallout 3 Used vr programs to trap people in Tranquility Lane.
1:49:06 Vault 63 (Canon): From Fallout 76. The fear of the unknown.
Numerical Order
42:40 Vault 0 (Noncanon): From Fallout Tactics. Prewar geniuses and leadership had their brains removed and put into cryogenic stasis while their minds were hooked up to a supercomputer.
1:18:01 Vault 3 (Canon): From Fallout News Vegas. A control vault in order to verify the results of the other experimental vaults.
38:38 Vault 4 (Canon): From Season 1 of the Fallout TV show. Genetic experiments led by scientists on live human test subjects.
32:13 Vault 6 (Canon): From Fallout New Vegas. Every day a small amount of radiation would be pumped in through the ventilation system.
9:11 Vault 8 (Canon): From Fallout 2. A control vault in order to verify the results of the other experimental vaults.
1:19:30 Vault 12 (Canon): From Fallout 1. The vault door was kept open, letting radiation into the vault.
11:31 Vault 13 (Canon): From Fallout 1 & 2. A control vault in order to verify the results of the other experimental vaults.
21:50 Vault 15 (Canon): From Fallout 1 & 2. Forced people with very different ideologies to live together as opposed to most other homogenous vaults.
31:56 Vault 17 (Canon): From Fallout New Vegas. Nothing is known about this vault.
1:16:14 Vault 19 (Canon): From Fallout New Vegas. Series of minute scares plagued the vault dwellers for the purpose of driving them insane.
56:11 Vault 21 (Canon): From Fallout: New Vegas. All status was stripped of people and instead every issue was resolved with gambling.
1:08:13 Vault 22 (Canon): From Fallout New Vegas. Genetic experiments with flora in order to supply food resources.
31:13 Vault 27 (Noncanon): From the Fallout Bible. Purposefully overcrowded with 2000 people in the space of a vault meant for a few hundred.
28:22 Vault 29 (Canon): From Fallout 76 and the Fallout Bible. Only children under 15 were allowed access to the vault.
58:18 Vaults 31 (Canon): From Season 1 of the Fallout TV show. Vault Tec employees lived in cryogenic pods in order to allow them to live hundreds of years.
58:18 Vaults 32 (Canon): From Season 1 of the Fallout TV show. A vault filled with inhabitants who were meant to be part of the breeding pool for the Vault Tec employees in Vault 31 in order to continue their lineage.
58:18 Vaults 33 (Canon): From Season 1 of the Fallout TV show. A vault filled with inhabitants who were meant to be part of the breeding pool for the Vault Tec employees in Vault 31 in order to continue their lineage.
1:01:37 Vault 34 (Canon): From Fallout New Vegas. Vault Tec provided many destructive weapons to the people inside the vault to see how they would handle this power.
26:39 Vault 36 (Noncanon): From the Fallout Bible. The food extruder only supplied thin watery gruel.
27:13 Vault 42 (Noncanon): From the Fallout Bible. All light sources produced a maximum of 40 watts.
47:50 Vault 43 (Noncanon): From One Man, and a Crate Full of Puppets. Home to 20 men, 10 women, and a hungry panther.
30:35 Vault 44 (Noncanon): From Fallout: New California. Dangerously experimented on animals.
49:32 Vault 51 (Canon): From Fallout 76. Controlled by a ZAX computer to find an overseer.
27:42 Vault 53 (Noncanon): From the Fallout Bible. Every piece of equipment consistently broke every few months. However each piece was easily fixable.
25:19 Vault 55 (Noncanon): From the Fallout Bible. No entertainment video tapes were provided to residents.
26:01 Vault 56 (Noncanon): From the Fallout Bible. The only tape provided to this vault was of a mediocre comedian performing his sets.
1:49:06 Vault 63 (Canon): From Fallout 76. The fear of the unknown.
32:56 Vault 68 (Noncanon): From the Fallout Bible. A vault with 999 men and 1 woman.
32:56 Vault 69 (Noncanon): From the Fallout Bible. A vault with 999 women and 1 man.
29:56 Vault 70 (Noncanon): From the Fallout Bible. The jumpsuits were planned to fail after 6 months.
1:34:59 Vault 75 (Canon): From Fallout 4. Parents and kids were put in the vault. Parents were killed and kids were tested on.
14:53 Vault 76 (Canon): From Fallout 76. A control vault in order to verify the results of the other experimental vaults.
1:37:56 Vault 77 (Canon): From Fallout 3. Only one man made it to the vault, where inside, he found a crate of puppets.
29:18 Vault 79 (Canon): From Fallout 76. Where the United States gold reserves were stored.
4:38 Vault 81 (Canon): From Fallout 4. Tested on human beings with different ailments to attempt to make a “Universal Cure” for anything plaguing humanity.
1:18 Vault 84 (Noncanon): From the Fallout board game. Every year one person is voted out for being “dangerous” and the like.
1:41:48 Vault 87 (Canon): From Fallout 3. Before the experiment could start the US government took it over and became a testing ground for FEV.
23:41 Vault 88 (Canon): From Fallout 4. Tested distribution products for other vaults.
1:30:36 Vault 92 (Canon): From Fallout 3. Populated by instrumental musicians. The only thing played was white noise.
1:21:31 Vault 94 (Canon): From Fallout 76. The vault was solely populated with pacifists. Eventually, the doors opened to the vault letting the raiders in.
1:23:09 Vault 95 (Canon): From Fallout 4. The vault was intended to be a rehabilitation centre for the dwellers which consisted of drug addicts.
1:05:39 Vault 96 (Canon): From Fallout 76. Originally posed as a “Noah’s Ark” where they would slowly release animals into the wasteland, the scientists soon discovered that they were meant to experiment on these animals using radiation and viruses.
19:44 Vault 101 (Canon): From Fallout 3. Never allowed to go outside again.
1:12:38 Vault 106 (Canon): From Fallout 3. Vault Tec pumped drugs through the vents to see the effects on citizens. However, the drugs never stopped.
44:38 Vault 108 (Canon): From Fallout 3. Meant to have their power source fail 20 years into the experiment and have no lasting leadership. Also experimented with cloning trials.
17:23 Vault 111 (Canon): From Fallout 4. Tested cryogenic pods and human stasis.
1:45:58 Vault 112 (Canon): From Fallout 3 Used vr programs to trap people in Tranquility Lane.
1:04:18 Vault 114 (Canon): From Fallout 4. Well off people were stripped of their status and were led by an incompetent dictator of an overseer.
53:22 Vault 118 (Canon): From Fallout 4. 100 affluent rich individuals had control over 300 lower class people.
36:23 Vault 120 (Noncanon): From Fallout 4. Entire vault was located underwater. Unsure of the actual experiment being run here.
Thanks
I love the theory of the vaults being experiments to help the enclave develop a generational mothership to leave earth, i.e cryogenic stasis or how much radiation can humans be exposed to and various social situations that could arise like would a group of people sacrifice 1 person for the survival of the rest etc
This is my favorite one too it makes the experiments make the most sense and also makes it all even more bleak since they are just abandoning earth, thank you for taking the time to watch!
I like the similar idea of it just being about the Enclave wanting to take the new world and utilize all of the data gathered from the Vault experiments.
Spaceship feels a bit too reachy for me personally. I like the simplicity and reality that most of those experiments were just for some random idea that someone wanted addressed in the future.
It's wrong house was the one working to go to space lol the enclave wanted to control what's left of America
For vault 81 I just kept quicksand everytime I killed a batch of mole rats and if I got bit I'd reload and then go again, I got through without Being infected so I cured Austin
The true gamer strategy
Wack that's just wack
Do they still infect you while wearing power armor? I must’ve not noticed. I was just like sure here’s the vial lol
@@whodatsaddleThey have a 90% chance of giving the player the debuff if they hit the player or their companion.
@@whodatsaddleyes, you get -10 hp permanently. I used the vial on me, I take care of 200+ people on the Commonwealth.
You can still do business with the trader who sells Overseer’s Guardian and Overseer will ask why you did such selfishness act, you can argue that she doesn’t know you and how many people you are responsible as well.
Saun was 1 years old when Nora and him went into the cryogenic pods. Saun is 60 when you meet him as the player. Which means it had to be 140 years is the marker when they came in to take Sean. Also, the first NPC you can talk to codsworth tells you it's been 200 and some odd years, since your family left the house.
I haven’t seen it from another comment, but Vault 51 with ZAX very much feels like a “I Have No Mouth And I Must Scream” reference, especially with how it ends.
One of the best Sci fi stories of all time
Oh yeah vault 51 is a scary one
76 wasn't the first multiplayer Fallout game, that would be Fallout Tactics, who's multiplayer was absolutely insane and I miss it
True good point I guess multiplayer mainline series, ya sad it’s not canon now
Wait Fallout Tactics had multiplayer?? I never finished the single player so I guess I missed it. I was also 9 years old. Stupid me.
I think theirs a mmo version of new vegas called fallout online @lawrencefrost9063
I love the story of fallout tactics and the look of the brotherhood armor in that one
No it was fallout shelter
Radiation absolutely does affect both flora (which I'm assuming you meant) and fauna. It just doesn't melt them like it does animals because plants can replace damaged cells easier. But they can still die and mutate just like animals can.
theyre more susceptible to dna mutation because of this. radiation can damage living cells ability to replicate healthy cells, and with faster cell replication means a higher rate of errors
many mistakes in the vid tbh
Vault 68 and 69 both seem absolutely horrendous, the open infighting over a single woman between a massive number of men (not to speak of the horrible life she'd live) and the constant bickering and more aubtle infighting between a bunch of women (not to speak of the guy's eventually quite unpleasant experience there) both sound like the exact kind of stuff I'd stay way the hell away from
Not to mention the sexual violence which is very heavily implied. The horror of being either the single man or single woman is hard to ignore (at least for me). It sounds nightmarish, being used simply as a breeding tool and being outnumbered by people who only want to sexually use you. That's genuinely terrifying.
@@decomposingmatters3927Fr that should have been in the horror teir. Im seeing ppl in the comments being people in the comments being like "oh 68 doesn't sound that bad 😏". Like no dude, you will be subject to extreme horror quickly. You and your sons and grandsons for possibly generations.
@@FubblerCo.literally barbarian vibes
Absolutely a win in my eyes. 😂
@@natsusatsujinki8342you’re sick as hell💔…..this is the talk that lets a,en get away with raping little boys and teens , the type to get off on you not having a choice and being knocked out
Fallout 2 doesn't pick up right after 1? Fallout 2 doesn't start when the overseer turns you away?
Fallout 2 is literally 80 years later than 1
Ya I meant it more as in it is a continuation of the events where as the other games are more new location self contained story, should have refreshed that part lol.
Thank you for watching!
SPOILERS
SPOILERS
SPOILERS
Timestamps below cause to avoid media spoilers or for those curious about specific ones ^^
Took a while, but hey, I got it done lol
TIER 1 - GOOD AND UNKNOWN
1:17 - Vault 84, Fallout: The Board Game (Non-Canon)
3:49 - Vault 109, Fallout: The Board Game (Non-Canon)
4:38 - Vault 81, Fallout 4
9:11 - Vault 8, Fallout 2
11:30 - Vault 13, Fallout 1/2
14:53 - Vault 76, Fallout 76
17:24 - Vault 111, Fallout 4
19:44 - Vault 101, Fallout 3
21:50 - Vault 15, Fallout 1/2
23:41 - Vault 88, Fallout 4
25:19 - Vault 55, Fallout Bible (Non-Canon)
25:57 - Vault 56, Fallout Bible (Non-Canon)
26:39 - Vault 36, Fallout Bible (Non-Canon)
27:14 - Vault 42, Fallout Bible (Non-Canon)
27:43 - Vault 53, Fallout Bible (Non-Canon)
28:22 - Vault 29, Fallout 76/Bible
29:18 - Vault 79, Fallout 76
29:56 - Vault 70, Fallout Bible (Non-Canon)
30:35 - Vault 44, Fallout: New California (Non-Canon)
31:13 - Vault 27, Fallout Bible (Non-Canon)
31:56 - Vault 17, Fallout New Vegas
32:13 - Vault 6, Fallout New Vegas
TIER 2 - WILD N WACKY
32:55 - Vaults 68/69 Intro
33:33 - Vault 68, Fallout Bible (Non-Canon)
34:47 - Vault 69, Fallout Bible (Non-Canon)
36:24 - Vault 120, Fallout 4 (Non-Canon)
38:37 - Vault 4, Fallout TV Show (Season 1)
42:39 - Vault 0, Fallout Tactics (Non-Canon)
44:38 - Vault 108, Fallout 3
47:50 - Vault 43, One Man, and A Crate Full of Puppets (Non-Canon)
49:31 - Vault 51, Fallout 76
53:21 - Vault 118, Fallout 4
56:10 - Vault 21, Fallout New Vegas
58:18 - Vaults 31-33 Intro
58:57 - Vault 31, Fallout TV Show (Season 1)
59:40 - Vault 32+33, Fallout TV Show (Season 1)
1:01:36 - Vault 34, Fallout New Vegas
1:04:17 - Vault 114, Fallout 4
1:05:39 - Vault 96, Fallout 76
TIER 3 - REAL HORROR
1:08:13 - Vault 22, Fallout New Vegas
1:12:35 - Vault 106, Fallout 3
1:16:12 - Vault 19, Fallout New Vegas
1:17:55 - Vault 3, Fallout New Vegas
1:19:31 - Vault 12, Fallout 1
1:21:27 - Vault 94, Fallout 76
1:23:06 - Vault 95, Fallout 4
TIER 4 - UTTER INSANITY
1:25:08 - Vault 11, Fallout New Vegas
1:30:36 - Vault 92, Fallout 3
1:34:58 - Vault 75, Fallout 4
1:37:53 - Vault 77, Fallout 3
1:41:47 - Vault 87, Fallout 3
1:45:58 - Vault 112, Fallout 3
1:49:06 - Vault 63, Fallout 76
I'm sorry that so many of these cut into or out of each other. There were a lot of times where a vault would end and go into the next one with barely any pause 😭
Edit: Just alteration and organization stuff
Thank you for setting this up!
@@FranklyGaming ye ofc! It was fun, and I figured if I really wanted it, I’m sure others would lol
Thank you for the notice! 💛
@@FranklyGaming Pin please!
why isnt this pinned?
Really enjoyed the video, however I have a few corrections; 1. Fallout and Fallout 2 don't take place back to back, you play as The Vault Dweller in the first game, and their grandchild The Chosen One, who is from the tribal village that The Vault Dweller founded. 2. Harold the Ghoul was already a mutant during the first game (and had been for 50 years)
Thank you for watching! And ya I worded that really weird appreciate the clarifications
Kinda wish each vault was timestamped
Agreed
Hush. Watching everything unfold is literally a rhetoric for society. If you make the wrong decisions via gameplay, is on you.
Same :(
Only hard working TH-camrs do that ahaha
Bro made a hour and fifty long video about every vault and you think he's not hard working? Where's your timestamped video on all the vaults punk
The first vault you mention and the one where they vote on who to sacrifice are basically the same thing and would lead to equally horrible societies..
Fallout 4 starts in a bathroom
"Allegedly" 😉
Lmao spoiler alert . ⚠️
Can you put a spoiler warning next time 😡🤬
@@beanjuice6012No. It has 0 relevance.
@@beanjuice6012how does one create bean juice?
The vault with the visions, and the scientist at the end is even more interesting when you realize that this scientist had the power to cause insanity, and turned invisible. Also, he had raider voice-lines, meaning he unlocked psychic powers.
Or meaning he _was_ a raider and the protagonist is merely hallucinating like crazy.
The scientist and the family both take place during the purple screen segments. Those segments are hallucinations.
theres something immensely unserious about mentioning that patient records at 1:17:20 showed signs of psychosis while panning over a corkboard whos biggest sin is someone offering tarot card readings, a baseball game, and a movie night. thats just a fun holiday party if your friend group isnt a bunch of the same person copy-pasted 5 times.
In my opinion, the only vault that actually _functioned_ as a proper protective vault was Vault 111 from Fallout 4, where people were kept in cryosleep and protected from radiation on the surface. I have the suspicion that Vault 111 was not even a Vault-Tec experiment but an Institute experiment, as its inhabitants were solely upper middle class people living in the Sanctuary suburban settlement outside Boston, and the people who lived there were carefully preselected to be healthy, educated etc. It's even stated in Fallout 4 that the Institute used the Vault 111 as a genetic ark to have access to genetic material of pre-war people from 2077, untouched by mutations.
Heck, the entire Institute deep below Boston is technically a giant high-tech vault... one that works perfectly. It must have been built by the Institute long before the bombs dropped... and likely with use of alien Zhetan technology.
That theory doesn’t work because the Institute didn’t exist before the bombs dropped. This is kind of a major plot point.
Let me put my little grain of sand here, When the Chernobyl accident happened there was a part where a big section of the forest took the mayor blast of radiation and the trees immediatly died and became stale, this trees to this day are still dead, the real reason why a lot of the Chernobyl Flora and Fauna is not dead is because the accident was managed and contained, but even tho you see dogs running around, their life span has decreased by at least 50% and many became sterile, there are spots where radiation didn't hit so bad and there is good enough vegetation, but you can see spots that took a hit and are dry and dead, one good example is Semipalatinsk, where the soviets tested a lot of their nuclear weapons and the place looks like a post apocalyptic dystopia.
Great clarification thanks Joe
@@FranklyGaming Yeah there is more new information coming about the accidents and effects of radiation, hell i was surprised when i discovered that the soviets could manage to help cure patients with high amounts of radiation in their bodies, here is a video with very interesting but also horrific and graphic (viewers adviced) information about it:
th-cam.com/video/um1-Ub5BGac/w-d-xo.htmlsi=R0fZOLAFqrszh-oO
Also to clarify in the video, fauna (animals) was mentioned when i think Flora (plants) was intended.
Counter example: Bikini atoll, where nuclear fission and H-bombs (fusion bombs) were tested above surface and below water by the French. The initial blasts vaporized the immediate area, but today the island is lush and green. You can even spend some hours there, as long as you DON'T dig in the sand and soil (as the radioactive particles, both vaporized bits of island and toxic heavy metals like uranium and plutonium, settled down in a thin layer and were slowly covered up over decades) or eat anything that grows on that island or any of the fishes near the island.
But unless radioactive radiation is so high that it literally shreds cell walls and chromosomes, plants can adapt to a lot of radiation and can grow and fruit even if mutations led to bizarre deformities.
@@TF2CrunchyFrog Indeed, plants and some animals have better Radiation resistance or adaptation than humans.
I'd kill myself if I was the woman in vault 68. Sorry world I will not be singlehandedly rebuilding you.
Same
Tbh, she'd probably be r-worded to death first. I'd off myself ASAP.
Tbh I think a majority of men would protect her. That’s just me though. Most men don’t wanna do horrible acts towards women. As a man I would hate being that single man in the vault.
@@Reaper_777-wc7yo respect or threat has nothing to do with it. I'm just not willing to take on the responsibility of rebuilding an entire race alone. I'm not actually a goddess despite what my husband says. So the responsibility of the entire human race being on my womb is not gonna work for me
Necroposting, but nevertheless.
You need a surplus of Women to balance the surplus of men and vice versa for Vault 69.
Lest, inbreeding occurs, which will make things worse, your death will mean nothing. You never would have succeeded to begin with, you never had the
"Responsibility of the entire human race"
This is Vault-Tec we're talking about, they do not expect you to succeed in achieving the objective.
The Vault 69, and Vault 68 experiment is a futile attempt to restore what has been taken.
Nevertheless, your sentiment is acknowledged.
Trying not to get bit by the vault 81 mole rats was the hardest challenge i did in fallout 4. A lot of juking out rats and jumping on boxes and reloading anytime i got bit 😂
Anything to save our man haha
Once I learned that through some dumb bug your followers getting hit, Nick in my case for added stupidity, would get you infected it was very easy. I was a pure melee build so anyone ranged should have an easy time and if you know prior just bring a few mines or the like. They are still weak molerats save for a few exceptions so even basic mines or guns will oneshot them. Just move slowly and methodically and you should have no issues.
@@afrosamurai3847I had to make my companion aka nick to stand in place away from all the mole rats. Then i just went full pyro/ explosive shotgun. Was annoyer when i found out how i kept getting infected through my companion. Aka nick
At 1:22:30, you said raiders took out the pacifists. It wasnt. It was actually idiot farmers that thought the vault dwellers were setting a trap.
Oh shit let me take a look thanks for the clarification man, appreciate you watching
@@FranklyGamingthank you for your engagement subbed
"becoming a talking tree is actually quite the accomplishment" is a sentence I never thought I'd hear
😂
Real OGs remember how hard and stressful Vault 34 in New Vegas was. 😇
Thanks for watching savage!
Just cleared it for the first time ever this week on Lvl 12. Took me hours. Good times.
Wouldn't anyone who just buys and play the game, also be an og. Like tf.
@@PoisonViper133 nah, need the rose tinted googles from childhood/teens.
There's a reason you can't have a rational conversation about any possible negatives to New Vegas online lol
i aint an og...but i had to book it out of vault 34 since the radiation was a glorified time limit. and the irradiated ghouls did so much dmg.
boon had to tank their hits and BOY did he get work done
I would argue Vault 68 belongs in Horror...
Insert obligatory vault 69 joke here....
As if women would act any better
@@bettertobethoughtafool Not All Women, bro. Pft but yeah I think they would.
@@kymo6343 Not all women, not all men.
@@kymo6343 Wonderful display of sexism
That first vault sounds like a nightmare bro, living in constant fear, does not sound like a fun time
16:45 what are you TALKING about?
Radiation very much affects animals (fauna) - and even if you meant to say flora, that's still incorrect! In fact, radiation can be quite deadly for flora, though it typically survives in areas like Chernobyl as they are highly efficient at destroying cancerous growths - so what likely happened is that an initial population of trees died due to exposure, but individuals within the radius of lower exposure survived and repopulated the area. Well, that's just a layman speculating - either way, flora and fauna are very much affected by radiation - hell, some sorts of grapefruit are a direct consequence of radiation testing!
He said it doesn’t effect it unless in mass quantity, like ground zero screws it up however somewhere like the middle of nowhere only being effected by latent and small doses won’t likely be as effected (the last bit I am saying not what he said)
@@gavinbailey36 except for the fact, that humans ARE fauna. Anything that will impact humans impacts any other fauna. This guy seems to be quite misandrist and antihuman.
@@adaelion3772 touch grass
Truly one of the most terrifying things imaginable go on in Fallout: reenactments of the horrors undergone during wwii and other horrific human experiments, the plot to bioshock, and literally just putting people in a box with a panther or puppets.
Great video. I'd heard of a decent handful of these but it's nice to have everything laid out so succinctly.
Fun fact about the "bioshock vault", its still in the game in Fallout 76, data miners found it, and by using a private test server, you can access it and check it out in fallout 76. Its mostly empty, and nothing really is interactable, but its still a thing.
Also, modders recreated the Bioshock vault in Fallout 4, and you can download it at nexus mods. Its not much, but again, still kinda neat.
What a terrible take on 84. The constant threat of summary eviction would lead to horrendous social interactions and dynamics. Imagine Big Brother dialled up to 11. No one would be genuine, everyone would know no one is genuine. Paranoia would run rife and it would turn into a plotter and schemers den.
Vote him out boys
Yeah, this guy is completely missing the point of the commentary that the vaults serve as. Typical brainwashed American.
Well yeah but you know..... Its fallout. Still bottom of the list at worst
My first thought listening to it was that any autistic residents would be fucked, voted out if they couldn't mask well enough. All introverts are at a disadvantage like he said too. I'm sure there was some bad apples kicked out, but I guarantee after a while they ran out and had to start picking their neighbors who seemed to keep to themselves, or that one dude who talked too much and sentence them to death. Not my idea of a utopia but I guess by fallout standards it could be seen that way
Only that the vault apparently had trade with another vault and thus had to have some know-how on how to survive outside in general. Yes, it sucks being kicked out, but it is not the same as being tortured into loving Big Brother.
Also, most people aren't genuine by default because they care too much about their social standing and are fucking NPCs lol
Love the video, just wanted to add a side note about Vault 76 and 94. Unlike most other vaults that had their experiments inside, 76's took place outside of the vault. It's hinted at through the Overseer's dialogue and backstory that Vault tec, upon finding out that the overseer knew about the sinister nature of the vaults, switched her original designation from Vault 101 to 76 and was given a secret mission to secure the regions nuclear silos for vault tec. However, because the task alone was near impossible, the overseer speculates that vault tec knew she would resort to asking the dwellers of 76 for help.
The implied experiment is to see what would happen if America's best and brightest who were carefully selected for their competitive nature, were suddenly thrust into a region with limited resources with nuclear silos in the mix without the ability to go back into vault 76 due to the 24-hour shutdown protocol that would cut off air circulation rendering the vault lethal upon receiving the all clear signal, forcing most out of the vault, except for a few who got an additional year out of the vault by reprogramming the mister Handys to circumvent the system until food supplies ran out.
As for 94, it wasn't Raiders but four paranoid envoys sent by the mayor of Harpers Ferry to investigate the claims of 94; the mistrust of the four led to the slaughter of innocents and merely chalked their pacifism to the idea that the G.E.C.K. stored in 94 was a mind control device not knowing what it actually was and then proceeded to shoot it with a minigun, resulting in a catastrophic, mutagenic explosion which created the mire.
Once I realized you could rename the citizens in City Skylines, I started naming people Gary with a random number.
In all my time, I never expected a lore video to start off with a Lorn song
Only way to do it 😎
Kenneth Colins is the one who made Curie the way she is now, he was one of the 3 researchers who made it into the vault before the bombs and if I remember correctly you can read a good amount of info about him and his relationship with Curie on old computers in the vault’s research section
The weird thing fallout brings to mind is that people think nuclear war would result in Chernobyl levels of radiation. Nuclear bombs have very little fissile nuclear material, usually about 60 pounds per bomb. In Hiroshima radiation was at non lethal levels in a few hours and perfectly back to normal in few days. You wouldn’t need to be in a vault for decades or centuries to start rebuilding the world.
Chernobyl is a wasteland becuase it has many orders of magnitude more nuclear material than an atomic bomb and it released that over the course of several days. (And honestly if you don’t value your thyroid, you could live there today). It released the equivalent of several tens of thousands of atomic bombs, all in one location.
Are you suggesting that enemies will use a lesser means of destruction? When the goal is to completely annihilate the opposition?
Hate to admit it but my favorite vault of all is 112 tranquility Lane. First fallout I ever played was 3 and it was a gift from my grandma. Never heard of it sooo I knew nothing going in. I just so happened to stumble across the vault pretty early on and instantly let out "Oh my God what fresh hell is this!?!?" I've loved it ever since....
"We could separate parents and children, and only the strongest survive."
Cooper:
🤨
Such a good scene for sure
I feel like Vault 84 would fall apart real fast. If you had an idea that you were on the list you would have no reason to fake a smile.
I’m still not over that thumbnail… I went to the artists twitter to track it down I love it so much lmao.
Ya he’s a great artist cool person too
You missed Vault 10 from Fallout Nuka Break. It's not canon, but the Obsidian team did put the 'Nuka Breaker' weapon in New Vegas as a nod to the series.
That was a vault in which they only had Nuka Cola and Fancy Lads junk food to eat, and all the vault residents became obese as a result. The husky Ben is called Twig as an insult by his fellow vault residents for being so small.
Bro nuka brake came out after new vagas so how did they add a gun from nuka brake lol talking utter shit there buddy
@@stotty117 They meant Fallout 4, not New Vegas.
@@stotty117 its in the GRA dlc, you buy it from Mick and Ralphs
@@tflypat No, it's in NV
@@stotty117Gun Runners DLC, and it isn't a gun. It's a big sign you whack people with called the "Nuka Breaker"
You can literally just fucking look this up my guy. You have fingers, use them to type.
One cool part you left out of vault 19. The vault was split into a red side and a blue side. The sides could only interact vua dining and recreation, but had ti live separate. This increased the paranoia factor with each side blaming the other for the strange occurrences.
I've never even played Fallout, and yet I watched through this whole video. Good job!
Glad to see you enjoyed it! Definitely cool to hear all the vault stories for the first time
Same :)))
The thumbnail was complete genius
Shoutout the artist he’s a beast
Vault 84 reminds me of the 'everything is fine' web comic. How forced obedience 'or else' can lead to framing and redrum
Vault 68: Of the one thousand people who entered, there was only one woman
Vault 69: Of the one thousand people who entered, there was only one man
A dream at first, then a night‑mare later. 💀
People think that it would be nonstop sex in vault 69. Let’s face it that man is being tied to a machine and treated like shit.
Death by SNEW SNEW!!!
@@vee-bee-a to quote an old half-remembered show: 'The sex was good but after the fourth hour it was just a bunch of pushups.'
Vault 68, she killed them all.
The intro song is Lorn - Sega Sunset for those who wanted to know
not me literally listening to every lorn song to figure out the name just for it to be the one i thought "nah sega sunset sounded different"
Only posers wouldn't know.
In Vault 106, isn't the reason for the people still being there the player's own hallucinations? I mean the drugs are still being pumped, and radiation may have affected the player to be more resistant to the drugs, hence why you still get hallucinations but not completely lose your mind.
All those "I hate Nate" posters threw me off back when I first played that vault. It's my name.
ok but can we talk about how dysfunctional vault 68 would be innately? like dying while giving birth is a pretty common occurance and medicine in the fallout series observably hasnt advanced enough to prevent it
Asuming the population cared about repopulating
As a relative newcomer to Fallout (had only played F1, Tactics, Shelter and Pinball prior to the show) I was beyond shocked at finding out the true nature of Vault-Tec's Vaults. As an outsider of the franchise the Vaults seem so self-explanatory, they're the government and/or Vault-Tec's attempt at rescuing humanity from, well, a nuclear fallout. They seem so innocent and definitively good and pure on surface level and, unless I missed anything, the 4 games I had played prior to the show never directly eluded to nefarious activities regarding the Vaults, they were for all intents and purposes exactly what they appeared to be, bunkers of safety against the post-apocalyptic world and the wars.
Ever since watching the show I've revisited the franchise through completing Fallout 76 (underrated btw, it ain't peak but it was so fun and interesting, pured like 250 hours into it, did everything and expoored everything) and WOW is there more than meets the eye here. Hornwright, Poseidon Energy, the Nuka Cola Corp, General Atomics, RobCo, HalluciGen Inc, they all sooooo shady and evil, even companies like the Garrahan Mining Company that seem completely pro-people and good have skeletons in their closet. Most of all Vault-Tec. Discovering the Vaults aren't refuges but more often than not inhumane experiments was inexplicably shocking to me, one of the reasons this franchise went from "Eh I'll progress it slowly throughout the years I guess" to me being committed to having finished them all by the end of 2024.
Fallout slaps man, happy to be a new member of this fanbase!
I was pretty similar started fallout when I was much younger and played fallout 1/2 on my brothers computer when I was 8 now I’m working on a 100% on every game
@@WreckCrimes Nice! Did you start chronologically (aka F76) or release order (aka F1)? I'm almost done with F76 myself, done all private and public events, all side quests, explored all locations, watched walkthroughs of the Vault Raids and Seasonal Events and am now wrapping up the main story before moving on to F1 (I'll replay it properly, didn't give it a good playthrough first time unfortunately). I'll also of course be keeping up with all future F76 content, looking forward to the changes Milepost Zero will implement in a few days!
@@KOTSOSMC2002 nah not doing a chronological just following primary games in order (1-2-3-new vegas-4-76) currently finishing 2 new vegas is already done because I became obsessed with it lmao I haven’t really played 76 since release but I will when I get there
@@WreckCrimes How would you rank them so far? The ones I've done so far, F76 > Tactics > F1 > Shelter > Pinball (Fallout Pinball was peak don't get me wrong but doesn't offer much other than a cool table lol, kinda painful to be placed at the bottom but it's there for obvious reasons lol). Plus we got another similarity, we both have our cats as our profile pic lol.
@@KOTSOSMC2002 for me it’s new vegas>2>1>76 haven’t played any 3 or 4 yet and 76 was in the beginning times so it was pretty buggy and bad sure it’s fun now
Pretty sure the 99 men would think there's order until tensions flared and she's just gangRed to death, or just straight up murdered for not wanting to sleep with a guy who couldn't deal. It was my first thought when I heard it.
If you think that's how it would go in real life you have a very warped perception of men
I really appreciate the shoutout to Prey at 19:50. By a pretty wide margin, the single best game I have ever played. The beginning is unmatched, the gameplay and story are refreshing and unique. Atmosphere and setting are goated. Lore is perfect, and the ending is phenomonal. Criminally, criminally underrated. The fact that it isn't as widely known, and the fact that it is only rated around 80/100 on review sites is absolutely abhorrent.
Goated game, and I wish more people knew about it
Couldn’t agree more made a whole video about why I think it’s the most underrated game of all time, so sad they shut down
Which Prey are we talking about, anyways? There is two. The one from 2006 and the one from 2017. ^^"
@@Talon3000 2017 one.
2k folks crammed into a space meant for a couple hundred is just what my highschool experience was
AAA tier video my man. In my first playthrough I never really took the time to look at the environmental story telling and read the terminal logs. Now it's a totally new experience as I take the time to learn about the environment. Fear and interest in the unknown is why this franchise thrives.
Really appreciate that! And ya the stories and environmental storytelling is my favorite part of the series
The vaults were part of Project Safehouse, an Enclave initiative to study human behavior in different scenarios, so they could build a spaceship and leave Earth behind. Tim Cain revealed this recently on his channel, since he's the originator of Fallout I accept it as canon.
Ya I mentioned the theory in the video somewhere I forget where, it’s my favorite theory too in my head it’s by far the coolest too
Not surprised most of the worst vaults are from fallout 3, definitely the darkest/creepiest fallout.
Imagine having to fight off a panther like oh heck nah
the problem with vaults is that if you had access to some rocks and trees that experiment wouldnt last long. someone is hitting that thing with a brick from long distance at some point, they just need to have access to them. im also imagining a caveman-esque recreation of man killing a sabertooth, just thwacking it with a club and hiding behing a sheet of wood strapped to his arm 😭
Sega sunset was a fire choice for an intro song. This video auto played while I was away from my phone and it got my attention immediately
Didn’t realize so many people loved lorn lol glad you liked it tho fit what I was going for perfectly
Havent hears a lorn song in the background of a video, and im so happy you chose it. Its such a mood!
Fit perfectly for what I was going for, thanks for watching!
“Vault 88 is the best”
Except there was a secret experiment that few people know about. Even the current overseer…
Lag induced crashing!
(I love this game but it doesn’t love me back)
That experiment belongs in tier 5
Vault 11 HAS to be the story for Fallout 5.
Can’t wait to see what they cook up
what???
Just one correction, It was the G.E.C.K that exploded in vault 94 which in turn caused the mire due to the vault having various species of plants and seeds etc. Survivors from Harpers ferry were suspicious of the friendly nature of the vault dwellers and proceeded to kill them and shoot the G.E.C.K thinking it a mind control device. Great video and you have just gained a sub 👍
Me randomly watching 1hr long fallout lore videos at 3 am in the morning
Hope you enjoyed!
lol. rn doing the same, such a good detailed video
Hey man this shit awesome, also your voice is great. It's easy to study with as background noise.
Thanks a lot! Glad I could provide some entertainment
I really feel like you missed the horror of vault 84 lol
The fact that someone HAD to be removed every year means that innocent people were often exiled, and often for political or conspiratorial reasons. The peacefulness and community of 84 was a facade. In reality it was a vault full of fear and distrust.
Intro song: Lorn - Sega Sunset
Such a good one
Fucking love Lorn
Okay? It's literally just a royalty free TH-cam creator song. Like 0009 sound system
@@zyourzgrandzmaz yeah but his music is fire
@@zyourzgrandzmaz you just haven't experienced enough Lorn yet. Also, there's some decent royalty free music on yt.
I remember watching you on twitch, I'm glad you are doing well on youtube.
Appreciate the support along the way!
Damn. That's intense and interesting and your tone of voice really make feel there.
It took me 3 days but finished the video.
I haven't played all the games, but knowing this definitely expands my knowledge on those unknown game and the lore.
Thanks. 😊
Really glad to see you enjoyed! Thanks for watching
The Charlie Kelly looking Vault Boy in the thumb was awesome.
Great video. Thank you for your hard work for us.
And i hope that it gives you feel proud of yourself too. Its not easy to do all of this im sure. Editing, scripts, re-reconding and mixing. Not to mentioned writing all of this and following the narratives. Its nice to hear joy and actual sincere excitement.
Keep it up man, you're are doing great.
Really appreciate the kind words! Lot of work but for sure worth it
Watching the series for the second time through. I have played since 2008 and have never watched a series more than once. The show is LIFE now, Im never going back.
So awesome to see it turned out good, lot of new fans now
Would it be worth it to go back and play all the games? I loved the show and have been a gamer all my life but never played fallout
@willbeard4835 Meh.. They're Bethesda games, so the combat/gameplay loop is terrible and uninspired, as is tradition with Bethesda games.
@@beeman4266 thanks! Maybe I'll just watch the cutscenes or something on TH-cam. The story seems fascinating if it's condensed down
@@willbeard4835
id reccommend giving 3, new vegas, or 4 a shot, and see how it feels for you. bethesda games have a certain, hard-to-explain, janky charm to them that some people love, and others hate.
personally, i love them, but hey, if you get the chance give them a shot and see for yourself :)
I was playing Fallout 3 when it came out. I was in my university room, playing in the dark at like 3 in the morning. That's when I first encountered the 'Gary' vault. Let me tell you, as a Gary. That was TERRIFYING.
"How do they know my name?! ahhhhhhhh"
This is an excellent video. You obviously put tons of work into it and it shows.
Appreciate it!