Hi All, As our first AI subscription service, we noticed that AccuPOSE INFINITY has aroused a few concerns for our users. We would like to clarify that the free plugin AccuPOSE CORE itself is fully functional and accessible for all iClone 8.52 users, It can do exactly what is demonstrated on the product page. Check out AccuPOSE product page with the link below www.reallusion.com/accupose/ As a constantly updating AI service, AccuPOSE INFINITY generates different results based on different training models, and there will only be more in the future for all possible scenarios. Therefore, to fullfill our mission of bringing you more training models continously, we decided to make it a subscription service. Check out the upcoming release with the link below www.reallusion.com/accupose/infinity.html We also want to make a clear statement that, all main programs including iClone, Character Creator and Cartoon Animator will remain perpetual licensed. Please do not worry about any adjustment on Reallusion basic product policy. Last but not least, hope you all enjoy AccuPOSE!
Hey guys if you start with "subscriptions" plans it will be the end of our story! Like I did with zbrush, substance and photoshop (replaced by Blender, affinity, krita) .
I would just like to commend the entire reallusion team for your commitment to innovation, art creativity and animation. The latest accupose Grand update is a major move in the right direction. Thank you so much for your efforts, focus and determination. Amazing work! Standing ovation guys!!!!!!! Thank you!!!!!! Cascadeur did it but Reallusion did it better!!!!!!!!!!!!
Another outstanding update. I immediately saw the value and purchased the subscription for AccuPose Infinity. Now I can use my four day weekend to get familiar with this tool. ❤️👏🏾👏🏾👏🏾👏🏾🙌🏾
I must say Kai you guys did it with this feature for sure!!! this will help blend motion files and help beginner animator stay encourage! Thank you guys!
Although I have Cascadeur, I do love that iClone is at this level now. And it's easier to do straight into Ue5 so very cool. I just hope AccuPOSE can do grappling like MMA, for fighting animations.
It's AMAZING! And it's natural for a company to look for more steady income with subscriptions. Theirs aren't totally oppressive like Maya's. You don't have to subscribe to the advanced stuff. The base AccuPose is free. And we WANT them to have steady income from this, so that more and more AI will get added. Otherwise, the other companies will outpace them on that and your software will become too outdated to use. I'm not sure why they don't worry this will make buying animation clips unnecessary. Maybe they figure those will become obsolete anyway, with the rise of AI.
Im all in, because this will truly expand my operational goals as a solo... But I truly hope there is at least one comprehensive tutorial explaining the process, how to create an animation using keyframes, and how to utilize this ecosystem to its fullest. PLEASE!!!!! Im sure I speak for a lot of us when i say... we have invested a lot of time and energy and of course $$... I for one am remaining loyal. Will there be a webinar maybe?
For quick posing, it actually seems better with iClone’s timeline and UI. Cascadeur’s main selling point is its auto-physics. If iClone gets that, it’s game over. And I have a feeling they are already working on it.
@tonyredgrave009 True. But cascadeur has a lot powerful tools that iclone lacks. And keep in mind iclone cost more than cascadeur. Cascadeur also support ragdoll, multiple character animation with the ability to use autophysics. And not to mention "VIDEO TO MOCAP" and "ANIMATION UNBAKING", so untill iclone figures this out its still my second choice
@@sk.mahdeemahbubsamy2857 Good points. I just love working these AI features with iClone's multiple curve options, animation layers, and now with nondestructive trimming. I also feel we can kinda already guess their roadmap with this update. Hey more options for us.
@@tonyredgrave009 First of all, you would never see Cascadeur auto physics function in Reallusion. Reason is Reallusion main business is selling those cloth, accessories or motion (she takes 50% commission from creator). Second, what if I want to animate KuFung or dancing? That libray couldn't cover all the thing but just some most common thing.
How does Cascadeur work? Do you upload a model, or does it have models for you to use, and then you simply export the animation so you can attach it to your characters in other programs?
so i think im going to have to wait for a deeper tutorial here for integrating into animation workflow. is this not for use with already made animations? it seems like the most desired use case would be for making animation layers more dynamic. from what i can it doesnt work well for that.
Hi @MatthewWells_official, We are working on a more in-depth tutorial on mocap enhancement, motion refinement, and the linking of existing animations. We will also demonstrate how AI-refined motions or poses can be stored as animation layers and be adjusted accordingly. So keep you eyes peeled! In the meantime, you can look into integrating AccuPOSE into your current workflow: www.reallusion.com/accupose/default.html#collaborate
Its a cool concept but I don't really understand it. Are the AI moveset linked to the pose. So for Akimbo, both hands move when you move one hand but Basic stand doesn't really add anything unique. So it feels like the ai pose estimations are linked to the pose presents? I would be cool to have a few of the more complex present so we could test these out further. But im not very sold because it takes control and sometimes the ai poses do something I don't want.
@@PaleHorseMediaWA that's not good, it seems like they are trying to avoid this, even though it one of the main reasons why I bought character creator. It's so annoying. Thanks for letting me know
@@bboyjmc Yeah it's pretty annoying. But they have a lot invested and tied into their rig and I imagine it would be a significant task to update it to match the rig of a third-party asset. We were lucky that CC and UE4 were a decent match for retargeting. You can still use CC4 in UE5 but retargeting can be a pain. I use Retarget Pose From Mesh most of the time for NPCs, but if it's a player character then that doesn't work well because the hand/IK placement is off so you have to reconfigure the CC4 skeleton with updated sockets. It works, but yeah a pain.
@@PaleHorseMediaWA Yeah, I know the process all too well, especially over 3 to 4 years now, of repeating it in each game I build. I just wish they would update the skeleton to match the UE5 and above so we don't waste time on all this retargeting. I used to do it all manually but not I have, easy pose, skeletal swap - that changes your skeleton to a UE5 and above with one down side, the eyes and other facial parts don't stay attached, and I have all the other retarget systems. hopefully one day, they might update it.
I’ve recently started getting interested in 3D animation, and I’m new to this environment. Could someone tell me if it’s possible to export my model created in Blender to be animated in accuPOSE using this ai driven tool ?
Wow. So cool. How would it work if I would like to render short animation in blender? Does it mean I need to compose the scene in iClone now to use this?
I don’t know for sure, but since this is a plugin for iClone 8, I would guess yes. It doesn’t negate your Blender workflow, however. So you can do the animation work in iC8, then send to Blender and use Rigify for further enhancement. (Again, the caveat is that I’m guessing based on the video.)
Hii....can you please how can i convert fk to ik animals or T-Rex...i couldn't found youtube even a single video.please help. All the tutorials are about human ik not the animal or dinosaur ik.
Great feature but should be 100% free, no subscription. Your base software is exspensive as it is for CC and iClone plus addition plugins, this should be included 'Free' and not advertised as a free plugin when it's not.
Greedy…doesn’t have to be free as I can see the value of this “upgrade” from base iclone. But to have it as a subscription vs a one-time perpetual license is just greedy
Hi @helliocentrismkills7195, We will be releasing a tutorial about control points, pose-to-pose interpolation, and other practical applications with motion editing. In the meantime, you can learn about keyframing with AccuPOSE: www.reallusion.com/accupose/default.html#collaborate
Hi All,
As our first AI subscription service, we noticed that AccuPOSE INFINITY has aroused a few concerns for our users.
We would like to clarify that the free plugin AccuPOSE CORE itself is fully functional and accessible for all iClone 8.52 users, It can do exactly what is demonstrated on the product page. Check out AccuPOSE product page with the link below
www.reallusion.com/accupose/
As a constantly updating AI service, AccuPOSE INFINITY generates different results based on different training models, and there will only be more in the future for all possible scenarios. Therefore, to fullfill our mission of bringing you more training models continously, we decided to make it a subscription service. Check out the upcoming release with the link below
www.reallusion.com/accupose/infinity.html
We also want to make a clear statement that, all main programs including iClone, Character Creator and Cartoon Animator will remain perpetual licensed. Please do not worry about any adjustment on Reallusion basic product policy.
Last but not least, hope you all enjoy AccuPOSE!
'Subscription'... well it was really great ride folks! pain and heartbreak dead ahead.
🤣
Hey guys if you start with "subscriptions" plans it will be the end of our story! Like I did with zbrush, substance and photoshop (replaced by Blender, affinity, krita) .
I would just like to commend the entire reallusion team for your commitment to innovation, art creativity and animation. The latest accupose Grand update is a major move in the right direction. Thank you so much for your efforts, focus and determination. Amazing work! Standing ovation guys!!!!!!! Thank you!!!!!! Cascadeur did it but Reallusion did it better!!!!!!!!!!!!
Another subscription...
The community needs to somehow push back against the scourge of subscriptions.
Another outstanding update. I immediately saw the value and purchased the subscription for AccuPose Infinity. Now I can use my four day weekend to get familiar with this tool. ❤️👏🏾👏🏾👏🏾👏🏾🙌🏾
I must say Kai you guys did it with this feature for sure!!! this will help blend motion files and help beginner animator stay encourage! Thank you guys!
This is a killer feature, thank you!
i was hyped for a good second. then that subscription . pockets bleeding enough already. looks cool tho!! keep creating.
Although I have Cascadeur, I do love that iClone is at this level now. And it's easier to do straight into Ue5 so very cool. I just hope AccuPOSE can do grappling like MMA, for fighting animations.
So for these subscriptions…is it just for learning or I seriously have to pay monthly for more AI poses
It's AMAZING! And it's natural for a company to look for more steady income with subscriptions. Theirs aren't totally oppressive like Maya's. You don't have to subscribe to the advanced stuff. The base AccuPose is free. And we WANT them to have steady income from this, so that more and more AI will get added. Otherwise, the other companies will outpace them on that and your software will become too outdated to use. I'm not sure why they don't worry this will make buying animation clips unnecessary. Maybe they figure those will become obsolete anyway, with the rise of AI.
Im all in, because this will truly expand my operational goals as a solo... But I truly hope there is at least one comprehensive tutorial explaining the process, how to create an animation using keyframes, and how to utilize this ecosystem to its fullest. PLEASE!!!!!
Im sure I speak for a lot of us when i say... we have invested a lot of time and energy and of course $$... I for one am remaining loyal. Will there be a webinar maybe?
I would still use Cascadeur but this is great for quick posing👍
For quick posing, it actually seems better with iClone’s timeline and UI. Cascadeur’s main selling point is its auto-physics. If iClone gets that, it’s game over. And I have a feeling they are already working on it.
@tonyredgrave009 True. But cascadeur has a lot powerful tools that iclone lacks. And keep in mind iclone cost more than cascadeur. Cascadeur also support ragdoll, multiple character animation with the ability to use autophysics. And not to mention "VIDEO TO MOCAP" and "ANIMATION UNBAKING", so untill iclone figures this out its still my second choice
@@sk.mahdeemahbubsamy2857 Good points. I just love working these AI features with iClone's multiple curve options, animation layers, and now with nondestructive trimming. I also feel we can kinda already guess their roadmap with this update. Hey more options for us.
@@tonyredgrave009 First of all, you would never see Cascadeur auto physics function in Reallusion. Reason is Reallusion main business is selling those cloth, accessories or motion (she takes 50% commission from creator).
Second, what if I want to animate KuFung or dancing? That libray couldn't cover all the thing but just some most common thing.
How does Cascadeur work? Do you upload a model, or does it have models for you to use, and then you simply export the animation so you can attach it to your characters in other programs?
You guys are magnificent!🎉
please offer jangafx payment model(for iclone cc4 etc.). perpetual license option after consecutive payment.
Yes! I am paying for the suite right now so that after a year or so I will own the product.
so i think im going to have to wait for a deeper tutorial here for integrating into animation workflow. is this not for use with already made animations? it seems like the most desired use case would be for making animation layers more dynamic. from what i can it doesnt work well for that.
Hi @MatthewWells_official,
We are working on a more in-depth tutorial on mocap enhancement, motion refinement, and the linking of existing animations. We will also demonstrate how AI-refined motions or poses can be stored as animation layers and be adjusted accordingly. So keep you eyes peeled!
In the meantime, you can look into integrating AccuPOSE into your current workflow:
www.reallusion.com/accupose/default.html#collaborate
Unbelievable 😮
Its a cool concept but I don't really understand it. Are the AI moveset linked to the pose. So for Akimbo, both hands move when you move one hand but Basic stand doesn't really add anything unique. So it feels like the ai pose estimations are linked to the pose presents? I would be cool to have a few of the more complex present so we could test these out further. But im not very sold because it takes control and sometimes the ai poses do something I don't want.
Amazing!
I downloaded the plugin, but I don't see the demo files. What am I doing wrong?
Hi are you guys ever gonna do an update for the CC4 to UE5 skeleton as it would make a lot of developers happy, as its a real pain at the moment
Asked this 2 years ago so don't hold your breath.
@@PaleHorseMediaWA that's not good, it seems like they are trying to avoid this, even though it one of the main reasons why I bought character creator. It's so annoying. Thanks for letting me know
@@bboyjmc Yeah it's pretty annoying. But they have a lot invested and tied into their rig and I imagine it would be a significant task to update it to match the rig of a third-party asset. We were lucky that CC and UE4 were a decent match for retargeting. You can still use CC4 in UE5 but retargeting can be a pain. I use Retarget Pose From Mesh most of the time for NPCs, but if it's a player character then that doesn't work well because the hand/IK placement is off so you have to reconfigure the CC4 skeleton with updated sockets. It works, but yeah a pain.
@@PaleHorseMediaWA Yeah, I know the process all too well, especially over 3 to 4 years now, of repeating it in each game I build. I just wish they would update the skeleton to match the UE5 and above so we don't waste time on all this retargeting. I used to do it all manually but not I have, easy pose, skeletal swap - that changes your skeleton to a UE5 and above with one down side, the eyes and other facial parts don't stay attached, and I have all the other retarget systems. hopefully one day, they might update it.
@@bboyjmc When using skeletal swapper, do you have a work-around for the eyes/facial bones that are missing in the new rig?
There's not an embedded demo file - at least not where you get it in the video. Custom > IC Project
I’ve recently started getting interested in 3D animation, and I’m new to this environment. Could someone tell me if it’s possible to export my model created in Blender to be animated in accuPOSE using this ai driven tool ?
Subscriptions...you have lost a paid customer today, no longer will i be using your products. disappointing!
100% agreed !
Wow. So cool. How would it work if I would like to render short animation in blender? Does it mean I need to compose the scene in iClone now to use this?
I don’t know for sure, but since this is a plugin for iClone 8, I would guess yes. It doesn’t negate your Blender workflow, however. So you can do the animation work in iC8, then send to Blender and use Rigify for further enhancement. (Again, the caveat is that I’m guessing based on the video.)
Cuando quiero aplicar alguna... me sale que me suscriba....
Hii....can you please how can i convert fk to ik animals or T-Rex...i couldn't found youtube even a single video.please help. All the tutorials are about human ik not the animal or dinosaur ik.
Great feature but should be 100% free, no subscription. Your base software is exspensive as it is for CC and iClone plus addition plugins, this should be included 'Free' and not advertised as a free plugin when it's not.
Greedy…doesn’t have to be free as I can see the value of this “upgrade” from base iclone. But to have it as a subscription vs a one-time perpetual license is just greedy
Reallusion always leaves a nasty aftertaste. They want to be Adobe so bad...
Ok... how to do smooth transition between key poses with this shit? tutorial?
Hi @helliocentrismkills7195,
We will be releasing a tutorial about control points, pose-to-pose interpolation, and other practical applications with motion editing.
In the meantime, you can learn about keyframing with AccuPOSE:
www.reallusion.com/accupose/default.html#collaborate
This guy seems to be in a real hurry. He talks so fast and rushes around like a nervous wreck.
"Subscription" lmao