Indeed. Even on PC it still constantly (micro)stutters or even has slowdowns on older machines, though at the very least on Xbox Series X with a VRR display it is thankfully "perfect". Perfect in way that there are no stutters anymore, though only of course if you have a capable display, which is a shame. Otherwise as you said, or the Steam Deck... because the Steam Deck has its own shaders downloadable precompiled. I have hopes for their next "souls like" game or whatever comes next in that regard as Amored Core runs very well on consoles and PC!
@@Aggrofool I don't think the world feels empty, and honestly I just notice difference between the ps4 and ps5 version when I watch videos comparing them side by side, I think the game is beautiful on the ps4 version and the downgrades are worth 60fps
@@AggrofoolI've played the PS5 version and the PC version at max settings and I can tell you, the PS4 version looks amazing, the difference in graphics is not really noticable except the grass. The fps are still not at a solid 60 on PS5 though.
Anytime fps drops under 60 you see and feel it. So yes, it absolutely matters, in all games. I’ve been playing the PS4 Pro version on PS5 since the beginning and I’ll never switch. 99% 60fps locked
XBOX Series X | S owners if you want a locked 60fps go to your network settings and "go offline". The game performance for some reason is a solid 60fps but it means playing offline.
They won't, as you will need to be able to exceed 60 fps framerate output in order to benefit from frame gen. The engine breaks apart when it runs above 60 fps.. Although it may be possible, if they do not alter the framerate limit for non-interpolated frames, but i am not even sure if that is possible.
Only in a few areas and not by a lot either. It runs just about as good as the base game. But the DLC in general is an optimization mess on all platforms, even PC.
I don’t think this is right. If I’m not mistaken, digital foundry tested “Ratchet and clank: rift apart”, “Spider-Man 2” and other games and found that on a VRR display it runs at 40fps on quality RT.
@Schlaqckster_Mcdougalpuff it's not natively supported. The devs have to manually adjust for it with LFC (low framrate compensation) like insomniac did Xbox natively supports 40Hz to 120hz vrr range. Where's its 48hz to 120hz on ps5
@@Schlaqckster_Mcdougalpuff The PS5 cut tiny corners in the rush for launch production. The final design was made before VRR standards were finalized. The PS5 VRR is incapable of going below 48hz in 120hz mode. The 40hz mode is actually 120hz mode set to vsync every 3rd frame.
Merci pour ce comparatif. Par contre je remarque que la colorimétrie n'est pas la même sur les deux consoles. Est-ce un réglage de votre part sur un seul moniteur ou deux moniteurs différents ?.., ou bien est-ce le rendu qui diffère des deux consoles ?
If you play on Xbox Series X/S use monitor with 120 hz and just turn on VRR. The game then runs fabulously then and you don't see any fps drops. There is also pro tip for playstation players. Buy Elden Ring, but only PS4 version at disc. You then have the ps4 version of the game and a free upgrade to ps5, but that's not the most important thing. Installing the PS4 version on the PS5 makes that, the game can lunch in backwards compatibility and runs brilliantly in this mode, offering stable 60 FPS everywhere! In the game itself, the only visible difference is less grass (no pop ups for that - which is better in my opinion) and lower resolution (PS5 offer 4k scaled from 2688 x 1512 but in backward compatibility game had 1800p).
Downgrading to the PS4 version isn't really necessary if you have a VRR TV. You can see that it rarely falls outside of the VRR window. Not worth the longer loading times, lower resolution and more basic looking environments. Got a L3 C3 recently and the difference is night and day with VRR. The stutter is gone.
I’am not tested it now, after dlc, but two months ago even vrr don’t really help because on ps5 vrr window is really bad (48-60 fps). Fps on closed location is really good, but in open world FPS just dropped practically every time, especially when character traveled on struga. Many people just accepted it, but for me (and probably for many other players) situation when framerate jump between 40-60 is unaceptable, so I prefered to play on backward compatibility version, with solid 60 fps on every situation, even pvp.
I have noticed that in most of your video comparisons you put thumbnails with PS5 always getting lowest FPS, when is most cases like this one both Xbox Series X and PS5 are equally bad, in fact at least in PS5 you can run the PS4 Pro versión that run at solid 60fps.
I have a 5800X + 4090 and can maintain a completely stable 60fps with everything maxed out except for RT. Do you have RT on? If so, it’s nice but not worth the performance hit.
@@CalebHuskey 1440p witha 4080 i also get dips with RT on in some area's, but the game's RT-performance makes even less sense than the rest. It basically draws less than 50 % of the available GPU power while it does utilize the gpu core 99 %. The power draw is even lower when it drops below 60 fps, which makes no sense at all, as that is when the GPU is fully used... My guess is that the game just does not utilize the raytracing units on NVIDIA cards and it just creates a huge bottleneck on the Rasterization units.
Fromsoft has always had a reputation for wildly inconsistent frame timings in their Souls games. Apparently, they don't outsource this part to a company that specializes in framerate work and instead did it themselves. This is the result.
For the love of god i have no idea why FromSoftware can't keep Elden Ring locked 60 fps on PS5. If PS4 pro can do it with little quality detrements than PS% shouldn¨t have any problem.
No. If you run the game in 60hz with VRR, it looks the same as with 120hz enabled in the system settings. It's a 60hz game. The thing that's visually smoothing it out is only the VRR.
It’s soo weird to me that it seems Fromsoft is limiting themselves to their own PC presets, mixing medium and high settings. These are consoles damn it, every box is the same and the devs have the tools to set grass, shadows, draw distance etc BETWEEN medium and high in order to get the game running at a consistent frame rate.
Games that I held up on playing for the ps5 pro are elden ring, cyberpunk,ff16,dragon dogma 2 and probably silent hill 2 a mid gen refresh is badly needed.
One of those games will still run badly because it's CPU limited - Dragon's Dogma 2. Best off just turning on the 30fps cap in the settings to stop the stuttering from the unlocked framerate. But the others will benefit greatly. However, FromSoft might do something dumb like increasing all of the settings instead of just letting people enjoy the 60fps. It's like they insist on their games running poorly.
@@dante19890and only if its xbox vrr. On playstation vrr only goes to 49fps, so those dips aren’t playable, at least not to me. I have a friend who doesn’t even notice this stuff, how blessed he is🙌 I have to play ps4 version
@@Igones ye ps5 vrr only works in the range of 48hz to 120hz. Unless the devs implement framerate compensation on their own like Insomniac did for spiderman
When from software will fix this pops, texture shimmering and another problems? Im playing on my ps5 and i have all this issues. "And shure, bad frame rate."
Ill pay FromSoft $1000 for them to actually optimize their next game properly for the 1st time in their companies history. Shouldnt have to play an inferior PS4 release on my PS5 to keep a steady 60. They should add a performance option to do it natively on the "next gen." version since its clear theyre not making it any better. Or locked 30 on resolution mode, a thing requested of them for ages. Or fix frame time stutters, a thing one modder fixed in their previous games themselves.
I can detect even a micro decrease of one trillionth of a frame. Believe me folks, one trillionth of a frame is a HUGE deal. When my gameplay session fps drops by one trillionth of a frame, I just delete the game, call their customer service department and check myself in to the emergency ward.
60 fps matters in a game like this, as it is very challenging and requires precise inputs. I don't know how one would even play this on lastgen consoles at constant sub30 fps.
It’s sad how the game isn’t optimized for 60. Like, they could at least give us a 30fps cap for quality mode, a 40fps cap would be amazing. Our option really is using the ps4 version of the game, thank god for that. I have a vrr display and the ps5 version is still unplayable because it dips below 49fps. There should really have been more backlash about this, From really gets a pass with these things, and they shouldn’t. It doesn’t help that the game is fucking incredible.
Its a great game but an absolutely godawful port. They could fix this shit in a day or 2 if they put real work into it. PS5 is well capable of handling this at a rock solid 60fps all the time. The ps4 pro can for goodness sake. If I could double dip and buy ps4 version and continue my ps5 file on that I would for sure. constant 50ish fps is a pain, very playable but a pain.
PC version doesn't have the popin issues people are describing here, but the microstutter is horrendous. Imagine building an expensive gaming machine only for this game to run worse than on consoles. I am dissapoint.
Yes it does matter and it's noticeable! sadly the game engine is too old and difficult to optimise for ps5. The PS5 is definitely capable of running this game in 60 fps 4k res with ray tracing
FromSoftware games are optimized like dog water lol. I play Elden Ring on PC and use a FPS unlock mod, but I have to play offline without enjoying invasions and the summoning pool as a result. That’s the trade-off of wanting to play the game smoothly lol 😭
When the Xbox Series X was being released, Microsoft kept calling it the most powerful console, but the PS5 has been outperforming it, even if only by a little.
It depends on the games-some perform better on Xbox, while others shine on PS5. However, I believe that the PS5 generally runs better most of the time.
@@thangnguyenuc5352 From interviews, tweets, dev videos etc. The PS5 is typically the lead platform to the detriment to everything else. The Xbox versions get bare minimum tweaks to run. The logic being the console is fast enough to get by on its own. PC versions either get hand me downs or total rewrites of code. Bespoke actual optimization died with the PS5. It's so similar to its competition design why bother being efficient? PC is basically an afterthought most times. Elden Ring PC stutters still not fixed.😂
I’d be happy if the extra power can just make the performance mode a solid 60 fps… I doubt it could do quality at solid 60. Would probably perform how the performance mode does now, at best.
Very rarely drops below 100 fps on my PC 😛 It's almost always because of the CPU tho, the game isn't very graphically intensive. 2880x1620 and max settings Ryzen 7 5800X3D + RT 6900 XT
To save people some trouble the series x version is the best when it comes to consoles. I just learned the fucking hard way. I recently just platinum’d demons souls, dark souls 1,2,3, bloodborne and sekiro. Being that demons souls and bloodborne are PlayStation exclusives I decided to rock the whole series with the ps5 with my goal to end my 100% on elden ring and the dlc. Spent 85 bucks today on the game and dlc and 10 for ps network for the month. The game on ps5 sucks ass, there’s so much stutter in the game, and crazy amounts of pop in I couldn’t do it, it’s insane compared to other souls games and unacceptable. I tried this on my monitor(lggp950b) and my tv (lg G4 oled) and it’s equally ass. I went to use the ps4 version on ps5 and yeah it ran smooth but looked dull and is bullshit since I own a ps5. Bought the Xbox series x version and using my lg g4 the game looks beautiful like it should and runs smooth with a high end panel.
The problem with the ps5 vs my Series S is that the VRR works so much better on Series S. The ps5 framerate dips just feel worse since it does 48 to 60hz VRR where as my Series S does 120hz VRR for Elden Ring. It literally feels smoother to play on my S. It's a bummer since the image quality is more crisp on ps5.
i played thousands of hours of quake 3 in the early 2000s, elden ring and many other console games and their pc version is just so technically bad to play (not gameplay). i can easily and quickly feel the differences between dropped 40fps and stable 60fps even on console. some of the gameplay challenges are technical-related issues. if the code is better optimized, many of the gameplay challenges won't even exist.
Locked 60fps with a ps4 version on ps5. I have to double dip and buy the dlc on ps4 in case we get a shity pc port that is going to take weeks if not months to fix most of its issues after I suffered from the early versions base game.
@emanuel_fs3075 That normal, they are on pc as well, just a tad better. From Software made some excellent games, but their tech level is above average at best. Fortunately, their art style make those game looks a lot better than they should be.
I was right once again. The performance of the DLC on PC is horrendous, AGAIN! Well, From software been from software. PS4 version on PS5 is the way to go!
@@Nemesis2446you’re both wrong. It’s the same thing, the times of day for the recordings were just different, leading to different lighting conditions.
If you really look closely and record, you'll see that your PC isn't a stable 60fps either, and no device can. Except for the PS5 playing the PS4 version. I have a 4080 and my friend has a 4090 and we still get around 50fps in some places and we're only playing at 2k resolution
A gaming masterpiece, but in terms of optimization it's really bad, seeing a cyberpunk or Horizon forbidden west which graphically are 20 times better than going to a fixed 60. The optimization is really bad, in my game there were moments where it even dropped to 20, Elden Ring can very well go to a fixed 60 FPS on next gen. Like demon souls remake, let's hope for an update before the DLC that improves performance.
I’m playing on ps5 new new game fresh again with Mybe no help at all lol 😂 no ps plus yet to so yeah 👍 😢I have completed on Xbox series x tbh ps5 i graphics is better still need the dlc anyway lol 😂 I have on Xbox not yet dlc on ps5
Why should from software fix this? Fans don't complain anyway and eat everything that is fed to them. Fans even attacked digitalfoundry for such a review. They believe that the team that made an unreal pile of money on this game is not obliged to invest part of the money in improving the quality of the game. As long as such fanatics exist, and they are the majority, game developers do not need to worry about the technical component. and all this despite the fact that this game has the most backward graphics among modern games. there is no support for the most basic technologies, such as unlimited frame rate and 21:9 support. there is not even a DLSS and this is 2024...
The best way to play this game on ps5 is running the ps4 version on ps5, it's a solid 60fps
Indeed. Even on PC it still constantly (micro)stutters or even has slowdowns on older machines, though at the very least on Xbox Series X with a VRR display it is thankfully "perfect". Perfect in way that there are no stutters anymore, though only of course if you have a capable display, which is a shame.
Otherwise as you said, or the Steam Deck... because the Steam Deck has its own shaders downloadable precompiled. I have hopes for their next "souls like" game or whatever comes next in that regard as Amored Core runs very well on consoles and PC!
The PS4 version has sparser foliage and worse draw distance. So the world feels emptier.
@@Aggrofool I don't think the world feels empty, and honestly I just notice difference between the ps4 and ps5 version when I watch videos comparing them side by side, I think the game is beautiful on the ps4 version and the downgrades are worth 60fps
@@AggrofoolI've played the PS5 version and the PC version at max settings and I can tell you, the PS4 version looks amazing, the difference in graphics is not really noticable except the grass. The fps are still not at a solid 60 on PS5 though.
PS5 version on a VRR TV is good.
Anytime fps drops under 60 you see and feel it. So yes, it absolutely matters, in all games. I’ve been playing the PS4 Pro version on PS5 since the beginning and I’ll never switch. 99% 60fps locked
It's the best performance console version, 1080p and 60 fps like a rock.
@@XaviSpit On Ps4 pro (the one that reverts on Ps5) it's 1800p (and 60 fps on Ps5)
100%*
XSX 120hzVRR perfectly smooth
@@XaviSpit PC gamer here - you a pleb
From Software makes great games, but their engine is doodoo.
They just make doodoo games in general. Current gen blows... go play Bg3 bro it's the only worth while game out there😅
@@ggary04BG3 is a buggy mess.
@@ggary04 nice rage bait
@@ggary04wild and incorrect take
@@ggary04not a fan of turn-based game's 😬
XBOX Series X | S owners if you want a locked 60fps go to your network settings and "go offline". The game performance for some reason is a solid 60fps but it means playing offline.
Oh… that might work for ps5 as well. Thanks for the idea!
But do achievements still count?
@@pedrochaves9495 yes
@@pedrochaves9495 yeah
That means no messages, part of the Elden ring experience is seeing the occasional “try fingers but hole” message
The real issue is pop in. The grass appears after the character passes. lol
True
thought it was only happening to me, but I'm playing the PS4 version and I have pops, I don't know if it's normal.
It's deffo ugly.
@@emanuel_fs3075 its normal because its HDD and not SSD...upgrading to SSD will fix the problem
I hope they implement fsr 3 frame generation. The performance of Immortals of aveum with frame gen on PS5 is just brilliant and amazing!
They won't, as you will need to be able to exceed 60 fps framerate output in order to benefit from frame gen.
The engine breaks apart when it runs above 60 fps..
Although it may be possible, if they do not alter the framerate limit for non-interpolated frames, but i am not even sure if that is possible.
@@oropher1234 Game does not break apart beyond 60 you can play it at 120+ on pc with a mod
@@oropher1234You don't need 60 to benefit from frame gen tho
Some people didn´t play Batman Arkham City and Skyrim at 15-25 fps at their Lenovo Thinkpad Edge 15 in 2011 and it shows.
Why have they not released an FSR3 update for this game?
Maybe it is also a cpu bottleneck.
It’d ruin the game. FSR can add a large amount input latency.
@@davidpliskin3330 FSR3 doesn't ruin games.. Stop that.
@@davidpliskin3330It really doesn't. I think you're thinking of frame duplication
FSR won't fix the game, The engine just has acid streaming problems and isn't really meant for an open world setting.
Erdtree reportedly drops to even 30FPS on PS5. That is crazy.
Only in a few areas and not by a lot either. It runs just about as good as the base game.
But the DLC in general is an optimization mess on all platforms, even PC.
Chop the tree then
@@sandwhichbag I got a 4070 super and drop fps all the time in dlc lol
Makes sense, as xbox series x has a little bit more raw power.
series X has an advantage with VRR cuz its usable down to 40fps while ps5 you need to be at 48 minimum.
I don’t think this is right. If I’m not mistaken, digital foundry tested “Ratchet and clank: rift apart”, “Spider-Man 2” and other games and found that on a VRR display it runs at 40fps on quality RT.
@Schlaqckster_Mcdougalpuff it's not natively supported. The devs have to manually adjust for it with LFC (low framrate compensation) like insomniac did
Xbox natively supports 40Hz to 120hz vrr range. Where's its 48hz to 120hz on ps5
@@dante19890 I honestly don’t understand what “natively” means as far as this, so, I’m just going to agree with you. 😂👍
@@Schlaqckster_Mcdougalpuff The PS5 cut tiny corners in the rush for launch production. The final design was made before VRR standards were finalized.
The PS5 VRR is incapable of going below 48hz in 120hz mode. The 40hz mode is actually 120hz mode set to vsync every 3rd frame.
Merci pour ce comparatif. Par contre je remarque que la colorimétrie n'est pas la même sur les deux consoles. Est-ce un réglage de votre part sur un seul moniteur ou deux moniteurs différents ?.., ou bien est-ce le rendu qui diffère des deux consoles ?
If you play on Xbox Series X/S use monitor with 120 hz and just turn on VRR. The game then runs fabulously then and you don't see any fps drops. There is also pro tip for playstation players. Buy Elden Ring, but only PS4 version at disc. You then have the ps4 version of the game and a free upgrade to ps5, but that's not the most important thing. Installing the PS4 version on the PS5 makes that, the game can lunch in backwards compatibility and runs brilliantly in this mode, offering stable 60 FPS everywhere! In the game itself, the only visible difference is less grass (no pop ups for that - which is better in my opinion) and lower resolution (PS5 offer 4k scaled from 2688 x 1512 but in backward compatibility game had 1800p).
Downgrading to the PS4 version isn't really necessary if you have a VRR TV. You can see that it rarely falls outside of the VRR window. Not worth the longer loading times, lower resolution and more basic looking environments. Got a L3 C3 recently and the difference is night and day with VRR. The stutter is gone.
I’am not tested it now, after dlc, but two months ago even vrr don’t really help because on ps5 vrr window is really bad (48-60 fps). Fps on closed location is really good, but in open world FPS just dropped practically every time, especially when character traveled on struga. Many people just accepted it, but for me (and probably for many other players) situation when framerate jump between 40-60 is unaceptable, so I prefered to play on backward compatibility version, with solid 60 fps on every situation, even pvp.
@@idakev Yes great tv for gaming mode,I have the same from January
I have noticed that in most of your video comparisons you put thumbnails with PS5 always getting lowest FPS, when is most cases like this one both Xbox Series X and PS5 are equally bad, in fact at least in PS5 you can run the PS4 Pro versión that run at solid 60fps.
Playing on PC with 7700X + 4090 @ 4K and I still get drops into the 40s & 50s
I have a 5800X + 4090 and can maintain a completely stable 60fps with everything maxed out except for RT.
Do you have RT on? If so, it’s nice but not worth the performance hit.
@@graveyarddead753 Yeah that's with RT. Even at medium I'll get dips in certain areas.
Ryzen CPU is the problem. Idk why but Elden ring doesnt like them 😢
@CalebHuskey you should check out the dlss mod, works amazing
@@CalebHuskey 1440p witha 4080 i also get dips with RT on in some area's, but the game's RT-performance makes even less sense than the rest.
It basically draws less than 50 % of the available GPU power while it does utilize the gpu core 99 %.
The power draw is even lower when it drops below 60 fps, which makes no sense at all, as that is when the GPU is fully used...
My guess is that the game just does not utilize the raytracing units on NVIDIA cards and it just creates a huge bottleneck on the Rasterization units.
Fromsoft has always had a reputation for wildly inconsistent frame timings in their Souls games. Apparently, they don't outsource this part to a company that specializes in framerate work and instead did it themselves. This is the result.
Im sure the comment section is free of console warring! LOL
For the love of god i have no idea why FromSoftware can't keep Elden Ring locked 60 fps on PS5. If PS4 pro can do it with little quality detrements than PS% shouldn¨t have any problem.
Again best way to play this game is Xbox 120hzVRR TV(performance) Runs Perfect on this setup
Looks like shit to hit 120. Just get a pc
@@NoBrainah 120hz not fps.If you run this game in 60hz it will statter as hell.120hz make gam3 smooth
best way is on pc
This is the way.
No. If you run the game in 60hz with VRR, it looks the same as with 120hz enabled in the system settings. It's a 60hz game. The thing that's visually smoothing it out is only the VRR.
Unless you have some mental problems, or visual problems, there's a massive difference between 46fps and 60fps.
Hahaha yeah they could make it more stable but they just don't do it
It’s soo weird to me that it seems Fromsoft is limiting themselves to their own PC presets, mixing medium and high settings. These are consoles damn it, every box is the same and the devs have the tools to set grass, shadows, draw distance etc BETWEEN medium and high in order to get the game running at a consistent frame rate.
Games that I held up on playing for the ps5 pro are elden ring, cyberpunk,ff16,dragon dogma 2 and probably silent hill 2 a mid gen refresh is badly needed.
the others i get, but why cyberpunk?
Yeah I just booted up dragons dogma2 on PS5 and I'm kind of disgusted
One of those games will still run badly because it's CPU limited - Dragon's Dogma 2. Best off just turning on the 30fps cap in the settings to stop the stuttering from the unlocked framerate. But the others will benefit greatly. However, FromSoft might do something dumb like increasing all of the settings instead of just letting people enjoy the 60fps. It's like they insist on their games running poorly.
@@liquid1514 Cyberpunk chugs in some areas, like right outside V's apartment.
Nice Video. Thank you! Could you do these kind of tests with more games (like CB2077 and Witcher 3)?
Between 45 and 60 it's OK, below that, it start to be annoying
only with VRR. Without VRR everything dipping below 60 feels bad instantly
@@dante19890and only if its xbox vrr. On playstation vrr only goes to 49fps, so those dips aren’t playable, at least not to me. I have a friend who doesn’t even notice this stuff, how blessed he is🙌
I have to play ps4 version
@@Igones ye ps5 vrr only works in the range of 48hz to 120hz. Unless the devs implement framerate compensation on their own like Insomniac did for spiderman
They worsened PS5 performance and improved Xbox performance. WTF? 🤦🏻♂️🤦🏻♂️
It looks like they’re both a bit better. It just seems like Xbox improved a bit more.
The hardware of Xbox is better
i do get a couple freezes in the dlc on ps5 so idk what happened
A 40 FPS mode is needed
When from software will fix this pops, texture shimmering and another problems? Im playing on my ps5 and i have all this issues. "And shure, bad frame rate."
Ill pay FromSoft $1000 for them to actually optimize their next game properly for the 1st time in their companies history. Shouldnt have to play an inferior PS4 release on my PS5 to keep a steady 60. They should add a performance option to do it natively on the "next gen." version since its clear theyre not making it any better. Or locked 30 on resolution mode, a thing requested of them for ages. Or fix frame time stutters, a thing one modder fixed in their previous games themselves.
By not optimizing their games, they can save tens or even millions of dollars.
I can detect even a micro decrease of one trillionth of a frame. Believe me folks, one trillionth of a frame is a HUGE deal. When my gameplay session fps drops by one trillionth of a frame, I just delete the game, call their customer service department and check myself in to the emergency ward.
Perhaps announced update that will be released before expansion arrives, will have some performance fix? It would be nice.
since when fromsoftware ever cared to do performance fixes lol
Since when does quality rt run above 30fps last i checked that shit was under 30 most of the time
It's funny how you keep talking about the FPS while grass and foliage keep popping out of nowhere... I feel like that's the real issue
its funny how on paper the xbox is more powerful than the ps5, but in almost every scenario i see ps5 getting a higher and more stable framerate
Not the case with Elden Ring & Space Marine 2 tho
60 fps matters in a game like this, as it is very challenging and requires precise inputs.
I don't know how one would even play this on lastgen consoles at constant sub30 fps.
as an xbox user, wow the game looks beautiful on the ps5😮😮
if you turn of the internet on Xbox sx you will get the best 60 fps ever😊
What's with the color difference? Is that really across consoles? The ps5 looks way better
The optimization is nothing short of dogshit even now. It's bizarre how there isn't a locked 60fps option to begin with?
Does Elden ring crash a lot for anybody on next gen?
500+ hours on ps5 version and never had a crash. Haven’t had a single game crash
yes it does, crashed 3 times in 1 hours :L
even high-end pc builds have drops so if ps5 can handle fps from 45-60 is still great result
God I hate this man
their engine is borked even on 4090 unlocking frames get 120+ but it random goes to 70 then back up stutters bad
I get 60 solid with a 3060
@@Wilhelm4131 yeah in 1080p try 2k
@@Eskoxo yeah if u play 2k or higher still drops even with 4090
It’s sad how the game isn’t optimized for 60. Like, they could at least give us a 30fps cap for quality mode, a 40fps cap would be amazing. Our option really is using the ps4 version of the game, thank god for that.
I have a vrr display and the ps5 version is still unplayable because it dips below 49fps.
There should really have been more backlash about this, From really gets a pass with these things, and they shouldn’t. It doesn’t help that the game is fucking incredible.
This on the same display? Why is Xbox so dark and dreary?
Cloudy day? The weather's dreary sometimes...
Its a great game but an absolutely godawful port. They could fix this shit in a day or 2 if they put real work into it. PS5 is well capable of handling this at a rock solid 60fps all the time. The ps4 pro can for goodness sake. If I could double dip and buy ps4 version and continue my ps5 file on that I would for sure. constant 50ish fps is a pain, very playable but a pain.
I just gotta ask why do u care about fps so much it really only matters on competive games
PC version doesn't have the popin issues people are describing here, but the microstutter is horrendous. Imagine building an expensive gaming machine only for this game to run worse than on consoles. I am dissapoint.
Yes it does matter and it's noticeable! sadly the game engine is too old and difficult to optimise for ps5. The PS5 is definitely capable of running this game in 60 fps 4k res with ray tracing
Xbox is my favorite console, but ps and Nintendo still as good👍
Ps and Nintendo are far better ur delusional lmfao
FromSoftware games are optimized like dog water lol. I play Elden Ring on PC and use a FPS unlock mod, but I have to play offline without enjoying invasions and the summoning pool as a result. That’s the trade-off of wanting to play the game smoothly lol 😭
When the Xbox Series X was being released, Microsoft kept calling it the most powerful console, but the PS5 has been outperforming it, even if only by a little.
It depends on the games-some perform better on Xbox, while others shine on PS5. However, I believe that the PS5 generally runs better most of the time.
@@thangnguyenuc5352 From interviews, tweets, dev videos etc. The PS5 is typically the lead platform to the detriment to everything else. The Xbox versions get bare minimum tweaks to run. The logic being the console is fast enough to get by on its own. PC versions either get hand me downs or total rewrites of code.
Bespoke actual optimization died with the PS5. It's so similar to its competition design why bother being efficient? PC is basically an afterthought most times.
Elden Ring PC stutters still not fixed.😂
But now Elden Ring is better on Xbox, especially if you have vrr like me
@@redhunter1535 not in ray tracing mode tho
I am playing on the ps4 fat and it really runs okay, totally playable. Some areas, when close to the erdtree, have very poor fps :)
Between ps5 and xbox series x, which one should I buy?
Series X
Depend
Ps5. Xbox is just in shambles lol
PS5 of course
The differences are negligible at best. Buy it on whichever console you have/prefer.
Can't even stay on 60 for the majority of the time.
Now show us the ps4 version running on ps5
It's locked 60fps of course.
Best version
@@steverogers9656BASED
I wonder if PS5 Pro could lock Quality Mode at 60fps.
No it wont
It's said to be a 45% increase in performance so might be stable 60fps for Quality RT mode
@@SNP2082 maybe but hardly
Depends.. only the GPU ist around 40% stronger while the CPU only around 8-10%. If the Game has a CPU Bottlekneck then it wont reach stable 60fps.
I’d be happy if the extra power can just make the performance mode a solid 60 fps… I doubt it could do quality at solid 60. Would probably perform how the performance mode does now, at best.
Very rarely drops below 100 fps on my PC 😛
It's almost always because of the CPU tho, the game isn't very graphically intensive.
2880x1620 and max settings
Ryzen 7 5800X3D + RT 6900 XT
To save people some trouble the series x version is the best when it comes to consoles. I just learned the fucking hard way. I recently just platinum’d demons souls, dark souls 1,2,3, bloodborne and sekiro. Being that demons souls and bloodborne are PlayStation exclusives I decided to rock the whole series with the ps5 with my goal to end my 100% on elden ring and the dlc. Spent 85 bucks today on the game and dlc and 10 for ps network for the month. The game on ps5 sucks ass, there’s so much stutter in the game, and crazy amounts of pop in I couldn’t do it, it’s insane compared to other souls games and unacceptable. I tried this on my monitor(lggp950b) and my tv (lg G4 oled) and it’s equally ass. I went to use the ps4 version on ps5 and yeah it ran smooth but looked dull and is bullshit since I own a ps5. Bought the Xbox series x version and using my lg g4 the game looks beautiful like it should and runs smooth with a high end panel.
The resolution on the Xbox series X is slightly higher than on the PS5
Absolutely bullsh..t! It's higher on PS5 - Digital Foundry, VG Tech, EiAnalista - all of reviewers said that!
No it ain’t
Bro just lied because he prefers Xbox 😂
The problem with the ps5 vs my Series S is that the VRR works so much better on Series S. The ps5 framerate dips just feel worse since it does 48 to 60hz VRR where as my Series S does 120hz VRR for Elden Ring. It literally feels smoother to play on my S. It's a bummer since the image quality is more crisp on ps5.
PS4 version on PS5 👍
I think they fixed it. In new dlc
i played thousands of hours of quake 3 in the early 2000s, elden ring and many other console games and their pc version is just so technically bad to play (not gameplay). i can easily and quickly feel the differences between dropped 40fps and stable 60fps even on console. some of the gameplay challenges are technical-related issues. if the code is better optimized, many of the gameplay challenges won't even exist.
Definitely they can achieve 60fps at least in performance mode
Since ps4 version run at 60fps locked on ps5
comment “the ps4 version running on ps5 is 60 fps” if u like children.
@@nujiyomathe ps4 *version* running on ps5 is 60 fps.
why u edit and reply like u ain’t have the wrong statement lying ass
There is definitely sony and from software deal. Series x powerful than ps5 yet lower fps. There is zero logical explanation about it. What a shame
Just terrible optimisation
Still runs better on PS5 lmao just admit that you're a xbox fanboy with those thumbnails
We need fsr 3
Their engine is complete garbage
Need fsr 3.2
48 fps on average for ps5 it looks like.
Just run the ps4 version on the ps5
The game was running good before the dlc smooth 60fps but after the dlc the game return to run like shit
Im on pc
I swear I got 60+ then i came back to it and it was worse
Locked 60fps with a ps4 version on ps5. I have to double dip and buy the dlc on ps4 in case we get a shity pc port that is going to take weeks if not months to fix most of its issues after I suffered from the early versions base game.
Bro, I'm playing the ps4 version on ps5 and I'm noticing some pop ins, I don't know if it's normal or it just happened to me.
@emanuel_fs3075 That normal, they are on pc as well, just a tad better. From Software made some excellent games, but their tech level is above average at best. Fortunately, their art style make those game looks a lot better than they should be.
@@arthurchu4491 Okay, I understand, I thought it was just me, thank you.
I was right once again. The performance of the DLC on PC is horrendous, AGAIN! Well, From software been from software. PS4 version on PS5 is the way to go!
VRR is essential if you are a gamer
Xbox one better get a solid 10fps
Xbox better 🤷♂️ always been
Both are crap
Imagine buying a PS5/Xbox Series in 2024 😂😂
?
I swear ps5 be looking washed AF
I see more vibrant colors on the ps5 🤔
@@Nemesis2446you’re both wrong. It’s the same thing, the times of day for the recordings were just different, leading to different lighting conditions.
@@ContrastCopy And maybe it even could have just been a cloudier day in the Series X footage as well.
Thank god i got the pc version. Locked 60 4k
If you really look closely and record, you'll see that your PC isn't a stable 60fps either, and no device can. Except for the PS5 playing the PS4 version. I have a 4080 and my friend has a 4090 and we still get around 50fps in some places and we're only playing at 2k resolution
In the case of the Shadow of the Erdtree expansion, PS5 has the advantage according to DF.
AMD tech is just not as good as DLSS. wah wah wah
A gaming masterpiece, but in terms of optimization it's really bad, seeing a cyberpunk or Horizon forbidden west which graphically are 20 times better than going to a fixed 60. The optimization is really bad, in my game there were moments where it even dropped to 20, Elden Ring can very well go to a fixed 60 FPS on next gen. Like demon souls remake, let's hope for an update before the DLC that improves performance.
I think they would have to rewrite the entire engine to make it possible, so probably it just won't happen.
And I know unfortunately, let's hope for their next game and let's hope above all for the DLC that it won't have many drops...@@oropher1234
Xbox wins again
even on pc it doesn’t run that well i have ryzen 6 24gb of ram and a rtx 4060ti and the game has some stuttering from time to time
And its not even pretty.
Demon souls ps5 looks much better than this game
Ps4 version on ps5 is absolutely amazing
I’m playing on ps5 new new game fresh again with Mybe no help at all lol 😂 no ps plus yet to so yeah 👍 😢I have completed on Xbox series x tbh ps5 i graphics is better still need the dlc anyway lol 😂 I have on Xbox not yet dlc on ps5
NOPE
Consoles suck
glad i can play this with 100FPS on the 4090... less than 60 fps is a HARD NOPE!!!
Why should from software fix this? Fans don't complain anyway and eat everything that is fed to them. Fans even attacked digitalfoundry for such a review. They believe that the team that made an unreal pile of money on this game is not obliged to invest part of the money in improving the quality of the game. As long as such fanatics exist, and they are the majority, game developers do not need to worry about the technical component. and all this despite the fact that this game has the most backward graphics among modern games. there is no support for the most basic technologies, such as unlimited frame rate and 21:9 support. there is not even a DLSS and this is 2024...
am playing elden ring more than 100 fps [power of pc]
Lmao I’m running at 300 sit down
I'm running it 240fps on my ps5
Im running 750!!!😂😂😂
Those are some rookie numbers. I’m playing at over 9000fps 😉
Trash game and company 😂
Meanwhile pc has no problems