These Elden Ring Mechanics Are A Trap | Asmongold Reacts

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  • เผยแพร่เมื่อ 25 มิ.ย. 2024
  • Most used mechanics in Elden Ring are a trap
    by ‪@Leviathannohit‬ • Elden Ring's most USED...
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ความคิดเห็น • 1.5K

  • @Narding5566
    @Narding5566 2 วันที่ผ่านมา +2613

    Dont roll, just jump
    Dual Wield players: Our secret is out

    • @tyrant3191
      @tyrant3191 2 วันที่ผ่านมา +120

      it's alright, he didn't mention raptor of mists ash of war, we're still safe

    • @ThunderDashVideos
      @ThunderDashVideos 2 วันที่ผ่านมา +141

      ​@@tyrant3191 WRITE THAT DOWN WRITE THAT DOWN

    • @ignacio1085
      @ignacio1085 2 วันที่ผ่านมา +2

      Mario

    • @RPGHSGAMING
      @RPGHSGAMING 2 วันที่ผ่านมา +11

      @@ThunderDashVideos *PANIC WRITING YAUGGHHHHHH!?!* -Patrick Probably

    • @aidenarkham
      @aidenarkham 2 วันที่ผ่านมา +5

      Lol dual halberdo

  • @alexcnz92
    @alexcnz92 2 วันที่ผ่านมา +2266

    People are now gonna start jumping so much they'll turn Elden Ring into Super Mario.

    • @lilawaffel186
      @lilawaffel186 2 วันที่ผ่านมา +64

      jokes on you I was jumping way before that (dual wielding greatswords and jump attack)

    • @eliascalabretta909
      @eliascalabretta909 2 วันที่ผ่านมา +26

      Until the dev's catch wind and patch it out of existence 😢

    • @DaiDai7
      @DaiDai7 2 วันที่ผ่านมา +17

      Or castlevania if you dare play with whips 😂

    • @BButcher-hg4nr
      @BButcher-hg4nr 2 วันที่ผ่านมา +28

      @@eliascalabretta909 maybe they meant for it the whole time, we just didnt realize it. they're probably thinking "WOW FINALLY"

    • @ducksound8023
      @ducksound8023 2 วันที่ผ่านมา +2

      Too late that’s how I beat the game, goomba stomp ftw

  • @Thejigholeman
    @Thejigholeman 2 วันที่ผ่านมา +536

    General weaknesses-------
    Flesh: fire/slash
    Armor: lightning/blunt
    Thick hide: lightning/pierce
    Undead: Holy/blunt
    High health pool: godslayer
    Special weaknesses------------
    Death birbs: Holy pots
    automatons: crystal darts
    Big flowers: fire pots
    flying enemies: Gravity
    big octopus: chop off arms
    squirts: poison/rot
    trolls: headshots
    flame chariots: try plunge, but hole
    revanants: healing spells
    absolute madlad: sleep spells
    abductor virgins: lightning dagger
    invisible running scarabs: phalanx spells/ aoe spells/creep spells/hoarfrost stomp
    Lobsters: sleep
    Mr.Hands: fire
    big weapon swingers: barricade shield
    fallingstar beasts: gravity
    good list to have

    • @ApoMelon
      @ApoMelon 2 วันที่ผ่านมา +3

      thanks

    • @kfk4441
      @kfk4441 2 วันที่ผ่านมา +11

      Barricade shield is almost a cheat code, give it a status spear/rapier and you beat the game (try frostbite for extra fun)

    • @teahousereloaded
      @teahousereloaded 2 วันที่ผ่านมา +1

      Golden Great Shield. Not so op that it makes the game boring, but 70 guard boost blocks all bullshit design attacks. As it has no skill of its own you still have your l2 as well. Super fun shield.

    • @belongaskip
      @belongaskip 2 วันที่ผ่านมา +1

      "birb"

    • @ahmadalghamdi4425
      @ahmadalghamdi4425 2 วันที่ผ่านมา

      Yeah meanwhile lyndyll knights and every knight with the same moveset is lightning resistant somehow

  • @jamesyin3220
    @jamesyin3220 2 วันที่ผ่านมา +1132

    I guess that's why Miyazaki was saying people still didn't get 100% out of the original Elden Ring

    • @BastyTHz
      @BastyTHz 2 วันที่ผ่านมา +25

      elden ring is an arpg game so there lots of stuff can be uses.

    • @Anudorini-Talah
      @Anudorini-Talah 2 วันที่ผ่านมา +37

      100%? More like they only get 50%. Jumping is a basic movement. The fact that people are unaware shows again how bad players are. Baffling.

    • @joyless95
      @joyless95 2 วันที่ผ่านมา +41

      @@Anudorini-Talahthe don’t really explain how useful it is for dodges so not bad players bad tutorials which are common in souls

    • @skipnik
      @skipnik 2 วันที่ผ่านมา +3

      yeah, i first used jump at godfrey fight

    • @Psilomyde
      @Psilomyde 2 วันที่ผ่านมา

      When did he say this? I believe you I’m just really curious what else there is in Elden ring that is undiscovered.

  • @acexioh4770
    @acexioh4770 2 วันที่ผ่านมา +882

    Basically, the difficulty in ER depends on how you want to play. The DLC feels like a big knowledge-check and the devs were like "Have you learned something from the base game?"

    • @nicolaslabra2225
      @nicolaslabra2225 2 วันที่ผ่านมา +124

      also 20 hit boss combos.

    • @Pulstar232
      @Pulstar232 2 วันที่ผ่านมา +14

      Sort of like Super Mario Bros. 2(aka the Lost Levels). It's basically a test on all the mechanical knowledge you learned from the Original Super Mario Bros.

    • @rsownageXxX
      @rsownageXxX 2 วันที่ผ่านมา +28

      I beat Messmer on my 4th try and I don't know whether to be happy at how well I did or sad that I annihilated him lol. Doing a dual Greatsword jump attack run with the tear that boosts poise break

    • @SuperLotus
      @SuperLotus 2 วันที่ผ่านมา +21

      Guard counter was good against a lot of DLC enemies.

    • @EggEnjoyer
      @EggEnjoyer 2 วันที่ผ่านมา +29

      Honestly these games are just poorly designed.
      Compare them to Doom. That game constantly checks your skill but along the way, it does an amazing job teaching you everything. The dlc is harder and adds two marauders, but it’s feels so appropriate. Doom actually is a good teacher. Fromsoft games are not good teachers and instead expect you to teach yourself through brute force

  • @ekcman
    @ekcman 2 วันที่ผ่านมา +699

    Jump has no i frame.
    Proceed to jump and become invincible anyway.

    • @doug3388
      @doug3388 2 วันที่ผ่านมา +86

      it has one but only for your lower body

    • @ags8507
      @ags8507 2 วันที่ผ่านมา +19

      they arent s, if you play pvp you will know that spamming jump is a terrible idea and you can get hit airborne easily from many weapons from the ground, its a special state where half of your body enters that makes it so certain attacks ignore that hitbox, thats how from coded most of ground AoE attacks so jump can actually be used in combat, otherwise you would get hit by all those attacks, there are also instances where you simply jump over the attack, because of how tight some attack hitboxes are, like the duelist iron ball thing

    • @roohni2226
      @roohni2226 2 วันที่ผ่านมา +53

      @@ags8507 you literally get s for anything below your waist, watch zulie's video about it. the funny part is, your hands are not getting these s, so if you are 2 handing you will not have your dangling arms as parts of that hitbox and you will have 'more s' during a jump. because your hands aren't getting hit.

    • @ISesseriI
      @ISesseriI 2 วันที่ผ่านมา +6

      @@roohni2226 yeah if you two hand and sprint jump away from waterfowl, you will take less/no damage depending on your weapon type, because 2H greatswords put your arms much higher.

    • @MikeRavia-xp5ig
      @MikeRavia-xp5ig 2 วันที่ผ่านมา +9

      You can't stop the spam rolling of my panic.

  • @Thedeath99
    @Thedeath99 2 วันที่ผ่านมา +200

    8:55 the look of his face when his biggest nemesis has a weaknesses that he must try out

    • @TTVBunnyDougie
      @TTVBunnyDougie 2 วันที่ผ่านมา +5

      Fucking priceless!!! 🤣

  • @-Slopnik
    @-Slopnik 2 วันที่ผ่านมา +471

    i was just waiting for him to say "you can dodge the entirety of malenias waterfowl by jumping"

    • @Jairjax
      @Jairjax 2 วันที่ผ่านมา +26

      Don't even need to roll or jump. You can just walk towards it at a specific angle. Look at no roll/jump runs on her. Pretty cool

    • @ISesseriI
      @ISesseriI 2 วันที่ผ่านมา +45

      You can, watch loopine's video called "Stop complaining about Waterfowl Dance", he shows that even if you are finishing a fully charged zweihander R2, you can just 2H your weapon and sprint away, jumping when she gets close and you just dodge the entire first hit. It's WAYYY easier than the circle run under method.

    • @mitchellcarter2799
      @mitchellcarter2799 2 วันที่ผ่านมา +11

      Just throw a pot lol

    • @fateisnotthesameforall4811
      @fateisnotthesameforall4811 2 วันที่ผ่านมา +7

      @@Jairjax I see her go up, I sprint the opposite direction for her 2 flurries and then roll into her for the last one. If I'm mid-swing while running at her and she jumps up... Goodnight.

    • @illegallyblind5674
      @illegallyblind5674 2 วันที่ผ่านมา

      A jump and a single dodge yeah.

  • @Leviathannohit
    @Leviathannohit 2 วันที่ผ่านมา +463

    It's even more relevant in the DLC! (your reaction was priceless, thank you)

    • @compostsmurf5519
      @compostsmurf5519 2 วันที่ผ่านมา +13

      Priceless "oh my god " "my attack choices were meta" you are easily pleased 😂

    • @skyisthelimit5078
      @skyisthelimit5078 2 วันที่ผ่านมา +8

      ​@@compostsmurf5519git gud bruh. LMAO

    • @mullz113
      @mullz113 2 วันที่ผ่านมา +7

      Dude It’s such a great video

    • @Nezxmi
      @Nezxmi 2 วันที่ผ่านมา +15

      I unironically think the new hyper aggressive bosses are designed with jumps as the intentional counter, you pretty much have to jump punish the end of their strings or you just don’t have any dmg windows.

    • @ElekktrOde
      @ElekktrOde 2 วันที่ผ่านมา

      This is amazing, great job

  • @BButcher-hg4nr
    @BButcher-hg4nr 2 วันที่ผ่านมา +99

    From Software like: "After all this time, they finally figured it out."

    • @arya.n.8252
      @arya.n.8252 2 วันที่ผ่านมา +8

      "Took you guys long enough" they say

    • @ZZMonkeysUncleZZ
      @ZZMonkeysUncleZZ วันที่ผ่านมา

      “They’re beginning to believe.”

  • @christophertine7479
    @christophertine7479 2 วันที่ผ่านมา +384

    THIS IS WHY THEY GIVE YOU SO MANY COOKBOOKS IN THE DLC!!! USE EVERYTHING AVAILABLE!!!

    • @bravejonah
      @bravejonah 2 วันที่ผ่านมา +23

      Of course, the game have a lot of items people just look at what's the most op build(cheese build) to use but don't look up the benefits of other items they never really look into.

    • @bubbajoe117
      @bubbajoe117 2 วันที่ผ่านมา +20

      Yeah but I don’t want to spend hours killing wild-life to farm ingredients, I’d much rather just buy the items in those cook books like in every soulsgame prior

    • @ducky4605
      @ducky4605 2 วันที่ผ่านมา +5

      @@bubbajoe117 You most of the time don't need to like the pots there is a bell bearing for the mushrooms need to for them.

    • @ygnizemcenia6059
      @ygnizemcenia6059 2 วันที่ผ่านมา +3

      @@bubbajoe117 to follow up ducky's comment look for hanging pots and shoot them in the DLC area for the ingredients bell bearings.

    • @Anudorini-Talah
      @Anudorini-Talah 2 วันที่ผ่านมา +1

      He says he should e known that but only ever stick to his same crappy method over and over. People are so dumb

  • @nanopolymath
    @nanopolymath 2 วันที่ผ่านมา +510

    I’m never gonna remember all this in the heat of battle.

    • @HeroSword_P
      @HeroSword_P 2 วันที่ผ่านมา +25

      Lmao fr

    • @Waelly17
      @Waelly17 2 วันที่ผ่านมา +13

      Ofc not, we dont battle well w memory, we battle well but NOT relying on memory
      So ur on the right track :)

    • @sanji663
      @sanji663 2 วันที่ผ่านมา +33

      Just *JUMP*

    • @Suesserto
      @Suesserto 2 วันที่ผ่านมา +8

      That’s why you practice it out before the boss

    • @ocelotRev
      @ocelotRev 2 วันที่ผ่านมา +7

      Remember what ? It just Jumping 😂

  • @hagbardceline1980
    @hagbardceline1980 2 วันที่ผ่านมา +436

    Improvise. Adapt. Overcome.

    • @PixelleHearts
      @PixelleHearts 2 วันที่ผ่านมา +16

      O V E R C U M

    • @unnoun2317
      @unnoun2317 2 วันที่ผ่านมา +1

      ​@@PixelleHeartsrespect such a sentence dude rather tryna make a joke of a legendary line

    • @CHIEFS-PRIME
      @CHIEFS-PRIME 2 วันที่ผ่านมา +1

      Heartbreak Ridge.

    • @middlesiderrider
      @middlesiderrider 2 วันที่ผ่านมา +4

      Always. Be. Cheating.

    • @Marvin-vs3tu
      @Marvin-vs3tu 2 วันที่ผ่านมา

      Adept

  • @Vindicative1
    @Vindicative1 2 วันที่ผ่านมา +147

    Miyazaki rn: Oh no the monkeys finally found it out😂

    • @chintuarts6487
      @chintuarts6487 5 ชั่วโมงที่ผ่านมา

      😂😂😂

  • @Slingblade2040
    @Slingblade2040 2 วันที่ผ่านมา +161

    The folks who complain about using all those mechanics are the same people who talk about rules in a street fight.

    • @hussle2654
      @hussle2654 2 วันที่ผ่านมา +52

      YOU CANT USE THE TOOLS THEY GAVE YOU, MUST DIE TO BOSS 1000 TIMES WITH NO ARMOR OR WEAPON FOR WIN TO BE LEGIT REEEEEEE

    • @user-xq1bc5qx2p
      @user-xq1bc5qx2p 2 วันที่ผ่านมา +5

      I've never seen anyone complain about THESE mechanics except summoning which is understandable

    • @hussle2654
      @hussle2654 2 วันที่ผ่านมา +12

      @@user-xq1bc5qx2p people complain about everything, play the game however you want because in the end nobody cares except you

    • @MaecG_
      @MaecG_ 2 วันที่ผ่านมา +1

      Or just play a game with actual more fun bosses, so the majority of them 😂😂

    • @idn
      @idn 2 วันที่ผ่านมา +2

      You think people that whine about game mechanics have any clue about street fighting? Yeah, no.

  • @doodoowater8000
    @doodoowater8000 2 วันที่ผ่านมา +14

    Over 500 hours 5 builds, level 1 run and still see new ways to fight the enemies in this game truly amazing

  • @FornaxVoid
    @FornaxVoid 2 วันที่ผ่านมา +359

    Stop rollin', rollin', rollin', rollin'

  • @Axindoor
    @Axindoor 2 วันที่ผ่านมา +54

    throw the gigantic pots at the wickerman's furnace and it will explode dealing a shitload of damage

    • @mdcrumpler
      @mdcrumpler 2 วันที่ผ่านมา +1

      Specifically from above

    • @DatAsianGuy
      @DatAsianGuy 2 วันที่ผ่านมา +1

      @@mdcrumpler yup, any of the wickermans that have the reinforced legs, usually have a spirit well to jump up to a higher location to do some insane damage with pots.

    • @bipolarbear7337
      @bipolarbear7337 13 ชั่วโมงที่ผ่านมา

      You saint

  • @FizzyPinepple
    @FizzyPinepple 2 วันที่ผ่านมา +57

    Also a cool tip: If you dont feel like playing with a shield, give colossal weapons a try, especially the "guts sword" greatsword. Most of them have very respectable guard boost similair to fully upgraded medium shields and very fairly high physical negation. So you can make use of guard counters without even using a shield.

    • @Ghorda9
      @Ghorda9 2 วันที่ผ่านมา +3

      so's the first greatsword you can get in the dlc at the starting area

  • @MegaMiquelon
    @MegaMiquelon 2 วันที่ผ่านมา +18

    I have 900 casual hours on this game, I've tried SO many different builds. I've been using these Undead killer weapons against undead, holy pots too. And many other weaknesses exploit. Honestly, From Soft is really nice at giving us so many tools to beat the game. But some people insist on not using them or their wits to beat bosses. Then they complain the game is too hard.

    • @ADreamingTraveler
      @ADreamingTraveler 2 วันที่ผ่านมา +5

      That's the funniest part. The game has a wealth of solutions given to you at your disposal and people just don't use them and whine that the game is unfair and too hard

    • @Kreon91
      @Kreon91 2 วันที่ผ่านมา +2

      Everyone that i know is a hoarder. They never use consumables and always finish every game with a full inventory

    • @heyimanameheyimalastname
      @heyimanameheyimalastname วันที่ผ่านมา +1

      @@Kreon91 Yeah because if I'm relying on something that is limited, eventually I have to either go grind materials/souls to make/buy more (boring, not doing that), or just run out and I can't use that strategy any more anyway, so it's not reliable

    • @georgen5882
      @georgen5882 ชั่วโมงที่ผ่านมา

      @@heyimanameheyimalastname And that right there is the reason I don't use many of those myself. I don't want to grind and grind for consumables to do one fight. It's cool other people do it, but that's a pain in the ass for most players. I may not ever play the dlc because just playing this game can be a pain in the ass. I beat it three times and I don't really have any desire to go back in. Just too time consuming.

  • @Ecliptor.
    @Ecliptor. 2 วันที่ผ่านมา +68

    I love assassin's gambit. I started using it after seeing Gino skip so many annoying zones with it and the mobs don't even notice you, the bad thing about it is that you can't do ANY action or they notice you, so you can't spam quickstep to go over lava, for example.

    • @MarkerMurker
      @MarkerMurker 2 วันที่ผ่านมา

      I use Darkness for enemies I don't want to deal with that are pursuing me

    • @Solus749
      @Solus749 2 วันที่ผ่านมา +1

      @@MarkerMurker not only darkness you have the assasins proach too for less fall damage and silent steps, combine that with stealthing and there are alot of things you can just avoid entirely.
      So many miss out on consumables and elemental types in elden ring in their pursuit of maxium poise/ heavy weapon and get clobbered as a result.

    • @thomaspeterson8357
      @thomaspeterson8357 2 วันที่ผ่านมา

      I wonder if gambit can get you past the laser snipers on the way to st Trina

    • @TwoGendersOnly
      @TwoGendersOnly 2 วันที่ผ่านมา

      Wonder if it's good to use in the abyssal forest for those madness enemies that can't be killed. Sneaking in bushes got super annoying lol

    • @xxJacket
      @xxJacket 2 วันที่ผ่านมา

      That’s fucking nuts!!! I can roleplay a true assassin and just sneak “skip” pas them? Can’t believe I’m just finding that out

  • @rewritelight3094
    @rewritelight3094 2 วันที่ผ่านมา +47

    And all these years people would shit on you for using a shield and not being a rolling god smh

    • @Solus749
      @Solus749 2 วันที่ผ่านมา +11

      because they were stuck in darksouls meta, elden ring is different and they ( the elitists ) never figured out the devs and trwon the math around entirely....also consumables and elemental damage+magic ( either sorcery or faith ) solves ALOT, it isn't hardcore enough than go 1 on 1 melee in their heads though.
      Don't use them much but ashes are your friend if your build needs that bit of a push or you just get stuck. Don't get stuck on a single 1-3 summons...there is a reason the game have over 20 of them.

    • @staskozak8118
      @staskozak8118 2 วันที่ผ่านมา +2

      ​@@Solus749, DS had many cheeses from dev too. Like ballista for Pursuer or heavy shield always op. But in their use is no dignity. It's for people who hit their skill wall or want win but not beat game.

    • @Solus749
      @Solus749 2 วันที่ผ่านมา +7

      @@staskozak8118 you do beat the game by beating the boss though, I am part of the souls group too btw and I consider the melee nothing else purists outright dumb for only looking at atmost 20% of the game

    • @staskozak8118
      @staskozak8118 2 วันที่ผ่านมา

      @@Solus749, i think it's better for first playthrough to get more sweet-bitter fun. On second however it's interesting to play with magic or something else

    • @Solus749
      @Solus749 2 วันที่ผ่านมา

      @@staskozak8118 nah spells give you options...everyone hates caelid but just 15 in faith and you get access to fire spells, various less damage spells, flame clence me ( removes scarlet rot ) anti poison spells healing AND buffs. I cruised throug caelid thanks to faith spells.
      You can use sorceries to ease it in other ways. Use your tools seriusly it is an rpg and pure melee purists need to leave the darksouls meta behind for elden ring. Or atleast not impose it on others

  • @Kesvalk
    @Kesvalk 2 วันที่ผ่านมา +28

    i can't believe that people are only waking up to shields and shield counter now, that shit was broken since the beginning.

    • @heyimanameheyimalastname
      @heyimanameheyimalastname วันที่ผ่านมา

      Well because their older games taught us that blocking is bad (Bloodborne straight-up mocks you for wanting to do it) and are way easier (and more fun) without even bothering to ever use a shield outside of the infamous grass crest for the free stamina regen lol, or other passive effects

    • @RandoomDude
      @RandoomDude 14 ชั่วโมงที่ผ่านมา

      You don't even need a shield to shield counter, you can use it you guard with a weapon, you can see the protagonist doing this in the early trailers

  • @HossBullys
    @HossBullys 2 วันที่ผ่านมา +27

    Another thing a lot of people don’t realize is with a huge weapon like the new meteoric great sword you can block with 60 guard boost and 80 percent physical reduction. It’s super affective for last second and fighting new bosses and better than a lot of shields and I hardly ever see anyone do it.

    • @danielnoh1520
      @danielnoh1520 2 วันที่ผ่านมา +2

      I love using guard counter with those colossal weapons because most of them have like 80% damage reduction, basically a small shield that lets you do crazy damage

  • @rowanyt6109
    @rowanyt6109 2 วันที่ผ่านมา +72

    My brother went crazy when he kept dying to the big troll you encounter early on , then I said let me try and he was so shocked when I jumped over his sword attack instead of rolling lmaoo 😂

    • @StolenPixel
      @StolenPixel 2 วันที่ผ่านมา +2

      lol bro im stuck on him rn i was level 8 decided to go to level 10 ima destroy him tmrw

    • @rowanyt6109
      @rowanyt6109 2 วันที่ผ่านมา +2

      @@StolenPixelgl bro , clap his cheeks! Ngl it took me like an hour or 2 to beat him lol i died so much

    • @jbwhy5155
      @jbwhy5155 2 วันที่ผ่านมา

      @@StolenPixelBeing mounted and rolling by swiping with heavy attacks makes that particular area much easier. Do some laps taking out the small guys while the troll is running around and finish him last. GL 😎💪

  • @jaegersmark5434
    @jaegersmark5434 2 วันที่ผ่านมา +4

    The idea is to chain your jumps, rolls, parrys, guard counters and everything to make a unique combat sequence. Its like a puzzle fighting game, you keep doing the boss until you know all his moves and their 100% counters. So when you do it all correctly it makes this insanely fun and cool action fight sequence

  • @bullpaxton2001
    @bullpaxton2001 2 วันที่ผ่านมา +38

    The death bird dying to the holy pot.... hahahahahaha omfg

  • @Evanz111
    @Evanz111 2 วันที่ผ่านมา +5

    You think it’d be impressive that Asmongold knew so much of this already, but if anything it makes it even more shameful he played 98% if the game by pressing “Jump” and “Attack” without ever changing his build

    • @georgen5882
      @georgen5882 ชั่วโมงที่ผ่านมา

      If his build worked and he dodged and jumped his way to victory, what does it matter? Bleed builds at launch were broken and OP, so why would people switch to something less powerful if they didn't have to or didn't want to as an example. People play how they want to play. That's how games with options work.

  • @KingGameReview
    @KingGameReview 2 วันที่ผ่านมา +10

    Wild. I don't think I've used a single item in any souls game. I never know what any of them do, or if they will be worth using, so they just sit in my inventory forever. Actually, that's basically true for every game.

  • @eman2141
    @eman2141 วันที่ผ่านมา +3

    11:26 storm blade actually got mad busted this dlc, cuz if you have the dancing lion talisman and also wear the headpiece you get 2 boosts to the damage done by it, not to mention you can also use alexander's talisman.

  • @KazaiTV
    @KazaiTV 2 วันที่ผ่านมา +52

    Another thing is the new "Deflecting Hardtear" which lasts for 5min from the first Furnace Giant.

    • @Fmakegeo6
      @Fmakegeo6 2 วันที่ผ่านมา +1

      So far it's useless against Rellana because she hits constantly. I'll try it on other bosses

    • @Hong656
      @Hong656 2 วันที่ผ่านมา +19

      @@Fmakegeo6 ognbal used it on rellana and deflected her sekiro style without taking any dmg, if u time it like sekiro deflect u dont drain stamina at all

    • @franciscoochoa8317
      @franciscoochoa8317 2 วันที่ผ่านมา +3

      @@Fmakegeo6 always deflect the last attack of a combo

    • @EatThePath-7
      @EatThePath-7 2 วันที่ผ่านมา +5

      @@Fmakegeo6 Because you have to learn when to use it... it's not meant to turn you into Sekiro, what you're supposed to do is find attacks that you can follow up with a guard counter after doing a pefect block, such as combo ends. The Ongbal video the comment above mentions showcases it very perfectly, if you notice he doesn't parry all time.

    • @sharif47
      @sharif47 2 วันที่ผ่านมา

      Unlike Sekiro, deflect itself seems to do nothing (even if it does, seems negligible). You need to follow up with a guard counter to make any progress. As a result, you can probably get more hits (while being more susceptible to hit) with dodge and attack than from deflect and guard counter. So, it seems to be more like a slightly better version of blocking, nothing as crazy as Sekiro deflect.
      Secondly, ER, like other souls games, have animation commitment. So if you deflect within a short window after an attack or a dodge, it's very likely that the deflect won't work and you'll get hit. That's something you don't need to think about in Sekiro.
      Finally, despite being locked on, some of the enemy attacks (Rellana as well, in my case), will hit you simply because they connected on a certain angle not covered by shield. So you might just get hit while deflecting/blocking even with a lock on.
      So far, exclusively deflecting (and guard counter) seems to be a very slow approach to me (closer to blocking with a shield). Maybe I should mix up attacks as well. Then again, deflects are not as reliable immediately after attack (as mentioned in 2nd para). So, not sure what's the best approach.

  • @GameHunterDeathhunter
    @GameHunterDeathhunter 2 วันที่ผ่านมา +7

    I never knew you could jump over that many attacks, but when they talk about guard counters, i knew if you use different or even combine defensive mechanics, you would do better.

  • @Godeias
    @Godeias 2 วันที่ผ่านมา +10

    I legitimately just got done defeating Morgot on my new character about 10 minutes before watching this video, this would've been nice to know then lol

  • @sabershark3102
    @sabershark3102 2 วันที่ผ่านมา +7

    Can't wait for the next game where running will make everything but your toes invincible, thus being the new meta

  • @samuel10125
    @samuel10125 2 วันที่ผ่านมา +22

    Watch this was by design a d the devs are going to be sat there 'GUYS THEY FINALLY FIGURED IT OUT took them long enough' ultimate curve ball.

    • @tiestofalljays
      @tiestofalljays 2 วันที่ผ่านมา +2

      I could totally see this being the case.
      Here’s an example from OSRS: there are enchanted crossbow bolts that each have different effects. Back in the day (Pre-EOC RuneScape, so like, 2006-2009), only the sweatiest/best players used or even KNEW about them, but today, they’re ubiquitous. Unless you have BiS, they’re basically the range meta for quite a few bosses.
      Those bolts would have been meta back in the day too, but the normal/casual players were too noob to know. lol

  • @thedeath4522
    @thedeath4522 2 วันที่ผ่านมา +8

    I think you kind of learn that locking on to bigger targets is bad against the first dragon in the river area

    • @georgen5882
      @georgen5882 ชั่วโมงที่ผ่านมา

      That's because FS has had bad cameras in their games for a while. Sekiro is one of my favorite games ever made, but at times the camera in that game is garbage. Same with Elden Ring. Forcing players to not use a core mechanic because the enemy is too large and your camera sucks is a design issue.

  • @BioMatic2
    @BioMatic2 2 วันที่ผ่านมา +39

    In a shocking revelation it turns out that Elden Ring is not Dark Souls.
    Who would've thought?

    • @staskozak8118
      @staskozak8118 2 วันที่ผ่านมา

      Like heavy shield was not op earlier. Or like devs not give you cheese strats on some bosses.
      Only one thing really has been changed and it's playerbase.
      More casuals - more acceptance to cheeses.
      Back in the days using estus in pvp were considered gay. And where we now?

    • @Solus749
      @Solus749 2 วันที่ผ่านมา +1

      @@staskozak8118 you know gay means happy originally right?

    • @staskozak8118
      @staskozak8118 2 วันที่ผ่านมา

      @@Solus749, i know. But we live now and words change their meaning with time.

    • @lyntoncollins2758
      @lyntoncollins2758 2 วันที่ผ่านมา

      @@Solus749 The Oxford English Dictionary officially changed the definition in 1979 - try and keep up ...

    • @Solus749
      @Solus749 2 วันที่ผ่านมา +1

      @@lyntoncollins2758 still ment happy originally just saying

  • @hill2hell
    @hill2hell 2 วันที่ผ่านมา +4

    I remembered the "your camera is the worst enemy in dark souls" meme. Seems like even in elden ring it's still the enemy since if anyone is always locked on to the enemy they're also locked in by the camera. 🤣

  • @bertbertsson6094
    @bertbertsson6094 2 วันที่ผ่านมา +1

    Its fantastic the amount of stuff you can jump over.
    The trick is to look at a boss like a fighting game, each move has a certain counter, its just working out what works

  • @TwoGendersOnly
    @TwoGendersOnly 2 วันที่ผ่านมา +3

    My only issue is theres no bestiary where you can read up on enemies and what theyre strong vs weak against and what (if any) elements or imbued attacks they use. For example, theres a lot of enemies that use attacks that are labeled as magic that dont necessarily look like magic. They arent obvious blue glintstone or carian oriented.

    • @Hrotriks
      @Hrotriks 22 ชั่วโมงที่ผ่านมา +1

      This I agree with , there is no harm in having an in game bestiary instead of having to go to a website to remind myself of a possible weakness.

  • @Warpded
    @Warpded 2 วันที่ผ่านมา +5

    He's actually blown away. It's like Alatreon all over again

  • @thatoneguyluke4358
    @thatoneguyluke4358 2 วันที่ผ่านมา +3

    Oh thats why my jumping twin curve sword build worked so well

  • @Shurmash
    @Shurmash 2 วันที่ผ่านมา +4

    Rolling is totally viable if you know about the timing. Practice makes perfect when it comes to rolling. A lot of people either press the button too early or too late and end up getting pancaked lol. Timing is everything.

  • @Muzzle1300
    @Muzzle1300 2 วันที่ผ่านมา +23

    Saw this vid a few days ago and started doing what the guy said while game played differently at that point and it was way more fun, his videos are making me want to do different strats for new playthroughs

  • @smitty215able
    @smitty215able 2 วันที่ผ่านมา +3

    Phalanx got its posture damage reduced in patch 1.12

  • @TheFi1thyCasual
    @TheFi1thyCasual 2 วันที่ผ่านมา +2

    Feel like I watch these videos and a few hours later Asmond is reacting to what I just watched. Maybe I watch too much TH-cam 😂

  • @Evilducky200
    @Evilducky200 2 วันที่ผ่านมา

    I found you can use Hoarfrost Stomp to trigger Malenia's waterfowl dance from a distance. If she hasnt used it in a bit, you can run really far from her and stomp at her (not always triggers but she will either do the waterfowl dance or a slight charge at you so keep stomping till she does) and let her do the attack, then stay away from her right after cause she will follow up with another attack right after finishing. But this will make it so she doesnt use it for a small amount of time and gives you time to attack without worry for it.

  • @frozen_potato6957
    @frozen_potato6957 2 วันที่ผ่านมา +28

    they added the jump mechanic for a reason lmao idk why people are surprised that they can avoid some attacks with it

    • @gvd72
      @gvd72 2 วันที่ผ่านมา +7

      I guess it’s because some attacks you wouldn’t think could be dodged with a jump.

    • @JasonWilliams89
      @JasonWilliams89 2 วันที่ผ่านมา +1

      Because it's classic FromSoft lazy game design

    • @sora5982
      @sora5982 2 วันที่ผ่านมา +10

      its not intuitive that half your body gets s

    • @frozen_potato6957
      @frozen_potato6957 2 วันที่ผ่านมา +3

      @@gvd72 yep you're not wrong thats why i always experiment

    • @BudewFan_
      @BudewFan_ 2 วันที่ผ่านมา +9

      @@JasonWilliams89wait I’m genuinely confused, how is it lazy to add a secondary defensive function to a traversal tool, as a way for players to dodge more attacks, and by extension allow more freedom in boss moveset design

  • @michaelboyle7281
    @michaelboyle7281 2 วันที่ผ่านมา +7

    This is why I love Elden Ring so much, so many subtle details and things you can do to counter your enemies. The Nox enemies with the whips that ride the ants underground, the Nox are mind controlling the ants. If you throw a sleep pot at them, the Nox and the ant start fighting because the ant is no longer under it's mind control, then you don't have to deal with that combo anymore

    • @Akakiryuushin
      @Akakiryuushin 2 วันที่ผ่านมา +2

      its why i hate it so much, so many of these attacks at the beginning he should have been hit. the fact that he doesnt is unintuitive. so many times when i roll i roll after the attack hits but i dont get hit. this is straight up bad hitboxes

    • @hussle2654
      @hussle2654 2 วันที่ผ่านมา +2

      There are so many different ways to play this game, I've platinumed it and still haven't used 95% of the weapons or spells

    • @alphasierrabravo5905
      @alphasierrabravo5905 2 วันที่ผ่านมา

      Latenna sprit summon can also ride on wolves if you summon her near them! She'll ride and shoot

    • @Hrotriks
      @Hrotriks 22 ชั่วโมงที่ผ่านมา

      Wow that is effin cool , will try next time

    • @georgen5882
      @georgen5882 ชั่วโมงที่ผ่านมา

      @@Akakiryuushin This guy gets it. But isn't it funny how all these fanboys are out here pretending like jump has never existed in any game, ever, and that it's this amazing thing that FS did that no one else can do. But in reality, it is poor game design. There absolutely should be attacks you can jump over, but most of the attacks he's showing are broken. Try jumping over a thrust attack in Sekiro. You could be 10' in the air above the actual attack and still get hit. I would argue that could also be seen as having bad hitboxes, but there it's intentional to make you do a mikiri counter or something else. They specifically don't want you jumping over those attacks. But of course ER is so good and nothing it has in the game has ever been done before, by anyone. Ever. In the history of the world.

  • @kesimukasa3621
    @kesimukasa3621 2 วันที่ผ่านมา

    I recently found this out doing the martial arts build cause going fists and kicks almost REQUIRES you to do jump attacks unless you wanna spam ash of war which doesnt work in DLC and so most of Rellana’s combo can either be jumped or crouched lol

  • @Dathaloboii
    @Dathaloboii 2 วันที่ผ่านมา +1

    Feels like light rolls are being completely ignored. They move your character a greater distance you can often be too far for followup attacks or jump completely behind the enemy

  • @Whathappened875
    @Whathappened875 2 วันที่ผ่านมา +4

    This is cool, right after i run the whole game and test every move on every boss to see moves can be jumped and take note, study to memorize, and refresher courses once a week

  • @williamantonio9743
    @williamantonio9743 2 วันที่ผ่านมา +5

    aight imma play no roll run

  • @MrSabnova3415
    @MrSabnova3415 2 วันที่ผ่านมา

    I noticed this during my second playthrough right before the dlc. I accidentally hit jump instead of roll on a night rider and didn’t get hit. So I shifted from charge attacks with twin blade and started jump attacking more on large openings and hardly ever got clipped. It felt safer than doing a full combo or charge attack depending on what opening I’d do it on for each boss.

  • @YggdrasilsBranches
    @YggdrasilsBranches วันที่ผ่านมา

    Love Vow of the indomitable. I used that on my Golden Paladin. Holy Ground is amazing too if you want to be tanky. Fast golden vow,black flame protection , throw down a warning stone and use holy ground for your allies to stand in. Fun fun.

  • @notfunny6606
    @notfunny6606 2 วันที่ผ่านมา +8

    No wonder my jump attack str build made my first playthrough so easy. All I did was have jump attack talisman, turtle stamina talisman, ruins greatsword, greatsword, and armor with lots of poise. I was the true jump L1 warrior.

    • @Ghorda9
      @Ghorda9 2 วันที่ผ่านมา +1

      jump r2 is better, you can actually stagger things with it and it's low stance allows you to not get hit by some things

    • @Nyloxmc
      @Nyloxmc 2 วันที่ผ่านมา

      ​@@Ghorda9😅

    • @alphasierrabravo5905
      @alphasierrabravo5905 2 วันที่ผ่านมา +1

      Jumping attacks with L1?........... brother....... Holy shit

  • @TheInnocentRabbitofCaerbannog
    @TheInnocentRabbitofCaerbannog 2 วันที่ผ่านมา +4

    6:10 Been saying this for years
    New players cant think in 360 degrees

  • @johnsanko4136
    @johnsanko4136 2 วันที่ผ่านมา

    I started replaying in prep for the DLC, and I started using jump because it actually felt better than rolling all the time, but didn't know why. This definitely explains a lot of it.

  • @grodon909
    @grodon909 2 วันที่ผ่านมา

    Godrick was the fight I realized jumping was so strong. It felt amazing jumping over half his attacks, especially early on in the game when everything is still fresh. I also used a shield and guard counters the whole game, and was never punished except for malenia.
    Some people are really bad about experimenting. A lot of the items are pretty useful, like it was explained here. I used ironjar aromatic quite a bit when I played with ultra-greatswords. It just lets you beat down on whatever you like.

  • @Death2208Note
    @Death2208Note 2 วันที่ผ่านมา +4

    THE ELDEN "sekiro" JUMP

  • @xethappens
    @xethappens 2 วันที่ผ่านมา +5

    i kept rolling when im fighting consort radahn(been fighting him for few hours), then i just realized i just need to time my block for his attacks and i finally killed him after 2 tries lmao!

  • @Tree1715
    @Tree1715 2 วันที่ผ่านมา

    To be fair, they do make it clear some attacks are low sweeps so you can jump over them. But you can also roll away from them, so its easier to just spam roll rather than switching between jumping and rolling ir spamming jumping.

  • @aidenwrath1402
    @aidenwrath1402 2 วันที่ผ่านมา +2

    If you look at a lot of those jump interactions (like jumping through falling swords), they don’t look like they should work at all and hence aren’t intuitive. Most players who jumped will think they’re just lucky instead of the… actual mess going on lol

  • @ghostsoldier2112
    @ghostsoldier2112 2 วันที่ผ่านมา +6

    I balance between the three
    Rolling
    Back stepping
    Jumping
    I've now been able to no hit promised consort

    • @joethestrat
      @joethestrat 17 ชั่วโมงที่ผ่านมา

      Yeeesus lord. That dudes quite bad.

  • @eugkra33
    @eugkra33 2 วันที่ผ่านมา +6

    They say FromSoft hit boxes are really tight, and great.
    Yeah, except the fact a swing can go thought your torso while jumping and you won't get damaged.

    • @mygamechannel2300
      @mygamechannel2300 2 วันที่ผ่านมา +1

      Watch them nerf it after the secret is out. But I doubt they will after a recent review bombing about how hard the game is.

    • @pspsmallz
      @pspsmallz 2 วันที่ผ่านมา +2

      Jumping to avoid an attack makes more sense visually and logically than rolling and somehow becoming intangible , I guess i frames are a hidden magic 😂

    • @Hefnfnafl
      @Hefnfnafl วันที่ผ่านมา

      I donʼt think you know what hitboxes are 😂
      as espected of an asmongold viewer

  • @YggdrasilsBranches
    @YggdrasilsBranches วันที่ผ่านมา

    Yea I actually figured this out a while back. I don’t roll a lot of the time. I either jump an attack which actually makes me move faster through the air in one direction so it’s good for gaining distance on an enemy. A lot of enemies I honestly just strafe or back up out of the way. Most of the time the best evasive action is just simple movements. I like using rolling to dodge and get into a certain position. I love walking around to Mohgs back too. It’s so funny because you can see essentially keep him in a perpetual turning motion.

  • @1c-man
    @1c-man 2 วันที่ผ่านมา

    it depends on the attack mostly, learning where to jump and where to roll is very helpful on certain bosses.

  • @Sableye666
    @Sableye666 2 วันที่ผ่านมา +17

    Lock on is a trap. It locks your movements, which makes you easier to hit, and won't track as well as manual inputs
    Edit: really glad he mentioned that

    • @dp27thelight9
      @dp27thelight9 2 วันที่ผ่านมา

      I've never even noticed camera issues since Demons Souls in 2009 because I only really use lock on at very specific moments and unlock on the fly.
      Normally if you fight mobs lock on becomes extremely pointless.

    • @Rellikan
      @Rellikan 2 วันที่ผ่านมา

      I never liked lock on, even all the way back from Arkham Asylum.

  • @50shadesofbeige88
    @50shadesofbeige88 2 วันที่ผ่านมา +3

    That's a bold move Cotton.

  • @BudaKhan420
    @BudaKhan420 2 วันที่ผ่านมา

    If you think guard counter is good, if you can get just decent at parrying, it makes wearing the HP or FP for crit talismans worth

  • @Caes3r_
    @Caes3r_ 2 วันที่ผ่านมา

    did NOT expect you can jump over that hammer

  • @bluesunrise2323
    @bluesunrise2323 2 วันที่ผ่านมา +7

    they gonna nerf jumping now lol

  • @lungfish
    @lungfish 2 วันที่ผ่านมา +9

    i don't like consumables or being overly specific for certain fights. i try to have a pretty generalist build.

  • @baddabeer4862
    @baddabeer4862 2 วันที่ผ่านมา +1

    It’s also because the attacks actually hit harder lower because of the use of rolls. The jump is OP

  • @Mycrosss
    @Mycrosss 2 วันที่ผ่านมา

    I see most people also still use the lock-on target system, which makes fights harder than they should be, the moment I started jumping and not having lock on I saw how weak enemies actually are, most of their attacks don't even aim at you if you're moving without lock-on, you can fight someone like Maliketh who usually launches barages of attacks that you need to focus on dodging, with just moving to his right while sprinting and dodging all the attacks by default.
    The DLC reminded us we can't just cheese the game anymore, you actually gotta play properly this time around, unless you want to spend weeks on bosses.

  • @KeaneKamina
    @KeaneKamina 2 วันที่ผ่านมา +34

    You think Guts ROLLED with his greatsword? My man LEAPED into battle. Don't hide behind the strongest shield in the game by a mile like Asmon.

    • @SirSabzZa
      @SirSabzZa 2 วันที่ผ่านมา +2

      Fingerprint isn't the best anymore horaces shield is

    • @kylesmith987
      @kylesmith987 2 วันที่ผ่านมา +13

      I'll hide behind whatever i damn well please as long as I'm enjoying the game.

    • @CovntFapula-uc1gl
      @CovntFapula-uc1gl 2 วันที่ผ่านมา +1

      "My Man". Cringe.

    • @xXULTRAXx1000
      @xXULTRAXx1000 2 วันที่ผ่านมา +2

      Video: "Use all the tools of your arsenal."
      Op: "except shields"

    • @Mennenth
      @Mennenth 2 วันที่ผ่านมา +4

      what annoys me the most about people wanting to live out the Guts fantasy is that those people only see "big sword go clang"; they are somehow blind to the fact Guts was never above cheesing his way to victory. He really only did one honor duel to leave the Band of the Hawk. After that, *WHATEVER IT TAKES*.
      Arm mounted repeating crossbow, cannon hidden in a prosthetic arm, throwing knives, having an incredibly quick tactical mind, *companions* some of which are magical... "big sword go clang" is just scratching the surface, and anyone who pigeonholes themselves into doing that and ONLY that should get laughed at when they complain about how supposedly "unbalanced" the game is.

  • @Aelwyn666
    @Aelwyn666 2 วันที่ผ่านมา +4

    I thought people knew this?! Miyazaki gave us a jump button and you haven't been using it?

  • @amirhossein1817
    @amirhossein1817 วันที่ผ่านมา

    Most thrust attacks in dlc are jumpable. You can easily react to rennella's delayed thrust and punish with jumping heavy, yes, she will do follow ups, but the first one will miss if you just stay there

  • @manbeerpigs16
    @manbeerpigs16 2 วันที่ผ่านมา

    This is why I was able to solo all the bosses in ER. I just rocked dual great axes with every bonus for jumping attacks. Not spamming jump attacks makes the game so much harder lol.

  • @TakiGamesOfficial
    @TakiGamesOfficial 2 วันที่ผ่านมา +16

    I always trash talk souls games as being rolling simulators but looks like this video proves me wrong, at least for Elden Ring.

    • @Chill_Lynx
      @Chill_Lynx 2 วันที่ผ่านมา +5

      Hmmmm, so you don't know how the games work then

    • @CovntFapula-uc1gl
      @CovntFapula-uc1gl 2 วันที่ผ่านมา

      Looks like it. Do you feel superior in Life now?🥲

    • @Machiroable
      @Machiroable 2 วันที่ผ่านมา +1

      ​@@Chill_Lynx You didn't play DS3 or even participated on the pvp there, right?

    • @DantePizzaLover
      @DantePizzaLover 2 วันที่ผ่านมา +1

      This is even worse than rolling 1:56

    • @Chill_Lynx
      @Chill_Lynx 2 วันที่ผ่านมา

      @Machiroable oh no no don't get me wrong, Ds3 is probably the only souls game that's a roll simulator and MAYBE Bloodborne, but at least Bloodborne has comboes and other crazy things so I don't count it

  • @dylanmahon2394
    @dylanmahon2394 2 วันที่ผ่านมา +1

    Squirts also explode if rotted. Really fun for causing a poison nuke in lake agheel when using rot dragon breath on a pile of them

  • @Inferryu
    @Inferryu 2 วันที่ผ่านมา

    It's a Guard Counter, not Shield Counter, it will work if you're guarding, regardless of what you use for that; Many a streamer ignored this mechanic because they "didn't want to equip a shield".

  • @kanaria-cu3uv
    @kanaria-cu3uv 2 วันที่ผ่านมา +17

    wouldn’t it be funny if you could jump over melania’s water fowl dance all this time, and no one found out?

  • @Volfur2251
    @Volfur2251 2 วันที่ผ่านมา +5

    Its not that the game fails to explain, Its that the games intention is to allow you to discover and experiment this on your own. That has always been a core feature

    • @sabershark3102
      @sabershark3102 2 วันที่ผ่านมา +4

      Ah yes, new level of difficulty, having to look up the games hitboxes to figure out what attacks are jumpable

    • @thewizardninja
      @thewizardninja 2 วันที่ผ่านมา +4

      @@sabershark3102 No, you figure out which attacks are jumpable by trying to jump them.

    • @vipertooth3933
      @vipertooth3933 2 วันที่ผ่านมา +1

      @@sabershark3102 Braindead take.

    • @theinternetsightseer2935
      @theinternetsightseer2935 2 วันที่ผ่านมา

      ​@sabershark3102 You don't like playing game, we get it you ubisoft fanboy.

  • @rmreagle
    @rmreagle 2 วันที่ผ่านมา

    There is an incantation that gives the same stealth buff too I think and you don't have to take up an ash of war slot on a weapon, but you're using FP instead of HP

  • @PipeJream
    @PipeJream วันที่ผ่านมา

    You can also dodge some attacks by attacking. It's pretty much the same as ducking because your hitbox is half as tall. My first playthrough was a no roll, no block, no lock on challenge. It's nice to actually have to aim your attacks and find creative ways to dodge 👍

  • @GwiezdnaKantyna
    @GwiezdnaKantyna 2 วันที่ผ่านมา +4

    Dude is pretending he used different tactics than jump attack (8:00)

  • @compostsmurf5519
    @compostsmurf5519 2 วันที่ผ่านมา +11

    Guy talks about avoiding damage via jumping... "i knew my jump attacks were meta" tf

    • @Youknow6969able
      @Youknow6969able 2 วันที่ผ่านมา +9

      Whats so hard to understand... its a simple connection

  • @roovthebee5928
    @roovthebee5928 2 วันที่ผ่านมา

    I noticed this primarily with Rellana in the new DLC, I was spamming Jump attacks and was so confused how I just wasn't getting hit lol

  • @thomaspeterson8357
    @thomaspeterson8357 2 วันที่ผ่านมา +1

    The damage resistance talismans and incantations don't seem to be working in the dlc for me. I stack all the defense I can and the bosses do the same damage. I think maybe the scadtree damage resistance is conflicting with the talismans and incantations. I stack fire resistance up to 80 and a pure fire attack still 1 or 2 shots me.

  • @TheGreat8220
    @TheGreat8220 2 วันที่ผ่านมา +18

    But I don't wanna!

  • @dp27thelight9
    @dp27thelight9 2 วันที่ผ่านมา +4

    Ya, but I'm just going to deflect with the Sekiro deflection mod. That's what From Software should have put in the DLC.

    • @silentsorrowbane
      @silentsorrowbane 2 วันที่ผ่านมา +2

      they literally did with a crystal tear

    • @dp27thelight9
      @dp27thelight9 2 วันที่ผ่านมา

      @@silentsorrowbane I'm interested in checking out how it works, but a time limit doesn't make any sense. It's a basic mechanic like rolling, attacking and blocking.

    • @theinternetsightseer2935
      @theinternetsightseer2935 2 วันที่ผ่านมา

      So you wanted easy mode

    • @dp27thelight9
      @dp27thelight9 วันที่ผ่านมา

      @@theinternetsightseer2935 Not exactly. The mod is decently easy, but doesn't have a proper posture bar for players and NPCs that would make it more challenging.
      A lot of smaller enemies could use increased attack speeds as well.
      I really wished From would have done a big update for the DLC focusing on adding deflection to the core combat.
      The mod doesn't allow you to deflect with shields which is another issue.
      Ideally combat would be primarily doge, deflect and attack. Where all types of combat melee, archery and sorcery work seamlessly together.
      Mean your success in combat would all depend on how well your time attacks and deflections compared to your opponent.
      Then combat would basically be like ping pong where it follows seamlessly.

  • @kOfTheQ
    @kOfTheQ 2 วันที่ผ่านมา

    I will say, the bosses in the dlc can get very aggressive. Messmer is spiking bombs on you as soon as you enter, BAYLE is breathing on you as soon as you enter and if he does his lunging talon attack you cant even summon igon, Gaius starts off charging and spirit summoning right away is a gamble.

  • @scorcher117
    @scorcher117 วันที่ผ่านมา

    Every so often I remembered about jumping combat (outside of attacks) and so I'd give it a go to see how viable it is, it rarely worked out so I stopped trying, I guess I was just using it in the wrong places. Kind of annoyed that I did actually try this out, just apparently not in the right way.

  • @XzMondayNightzX
    @XzMondayNightzX 2 วันที่ผ่านมา +4

    *Guy makes a video of how to use everything in the game, breaks it down with visuals and explanations and why you don't need to roll every attack.*
    "That's now how it should be done you're just going to finish the game faster you're doing it wrong you won't enjoy it!" - That "Souls Player."

  • @PNWMOTION
    @PNWMOTION 2 วันที่ผ่านมา +73

    I farted 3 times about 45 minutes ago
    Edit: the aroma is best described as a gerbil cage mixed with an old hot pocket

    • @RobLucciXIII
      @RobLucciXIII 2 วันที่ผ่านมา +1

      silent or loud? that will determine what kind of aroma was released .

    • @vlacid2823
      @vlacid2823 2 วันที่ผ่านมา

      freakin epic

    • @PNWMOTION
      @PNWMOTION 2 วันที่ผ่านมา +4

      @@RobLucciXIII if I could describe the aroma I would say it had a strong hint of gerbil cage mixed with an hot pocket

    • @RobLucciXIII
      @RobLucciXIII 2 วันที่ผ่านมา

      ​@@PNWMOTION sounds like it might be time for a BM

    • @pequod4557
      @pequod4557 2 วันที่ผ่านมา +1

      Was it hot and painful or cool and airy?

  • @belcomet27
    @belcomet27 2 วันที่ผ่านมา +1

    thing is in the dlc, taking 3:40 as an example, the entire elden beast body would be a hitbox with that attack....

  • @aliaksandrzmrocny1888
    @aliaksandrzmrocny1888 2 วันที่ผ่านมา

    Now I'm not surprised people were claiming "cam boss hard" whilst I've not understood why they just don't unlock their cam from a flying or a big target.
    Maybe cause I'm PC and not used to controller or tab target games it's used rarely on a small ones that are too elusive, whilst I'm almost always unlocked until it's necessary to follow the boss with some weap art that would miss without it.

  • @Godeias
    @Godeias 2 วันที่ผ่านมา +5

    "It does a bad job at explaining [these unique mechanics]"
    Yeah, because it's about discovering them which is what made games great back in my day, now every easy trick to one shot enemies is explained to you in tutorials, not giving the player that "god like" feeling of discovering something incredible

    • @nerovanbraus9119
      @nerovanbraus9119 2 วันที่ผ่านมา +2

      yeah half of these i found by just going "what if i tworks, tho?" and trying my dumb ideas that sometimes work.

    • @D00MTR33
      @D00MTR33 2 วันที่ผ่านมา +2

      That and it does tell you a lot of it. The tutorial gives you a lot of hints, like guard counters. Read the descriptions, sacred blade tells you it does more damage against undead and prevents respawns. Using elemental damage negation like talismans and items/spells and certain elements against enemies should be common sense (or watch Pokemon).
      Sure you don't expect 1 holy pot to the head to kill a boss, but I figured I'd try it because of how good scared blade did. I was shocked when it did and never struggled with death birds again (works on undead dragons in the doc too).
      Like you said, you should experiment. Most people find one weapon they like, it does well against a few bosses and they think that's all they need for the rest of the game. I've been swapping between weapons constantly in the dlc and it's been working out well so far. Also, carry a bow. Its a useful secondary tool.

    • @hurrdurrmurrgurr
      @hurrdurrmurrgurr 2 วันที่ผ่านมา

      It's an issue with the time investment needed to try shit. As long as From insists on making the player search for upgrade materials, spend larval tears to respec and craft one use consumables players aren't going to experiment to find enemy weaknesses.

  • @saiyandadfps8349
    @saiyandadfps8349 2 วันที่ผ่านมา +1

    I’m about to remap the paddles on my controller to switch rolling and jumping lol