For AC Odyssey: Get the modified Bull Charge from the dlc, combine with the +2 bull charges engraving, maxed out "increased critical chance when in full health" and "increased critical damage" and then you just aim at an enemy group and let it erase everything in the way from existence. It's just *chefs kiss*
@@cybbles it's really fun and a lot of times the surviving enemies shout something fun about what you just did. Also, the engravings I recommended are kinda hard to get together, but if you are on PC the cheat engine can help
One of the few favourite things i do when im maxed out is starting a new game. Wish i could do that in real life tho. Even if im just a low level mob right now Damn some folks dissing me down there
Whatever level you are when you get to the nelfguardian army in the Witcher … is when I beat them I think I was like level 8 when I beat the whole army… took me weeks to beat them but eventually prevailed lol
It's cool that gameranx is actually going in-game and capturing footage of the list topics, showing how to do them. Putting in the effort even when the channel is already massive does make it look better. Great work!
I remember constant effect levitation in Morrowind. Equip an amulet with it enchanted on and you can literally fly around the map like Superman. And rain Uber spells from above. It was awesome, I loved that game.
In the Dark Souls series, you may not get very much out of leveling up a stat past a certain point, but it does other things. Drops stamina burn from running, swinging, and blocking. In DS2 if you get 3 times what you need for stats in a weapon the moveset can change.
@@matheusalvarenga7820 3 times what you need. I have the Bone Fist and it doesn't do the energy wave until you've got 3 times the strength and dexterity needed to wield it.
A bit of a warning on Skyrim's. If you do the potion/alchemy exploit and get your stealth high enough, the system starts to break, which causes your stupidly high stealth to roll over into negative, causing you to be instantly spotted. (The only way to fix this is to remove any enchanted gear/potion effects that cause the rollover.) The rollover ironically starts pretty low in comparison to other stats in the game. Anything above around 6000-10000 Stealth will cause this to start happening.
To be fair with fallout 4, you can technically achieve that at any level as long as you are super lucky. It utilizes the sentinel legendary effect which reduces damage when not moving. Having every armor piece with this effect will get to to 100% damage reduction
Sentinel legendary armor and the Rooted or Moving Target perk, I forget which. I dont think you can get legendary headgear, that or I'm super duper unlucky
I am playing Fallout 4 now after 3 year long breake , my record few years back was lvl 184 I played mission , did idiot savant explot (save/reload) on mission/epic enemies , and of course having monopol on purified water in commonwealth I had "factories in few spots" I bought all stuff from vendors and make ton stuff in chemistry station ... and this year I started to play game and test some stuff , I have discovered console commands (yup I am old and not very bright ;)) so I used "player.setlevel 200" as my dweler is 200 so that is good levelto start game , but it got quickly borring , as leveling is part of fun in game , I started new playthrue and this time I plan to unlock all perks , not to set any WR but for my personal satisfaction :)))
@@elgatomoscato230 You can def get Legendary headgear unmodded. It's just EXTREMELY rare. Probably the rarest type of Legendary item in the game, not to mention getting the exact Legendary effect you want on it.
It's always fun when a game has a New Game + mode, so you can take your max level character with end-game gear into a fresh save at the very start of the game. Prototype was a fun one, you're just an unstoppable wrecking ball in New Game + once you've got all the power upgrades and have learned to fight well after all the tough fights you've been through. In Horizon Zero Dawn you can fight Thunderjaws using melee only when you're wearing the Shield-Weaver armour, so taking that into a new game makes you feel like Supergirl!
DX:MD dropped the ball on its NG+ in DX:HR a NG+ can be started from an already 100% NG+ save, no such thing in MD, except maybe mods, haven't checked in a while tho
Unless you're like the Arkham games or more recently, Atomic Heart, where the developers thought it would be a good idea to implement arbitrary limitations to NG+ mode. In Arkham, by only letting you play through NG+ once, whilst also removing the counters from the enemies heads. In Atomic Heart, by making every enemy a bullet sponge, since the game locks you into the hardest difficulty for some silly reason...
Dynasty Warrior games always have that level where you meet Lubu for the first time and you run for your life, guy is a beast. Its great replaying that level as a leveled up character and handing LuBu biggist beating of his life. lol.
A-fucking-greed, dude. First time I met him in 4 starting out, I was shitting myself and he OHKO'd my ass. Then I maxed out a character I frequently used, went back into that mission and folded HIS ass.
Run? Nah I fought him every time and got my ass kicked after only damaging 15-20% of his life bar 😂😂😂😂😂 Dude is brutal, 3 hits and you're gone and a combo is 3 hits 🤣
I love how in Morrowind it also just makes sense to do those things. At first you're like "Well this is insane" but then you get into the lore, and then jumping over a volcano just seems super mundane. I wish the newer TES games allowed for such things
For me Morrowind is the perfect RPG. No other game has even come close to making me feel the level of immersion I felt in Morrowind. Yes the fight mechanics are bad, but at the time I didn't even notice it and accepted it as a fact of being low level. But besides that, and the graphics, there is literally nothing wrong with the way the game is designed. You can level up to be a literal god, and it doesn't ruin the sense of immersion one bit because you're supposed to literally train to god level by lore.
With high enough equipment bonuses along with high Sneak skill in Skyrim, I'm pretty sure I got some sort of overflow error that cycled my effective sneak skill into the negatives, because when I got it "too" high enemies started spotting me sneaking from REALLY FAR AWAY.
Any time I hear or think about the Adamantoise, I always think about the time when they were doing interviews leading up to the release of FF15 and it was said that it would take upwards of 72hrs to beat, and then the director himself, Hajime Tabata, clarified that it was intended to take 15 hours in real time. Like, even with that lesser number that was still a ridiculous ask. Nobody got that kinda time to spend fighting one boss, or trying to keep their system on and on that one game at that one stage while they do other things before coming back to fight that one enemy. Not to mention the amount of items you would probably need to be holding to keep yourself afloat the whole time. Thank god it never actually took that long.
On a related note for Fallout 4: Unlocking Ballistic Weave. If you know it exists, and you go to the trouble of obtaining it (which isn't all that difficult, requires the Railroad faction though), and save (or buy) the requisite ballistic fibre material which is uncommon, but not super rare (at least one vendor sells a gross of it outright, for example), you can get huge amounts of damage resistance without needing to wear traditional armour pieces; you can just add it to regular 0 defence gear like suits and dresses. The biggest hurdle is getting the requisite perks to max out the Armourer perk which requires at least level 39. Even at Armourer 0 (no perk points invested) It adds like 30 damage resistance for both regular and energy weapons which is better than a lot of actual armour pieces. At 4 perks (level 39 required) it adds like 110 damage and energy resistance, and you can generally apply that to both an outfit and a hat, often leaving most if not all non-head armour slots (left and right arms and legs, and chest) free for additional resistances. Basically, it pretty much breaks the game's difficulty, though not to the extent that you can necessarily tank a nuke to the face. There are relatively cheap armour modifications (like dense, and sturdy or whatever it is) that also have a powerful effect on resisting explosions in particular.
I can’t believe you went through so much effort to explain something like ballistic weave which an astronomical amount of the fallout player base knows about.
@@Tiblious - I can't believe you bothered to spend the time to negatively comment on a another comment which gives details on a useful in-game feature that might be useful to someone. At least my comment was _potentially_ helpful to someone. I mean, I could see someone new to or inexperienced with the game finding this video looking for tips on how to play, for example. Plus, there are likely veteran players that either never bothered with the Railroad, or never explored this particular feature. I've put several hundred hours into this game and never bothered with the Brotherhood, so my knowledge on them is spotty.
To add to your insightful comment, the two armor modifications that reduce explosive damage can be stacked, if correctly arranged. Put the Padded mod on your chestpiece, and the Dense mod on any one of the metal armor limb pieces. Dense won’t stack with itself, so just one limb, plus the padded chest mod, is the max possible. If I’m not mistaken, it’s a 67.9% reduction. Factor in other things, like the 30% damage reduction from Lone Wanderer, and the 10% damage reduction from Attack Dog, and reaching Max level in order to tank Nukes isn’t necessary.
@@ErosXCaos Oh, that's a good tip. I don't usually bother much with explosives damage reduction (I usually use mods that reduce weight and increase AP, and increases to overall damage reduction), but being able to stack it like that might be worth it.
Oh man it’s really fun to be a Max level character. Fighting legendary dragons in Skyrim, jumping off the highest point and not dying, putting 10 in all SPECIAL stats in F3 & 4, fighting legendary enemies in the glowing sea, fighting the legendary animals in New Vegas, etc etc. WOW so much fun!! Lol 😂
My choice would be gaining the ability to use the villain's ultimate attack in Legend of Legaia. You can only legitimately get it if your entire party is at level 99, then the king will let you through the door to get it because he thinks you can handle it now.
The Dancer of Boral in Dark Souls 3 is my favorite fight in the game..The atmosphere and the dancers movements along with the music is just outstanding to me…
Pontiff is favorite for me , when u get parry timings hes one of easier bosses but i remember on 1st playtrough that i died like 30 times till i got my parries down,dancer great too
Morrowind is my favorite game of all time, and I've exploited the hell out of all kinds of glitches, bugs, and oversights. I generally sit at around 250 Acrobatics, so jumping over mountains isn't that big of a deal, but when it is, just enchant a Daedric Tower Shield with a 15-point constant effect Levitate spell, and you can just fly.
One of my favorite gaming experiences was learning how easy it was to craft my own Enchanted items from scratch, after amassing a HUGE pile of loot -- including a variety of soul gems, Fortify Intelligence potions, jewelry & clothes -- just from being a total pack rat while playing Morrowind. Among other items, I enchanted a pair of Exquisite Shoes w/ +1 Slowfall -- which automatically negates all fall damage regardless of height! Combine that w/ any form of Fortify Acrobatics or Jump magic (such as the Hoptoad Ring) & your character can literally traverse absurd distances, clear obstacles & escape hostiles w/ almost complete impunity! What started out as a "hmmm -- I wonder if I could do this...?" moment when I was pondering whether I could safely "field test" the Scrolls of Icarian Flight ended up becoming a mainstay of my Breton Spellsword build. Ah, fun times! 😁
I loved how oblivion and Morrowind leveling worked. I used to change my speed to like 10,000 on oblivion and then 1 single tap of the W key and you’re all the way across the map. I just love how you slowly start to feel like what you would expect a super badass fantasy warrior to actually be. Able to run super fast jump super high etc
I was still relatively new to the Dark Souls series when I fought Lothric and Lorian. They were by far for some reason for me the hardest boss in the series. It took me 3 days of trying before I finally beat them. In play through two I use the Dragonslayer axe and smashed Lothric's stupid little magic head into the ground with no problem. I've always said that there is an easy mode in every Dark Souls game, you just have to earn it.
Stuff like tanking nukes or just casually existing in the Glowing Sea in Fallout 4 is part of what makes me excited for Starfield. Considering how many skills there, maxing everything out will take a while within itself, which will be part of the fun. Also makes me wonder how broken you can make your spaceship at the top end.
First of all, it was 300 Spartans at the Battle of Thermopylae, and second, they also had the help of over 2000 soldiers from the other Greek City States.
note:remember not everyone knew about the storm sword in the yhorm fight in ds3 some players didn't even knew until their 14th NG+🙂 SO they had to fight yhorm with a dagger or a straight sword until he fall 1-3 hours if your sword cause thousand per six hits you will finish around an 30-60 minute if you're good enough
Another funny one: in final fantasy XII you can get an ability called Gil toss, where you literally throw your in-game money into the enemy, 1 damage per Gil capped with 9999 (max possible damage in one attack) . At the end of the game you don't need the money anymore so you can literally throw all your money on the boss to do massive damage making the fight pretty easy 😂
In skyrim, you don't even need to level up at all to break the game. I don't remember the names of the specific potions, but you can make a potion that allows you to make better potions. Drink it, and make a fortify enchantment potion. Do a loop of that for a while. Then, make your ultimate enchantment set. Wear that set to enchant items that completely break every aspect of the game from endless money to one shotting every enemy in the game
@kevinkaslana9060 No, I think he's talking about the alchemy-enchantment-smithing loop. You can use alchemy to boost your enchanting, and use enchanting to boost your alchemy. Using them in tandem becomes a real power law, and you can end up with ridiculously powerful effects in both
The plasma spaz perk from new Vegas was my favorite since it would chain from enemy to enemy and with the right critical perks you could clear out a whole room with one head shot.
I love that max level in Baldur's Gate 3 (amazing upcoming RPG) is lvl 12. In D&D this is typically the higher-end of the ideal power level. Toward max level of 20, things start to get a bit ridiculous. Fighting Gods, traveling planes of existence easily, etc. It might seem weak to some players at first... only leveling up 11 times... but it's PERFECT. Going to be an amazing game.
Well, I certainly don't like that. What I love about RPGs is the powerhouse fantasy. To become an unstoppable force of nature. In DnD 5e, being lvl 12 is hardly being an unstoppable force of the nature.
Yep. Teleporting around the arena to refill my MP, using MP to zap the Adamantoise with the ring, watching its HP falling like a stone, and then at half HP something stuck and it just died. Good times. And I wasn't even max level!
In MMORPGS like Final Fantasy 14 it's very satisfying to get to that next Alliance Raid at the end of each expansion when you hit the level cap for it :)
Hah! How did you create that Witcher 3 bar fight for this video?! I loved maxing out Morrowind; you felt like a GOD. Everything is OP in Skyrim when you're maxed out. Isn't that what "maxed out" means? It's awesome! Speaking of being a God, AC:O totally made you kick 300 Sparta and feel Godlike-without even having to be maxed out. I loved that game! Chicken dinner!
@@insanejughead I asked HOW they did it, not IF they did it. Was that a console command to create that many baddies or does it happen organically when your character is maxed out?
You forgot about the Disgaea franchise. You don't just go to the max level, but you transmigrate/reincarnate (depending on title) dozens (probably hundreds) of times until you have over 100,000 stored levels (this max increases across the series). The point? Getting strong enough to one-shot the uber-boss Prinny Baal, who has more than 10 million max HP, and his max HP is only higher in later titles..........
Played Morrowind long ago and found a nice glitch. As you said part of the game. There is a way to permanently enchant an item and with that you can set levitation on say a belt or boots to +1 with a permanent affect. Now you can fly ...
In the Fallout 4 one, you are definitely wearing armor. Its been a minute, but I believe there's a mod in the vanilla game you can make for the chest piece you are wearing that negates all damage from explosives, which you obviously have. There's no need to reach max level...I doubt that's even you.
For me, the fun in Dragon Ball: Kakarot the "rpg" is when you have the first dlc, you can start the game at level one, then do the first dlc which allows you to slowly level up and get everything in the game up to level 250. At this point you can go back to the main story and one-shot everything. Even the big super attacks early game bosses did, do almost nothing to you lol
@@acerimmer8338 It's got Warp Strikes that *always* look and feel great to pull off. And its got a pretty fantastic story (that's bafflingly undermined by the devs splitting most of it up into DLC and the background lore).
What I like about Morrowind is that it gives you the full course isekai experience, from figuring out the menus to breaking the power system and becoming an almighty god.
Depending on the game, some of the Kingdom Hearts titles can get ridiculous with just how powerful Sora and friends can get. In the original game, for example, you could reach a point where Sora won't even have to lift a finger because DONALD DUCK will melt all the enemies in the room with lightning. And if Donald doesn't completely wipe out the enemies that have spawned in, GOOFY will clean up the survivors with his shield spin attack before the player even has to reconsider pressing the attack button. It's not often you have a video game where two of Disney's most iconic characters annihilate hordes of enemies in the blink of an eye.
In assassin's creed Odyssey as you level up you can shoot arrows through wall which take 1 adrenaline bar but if you can align your 3 enemies in the arrow target you can snipe enemies with out them noticing with only 1 adrenaline bar but you have to equipe the arrow buff armor whic increases arrow damage by 30% with right bow which boots the ability , now you are basically a stealth sniper and you can clear out fortress within 1 minute without alerting enemies
I have a huge tendency in 1 and done RPG type games, I mean, yeah, I'm missing out on some things that I missed, but I am already ready to move on to the next game and then revisit it later.
In Fallout 4 I made a stealth build where I was able to sneak in the shadows of the World of Nuka Cola in front of a Nukalurk Queen and one-shot it with an Instagating Disciples Cutlass, no chems either. Tried it with an Albino Fog Crawler, not quite a one-shot
I remember hitting max level with my character in KOTOR and just mowing through enemies. It was also the first video game that I completed 100% of. I still play it on the Switch and am waiting for it to be released on the PS5. Best video game ever!
That beep beep beep makes me instantly look around the area to target them. Also when I hear the whistle of a nuke being launched, I instantly try to run away or look for a place to hide.
The original Crackdown was a great progression. You go from very basic punching, simple guns, jump height and speed… to jumping buildings, punching people 50ft in the air, using OP guns with pin point accuracy. Really fun, incredibly under appreciated game.
I played Odyssey with heavy scaling so all the enemies stuck with me to 99. I found that to be more rewarding for me, with all the abilities that high up it’s still a power trip if you’re familiar with the systems.
the part about, "making a dynasty warriors set up (PvM) in this game (Witcher III)." so on point. Every openworld ARPG game needs a good dynasty warriors horde wave manipulation exploitation abuse. what a gem to have programmed into the number algorithms. fits like a worn glove. thanks.
One that always sticks out to me in an RPG is how AWESOME you can be at max level on Cyberpunk 2077. Just walking around as a super duper hackerman is soooo cool.
On the other hand maxing out your characters to level 99 in Phantasy Star 4 was not a good thing to do. There was a glitch where character stats were applied incorrectly, reduced, and/or swapped. Also character skills could be permanently wiped out as well. It's even noted in the Sega Genesis Collection although I don't know if it was patched.
Respect for the Trailer park boys moment. I use to work next door to their film studio. Also grew up watching them film in and around the city I live in.
Hand to Hand in Morrowind is super OP, you can stun lock an entire group of bandits, knocking them out, and beating on another bandit until you knock them down, then go back to the bandit that just got up, and hit him a few times to knock him out again.....and repeat
Oh yeah! I remember discovering those enchanted Chitin gauntlets w/ the Fortify Hand To Hand effect while browsing different shopkeepers in Morrowind, then buying them & using them to beat up groups of 2 or more Mudcrabs along the shores to grind up my unarmed fighting skill. It was even more fun to do the same thing to a group of Rats -- in fact, it was dementedly hilarious!
FF6 had a bug on the SNES version (FF3 US) that loops max level stats back to minimum or something. I leveled up Realm so that her magic would increase by the max amount every level, because she’s an unstoppable killing machine, killing everything instantly with any spell, and after a certain number (probably 255) your magic does close to no damage. For reference, I had regular ice spell doing close to 9999 dmg and then it did like 300 suddenly after passing a level. She was max level so I couldn’t see if it would increase again by passing more levels, so basically there are ways to become the weakest at max level in that game.
Yes, this is an issue often known as "wraparound" (like a vehicle odometer that "rolls over" to zero after logging an enormous mileage) -- it crops up in computing when a program variable is defined as a numeric type (such as "Short Integer") that is insufficiently large, which typically leads to "unintended effects" such as a game character's power level suddenly being nerfed. The effects aren't always undesirable, tho: the old school Williams arcade classic "Sinistar" had an exploit that, while very difficult to trigger, would cause a player on their last remaining "life" to wraparound in reverse from 1 to zero -- & then 1 step further down to -1. The trick was that the game program relied on a "short integer" counter for "player lives left" so -1 translates to hex value FF ... which in turn translates to a decimal value of 255!
In Fallout 4, the two armor modifications that reduce explosive damage can be stacked, if correctly arranged. Put the Padded mod on your chestpiece, and the Dense mod on any one of the metal armor limb pieces. Dense won’t stack with itself, so just one limb, plus the padded chest mod, is the max possible. If I’m not mistaken, it’s a 67.9% reduction. Factor in other things, like the 30% damage reduction from Lone Wanderer, and the 10% damage reduction from Attack Dog, and reaching Max level in order to tank Nukes isn’t necessary.
I'm playing the "Requiem" overhaul for Skyrim now. One of the expert level destruction spells defines overpowered. Lightning Ray is as bullcrap as it sounds, if you've got good aim you can take down an outdoor bandit camp in a couple of seconds. Anything that is both in your crosshairs and doesn't resist is dead almost instantly.
In Skyrim, the main quests don't even require you to be that high in stealth anyway, if you're clever especially for Dark Brotherhood and Thieves Guild. Also unless your companion goes a murder spree, the bounty isn't all that high. Basically I like to just go in there and smash stuff far too much for stealth.
I just got max level on Elden Ring and am thoroughly enjoying just doing.... silly stuff to bosses! Also had it on Odyssey and was trying my damnest to one shot mercenaries.
While I agree that punching your way through the legion in New Vegas is impressive. I feel that doing that to dead wind cavern is more impressive. Because there are deathclaws everywhere including the legendary one
I'm glad FF15 got some love in this video. Also, how in the world does ANYONE get max level in AC Odyssy? I loved the game, but MAN was it such a grind to get even 1 LEVEL!!! So hearing that some people actually managed to get max level makes me concerned about their sanity.
One of the most satisfying things I did in an rpg is killing a thunderjaw in like, less than 10 seconds. It's amazing how one of the most powerful enemies in the game becomes a cakewalk once you learn all the weak spots and how to abuse them.
the tales series in general has this. you go from barely being able to swing a sword like 4 times to infinite stun lock combo'ing the god of the universe. replayed Arise recently and the difference between level1 and max is insane. for example Alphen's blazing sword can nuke most bosses health bars from max to health gate even on highest difficulty if you max his titles. he has a skill that lets you exchange health to charge up his attack (and need to max his titles to get the most out of it) and if you time it correctly, you can have him healed before he hits 1hp letting you charge longer to the point every hit could do cap damage. even the super bosses melt to this.
Another fun thing in Morrowind is you can create a tactical nuke using Amelexia's soul. You basically create enchanting buffs that buff enchanting when cast. Cast multiple of them with like 99, 100, 98, 97 and so on to stack a lot of enchanting and then use Amelexia's trapped soul to create a virtually never ending enchanted item that deals a LOT of damage in area of effect and fly up and rain down destruction like god on everything. Just hope you don't hit a rickling raider on Solstheim.
Cyberpunk 2077 could honestly be on this list, once you get towards the end of the game you can literally move around like the characters in Cyberpunk Edgerunner
Stopping the time and cleaning up an entire block within nanoseconds is fun, it probably will get obsolete soon since Phantom Liberty will introduce cyberware usage limits, just like the Kereznikov bhop build which is quite similiar to Morrowind in here and also got limited in patch 1.3, still it was fun while it lasted
For AC Odyssey: Get the modified Bull Charge from the dlc, combine with the +2 bull charges engraving, maxed out "increased critical chance when in full health" and "increased critical damage" and then you just aim at an enemy group and let it erase everything in the way from existence. It's just *chefs kiss*
oof, gotta try that!
gotta try this one
iT's JuSt ChEfs KiSs
Bet😂
@@cybbles it's really fun and a lot of times the surviving enemies shout something fun about what you just did. Also, the engravings I recommended are kinda hard to get together, but if you are on PC the cheat engine can help
One of the few favourite things i do when im maxed out is starting a new game. Wish i could do that in real life tho. Even if im just a low level mob right now
Damn some folks dissing me down there
👍🏼
@@gameranxTV👀
That's literally just Hinduism
@@chovymasters7577 right
Whatever level you are when you get to the nelfguardian army in the Witcher … is when I beat them I think I was like level 8 when I beat the whole army… took me weeks to beat them but eventually prevailed lol
That view distance, the smooth zone loading, and the lack of crashes were all more impressive than being max level in Morrowind.
It's cool that gameranx is actually going in-game and capturing footage of the list topics, showing how to do them. Putting in the effort even when the channel is already massive does make it look better. Great work!
The edits elevate the channel. All videos i've ever watched from them are meticulously worked upon.
I remember constant effect levitation in Morrowind. Equip an amulet with it enchanted on and you can literally fly around the map like Superman. And rain Uber spells from above. It was awesome, I loved that game.
Best for when those pesky cliff racers won't stop following you 😂
1. Steal alchemy kit
2. Max alchemy immediately
3. Own the world
In the Dark Souls series, you may not get very much out of leveling up a stat past a certain point, but it does other things. Drops stamina burn from running, swinging, and blocking. In DS2 if you get 3 times what you need for stats in a weapon the moveset can change.
Wow, that last bit in insanely cool.
actually, 2.5 times.
@@matheusalvarenga7820 3 times what you need. I have the Bone Fist and it doesn't do the energy wave until you've got 3 times the strength and dexterity needed to wield it.
A bit of a warning on Skyrim's. If you do the potion/alchemy exploit and get your stealth high enough, the system starts to break, which causes your stupidly high stealth to roll over into negative, causing you to be instantly spotted. (The only way to fix this is to remove any enchanted gear/potion effects that cause the rollover.) The rollover ironically starts pretty low in comparison to other stats in the game. Anything above around 6000-10000 Stealth will cause this to start happening.
This has some Ghandi vibes.
One would say it is Malfean stealth. No one has noticed you if they are all dead XD
To be fair with fallout 4, you can technically achieve that at any level as long as you are super lucky. It utilizes the sentinel legendary effect which reduces damage when not moving. Having every armor piece with this effect will get to to 100% damage reduction
I didn’t know that, now I have to try it!
Sentinel legendary armor and the Rooted or Moving Target perk, I forget which. I dont think you can get legendary headgear, that or I'm super duper unlucky
I am playing Fallout 4 now after 3 year long breake , my record few years back was lvl 184 I played mission , did idiot savant explot (save/reload) on mission/epic enemies , and of course having monopol on purified water in commonwealth I had "factories in few spots" I bought all stuff from vendors and make ton stuff in chemistry station ... and this year I started to play game and test some stuff , I have discovered console commands (yup I am old and not very bright ;)) so I used "player.setlevel 200" as my dweler is 200 so that is good levelto start game , but it got quickly borring , as leveling is part of fun in game , I started new playthrue and this time I plan to unlock all perks , not to set any WR but for my personal satisfaction :)))
@@elgatomoscato230 you're probably right. It's been a while since I played it without mods lol
@@elgatomoscato230 You can def get Legendary headgear unmodded. It's just EXTREMELY rare. Probably the rarest type of Legendary item in the game, not to mention getting the exact Legendary effect you want on it.
It's always fun when a game has a New Game + mode, so you can take your max level character with end-game gear into a fresh save at the very start of the game.
Prototype was a fun one, you're just an unstoppable wrecking ball in New Game + once you've got all the power upgrades and have learned to fight well after all the tough fights you've been through.
In Horizon Zero Dawn you can fight Thunderjaws using melee only when you're wearing the Shield-Weaver armour, so taking that into a new game makes you feel like Supergirl!
Try new game plus on ultra mode
That shield Weaver suit is nothing again 😭
DX:MD dropped the ball on its NG+
in DX:HR a NG+ can be started from an already 100% NG+ save, no such thing in MD, except maybe mods, haven't checked in a while tho
NG+ on God of War 2018 was worth it just to be able to use Blades of Chaos for the entire game
Unless you're like the Arkham games or more recently, Atomic Heart, where the developers thought it would be a good idea to implement arbitrary limitations to NG+ mode.
In Arkham, by only letting you play through NG+ once, whilst also removing the counters from the enemies heads.
In Atomic Heart, by making every enemy a bullet sponge, since the game locks you into the hardest difficulty for some silly reason...
As soon as I finish Forbidden West and the DLC I’m gonna go back to my maxed out Zero Dawn NG+ and clean HOUSE!
Dynasty Warrior games always have that level where you meet Lubu for the first time and you run for your life, guy is a beast. Its great replaying that level as a leveled up character and handing LuBu biggist beating of his life. lol.
F U LuBu.
A-fucking-greed, dude. First time I met him in 4 starting out, I was shitting myself and he OHKO'd my ass. Then I maxed out a character I frequently used, went back into that mission and folded HIS ass.
Run? Nah I fought him every time and got my ass kicked after only damaging 15-20% of his life bar 😂😂😂😂😂 Dude is brutal, 3 hits and you're gone and a combo is 3 hits 🤣
I love how in Morrowind it also just makes sense to do those things. At first you're like "Well this is insane" but then you get into the lore, and then jumping over a volcano just seems super mundane.
I wish the newer TES games allowed for such things
For me Morrowind is the perfect RPG. No other game has even come close to making me feel the level of immersion I felt in Morrowind. Yes the fight mechanics are bad, but at the time I didn't even notice it and accepted it as a fact of being low level. But besides that, and the graphics, there is literally nothing wrong with the way the game is designed. You can level up to be a literal god, and it doesn't ruin the sense of immersion one bit because you're supposed to literally train to god level by lore.
With mods anything is possible in that game
@@Hari5g900 try dragons dogma too, its non-existent plot wise, but gameplay is fire.
@@anonymousinfinido2540What? There's a massive plot in Dragon's Dogma if you pay attention
@@Alirian2 sorry, I meant its cliche and mundane, where did you find massive plot? Grigori read a lot of Nietzsche though so cool.
With high enough equipment bonuses along with high Sneak skill in Skyrim, I'm pretty sure I got some sort of overflow error that cycled my effective sneak skill into the negatives, because when I got it "too" high enemies started spotting me sneaking from REALLY FAR AWAY.
aahh the old Ghandi effect from Civ ..
Any time I hear or think about the Adamantoise, I always think about the time when they were doing interviews leading up to the release of FF15 and it was said that it would take upwards of 72hrs to beat, and then the director himself, Hajime Tabata, clarified that it was intended to take 15 hours in real time. Like, even with that lesser number that was still a ridiculous ask. Nobody got that kinda time to spend fighting one boss, or trying to keep their system on and on that one game at that one stage while they do other things before coming back to fight that one enemy. Not to mention the amount of items you would probably need to be holding to keep yourself afloat the whole time. Thank god it never actually took that long.
Yeah, my personal best is around 7 hours at level 69. Hajime really needs to pump those numbers up.
Those are rookie numbers. 😂
@@lunaticwannabe it takes me 5mins
On a related note for Fallout 4: Unlocking Ballistic Weave. If you know it exists, and you go to the trouble of obtaining it (which isn't all that difficult, requires the Railroad faction though), and save (or buy) the requisite ballistic fibre material which is uncommon, but not super rare (at least one vendor sells a gross of it outright, for example), you can get huge amounts of damage resistance without needing to wear traditional armour pieces; you can just add it to regular 0 defence gear like suits and dresses. The biggest hurdle is getting the requisite perks to max out the Armourer perk which requires at least level 39. Even at Armourer 0 (no perk points invested) It adds like 30 damage resistance for both regular and energy weapons which is better than a lot of actual armour pieces. At 4 perks (level 39 required) it adds like 110 damage and energy resistance, and you can generally apply that to both an outfit and a hat, often leaving most if not all non-head armour slots (left and right arms and legs, and chest) free for additional resistances.
Basically, it pretty much breaks the game's difficulty, though not to the extent that you can necessarily tank a nuke to the face.
There are relatively cheap armour modifications (like dense, and sturdy or whatever it is) that also have a powerful effect on resisting explosions in particular.
I can’t believe you went through so much effort to explain something like ballistic weave which an astronomical amount of the fallout player base knows about.
@@Tiblious - I can't believe you bothered to spend the time to negatively comment on a another comment which gives details on a useful in-game feature that might be useful to someone. At least my comment was _potentially_ helpful to someone.
I mean, I could see someone new to or inexperienced with the game finding this video looking for tips on how to play, for example. Plus, there are likely veteran players that either never bothered with the Railroad, or never explored this particular feature. I've put several hundred hours into this game and never bothered with the Brotherhood, so my knowledge on them is spotty.
To add to your insightful comment, the two armor modifications that reduce explosive damage can be stacked, if correctly arranged. Put the Padded mod on your chestpiece, and the Dense mod on any one of the metal armor limb pieces. Dense won’t stack with itself, so just one limb, plus the padded chest mod, is the max possible. If I’m not mistaken, it’s a 67.9% reduction. Factor in other things, like the 30% damage reduction from Lone Wanderer, and the 10% damage reduction from Attack Dog, and reaching Max level in order to tank Nukes isn’t necessary.
@@ErosXCaos Oh, that's a good tip. I don't usually bother much with explosives damage reduction (I usually use mods that reduce weight and increase AP, and increases to overall damage reduction), but being able to stack it like that might be worth it.
Oh man it’s really fun to be a Max level character. Fighting legendary dragons in Skyrim, jumping off the highest point and not dying, putting 10 in all SPECIAL stats in F3 & 4, fighting legendary enemies in the glowing sea, fighting the legendary animals in New Vegas, etc etc. WOW so much fun!! Lol 😂
@@andrewluck879 elden ring is mediocre
@@Fancy405 cuz you didnt beat it
@@Fancy405cuz u didnt beat it without summons
@ThorKAH the game is not hard I beat it with and without summons multiple playthroughs and every one was not that fun for people to claim best game
@rahamlatif2498 I beat it multiple times if I spend $70 on a game I'll spend my time playing it
My choice would be gaining the ability to use the villain's ultimate attack in Legend of Legaia. You can only legitimately get it if your entire party is at level 99, then the king will let you through the door to get it because he thinks you can handle it now.
Man i forgot about Legends of Legaia, freaking loved that game as a kid
The Dancer of Boral in Dark Souls 3 is my favorite fight in the game..The atmosphere and the dancers movements along with the music is just outstanding to me…
At least spell the name right lol
Borat the dancer of valley
Pontiff is favorite for me , when u get parry timings hes one of easier bosses but i remember on 1st playtrough that i died like 30 times till i got my parries down,dancer great too
Morrowind is my favorite game of all time, and I've exploited the hell out of all kinds of glitches, bugs, and oversights. I generally sit at around 250 Acrobatics, so jumping over mountains isn't that big of a deal, but when it is, just enchant a Daedric Tower Shield with a 15-point constant effect Levitate spell, and you can just fly.
One of my favorite gaming experiences was learning how easy it was to craft my own Enchanted items from scratch, after amassing a HUGE pile of loot -- including a variety of soul gems, Fortify Intelligence potions, jewelry & clothes -- just from being a total pack rat while playing Morrowind.
Among other items, I enchanted a pair of Exquisite Shoes w/ +1 Slowfall -- which automatically negates all fall damage regardless of height! Combine that w/ any form of Fortify Acrobatics or Jump magic (such as the Hoptoad Ring) & your character can literally traverse absurd distances, clear obstacles & escape hostiles w/ almost complete impunity!
What started out as a "hmmm -- I wonder if I could do this...?" moment when I was pondering whether I could safely "field test" the Scrolls of Icarian Flight ended up becoming a mainstay of my Breton Spellsword build. Ah, fun times! 😁
I loved how oblivion and Morrowind leveling worked. I used to change my speed to like 10,000 on oblivion and then 1 single tap of the W key and you’re all the way across the map. I just love how you slowly start to feel like what you would expect a super badass fantasy warrior to actually be. Able to run super fast jump super high etc
I was still relatively new to the Dark Souls series when I fought Lothric and Lorian. They were by far for some reason for me the hardest boss in the series. It took me 3 days of trying before I finally beat them. In play through two I use the Dragonslayer axe and smashed Lothric's stupid little magic head into the ground with no problem. I've always said that there is an easy mode in every Dark Souls game, you just have to earn it.
What up Falcon! Love a good maxed character but hate when a game maxes you out super early
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Stuff like tanking nukes or just casually existing in the Glowing Sea in Fallout 4 is part of what makes me excited for Starfield. Considering how many skills there, maxing everything out will take a while within itself, which will be part of the fun. Also makes me wonder how broken you can make your spaceship at the top end.
What's your take on Starfield now? Genuinely curious ^^
Somehow you guys manage to make a countdown every day. Yet this is a new one wtf guys you're amazing at this. What a team
Gamingbolt will copy this a few hours
First of all, it was 300 Spartans at the Battle of Thermopylae, and second, they also had the help of over 2000 soldiers from the other Greek City States.
note:remember not everyone knew about the storm sword in the yhorm fight in ds3 some players didn't even knew until their 14th NG+🙂 SO they had to fight yhorm with a dagger or a straight sword until he fall 1-3 hours if your sword cause thousand per six hits you will finish around an 30-60 minute if you're good enough
This guy's weed would bring about world peace.
Another funny one: in final fantasy XII you can get an ability called Gil toss, where you literally throw your in-game money into the enemy, 1 damage per Gil capped with 9999 (max possible damage in one attack) . At the end of the game you don't need the money anymore so you can literally throw all your money on the boss to do massive damage making the fight pretty easy 😂
In skyrim, you don't even need to level up at all to break the game. I don't remember the names of the specific potions, but you can make a potion that allows you to make better potions. Drink it, and make a fortify enchantment potion. Do a loop of that for a while. Then, make your ultimate enchantment set. Wear that set to enchant items that completely break every aspect of the game from endless money to one shotting every enemy in the game
Sounds super fun.
If you're talking about the Fortify Enchantment + Restoration Breaker, then yeah - that is super fun to fuck around with.
@kevinkaslana9060
No, I think he's talking about the alchemy-enchantment-smithing loop. You can use alchemy to boost your enchanting, and use enchanting to boost your alchemy. Using them in tandem becomes a real power law, and you can end up with ridiculously powerful effects in both
@InhabitantOfOddworld Yeah, fortify restoration just accelerates that loop by buffing positive effects.
@@Ammdar
Didn't know restoration would buff enchanting or alchemy
The plasma spaz perk from new Vegas was my favorite since it would chain from enemy to enemy and with the right critical perks you could clear out a whole room with one head shot.
Is this for real, truly. Thank you for this tip
@@rodgerandrews356 Yeah was one of my favorite builds for new Vegas works great with and without the dlc the add-ons just make it laughly over powered
Diablo 2 turns into a walking simulator with a LVL99 fire aura paladin
Thanks for making me remember I watched like 7 seasons of Trailer Park Boys a decade ago.....my life!😢
I watch TPB all the time. I love that show so much.
i maxed out max payne once, it was one of the sickest rpg experiences i have ever known. he could literally see through time..
I'm surprised Xenoblade series wasn't mentioned. Really satisfying to get to incredibly high levels in those games.
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@@gameranxTV 👍
@@gameranxTV 👍
@@gameranxTV👍
@@gameranxTV 👍
Ain’t this channel the best gaming channel in TH-cam or what
I love that max level in Baldur's Gate 3 (amazing upcoming RPG) is lvl 12. In D&D this is typically the higher-end of the ideal power level. Toward max level of 20, things start to get a bit ridiculous. Fighting Gods, traveling planes of existence easily, etc.
It might seem weak to some players at first... only leveling up 11 times... but it's PERFECT. Going to be an amazing game.
not only that, it will also make end game multi class characters way more fun
Well, I certainly don't like that.
What I love about RPGs is the powerhouse fantasy. To become an unstoppable force of nature.
In DnD 5e, being lvl 12 is hardly being an unstoppable force of the nature.
@@Andiandru There's always Diablo 😉
BG 1 & 2 were better
@@InhabitantOfOddworldit’s not even out yet dawg💀
These guys always come up with something fresh👾👌
One of my favourite thing to do when I got the ring in FF15 was being able to absolutely eradicate the adamantois ❤😂
Yep. Teleporting around the arena to refill my MP, using MP to zap the Adamantoise with the ring, watching its HP falling like a stone, and then at half HP something stuck and it just died. Good times. And I wasn't even max level!
Loved killing that big turtle using a ring
In MMORPGS like Final Fantasy 14 it's very satisfying to get to that next Alliance Raid at the end of each expansion when you hit the level cap for it :)
Hah! How did you create that Witcher 3 bar fight for this video?! I loved maxing out Morrowind; you felt like a GOD. Everything is OP in Skyrim when you're maxed out. Isn't that what "maxed out" means? It's awesome! Speaking of being a God, AC:O totally made you kick 300 Sparta and feel Godlike-without even having to be maxed out. I loved that game! Chicken dinner!
Yes we did
@@gameranxTV Yes you did… what? I reread my post and can’t for the life of me figure out what your answer means. Lol
@@MaxModdedI see what you're asking...
Well, yes, they did.
@@insanejughead I asked HOW they did it, not IF they did it. Was that a console command to create that many baddies or does it happen organically when your character is maxed out?
@@MaxModded Exactly, and I'm poking fun at their lack of an answer, too.
You forgot about the Disgaea franchise. You don't just go to the max level, but you transmigrate/reincarnate (depending on title) dozens (probably hundreds) of times until you have over 100,000 stored levels (this max increases across the series). The point? Getting strong enough to one-shot the uber-boss Prinny Baal, who has more than 10 million max HP, and his max HP is only higher in later titles..........
i like how he's just murdering the whole nilfgaardian army infornt of the guy and he just continues to write in his book like nothings happening
must of been the wind...
Played Morrowind long ago and found a nice glitch. As you said part of the game. There is a way to permanently enchant an item and with that you can set levitation on say a belt or boots to +1 with a permanent affect. Now you can fly ...
In the Fallout 4 one, you are definitely wearing armor. Its been a minute, but I believe there's a mod in the vanilla game you can make for the chest piece you are wearing that negates all damage from explosives, which you obviously have. There's no need to reach max level...I doubt that's even you.
For me, the fun in Dragon Ball: Kakarot the "rpg" is when you have the first dlc, you can start the game at level one, then do the first dlc which allows you to slowly level up and get everything in the game up to level 250. At this point you can go back to the main story and one-shot everything. Even the big super attacks early game bosses did, do almost nothing to you lol
I'm always shocked by FF15's graphical fidelity. Especially for a 8 year old game.
Too bad that's the only thing going for it.
I tried playing it but I found it too boring and cringey at times
How do i get wemen, I know I probably shouldn't ask this since I'm a dating coach but I have to know
I don't really understand all the hate people have for it. I've been playing since ff4 and it's in my top 5 favorites
@@acerimmer8338 It's got Warp Strikes that *always* look and feel great to pull off. And its got a pretty fantastic story (that's bafflingly undermined by the devs splitting most of it up into DLC and the background lore).
What I like about Morrowind is that it gives you the full course isekai experience, from figuring out the menus to breaking the power system and becoming an almighty god.
Did you just quote the events of 300 but miscount them?
Depending on the game, some of the Kingdom Hearts titles can get ridiculous with just how powerful Sora and friends can get. In the original game, for example, you could reach a point where Sora won't even have to lift a finger because DONALD DUCK will melt all the enemies in the room with lightning. And if Donald doesn't completely wipe out the enemies that have spawned in, GOOFY will clean up the survivors with his shield spin attack before the player even has to reconsider pressing the attack button. It's not often you have a video game where two of Disney's most iconic characters annihilate hordes of enemies in the blink of an eye.
Just another reason RPGs are my favorite genre. The possibilities.
In assassin's creed Odyssey as you level up you can shoot arrows through wall which take 1 adrenaline bar but if you can align your 3 enemies in the arrow target you can snipe enemies with out them noticing with only 1 adrenaline bar but you have to equipe the arrow buff armor whic increases arrow damage by 30% with right bow which boots the ability , now you are basically a stealth sniper and you can clear out fortress within 1 minute without alerting enemies
When your a god no one can stop you
Yep
Unless you live in the God of war universe....
"Oh, a tac nuke to the face... pfft. whatever. I'm unstoppable"
*Deathclaw growl*
"Oh crap..."
I have a huge tendency in 1 and done RPG type games, I mean, yeah, I'm missing out on some things that I missed, but I am already ready to move on to the next game and then revisit it later.
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I dont watch alot of youtube videos anymore but ill always watch a falcon video🙏🏽 you the goat
That's why I love rpg. In the end we become a God.
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In Fallout 4 I made a stealth build where I was able to sneak in the shadows of the World of Nuka Cola in front of a Nukalurk Queen and one-shot it with an Instagating Disciples Cutlass, no chems either.
Tried it with an Albino Fog Crawler, not quite a one-shot
FFVIII If you get everyone to 99 all the mobs default to level 1.
I remember hitting max level with my character in KOTOR and just mowing through enemies. It was also the first video game that I completed 100% of. I still play it on the Switch and am waiting for it to be released on the PS5. Best video game ever!
No matter how high level I get in Fallout 4, that Suicider Super Mutant sound effect makes me wanna run!
That beep beep beep makes me instantly look around the area to target them. Also when I hear the whistle of a nuke being launched, I instantly try to run away or look for a place to hide.
Hello there Gameranx:)
Hello king
@@gameranxTVThank ya very much appreciate it.
This video made me nostalgic for the Acrobatic stats in the elder scrolls 🥺
Max level in fallout 4 is 65,535, lmao. How long does that take to reach?!
The original Crackdown was a great progression. You go from very basic punching, simple guns, jump height and speed… to jumping buildings, punching people 50ft in the air, using OP guns with pin point accuracy. Really fun, incredibly under appreciated game.
I played Odyssey with heavy scaling so all the enemies stuck with me to 99. I found that to be more rewarding for me, with all the abilities that high up it’s still a power trip if you’re familiar with the systems.
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the part about, "making a dynasty warriors set up (PvM) in this game (Witcher III)."
so on point. Every openworld ARPG game needs a good dynasty warriors horde wave manipulation exploitation abuse.
what a gem to have programmed into the number algorithms. fits like a worn glove.
thanks.
*Can we take a moment to appreciate how much work he puts into these videos for us 😍*
Shows how well you pay attention lmao
Pretty sure "He" JUST MENTIONED how it's a small group of them making these vids not a he bruh 🤣 🤦
@@IrishMcScottishit's just a bot farming likes bro, you just fell for it.
@@_Amit_SunilI just disliked it 🎉 I beat the bot
One that always sticks out to me in an RPG is how AWESOME you can be at max level on Cyberpunk 2077. Just walking around as a super duper hackerman is soooo cool.
To be fair, you don't need to be max level in Cyberpunk to be absolutely untouchable as a stealth hacker.
On the other hand maxing out your characters to level 99 in Phantasy Star 4 was not a good thing to do. There was a glitch where character stats were applied incorrectly, reduced, and/or swapped. Also character skills could be permanently wiped out as well. It's even noted in the Sega Genesis Collection although I don't know if it was patched.
I probably would have included Borderlands 3 in this video. The diff between level 1 and 72 is insane and visually epic
Respect for the Trailer park boys moment. I use to work next door to their film studio. Also grew up watching them film in and around the city I live in.
That casual Napoleon Dynamite reference in the Morrowind segment was outstanding.
Hand to Hand in Morrowind is super OP, you can stun lock an entire group of bandits, knocking them out, and beating on another bandit until you knock them down, then go back to the bandit that just got up, and hit him a few times to knock him out again.....and repeat
Vivec, Gaenor, all the tough dudes can just be drained of fatigue and stunlocked into Oblivion. Punchcat was real back in Morrowind
Oh yeah! I remember discovering those enchanted Chitin gauntlets w/ the Fortify Hand To Hand effect while browsing different shopkeepers in Morrowind, then buying them & using them to beat up groups of 2 or more Mudcrabs along the shores to grind up my unarmed fighting skill.
It was even more fun to do the same thing to a group of Rats -- in fact, it was dementedly hilarious!
FF6 had a bug on the SNES version (FF3 US) that loops max level stats back to minimum or something. I leveled up Realm so that her magic would increase by the max amount every level, because she’s an unstoppable killing machine, killing everything instantly with any spell, and after a certain number (probably 255) your magic does close to no damage. For reference, I had regular ice spell doing close to 9999 dmg and then it did like 300 suddenly after passing a level. She was max level so I couldn’t see if it would increase again by passing more levels, so basically there are ways to become the weakest at max level in that game.
Yes, this is an issue often known as "wraparound" (like a vehicle odometer that "rolls over" to zero after logging an enormous mileage) -- it crops up in computing when a program variable is defined as a numeric type (such as "Short Integer") that is insufficiently large, which typically leads to "unintended effects" such as a game character's power level suddenly being nerfed.
The effects aren't always undesirable, tho: the old school Williams arcade classic "Sinistar" had an exploit that, while very difficult to trigger, would cause a player on their last remaining "life" to wraparound in reverse from 1 to zero -- & then 1 step further down to -1. The trick was that the game program relied on a "short integer" counter for "player lives left" so -1 translates to hex value FF ... which in turn translates to a decimal value of 255!
In Fallout 4, the two armor modifications that reduce explosive damage can be stacked, if correctly arranged. Put the Padded mod on your chestpiece, and the Dense mod on any one of the metal armor limb pieces. Dense won’t stack with itself, so just one limb, plus the padded chest mod, is the max possible. If I’m not mistaken, it’s a 67.9% reduction. Factor in other things, like the 30% damage reduction from Lone Wanderer, and the 10% damage reduction from Attack Dog, and reaching Max level in order to tank Nukes isn’t necessary.
I'm playing the "Requiem" overhaul for Skyrim now. One of the expert level destruction spells defines overpowered. Lightning Ray is as bullcrap as it sounds, if you've got good aim you can take down an outdoor bandit camp in a couple of seconds. Anything that is both in your crosshairs and doesn't resist is dead almost instantly.
I love how the leader's just looking at his papers, like he's CASUALLY documenting what's going on. XD
Borderlands max builds are always fun to watch... I know its not a full fledged RPG though
Fallout 4 I stabbed a mutant holding a mini nuke right on the nuke I died but when it reloaded I was immortal for that whole save was only level 20ish
Falcon is always coming up with some fresh content.
Always such a blissful time to watch these videos. Especially being early 😮
In Skyrim, the main quests don't even require you to be that high in stealth anyway, if you're clever especially for Dark Brotherhood and Thieves Guild. Also unless your companion goes a murder spree, the bounty isn't all that high. Basically I like to just go in there and smash stuff far too much for stealth.
What a fun video! This made me want to go back to nearly every game I saw on this list 🙂
Noctis swimming in the air after finishing the Adamantoise cracked me up 😂
I just got max level on Elden Ring and am thoroughly enjoying just doing.... silly stuff to bosses! Also had it on Odyssey and was trying my damnest to one shot mercenaries.
I hear ya on Odyssey.
While I agree that punching your way through the legion in New Vegas is impressive. I feel that doing that to dead wind cavern is more impressive.
Because there are deathclaws everywhere including the legendary one
I was looking for games similar to Solo Leveling and found this video. Could you recommend any PS5 game with levelling up, adding skills like that?
I'm glad FF15 got some love in this video. Also, how in the world does ANYONE get max level in AC Odyssy? I loved the game, but MAN was it such a grind to get even 1 LEVEL!!! So hearing that some people actually managed to get max level makes me concerned about their sanity.
One of the most satisfying things I did in an rpg is killing a thunderjaw in like, less than 10 seconds.
It's amazing how one of the most powerful enemies in the game becomes a cakewalk once you learn all the weak spots and how to abuse them.
5:50 reminds me of Krod. "Only two things see Krod, dead things, and things that know better than to admit it."
We need to acknowledge how amazing elder scrolls music is. Starfield seems to be getting blessed with an amazing bethesda soundtrack as well
looking forward to play that game
I love that even maxed out on dark souls you still take a lot of damage from the bosses, even starter ones
the tales series in general has this. you go from barely being able to swing a sword like 4 times to infinite stun lock combo'ing the god of the universe.
replayed Arise recently and the difference between level1 and max is insane. for example Alphen's blazing sword can nuke most bosses health bars from max to health gate even on highest difficulty if you max his titles. he has a skill that lets you exchange health to charge up his attack (and need to max his titles to get the most out of it) and if you time it correctly, you can have him healed before he hits 1hp letting you charge longer to the point every hit could do cap damage. even the super bosses melt to this.
You can take a nuke to the face, but fall from too high and you're dead 💀
5:20 based trailer park boys clip
This has me in the mood to play an RPG, nothing like curb stomping the equivalent of ants when you're max level.
The trailer park boys GIF 😂 I love it
Skyrim and fallout 4/76 stealth mechanics are my favorite, I love to play max stealth and murder everything without being noticed, it's awesome.
Another fun thing in Morrowind is you can create a tactical nuke using Amelexia's soul. You basically create enchanting buffs that buff enchanting when cast. Cast multiple of them with like 99, 100, 98, 97 and so on to stack a lot of enchanting and then use Amelexia's trapped soul to create a virtually never ending enchanted item that deals a LOT of damage in area of effect and fly up and rain down destruction like god on everything. Just hope you don't hit a rickling raider on Solstheim.
i knew it...the adamantoise had to be killed with ring of lucii
Stock image of falcon telling me I got this is what I needed this week
Cyberpunk 2077 could honestly be on this list, once you get towards the end of the game you can literally move around like the characters in Cyberpunk Edgerunner
Stopping the time and cleaning up an entire block within nanoseconds is fun, it probably will get obsolete soon since Phantom Liberty will introduce cyberware usage limits, just like the Kereznikov bhop build which is quite similiar to Morrowind in here and also got limited in patch 1.3, still it was fun while it lasted