@@peno100 "time acceleration" + if a gunner or pilot is injured he jumps into his place, fixed positions are not needed, it should be possible to change in case of injury
@@JDAeroVR Remember Janes Combat? I had the WW2 fighters and the F-15 game, I also had an Apache and F-22 Simulator but my dad couldn't get the F-22 sim to run and I was too young to mess with PCs at that time. I need to spend a weekend digging through my old games assuming the parents didn't toss them after I left, most of them weren't labeled if you know what I mean. RIP Kazaa.
The original SWoTL (not the bs remake they butchered) had the B-17 -- all the stations including all the guns you could switch to. All the other planes from the time were flyable as well, both Allied and Axis. That was my favorite flight sim as a child. The campaign mode was way ahead of its time. I can't believe how bad they butchered the remake. I think I spent all of 5 minutes in it and realized they arcade-ified it. I was devastated. The graphics from the original are potato, esp. on bigger screens of today. What I wouldn't give for a proper remake of that game...
I do too. AND that I - due to the lack of a manual...whyever *cough* - I never knew about the "time acceleration" (CTRL+T iirc). So there we were, my brother and I, flying real time sorties from England to Schweinfurt and whatnot, and still somehow completing the career mode.
Imagine a multiplayer version is whole squadrons made up of IRL players. Would love to see a persistent campaign that reacts to how many objectives the community achieves
@@zaelu in rl, the B-17F and G models had ten crewmembers. Starting from the nose: 1) Bombardier, 2) Navigator, 3) Pilot, 4) Co-Pilot, 5) Flight Engineer (top turret gunner), 6) Radio Operator, 7) and 8) Waist Gunners, 9) Ball Turret gunner, and 10) Tail Gunner would be awesome if each of these roles had actual depth for legit gameplay, and would also like to see accurate/precise damage modeling and penetration physics
This lives or dies on the quality of the single player Ai. No way your getting 8 players reliably and regularly to play together, unless it's a friend group.
@@bohdanherasymenko7569if I remember correctly, the original plan was to have this be kind of story based, not a full autonomous campaign. Things may have changed since then though.
im sure thered be multiplayer what really matters is the overall quality of the game . if the game is good there wouldnt be much trouble filling a lobby
I am So Excited about all the VR games you have coming. Carrier Command is an absolute masterpiece, and I am so thankful to have games from you with such depth and amazing gameplay. Looking forward to The Mighty Eighth VR as well! THANK YOU for all you do to add to the VR community.
Carrier Command is one of the most atmospheric VR games I've ever played. It could do with better VR controls.. But the game itself is awesome. Shooting out a flare at night is so cool in that game. It feels very real even though the graphics are synthwave-ish.
@@JimmyNuisance ya I agree, just being in the bridge, watching it all happening over an island, just an incredible experience. It's one of those games that will be heralded as one of the most innovative of all time, in time. It needs One more pass, just to make all the buttons VR active, then it will be able to be seens as completed and can survive forever out there.
I have been gaming since I got an atari 2600 for christmas back in 1979, and to have witnessed how video games have evolved over the last 40+ years is amazing. Makes me wonder, whats next? I guess the movie Player One is soon to be a reality. This game looks incredible.
I'm in my 50's, and have been gaming solid for about 42 years. I feel the technology is now stagnating. Not much of an improvement over the last 10 years for various reasons. I remain hopeful about that future "Player One" promises also. God Bless
@@Crewonephotography I hopped on the VR bandwagon back in the 90's, but it ended up being a passing fad. I fear it is still too expensive for mass adoption, but, hands clapped together and praying it is here to stay. All the best to you.
I love this!!! I would love to see free movement prioritized going further to help with immersion while traversing through the plane. Having to duck irl or with a thumb stick and then using a stick input to crawl through tight areas would really help put the Cherry on top and make this game memorable.
Thank you For posting some Progress on this wonderful game we all are looking forward to. After Watching Apple TV+ Masters of the Air, You are what I am thinking of. Take all the time you need to get it ready. I never made it to 25 in the first one. I can wait to die again. At 6' tall I was shocked when I got inside a real B17. The crews were small in size to fit yet stood taller then most that served in this area of fighting. The Bloody 100th is proof of that. Brave beyond understanding for every mission.
I genuinely love the fact that this game is still being developed and improved as time goes by. Can’t wait till you guys release The Bloody 100th. Nice job!❤❤
This looks amazing. I for one hope that it will include a reasonable level of 'study sim' elements...e.g., cowl flaps, oil and CHTs, turbo management etc. One can hope 😁 Keep it up team!
Beautifully detailed B-17. Very nice work done with interior and exterior. I don't know if the music was a third party overlay or will be offered in game, but I highly recommend it be in game as a part of the dramatic experience. The one thing that felt lackluster, and I completely understand that this is just a snapshot release test: Make this a solid single player experience by offering well rendered, realistically animated crew that present unprompted dialogue, even cussing and joking, as well as prompted dialogue that you can trigger in VR by looking at them. The bomber is the main arena for your player's experience, and it must feel alive with brave souls, not dead-eyed mannequins. Great demo.
This is starting to look like the things I dreamed of. This could be (especially with multiplayer so you and your crew can be together online) the reason I spend 5k+ on a pc with all the kit. Keep it coming boys you know how good this could be
This is excellent! The ONLY recommendation I have, and it truly is small, is that it should be palm up when racking the guns. Truly pedantic, and not at all game breaking, and a fantastic job overall.
I love the look of this, my only hope though is that they allow the use of the controller joysticks for controlling flight inputs if we wish, I always hate how in VR flight games the actual movement of the hand without anything to stabilize against can make for extremely unstable and jarring movement. If not no worries I’ll still love to be able to fly a b17 at this level!🤘🏼
The only thing I’m hoping they do it’s make it so there isn’t just people already sitting in the seats and that you can see your person moving and also that you don’t have to click to go into different rooms
Great work. Noticed a few things on my first watch. There seemed to be some noticeable delay (lag) in the early parts of the video. Also unless I may have missed it but we saw most of the stations however we did not see the lower ball turret (which is the position I have most interest in). Really like the sounds of the guns however the jeeps engine just sounded awful (to me at least). Hope we can get more of these dev blogs to see how it comes along. Still very much looking forward to this game being released. It is my most wished game ATM 😀
@@NyteStalker89 I was not stating they are final sounds however just pointing out that this sound is particularly bad so they can work on this first (at least hoping so) 😉
OH MY GODDDDDDDDDDDDDDDDDDDDDDDDDDDD ive been waiting for this for months !!!!!! ithought it was dead in the water !! im ssoooooooooooooooooo exited for this !!! i so cant wait please make it quick !!!!
Yes, we have a confirmation on the official discord server that there will be a B-17F and G variant, B-24 too but Idk which variants and they are also working on a Lancaster DLC for the RAF night raids :)
I’m just now hearing about this. I’m big into DCS WW2. I always thought it would be awesome to go to a briefing room and get your brief. Be able to do a preflight of your airplane. Even have an officers quarters to debrief over a few pints with the boys
Really cant wait for this game it looks absolutely amazing, hope you get the option to join crews and not just people in your friends list. Still no release date yet which is a shame, wonder if they will be wanting testers.....
If this turns out to be multiplayer I can’t wait to get a case of beer, hop in the co-pilot position, and tell everyone they are doing a wonderful job. 😂. I’ll be your hype man.
I can't wait to slap on the headset, hop in the navigator seat smoke endless bongs while give backwards bearings and altitude call outs... "bubbling noises....Proceed at heading 2500, alt 162 m.... cough"
The muzzle flash is a little much for daytime. Yes I have thousands of rounds through the M2, single and twin mounts. But this looks awesome, I'll finally have to get a VR headset. Microprose is on a tear as a publisher.
Microprose revives to resurrect the real gaming experience. We all know, it is old like the gaming world itself but since it existed it meant to be only one thing , quality, realism and damn fun!
Please, please implement cold-start! Edit: Also, if you could somewhat emulate what VTOL Vr has done for its switches (ie you have a in-game arm that follows your hand and lets you physically reach out and hold the buttons)? It adds SO MUCH IMMERSION to see that you actually have an arm in-game.
Those are the glow of tracer rounds. The belts of ammunition for the machine guns/auto cannons of military aircraft are loaded with a 5:1 ratio of regular ball ammo to tracer ammo. The bullet of a cartridge of tracer ammunition has a chemical compound in the base (opposite end from the tip of the bullet) that burns brightly for several seconds after the round is fired. This allow the gunner to see the flight path of the bullet and make adjustments as needed to get or stay on target.
@@BushidoDevilDog thank you a lot! Have you seen how they should look like in real life? They look like a small pinkish red dots, not like chyna made slow flying torches.
The graphics have been greatly improved compared to the old game. The point is to improve the engine speed noise which is always constant. even at takeoff when the engine speed increases.
If this launches with multiplayer multi crew this might be one of the best VR games out there
its multiplayer co-op, so you and your friends can be the entire crew at once
@@WafflesAreLit0 Your poor friend who is navigator, and just has to sit and quietly do math for 10 hours.
YES
Navigator to Pilot, I thought you said “weest”
@@peno100 "time acceleration" + if a gunner or pilot is injured he jumps into his place, fixed positions are not needed, it should be possible to change in case of injury
My inner child is pretty excited, it's hard to believe that as a kid, this is how realistic Combat Flight Simulator 3 appeared to me.
My exposure to that was with the 90s sims.... Microprose and others.
@@JDAeroVR Remember Janes Combat? I had the WW2 fighters and the F-15 game, I also had an Apache and F-22 Simulator but my dad couldn't get the F-22 sim to run and I was too young to mess with PCs at that time.
I need to spend a weekend digging through my old games assuming the parents didn't toss them after I left, most of them weren't labeled if you know what I mean.
RIP Kazaa.
The original SWoTL (not the bs remake they butchered) had the B-17 -- all the stations including all the guns you could switch to. All the other planes from the time were flyable as well, both Allied and Axis. That was my favorite flight sim as a child. The campaign mode was way ahead of its time. I can't believe how bad they butchered the remake. I think I spent all of 5 minutes in it and realized they arcade-ified it. I was devastated. The graphics from the original are potato, esp. on bigger screens of today. What I wouldn't give for a proper remake of that game...
I'm old enough to remember the Microprose B17 Flying fortress game on the Amiga from the early 90s. How things have changed considerably!
I'm old enough to remember the 1970's when Pong was the only video game available.....How things have changed indeed!
I do too. AND that I - due to the lack of a manual...whyever *cough* - I never knew about the "time acceleration" (CTRL+T iirc).
So there we were, my brother and I, flying real time sorties from England to Schweinfurt and whatnot, and still somehow completing the career mode.
Haven't they just. I had the first Microsoft flight sim on the Sinclair Spectrum - still gaming at 64.
VR is the closest we'll get to time-travel.
I get to travel through time every moment of every day... only forward tho unfortunately 😉
@@OrlandoDibiskittwait your Time Machine is broke too !?! I thought it was just mine lol
@@OrlandoDibiskitt Now that is an excellent comment :)
I would love to not get motion sickness 😢
i flew on one twice. The scaling and details feel acurate for sure.
Imagine a multiplayer version is whole squadrons made up of IRL players. Would love to see a persistent campaign that reacts to how many objectives the community achieves
I can imagine all the people playing this game being in that plane... yay!
@@zaelu I will meet you at the rally point! Then it's onto Dresden!
I mean i have dreamed of that since the Amiga version!
@@zaelu in rl, the B-17F and G models had ten crewmembers. Starting from the nose: 1) Bombardier, 2) Navigator, 3) Pilot, 4) Co-Pilot, 5) Flight Engineer (top turret gunner), 6) Radio Operator, 7) and 8) Waist Gunners, 9) Ball Turret gunner, and 10) Tail Gunner
would be awesome if each of these roles had actual depth for legit gameplay, and would also like to see accurate/precise damage modeling and penetration physics
@@a36538 I have some good news! Devs said they want to flesh out all the roles :D
This lives or dies on the quality of the single player Ai. No way your getting 8 players reliably and regularly to play together, unless it's a friend group.
Or a Genre video game that had alot of milsim lore
I would also include the replay ability of the single player scenarios and the presence of the dynamic campaign
@@bohdanherasymenko7569if I remember correctly, the original plan was to have this be kind of story based, not a full autonomous campaign. Things may have changed since then though.
@bohdanherasymenko7569 custom scenarios would be cool too, like one of the old il2 games
im sure thered be multiplayer what really matters is the overall quality of the game . if the game is good there wouldnt be much trouble filling a lobby
I am So Excited about all the VR games you have coming. Carrier Command is an absolute masterpiece, and I am so thankful to have games from you with such depth and amazing gameplay. Looking forward to The Mighty Eighth VR as well! THANK YOU for all you do to add to the VR community.
Carrier Command is one of the most atmospheric VR games I've ever played. It could do with better VR controls.. But the game itself is awesome. Shooting out a flare at night is so cool in that game. It feels very real even though the graphics are synthwave-ish.
@@JimmyNuisance ya I agree, just being in the bridge, watching it all happening over an island, just an incredible experience. It's one of those games that will be heralded as one of the most innovative of all time, in time. It needs One more pass, just to make all the buttons VR active, then it will be able to be seens as completed and can survive forever out there.
The sound track alone is perfect! Dev's we are happy to enjoy watching your Hard work in progress. Cheers!
I have been gaming since I got an atari 2600 for christmas back in 1979, and to have witnessed how video games have evolved over the last 40+ years is amazing. Makes me wonder, whats next?
I guess the movie Player One is soon to be a reality.
This game looks incredible.
Coleco vision for me.
I'm in my 50's, and have been gaming solid for about 42 years. I feel the technology is now stagnating. Not much of an improvement over the last 10 years for various reasons. I remain hopeful about that future "Player One" promises also. God Bless
@@gregoryroncoli217 try an augmented reality game on a Quest 3 and tell me you still think gaming has stagnated.
@@Crewonephotography I hopped on the VR bandwagon back in the 90's, but it ended up being a passing fad. I fear it is still too expensive for mass adoption, but, hands clapped together and praying it is here to stay. All the best to you.
Jesus loves you
THIS IS A DREAM COME TRUE!!! I’ve been waiting for a game exactly like this for years!
I was at Thorpe Abbotts today, and you've got the watch tower and engine shed spot on.
Impressive work, from the ground textures to the clouds. Massive update since the Mighty 8th 20+ years ago 😊
I love this!!! I would love to see free movement prioritized going further to help with immersion while traversing through the plane. Having to duck irl or with a thumb stick and then using a stick input to crawl through tight areas would really help put the Cherry on top and make this game memorable.
Spent a lot of time in the early 90's playing MicroProse games, glad to see you can still blow my mind after 40 years.
Thank you For posting some Progress on this wonderful game we all are looking forward to. After Watching Apple TV+ Masters of the Air, You are what I am thinking of. Take all the time you need to get it ready. I never made it to 25 in the first one. I can wait to die again. At 6' tall I was shocked when I got inside a real B17. The crews were small in size to fit yet stood taller then most that served in this area of fighting. The Bloody 100th is proof of that. Brave beyond understanding for every mission.
i have got to say i really love how it looks and i cant wait to be flying a b-17 with a crew amazing dev blog keep up the good work.
this will be an instant purchase for me, it's a game I could only ever have dreamt about
I genuinely love the fact that this game is still being developed and improved as time goes by. Can’t wait till you guys release The Bloody 100th. Nice job!❤❤
Wow, i just watched Taff Bomb, a submarine depot, and about 150 civilian houses in the other game. This looks amazing.
Taff wasn't playing the Redux, he switched back to the old version due to bugs in the redux.
This looks amazing. My Dad would have loved this. Instant buy for me. And I had no idea MicroProse was even still around.
This looks amazing. I for one hope that it will include a reasonable level of 'study sim' elements...e.g., cowl flaps, oil and CHTs, turbo management etc. One can hope 😁 Keep it up team!
No way will it be that.
@@nicksGLI Why not?
MicroProse was one of the best game developers of the 90s, still makes me feel like a kid to see that logo. This is going to be awesome.
Im gonna have to binge rewatch Masters of the Air again now, thanks for this.
Beautifully detailed B-17. Very nice work done with interior and exterior. I don't know if the music was a third party overlay or will be offered in game, but I highly recommend it be in game as a part of the dramatic experience. The one thing that felt lackluster, and I completely understand that this is just a snapshot release test: Make this a solid single player experience by offering well rendered, realistically animated crew that present unprompted dialogue, even cussing and joking, as well as prompted dialogue that you can trigger in VR by looking at them. The bomber is the main arena for your player's experience, and it must feel alive with brave souls, not dead-eyed mannequins.
Great demo.
This is starting to look like the things I dreamed of. This could be (especially with multiplayer so you and your crew can be together online) the reason I spend 5k+ on a pc with all the kit. Keep it coming boys you know how good this could be
This is what I wanted to see! great progress guys, keep it up confirmed purchase here and happy to alpha test :)
i cant wait for this game!
Looks amazing.
I hope for a dynamic campaign :)
Great progress! Looking forward to play it once released, hope we’ll see bomb aim sight and some working cockpit instruments in the following updates!
Damn, it simply great you devs turned your inside to the outside outstanding work...Keep it up.👍
Been waiting for so long, I am extremely excited, keep up the good work.
This looks so good, can't wait. :)
This game looks amazing I’ve been waiting for so long for some news about it
You sold me within seconds. I noticed the QVFR. Why more devs aren't utilising this for titles is beyond me. Good luck and happy development guys.
I have waited so long for an update I’m so thankful I will die just to see this game get released
This game looks epic!!! I’m just chomping at the bit to play this.
Can't FRIGGING wait! - Thank you MicroProse!
Can't wait!!!! This is awesome! And it's MicroProse which I've always been a fan of.
I still have my old B17 Flying Fortress The Mighty 8th sim game from MicroProse and Infogrames and I am so excited for this new one to come out!
Good to have devs acting in the absolute niche of vr. I will ever follow.
This is excellent! The ONLY recommendation I have, and it truly is small, is that it should be palm up when racking the guns. Truly pedantic, and not at all game breaking, and a fantastic job overall.
WE CANT WAIT FOR THIS
finally the legend is back but in coop
wow next level immersion
Microprose - Man, this brings back memories.
I love the look of this, my only hope though is that they allow the use of the controller joysticks for controlling flight inputs if we wish, I always hate how in VR flight games the actual movement of the hand without anything to stabilize against can make for extremely unstable and jarring movement. If not no worries I’ll still love to be able to fly a b17 at this level!🤘🏼
The racking of the M2 twice is such a great detail.
The only thing I’m hoping they do it’s make it so there isn’t just people already sitting in the seats and that you can see your person moving and also that you don’t have to click to go into different rooms
Love it!!
Wish had shown ball turret gunner position
Great work. Noticed a few things on my first watch. There seemed to be some noticeable delay (lag) in the early parts of the video. Also unless I may have missed it but we saw most of the stations however we did not see the lower ball turret (which is the position I have most interest in). Really like the sounds of the guns however the jeeps engine just sounded awful (to me at least). Hope we can get more of these dev blogs to see how it comes along. Still very much looking forward to this game being released. It is my most wished game ATM 😀
This is still early dev.. why would sounds be completed at this stage?
@@NyteStalker89 I was not stating they are final sounds however just pointing out that this sound is particularly bad so they can work on this first (at least hoping so) 😉
Looks very promising, excited to see more.
OH MY GODDDDDDDDDDDDDDDDDDDDDDDDDDDD ive been waiting for this for months !!!!!! ithought it was dead in the water !! im ssoooooooooooooooooo exited for this !!! i so cant wait please make it quick !!!!
Never thought I would see a new MicroProse game. Great memories, still play Formula 1 and Golf for a bit of nostalgia.
I can't wait more!
Microprose doing VR... 17-year old me in 1994 has been waiting for this, since playing F-15 Strike Eagle on my Atari ST in 1993.
I sure hope this sees the light of day. I'm a massie flight sim fan and I'd pay good money to have this.
I look forward to purchasing this immediately
Looks incredible. One thing though. Fix the hands. When charging the 50 cal always palm up.
Will there be other planes to fly besides the b17 such as the b24, b26, or b25? Or possibly different variations of the b17?
Yes, we have a confirmation on the official discord server that there will be a B-17F and G variant, B-24 too but Idk which variants and they are also working on a Lancaster DLC for the RAF night raids :)
Cant wait for this, bring it on. This will be amazing
I’m just now hearing about this. I’m big into DCS WW2. I always thought it would be awesome to go to a briefing room and get your brief. Be able to do a preflight of your airplane. Even have an officers quarters to debrief over a few pints with the boys
Really cant wait for this game it looks absolutely amazing, hope you get the option to join crews and not just people in your friends list. Still no release date yet which is a shame, wonder if they will be wanting testers.....
*_This VR game is going to be really amazing!_** :D*
If this turns out to be multiplayer I can’t wait to get a case of beer, hop in the co-pilot position, and tell everyone they are doing a wonderful job. 😂. I’ll be your hype man.
it's.. been confirmed as MP Co-op for like three years
I can't wait to slap on the headset, hop in the navigator seat smoke endless bongs while give backwards bearings and altitude call outs...
"bubbling noises....Proceed at heading 2500, alt 162 m.... cough"
Thank you for the new update.! ....It's brilliant to know it's still a WIP!!! .. maybe I can sleep better now?!!! 💙
Between this game and Aces of Thunder, we've some very cool WW2 VR games on the horizon.
i hope the muzzle flashes are a place holder. but otherwise omg i cannot wait for this!
The muzzle flash is a little much for daytime. Yes I have thousands of rounds through the M2, single and twin mounts.
But this looks awesome, I'll finally have to get a VR headset. Microprose is on a tear as a publisher.
Do you have to cock the gun twice like in the video?
This looks fantastic!!!
Hey if this ever gets released I'm all in, wow know a few people who definitely join me in multicrew, they make models of these in their museums
MicroProse… My first games in the 80s
It can't be true! A dream come true! 😀
Even with all its faults Masters of the Air has definitely made me more hyped for experiencing this
This one is amazing! 😃 It's the illusion I've had since I was a child! 😃 Where can you pre-purchase this wonder?
Microprose revives to resurrect the real gaming experience. We all know, it is old like the gaming world itself but since it existed it meant to be only one thing , quality, realism and damn fun!
wow!!
Please, please implement cold-start!
Edit: Also, if you could somewhat emulate what VTOL Vr has done for its switches (ie you have a in-game arm that follows your hand and lets you physically reach out and hold the buttons)? It adds SO MUCH IMMERSION to see that you actually have an arm in-game.
Currently my most anticipated game.
Absolutely cannot wait.
Excuse me, but what are those flashy stars that slowly shoots from the gun barrels?
Those are the glow of tracer rounds.
The belts of ammunition for the machine guns/auto cannons of military aircraft are loaded with a 5:1 ratio of regular ball ammo to tracer ammo. The bullet of a cartridge of tracer ammunition has a chemical compound in the base (opposite end from the tip of the bullet) that burns brightly for several seconds after the round is fired. This allow the gunner to see the flight path of the bullet and make adjustments as needed to get or stay on target.
@@BushidoDevilDog thank you a lot! Have you seen how they should look like in real life? They look like a small pinkish red dots, not like chyna made slow flying torches.
Multiplayer and Multi-crew will be awesome!
Now that is insane!
I think the sharpening on the graphics is a bit too strong.
The graphics have been greatly improved compared to the old game. The point is to improve the engine speed noise which is always constant. even at takeoff when the engine speed increases.
Wow. This really does look interesting indeed. You get a subscribe people! Make it awesome! ♥
Will there be mission guidance and controller chatter, as in DCS or Flight Simulator?
i had a dream about hell let loose in VR, i hope this can make that dream a reality
I believe more dramatic takeoff effects would be great. Im aware this is a work in progress.
I also noticed some minor detail issues (navidome? Shell ejection?)
Awesome!
I hope you can still use flight yokes with a VR headset.
Hyped
tell me it's gone be compatible with yokes, rudders, throttle and Hotas please
Can't wait to play a game like this, hope their will be a single player offline story mode
The sound for charging the 50 cals sounds kinda light and hollow
I think this is the game that is going to make me buy a VR.
if this releases im buying vr for sure
This is incredible 😮 Although a small criticism, I would much rather hear the engine noise than the music.
I like to walk around as much as I can in Warthunder bombers, but I can only get halfway down the fuselage. This looks great.
Finally get to see T2's at TA!! 😊
What are the flight controls like? Are they similar to vtol vr? or did you make a seperate control system for the planes?