The FPS Coach Community is officially live! Get access to my Aiming masterclass, team development course, pro mindset course, and more when you sign up for the community here: www.fpscoach.com/
30 minute long video where the actual tutorial is 30 seconds long, buried somewhere in the middle of the video. The comment section is "censored", all the comments giving the timestamp for the actual tutorials are deleted.
i approve of this..i actually learned this in the army...SRT training consisted of cutting the pie while clearing out rooms with your battles...sorry for the rant just made me reminisce on my glory days in the army
Im being taught a similar (or identical for that matter) techniqe with the KSK right now. Kinda weird to see this used in a video game although it could be quite effective i suppose
Thank you Ron for all of your help! My aim, game sense, movement, and positioning have improved greatly since watching your videos. You are appreciated! 🌀🙏🧿
Don't forget to slice pie from the far wall of a corridor. Lots of people mistakenly will hug the "near" wall (to the window/door/corner) but it gives you shorter ratios between what you can observe and how much you expose yourself vs. slicing further off. I took a tactical rifle course once and once when we had to shoot around barrels the instructor corrected me to stand off from the barrel and not hide so close behind it.
also gotta keep in mind that people further away from a corner tend to see you before you see them like in this example on a-site people on top on the left side tend to see you before you see them
I might be wrong, and it was from a different person, but I believe he’s actually done a video on this exact topic, why it’s better to peak from further away.
I already knew this from many milsim games and studying breaching but it still was a really good video and I recommend this to anyone learning how to peak in any game or even real life.
such great vids, wow amazing how u can be so clear and straight to the point unlike every youtuber i see milking out the 10 minute video for maximum ads
step 1: pre aim a spot step 2: peek 1 angle step 3: slowly peek another angle key: expose yourself to 1 angle at a time. while being ready to shoot someone in the head.
add a follow up vid about peaking. the pie is one half the battle. you covered cross hair placement. peak out -check a slice of pie, go back in cover, peak out a little more covering the next slice of pie. and continue the process. this motion will keep you as a moving target, behind cover, and if you dont kill any one you just gain huge knowledge on spotting E team to make calls. thanks for the vid sharing with a friend.
Yeah sometimes in my games i'm like "Hey make sure to slice your pizza" and they're like "What the hell are you talking about" Anyways basically peeking and in a way that exposes yourself to one angle at a time.
I recently came across your videos and after studying them more diligently than my schoolwork I had to drop a sub. I noticed that although your vids are focused on fps games, a lot of the tips apply to third-person shooters too. I was wondering if you play any tps games like Rogue Company and how fps skills transfer
generalsam refference? or is it an actual valid strategy. I only see tarkov from sam and thats the first time i saw this method, thought it was a meme xD
It's always nice to have some general fps improvement stuff for my boys that play PS4 with me. They are approaching probably 150 hours on Apex and it's actually insane how fast they're improving, but we get fucked up many games. How do you show someone the vision? "This isn't too many variables, you'll get accustomed to playing against this." But there's so many fucken sweats in my lobbies! I suppose I would've quit already in their shoes. It was daunting enough being a season 0 player who had a lot to learn, my dudes are on a good path. I'll work harder to make it fun for them.
isit better to tap a and d ( jiggle every section of an angle) or just hold one of them and tap the other to clear multiple angles inside eg garage on haven so I won’t have to tap a and d to slice the pie is just tap a everytime I want to stop and clear a new angle in a pie
I'm not sure about Valorant because the movement speed is different, but in cs you can giggle back and forwards. Clear one slice, go to cover, clear next slice etc. You do this very quickly so you can clear site while not being a sitting duck for a hiding enemy member. Note don't always do this, if you have information on where or how many enemy are on site, sometimes you are better off using util and pushing with team mates.
@@JackYaeger Yes, jiggle peeking while slicing the pie. However, like ruval said, even if you JP slice one and back, 2 and back, 3 and back, that jett is waiting behind that slice 2 rafters wall on ascent A while you cleared all your slices and when you look at that generator at slice 4-5, jett comes out and taps you. You THINK you cleared slice 2, but he was just behind that wall when you cleared that slice. How can you know slice 2 is REALLY cleared unless you're Sova and you can recon bolt behind a wall?
I know this is old but i've seen people say 1. you walk to a position as soon as you clear the key angles orrrrr u hold the slices for 3 seconds exactly each and then move on to the next , if u still get peeked at a terrible time big rip
Imo i guess that's when the aim comes, slicing the pie in this case also helps the flick to be smaller and easier. But sometimes u just can't beat timing unless you're faster.
Can you do peeker advantage? » if you play Rainbow Six Siege - a in-depth sound video. I would like to learn how to use costum EQ to my advantage (and since everyone is unique in every way like "aim - dexterity" or hearing sensitivity, be able to understand and create the best EQ for my personal preference. For Example: What type of sounds equal a specific range of hz? [ Footsteps, Reloading or Reinforcing walls - is it low, mid, high and/or is it a mix of ??? General tips to cut unwanted mud how to boost or mix using Bandwidth for Best results. Preferably each sound described in hz instead of therms like "high end, low mid" and suggested db levels etc.] Btw *I use Astro a50* headset *Rainbow Six Siege (There's a lot of sound bugs but that can't be fixed so..) My issue I need help with is #1 Reinforcing Walls: It's so LOUD I can't hear my teammates speak while reinforcing so how do I lower that frequency so I can play with decently high volume and not destroy my eardrums in the process. The sound is for me extremely almost painfully annoying. I enjoy a little bit of base to my game so I can't play with the typical stairway EQ setting with random numbers as an example [ -7 db at 80 hz | 0 db at 250 hz | + 4 at 4K hz | + 8 db at 8K hz etc.] The immersion of the game is still important for me like with the umph sound you hear when a bullet hits a body, I guess that's from the low bass area? Those sound queues are vital for a game like siege with a good sounding headphone or with costum EQ settings you'll hear a clear difference when shooting wood vs flesh.. Making wallbangs easier to pinpoint from sound alone. Sorry about the long message I tried to make it short but also as clear as possible. » Btw love your videos & congrats for the rising success. Glad to see it =) I hope you read this and if you can help us out? I would appreciate it very much. Thanks / If not, Thanks anyway for all the great help so far because your videos are 10/10
Problem with Valorant is the impeccable timing people have in this game, if this was an actual game someone would peek from green boxes on site when you are looking at the "default" plant behind the half wall.
On A site I noticed that you checked heaven before lower rafters. Do you think it's a better idea to check the lower spot first since your gun model (in ADS) is covering lower rafters when checking heaven first? I'm not entirely sure since that heaven wall peak is usually a popular spot for defenders to hold
I think you go from top first because it's harder to headshot or do more damage when you have to move your crosshair from the enemy's feet to there head/body than just moving down to their head
Dear coach, there's a FPS technique I lack proficiency in and I'd love to get your insight about : aim reset. When I'm clearing a room and doing long fluid movements around a corner I don't know when I should pick up my mouse and bring it back to neutral in the middle of my mouse pad. I think this leads me to having some fights while my arm is either too extended to the right or too folded to the left and I lose accuracy. Watching s1mple practice i think he resets a lo more often than I do. I practice this in aimbotz by closing three panels and nocliping among the bots and turning 360 to kill them but I'm wondering at which angle I should reset. I think it would be a great subject for a video
Hey fps coach!, i have a question for and can u answer it?, may cousin is ignoring me since 1 week ago. Because when i play fortnite game wth my other cousin and not playing with him he always unfollow me on games, how do i fix this problem cuz, were really close cousin's, i dont want to breakup our relationship together. And he doesn't talk to me either. Pls help me wth this problem.
Question. How do you slice the pie clearing from the left side where more of your body will be exposed to the enemy since they can see you first before you do due to peeker's advantage and assuming your using the right handle model? Thanks!
IRL you switch shoulders. In fps, you jiggle peak your shoulder to take minimal damage, to see where or if the shots come. then full peak because by then you'll have alot more information to headshot or check the next corner.
This is very rudimentary and comes naturally when playing and learning from past experiences. Other basic but important aspect in FPS is how closer from cover you are peeking. The farther the better.
@@RonRamboKim your videos are always dope man. could be longer sometimes tho 😋 you put much info in not many words, that is actually a very positive aspect of your personality it is you and rocketjumpninja that i trust the most, almost blind trust. others provide only "options" 😁 flow state my fav video ok, enough slime 🐌 but had to write this #nohomo keep it up man 👍🏿
The FPS Coach Community is officially live! Get access to my Aiming masterclass, team development course, pro mindset course, and more when you sign up for the community here: www.fpscoach.com/
One reason why i like you is that you do things for people not the money , 9 outta 10 prople would make this video 10 min long and put 6 ads on it .
He does it for money too, and thats legit. But he doesn't alter the video for more money and that's why we all love him.
30 minute long video where the actual tutorial is 30 seconds long, buried somewhere in the middle of the video. The comment section is "censored", all the comments giving the timestamp for the actual tutorials are deleted.
"for people, not the money"
>sponsored by aimlabs
>sells his bullshit lessons
Short and concise, not stretching it to 10 minutes. Amazing video
👍
i approve of this..i actually learned this in the army...SRT training consisted of cutting the pie while clearing out rooms with your battles...sorry for the rant just made me reminisce on my glory days in the army
Thank you for your service, Dean!
As somebody with no military experience that's very interesting, thanks for sharing.
Im being taught a similar (or identical for that matter) techniqe with the KSK right now. Kinda weird to see this used in a video game although it could be quite effective i suppose
wow, fps gamers really learn some knowledge from military stuff
how is this a rant?
Clear and concise. Great vid as always!
0:49 your voice matched perfectly with the background music
I am at the entrance at the a site on the map ascent and at quick glanze it looks quite... INTIMIDATING
If only he had said Intense lol
Thank you Ron for all of your help! My aim, game sense, movement, and positioning have improved greatly since watching your videos. You are appreciated! 🌀🙏🧿
Great to hear!
Ah, some quality content from my favourite FPS TH-camr :")
You just made me a little less bad FPS player with this. Thank you sir.
*Watches one, two minute video*
"I am now a pro FPS gamer"
Don't forget to slice pie from the far wall of a corridor. Lots of people mistakenly will hug the "near" wall (to the window/door/corner) but it gives you shorter ratios between what you can observe and how much you expose yourself vs. slicing further off. I took a tactical rifle course once and once when we had to shoot around barrels the instructor corrected me to stand off from the barrel and not hide so close behind it.
Basically geometry by peeking away from the wall to have advantage of seeing the enemy first
also gotta keep in mind that people further away from a corner tend to see you before you see them like in this example on a-site people on top on the left side tend to see you before you see them
Yeah that preset diagram explaining stp was a bit too close the the corner
I might be wrong, and it was from a different person, but I believe he’s actually done a video on this exact topic, why it’s better to peak from further away.
I already knew this from many milsim games and studying breaching but it still was a really good video and I recommend this to anyone learning how to peak in any game or even real life.
I love these sort of brief yet easily understandable videos.
such great vids, wow amazing how u can be so clear and straight to the point unlike every youtuber i see milking out the 10 minute video for maximum ads
step 1: pre aim a spot
step 2: peek 1 angle
step 3: slowly peek another angle
key: expose yourself to 1 angle at a time. while being ready to shoot someone in the head.
Step 4: Peek from the far wall relative to the corner you're slicing. Improves visibility-to-exposure ratio.
IF U SLOWPICK WITH SHIFT U DIE
i love what u do, u dont know how much ur community appreciates you
Ty!
16 sec gotta be a record
Good video i always wondered how to call it when explaining to my friends
Another good video explaining a fundamental concept in fps.
Adding some counter strafing and jiggle peeking also helps during this pie cutting session, especially when the enemy has an op
add a follow up vid about peaking. the pie is one half the battle. you covered cross hair placement. peak out -check a slice of pie, go back in cover, peak out a little more covering the next slice of pie. and continue the process. this motion will keep you as a moving target, behind cover, and if you dont kill any one you just gain huge knowledge on spotting E team to make calls. thanks for the vid sharing with a friend.
Yeah sometimes in my games i'm like
"Hey make sure to slice your pizza"
and they're like
"What the hell are you talking about"
Anyways basically peeking and in a way that exposes yourself to one angle at a time.
Ohhh so this is a technique 😯 i was doing this without knowing it
hey rambo you might not see this but i appreciate you for making these videos i improve more and more watching these :)
Glad you like them!
Great videos !! Short and quality! Keep it up 👍🏼
Anyone else remember learning this from LevelCap? Battlefield Friends was the shit back then
im very thankful for you and your videos. thank you!!! never knew about this :(
Slicing the pie is so OP
Thanks coach! Just started playing Valorant today :D
Have fun!
Thank you sir I really needed this
Well put great ez to follow content as usual
I appreciate that!
I recently came across your videos and after studying them more diligently than my schoolwork I had to drop a sub. I noticed that although your vids are focused on fps games, a lot of the tips apply to third-person shooters too. I was wondering if you play any tps games like Rogue Company and how fps skills transfer
Most fps skills transfer !
Very useful video, thank you!
Awesome tip!
Love the video man you’ve helped me immensely
Short video but so helpful!
Glad it was helpful!
thank you !
Nxt video, cross hair placement. Aligning your cross hair back before one peek is a easy said than done.
Awesome video 👍
excellent video
Thank you very much!
Man I remember first coming across this from ManPhalanges the gaming warlord
In Tarkov, our comrades don't slice the pie.
We jump across the doorway at the speed of light while free looking ;)
generalsam refference? or is it an actual valid strategy. I only see tarkov from sam and thats the first time i saw this method, thought it was a meme xD
@@incediumignis na free look is for noobs
Incedium Ignis it’s a legit strat, check out QuattroAce, he’s really good
givin this one a THuuuuuuuumbs up!
great video man! this got me to bronze 1 :D
Thanks !
yes it helps alot
It's always nice to have some general fps improvement stuff for my boys that play PS4 with me. They are approaching probably 150 hours on Apex and it's actually insane how fast they're improving, but we get fucked up many games. How do you show someone the vision? "This isn't too many variables, you'll get accustomed to playing against this." But there's so many fucken sweats in my lobbies! I suppose I would've quit already in their shoes. It was daunting enough being a season 0 player who had a lot to learn, my dudes are on a good path. I'll work harder to make it fun for them.
nice
Nice.
Great vid
Ty!
Love the vid!
The worst bit is someone comes out of a spot they were camping in right after you just peeked that spot.
Worst times is when they insta kill you.
Thank your for do the video :P
isit better to tap a and d ( jiggle every section of an angle) or just hold one of them and tap the other to clear multiple angles inside eg garage on haven so I won’t have to tap a and d to slice the pie is just tap a everytime I want to stop and clear a new angle in a pie
Everytime i clear the first slice and second while im clearing the third slice a guy from the first slice peeks and kills me
I'm not sure about Valorant because the movement speed is different, but in cs you can giggle back and forwards. Clear one slice, go to cover, clear next slice etc. You do this very quickly so you can clear site while not being a sitting duck for a hiding enemy member. Note don't always do this, if you have information on where or how many enemy are on site, sometimes you are better off using util and pushing with team mates.
@@JackYaeger your comment just broke something
@@JackYaeger Yes, jiggle peeking while slicing the pie. However, like ruval said, even if you JP slice one and back, 2 and back, 3 and back, that jett is waiting behind that slice 2 rafters wall on ascent A while you cleared all your slices and when you look at that generator at slice 4-5, jett comes out and taps you. You THINK you cleared slice 2, but he was just behind that wall when you cleared that slice. How can you know slice 2 is REALLY cleared unless you're Sova and you can recon bolt behind a wall?
I know this is old but i've seen people say 1. you walk to a position as soon as you clear the key angles orrrrr u hold the slices for 3 seconds exactly each and then move on to the next , if u still get peeked at a terrible time big rip
Imo i guess that's when the aim comes, slicing the pie in this case also helps the flick to be smaller and easier. But sometimes u just can't beat timing unless you're faster.
I know the slicing and I use IT but still watching
Can you do peeker advantage?
» if you play Rainbow Six Siege - a in-depth sound video. I would like to learn how to use costum EQ to my advantage (and since everyone is unique in every way like "aim - dexterity" or hearing sensitivity, be able to understand and create the best EQ for my personal preference. For Example: What type of sounds equal a specific range of hz? [ Footsteps, Reloading or Reinforcing walls - is it low, mid, high and/or is it a mix of ??? General tips to cut unwanted mud how to boost or mix using Bandwidth for Best results. Preferably each sound described in hz instead of therms like "high end, low mid" and suggested db levels etc.]
Btw *I use Astro a50* headset
*Rainbow Six Siege (There's a lot of sound bugs but that can't be fixed so..) My issue I need help with is #1 Reinforcing Walls: It's so LOUD I can't hear my teammates speak while reinforcing so how do I lower that frequency so I can play with decently high volume and not destroy my eardrums in the process.
The sound is for me extremely almost painfully annoying. I enjoy a little bit of base to my game so I can't play with the typical stairway EQ setting with random numbers as an example [ -7 db at 80 hz | 0 db at 250 hz | + 4 at 4K hz | + 8 db at 8K hz etc.]
The immersion of the game is still important for me like with the umph sound you hear when a bullet hits a body, I guess that's from the low bass area? Those sound queues are vital for a game like siege with a good sounding headphone or with costum EQ settings you'll hear a clear difference when shooting wood vs flesh.. Making wallbangs easier to pinpoint from sound alone.
Sorry about the long message I tried to make it short but also as clear as possible.
» Btw love your videos & congrats for the rising success. Glad to see it =)
I hope you read this and if you can help us out? I would appreciate it very much. Thanks / If not, Thanks anyway for all the great help so far because your videos are 10/10
This is a great video. I do need to ask, should I have my whole forearm on the mousepad or only my wrist on my mousepad thanks.
Do u found a Resolution?
nice video
ThAAAUUUUMBS UP!
👍👍👍👍👍👍
Problem with Valorant is the impeccable timing people have in this game, if this was an actual game someone would peek from green boxes on site when you are looking at the "default" plant behind the half wall.
On A site I noticed that you checked heaven before lower rafters. Do you think it's a better idea to check the lower spot first since your gun model (in ADS) is covering lower rafters when checking heaven first? I'm not entirely sure since that heaven wall peak is usually a popular spot for defenders to hold
I think you go from top first because it's harder to headshot or do more damage when you have to move your crosshair from the enemy's feet to there head/body than just moving down to their head
Dear coach, there's a FPS technique I lack proficiency in and I'd love to get your insight about : aim reset. When I'm clearing a room and doing long fluid movements around a corner I don't know when I should pick up my mouse and bring it back to neutral in the middle of my mouse pad.
I think this leads me to having some fights while my arm is either too extended to the right or too folded to the left and I lose accuracy. Watching s1mple practice i think he resets a lo more often than I do.
I practice this in aimbotz by closing three panels and nocliping among the bots and turning 360 to kill them but I'm wondering at which angle I should reset.
I think it would be a great subject for a video
You should make a video on povohat’s mouse accel
Yesss. More valo content please
great stuff bro keep it up ... can u please help us to pick up the right mouse ?
Go to rocket ninja channel for mouse
@@SpectreFury i know zy but i want rons thought .. zy is not an ex pro ... i have so many mice i just want his opinion
Alright np
what was the song in the background and great vid btw
Hey fps coach!, i have a question for and can u answer it?, may cousin is ignoring me since 1 week ago. Because when i play fortnite game wth my other cousin and not playing with him he always unfollow me on games, how do i fix this problem cuz, were really close cousin's, i dont want to breakup our relationship together. And he doesn't talk to me either. Pls help me wth this problem.
Call him and talk about it
Wish you did console tips too
The thing is when you move to the next angle and an enemy peeks in another one
What do I do if they perk me after I’ve moved on to another angle?
Sometimes when I slice the pie everytime I peek I sometimes end up exposing myself to an angle and get shot by an unseen enemy while peeking
Question. How do you slice the pie clearing from the left side where more of your body will be exposed to the enemy since they can see you first before you do due to peeker's advantage and assuming your using the right handle model? Thanks!
IRL you switch shoulders.
In fps, you jiggle peak your shoulder to take minimal damage, to see where or if the shots come. then full peak because by then you'll have alot more information to headshot or check the next corner.
this might not work against a good oper, try adding bit of shoulder pêking when you’re about to peek heaven cause opers usually camp there
what if the enemy suddenly decide to come out from an angle u previously clear? that happens to me a lot...
throw ur molly there to force them to come out
This is very rudimentary and comes naturally when playing and learning from past experiences.
Other basic but important aspect in FPS is how closer from cover you are peeking. The farther the better.
Peeking from close can be useful in some cases
will u stream ur placements?
Hes right but please for the love of god dont ads in this game only for extreme long range burst/ tap fire.
É o famoso fatiou passou
yo!
Yooo i do that but now ik what its called :)
I thought the lines were snap lines from a cheat
i love your content
ùbut what happened to the csgo vids :(
👍🏿👍🏿👍🏿
👍👍👍👍
@@RonRamboKim your videos are always dope man. could be longer sometimes tho 😋 you put much info in not many words, that is actually a very positive aspect of your personality
it is you and rocketjumpninja that i trust the most, almost blind trust. others provide only "options" 😁 flow state my fav video
ok, enough slime 🐌 but had to write this #nohomo keep it up man 👍🏿
Look at his fps!
do you play rainbow six siege?! if not you should try it.
Does anyone else does this naturally?
I thought its just called jiggle peeking
instructions unclear im now banned for hacking with serious wrist injuries
this would be better if it were more in-depth
It is indepth?
😃
or you could jitter peek
I hope no CoD console players are watching this. You guys don't need to slice the pie, just bunnyhop the corner and drop shot, ezpz.
When you play competitive cod you have to implement this with the bunny hops and slides. You can’t play slow like this on hard point.
Bruh just don't jump out of the corner lol
Hey, r u ghoul???
valorant is bad cant wait for csgo2hell
game is pretty boring