Incredible that many of us were playing home games that look like that, whereas in the arcade there was VF2 and Sega Rally. Just different galaxies of hardware co-existing.
I remember, when i was 12 years old in July 1995, i loaned that copy of THE ONE FOR AMIGA magazine from my city library 😺👍🕹️. Great retrospective memories 😺👍🕹️.
There is never too much content from you Mr Fish!. I did not get any of these magazines, I had swapped over to the PC by then. Doom and its multimedia just wowed me and I managed to get a second hand machine. The writing was definitely on the wall.
Its amazing right the amount of interesting and unique PD games that I had no idea about as well. I've been asked a few times todo a dedicated video on the best PD games, and I feel that I've not even scratched the surface of it so far. Thanks for watching.
Wow that one magazine was the last Amiga mag ever got, couldn’t find a copy after, but now that all makes sense. the one was always my go to mag, think it was because it was the cheaper of the mags, and always gave cover disks.. still carried on plying my again until I left home around 98, 2 years later arrived home and there was a Playstion and the Amiga had found a new how in the loft, 20 years later and it’s back with me.thanks for all the memories!
I might have been similar as I remember also getting that One Magazine, even if I wasn't able to play most of the demos. It was also around the time the hinting at a new computer would be good 😉
The comercial version of Technosound Turbo 2 came with a cartrage that let you sample sounds into your Amiga. One thing I found this was very useful for was playing in Speccy games into an emulator and creating my own snapshot files.
About 2 months after this, the amount of games coming out and getting reviewed in magazines fell off a cliff. As your video shows, in retrospect the signs were all there.
Yeah, Commodore being sold off and then escom having issues was really the end of the platform. as developers knew that it wasn't going to get better. Its funny that I think there are more new Amiga games in development now, then in the mid 90s
Haha, we must have had some crossover there! I worked on Eyetoy Play 3 at Kuju, before it became ZoeMode then Buzz games at Relentless Are you still in Brighton nowadays? I’m up in Northumberland now
@@SmoMo_ I think we might have just missed each other as it was already Zoe Mode when I joined (worked on You're in the Movies) then worked at Relentless later on when they did the Kinect Nat Geo Stuff. These days I'm in the Warwickshire area.
Arcade Snooker just feels part finished, like they got 75% of the way into development and decided this wasn't really viable as a commercial game, but it WAS in a playable enough state to stick on a coverdisk. Quite amazing that once they decided to can further development they didn't even bother to remove the game-breaking save option, I mean how long would that have taken?
I wonder if it had already been abandoned for a little while before they dusted it off and gave it to the magazine. it might explain why it had some broken features as it wasn't finished and they didn't have anyone around to clean it up. an oddity but I think its cool they did something with it.
i keep watching this video until i will eventualy find that one game that a frind of mine lent me in late 1993 which comprised of 3 games and one of them was a super hard arkanoid clone
Ah yes the controversial Amiga Power issue 51. The one where they reviewed the PC version of Flight of the Amazon Queen cause they found a game breaking bug when they tried the Amiga version and it delayed that version for a few months.
@@GouldFishOnGames yeah Amiga Power were surprised they even put a disclaimer in the magazine. The bug was at the very start of the game so no wonder it was pushed back.
Incredible that many of us were playing home games that look like that, whereas in the arcade there was VF2 and Sega Rally. Just different galaxies of hardware co-existing.
The gulf between the top end hardware and the home hardware was almost at its peak, at this point.
but it was going to be crushed in the next 5 years.
I remember, when i was 12 years old in
July 1995, i loaned that copy of
THE ONE FOR AMIGA magazine from
my city library 😺👍🕹️.
Great retrospective memories 😺👍🕹️.
Thanks for watching and yeah that copy of the One was the magazine I got that month.
There is never too much content from you Mr Fish!.
I did not get any of these magazines, I had swapped over to the PC by then. Doom and its multimedia just wowed me and I managed to get a second hand machine. The writing was definitely on the wall.
Yeah it was starting to show that the end was coming for the machine, and that the original hardware was getting very old.
Nice work. I liked the look of the one with Springtime for Gouldfish, and the pushing blocks one! I had a similar game to Ants on my old Nokia phone!
thanks mate.
Antz was a lovely find, didn't know there were similar games on the mobiles.
@@GouldFishOnGames I found it in the ecology menu, along with a recycling game!
Never seen some of those PD games which is amazing cos i loved my amiga back in the day and thought id seen it all lol …great vid as always x
Its amazing right the amount of interesting and unique PD games that I had no idea about as well.
I've been asked a few times todo a dedicated video on the best PD games, and I feel that I've not even scratched the surface of it so far.
Thanks for watching.
Wow that one magazine was the last Amiga mag ever got, couldn’t find a copy after, but now that all makes sense. the one was always my go to mag, think it was because it was the cheaper of the mags, and always gave cover disks.. still carried on plying my again until I left home around 98, 2 years later arrived home and there was a Playstion and the Amiga had found a new how in the loft, 20 years later and it’s back with me.thanks for all the memories!
I might have been similar as I remember also getting that One Magazine, even if I wasn't able to play most of the demos.
It was also around the time the hinting at a new computer would be good 😉
The comercial version of Technosound Turbo 2 came with a cartrage that let you sample sounds into your Amiga. One thing I found this was very useful for was playing in Speccy games into an emulator and creating my own snapshot files.
About 2 months after this, the amount of games coming out and getting reviewed in magazines fell off a cliff. As your video shows, in retrospect the signs were all there.
Yeah, Commodore being sold off and then escom having issues was really the end of the platform.
as developers knew that it wasn't going to get better.
Its funny that I think there are more new Amiga games in development now, then in the mid 90s
Interesting to hear you worked in Brighton, I did for a bit also. At Kuju and later Relentless
Interestingly so did I, Zoe Mode then Relentless.
Between 2008 and 2012
Haha, we must have had some crossover there!
I worked on Eyetoy Play 3 at Kuju, before it became ZoeMode then Buzz games at Relentless
Are you still in Brighton nowadays? I’m up in Northumberland now
@@SmoMo_ I think we might have just missed each other as it was already Zoe Mode when I joined (worked on You're in the Movies) then worked at Relentless later on when they did the Kinect Nat Geo Stuff. These days I'm in the Warwickshire area.
Arcade Snooker just feels part finished, like they got 75% of the way into development and decided this wasn't really viable as a commercial game, but it WAS in a playable enough state to stick on a coverdisk. Quite amazing that once they decided to can further development they didn't even bother to remove the game-breaking save option, I mean how long would that have taken?
I wonder if it had already been abandoned for a little while before they dusted it off and gave it to the magazine.
it might explain why it had some broken features as it wasn't finished and they didn't have anyone around to clean it up.
an oddity but I think its cool they did something with it.
More warnings means more fun!
and that is why the best place to play is an electrical sub station!
i keep watching this video until i will eventualy find that one game that a frind of mine lent me in late 1993 which comprised of 3 games and one of them was a super hard arkanoid clone
I both hope that we find that game soon, so you get closure.
and it take a while so you have to keep on watching 😉
Ah yes the controversial Amiga Power issue 51. The one where they reviewed the PC version of Flight of the Amazon Queen cause they found a game breaking bug when they tried the Amiga version and it delayed that version for a few months.
So weird to think that Amazon Queen was originally an Amiga first game, and then its the version that got delayed!
@@GouldFishOnGames yeah Amiga Power were surprised they even put a disclaimer in the magazine. The bug was at the very start of the game so no wonder it was pushed back.
26:48 some of the sounds and the option menu are ripped from shadow fighter
I'm sure it borrowed quite a few sound effects and bits from other games 😁
Heheh, Algomusic... used to love that. it's what inspired me to make the (admittedly rubbish) Dunc's Algomusic.
I'm sure what you made is just as good as the Algomusic featured in the video!
Algo Music had some really cool features. Shame the song titles were odd 😂
Its a cool idea and I'm sure there are lots of interesting features, but I wasn't impressed with what came out of it for the CD32 Gamer CD 🤣