I've felt lost and out of my depth, unable to bridge my knowledge of anatomy to 3d sculpting. Until I found these videos you created. They tied together everything I've learned about anatomy and creating things in zbrush, bridging the gap that I was missing. You sir are a legend and these videos are worth their weight in gold. Thank you for putting the time in to create all your tutorials :) I'm now binge watching your speed sculpts!
could you please get the shortcuts to be displayed onscreen, it'll really help, instead of us having to reverse engineer the buttons you pushed if we dont know the shortcuts. But still one of the best tutorials i have seen, thank you
his is a "How to sculpt a stylized head" tutorial not a zbrush basics tutorial. I'm guessing you haven't gotten anywhere with this stuff in the 2 years since you posted this since you couldn't even take basic initiative.
@@minirlz That is an incredibly inconsiderate comment to make, everyone learns differently. I find the reminders extremely helpful myself. You could be typing this out to someone who has 10+ years of experience in a different tool who has to learn a new workflow. 'Basic Initiative' is exactly what this person is doing by asking for something that'll help them accomplish learning something easier.
Thank you!! Been watching your speed sculpts over and over just to see how you sculpt the head, and was ready to do just that today when i saw you uploaded this 8 hrs ago :)
This is a "How to sculpt a stylized head" tutorial not a zbrush basics tutorial. I'm guessing you haven't gotten anywhere with this stuff in the 3 years since you posted this since you couldn't even take basic initiative.
I've always been impressed by the beauty and purity of your sculpts and I'm so glad to see that you began publishing something else than just speed sculpts ;) Thanks a lot for sharing. I jump to your gumroad account right away to buy the bonuses. Post more ! You sure have a lot of talent to share. Cheers.
Cool tutorial but please avoid using shortcuts and making a fast executions of the operations. (like mirroring the ear part, its pretty confusing and not working)
It's true, having learned these steps before I was able to follow along when I first tried. ask about the steps in the comments and I'm sure plenty of people will try to help.
alright, this took me slightly longer than 13 min, but I def connected with the tutorial (once i was able to decode the accent) and have already learned a few new tricks from you, danny mac. now on to the eyes!
Man I was confused how you show the Draw menu right under your cursor, then I saw fleetingly in your custom menus video: Menu shortcut! Beginners often lost on something so basic. Great tutorial series, thank you!
Thank you for your time for makin´ these tuts. Amazed that you had answered in the comm section to some Qs that are pretty much "how to use a pencil". Got the base going on part2 but first some Gnomon Zbrush stuff so I can get along. Anyways, thx!
Dont know if its because im in a new version, or I messed something up somewhere, but my ZBrush files dont have any "Default" Spheres? I see DynaWaxSpheres, but they all seem too high res to start with. Their polygroups and edgeloops look different from the one used in the vid. Thanks for any help!
I just found your channel after looking for some tips on head sculpting - Really loving the tutorials, nicely explained and a nice pace, subbed and liked, cheers!
Great tutorials! Thank you! But maybe a little too fast for beginners. So that’s why I have a question. How are you inserting the cilinder? I can only manage to do this after dynameshing my polysphere. Thanks again
thanks for the video I love the way you start the sculpt rotating the jaw and such I use this all the time now it's so easy you're a good teacher I think if anyone has a problem with this video it might be that they are even more of a beginner then me if that were possible. your one of those people where your voice doesn't match your face,, thanks again great video
Hey Danny, Just bought your tut/content. Great stuff. I've been following you for awhile. I'm a Jack of all trades my self in zbrush 4-a5 years). Done alot of things, but looking into character stuff recently. I get motivated by seeing people like you and trying new stuff. Would like to see more hair techniques or clothing like a polo-shirt/ with collar. (like lacoste shirt). Regards, from Rotterdam. (Grolsh kanon (beer) on you mate)
I want to use zbrush so badly right now.. But I'm still learning Photoshop. I'm so jealous! If I could commission a 3D model of a character in my book, I totally would!!
I learned how to use the traditional transpose tool thanks to this (I always used the gimbal). I couldn't figure out how to redraw my transpose line until I tapped on the alt/option key.
how did you make the ear move on both sides while only looking at it from 1 side. when i try to adjust the shape of the ear as shown in the video it only moves one side of the ear, making it hard to change the shape of the ear symmetricaly, please help.
at 1:55 you push the bottom right section of the sphere into itself and it's completely smooth. Every time I try to do that it just ends up making a hole. How are you doing this?
Same problem here. Tried with move, scale and nothing results in a planar surface like in the video. When i try to move it makes a extrusion inside the mesh.
The closest solution that i did find was to move it up holding the alt key. After that i released the alt key and move it down a little to align with the grid, used some smooth and the result is quite similar. But i still want to know how you do it Danny.
hey :) look at where I drag the transpose line from. I try to drag it from the point at which I want to crush the mesh to (if that makes sense?). I think this should help :)
i need help while sculpting in edit mode i accidently pressed draw button and now i cant sculpt i tried to unpressed it then pressed the edit button but no luck also i can see a clone of my model is stuck on my screen while my actual model is movable at the back.How to fix this?
thanks danny for your tutorials, I'm new on zbrush, I would like to know, what is the purpose of the polygroups in the face when you are sculpting in other videos, please let us know thanks
HELLO?? ive been trying to reach for your help... i need help when i was sculpting my model in edit mode i accidently pressed the draw button then my model is cloning itself so there's another clone of my model stuck at the screen while my actual model is in the left which i can rotate it but however i cant sculpt it and i cant unpressed the draw button so im stuck can u help me?
i did that but still dosent fix anything the clone of my model is stuck on the screen and i can sculpt my actual model and im still in draw mode i cant switch to edit
Hello and thank you for this video! I was wondering, did you use Dynamesh or Zremesh at some point for the head geometry? I just couldn't find where you did it and how but the head seems to have less subdivisions at some point after the neck is made. Thanks!
That is the quick pick menu but I was really trying to figure out how he got it to pull up with one button press. I guess you could make IT a custom shortcut...
Hello! Thank you for your amazing tutorials, I'm new en zbrush sculpting and I have a doubt, is it better to sculpt in perspective or in ortographic? I have looked in google and opinions differ a lot from one another, as a professional what do you recommend? Thanks a lot!
Did you use a lot of Ryan Kingsliens content when learning zBrush? Who were some of your favorite teachers when you were getting deep into this software?
Hey, actually this is the most influence from Ryan Kingslien you will see from me but his stuff is great. It's hard to say really, I didn't focus too much on learning the software more on how to make a good image and that has come from so many different tutorials, many not even related to 3d. Some notable guys who influenced how I use Zbrush though are: Michael Defeo, Danny Williams, Dylan Ekren, Shane Olsen, Matt Thorup, Chris Whitaker & Steve James.
Would this be able to be done similarly in programs like blender sculpt mode or mud Box? I'm a photographer and use 3d modelling in some of my work, and really can't justify buying zbrush so looking for alternatives
So strange your way of doing this, but I love it! What made you start doing it this way? It seems so much better than the way I've been doing it, which was guessing where all of these proportions and things go. Also, thanks a ton for doing this in real time
Its a combination of lots of techniques I've picked up along the way, but the part I think you're talking about (for initial proportion) I believe came from Ryan Kingslien :)
well i´m trying to follow along but after 2 min of video I came across to my first problem (im a beginner) and i don´t know what´s going on. After masking the sphere and drawing the tranpose line, it rotates weird, not like in the video where the masked topology stays un deformed. Don´t know what im doing wrong. Perspective is off too
Well it was a dumb mistake, but instead of deleting my comment ill answer it just in case some beginner has the same problem: My tool was still in Move mode, not Rotate.
Not sure if you’ve found an answer for ur question yet, but when you use cliprect, if you’re using cliprect for 1:40 you’re not supposed to be using cliprect to cut the sphere. The guy in the vid is using transpose, not cliprect. So what you’re supposed to do is go into “Move mode” and then click Y on your keyboard. That is transpose mode. then copy the guy in the vid.
It's frustrating that the sculpt at the end of this video doesn't match the sculpt at the beginning of the next video. It's not just dynamic perspective - there appear to be major changes made to the jawline and cheekbones. Makes it very difficult to get similar results by following along.
just downloaded the free trial, and trying to follow along but I am stuck at inverting mask. A little hard to follow since my screen doesn't look like yours
hey, sorry yea I guess it was aimed at a little more up to speed users. You could download this ui if you like from here gumroad.com/dannymac but I understand if you would prefer to get used to vanilla UI first. Maybe go with zbrush functionality tutorials for now then come back here when you get into the swing of things :)
0:25 "In my experience it's better to start with a sphere than a star" haha legend
I've felt lost and out of my depth, unable to bridge my knowledge of anatomy to 3d sculpting. Until I found these videos you created. They tied together everything I've learned about anatomy and creating things in zbrush, bridging the gap that I was missing. You sir are a legend and these videos are worth their weight in gold. Thank you for putting the time in to create all your tutorials :) I'm now binge watching your speed sculpts!
I dont have wax sphere..OH its called PolySphere. Great video! Really excited to get into modeling again
Ooof i was looking for it too, thanks !
could you please get the shortcuts to be displayed onscreen, it'll really help, instead of us having to reverse engineer the buttons you pushed if we dont know the shortcuts. But still one of the best tutorials i have seen, thank you
his is a "How to sculpt a stylized head" tutorial not a zbrush basics tutorial. I'm guessing you haven't gotten anywhere with this stuff in the 2 years since you posted this since you couldn't even take basic initiative.
@@minirlz That is an incredibly inconsiderate comment to make, everyone learns differently. I find the reminders extremely helpful myself. You could be typing this out to someone who has 10+ years of experience in a different tool who has to learn a new workflow. 'Basic Initiative' is exactly what this person is doing by asking for something that'll help them accomplish learning something easier.
Plz specify "for intermediates", im a beginner and it took me hrs to figure out some steps due to shortcuts
Thank you!! Been watching your speed sculpts over and over just to see how you sculpt the head, and was ready to do just that today when i saw you uploaded this 8 hrs ago :)
:D more to come!
i've been struggling with zbrush for character modeling and your tutorials are by far the best out there. Thanks a lot
Danny you are a LEGEND! Currently learning head base meshes and this is perfect. You're gonna save me so much in my learning process ❤️❤️❤️
You're using a short-cut button. make sure to put the button in the video for those who don't know the SC button.
damn that is so true :x
@@TheJovialBrit then you are terrible teacher and selfish person
why dont you start with a beginner UI and shortcuts tutorial? I just DID
@@mufasa2079 Some people want diamonds before they even hit coal, yah?
This is a "How to sculpt a stylized head" tutorial not a zbrush basics tutorial. I'm guessing you haven't gotten anywhere with this stuff in the 3 years since you posted this since you couldn't even take basic initiative.
I've always been impressed by the beauty and purity of your sculpts and I'm so glad to see that you began publishing something else than just speed sculpts ;) Thanks a lot for sharing. I jump to your gumroad account right away to buy the bonuses. Post more ! You sure have a lot of talent to share. Cheers.
Thank you very much!!
Thank you so much for this man.I am a modeling student and this helps so much :)
thank you for the video i really appreciate how it doesn't take 10 years for you to explain this its quick and precise very professional
Cool tutorial but please avoid using shortcuts and making a fast executions of the operations. (like mirroring the ear part, its pretty confusing and not working)
It's true, having learned these steps before I was able to follow along when I first tried. ask about the steps in the comments and I'm sure plenty of people will try to help.
U have to first mirror in "deformation"(under surface).. and the go to "modify topology" and click "mirror and weld"
Sorry about my english..
alright, this took me slightly longer than 13 min, but I def connected with the tutorial (once i was able to decode the accent) and have already learned a few new tricks from you, danny mac. now on to the eyes!
whoop, whoopp. great video.. something a bit different from how I make heads but I'll give this a try
let me know how you get on! :)
Very Well Made ZBrush Tutorial,and easy to follow along-new fan here just Subscribed!
Man I was confused how you show the Draw menu right under your cursor, then I saw fleetingly in your custom menus video: Menu shortcut! Beginners often lost on something so basic. Great tutorial series, thank you!
im lost what to do from the start ;-; , too much shortcut
Fantastic efficient workflow Sir Danny! Thank you for this tutorial, I cannot wait for the next one!
Hey Danny,
Cool stuff as always,i hope to see you make it big out there . Keep up the good work and thanks for sharing your ways and work !
you cant imagine how much this video helped me with stylized heads. :) thanks mate
Always Enjoy watching and following all your ZBrush Tutorials Dan.
Thank You for uploading these Wonderful Tutorials
Lou
Best head sculpting lesson I've ever seen!
Thank you for your time for makin´ these tuts. Amazed that you had answered in the comm section to some Qs that are pretty much "how to use a pencil". Got the base going on part2 but first some Gnomon Zbrush stuff so I can get along. Anyways, thx!
I'm a Game Artist student, and you are just so amazing ! I love your work so much. I hope I can have your skills one day !
Danny, you are my fav human right now
such a motivating comment :D
This is ace, Danny :) I have two weeks spare to get into Z Brush properly and this is SOOO helpful!
Glad to hear it Nick! Hope you're well :)
Dont know if its because im in a new version, or I messed something up somewhere, but my ZBrush files dont have any "Default" Spheres? I see DynaWaxSpheres, but they all seem too high res to start with. Their polygroups and edgeloops look different from the one used in the vid. Thanks for any help!
Did you solved this?
thank you!!!!!!! hopefully this'll turn into a series maybe? ya know, with the rest on the face done and polypaint?? *wink wink* lol
that's exactly what will happen :)
forgive me, I just noticed it said Part 1!
Looking forward on the whole series then.. Thank you!!! :)
you're awesome and extremely helpful, thank you so much!
I just found your channel after looking for some tips on head sculpting - Really loving the tutorials, nicely explained and a nice pace, subbed and liked, cheers!
Great tutorials! Thank you! But maybe a little too fast for beginners. So that’s why I have a question. How are you inserting the cilinder? I can only manage to do this after dynameshing my polysphere. Thanks again
I think it's the append command, probably a custom shortcut was used.
thanks for the video I love the way you start the sculpt rotating the jaw and such I use this all the time now it's so easy you're a good teacher I think if anyone has a problem with this video it might be that they are even more of a beginner then me if that were possible. your one of those people where your voice doesn't match your face,, thanks again great video
2:45 the clip rec brush does not work, it just makes the area that shoul be cut off dark gray (and no, is not masking)
I just felt in love.
Hi! thanks for the tutorial, how do you bring up the green line that is used to bring up the head at @1:52 ? thanks!!
Hi, Can you please tell me what key you pressed to have that point of view ? at 1:19 thank you ( btw nice tutorial, very helpful )
Hey Danny,
Just bought your tut/content. Great stuff.
I've been following you for awhile. I'm a Jack of
all trades my self in zbrush 4-a5 years). Done alot of things, but
looking into character stuff recently.
I get motivated by seeing people like you and trying new
stuff. Would like to see more hair techniques or clothing like
a polo-shirt/ with collar. (like lacoste shirt).
Regards, from Rotterdam. (Grolsh kanon (beer) on you mate)
You may enjoy trying programs like Marvelous designer for clothing. Though I recommend finding a very basic tutorial to get familiar with the tools.
this is super interesting, but daaamn you work fast D: but i love your work :)
how did you insert the cylinder on top of your head and make it transparent so you could edit it around to make the ear?
If u go to transform, you will find a solo button click on it and make sure the head is selected
Hi, this tutorial would have been super helpful if you would have had the shortcuts used on screen :)
Rice
i hope part 2 is coming today :P
Ngl I'm confused af rn cuz this is my first time using zbrush and the ui is different from yours
I want to use zbrush so badly right now.. But I'm still learning Photoshop. I'm so jealous! If I could commission a 3D model of a character in my book, I totally would!!
Wow, your workflow is superb! Thank you :)
The Best, the best, the beeeest!!!
thank you so much!
Great stuff Danny!
I learned how to use the traditional transpose tool thanks to this (I always used the gimbal). I couldn't figure out how to redraw my transpose line until I tapped on the alt/option key.
And then I found out that wasn't it. You just have to draw from the object. Zbrush is quite a lot of fun after the initial road blocks.
how did you make the ear move on both sides while only looking at it from 1 side. when i try to adjust the shape of the ear as shown in the video it only moves one side of the ear, making it hard to change the shape of the ear symmetricaly, please help.
at 1:55 you push the bottom right section of the sphere into itself and it's completely smooth. Every time I try to do that it just ends up making a hole. How are you doing this?
Same problem here. Tried with move, scale and nothing results in a planar surface like in the video. When i try to move it makes a extrusion inside the mesh.
The closest solution that i did find was to move it up holding the alt key. After that i released the alt key and move it down a little to align with the grid, used some smooth and the result is quite similar. But i still want to know how you do it Danny.
hey :) look at where I drag the transpose line from. I try to drag it from the point at which I want to crush the mesh to (if that makes sense?). I think this should help :)
i need help while sculpting in edit mode i accidently pressed draw button and now i cant sculpt i tried to unpressed it then pressed the edit button but no luck also i can see a clone of my model is stuck on my screen while my actual model is movable at the back.How to fix this?
My Transpose tool is a circle with axis on it and no matter where I place it I cannot achieve the flat surface.
thanks danny for your tutorials, I'm new on zbrush, I would like to know, what is the purpose of the polygroups in the face when you are sculpting in other videos, please let us know thanks
Really appreciate your content. Thank you!
excuse me..
I want to know what application you use to make that character ..
please answer🙏🏻🙏🏻❤
bro, like see the title of the video omg
I really like the distribution of your interface, you could leave the UI file
just do it yourself
its available now on my gumroad now, in case you missed it :)
HELLO?? ive been trying to reach for your help...
i need help when i was sculpting my model in edit mode i accidently pressed the draw button then my model is cloning itself so there's another clone of my model stuck at the screen while my actual model is in the left which i can rotate it but however i cant sculpt it and i cant unpressed the draw button so im stuck can u help me?
press ctrl + n
i did that but still dosent fix anything the clone of my model is stuck on the screen and i can sculpt my actual model and im still in draw mode i cant switch to edit
hello i know this video is 2 years old. but may i ask what short cut did you use when you are polishing the head up.
Hello! I went to your gumroad as mentioned but it says it is not for sale?
Are cylinders, spheres picked from the Quick Pick menu appended as sub tool or anything else?
Thanks a lot Danny sir. Quick and easy......
Hello and thank you for this video! I was wondering, did you use Dynamesh or Zremesh at some point for the head geometry? I just couldn't find where you did it and how but the head seems to have less subdivisions at some point after the neck is made. Thanks!
This is probably a silly question but how did you pull up that 'Quick Pick' menu at around 4:32?
I pressed the 'i' button, though I can't remember if its a custom shortcut or not :)
Pressing i pops up rgb intensity. Am currently stuck here. Going through the zbrush manual but I don't know the name of the command you executed
I figured it out. Under the subtools panel click append
That is the quick pick menu but I was really trying to figure out how he got it to pull up with one button press. I guess you could make IT a custom shortcut...
ohy yea, I think I Hotkeyed the "insert" button (similar to append)
Incredibly useful, thank you!
Hello! Thank you for your amazing tutorials, I'm new en zbrush sculpting and I have a doubt, is it better to sculpt in perspective or in ortographic? I have looked in google and opinions differ a lot from one another, as a professional what do you recommend? Thanks a lot!
nice work man, what tablet are you using?
Did you use a lot of Ryan Kingsliens content when learning zBrush? Who were some of your favorite teachers when you were getting deep into this software?
Hey, actually this is the most influence from Ryan Kingslien you will see from me but his stuff is great. It's hard to say really, I didn't focus too much on learning the software more on how to make a good image and that has come from so many different tutorials, many not even related to 3d. Some notable guys who influenced how I use Zbrush though are: Michael Defeo, Danny Williams, Dylan Ekren, Shane Olsen, Matt Thorup, Chris Whitaker & Steve James.
How do you get up the Quick Pick when you're making the cylinder (4:31 - 4:33)?
Would this be able to be done similarly in programs like blender sculpt mode or mud Box?
I'm a photographer and use 3d modelling in some of my work, and really can't justify buying zbrush so looking for alternatives
How do you achieve such a smooth model?
So strange your way of doing this, but I love it! What made you start doing it this way? It seems so much better than the way I've been doing it, which was guessing where all of these proportions and things go. Also, thanks a ton for doing this in real time
Its a combination of lots of techniques I've picked up along the way, but the part I think you're talking about (for initial proportion) I believe came from Ryan Kingslien :)
Great tutorial man :)
Omg thank you sooooo much!!! You did help me a lot!!!
I was going to buy your tutorial, but if I´m going to understand the same that I understood here I don´t want to get it then.
are the reference images orthographic or perspective
Thank u so much u're the best :D it helps a lot
Hi do u plan to do a full cartoon character tutorial anytime in future?
Nice tut!
Do you make available your custom GUI for ZBrush? I'd like to study it...
Great tutorial 👍
This helped so much thankyou!
cant find wax sphere
Hi, in 3:20 my mirror brush are not right position of the mesh, how to fix it??
If I'm gonna try this is Blender, what alternative can i use for the transpose?
Thank you sir, this helps a lot!
this is not beginners friendly... it would be useful to know when youre using dyna mesh or subdivisions, I always struggle with those concepts
You are a really great teacher! I mean, I can totally understand you even with my poor english! Thanks a lot for sharing your knowledge!
thank you! :)
what is the intensity/focal shift of your Trim Dynamic? it's satisfying
could you add for intermediates in title, absolutely not for beginners :P your not telling what shortcuts your using / doing
i just started learning zbrush and im stuck at 2:55. what brush did you use to pull the jaw down?
Move brush
WOW! i didnt expect you to respond so quickly! thanx bro. excellent video
i always have a lot of problem with the stylized character's face specially cheek , thank you so much
What interface/ui do you use?
well i´m trying to follow along but after 2 min of video I came across to my first problem (im a beginner) and i don´t know what´s going on. After masking the sphere and drawing the tranpose line, it rotates weird, not like in the video where the masked topology stays un deformed. Don´t know what im doing wrong. Perspective is off too
Well it was a dumb mistake, but instead of deleting my comment ill answer it just in case some beginner has the same problem: My tool was still in Move mode, not Rotate.
Why after make the eyes sockets,subdivide.it's not the same with Dynamesh?
hi Danny, I am very new to Zbrush. why when I am using ,,Cliprect,, is cutting, but use a hole inside? Thank you very much.
Not sure if you’ve found an answer for ur question yet, but when you use cliprect, if you’re using cliprect for 1:40 you’re not supposed to be using cliprect to cut the sphere. The guy in the vid is using transpose, not cliprect. So what you’re supposed to do is go into “Move mode” and then click Y on your keyboard. That is transpose mode. then copy the guy in the vid.
It's frustrating that the sculpt at the end of this video doesn't match the sculpt at the beginning of the next video. It's not just dynamic perspective - there appear to be major changes made to the jawline and cheekbones. Makes it very difficult to get similar results by following along.
Bought, keep'em coming
thank you! :)
how do you activate transperancy?
just downloaded the free trial, and trying to follow along but I am stuck at inverting mask. A little hard to follow since my screen doesn't look like yours
hey, sorry yea I guess it was aimed at a little more up to speed users. You could download this ui if you like from here gumroad.com/dannymac but I understand if you would prefer to get used to vanilla UI first. Maybe go with zbrush functionality tutorials for now then come back here when you get into the swing of things :)
thx i was looking for this
Yis, this was very helpful!
Thank you thank you thank you
Thx, helped a lot. When I rotate jaw down the back part comes also. Help someone please
how do you open this quick pick to insert a zylinder?