I think AMS2 is currently one of the best games for historic F1 at the moment. They have so much variety and they are improving so much that the future is looking amazing!
Yea I tried taking the Lotus 49 round Nord and it was just impossibly difficult. Far more difficult than I imagine driving the real car to be. I'm now wondering if iRacing is too real in this regard. In that in a real car you'd get so much feedback about approaching/exceeding the limit, that you could modulate the controls to bring it back into line before losing control. Perhaps other sims which are regarded as better handling offer better (but perhaps more artificial) feedback through the wheel. @@____________________ok
As a Formula Vee driver (1600cc) I can tell ya... over 100hp in a car that has a dry weight of just under 1000lbs is super fun! The Sudschleife would be a blast in a Vee, and I'm gonna try this out in a Junior car now that I've seen this.
I remember when Formula Vee meant drivers and one buddy would trailer the car to the track with a small car. Mechanic payment was in hamburgers. That era of real amateur racing is gone.
It’s a really cool racing series! Did you buy the car as it was or did you build it yourself? Where are you located? The USA or Europe? Do you drive in an official formula V series or on trackdays only? I’d really love to get I to racing, but I’d like to drive touring cars. I want a Ginetta G40 GT5 but unfortunately you don’t find any used ones. I would prefer the G40R version so I can also drive it on the streets on a nice summer day. I heard you can order them still new from Ginetta made to order but I think I am not able to register it as a new street car anymore with the stupid smog and safety rules who nowadays prevent the registering of new kit cars or other light “prototype” cars became impossible. Even if they are much safer as the regular roadcar and the emissions are totally fine. The rules are just ridiculous, so I have to find an already registered used one to be able to also drive it on the streets. The street and tgGT5 version are basically the same car, just with additional lighting and blinkers. The road version still has the same full rollcage and even more power than the GT5 version, which you can restrict for GT5 use.
@@rolux4853 I was able to find a rental team here in Illinois (USA) and did an SCCA Majors events with them! They had a pretty good selection of Vee cars with pretty new tires, and I ended up choosing a Protoform. I had to save up quite a lot to do it, but it was actually more affordable than something like Spec Miata would have been.
I recall being at Donington Park in about 1995? A support race was the Johnny Lurani trophy for Formula Juniors, one litre screamers nose to tail, brilliant!
"The issue" was that there were actually two different tire models that were acting on the vehicles in the game and the sim was constantly switching back and forth between the two, which was causing weird oscillations. The legacy model was hidden in the code somehow and once they removed it things started to make a lot more sense.
The “somehow”happens when old code isn’t notated and then the inheritors don’t know tire model from baseline vector physics. An issue where corporate owned code is based on an individual’s inspired creation, often for a smaller company, that they didn’t notate to stay on the payroll. This is a more common issue than most corporations would like to admit, but its mostly on the out.
Ok, but that took years? I've avoided getting this game because I don't think half assed games should be supported. I may have to take another look because getting AC to run with visual mods has become a chore.
I host an open lobby at least once a week, and this car is phenomenal at the old Imola. We get good comment and great racing out of it. What a great little car :)
Yep these junior cars and really fun to drive, a bit twitchy at the back and you can easily loose it ! But so much fun to drive! And the view is great!
Thanks for the great video! Re. the "Hot Head" corner: In German it's called "Scharfer Kopf", which is most definitely not "Hot Head". "Scharf" is either "sharp" or "hot", but the latter only ever in the sense of "spicy". A "hot head" would be called "Hitzkopf" in German, a word which derives from heating. As a German native speaker, I would interpret it most likely as a sharp corner on top (on the head) of the hill. That seems to fit how the corner is described, too, as it's a sharp corner immediately after a steep ascent. If you want to have an English name for it, better use "Sharp Head" or "Sharp Hilltop".
@@GPLapsOr mustard (Scharf Senf) B). It is interesting how meaning of this word is the same in Czech. We also use "ostrý" (Sharp, Scharf) for spicy hot flavours.
For some reason I always thought the Sudschleife was similar in layout to the modern GP circuit, but it's nothing alike. And its very charming. Glad we still have the Nordschleife in real life, but this was a characterful little circuit. Fun looking cars too
Worth noting that even after it was broken into Formula 2 and 3, both categories retained the 1.0-litre engine limit. The only difference was that F3 engines had to be production-based and use pushrods and (I think) two valves, whereas Formula 2 cars were free to use bespoke racing engines with overhead cams and four valves (not for nothing were they nicknamed Screamers!). It might be remembered as a failure, but Formula Junior lasted a lot longer than people think, from a certain point of view.
@@milomaher1582 It's been a while, but I think I picked that up from either the Primotipo blog (can't remember exact post, sorry), or from Peter Windsor's blog. He had a series going through every detail of Jim Clark's 1965 season in excruciating (read: awesome) detail.
This time period reminds me of the documentary i watched on jackie stewart. The pure danger, fires and unfortunate deaths of this time make me see how truly dangerous racing was and still cane be. Jackie was lucky to make it out alive.
I agree, however One part of the AMS2 multiplayer that I think is undersold is how easy it is to hop in with your friends and do some laps vs A.I.. In no other sim can you send 1 invite and begin racing with your friend, and I think that is amazing, hope they never change that. But I do hope that we can get some expansion on the competitve latter that is clearly hinted towards in the game (with ur rating and such.) If I could hop into a race like I can in iRacing or ACC, while being able to casually vibe with my tm8 in a private lobby, i'd be in heaven with AMS2. Most exciting sim out rn imo.
Cars of the "Junior" formula are one-seater racing cars, whereof the fundamental elements are derived from a touring car recognised as such by the F.I.A. (minimum production 1000 units in 12 consecutive months) a. Minimum wheelbase 200cm b. Minimum track 110cm c. Maximum width of body 95cm (measured outside) d. Maximum engine cylinder capacity 1100cc e. Minimum weight 400kgs the limit however is reduced to 360kgs for cars with a cylinder capacity of 1000cc or less. The above mentioned weight shall be measured with the car in running order, with all accessories required by these regulations but with dry fuel tank(s). a. The cylinder block, including the cylinder head and cylinders (if the latter are removable) must be those of the engine belonging to a car classed by the F.I.A. in the touring capacity. b. The gear box must be that of an F.I.A. recognised touring car. Complete freedom is left with regard to the number and staging of gear ratios. c. The breaking system and principles (viz. drum brakes or disc breaks) must remain the same as on the car from which is taken the engine. d. The system and principle of feeding (by carburettor or by injection) must be the same as on the car which is taken the engine. e. The cylinder capacities specified in the present regulations may be achieved by modifying the original bore (increase or reduction). No modification of the stroke is permitted. The car must have an automatic starter. The body, open and offering only one seat, shall comprise, around the pilots seat, an anti-roll bar, protecting him from being crushed should the car turn over. There shall also be a protective device against fire as required by the International Sporting Code (Art. 125) The supplementary regulations of the events may provide that an efficient silencer is compulsory. It is not permitted: a. To use an engine with one or more overhead camshaft. b. To use a self locking differential. c. To change the number of crankshaft bearings. d. To change the location of the camshaft. Only commercial fuel, as defined by the F.I.A. shall be used.
@GPLaps "Junior", in this case, is spelled like in "EE-unior", as Latin does. Yes, Formula Junior was born in Italy and we wanted to keep a stamp on things... until Lotus and Cooper completely outmatched everyone with ther Ford Anglia 105E engines. I'm quoting Stanguellini, Taraschi and Bandini on that :) In short, between 1958 and 1960 it was an all-out war between Taraschi, Stanguellini, Bandini and Volpini. From '61 the Brits came up swinging... '62 onwards basically nobody could touch Cooper and Lotus. The series was killed by lack of competitors that weren't Brits in 1964. The 105E Ford Anglia engines were *that* untouchable.
I recall watching real life F Juniors at Donington Park Historics back in the nineties, man they were fun, 1 litre screamers grouped together, hardly lifting! Just like this!
Awesome to see a Formula Junior in a sim racing game. The later Juniors are similar in speed, and are if not quicker than some of the 1.5 litre grand prix cars of the same era. Really impressive little things
Nice, but the Junior had 1.5 physics since release and just got minor tweaks since. If you try the Vintage or Retro Gen. 1/2 you should feel a difference if you know how they've handled before😋
I'll have to retry my 24x time one hour Daytona race with 1.5. I tried it multiple times with DPi/GTE/GT3 and the Ai just kept running me over in the bus stop, they could break unrealistically late, and just pretended I wasn't there.
How to have the same "board" when you come near the pits (with your position and gap with the others)? Thanks again for your videos, very good as usual!
While I like the latest update for most cars, I find that Formula Vintage Gen. 1 (which I drive almost exclusively) have lost quite a lot of mechanical grip, becoming almost Grand Prix Legends-esque... very slippy. I am still adapting, so will see if the feeling improves. Thanks for the video, Jake.
Hell yeah, vintage junior formulas are something I'll always be excited to see. How does this compare to Stereo's Formula Ford, or the RaceRoom Crosslé 90F, if you've tried it?
I still have a big excuse. The camera ist still bad. Either shaky horizon or the horizon is stable but the car moves up and down. Best seen in a steep ascent/descent or in Daytona, when the car moves AROUND me while driving through the banking. I have paid for AMS2 and I would like to use it but the camera just doesn't work for me.
@@brendanariki You can move a slider between 'lock to car' and 'lock to horizon' (I don't know the exact wording). The first makes shaky horizon, the latter lets the car move around me (works perfect in flat tracks like Sebring or Silverstone but looks rediculous at bankings and steep up/down). Put the slider somewhere in between results in a mix of both. For me, nothing of these settings work.
How do you feel about the 1.5 tyre model on older cars Jake? I've tried to play AMS2 many times and I love their classic track recreations, but on F1 '67 type cars they always felt understeery and heavy and could not really enjoy it
When you look just at the inside shoulder of the tyre in front of the mirrors it looks like it's not rotating at all as if your brakes are perma-locked.
Hi Jake, love the video! Your image quality and framerate are both great, can you share your OBS settings? I can't get a stable framerate in videos since installing the 4090 (120fps in VR though!). Thanks man 😎👍🏻
Hey Remco! Im using HEVC encoding at a CBR of 75,000 2560x1440 resolution 60fps. From there when I render the video I reencode it at 2560x1440 at a '56' quality in Premiere hope that helps!
For me it has completely transformed the sim, it feels much better now, but some people still don't like how it drives. You should def try it out and see for yourself.
rFactor 1 looking better than ever! Jokes aside, I'm starting to get intrigued by what the Brasilian bootlegger studio has done to thier botched copy of PCars2.
Been addicted to driving the Formula Junior! I love this thing. Been grinding the time trials and got #7 so far on the Sudschleife (my username is guy ferrari). I think the new update made the Formula Junior slower though, so I feel Reiza should clear the leaderboards. Regardless, thanks for the great video!
I think AMS2 is currently one of the best games for historic F1 at the moment. They have so much variety and they are improving so much that the future is looking amazing!
These cars are just perfect for online racing. Simple enough not to be overwhelming while having a high skill ceiling. A real joy.
hope ams2 gets more popular so I can just jump in and find lobbies in interesting cars
The Formula Ford (1600) is perfect in iRacing.
Yea I tried taking the Lotus 49 round Nord and it was just impossibly difficult. Far more difficult than I imagine driving the real car to be.
I'm now wondering if iRacing is too real in this regard. In that in a real car you'd get so much feedback about approaching/exceeding the limit, that you could modulate the controls to bring it back into line before losing control. Perhaps other sims which are regarded as better handling offer better (but perhaps more artificial) feedback through the wheel.
@@____________________ok
As a Formula Vee driver (1600cc) I can tell ya... over 100hp in a car that has a dry weight of just under 1000lbs is super fun! The Sudschleife would be a blast in a Vee, and I'm gonna try this out in a Junior car now that I've seen this.
coming from the Vee you will really enjoy it! AMS2 has a lot of great tracks suited to both cars.
I remember when Formula Vee meant drivers and one buddy would trailer the car to the track with a small car. Mechanic payment was in hamburgers. That era of real amateur racing is gone.
It’s a really cool racing series!
Did you buy the car as it was or did you build it yourself?
Where are you located?
The USA or Europe?
Do you drive in an official formula V series or on trackdays only?
I’d really love to get I to racing, but I’d like to drive touring cars.
I want a Ginetta G40 GT5 but unfortunately you don’t find any used ones.
I would prefer the G40R version so I can also drive it on the streets on a nice summer day.
I heard you can order them still new from Ginetta made to order but I think I am not able to register it as a new street car anymore with the stupid smog and safety rules who nowadays prevent the registering of new kit cars or other light “prototype” cars became impossible.
Even if they are much safer as the regular roadcar and the emissions are totally fine.
The rules are just ridiculous, so I have to find an already registered used one to be able to also drive it on the streets.
The street and tgGT5 version are basically the same car, just with additional lighting and blinkers.
The road version still has the same full rollcage and even more power than the GT5 version, which you can restrict for GT5 use.
@@rolux4853 I was able to find a rental team here in Illinois (USA) and did an SCCA Majors events with them! They had a pretty good selection of Vee cars with pretty new tires, and I ended up choosing a Protoform. I had to save up quite a lot to do it, but it was actually more affordable than something like Spec Miata would have been.
How much does it cost?
I recall being at Donington Park in about 1995? A support race was the Johnny Lurani trophy for Formula Juniors, one litre screamers nose to tail, brilliant!
I admire Jake's passion for older cars and tracks. It is exciting to watch.
Whenever GPLaps posts a new video I'm there! Love the high quality you bring to sim racing. These cars are spot on! 😊
"The issue" was that there were actually two different tire models that were acting on the vehicles in the game and the sim was constantly switching back and forth between the two, which was causing weird oscillations. The legacy model was hidden in the code somehow and once they removed it things started to make a lot more sense.
The “somehow”happens when old code isn’t notated and then the inheritors don’t know tire model from baseline vector physics. An issue where corporate owned code is based on an individual’s inspired creation, often for a smaller company, that they didn’t notate to stay on the payroll. This is a more common issue than most corporations would like to admit, but its mostly on the out.
Ok, but that took years? I've avoided getting this game because I don't think half assed games should be supported. I may have to take another look because getting AC to run with visual mods has become a chore.
@@truantray Yeah it took years because they didn't write the original code base and only found the issue this year.
this is false.
@@Steelcast27 OK? Go look at their dev updates for the development of this patch.
I host an open lobby at least once a week, and this car is phenomenal at the old Imola. We get good comment and great racing out of it. What a great little car :)
Simply one of the best car I have ever driven in a sim
Everything else had to wait until I finished watching another great GPlaps video. Thanks for that, Jake!
Yep these junior cars and really fun to drive, a bit twitchy at the back and you can easily loose it ! But so much fun to drive! And the view is great!
Thanks for the great video!
Re. the "Hot Head" corner: In German it's called "Scharfer Kopf", which is most definitely not "Hot Head". "Scharf" is either "sharp" or "hot", but the latter only ever in the sense of "spicy". A "hot head" would be called "Hitzkopf" in German, a word which derives from heating.
As a German native speaker, I would interpret it most likely as a sharp corner on top (on the head) of the hill. That seems to fit how the corner is described, too, as it's a sharp corner immediately after a steep ascent. If you want to have an English name for it, better use "Sharp Head" or "Sharp Hilltop".
This is what i get for knowing the word ‘scharf’ to describe sausage :D
Thanks for the info!
@@GPLapsOr mustard (Scharf Senf) B).
It is interesting how meaning of this word is the same in Czech. We also use "ostrý" (Sharp, Scharf) for spicy hot flavours.
For some reason I always thought the Sudschleife was similar in layout to the modern GP circuit, but it's nothing alike. And its very charming. Glad we still have the Nordschleife in real life, but this was a characterful little circuit. Fun looking cars too
Yes these cars are blast to drive! I would love doing some online races with this track/car combo!❤
Me too but . . . . I will need some ballast in Yannick's car for me to be competitive. 😁
Worth noting that even after it was broken into Formula 2 and 3, both categories retained the 1.0-litre engine limit. The only difference was that F3 engines had to be production-based and use pushrods and (I think) two valves, whereas Formula 2 cars were free to use bespoke racing engines with overhead cams and four valves (not for nothing were they nicknamed Screamers!). It might be remembered as a failure, but Formula Junior lasted a lot longer than people think, from a certain point of view.
That's really interesting, thanks for sharing! Could you point me to a book or somewhere else to read more about this?
@@milomaher1582 It's been a while, but I think I picked that up from either the Primotipo blog (can't remember exact post, sorry), or from Peter Windsor's blog. He had a series going through every detail of Jim Clark's 1965 season in excruciating (read: awesome) detail.
My favourite car in the sim! It's so lively.
This time period reminds me of the documentary i watched on jackie stewart. The pure danger, fires and unfortunate deaths of this time make me see how truly dangerous racing was and still cane be. Jackie was lucky to make it out alive.
Exceptional content as per always. Your efforts and passion are appreciated so much by so many😊
Awesome racing. Reiza just needs to do SOMETHING with their multiplayer to bring this sim to the top.
I agree, however One part of the AMS2 multiplayer that I think is undersold is how easy it is to hop in with your friends and do some laps vs A.I.. In no other sim can you send 1 invite and begin racing with your friend, and I think that is amazing, hope they never change that. But I do hope that we can get some expansion on the competitve latter that is clearly hinted towards in the game (with ur rating and such.) If I could hop into a race like I can in iRacing or ACC, while being able to casually vibe with my tm8 in a private lobby, i'd be in heaven with AMS2. Most exciting sim out rn imo.
Another great race and the history you bring to your content is exceptional!
Cars of the "Junior" formula are one-seater racing cars, whereof the fundamental elements are derived from a touring car recognised as such by the F.I.A. (minimum production 1000 units in 12 consecutive months)
a. Minimum wheelbase 200cm
b. Minimum track 110cm
c. Maximum width of body 95cm (measured outside)
d. Maximum engine cylinder capacity 1100cc
e. Minimum weight 400kgs the limit however is reduced to 360kgs for cars with a cylinder capacity of 1000cc or less. The above mentioned weight shall be measured with the car in running order, with all accessories required by these regulations but with dry fuel tank(s).
a. The cylinder block, including the cylinder head and cylinders (if the latter are removable) must be those of the engine belonging to a car classed by the F.I.A. in the touring capacity.
b. The gear box must be that of an F.I.A. recognised touring car. Complete freedom is left with regard to the number and staging of gear ratios.
c. The breaking system and principles (viz. drum brakes or disc breaks) must remain the same as on the car from which is taken the engine.
d. The system and principle of feeding (by carburettor or by injection) must be the same as on the car which is taken the engine.
e. The cylinder capacities specified in the present regulations may be achieved by modifying the original bore (increase or reduction). No modification of the stroke is permitted. The car must have an automatic starter.
The body, open and offering only one seat, shall comprise, around the pilots seat, an anti-roll bar, protecting him from being crushed should the car turn over. There shall also be a protective device against fire as required by the International Sporting Code (Art. 125)
The supplementary regulations of the events may provide that an efficient silencer is compulsory.
It is not permitted:
a. To use an engine with one or more overhead camshaft.
b. To use a self locking differential.
c. To change the number of crankshaft bearings.
d. To change the location of the camshaft.
Only commercial fuel, as defined by the F.I.A. shall be used.
I saw a formula junior in irl and I was a box, basically a coffin. It was glorious
@GPLaps
"Junior", in this case, is spelled like in "EE-unior", as Latin does. Yes, Formula Junior was born in Italy and we wanted to keep a stamp on things... until Lotus and Cooper completely outmatched everyone with ther Ford Anglia 105E engines. I'm quoting Stanguellini, Taraschi and Bandini on that :)
In short, between 1958 and 1960 it was an all-out war between Taraschi, Stanguellini, Bandini and Volpini. From '61 the Brits came up swinging... '62 onwards basically nobody could touch Cooper and Lotus. The series was killed by lack of competitors that weren't Brits in 1964. The 105E Ford Anglia engines were *that* untouchable.
I recall watching real life F Juniors at Donington Park Historics back in the nineties, man they were fun, 1 litre screamers grouped together, hardly lifting! Just like this!
Awesome to see a Formula Junior in a sim racing game. The later Juniors are similar in speed, and are if not quicker than some of the 1.5 litre grand prix cars of the same era. Really impressive little things
Your narrative style is professional sounding, yet enjoyable to listen to. I think it'd be neat to film these races in black and white or sepia.
Best car in the game. Paired with the BASH Pro shifter and VR = BLISS!
Reiza AMS 1.5 - great job!
Love the sound of this car!
Great update. 👍👍Will try junior soon!!
just love the vintage stuff :)
Great video these look like a lot of fun would love to see video of your side and seeing how you fight the car around some of these corners
The Formula Junior is a blast to race at my old Alfa GT Junior stompin’ ground… Historic Kyalami.
Probably my favorite car in ams2 now.
How does this mean only have 51,000 subs? Mental.
Awesome video! Gotta try this now.
Your like the bob ross of pre-GPDA racing😂
Nice, but the Junior had 1.5 physics since release and just got minor tweaks since. If you try the Vintage or Retro Gen. 1/2 you should feel a difference if you know how they've handled before😋
I was waiting for this
great video. hoping for more AMS2 retro racing. sub.
I'll have to retry my 24x time one hour Daytona race with 1.5. I tried it multiple times with DPi/GTE/GT3 and the Ai just kept running me over in the bus stop, they could break unrealistically late, and just pretended I wasn't there.
We had a great series with these last month. can be seen over at TVJP sim racing channel on youtube .
Steve McQueen had some FJ success, if I recall.
His Fruit Juice wasn't as successful as Paul Newman's salad dressing though.
Is the roll hoop period correct? I'm willing to forgo the additional safety provided for historical accuracy. 😀
It seems to be a modern FIA formula junior that is raced today, complete with disk brakes, not a truly historic car.
@@evgoproductions disk brakes included!
How to have the same "board" when you come near the pits (with your position and gap with the others)?
Thanks again for your videos, very good as usual!
If you haven't taken the jump at the Steihlstreke before the Karousell, I HIGHLY reccomend.
While I like the latest update for most cars, I find that Formula Vintage Gen. 1 (which I drive almost exclusively) have lost quite a lot of mechanical grip, becoming almost Grand Prix Legends-esque... very slippy. I am still adapting, so will see if the feeling improves. Thanks for the video, Jake.
My favourite track for such cars is Charade ... Wondering if it's available for this sim
Hell yeah, vintage junior formulas are something I'll always be excited to see. How does this compare to Stereo's Formula Ford, or the RaceRoom Crosslé 90F, if you've tried it?
Seems its time for AMS2 ... No more excuses ;-)
I still have a big excuse. The camera ist still bad. Either shaky horizon or the horizon is stable but the car moves up and down. Best seen in a steep ascent/descent or in Daytona, when the car moves AROUND me while driving through the banking. I have paid for AMS2 and I would like to use it but the camera just doesn't work for me.
@@driflysh4597 You know you can change all the camera motion settings in game right?
@@brendanariki You can move a slider between 'lock to car' and 'lock to horizon' (I don't know the exact wording). The first makes shaky horizon, the latter lets the car move around me (works perfect in flat tracks like Sebring or Silverstone but looks rediculous at bankings and steep up/down). Put the slider somewhere in between results in a mix of both. For me, nothing of these settings work.
How do you feel about the 1.5 tyre model on older cars Jake? I've tried to play AMS2 many times and I love their classic track recreations, but on F1 '67 type cars they always felt understeery and heavy and could not really enjoy it
Is your in-game audio straight out of the game? Or is there any post-processing? It sounds way better here than it does on my PC. Thx.
When you look just at the inside shoulder of the tyre in front of the mirrors it looks like it's not rotating at all as if your brakes are perma-locked.
Hi Jake, love the video! Your image quality and framerate are both great, can you share your OBS settings? I can't get a stable framerate in videos since installing the 4090 (120fps in VR though!). Thanks man 😎👍🏻
Hey Remco!
Im using HEVC encoding at a CBR of 75,000 2560x1440 resolution 60fps. From there when I render the video I reencode it at 2560x1440 at a '56' quality in Premiere
hope that helps!
is the Sudschleife included in AMS2 or is this a track that was created by modders?
Its part of the Historic Nurburgring pack they released
Schafkopf means sheephead (harehad would be Hasenkopf)
Content on the channel is aways high quality!!!!!
Did you inspire the Starfield Colours or vice versa....that is the question of your logo. Big thumbs up as always.
They stole it from me!!
(and i stole it from Francois Cevert) ;)
@@GPLaps Don't lose your head
(Too soon?)
So I'm just a bit confused. Did the FJ get the new tire model at 1.48, when it was introduced, or just now, with 1.5?
It got the new model at 1.48 but has been refined for 1.5
You sound like Zac Brown!
I think they are still working through the car models. I don't think they've all been updated yet.
for 1.5 only the karts are using the old tire model. All other cars have been updated.
Has 1.5 fixed things? Or is the ever present corner entry understeer still there?
For me it has completely transformed the sim, it feels much better now, but some people still don't like how it drives. You should def try it out and see for yourself.
Much much better
Is it just me or are the wheels not rotating?
is this a mod track? where to get it?
It's the 71 version of the Nürburgring dlc
What ai difficulty do you have?
this was at 105%
commenting for algorithm c):3
If someone really believes that 1.5 is a placebo, just try the McLaren F1LM
the Fomula Junior is one of the best cars for AMS2. i really hoped that with the 1.5 update all the cars felt that good.
unfortunately, only some did.
Nearly impossible to overtake on this track.
Repent and believe in the gospel of Jesus Christ he is coming soon.
Day 1 of asking GPLaps to do a video about F1 Challenge VB
FIFTH!
For sure its a fun simcade game - but rFactor 2 is superior in so many ways and a real simulation - at least with official cars and tracks!
rFactor 1 looking better than ever! Jokes aside, I'm starting to get intrigued by what the Brasilian bootlegger studio has done to thier botched copy of PCars2.
Been addicted to driving the Formula Junior! I love this thing. Been grinding the time trials and got #7 so far on the Sudschleife (my username is guy ferrari). I think the new update made the Formula Junior slower though, so I feel Reiza should clear the leaderboards. Regardless, thanks for the great video!