I'm more of an Orbital Gatling guy myself. It has a larger AoE, last longer and has an even shorter cooldown. Not to mention it can heavily damage the big bugs too. Since they're so slow or outright stationary, any Impaler that spawns is nearly guaranteed to die.
While I wouldn't place it S-tier against bugs, imho, Orbital Gas is S-tier against automatons. Not only does it CC massive areas, it also destroys detector towers on direct hits and has an 80 second CD so you can spam it on patrols or dropships and then have it ready for taking out objectives or outposts.
Just the CC alone on gas can help bugs stay put if you wanna use cluster bombs or airburst. It’s also great slowing down bug breeches to give you or your team a couple seconds to get ready.
Gas on bots is far from S tier. Maybe C tier. Bots never huddle up. If you've even played D10, there's like 5-6 bot drops when you're 2+ players and the enemies are all over the place. Not to mention barely kills shit. I can take a turret and kill 5x the enemies and I don't need to think about it.
You can use the gas strike WAYYYYYYYYYY more. the cooldown is so short you should be using it more often than you do thermites. Legit anytime you're reloading you can throw it out. It's 4 presses of 2 buttons that's super easy to remember. It works on every single bug too and provided there aren't too many hunters you can almost always either break contact or full clear patrols with intelligent usage of it.
Gas currently doesn't confuse impalers, the tentacles were behaving strangely so they made them immune, hopefully temporarily. Gas orbital and grenade is still great against bugs
@senor_shwerk8945 yes and no. Gas grenades and gas strikes don't stun. So if they're already in the animation where they put their head back and start calling for friends when you gas strike them, they technically can call for one. However, a poisoned bug will not start the animation. They'll be moving and attacking randomly instead. So... the answer is it's complicated. Lol.
Launch ICBM against bugs is *always* a bile spewer except extremely rarely on Defense campaigns. The enemy types aren't random and can be predicted. ICBM is the easiest to predict because you don't really have to remember anything. It's always the same.
@@jonathanbeers7098 ICBM always has bile spewers. Flag raising always has nursing spewers. Data Upload and Evacuation seem to be tipped towards Hive Guards. Eggs, Nuke Nurseries, Geological Survey, and Fuel Transport seem tipped towards hunters/pouncers. In my experience, Blitz picks a random enemy seed and Eradicate depends on the map you get.
But that isn't ahem REALISTIC cause...uhm..being coated in armor makes you not sneaky cause realism..even tho alien bugs and somewhat sentent robots is unrealistic but uh ignore that But ye would be pretty cool
I'm thinking of it more as a support thing. Having a tankier soldier that has wider radar would be more useful in the middle of a fight to track enemy movement patterns. Not worried about the stealth. I love playing the medium scout armor with the radar booster and just being able to call out bugs and bots to help the team move around easier.
Nice loadout! I think its biggest weaknesses would be against shreikers, with the senator as your secondary. When I use the crossbow I bring the redeemer as a secondary specifically for shreikers and things go much smoother
Gas strike bug breach or just in front of bug breach to stop the bugs in their tracks or at least slow them down > orbital napalm > walk away like a boss. S tier strategy.
Well played. Very impressive. I am currently only able to extract consistently on 7 sometimes 8. I am definitely going to try this build. All I use is the crossbow bots or bugs. I feel naked without it.
Do an oldschool/newschool bug clear with the railgun, anything other than 500kg but your choice of strats, reprimand, anything other than grenade pistol, and dealers choice grenade (not thermite). I just want to see how you'll deal with the choices.
Just wanna say the auto cannon with falk rounds is amazing against the horde and shriekers and the normal round sis good at killing mid tier units like the charger and can kill a titan in 12 shots to the face
2:04 I actually learned that the crossbow can easily take down an impaler with one magazine by shooting the soft face part when it is using the giant tentalce attack
If Orbital Gas isn't S tier, i don't know what is. Its versatility and ridiculously short cool down make it one of, if not the best tactical strategem in the game. And if you think differently, you likely aren't using it properly.
I tried every combo and I find Heavy Explosive Armor, Bzapper, Laser Buddy, Granade Launcher (use it very selectively as a AP4 sniper), BigIron Senator, 500kg, be the best bug loadout. Only weakness is Screachers.
I've seen a few of your videos and was wondering how you manage to get so much distance out of the jump pack? Is there something I'm missing? I can't seem to get mine to propel me as far except with a huge drop in elevation.
how do you disable the "every bug calls inn bugbreach the minute you fire one arrow and there is patrolls everywhere going for you all the time feature, and you cant have an iceplanet to play vs bugs" feature
its a waste to use those 500kg bombs on impalers! let the impaler dig its tentacles (or whatever they are) into the ground and then kill it with 3 crossbow hits to the face hitbox!
at 20 you said u didn't get the bug breach at the generator which made it easy, bt its u avoiding the fight earlier that let you beat the timer there. avoiding a fight usually means 2 less fights. cos of breaches. The only exception is if you have to really go out of ur way to avoid it.
Hey, have anyone noticed the resolution on explotions are tuned down a lot? They look way more low res now, met some other divers that pointed it out too. Is it a bug, or is it something they've done for optimization of the game? They look a bit 2D and low res compared to before.
The SGP did work this game, but I really think it loses value against chargers. For the bugs, the Jetpack is my preference. Getting up on a rock the bugs can't reach allows for some stupidly easy objectives and extracts
There is my own SGP evasion tactic for chargers, called ragdolling. Basically jump from charge at last second and then big buggo will launch you at quite the safe distance. It saved me few times, but of course it isn't ultimate, because it is quite risky and sometimes you'll get in even worse position. Hope that Arrowhead will fix overragdolling, what will make this last resort thing more viable.
In what universe is this an "S Tier Loadout" you have ZERO close quarter solutions with the crossbow and senator, this whole loadout seems like a botdiver trying to fit in with bugdivers like a jigsaw puzzle piece too big for the gap in the puzzle
At a bug main, the best loadout by far is blitzer primary(kills all lights and mediums stuns stalkers and is insane. Grenade pistol for holes and gas grenades. Gas strike amazing but having 4 mini ones is prefect. For stratis bring recoilless rifle, eagle airstrike machine gun sentry and the last one is mostly a flex pick. Orbital rail strike is pretty bad but I recommend i large strati. I sometimes run jump pack quest for fun if not try harding with RR. Your build is decent but flawed as good players don't need shield pack. You can easily do super helldives with no death.
Halt is a blister on steroids. If you do the quick swap technique for the fire modes, you can stun so many enemies at once and then blow them all up. + It never fails you up close.
@FrozenByFire3 i think your right, I use blitzer since often I do what i call solo squading where i go in a 4 man group then solo things and don't wanna steal resupply. I tired halt a few times and it good tho
lol imagine being enough of a sweat-lord to call Takibo “not a good player”. Glad you like your loadout, but what constitutes the meta loadout is very subjective given the current state of the game.
@@ktakashismith didn't say he wasn't a good player I just said shield pack isn't necessarily at least for me. I watch this guy all the time and respect him a lot
I used to use the blitzer but now I hate it. The lack of range and its quirky aiming are painful. Shrieker maps suck with it. I switched to the cookout and railgun combo and then use thermites orbital precision strike for the large stuff, 500kg for all of the things including one shotting medium nests a lot of times, optional stratagem slot left where I use shield backpack. Nade pistol for extra hole clearing.
Any advice on whether it's possible to play this game at a high level whilst using a controller (i.e. gamepad)? I'm at the point where I'm trying to "get good" at this game, but can't decide between controller or mouse&keyboard. I like the relaxed nature of controller gaming, but I'm also well aware that nothing can beat the precision of mouse&keyboard (although gyro aiming does buff controller accuracy significantly...).
I love how cinematic this game is. The music just makes it that much more intense
I love dropping gas strike on every Bug breach, looove it
Bug breach begins
Helldiver throws gas strike + orbital airburst
Walks away
Refuses to elaborate
@mrmcgreg ikr. It locks down most enemies so you can concentrate on the big guys, if any show up.
I'm more of an Orbital Gatling guy myself.
It has a larger AoE, last longer and has an even shorter cooldown.
Not to mention it can heavily damage the big bugs too. Since they're so slow or outright stationary, any Impaler that spawns is nearly guaranteed to die.
While I wouldn't place it S-tier against bugs, imho, Orbital Gas is S-tier against automatons. Not only does it CC massive areas, it also destroys detector towers on direct hits and has an 80 second CD so you can spam it on patrols or dropships and then have it ready for taking out objectives or outposts.
I’ve never used it against bots but I’d say it’s like bottom of S for bugs
Just the CC alone on gas can help bugs stay put if you wanna use cluster bombs or airburst. It’s also great slowing down bug breeches to give you or your team a couple seconds to get ready.
It really is S tier for bugs when used properly. The only thing it doesn’t destroy is bile titans.
It’s a solid option up there with airburst and gatling barrage. all are great for holding down a breach or a chokepoint.
Gas on bots is far from S tier. Maybe C tier. Bots never huddle up. If you've even played D10, there's like 5-6 bot drops when you're 2+ players and the enemies are all over the place. Not to mention barely kills shit. I can take a turret and kill 5x the enemies and I don't need to think about it.
You can use the gas strike WAYYYYYYYYYY more. the cooldown is so short you should be using it more often than you do thermites. Legit anytime you're reloading you can throw it out. It's 4 presses of 2 buttons that's super easy to remember. It works on every single bug too and provided there aren't too many hunters you can almost always either break contact or full clear patrols with intelligent usage of it.
Gas currently doesn't confuse impalers, the tentacles were behaving strangely so they made them immune, hopefully temporarily. Gas orbital and grenade is still great against bugs
Can bugs call a breach when they're poisoned?
@senor_shwerk8945 yes and no.
Gas grenades and gas strikes don't stun. So if they're already in the animation where they put their head back and start calling for friends when you gas strike them, they technically can call for one.
However, a poisoned bug will not start the animation. They'll be moving and attacking randomly instead.
So... the answer is it's complicated. Lol.
It doesn’t work on bile titans does it?
21:02 big brain move. I didn't even know bug breach has a cooldown. Thanks for that wisdom!
Launch ICBM against bugs is *always* a bile spewer except extremely rarely on Defense campaigns. The enemy types aren't random and can be predicted. ICBM is the easiest to predict because you don't really have to remember anything. It's always the same.
Really? Can you give me a list of all the missions you know are more likely to have certain enemy types?
@@jonathanbeers7098 ICBM always has bile spewers. Flag raising always has nursing spewers. Data Upload and Evacuation seem to be tipped towards Hive Guards. Eggs, Nuke Nurseries, Geological Survey, and Fuel Transport seem tipped towards hunters/pouncers. In my experience, Blitz picks a random enemy seed and Eradicate depends on the map you get.
I still want a heavy armor recon set. chunky sneaky boy
The oxymoron machine :D
Yeah scout passive with high armor rating should be a thing for fun builds
But that isn't ahem
REALISTIC cause...uhm..being coated in armor makes you not sneaky cause realism..even tho alien bugs and somewhat sentent robots is unrealistic but uh ignore that
But ye would be pretty cool
Kind of like in MGSV wearing the battle dress
I'm thinking of it more as a support thing. Having a tankier soldier that has wider radar would be more useful in the middle of a fight to track enemy movement patterns. Not worried about the stealth. I love playing the medium scout armor with the radar booster and just being able to call out bugs and bots to help the team move around easier.
A very clean run! Thanks for uploading. Your videos are always so good!
I would go as far to say. Orbital gas is S tier on bugs. That shit slaps.
Nice loadout! I think its biggest weaknesses would be against shreikers, with the senator as your secondary. When I use the crossbow I bring the redeemer as a secondary specifically for shreikers and things go much smoother
The dagger is also great anti-shrieker. It also has naturally better ammo economy
@@charlesleverette2479I love the dagger with the crossbow
34:00 the "playable cinematic" view of the ICBM landing never gets old.
Well done Takibo! You had to use so few stims its incredible!
crazy timing that upload i started looking for good solo builds literally 10 minutes ago
Gas strike bug breach or just in front of bug breach to stop the bugs in their tracks or at least slow them down > orbital napalm > walk away like a boss. S tier strategy.
I can tell Stalker lairs and other formations based on the map itself, so... iunno who's geekier, bruh!
This was the smoothest run I’ve ever seen from you. You made it look so easy
Imagine if the devs increase the cap for samples. I forgot what it feels like to care about them
Cant handle u walking past so many saaaaampleees
hopefully they add a use for samples with the dss lmfao. ive been maxed for months and only bother picking them up if im with someone else
We should be able to sacrifice samples to it to upgrade it as a community
😂🎉
That radar station came in so clutch ❤😂
Well played. Very impressive. I am currently only able to extract consistently on 7 sometimes 8. I am definitely going to try this build. All I use is the crossbow bots or bugs. I feel naked without it.
Ive been using Jetpack, grenade laucher, medium medic armor, eagle airstrike, and gas. For weapons, Blitzer and Crisper with thermite.
My heart wept every time he passed a rare and especially the super samples. 😭
I ran this and immediately came up against a tonne of Shriekers... was pretty screwed relying only on the Senator. haha.
My s tier (I’ve been 150 for awhile.)
500kg
Cluster
Orbital napalm
Recoiless
Primary:crossbow
Secondary:dagger
Armor: run what you want.
Whenever someone mentions meta, I expect to see a Recoiless Rifle in the loadout. 👍
What about grenade Stun,Thermite or Gas?
29:34 that’s so sick you can see other people calling in air strikes in the distance
Do an oldschool/newschool bug clear with the railgun, anything other than 500kg but your choice of strats, reprimand, anything other than grenade pistol, and dealers choice grenade (not thermite). I just want to see how you'll deal with the choices.
Try my fav loadout. 500KG-Gatling Barrage-Gatling-Sentry-Recoiless Rifle. As weapons the Halt Shotgun, Grenade Pistol, and Gas Grenades
If it wasn't for the fact that it destroys bug holes I'd take the purifier over crossbow every time
10:17 clean dodge
"Not sure if the Napalm killed anything". Me hearing this, still stuck on the x45 kill multiplier. oO xD
Takibo u still the best hd2 player
Do an s-tier build for automatons
Just wanna say the auto cannon with falk rounds is amazing against the horde and shriekers and the normal round sis good at killing mid tier units like the charger and can kill a titan in 12 shots to the face
Watching you leave all those samples urks me lol. I assume you have all the upgrades but still, just something in my brain.
2:04 I actually learned that the crossbow can easily take down an impaler with one magazine by shooting the soft face part when it is using the giant tentalce attack
Orbital Gas Strike has been a main stay in my bug killing tool kit lately.
Fashion Tip: Try the orange Firefighter helmet with the Arctic Ranger armor.
Being the Anti bug breach guy is amazing.
What do you suggest before crossbow as a primary weapon? Cause I’m still farming medals for that
love the cross bow. miss it every time I dont bring it
Legendary video yet again Takibo
its been a fking minute since upload the glazing you do to this man is crazy
If Orbital Gas isn't S tier, i don't know what is.
Its versatility and ridiculously short cool down make it one of, if not the best tactical strategem in the game.
And if you think differently, you likely aren't using it properly.
Shield pack was huge
Every ICM mission have the greeen bile spitting bugs
Does it bother anyone else that the hardest hitting primary isn't a gun but a one handed crossbow?
Wouldn't mind if it was a big, high power crossbow. Bit silly that this stubby little thing outperforms the eruptor, a handheld 20mm rifle.
It shoots explosive arrows though
It bothers me that plasma weapons like the purifier and plasma shotgun can't destroy bug holes or bot factories with their shots. It's such a crime.
Honestly I thought I was the only one who was bothered by this
I tried every combo and I find Heavy Explosive Armor, Bzapper, Laser Buddy, Granade Launcher (use it very selectively as a AP4 sniper), BigIron Senator, 500kg, be the best bug loadout. Only weakness is Screachers.
Another great load out is expendable anti tank, both napalms, jump pack with thermites
Whats up legend.
Combo the gas strike with 1 or 2 incendiary grenades and it’ll clear most of a bug breach on its own
You can one tap most medium/large nests if the 500kg lands in the center
6:50 bro could not hold back anymore
Sees rock, Yep thats stalker's lair
Theyre either going to nerf the napalm stratagem or they're going to add another difficulty guaranteed
I've seen a few of your videos and was wondering how you manage to get so much distance out of the jump pack? Is there something I'm missing? I can't seem to get mine to propel me as far except with a huge drop in elevation.
how do you disable the "every bug calls inn bugbreach the minute you fire one arrow and there is patrolls everywhere going for you all the time feature, and you cant have an iceplanet to play vs bugs" feature
its a waste to use those 500kg bombs on impalers! let the impaler dig its tentacles (or whatever they are) into the ground and then kill it with 3 crossbow hits to the face hitbox!
Sometimes you can't wait that long in the intensity of the battle
@kmins71015 if its in heat of battle then id understand but if its just an impaler on patrol then I dont see any reason to use a 500kg
at 20 you said u didn't get the bug breach at the generator which made it easy, bt its u avoiding the fight earlier that let you beat the timer there. avoiding a fight usually means 2 less fights. cos of breaches. The only exception is if you have to really go out of ur way to avoid it.
Imagine if they added an orbital gas barrage.
tier list loadouts waiting room (or even series of tier list of everything) ((sorry i am tierlist addict))
Hey, have anyone noticed the resolution on explotions are tuned down a lot? They look way more low res now, met some other divers that pointed it out too. Is it a bug, or is it something they've done for optimization of the game? They look a bit 2D and low res compared to before.
I've been hit by those butt mortars many times and haven't died, are they stronger on diff 10 or something?
The SGP did work this game, but I really think it loses value against chargers. For the bugs, the Jetpack is my preference. Getting up on a rock the bugs can't reach allows for some stupidly easy objectives and extracts
There is my own SGP evasion tactic for chargers, called ragdolling. Basically jump from charge at last second and then big buggo will launch you at quite the safe distance. It saved me few times, but of course it isn't ultimate, because it is quite risky and sometimes you'll get in even worse position. Hope that Arrowhead will fix overragdolling, what will make this last resort thing more viable.
please do a video for automatons to!
What's with the shield pack? You want someone to hold your hand? Drop the crutch.
he keeps forgetting he has a gas strike with a cooldown of a minute
hey new players here, I am trying to solo helldive, 1 question how do you call stragegems while moving?
In your settings you can change your stratagems to be used while moving
You can change the stratagem input to the arrow keys. That will allow you to keep moving with aswd while you do the strat inputs.
thanks guys
why is there an ad like every 30 sec?
right in time divers !
Friendly reminder, this is solo stealth loadout.
I feel like i get swarmed like hell
I wish I can play 80% of this on lvl 6 difficulty
LoL
Now what if you dont have the crossbow?
How do you use stratagems while moving on M&K???
You can rebind it off of WSAD and onto the arrows.
Pog
20:23 How are you able to put in these imputs so quickly? Seems like you're using some kind of mod.
seriously?
to each their own, i would never take this loadout
i have a build where its the mg and jumppack with napalm and 500, exploding, thermite and revolver but the revolver might change
My S-Tier Load-Out for bugs
500 KG
Rail Cannon
Machine Gun
Jump-Pack
Tenderizer
Grenade Pistol
So you can take pen and chair, call it S tier and full clean 10th difficulty. Got it 🙂↕️
Awesome skills 👏🏻
Wait crossbow takes out bug holes ? WHAT
Can you make a meta class
Medium mg or stalwart build on bugs PLEASE I BEG OF YOU
500kg is pronounced "half-ton bomb"
Is anyone annoyed that he didn’t pick up even rare samples
yeah bro your mistake is going solo, try 4-player missions consistently and then judge the loadout
Gimme this but on bot front
They really need to tone down that crossbow.
You can use any build you want cause super helldive is easier than Barbie Horse Adventure 2
In what universe is this an "S Tier Loadout" you have ZERO close quarter solutions with the crossbow and senator, this whole loadout seems like a botdiver trying to fit in with bugdivers like a jigsaw puzzle piece too big for the gap in the puzzle
Running from fights is a "Meta" that really needs to die out.
Super ineffective, causes more Problems than it solves.
idk why i got triggered by you ignoring all those samples but i did. just pick them up, even if you dont need them.
At a bug main, the best loadout by far is blitzer primary(kills all lights and mediums stuns stalkers and is insane. Grenade pistol for holes and gas grenades. Gas strike amazing but having 4 mini ones is prefect. For stratis bring recoilless rifle, eagle airstrike machine gun sentry and the last one is mostly a flex pick. Orbital rail strike is pretty bad but I recommend i large strati. I sometimes run jump pack quest for fun if not try harding with RR. Your build is decent but flawed as good players don't need shield pack. You can easily do super helldives with no death.
Halt is a blister on steroids. If you do the quick swap technique for the fire modes, you can stun so many enemies at once and then blow them all up. + It never fails you up close.
@FrozenByFire3 i think your right, I use blitzer since often I do what i call solo squading where i go in a 4 man group then solo things and don't wanna steal resupply. I tired halt a few times and it good tho
lol imagine being enough of a sweat-lord to call Takibo “not a good player”. Glad you like your loadout, but what constitutes the meta loadout is very subjective given the current state of the game.
@@ktakashismith didn't say he wasn't a good player I just said shield pack isn't necessarily at least for me. I watch this guy all the time and respect him a lot
I used to use the blitzer but now I hate it. The lack of range and its quirky aiming are painful. Shrieker maps suck with it. I switched to the cookout and railgun combo and then use thermites orbital precision strike for the large stuff, 500kg for all of the things including one shotting medium nests a lot of times, optional stratagem slot left where I use shield backpack. Nade pistol for extra hole clearing.
Any advice on whether it's possible to play this game at a high level whilst using a controller (i.e. gamepad)? I'm at the point where I'm trying to "get good" at this game, but can't decide between controller or mouse&keyboard. I like the relaxed nature of controller gaming, but I'm also well aware that nothing can beat the precision of mouse&keyboard (although gyro aiming does buff controller accuracy significantly...).
I wouldn't want to play this on a controller, I feel like mouse and keyboard is much better for helldivers but people play fine on controller also