One Unused Idea in Every Zelda Game

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  • เผยแพร่เมื่อ 17 พ.ค. 2024
  • A look at some cut content from EVERY main Legend of Zelda game! Unused enemy designs, scrapped music choices, and more!
    ►Follow me on Twitter! / zeltik
    or Instagram: @zeltikinsta
    ► Music in this video:
    Nintendo
    Sources:
    TCRF: tcrf.net/The_Cutting_Room_Floor
    Zeldawiki: zelda.fandom.com/
    Gameplay footage used:
    ZeldaMaster, ZorZelda
    ► Discord Link: / discord
    ► Intro music by: bit.ly/RuvenWegner
    ► Outro music by Clangon: • Zeltik Outro Theme (Wi...
    0:00 Intro
    0:48 The Legend of Zelda
    1:36 Adventure of Link
    2:15 A Link to the Past
    2:50 Link's Awakening
    3:19 Ocarina of Time
    4:04 Majora's Mask
    4:49 Oracle of Ages & Seasons
    5:23 Four Swords
    5:44 The Wind Waker
    6:40 The Minish Cap
    7:33 Four Swords Adventures
    7:57 Twilight Princess
    8:48 Phantom Hourglass
    9:21 Spirit Tracks
    9:45 Skyward Sword
    10:32 A Link Between Worlds
    11:05 Tri Force Heroes
    11:39 Breath of the Wild
    13:20 Outro
    #Zelda #Nintendo #LegendofZelda
  • เกม

ความคิดเห็น • 637

  • @ericpeterson6520
    @ericpeterson6520 2 ปีที่แล้ว +1386

    Bolero was going to be used for the title screen, *not* for the overworld theme. The title screen music was so quick to compose because it was a variation on the already-composed, iconic main Zelda theme

    • @NuiYabuko
      @NuiYabuko 2 ปีที่แล้ว +10

      Where was that implied? What is that a correction to?

    • @ericpeterson6520
      @ericpeterson6520 2 ปีที่แล้ว +95

      @@NuiYabuko First sentence of the very first fact. He says that the "main Zelda theme", which is "one of the most iconic songs in video games", i.e. the Zelda 1 overworld music, was composed in a single day. But that's only true of the title theme, which was based on the overworld theme (and which has not become "iconic" nor been reused in any subsequent game, as far as I'm aware, so it can't be called the "main theme"). The way it's worded implies that Bolero could've been the music that represents the Zelda franchise as a whole, but that's not true. The classic Zelda theme had already been written by that time

    • @NuiYabuko
      @NuiYabuko 2 ปีที่แล้ว +16

      @@ericpeterson6520 I see. I was just confused since he showed the title screen while playing the track, not Link running around the overworld.

    • @Christopher-md7tf
      @Christopher-md7tf 2 ปีที่แล้ว +1

      Source?

    • @ericpeterson6520
      @ericpeterson6520 2 ปีที่แล้ว +23

      @@Christopher-md7tf Can't put links in youtube comments so idk what you want from me? Look it up lol

  • @SterbsMcGurbs
    @SterbsMcGurbs 2 ปีที่แล้ว +2613

    Imagine being Link in heaven talking with your ancestors. "Yeah, I'm the Hero of Time", "I'm the Hero of Twilight". And then you say, "I'm the Hero of Trains" 😭

    • @MonoStarstorm
      @MonoStarstorm 2 ปีที่แล้ว +517

      They're all like 'What's a Train'

    • @Levacque
      @Levacque 2 ปีที่แล้ว +188

      The Hero of Rail Monopoly

    • @MrThaiTuber
      @MrThaiTuber 2 ปีที่แล้ว +387

      I think he's actually called either the "Hero of Spirits" or "Hero of the Lokomo"

    • @ScatLuigi
      @ScatLuigi 2 ปีที่แล้ว +88

      hero of spirits

    • @anonymousfellow8879
      @anonymousfellow8879 2 ปีที่แล้ว +151

      @@MonoStarstorm
      ST Link: it’s like a mine cart, but bigger, faster, enclosed like a carriage, and you have better control over where it goes.
      Oracles and SS Links: OHH!!

  • @TrueTrickster2016
    @TrueTrickster2016 2 ปีที่แล้ว +1232

    My theory of Skull Kid having a Link mask is that he wears it to impersonate Link doing all that those terrible things to cast the blame onto him. Much like Bowser Jr. impersonating Mario in his Shadow Mario form in Super Mario Sunshine.

    • @ericpeterson6520
      @ericpeterson6520 2 ปีที่แล้ว +105

      I think it was a visual representation of Link being unable to go back to Hylian form. So after turning him into a deku, Skull Kid would take the mask away and Link would be chasing after him throughout the first cycle and then would get it back on top of the clock tower on the final day - instead of learning the Song of Healing afterward to turn back

    • @AkaiAzul
      @AkaiAzul 2 ปีที่แล้ว +51

      @@ericpeterson6520 I like this idea. That Skull Kid steals Link's Hylianity (humanity) and replaced it with Deku kid's personhood.

    • @TheGrizzlo503
      @TheGrizzlo503 2 ปีที่แล้ว

      The running tradition of bystanders in Nintendo games being complete morons continues

    • @sophiepedigree7139
      @sophiepedigree7139 2 ปีที่แล้ว +1

      Was thinking the same thing!

    • @AkaiAzul
      @AkaiAzul 2 ปีที่แล้ว +1

      @« ohiyix » Your comment was deleted, but still shows up in my notifications. Something about a manga?

  • @geordiekennedy2197
    @geordiekennedy2197 2 ปีที่แล้ว +610

    So you're saying that one soldier in LTTP didn't end up being... canon?

    • @Abegilr_Dragonrider
      @Abegilr_Dragonrider 2 ปีที่แล้ว +12

      Seriously...

    • @sunte91
      @sunte91 2 ปีที่แล้ว +40

      Canon or cannon, they had to pick one 😂

    • @AdamDeLand
      @AdamDeLand 2 ปีที่แล้ว +4

      Carlos!

    • @c.w35t87
      @c.w35t87 2 ปีที่แล้ว +9

      The door is over there.

    • @CoralCopperHead
      @CoralCopperHead 2 ปีที่แล้ว +7

      With the 'Friz?
      *NO WAY!*

  • @GayGothPirate
    @GayGothPirate ปีที่แล้ว +359

    I've always preferred Ganondorf to Ganon, I just like the more sophisticated and intelligent concept better than the raging beast so I'm kind of gutted he wasn't used in the Oracle games.

    • @SephirothRyu
      @SephirothRyu ปีที่แล้ว +46

      The Oracle games were always about a local villain which happened to be trying to resurrect him. They fail (since you STOP THEM), and instead only instead resurrect a mindless version of him as the final boss for the password crossplay.
      It is actually FITTING in that particular game that he is mindless. Because YOU FOIL THE PROPER SUMMON/REINCARNATION.
      Thus, mindless, useless Ganon. And only at the very end.

    • @CodaBlairLucarioEmperor
      @CodaBlairLucarioEmperor ปีที่แล้ว +3

      @@SephirothRyu You don't actually foil the ressurection until you beat Twinrova since the general and witch (forgot their names) both succeed in lighting their flames. Also, aren't they all supposed to be from Hyrule?

    • @netweed09
      @netweed09 ปีที่แล้ว +1

      Lol, ''intelligent''? He can barely even wield magic properly. All he does is go around cursing stuff.
      Ganon was a Beast _and_ duped a Magician form of himself - he is the original Wizard & Beast in One!

    • @melaniabladeofmiquella
      @melaniabladeofmiquella 11 หลายเดือนก่อน

      ​@@netweed09 what 😂😂 lmao no, not by any stretch

    • @netweed09
      @netweed09 11 หลายเดือนก่อน

      @@melaniabladeofmiquella So 'intelligent', he couldn't even face Queen Sonia head on and lost the Triforce to Zelda?
      He's Powerful for sure, but only after going round and stealing power from others too, at the end of the day he's just another theif and a bully.

  • @cheeesybread5594
    @cheeesybread5594 2 ปีที่แล้ว +56

    i still am just mind blown by the fact that playable zelda was an idea for skyward sword. BLOWS MY MIND.

  • @kiratw6578
    @kiratw6578 2 ปีที่แล้ว +310

    Zelda playable in SS would be so much fun, not only because it would be Zelda, but for getting to know her side of things.

    • @JMFSpike
      @JMFSpike ปีที่แล้ว +50

      It would have also no doubt boosted Skyward Sword's reputation a bit. It's sadly one of the most disliked Zelda's, which is so very undeserved. It's not a perfect game by any means, but it wasn't even remotely close to being as bad as people think. Also, most of it's small handful of flaws were remedied in the HD version making it even better.

    • @highdefinition450
      @highdefinition450 ปีที่แล้ว +7

      Impa would be more fun to play as ngl lol

    • @Archway_
      @Archway_ ปีที่แล้ว

      I would have not 💀 link on top go play hyrule warriors

  • @namesaretuff
    @namesaretuff ปีที่แล้ว +392

    I feel like a "Zelda's second quest" would've be the perfect edition to make Skyward Sword on switch ACTUALLY worth 60 dollars

    • @DaDunge
      @DaDunge ปีที่แล้ว +8

      I don't know would it have included even more battles with the imprisoned and silent realms?

    • @AmekDzbanek
      @AmekDzbanek ปีที่แล้ว +27

      @@DaDunge why would Zelda need to fight the imprisoned? That's Link's job.

    • @math9172
      @math9172 ปีที่แล้ว +24

      As someone who didn't own SS on wii, I found the HD port on switch worth the 60$.

    • @CodaBlairLucarioEmperor
      @CodaBlairLucarioEmperor ปีที่แล้ว +22

      @@math9172 Yeah. People complaining about ports of old games being full price don't seem to get that a lot of people probably haven't played it before.

    • @WillhartWicksen
      @WillhartWicksen ปีที่แล้ว +4

      @@math9172 I played it on the wii and would still pay even more than full price

  • @XAPY-Xander
    @XAPY-Xander ปีที่แล้ว +143

    Been binging your videos a lot lately, I lost an incredible friend to the big c very recently. Miss him bad…He loved loz and always talked about it, your content is really comforting. Your videos are amazing, thanks

    • @DreamBelief
      @DreamBelief ปีที่แล้ว +17

      I'm so sorry. I hope you're finding the support you need

    • @EBjeebies1081
      @EBjeebies1081 ปีที่แล้ว +12

      I’m very sorry for your loss.

    • @LihlCherry
      @LihlCherry ปีที่แล้ว +12

      I'm sorry for your loss. I'm glad you hold such fond memories of your friend ❤️

    • @pinecone189
      @pinecone189 ปีที่แล้ว +2

      I'm sorry for your loss ❤️

  • @danielguinea2971
    @danielguinea2971 2 ปีที่แล้ว +64

    The fact that I couldn't play as Zelda in Skyward brings me so much sadness

  • @Its_Shio
    @Its_Shio ปีที่แล้ว +140

    I have a thought or two about TP's missing magic meter. My thought is that, especially if it was removed so late in development, it's very possible the devs simply couldn't balance it well in certain areas. Items like the Gale Boomerang and Dominion Rod are used a _lot_ in various dungeons for puzzles that don't often have a "Use item once, solve puzzle" solution, with many of the boomerang's puzzles being something you have to do multiple times or which may require multiple tries, and with many of the rod's puzzles requiring it to be in use for long periods of time. It's very possible they simply realized how draining on Link's magic all of that would actually be and chose to remove it, especially if magic was also initially used in things like spin attacks or other sword techniques. Of course, this is just a theory, but it would provide a likely reason for its removal.
    Another possible reason is simply that there weren't as many items _using_ magic. Sure, the boomerang and rod would have used a lot of it in certain areas, and the sword skills if using magic may have drained it, but aside from those possibilities there really aren't a lot of items which could use magic in the game. There are no fire/ice/light arrows like in previous games, no fire/ice rods, no abilities that would reasonably use a ton of magic. The only real other option is the Magic Armor, however adding a magic meter for 2 items and a set of armor doesn't really seem like a great use of the concept. It's possible it could've just been scrapped because there weren't enough items to get use from it. I mean honestly, it's possible _both_ these options are true, and the heavy cost of magic in specific areas and minimal cost in others just made it a very clunky and imbalanced mechanic.

    • @kounurasaka5590
      @kounurasaka5590 ปีที่แล้ว +8

      This was my thought as well. The Dominion Rod especially gets used a ton in Temple of TIme.

    • @FannyPackMan100
      @FannyPackMan100 ปีที่แล้ว +6

      I honestly think they should have added a magic meter when and ONLY when you equip the magic armor. A meter that appears and disappears under such circumstances.

  • @yunlien
    @yunlien 2 ปีที่แล้ว +77

    2:46 If you play the ALTTP randomizer with the enemizer setting (random enemies), the cannon soldier can be in your seed

  • @kiknstudio7721
    @kiknstudio7721 ปีที่แล้ว +43

    I love how you say the words
    "CRITICALLY ACCLAIMED"🤣
    to describe the Zelda that was on the CDI absolutely hilarious😅

    • @skapokonroll
      @skapokonroll 11 หลายเดือนก่อน +3

      Yeah, where's the unused facts about the Zelda CD-I games?

  • @HoopsandHipHop
    @HoopsandHipHop 2 ปีที่แล้ว +369

    The Demon Train from Spirit Tracks was probably the hardest boss ever for me in a Zelda game. Its literally the most random boss in the series to be the hardest, but it gave me such a hard time and took me so long to beat, lol.

    • @Goudlock
      @Goudlock 2 ปีที่แล้ว +22

      for me the hardest one was Vaati from Minish cap, had so much trouble

    • @c.w35t87
      @c.w35t87 2 ปีที่แล้ว +6

      It give me trouble too back on the day, I replayed recently and beat it first try. I guess I was really impatient back then.

    • @angle5327
      @angle5327 2 ปีที่แล้ว +4

      Same but I did all of it in one go and I failed so many times.
      Or any water temple.

    • @zachtwilightwindwaker596
      @zachtwilightwindwaker596 2 ปีที่แล้ว +5

      Are you sure it wasn't Cole who is the hardest?

    • @tish3416
      @tish3416 2 ปีที่แล้ว +3

      same as i was like am i finding it so hard to fight a DS train and demon lmao

  • @pyriel6870
    @pyriel6870 2 ปีที่แล้ว +77

    In botw, with kakariko and lost woods being swapped, it mirrors OoT map almost perfectly. Surprised I never noticed or thought about that before now. Pretty cool. Not just kakariko being at the foot of death mountain but the lost woods being close to its proper place in relation to the castle, death mountain, and even zoras domain.

  • @DrakeBaku
    @DrakeBaku 2 ปีที่แล้ว +107

    Considering that botw2 has shown images of floating islands, the idea that various landmass have been swapped even makes sense story wise, some unknown event long ago caused similar floating land masses which somehow relocated at each others spots

    • @poeticdavide
      @poeticdavide 2 ปีที่แล้ว +10

      Also: Hyrule castle elevating up from the ground in the trailer 🤯

    • @CoralCopperHead
      @CoralCopperHead 2 ปีที่แล้ว +17

      Heck, Skyloft was originally part of the surface world, and the original Temple of Time was in the Sealed Ruins -- which is precisely where the Goddess Statue of Skyloft lands at the end of SS. It makes perfect sense for Hylia (or the Golden Goddesses) to pluck landmasses off of the surface and move them around. It would even explain how the Lost Woods went from being far south of Hyrule Castle in OoT to being north-west of the castle in LttP.

    • @mitchhamilton64
      @mitchhamilton64 ปีที่แล้ว +1

      idk why fans make these insane theories to try and make sense of the stuff they cant understand. its just an oversight by the developers on why the landscape doesnt match with the rest of series.

    • @DrakeBaku
      @DrakeBaku ปีที่แล้ว +17

      @@mitchhamilton64 possible yeah but zelda has been pretty extensive in its lore and each time we find some oversight it ends up having an entire part of background story behind it explaining that it in fact is not an oversight but pre-planned to cause confusion or make it seems like there is a mistake, after 20 years of zelda games where this cycle repeated, it's not weird for fans to start looking for theories cause by now we are used that each oversight was either not oversight but planned so for a reason or an oversight turned into lore
      Also zelda has been extremely fixed on how the map is made, with some small changes due to landscape changes but everything always has been on point, you can basically overlap the maps of the games and find everything is always consistent in placement, which is why this time, how it is not consistent is really noticeable

  • @harrylane4
    @harrylane4 ปีที่แล้ว +52

    Bolero gives a much more traditional “fantasy story” vibe than the swashbuckling, mysterious forward momentum the title arrangement of the over world theme does. I’m not going to pretend nostalgia doesn’t account for a lot of my preference, but that song accounted for a LOT of the tone of the original game, and I wonder if the series would be finally very different with that small change

  • @Koettnylle
    @Koettnylle ปีที่แล้ว +28

    The adventure of Link battle area is not omitted from the game. You can find it in the graveyard before entering the path to the last castle.

  • @MrJJLand
    @MrJJLand ปีที่แล้ว +13

    Majora having the Link face was the true birth of Ben Drowned that we never knew

    • @BlackRose88-04
      @BlackRose88-04 11 หลายเดือนก่อน

      You mean Skull Kid as Majora is the mask that the Skull Kid is wearing for the whole game

  • @Roxaslovergirl13
    @Roxaslovergirl13 2 ปีที่แล้ว +19

    9:22 There was also going to be a dark sanctuary with another lokomo guardian for that realm. Concept art was shown in Hyrule Historia.

  • @travisnewberry936
    @travisnewberry936 ปีที่แล้ว +8

    If memory serves, there was going to be a third Oracle game surrounding Farore. Maybe such a game would have given us Ganondorf.

  • @nyr_Ea
    @nyr_Ea ปีที่แล้ว +37

    Can you imagine being able to explore under the entire ocean of Windwaker? Could easily make an entire new Zelda game's worth of content.

    • @hylianro
      @hylianro ปีที่แล้ว

      It's just Hyrule from ocarina of time down there you have that already lol

    • @jacintacapelety9600
      @jacintacapelety9600 ปีที่แล้ว +8

      @@hylianro There's a lot of ways to breath new life into an old map, especially when you consider that iteration of Hyrule had been deserted, flooded, and under Ganondorf's thumb for at least a century or so. I imagine exploring Hyrule under the sea would have had a very similar feel to it as exploring the great plateau in BotW; seeing and recognizing something you've explored before, yet feeling that intense cognitive dissonance as you realize it's definitely *not* what it once was.

    • @7Write4This9Heart7
      @7Write4This9Heart7 ปีที่แล้ว +1

      If they released that as DLC for the hopeful Switch HD re-release, that would be SICK!

    • @MegaZeta
      @MegaZeta 11 หลายเดือนก่อน +1

      More like two or three games' worth, which is why it's all but certain the "Water Boots" _weren't_ for swimming underwater.

    • @pinkie723
      @pinkie723 11 หลายเดือนก่อน

      @@MegaZeta True, I think walking on water is most likely, it would be similar to the hover boots, just for water. Exploring underwater would have been so cool though! Imagine Majora's Mask's Zora transformation in Wind Waker!! Although apparently Zora can't swim in the Great Sea since they evolved into the Rito to fly above it instead?? I still don't get how that works

  • @Jordan3DS
    @Jordan3DS ปีที่แล้ว +11

    I bet the water boots were meant to be the item in the cut water dungeon of the game. You do the fire and forest dungeons, but the water pearl is just given to you by Jabun instead. Who knows exactly how they would have worked, but the dungeon would have most likely been filled with water and you needed the boots to solve puzzles and navigate it all.

  • @krei-ations
    @krei-ations 2 ปีที่แล้ว +48

    I fear no enemy
    But thing…
    * link mask *
    *It scares me*

    • @anonymousfellow8879
      @anonymousfellow8879 2 ปีที่แล้ว +2

      It’s even creepier than the Link Statue (and I feel like it somehow gives unknown context to it)

    • @krei-ations
      @krei-ations 2 ปีที่แล้ว +1

      @@anonymousfellow8879 forget Ben drowned
      Ben was freaking ripped apart by wolves

    • @LilfoxTheHybridHylian5967
      @LilfoxTheHybridHylian5967 2 ปีที่แล้ว +1

      Hmm lol

    • @CoralCopperHead
      @CoralCopperHead 2 ปีที่แล้ว +1

      @@krei-ations _But no-one ever came..._

    • @krei-ations
      @krei-ations 2 ปีที่แล้ว +1

      @@CoralCopperHead his cries echoed far but nothing happened…
      Fr tho that line (replace cries with notes) always kinda sent shivers down my spine whenever I was in the clock tower trying to play a song not from the game and accidentally play one from the game

  • @pablocasas5906
    @pablocasas5906 2 ปีที่แล้ว +18

    I remember when the Nintendo Giga Leak happened people found some sprites that looked like Nintendo was developing another 2D Zelda game for the SNES (or perhaps they were considering a Zelda II remake)

  • @OnlyPassingHere
    @OnlyPassingHere 2 ปีที่แล้ว +19

    9:35 Not only that, but in Hyrule Historia, you can find concept art for an unused sixth Lokomo sage, labeled as the Sage of Shadow.

  • @alexanderjones9241
    @alexanderjones9241 2 ปีที่แล้ว +9

    You’re a bit wrong about the Zelda theme’s composition. Ravel’s Bolero was only on the title screen, and the classic Zelda theme was already composed and used as the overworld music in the game. When they learned of the copyright issue, Koji Kondo did a new arrangement of the existing Zelda overworld theme in a grand and epic fashion for the title screen.

  • @fregatopolitis
    @fregatopolitis 2 ปีที่แล้ว +44

    SS second quest would be the coolest thing ever!

  • @Helladamnleet
    @Helladamnleet ปีที่แล้ว +10

    I'm 100% certain the graveyard battle area is used in the game. It's one of the areas that has those flying eyes.

  • @oreana_galena
    @oreana_galena 2 ปีที่แล้ว +20

    I remember the child Link mask in screenshots and thought it was interesting! I totally forgot about the cut adult Link mask that was in the game file too. I think people theorized you were supposed to use both masks to become adult/kid Link at some point? :? But still! With the info you gave, I almost wanted to imagine Skull Kid using that mask to turn into kid Link and cause chaos in Clock Town--trying to get the world to blame him instead of Skull Kid. X"D Woulda been interesting if that ever came to be. Amazing video! Loved hearing about things I didn't know or totally forgot about!

  • @user-bf6gz8ej4o
    @user-bf6gz8ej4o ปีที่แล้ว +7

    A second quest as Zelda in Skyward Sword would be the coolest addition ever happening to the Zelda Franchise

  • @fruitbombcomics
    @fruitbombcomics 2 ปีที่แล้ว +126

    The only unused idea I was really sad about was that there could have been Minish in Botw.
    Maybe we'll have a chance to see them in the sequel? :D

    • @faether1429
      @faether1429 2 ปีที่แล้ว +6

      I would LOVE that!

    • @jaredparks4713
      @jaredparks4713 2 ปีที่แล้ว +4

      From the concept art I recall seeing, they didn't look as cute as they were in MC unfortunately.

    • @Adultory
      @Adultory ปีที่แล้ว +3

      Maybe dungeons and equipment need to be put in first

    • @BlackRose88-04
      @BlackRose88-04 11 หลายเดือนก่อน

      Yeah no since Minish cap was made by Nintendo

  • @realoctolink64
    @realoctolink64 2 ปีที่แล้ว +33

    I loved Spirit Tracks ever since I was a kid, so now I'm a bit sad there wasn't another dungeon at the end 😭

  • @AhPook
    @AhPook 2 ปีที่แล้ว +78

    That Moon Door design looks an awful lot like the Zora's Sapphire.

    • @TheAnimewolfchick
      @TheAnimewolfchick 2 ปีที่แล้ว +2

      Also the door to the lake in skyward sword

    • @tinyetoile5503
      @tinyetoile5503 ปีที่แล้ว +3

      @@TheAnimewolfchick actually, the door to the lake in SS is based off of Farore's Symbol, which originated in WW. The moon door is a much closer match to Nayru's symbol (also from WW), which was presumably based off the shape of the Zora Sapphire from OoT.

    • @Naota753
      @Naota753 ปีที่แล้ว +3

      @@tinyetoile5503 Minor correction: the goddess symbols originated in the Oracle games, not Wind Waker.

  • @thegardenofeatin5965
    @thegardenofeatin5965 ปีที่แล้ว +5

    Video idea: how each Zelda game is unfinished.
    I think each and every Zelda game had ideas that are missing in the final version.
    For example: I bet originally there was going to be an ice seal over the Ice Palace in Link to the Past that would have required the Bombos medallion to melt, similar to using Ether to blow away the storm in Misery Mire and Quake to open Turtle Rock. Ocarina of Time is confirmed to have had an Ice Temple and Wind Temple in development, which were scrapped, showing up a little bit in the Ice Cavern, a few fan-based puzzles in the Shadow temple, and in Ganon's Keep. And Breath of the Wild has the bizarrely empty Hebra region with an absolutely nothing Rito quest. Compared to the Gerudo, Zora and Goron quests, you can just...walk right into Rito Village, ask where Teba is, glide straight to the Flight range, shoot five targets in bullet time, and then you're on Vah Medoh. They slapped that together at the last minute, I just know it.

  • @arkmasterable
    @arkmasterable ปีที่แล้ว +9

    In Spirit tracks, Dark world had a lot planned for it, a Temple (with its platform), and a sage with her own instrument (I would have loved that)

  • @catboywizard
    @catboywizard 2 ปีที่แล้ว +12

    what a punch in the gut finding out zelda's quest would've been playable in skyward sword. really hope nintendo finally does her justice in botw 2 :(

    • @c.w35t87
      @c.w35t87 2 ปีที่แล้ว +3

      Honestly having more controlled characters for puzzles would be dope.

    • @koki1829
      @koki1829 ปีที่แล้ว

      They really ought to release remasters one day with little updates, and entirely new content that was once cut and shouldn’t have been. Imagine you play zelda after beating the entire game, and thus know where/what’ll go down, but you get to actually live it.
      I also think they need to make multiplayer for this stuff native, even if it were to be that “fused mode”, imagine if during “fused mode” you got more rupees/drops from monsters. Making the challenge actually worth it, kinda hope triforce heros comes back (especially of they added fused mode as a challenge mode, which of course 1.5-2x the drops), or those fun little zelda multiplayer minigames on ds (back when you could send the game over bluetooth to your friends ds, then both play). I had such a blast with my friends and family with those.

    • @BlackRose88-04
      @BlackRose88-04 11 หลายเดือนก่อน

      They end up calling it Tears of the Kingdom instead Breath of the Wild 2, but honestly i knew it won't be called Breath of the Wild before it came out

  • @deadcake4406
    @deadcake4406 2 ปีที่แล้ว +97

    My favourite unused idea from Zelda is one that no ever seems to bring up: the primary religion of Hyrule was originally intended to be Christianity, rather than the myths of the Goddesses & the Triforce. You can see elements of this in the original, with the Book of Magic, which was called the bible in the Japanese version. And in A Link to the Past, this idea was going to be fully explored. It's not known exactly how it would've been blended into the world of Zelda, alongside elements like the Triforce, but A Link to the Past concept art exists that shows Link praying in front of Jesus Christ on a crucifix. At some point they abandoned this and went for a full on fantastical mythology instead. Which, let me just say, was definitely for the best.

    • @danielperlman8802
      @danielperlman8802 2 ปีที่แล้ว +10

      The game would've been stopped in the production long ago if that had happened. Its best not to hurt people's sentiments for just a video game

    • @monkeysaru3957
      @monkeysaru3957 2 ปีที่แล้ว +28

      @@danielperlman8802 I don't know about that. It's not like using Christian mythology is new to video games. Megami Tensei is a series that uses it heavily, and that's incredibly popular. It wouldn't have worked too well for the world of Zelda though. Megami Tensei is linked to a contemporary real world setting, so it can do that without it seeming off, but I'm not sure how it'd make sense for a fantasy world to adopt Christian mythology
      The fact that Jesus was originally gonna exist in the Zelda universe is kinda hilarious though, I can't lie

    • @garb8933
      @garb8933 2 ปีที่แล้ว +17

      yea doesnt link have the cross on his shield in the old games? tbh i dont think they were actually gonna base the story around christianity but just included it because it fits with the "medieval knights princesses and castles" themes. theres also a lot of churches in zelda games like the temple of time, yes theyre based on christian churches but don't actually have anything to do with jesus or anything. i get why cause ppl might get mad or offended

    • @Tsochar
      @Tsochar 2 ปีที่แล้ว +15

      Japan in general doesn't take religion very seriously, so it's unlikely that the game would have been stopped. The international releases would have certainly continued censoring the religious elements, though.

    • @deadcake4406
      @deadcake4406 2 ปีที่แล้ว +2

      @@garb8933 But like I said, there's actual artwork for A Link to the Past of Link praying to Jesus (it's easy to find, just look up "A Link to the Past Jesus art"). It might not have had any story relevance, but no one can say for sure. Not a lot is known about this topic.

  • @songoku9348
    @songoku9348 2 ปีที่แล้ว +15

    I want an idea where you play as a grown up Link. I’m talking about an actual proper adult Link.

    • @Schnoz42069
      @Schnoz42069 2 ปีที่แล้ว +2

      Yasss

    • @krei-ations
      @krei-ations 2 ปีที่แล้ว +7

      21+
      And younger than 100

    • @songoku9348
      @songoku9348 2 ปีที่แล้ว +5

      @@krei-ations I don’t understand why Nintendo are afraid to age Link. Many other franchises have, how about a 3rd Hero of time game where we play as Link during his time as a warrior? How he become the hero shade.
      I would like to play as a seasoned veteran Link with a beard.

    • @krei-ations
      @krei-ations 2 ปีที่แล้ว +2

      @@songoku9348 the og players of Zelda are getting to that stage so I don’t see why not either
      Maybe one in his 30s or early 40s
      It could even do a reversed ocarina of time something
      Not sure I like that idea as much but it’s an idea

    • @NuiYabuko
      @NuiYabuko 2 ปีที่แล้ว +3

      @@songoku9348 Who says they're afraid? They just might not want to do it or have some other reasons. They don't have to make something only because you want it. Talk about entitlement.

  • @nicwilson6680
    @nicwilson6680 2 ปีที่แล้ว +10

    I wonder if that Link mask has something to do with the statue of Link that forms when he uses the the song from the Stone tower area

  • @Rubyduby1057
    @Rubyduby1057 ปีที่แล้ว +2

    The Zelda series really likes their “mysterious old man” thing. Like why are there so many mysterious old men???

  • @williamsaporetti
    @williamsaporetti 2 ปีที่แล้ว +11

    Thanks you so much for dedicating yourself to Zelda research! I appreciate you and your helpfulness!

  • @felixmckinney7132
    @felixmckinney7132 2 ปีที่แล้ว +4

    How about one glitch in every Zelda game?

  • @spyrofrost9158
    @spyrofrost9158 2 ปีที่แล้ว +26

    The unicorn statue in OOT just seems so creepy and unsettling to me, purely because it's not actually in the game it seems so out of place and bizarre.

    • @GabePuratekuta
      @GabePuratekuta 2 ปีที่แล้ว

      I heard it laughing at you once as well.

  • @matthewmuir8884
    @matthewmuir8884 2 ปีที่แล้ว +22

    Seeing Four Swords, Four Swords Adventures and Tri Force Heroes makes me a little sad that we only ever see the multiple Links concept in multiplayer games (Minish Cap doesn't count as that was an extremely limited use of it). I really liked the formations mechanic in Four Swords Adventures and I would like to see a proper Zelda game, with an overworld and everything, use the multiple Links concept.

  • @Dr._Nicolas
    @Dr._Nicolas 2 ปีที่แล้ว +4

    thank you zeltik very entertaining video from the beginning to end, I apreciate the structures of your videos, they don't waste too much time on pointless talks or save content for his own videos

  • @rubes8065
    @rubes8065 ปีที่แล้ว +1

    Your videos are easily my favorite in terms of Zelda content on TH-cam. Very few people are as expert on the subject as you, much less as fun to watch. Thanks Zeltik

  • @tanfis
    @tanfis ปีที่แล้ว +1

    someone’s probably already pointed this out but in Zelda 2, the graveyard battle area is used in a small portion of a graveyard which features what looks like to me flying eyeballs. Although it’s used no where else

  • @azmodan0588
    @azmodan0588 2 ปีที่แล้ว +3

    I used to play Adventure of Link a ton as a kid, I could have sworn the graveyard background was when you hit the shadow while in the graveyard south of the dock town.

    • @uncharted_bread
      @uncharted_bread 2 ปีที่แล้ว +1

      I played it recently in NES online and the graveyard background was in the game

    • @prissynikki3
      @prissynikki3 ปีที่แล้ว +1

      I remembered it too! I was like wait a min....thought I was having a Mandela effect moment.

  • @TheAtemAndrew
    @TheAtemAndrew ปีที่แล้ว +7

    2:10 just to be clear, is this separate from the graveyard area used in the, well, graveyard areas? Where you fight moas and the like. The section with the tilted cross grave looks nearly identical.

  • @thewatchingwatson
    @thewatchingwatson 2 ปีที่แล้ว +3

    Yes! I've been so curious about these!

  • @pistolp8037
    @pistolp8037 ปีที่แล้ว +8

    I love seeing these kinds of videos, please make more, I would love to learn more about the Zelda games I've been playing since I was a kid in the 80's!

  • @shadowforce3112
    @shadowforce3112 ปีที่แล้ว +3

    Botw shield surf up modified would have been so cool! Shame it was scrapped for some reason

  • @travisbougie4280
    @travisbougie4280 2 ปีที่แล้ว +2

    Love these videos you are doing most of the Zelda channels aren't doing videos as constantly as you of course because there's no new info but still

  • @andysentertainmentcorner1421
    @andysentertainmentcorner1421 ปีที่แล้ว

    great information mate, there always is something removed from video games such as Bladerunner and knights of the old republic 2 in which would have made the game better but thanks to modders the lost content is now back in the game threw modds

  • @ValyeriasCorner
    @ValyeriasCorner ปีที่แล้ว

    I just found your channel recently and absolutely love all the Zelda you have covered so far 🥰 I'm getting Tears this week and been watching your tips videos and I can't wait 😆 Keep up the epic work and thank you so much for putting in this amazing effort in every video 🎉🎉💜💜

  • @h8GW
    @h8GW ปีที่แล้ว +1

    I'm not sure if the main Zelda motif is one of my favorite melodies because I _actually really_ like it, or because I never heard "Ravel's Bolero" for hours on end.
    Also, I think I'm hearing Final Fantasy music on a Zelda video.

  • @clovis-
    @clovis- 11 หลายเดือนก่อน +1

    botw’s temple of time is really the temple of Din. in Age of Calamity, you can see and explore all 3 of the plateau temples, representing each of the goddesses

  • @lErickl
    @lErickl 9 หลายเดือนก่อน

    so nostalgic listening to this music at 1:26, is one of my favorite songs appearing on Digimon Adventure and is weird to think it could have appeared on a Zelda game as well.

  • @emmamiller.
    @emmamiller. 2 ปีที่แล้ว +2

    Your a legend! This must take a long time 💖

  • @terrivel11
    @terrivel11 2 ปีที่แล้ว +1

    My school did Bolero for marching band back in the day. Was interesting when I first learned this connection, as a long time Zelda fan.

  • @chriswestergaard4506
    @chriswestergaard4506 2 ปีที่แล้ว +2

    "MAKE THE BAD MAN FLYYYYYY!"

  • @LieseFury
    @LieseFury ปีที่แล้ว +4

    the water boots placeholder actually says "water boots" (waata buutsu). it's not in japanese, it's just written phonetically in kana instead of latin script.

  • @TheSinfulKnight
    @TheSinfulKnight 11 หลายเดือนก่อน +1

    So the moving the forest now makes a lot of sense with TotK. It's no longer a stretch. Been playing and thinking about some of these locations for a while.

  • @francissmith6447
    @francissmith6447 2 ปีที่แล้ว +3

    I think a good innovative weapon would be an umbrella. It could be an item that you learn new techniques with. A sword like weapon, convert it to a shield, the hook handle to traverse zip wire like areas and also to shoot like a hook shot or grapple hook, used as a raft like Jiminy cricket from pinnochio, used as a glider to float, to sled down hills, used like a spinning top from twilight, could even change colours to adapt to the environment its in to hide behind in areas where stealth is needed. Nintendo, its a patented idea so hands off. 😉

    • @goopi_eh
      @goopi_eh 2 ปีที่แล้ว +3

      No way, I've been thinking the same thing recently! Umbrella is such a versatile tool, and the whimsical nature of using it as an item/weapon would've been so on-brand for Zelda series. If there was a game set during the Flood of Hyrule, the magical umbrella would've been the best.

    • @francissmith6447
      @francissmith6447 2 ปีที่แล้ว +2

      @@goopi_eh Well like I said it's patented, so back off 😂 Nah, good to hear someone else has thought of it.

  • @philipmurphy2
    @philipmurphy2 ปีที่แล้ว +2

    Interesting to see what's in the prototypes of Zelda for sure, Even if you not that big on the games.

  • @andyq524
    @andyq524 2 ปีที่แล้ว +1

    Omg, my favorite video game character of all time is Malo, and him sitting on Link's shoulder is just adorable.

  • @TheCayDawg
    @TheCayDawg 2 ปีที่แล้ว +2

    Adding onto the Bolero fact, the Bolero of Fire uses the same exact snare drum rhythm from Ravel's Bolero

  • @riuphane
    @riuphane ปีที่แล้ว +10

    On the topic of land being swapped in breath of the wild, this also follows with and reinforces the theory that Hyrule Warriors should be cannon and explains the presence of references across all 3 timelines...

    • @tdl487
      @tdl487 ปีที่แล้ว +1

      I really wish Hyrule Warriors was cannon, maybe happening before the first great calamity, but the team is determined not to. I guess it's just another legend in the series.

  • @APyralis
    @APyralis ปีที่แล้ว

    The Majora's Mask content... it was actually intended to transform you BACK into Child Link. The original curse made a mask out of Child Link, which the Skulkid steals and turns into Child Link. He would have impersonated Link all through Termina, eventually leaving the mask with a particular boss about half-way through the game. The items you collect along the way are for when you get your Child Link form back. From the Deku you could also transform into other forms. Once the Child Link mask was obtained, you could set into the adventure proper with the weapons collected from dungeons. But with only a year or so to develop the game, this had to be severely condensed.

  • @firedroid8047
    @firedroid8047 ปีที่แล้ว +1

    I personally like the theory that the great plateau was moved as well as korok forest. Hell, I wouldn’t be surprised if it was lore for the next game. The great plateau always looked like it was ready to just fly up and move somewhere else. Maybe the sheikah created a mechanism for important places like the shrine of resurrection and korok forest to be moved. Maybe sometime in the past korok forest was forced to move due to some sort of threat, so the plateau was moved to a random spot for korok forest to take its place. The body of water at the time would of been some form of protection to the forest. Maybe because the forest was so close, kakariko village was abandoned and rebuilt somewhere else to avoid the threat following korok forest.

  • @emoimo4171
    @emoimo4171 2 ปีที่แล้ว +4

    Bruh
    How’re you gonna talk about Wind Walker’s water boots, and not mention the test room (accessible via action replay) with clear water?
    That’s like 60% of the reason people think you were originally supposed to swim underwater

    • @lavennia
      @lavennia 2 ปีที่แล้ว

      I think everybody knows about that test room at this point. I mean I knew about it as a kid, when Twilight Princess was coming out. But it would have been cool to see the boots tested

    • @CoralCopperHead
      @CoralCopperHead 2 ปีที่แล้ว +2

      @@lavennia I played Wind Waker on release and pay cursory attention to this stuff. I have never heard about this test room before reading this comment, and the way you're talking, anyone who knew about the test room would also know about the water boots. Unless I'm wrong, and you didn't know about them, in which case I'd like to say that I'm glad we both learned something new this evening.

  • @HannahLovesCatsYT
    @HannahLovesCatsYT 2 ปีที่แล้ว +3

    Hello, Zeltik! Can’t wait to watch this!

  • @MH-gh7kb
    @MH-gh7kb 2 ปีที่แล้ว +16

    Unused ideas in Zelda games are one of my favorite topics on this channel!

  • @Slade1818
    @Slade1818 2 ปีที่แล้ว +1

    O damn, got all into the map part. Need more!

  • @coltdeedede
    @coltdeedede ปีที่แล้ว

    Oddly enough, I kinda prefer the idea of swapping Kakariko with The Kokiri Forest - it seems odd that the Forest is so close to the barren wastes and heat of Death Mountain whereas it would make sense that trees would flourish by Zora's Domain, especially with the heavy rain and flooding. Fun food for thought thanks Zeltik!

  • @zachtwilightwindwaker596
    @zachtwilightwindwaker596 2 ปีที่แล้ว +1

    2:36 This enemy is fully functional. It's only missing a shadow. It's a vampire. 4:41 Hi there :D!

  • @gogetyourverb
    @gogetyourverb 2 ปีที่แล้ว +6

    As soon as I heard "Sun Door" I thought "oh Sweet Robin would love the Moon Door" and then you played the clip. Good stuff

  • @michaelkaduck1915
    @michaelkaduck1915 2 ปีที่แล้ว +24

    I would have loved it if they had the two cut dungeons from Wind Waker. It would have added a little bit more to the adventure in an already great game!
    I also would have liked to see more of Hyrule underneath. Maybe the 'water boots' could have been used to travel there?

    • @narutosbelievin
      @narutosbelievin 2 ปีที่แล้ว +1

      That was originally intended for the game, to be able to explore Hyrule underwater, so I wouldn’t be surprised if they were for that use. I wish they wouldn’t have scrapped any of this! I love Wind Waker to pieces, but the thought that it could be even better? It just amazes me.

  • @jonathancampbell7798
    @jonathancampbell7798 9 หลายเดือนก่อน

    I bet the Link mask was what you needed to obtain to return to human form. Then whenever you put on a transformation mask, you'd get a Link mask in your inventory to help you transform back to human.

  • @theinsfrijonds
    @theinsfrijonds 2 ปีที่แล้ว +1

    @4:40 the story implications are known in the sense that if the Skull Kid were wearing Link's masks that would imply that he killed him

  • @RhythmGrizz
    @RhythmGrizz 2 ปีที่แล้ว +8

    The unicorn fountain is one of the most aesthetically pleasing, atmospheric, mysterious things ever and I love it.
    Where's my Disney Beastly Kingdom squad?

  • @aaroncomerford8050
    @aaroncomerford8050 ปีที่แล้ว

    Bolero gets stuck in your head! I had to listen to it over and over when I helped edit a flash mob performance of Bolero.

  • @tamed4171
    @tamed4171 2 ปีที่แล้ว

    That bolero remix is absolutely fantastic, you MUST release it as a full version!

  • @Jazzin96
    @Jazzin96 11 หลายเดือนก่อน +1

    The legends of Zelda almost became a carnival game.

  • @derstoffausdemderjoghurtis4346
    @derstoffausdemderjoghurtis4346 2 ปีที่แล้ว +1

    I love the Bolero! Although I would never want to miss the Zelda Main Theme.

  • @Blu3MSquid
    @Blu3MSquid 2 ปีที่แล้ว +2

    i'm constantly on and off with watching zelda youtubers but as long as the video has a great concept, thumbnail and title (such as the vast majority of your videos) i will always be more than hyped to watch it

  • @blackshards3415
    @blackshards3415 8 หลายเดือนก่อน

    The unicorn fountain is just a part of the URA Zelda, which was some sort of expansion pack for the Nintendo 64 DD.

  • @qxz9p
    @qxz9p ปีที่แล้ว +1

    Interestingly, Ravel HATED Bolero after composing it for a patron on commission, but it ended up being his most famous piece.

  • @DelaLivi
    @DelaLivi ปีที่แล้ว +1

    The giraffe people are a pretty interesting concept. They look really funky...

  • @lancejewkes1666
    @lancejewkes1666 2 ปีที่แล้ว

    LOL you got me with the GOT Moon Door. Nice reference

  • @mchuston9792
    @mchuston9792 ปีที่แล้ว +10

    I would love to see a mmo in hyrule there’s a lot of potential for it and they can go crazie with it adding tons of dungeons raids and items from all the Zelda games

  • @larcek.giglamesh
    @larcek.giglamesh ปีที่แล้ว +1

    i honestly expected you to show the surface below sea level (especially in the beach area) for BOTW. being able to find fauna and flore underwater by positioning the camera just right felt like a huge opportunity lost to me, since i also always wondered whether we could swim underwater, one gameplay aspect we had in most games. furthermore the zora set attack swim action in its current form always felt kinda useless, but if we had some 3d underwater maneuver, that would create options. moreover many opportunities for underwater gameplay to lead to puzzles (using cryonis) or to hidden away secret areas (like rutala's dam) potentially showcasing the way var rutah actually leaves his area upon completing the devine beast would have been possible. and yeah, that's why being able to find some actual assets underwater just made me think this was a feature they cut out pretty late.

  • @diamondsmasher
    @diamondsmasher ปีที่แล้ว

    @3:20 You’ll be happy to know at SGDQ 2022 they showed the Unicorn Fountain AND the Triforce are in the OOT game

  • @rachelleesq
    @rachelleesq ปีที่แล้ว

    When you said controllable zelda as well as a Botw 2 trailer clip gave me an idea the game could be telling the same story whith two different perspectives kinda like if link was in both the dark world and hyrule at the same time. And an idea about the water boots it could’ve been an upgrade to swimming so you could run on water but with a longer timer it also could’ve been used in some sort of transition area from the surface down to hyrule sort of like the rifts in a link between worlds but you could actually control your movement

  • @redsunset96
    @redsunset96 2 ปีที่แล้ว +1

    the scene with the moon door came unexpected, but i liked it a lot 😂

  • @Abegilr_Dragonrider
    @Abegilr_Dragonrider 2 ปีที่แล้ว +1

    I like these 'Every game' videos, and that they come in such a steady stream.

  • @plentyofpaper
    @plentyofpaper ปีที่แล้ว

    Being able to play as Zelda in Skyward Sword would have been great.
    I still have fond memories frantically trying to track that girl down, then finally catching up to her to find a gigantic smile plastered on her face, waving with excitement. She's clearly been on her own adventure, and been having a blast.

  • @bobdmz6437
    @bobdmz6437 10 หลายเดือนก่อน

    One of my favorite pieces of cut content was the Minish/Picori originally being in BOTW.

  • @Malthinae
    @Malthinae 2 ปีที่แล้ว +3

    Haven't seen it mentioned in the comments, but one of the biggest 'cut' content for me is the whole "Oracle of Secrets" idea that would have completed the trilogy of "Oracle" connected games. The idea ended up being scrapped entirely because they couldn't figure out how to connect three games flawlessly, but it was there.
    Honestly, as someone who has time and again typed out a Gold Password in Golden Sun: The Lost Age, I wouldn't have minded a longer password system (though maybe not to the extent of GS) but I can see how painful it could have been. And, who knows, maybe the third game will eventually appear in a remaster of the Oracles?