I was trying to figure out how/why you posted three videos in a single day but this explains it😂really awesome videos man! Watched all three in a row without realizing it. Earned a subscriber from me🫡
good video. and i dont want to be mean but i wanted to mention that it bothered me that after you started with white you jumped to black instead of keeping the wubrg order, whyyyy... anyway, sorry.
Green: "oh just let me swing my 20/20 for game... on turn 3" Blue: "NO" White: "oh what a nice board you have there... mind you if i destroy it completely?" Black: "war crimes baby!!!!" Red: "Now you see your Lifes... now you don't "
I just did my first MTG games yesterday as a complete fresh player. Basically this sums up what I saw 😂 Got a black/green meta deck and only one once despite it being dominant? Anyways I had fun!!!
Blue is the kid on the playground back in the day who just says "nuh uh!" to anything anyone does against them during play. The fact that people dip into Blue like it's a fuckin single level in War Cleric in Bauldur's Gate 3 for tourneys, tells you all you need to know about them. Only here for the braindead counterspells and card draw, so i can make sure i always have those counterspells...be a real shame if someone else got to do anything.
My friend's frist deck was a colorless artifact (Golem/Myr) back in Mirrodin block. It was so confusing because I used magic as a way to help me figure out new friend's personalities and she just went "Naw, guess."
Land destruction is the one rule we have in my large pod of friends who play. Most anything goes but if you touch someone's lands it's all hands to slap ya down a few pegs lol
😂 you could say....we seize the fun by having as much interaction with the other players as possible. It just so happens to be when they have a clutch spell to fire off.
@corganwampler2532 every other color smashes them. They have mostly weak creatures and the lowest form of offensive. Blue is a support color. Can't keep countering everything forever. Every other color has an answer for blue. You can turn their card draw into their biggest nightmare. Green can straight up deny their attacks. White and black can boardwipe them non stop. Blue is best when paired not alone.
White's issue is that most of it's best unique mechanics have been removed from the game. Protection is basically gone now and realistically, Ward should have replaced Protection instead of hexproof. Give them protection from a spell of a specific colour unless the caster pays extra mana instead of just generically letting them have protection from all spells. Banding is gone and it was a really good, if confusing mechanic. White is playing catch up with itself. The other colours are swapping the old mechanics so all colours can use them and the other 4 ae still getting new mechanics on top of it.
My favorite Gruul commander is Thromok the Insatiable. The basic game plan is make a bunch of little guys early, then feed them to a big guy later and swing for game.
I am a big fan of Ruric Thar, the Unbowed. Force your Commander friends to participate in the creature/combat game or take quite a bit of Commander Damage.
Thank you very much for making this video. This actually helped me a lot in getting a greater understanding of the various colors combinations and even ways of building my deck your videos well done.
Excellent video. I myself am a Jund player with my favorite decks being; - Xira, the Golden Sting: My Insect kindred deck that is surprisingly powerful and consistent. - Prossh, Skyraider of Kher: My original, classic Jund deck. It's still good and I haven't had to make too many changes to it. - Ognis, the Dragon's Lash: Creatures with Haste and Treasure deck. Also, in regards to Gruul, I think a lot of people don't realize how flexible Gruul is in commander. Roxanne, Starfall Savant is probably my favorite deck as of typing this. She just provides so much ramp and removal and I can control the board very well in the early game.
Great video man. Clearly a lot of work went into this, and for your third video, I find it hard to believe that you are new to TH-cam! Very well done, and I can't wait to see what you upload next!!
Every color combo I have a deck for (I try to keep a low number), we have the same favorite, Jon, Ivy, Marchesa. Overjoyed! I am definitely going to try the other commanders you suggested.
I've only delved into the following: Modern decks: Mono Blue, Mono Black Rakdos, Boros, Dimir, Gruul, Orzhov, Selesnya, Simic, Izzet 5 Colors EDH: Dimir I've never looked into or had interest in uncolored decks or 3 or 4 color combination decks, though I don't mind trying them out in the future when I make the time for it. Looking at this now, I suppose Dimir is my favorite combination.
“Most importantly, they have squirrels” Bro instantly got my sub, I’ve been building my Bloomburrow squirrel deck for the past week and it’s my favorite deck I’ve ever played. Long live peanut!🤣🐿️
I’m pretty new to magic and only really played in this online app on my phone, one of the first things I remember doing was accidentally making a white deck that made me pretty much immortal with how much health I could gain which usually made people quit. Tbh I still know very little about the game but want to learn more.
I was introduce to magic with three standard decks: mono green elves with ezuri, mono red goblins with krenko, and mono black rats with pack rat (I still love rats, but just a little more than the other two). Starting my own collection, I favored simic (experiment kraj), moved to izzet (niv mizzet, parun), played with bant for a while (estrid), took a break for a while, then it was on to temur (standard elementals at first with Animar, then later mutation+cascade with Illuna). It was around this time when my collection exploded in quantity and variation, resulting in two of my prizes possessions: my Krenko deck and my Traxos deck (they rarely saw any play, but they were optimized to the teeth). During this time, I trended toward favoring sultai with Yharok and also Muldrotha. Also made a really fun Bane deck, which was my one and only dip into esper. And now my favorites are mono: green, dual: orzhov, trio: naya, quad: "witch" or atraxa colors (gotta love planeswalkers + proliferate), and Penta: no, colorless is better. Some of my all-time icons have been Syr Konrad, Abomination of Llanowar, Dargo + Malcolm (pirate/treasure tribal partner edh), General Tazri (5 color ally tribal, aka hagra diabolist speedrun), Atraxa of course (the goat), Bruenor (still undefeated), and Varina (no she doesn't count as esper 😤)
5c is really for pretty specific things, in my case I have 3 decks: Tom bombadil focused on kamigawa sagas to turn them into creatures to blink them back to sagas, Omnath manlands, that is basically the most manlands magic can offer and pray there's no armageddon, and a pair of Cecily & Othelm focused on every card with some kind of 13 printed somewhere (powered by triskaidekaphile)
Blue black zombies. Multiple different ways to play depending on draws. A ton of zombie buffs, death triggers, and tokens.been using gisa and geralf and love it. Also got the option of scarab god, a commander that unless exiled won't get commander tax and can steal your opponents dead creatures. Want to try out wilhelt the rotcleaver
27:05 counterpoint. You're falling into the trap a lot of players do when considering boros that you alone have to deal all the damage that will ever be dealt to all your opponents. Unless you're going up against three combo win decks, this just isn't ever going to be the case. Your opponents will be attacking each other during the game as well meaning every point of damage they do is a point of damage you don't have to do (basically, let them fight). The real struggle Boros has historically had is its lacking in both the ability to effectively ramp out more mana, which it usually does these days by relying on mana rocks and treasures, and drawing cards since they largely have to rely on either white's group hug style draw or red's impulse draw. This is why you see the popularity of commanders like Feather who turn cantrips into repeatable sources of card draw. Though my favorite is the kind of pseudo card advantage of General Ferrous Rokiric who is a bit more unusual playstyle asking you to play as many multi color cards as possible and giving you a really solid payoff for doing so
Man...MTG has gotten pretty crazy since the last time I played (back in 2008). I watched this video assuming that it was a more...complete-novice focused overview. Which, don’t get me wrong, I still enjoyed it, there were just a lot of terms and keywords that I was unfamiliar with. I think it might be cool to see a version of this concept for people who don’t actively play MTG but are maybe looking to get into it. I will say, I was really impressed with the quality of your writing and editing/video production. Despite my lack of relevant knowledge, this was still a really fun watch.
@@OOMTG It certainly seems that way! The last time I was into it, I mainly ran Slivers, which I remember thoroughly enjoying as a concept. As far as getting back into it, I might do so someday when I have more disposable income, but at the moment I can only afford one major hobby, and I’m currently spending most of my spare cash on Gunpla. Still, I have fun checking in on the state of the game from time to time, if for no other reason than I love all the art and attendant lore. I’m definitely gonna check out that Eldrazi video later today; it looks super interesting!
For gruul: try Etali, Primal Conquerer. Just build a ton of quick mana/ramp early and have a bunch of broken top end stuff like the green praetor with the land thing and mana tripling tree guy
I just love Black cards' atmosphere and themes. My favorite colour duo is Black-Green, for ultimate graveyard plays. Other than that, I like white fine (Black-White is also a very cool combination). I never clicked with the two other colours though.
To provide an idea for a Gruul commander I would recommend. Tovolar, Dire Overlord. Werewolves are great Red /Green. Tovolar keeps it night as long as you control 3 wolves/werewolves, tovolar included. Keep the buff of the stronger night forms while also forcing day to pop off transform effects. Ulrich of the Krallenhorde, Avabruck Caretaker, and Huntmaster of the Fells are great support with Howlpack Resurgence and Unnatural Growth. Hope this helps.
You say that red runs out of steam very quickly and I agree, but its speed also means that often, you are the only person on the board who can keep the truly heinous mana ramping from kicking off in green or partially green decks
Yo, Mana! Remember an old deck called Slaughterhouse? Red/Black deck that was built around gaining things through self-sacrifice. What would a Commander version of the deck look like?
Played recently a 1v1v1 100 card commander game as green (mtg noob here, green is only i know a bit about the archetype, deck was a friends one who plays since 25 years). Starting hand two legendary lands. One 2? mana minion that tapped gave me mana equal to my green devotion. Turn 4 i drew enchantment to play two lands in one turn. Two turns later i had like ten lands, mana cheated half a dozen minions onto my board, played 8 green mana beast for almost free (cost less per own green minion). Next turn i was able to, in total, with all tap effects combined, use 37 mana. Played two big trample minions and used the remaining 27 mana with a sorcery that lets me draw cards equal mana spent, minions and permanents being automatically played onto my board. I know green can ramp big minions pretty fast, but that game was just insane (highest minion in the end was a 42/42 trample minion that attacks every enemy player ^^). Best part of it: since my two buddis are lifelong playerss, they knew what was happening and let me play out the whole turn, explaining cards, giving tips in which order to play what, showing synergies etc. Took half an hour and in the end both were grinning and smiling and happily conceded to my army.... Totally unrelated note: uhm do you have any more of that ramp and trample, i need a hit! :)
Green has bite effects which are just asymmetric fight cards. They’re not as sure as say a doomblade, but with green you’ll probably have big creatures to make them work better.
Roxanne starfall savant is one of my favorite gruul commanders, the gameplan is just swinging her as many times as physically possible to generate mana and damage and if you can clone her even better
Ruby, Daring Tracker is a Gruul mana dork in the command zone. There's a playstyle of turn 1 land, turn 2 land Ruby, turn 3 any 4-mana ramp sorcery, and you're off to the races. She even gets bigger once you swing with beaters.
I like to play a game where I pick out magic players and try to guess their colors. I'm not always right, obvs, but I'm getting pretty good at guessing color mains as long as we are in person.
I used to be a dimir/izzet player who finally found a home in sultai/grixis with my all time favorite deck of self mill muldrotha. I crammed so many gotcha alternative win cards in that bad boi that I make it a point to let people I'm playing with know about 3 turns in advance "I think I'm about to have a win con pop up." My group has a love hate relationship with the deck and love that it munches literally anything someone can try to play but usually focuses it's efforts on making my graveyard and library switch places at least twice in a single pod rotation whole I dig for an answer to anything the group can plead with me to remove.
Appreciate the review of the numerous faction names, remembering when the wedge names arrived with Khans as that was when I was last heavily invested in MTG
36:17 For Gruul commanders, I would recommend Samut, Vizier of Nazeem, and Grand Warlord Radha. Samut allows you to completely bypass Gruuls card draw problem, and Radha gives you so much mana it's insane. I would recommend playing both of them in the same deck, since they both support the other really well. Samut gives you something to spend Radha's mana on, and Radha allows you to play the cards you get with Samut earlier than normal. Another card that synergizes really well with Samut and Radha is Chandra. Specifically Chandra, Acolyte of Flame. Chandra can summon two elemental fire spirits that have haste. This gives you a lot of card draw with Samut, and a lot of mana with Radha. When playing with each commander, here is what I'd recommend. With Samut, you want some good hasted creatures, but more importantly you'd want enchantments or artefacts that give your creatures haste. This way, you can use cards like Krenko Mob Boss, which will allow you to draw nearly your entire deck before you know it. With Radha, while you will want to fill your deck with expensive creatures, you might want to try swarm cards and X cost spells. This way, you get a bunch of mana, then you could spend around 40 of it to blast someone to death with some instant or sorcery. I would also recommend running Tribute to the World Tree. TWT allows you to buff the smaller creatures in your Samut deck, or draw you cards in your Radha deck. But still, I do think you should run both Samut and Radha in the same deck. I would recommend Samut as your commander, but that's just me.
Been playing on and off since Ice Age. Great video! Not familiar with the newer expansions, last I played was Amonkhet block. Sad I missed Return to Dominaria because of reasons. Looking forward to more mtg vids.
@@OOMTG Yeah Red is honestly one of most fun colours to me, it’s quick and simple but requires you to still pay attention to every play you and your opponent make. Though my favourite color to play is honestly Green, with my favourite color pairing to play being Green and White for my Cat Deck
I bought a premade green/black deck, and discovered I like playing footsies with death and my own health bar to get ahead in the game. It was for a bunch of commander games and each time I was able to run away with the game by just ignoring the effects of board wipes due to having so many ways to pull creatures back from the graveyard and go for face with lots of big monsters. Twas a fun time.
I recently built a fast Naya tribal deck. The commander is Voja, Jaws of the Conclave. I call it "Counters Matter" deck. Fast land ramp, fast creature ramp, and fast card draw.
Love your vids and can't believe you're new to TH-cam. I can't wait for more lore videos, the Eldrazi one was awesome. If you're ever looking for a fun Gruul Commander I love playing Roxanne, Starfall Savant. When she ETBs or attacks she summons a meteor that does 2 damage to any target and taps for a mana of any colour. She also has a passive that when you tap a artifact token for mana (Meteor/Treasures etc.) It taps for an extra of the same colour. It gets pretty crazy when you add things like Doubling season , Parallel lives, Solphim Mayhem Dominus, Reckless Fireweaver, Angrath's marauders etc. And in one turn you summon 8 meteors for 32 Damage to ANY target/targets you want.
When I first started playing I thought I would enjoy Dimir a lot but after playing for a hot minute I've really come to love Jund. As far as fun Gruul commanders I have a nasty Anzrag, the Quake Mole deck that's a little notorious for knocking out a player early, and then immediately gets ganged up on before it happens a second time.
I find it very satisfying that the colors are true to not only connotative meaning but also literal meaning. White is the combo of all colors, jack of all trade master of none... Black is devoid of all color and has abilities that none of the other colors have except for maybe a few specific cards.
I think blue has a very unfair reputation. I certainly wouldn't say blue is the color of other people not getting to play the game at all. I'd say if I had to name one, it'd probably be White in general because its board wipes often hit everyone, it exiles your best creature so you can never get it back for one mana and can do that like three times a game, and its stax and tax effects are many. On a grand scale though it really depends on the commander and the player. In theory, a blue player can stop people from using their best cards, but there's the whole thing of, they're one person with a limited number of resources, and sometimes they counterspell somebody else's Cyclonic Rift, which the whole board will thank you for except that one guy. They can't stop everyone from playing the game, but they tend to be incentivized to not allow somebody to break away from the pack, which isn't bad. People who go "how dare you play blue" are usually just salty they didn't get to play their best card and immediately win. I see it as, would you rather someone use a counterspell or a board wipe? Blue only really has one good asymmetrical board wipe, and that's Cyclonic Rift, and that may be a great card, but it's also 7 mana worth of great card that you can't cheat, which is also vulnerable to a counterspell. Some of blue's better board clears are really good at stopping unstoppable players without annihilating everyone's board state, such as Filter Out bouncing all noncreature nonland permanents, which clears the treasure off the board and momentarily clears enchantments without taking them away forever, so it can be the least destructive color. Some of the most fun and creative commanders are at least partially blue. Simic (Blue/Green) is another matter. But I won't get to that. To blue's credit, blue is also the best color of evasive creatures that have flying or just straight up can't be blocked, and while they usually can't use strong creatures for that effect, it isn't off the table. Blue is a fun color even if you're not trying to ruin everybody's nice time. For a new player, the idea that you don't get to play your card this time might be frustrating, but once you get used to it, you start to admire the option to counter someone's spell before it becomes a problem rather than having to resort to a nuclear option that resets the board because we all had to just allow it to become a problem. Any color can become such a threat that they require that answer, and a savvy player knows how to construct a deck that has way more than one "oh shit it's that" card. New players get really mad when you take away one card, experienced players understand they have 100 cards.
I almost entirely agree - my only caveat is that I think anyone complaining about any ONE color is usually just salty (unless a crazy meta is happening). In reality, every color can be just as bad as each other, but the way they make people feel bad just have different visibility.
If I had to compare it to another TCG, it’s like Runick in Yu-Gi-Oh. You use your cards strategically and generate a lot of value, but you’re not winning immediately. You have to fully play it out.
Hot take, I really would rather somebody board wipe. Instead of only making me suffer a little, it makes everyone suffer a lot. That's good for me because my opponents are no longer issues for a small duration. Asymmetric board wipes can be issues, but at least they say "destroy" instead of "exile" (because farewell almost never truly spares the caster; creatures are usually the issue). If my board gets dumpstered, that's a bit sad, but there are more win conditions and, most likely, an arch-enemy. If my big move to win gets countered, I need to shift to a new win condition while everybody knows that I am in a wonderful position to take the game. At this point, threat assessment will lead to my downfall. If it's a bounce counter, then everyone knows what I will try to do next turn. At best, nobody has an answer and I win. At worst, I am immediately targeted and die. Assuming players use the 8-10 recommended interaction cards (averaged to 9 for the purposes of calculation) there is a 1/11 theoretical probability for a player to draw a piece of interaction. Estimated 3/11 chance when accounting for the 3 other players. While this doesn't account for the varying amounts of each card type, it is a safe estimation (I would personally have around 12). TL;DR: I would rather have 2 of my opponents debilitated as well as myself than get exploded by the entire table. On a different note, I do dislike white more just because of the stax effects being annoying. I just think blue is more threatening due to good card draw, tempo-boosting/cheap counters, and powerful artifact synergies.
Honestly, one of my favourite Selesnya commanders is Cadira, Caller of the Small. Just make tokens. It doesn't matter what kinds of tokens. Then hit people with a buffed commander, and generate hundreds of rabbits. Always fun to play the bunny brigade 🐇
I use Cormela, Glamour Thief for an instant and sorcery threshold deck. It feels like a green black deck with all the graveyard play and stompy creatures that just get more devastating the longer the game goes on. And Kess, Dissident Mage abuses rules to bring back Adventures from the graveyard. Not very strong, but super fun having three "hands" to pull from
I'm running a when you gain life, opponent loses life deck with Liesa as my commander. Some of my key cards are Kaya, ghost assassin, Astarion, the decadent, Nightshade Harvester, Ajani, Strength of the pride, Bastion of Remembrance, Athreos, God of Passage, Archangel of Thune, and Defiant Bloodlord. Those, along with many other, whenever you gain life get +1/+1, whenever you gain life, opponents lose life, and whenever a creature enters the battlefield, gain life. And I don't attach or block much with my creatures, so they sit there giving me life and leeching from my opponents. It's great :D
I also love chatterfang, but I built it as mono green. I also added some of the squirrel un-cards (after checking if people at my LGS were cool with it) because many of them are just super funny. Like Squirrel Dealer is one of my favorite cards of all time. You get to ask a random person outside your game a random question, and if they do like squirrels you get a squirrel.
I actually really like the commander partner combo in Boros of Rograkh, Son of Rohgahh, and Ardenn, Intrepid Archaeologist It gives you a quick start, your main swinger starts out with Menace, Trample, and First Strike, though he is a 0/1, but he builds up incredibly fast and with Kediss you can swing that 25/26 commander damage at everyone at the table, you could even replace Rograkh WITH Kediss, and it might actually be an even worse combo since you just have constant commander damage to everyone
Grixis I've been playing this color combination ever since Ravnica Dissension, running cards like Vision Skeins, Hellhole Rats, and Jagged Poppet. It's just a super fun color combination that also feeds my card draw itch, often bringing my opponents into draw/discard burn.
I've been really getting into Azban. Depending on your commander, it's a powerful Selesnya deck, or Golgari deck with the aid of Orzov. The graveyard is your utility, a second hand you just need to either fill or dig up. You can basically call Azban a Grave Digger deck. I love both Necrobloom and Kathril. Necrobloom is Selesnya with the dead, utilizing anthems, ramp and recursion, while Kathril is Golgari and Orzov, utilizing the dead by burying creatures alive then using their death's essence to aid in combat. In both cases, no one can stop the unrelenting hoard of Zombies, or bug with Trample, Flying, First Strike, Double Strike, Indestructible, Hexproof, Death Touch, and Vigilance!
In Boros I run Livaan with the flaming fist background to do burst commander damage. I use enchantments over equipment in order to speed it up. I have fun with it because the swings in value/danger of my commander keeps me alive with the other players providing juicier targets. You just gotta one shot one or two people, and take the game. While not the most powerful deck it is fun to do 22 damage, gain 22 life, and take out someone in one turn with a base 1/3 creature.
Xenagos, God of Revels is my favourite Gruul commander. You double a creatures health and power and give it haste every turn, which in green/red just amplifies the absurdity you can do. Add in the fact that its indestructible and becomes a powerful creature at 7 devotion and its ridiculous. Ive ended multiplier games very quickly by dropping incredibly powerful monsters and knocking people out one at a time, very satisfying, like hitting people with a big stick and winning.
The first deck I’m trying to put together is an ur dragon deck. Knowing that I’m going to be seen as someone who is trying for maximum power is honestly kind of funny because that’s not the case. I’m going to play ur dragon because of one singular reason: dwagon
for green and red, might i suggest Omnath, Locus of Rage? he has landfall that creates a 5/5 Elemental every time you bring a land onto your board. on top of that, whenever he or another elemental you control dies he deals 3 damage to either a player or creature of your choice
Relatively new to Magic, but from what I’ve learned, each color can be described by what they show. Red- Fire Blue- Water/ Not Land Green- Nature/ Growth White- Life Black- Death Mixing the colors you get combos like Red Green- Nature + Fire = Forest Fire Green White- Natural Growth + Life = Overwhelming power Blue Red- Water + Fire = Boiling Land Black White- Life + Death = Life after Death It’s not a perfect analogy, but it’s helped me sort through what is an enemy. Personally I love Black White because you can have an Angel Demon deck where Demons annoy everyone, while Angels protect the Demons.
My very first deck was a Blue/Black Control deck that thrived on milling and pulling a "no u" card every other turn. I don't think any other deck I've played since has been as fun when it comes to screwing over an opponent's plans, and I miss it dearly 😂
When I play MTG I usually play a black blue white leaning more into the black and having the other two for alternate win blue to bounce monsters/mill, black to exile/discard/plan ahead/punish for small hand/draw/reanimate White to gain life and punish you for killing my minions and to plan ahead
Red also has an insane tribe: Chandra. Yep, you can make a Chandra tribal deck. Not the best, but decently viable and actually gains you some ramp if you get the right chandra early on.
long time yugioh player, looking for something new and tasty, very informative thanks, along with the mtg arena tutorial on steam i have a decent understanding of where to start, preciate it
first deck was teysa, envoy of ghosts. i don't play her much anymore but i don't have it in my heart to tear her apart. orhzov still is my fav colour pairing tho i reach for my izzet or selesnya decks when i play. and then the special deck for shops, atraxa. currently building shrines and it's really fun trying to sus out the synergy and balance between all 5 colours.
Started playing MTG with Izzet (Niv-Mizzet), recently I upgraded to Yore (Breya Artifacts). Gotta say, I love doing combos, and Breya gives me tons of fairly budget options.
As far as Gruul goes I'm a big fan of Targ Nar, Demon-Fang Gnoll. Big numbers from green enchantments paired with cheap red instant buffs, keywords like trample, and even the occasional fight card for spot removal all while proc-ing his own ability makes Targ Nar a fast and violent Voltron
For naya, I just started to get into commander with friends and my one friend is brand new to magic in general so I built a naya dino deck and built it around Huatli. At first I was afraid it was going to be shit, but he honestly had a really strong set of games and Huatli makes getting what you need done so easy. Crazy underrated
You’re probably one of my new favorite MTG content creators. Looking forward to hearing more of the lore videos! Appreciate the graph at the end too. #MarduPride
The first fat pack I bought as a kid skipping class to hang out with my friends was new phyrexia, I pulled an elesh norn grand cenobite and my weary road of trying to make white playable began, Still working on it. Great times though.
Thanks for watching! This is a new channel, so leaving a like and subscribing are hugely appreciated, I hope you enjoyed!
I was trying to figure out how/why you posted three videos in a single day but this explains it😂really awesome videos man! Watched all three in a row without realizing it. Earned a subscriber from me🫡
I definitely enjoyed the video and will be subscribing immediately. Hope to see more of your content
A Gruul deck to try is Ruric thar because it makes opponents lose life to cast non creature spells.
good video.
and i dont want to be mean but i wanted to mention that it bothered me that after you started with white you jumped to black instead of keeping the wubrg order, whyyyy...
anyway, sorry.
My mono white angel deck has a very unique win condition. When my life total reaches 2,000 my opponent usually quits. 😂
You are the reason for commander damage aha
@@OOMTG **slowly slides platinum angel onto the field until I can draw felidar sovereign**
@@kaiierainfect: *exists*
@@RoninRose541 shhhhhh we don’t talk about infect….
Mill, "win the game" cards, infinite combos
Green: "oh just let me swing my 20/20 for game... on turn 3"
Blue: "NO"
White: "oh what a nice board you have there... mind you if i destroy it completely?"
Black: "war crimes baby!!!!"
Red: "Now you see your Lifes... now you don't "
LoL best simplification
This...I feel like I should disagree but I love this
@@dely9999 best part is, black usually war crimes itself haha
I just did my first MTG games yesterday as a complete fresh player.
Basically this sums up what I saw 😂 Got a black/green meta deck and only one once despite it being dominant? Anyways I had fun!!!
Blue is the kid on the playground back in the day who just says "nuh uh!" to anything anyone does against them during play.
The fact that people dip into Blue like it's a fuckin single level in War Cleric in Bauldur's Gate 3 for tourneys, tells you all you need to know about them. Only here for the braindead counterspells and card draw, so i can make sure i always have those counterspells...be a real shame if someone else got to do anything.
My opponents: “No you can’t just spam the board with dinosaurs!”
Me: “Ha ha Gishath go brrrrr”
Polyraptor go brrrrrrr
F y'all Gishath players, I have nightmares after each FNM
Get Vindicated lmao
Play Gishath. Proceed to vomit dinosaurs onto the field
Just remember to hold up 2 mana so people think you have heroic intervention
"Color"? the hell is that? -Some eldrazi titan
More like
"Color"? Some good fucking food -Some eldrazi titan
My friend's frist deck was a colorless artifact (Golem/Myr) back in Mirrodin block. It was so confusing because I used magic as a way to help me figure out new friend's personalities and she just went "Naw, guess."
Eldrazi should be its own color (opposed to green, tucked between blue and black)
@@Regunesno. Just no.
@@RegunesThis, Sir. Send Kozilek at him.
Timestamps:
0:00 Intro
1:13 White
5:11 Black
9:14 Blue
13:33 Red
18:01 Green
22:36 Colorless
24:41 White/Blue (Azorius)
25:23 White/Black (Orzhov)
26:48 Red/White (Boros)
28:00 Green/White (Selesnya)
28:54 Blue/Black (Dimir)
30:52 Green/Blue (Simic)
32:02 Blue/Red (Izzet)
33:09 Black/Green (Golgari)
34:01 Black/Red (Rakdos)
35:32 Red/Green (Gruul)
36:41 White/Blue/Black (Esper)
37:42 Blue/Black/Red (Grixis)
39:07 Black/Red/Green (Jund)
40:01 Red/Green/White (Naya)
40:40 Green/White/Blue (Bant)
41:23 White/Black/Green (Abzan)
42:15 Blue/Red/White (Jeskai)
43:06 Black/Green/Blue (Sultai)
44:06 Red/White/Black (Mardu)
45:19 Green/Blue/Red (Temur)
46:04 Four colors
47:11 Five colors
47:47 Outro
i like you
Helped alot
"Green even has land destruction if youre a bad person" 😂
😇
it’s funny because there’s a green deck in pauper with land destruction that got a lot stronger with modern horizons 3 😂😂
TSUNAMI!!!❤
Land destruction is the one rule we have in my large pod of friends who play. Most anything goes but if you touch someone's lands it's all hands to slap ya down a few pegs lol
I wonder why I still love a game where I’m repeatedly told I’m a bad person for what I like. Mill, land destruction, eldrazi fun.
I love my green/black graveyard decks. Let's turn graveyards into playgrounds!
Bojuka Bog would like to know your location
@@MyDj56 Tell Bojuka Bog I'm away at the moment, and to please leave a message!
I like mine too until all of my friends start to tech my deck with grave exile 😢
Rest in Peace is my best friend
Say this to a public area with out context 💀
So remember kids, blue players don't hate fun, we just know that there's a limited amount of fun available per magic game. And that fun is ours :)
😂 you could say....we seize the fun by having as much interaction with the other players as possible. It just so happens to be when they have a clutch spell to fire off.
"fun" is a finite resource.
I honestly don't have that much trouble with blue players my red usually smashes them early
@corganwampler2532 every other color smashes them. They have mostly weak creatures and the lowest form of offensive. Blue is a support color. Can't keep countering everything forever. Every other color has an answer for blue. You can turn their card draw into their biggest nightmare. Green can straight up deny their attacks. White and black can boardwipe them non stop. Blue is best when paired not alone.
Forget horoscopes, what color you play?
Green
Dune
Green with wurms
@@Bruhmilk1987 Orzhov, Gruul, with some mono white and a bit of Jund.
started with boros.
then shifted to rakdos
later went for golgari.
now it's just mono-red aggro.
@20:17, "but most importantly, they have squirrels" 😂😂😂
It's very important
Squirrel commanders, ugh.
"and why people hate you for playing blue"
*immediately skips forward to see how OP describes green*
The correct understanding of the color pie is that everyone CAN be a bastard. Green is just stealthy about it
Green is fun, blue annoys me (I play blue-red)
@@OOMTG That's why I play blue/green. So they winder if it's going to be quick or stealth 😂
*Skips to Dimir*
Should be glad I can only be Dimir via the deck.
A jack of all trades and a master of none... Is oftentimes better than a master of one.
Yargle be like "Swing for face? No, swing for game."
I wanna make a cheap Yargle and Multani voltron deck so bad.
"I'll just attack you with this one. Oh yeah, it is lethal isn't it?"
White's issue is that most of it's best unique mechanics have been removed from the game.
Protection is basically gone now and realistically, Ward should have replaced Protection instead of hexproof. Give them protection from a spell of a specific colour unless the caster pays extra mana instead of just generically letting them have protection from all spells.
Banding is gone and it was a really good, if confusing mechanic.
White is playing catch up with itself. The other colours are swapping the old mechanics so all colours can use them and the other 4 ae still getting new mechanics on top of it.
Let's also not forget that land destruction is primarily a white thing, and it's basically an unspoken rule to not use, even if it closes out games.
lol, banding was the worst fail of a mechanic they ever made.
LD is primarily red, then green imo.
My favorite Gruul commander is Thromok the Insatiable. The basic game plan is make a bunch of little guys early, then feed them to a big guy later and swing for game.
I am a big fan of Ruric Thar, the Unbowed. Force your Commander friends to participate in the creature/combat game or take quite a bit of Commander Damage.
@@Swatman170yo commander damage has to be combat damage
My favorite is to swing big, then Fling for a second helping of big. Gruul decks just made that more fun to pull off.
Chapters: (U is Blue)
Intro: 0:00
White: 1:13
Black: 5:11
Blue: 9:14
Red: 13:32
Green: 18:01
Colorless: 22:36
Azorius (WU) 24:41
Orzhov (BW) 25:23
Boros (RW) 26:49
Selesnya (GW): 28:00
Dimir (BU): 28:55
Simic (GU): 30:52
Izzet (UR): 32:01
Golgari (BG): 33:09
Rakdos (BR): 34:01
Gruul (RG): 35:32
Esper (WUB): 36:41
Grixis (BUR): 37:42
Jund (RGB): 39:06
Bant (WGU): 40:40
Abzan (BWG): 41:23
Jeskai (RWU): 42:15
Saltai (GBU): 43:06
Mardu (WRB): 44:06
Temur (URG): 45:19
touched lightly on four color combinations and 5 color combinations later, reply with feedback for this =)
Thank you
i thought i would look down and see a good 10-15k subscribers. great video quality, keep it up :)
70 in one day is pretty good too aha thanks for the kind words!
Thank you very much for making this video. This actually helped me a lot in getting a greater understanding of the various colors combinations and even ways of building my deck your videos well done.
Excellent video. I myself am a Jund player with my favorite decks being;
- Xira, the Golden Sting: My Insect kindred deck that is surprisingly powerful and consistent.
- Prossh, Skyraider of Kher: My original, classic Jund deck. It's still good and I haven't had to make too many changes to it.
- Ognis, the Dragon's Lash: Creatures with Haste and Treasure deck.
Also, in regards to Gruul, I think a lot of people don't realize how flexible Gruul is in commander. Roxanne, Starfall Savant is probably my favorite deck as of typing this. She just provides so much ramp and removal and I can control the board very well in the early game.
Great video man. Clearly a lot of work went into this, and for your third video, I find it hard to believe that you are new to TH-cam! Very well done, and I can't wait to see what you upload next!!
New to this channel aha been on youtube for almost a decade overall :) I'm glad you enjoyed!
Do you have other channels? I'd love to check them out!
I run an anime channel called Axel Beats, I've done a pokemon one in the past and I am a writer and editor for several other channels as well :)
Many cool points added for the Hollow Knight music in the background.
i've always figured that black and white were both meant to mirror each other in some weird way in order to both oppose and compliment each other
Every color combo I have a deck for (I try to keep a low number), we have the same favorite, Jon, Ivy, Marchesa. Overjoyed! I am definitely going to try the other commanders you suggested.
I've only delved into the following:
Modern decks:
Mono Blue, Mono Black
Rakdos, Boros, Dimir, Gruul, Orzhov, Selesnya, Simic, Izzet
5 Colors
EDH:
Dimir
I've never looked into or had interest in uncolored decks or 3 or 4 color combination decks, though I don't mind trying them out in the future when I make the time for it. Looking at this now, I suppose Dimir is my favorite combination.
*whistles innocently in Sliver, Eldrazi and red blue dragon as I wonder what these will day about me*......well besides i'm an evil asshole
"Edgar Markov gets you kicked out of your play group" had me dying.. also, I can confirm this
you mentioned "all of the colors and none of the colors"
im so happy :'D
“Most importantly, they have squirrels” Bro instantly got my sub, I’ve been building my Bloomburrow squirrel deck for the past week and it’s my favorite deck I’ve ever played. Long live peanut!🤣🐿️
I built one too on arena. If you're on there add me, Dr3adPirateRob3rts for battle of the squirrels 🐿️
I’m pretty new to magic and only really played in this online app on my phone, one of the first things I remember doing was accidentally making a white deck that made me pretty much immortal with how much health I could gain which usually made people quit. Tbh I still know very little about the game but want to learn more.
I was introduce to magic with three standard decks: mono green elves with ezuri, mono red goblins with krenko, and mono black rats with pack rat (I still love rats, but just a little more than the other two). Starting my own collection, I favored simic (experiment kraj), moved to izzet (niv mizzet, parun), played with bant for a while (estrid), took a break for a while, then it was on to temur (standard elementals at first with Animar, then later mutation+cascade with Illuna). It was around this time when my collection exploded in quantity and variation, resulting in two of my prizes possessions: my Krenko deck and my Traxos deck (they rarely saw any play, but they were optimized to the teeth). During this time, I trended toward favoring sultai with Yharok and also Muldrotha. Also made a really fun Bane deck, which was my one and only dip into esper. And now my favorites are mono: green, dual: orzhov, trio: naya, quad: "witch" or atraxa colors (gotta love planeswalkers + proliferate), and Penta: no, colorless is better.
Some of my all-time icons have been
Syr Konrad, Abomination of Llanowar, Dargo + Malcolm (pirate/treasure tribal partner edh), General Tazri (5 color ally tribal, aka hagra diabolist speedrun), Atraxa of course (the goat), Bruenor (still undefeated), and Varina (no she doesn't count as esper 😤)
5c is really for pretty specific things, in my case I have 3 decks: Tom bombadil focused on kamigawa sagas to turn them into creatures to blink them back to sagas, Omnath manlands, that is basically the most manlands magic can offer and pray there's no armageddon, and a pair of Cecily & Othelm focused on every card with some kind of 13 printed somewhere (powered by triskaidekaphile)
Blue black zombies. Multiple different ways to play depending on draws. A ton of zombie buffs, death triggers, and tokens.been using gisa and geralf and love it. Also got the option of scarab god, a commander that unless exiled won't get commander tax and can steal your opponents dead creatures. Want to try out wilhelt the rotcleaver
Soulknight music?
Also Selesnya all the way
Sling out destruction while growing your fenced in garden and feeding the mana grown to your armies.
WHAT WHEN?
27:05 counterpoint. You're falling into the trap a lot of players do when considering boros that you alone have to deal all the damage that will ever be dealt to all your opponents. Unless you're going up against three combo win decks, this just isn't ever going to be the case. Your opponents will be attacking each other during the game as well meaning every point of damage they do is a point of damage you don't have to do (basically, let them fight). The real struggle Boros has historically had is its lacking in both the ability to effectively ramp out more mana, which it usually does these days by relying on mana rocks and treasures, and drawing cards since they largely have to rely on either white's group hug style draw or red's impulse draw.
This is why you see the popularity of commanders like Feather who turn cantrips into repeatable sources of card draw. Though my favorite is the kind of pseudo card advantage of General Ferrous Rokiric who is a bit more unusual playstyle asking you to play as many multi color cards as possible and giving you a really solid payoff for doing so
Man...MTG has gotten pretty crazy since the last time I played (back in 2008). I watched this video assuming that it was a more...complete-novice focused overview. Which, don’t get me wrong, I still enjoyed it, there were just a lot of terms and keywords that I was unfamiliar with. I think it might be cool to see a version of this concept for people who don’t actively play MTG but are maybe looking to get into it.
I will say, I was really impressed with the quality of your writing and editing/video production. Despite my lack of relevant knowledge, this was still a really fun watch.
Thank you for all the kind words! I hope you come back to the game some time, there's a lot more to love since 2008 :)
@@OOMTG It certainly seems that way! The last time I was into it, I mainly ran Slivers, which I remember thoroughly enjoying as a concept.
As far as getting back into it, I might do so someday when I have more disposable income, but at the moment I can only afford one major hobby, and I’m currently spending most of my spare cash on Gunpla. Still, I have fun checking in on the state of the game from time to time, if for no other reason than I love all the art and attendant lore. I’m definitely gonna check out that Eldrazi video later today; it looks super interesting!
For gruul: try Etali, Primal Conquerer. Just build a ton of quick mana/ramp early and have a bunch of broken top end stuff like the green praetor with the land thing and mana tripling tree guy
I just love Black cards' atmosphere and themes.
My favorite colour duo is Black-Green, for ultimate graveyard plays.
Other than that, I like white fine (Black-White is also a very cool combination). I never clicked with the two other colours though.
Just made a black green deck today! We test tomorrow :)
To provide an idea for a Gruul commander I would recommend. Tovolar, Dire Overlord. Werewolves are great Red /Green. Tovolar keeps it night as long as you control 3 wolves/werewolves, tovolar included. Keep the buff of the stronger night forms while also forcing day to pop off transform effects. Ulrich of the Krallenhorde, Avabruck Caretaker, and Huntmaster of the Fells are great support with Howlpack Resurgence and Unnatural Growth. Hope this helps.
Love your content man, keep up the good work
1v1 commander is the only time i see boros have a lovely time
You say that red runs out of steam very quickly and I agree, but its speed also means that often, you are the only person on the board who can keep the truly heinous mana ramping from kicking off in green or partially green decks
I had a black vampire deck with an ability to snowball mana so fast, I can bring in emerkul in 8 turns.
Yo, Mana! Remember an old deck called Slaughterhouse? Red/Black deck that was built around gaining things through self-sacrifice. What would a Commander version of the deck look like?
Played recently a 1v1v1 100 card commander game as green (mtg noob here, green is only i know a bit about the archetype, deck was a friends one who plays since 25 years).
Starting hand two legendary lands. One 2? mana minion that tapped gave me mana equal to my green devotion. Turn 4 i drew enchantment to play two lands in one turn. Two turns later i had like ten lands, mana cheated half a dozen minions onto my board, played 8 green mana beast for almost free (cost less per own green minion). Next turn i was able to, in total, with all tap effects combined, use 37 mana. Played two big trample minions and used the remaining 27 mana with a sorcery that lets me draw cards equal mana spent, minions and permanents being automatically played onto my board. I know green can ramp big minions pretty fast, but that game was just insane (highest minion in the end was a 42/42 trample minion that attacks every enemy player ^^).
Best part of it: since my two buddis are lifelong playerss, they knew what was happening and let me play out the whole turn, explaining cards, giving tips in which order to play what, showing synergies etc. Took half an hour and in the end both were grinning and smiling and happily conceded to my army....
Totally unrelated note: uhm do you have any more of that ramp and trample, i need a hit! :)
Green has bite effects which are just asymmetric fight cards. They’re not as sure as say a doomblade, but with green you’ll probably have big creatures to make them work better.
Wow! How does this channel have so few subs! This channel is def gonna blow up
Roxanne starfall savant is one of my favorite gruul commanders, the gameplan is just swinging her as many times as physically possible to generate mana and damage and if you can clone her even better
Ruby, Daring Tracker is a Gruul mana dork in the command zone. There's a playstyle of turn 1 land, turn 2 land Ruby, turn 3 any 4-mana ramp sorcery, and you're off to the races. She even gets bigger once you swing with beaters.
I'll definitely check it out!
I like to play a game where I pick out magic players and try to guess their colors. I'm not always right, obvs, but I'm getting pretty good at guessing color mains as long as we are in person.
I used to be a dimir/izzet player who finally found a home in sultai/grixis with my all time favorite deck of self mill muldrotha. I crammed so many gotcha alternative win cards in that bad boi that I make it a point to let people I'm playing with know about 3 turns in advance "I think I'm about to have a win con pop up." My group has a love hate relationship with the deck and love that it munches literally anything someone can try to play but usually focuses it's efforts on making my graveyard and library switch places at least twice in a single pod rotation whole I dig for an answer to anything the group can plead with me to remove.
Appreciate the review of the numerous faction names, remembering when the wedge names arrived with Khans as that was when I was last heavily invested in MTG
36:17 For Gruul commanders, I would recommend Samut, Vizier of Nazeem, and Grand Warlord Radha. Samut allows you to completely bypass Gruuls card draw problem, and Radha gives you so much mana it's insane. I would recommend playing both of them in the same deck, since they both support the other really well. Samut gives you something to spend Radha's mana on, and Radha allows you to play the cards you get with Samut earlier than normal.
Another card that synergizes really well with Samut and Radha is Chandra. Specifically Chandra, Acolyte of Flame. Chandra can summon two elemental fire spirits that have haste. This gives you a lot of card draw with Samut, and a lot of mana with Radha.
When playing with each commander, here is what I'd recommend. With Samut, you want some good hasted creatures, but more importantly you'd want enchantments or artefacts that give your creatures haste. This way, you can use cards like Krenko Mob Boss, which will allow you to draw nearly your entire deck before you know it. With Radha, while you will want to fill your deck with expensive creatures, you might want to try swarm cards and X cost spells. This way, you get a bunch of mana, then you could spend around 40 of it to blast someone to death with some instant or sorcery. I would also recommend running Tribute to the World Tree. TWT allows you to buff the smaller creatures in your Samut deck, or draw you cards in your Radha deck.
But still, I do think you should run both Samut and Radha in the same deck. I would recommend Samut as your commander, but that's just me.
Been playing on and off since Ice Age. Great video! Not familiar with the newer expansions, last I played was Amonkhet block. Sad I missed Return to Dominaria because of reasons. Looking forward to more mtg vids.
Honestly Red is the equivalent of “Random Bullshit Go”
And I respect that
@@OOMTG Yeah Red is honestly one of most fun colours to me, it’s quick and simple but requires you to still pay attention to every play you and your opponent make. Though my favourite color to play is honestly Green, with my favourite color pairing to play being Green and White for my Cat Deck
My favorite commander deck I made was always my Gisela deck - red/white and just stupid amounts of damage to opponents when the stars aligned. 🙌🏻
I bought a premade green/black deck, and discovered I like playing footsies with death and my own health bar to get ahead in the game. It was for a bunch of commander games and each time I was able to run away with the game by just ignoring the effects of board wipes due to having so many ways to pull creatures back from the graveyard and go for face with lots of big monsters.
Twas a fun time.
I recently built a fast Naya tribal deck. The commander is Voja, Jaws of the Conclave. I call it "Counters Matter" deck. Fast land ramp, fast creature ramp, and fast card draw.
New to MTG, I enjoyed every bit of it! Thank you for this! 🫶🏻
I hope you enjoy the game!
Love your vids and can't believe you're new to TH-cam. I can't wait for more lore videos, the Eldrazi one was awesome.
If you're ever looking for a fun Gruul Commander I love playing Roxanne, Starfall Savant.
When she ETBs or attacks she summons a meteor that does 2 damage to any target and taps for a mana of any colour. She also has a passive that when you tap a artifact token for mana (Meteor/Treasures etc.) It taps for an extra of the same colour.
It gets pretty crazy when you add things like Doubling season , Parallel lives, Solphim Mayhem Dominus, Reckless Fireweaver, Angrath's marauders etc. And in one turn you summon 8 meteors for 32 Damage to ANY target/targets you want.
Thanks for all the kind words and the recommendations!
37:41 Waited for you to talk about Oloro, since I would say having a Commandzone effect is an overpowered absurdity, but Hella fun
When I first started playing I thought I would enjoy Dimir a lot but after playing for a hot minute I've really come to love Jund.
As far as fun Gruul commanders I have a nasty Anzrag, the Quake Mole deck that's a little notorious for knocking out a player early, and then immediately gets ganged up on before it happens a second time.
I'll have to check that out!
“Red card that feels damage for every land”
“Green card that can spam land”
I like where this is going
I find it very satisfying that the colors are true to not only connotative meaning but also literal meaning. White is the combo of all colors, jack of all trade master of none... Black is devoid of all color and has abilities that none of the other colors have except for maybe a few specific cards.
I think blue has a very unfair reputation. I certainly wouldn't say blue is the color of other people not getting to play the game at all. I'd say if I had to name one, it'd probably be White in general because its board wipes often hit everyone, it exiles your best creature so you can never get it back for one mana and can do that like three times a game, and its stax and tax effects are many. On a grand scale though it really depends on the commander and the player. In theory, a blue player can stop people from using their best cards, but there's the whole thing of, they're one person with a limited number of resources, and sometimes they counterspell somebody else's Cyclonic Rift, which the whole board will thank you for except that one guy. They can't stop everyone from playing the game, but they tend to be incentivized to not allow somebody to break away from the pack, which isn't bad.
People who go "how dare you play blue" are usually just salty they didn't get to play their best card and immediately win. I see it as, would you rather someone use a counterspell or a board wipe? Blue only really has one good asymmetrical board wipe, and that's Cyclonic Rift, and that may be a great card, but it's also 7 mana worth of great card that you can't cheat, which is also vulnerable to a counterspell. Some of blue's better board clears are really good at stopping unstoppable players without annihilating everyone's board state, such as Filter Out bouncing all noncreature nonland permanents, which clears the treasure off the board and momentarily clears enchantments without taking them away forever, so it can be the least destructive color. Some of the most fun and creative commanders are at least partially blue.
Simic (Blue/Green) is another matter. But I won't get to that.
To blue's credit, blue is also the best color of evasive creatures that have flying or just straight up can't be blocked, and while they usually can't use strong creatures for that effect, it isn't off the table. Blue is a fun color even if you're not trying to ruin everybody's nice time. For a new player, the idea that you don't get to play your card this time might be frustrating, but once you get used to it, you start to admire the option to counter someone's spell before it becomes a problem rather than having to resort to a nuclear option that resets the board because we all had to just allow it to become a problem. Any color can become such a threat that they require that answer, and a savvy player knows how to construct a deck that has way more than one "oh shit it's that" card.
New players get really mad when you take away one card, experienced players understand they have 100 cards.
I almost entirely agree - my only caveat is that I think anyone complaining about any ONE color is usually just salty (unless a crazy meta is happening). In reality, every color can be just as bad as each other, but the way they make people feel bad just have different visibility.
@@OOMTG Yeah, I agree. :3c
Your under arrest for being the best magic player on this reality thank you so much you gave me tears of joy😭😭
If I had to compare it to another TCG, it’s like Runick in Yu-Gi-Oh. You use your cards strategically and generate a lot of value, but you’re not winning immediately. You have to fully play it out.
Hot take, I really would rather somebody board wipe. Instead of only making me suffer a little, it makes everyone suffer a lot. That's good for me because my opponents are no longer issues for a small duration. Asymmetric board wipes can be issues, but at least they say "destroy" instead of "exile" (because farewell almost never truly spares the caster; creatures are usually the issue).
If my board gets dumpstered, that's a bit sad, but there are more win conditions and, most likely, an arch-enemy. If my big move to win gets countered, I need to shift to a new win condition while everybody knows that I am in a wonderful position to take the game. At this point, threat assessment will lead to my downfall. If it's a bounce counter, then everyone knows what I will try to do next turn. At best, nobody has an answer and I win. At worst, I am immediately targeted and die. Assuming players use the 8-10 recommended interaction cards (averaged to 9 for the purposes of calculation) there is a 1/11 theoretical probability for a player to draw a piece of interaction. Estimated 3/11 chance when accounting for the 3 other players. While this doesn't account for the varying amounts of each card type, it is a safe estimation (I would personally have around 12).
TL;DR: I would rather have 2 of my opponents debilitated as well as myself than get exploded by the entire table. On a different note, I do dislike white more just because of the stax effects being annoying. I just think blue is more threatening due to good card draw, tempo-boosting/cheap counters, and powerful artifact synergies.
with Umbris, you can also go the route of "Leyline of the void" and ANY Mill cards
Honestly, one of my favourite Selesnya commanders is Cadira, Caller of the Small.
Just make tokens. It doesn't matter what kinds of tokens. Then hit people with a buffed commander, and generate hundreds of rabbits. Always fun to play the bunny brigade 🐇
Man I thought I was the only one who liked playing Cadira! Lol So much fun with that deck
I use Cormela, Glamour Thief for an instant and sorcery threshold deck. It feels like a green black deck with all the graveyard play and stompy creatures that just get more devastating the longer the game goes on.
And Kess, Dissident Mage abuses rules to bring back Adventures from the graveyard. Not very strong, but super fun having three "hands" to pull from
I'm running a when you gain life, opponent loses life deck with Liesa as my commander. Some of my key cards are Kaya, ghost assassin, Astarion, the decadent, Nightshade Harvester, Ajani, Strength of the pride, Bastion of Remembrance, Athreos, God of Passage, Archangel of Thune, and Defiant Bloodlord. Those, along with many other, whenever you gain life get +1/+1, whenever you gain life, opponents lose life, and whenever a creature enters the battlefield, gain life. And I don't attach or block much with my creatures, so they sit there giving me life and leeching from my opponents. It's great :D
I also love chatterfang, but I built it as mono green. I also added some of the squirrel un-cards (after checking if people at my LGS were cool with it) because many of them are just super funny. Like Squirrel Dealer is one of my favorite cards of all time. You get to ask a random person outside your game a random question, and if they do like squirrels you get a squirrel.
The Jeskai deck I run that people "love" is Zedru. He just wants to give people gifts.
I actually really like the commander partner combo in Boros of Rograkh, Son of Rohgahh, and Ardenn, Intrepid Archaeologist
It gives you a quick start, your main swinger starts out with Menace, Trample, and First Strike, though he is a 0/1, but he builds up incredibly fast and with Kediss you can swing that 25/26 commander damage at everyone at the table, you could even replace Rograkh WITH Kediss, and it might actually be an even worse combo since you just have constant commander damage to everyone
Rakdos has always been my go to, Idk i just love the hotrod decks :)
Currently using Rakdos, Patron of Chaos as my cmdr
Grixis
I've been playing this color combination ever since Ravnica Dissension, running cards like Vision Skeins, Hellhole Rats, and Jagged Poppet.
It's just a super fun color combination that also feeds my card draw itch, often bringing my opponents into draw/discard burn.
I've been really getting into Azban. Depending on your commander, it's a powerful Selesnya deck, or Golgari deck with the aid of Orzov. The graveyard is your utility, a second hand you just need to either fill or dig up. You can basically call Azban a Grave Digger deck. I love both Necrobloom and Kathril. Necrobloom is Selesnya with the dead, utilizing anthems, ramp and recursion, while Kathril is Golgari and Orzov, utilizing the dead by burying creatures alive then using their death's essence to aid in combat. In both cases, no one can stop the unrelenting hoard of Zombies, or bug with Trample, Flying, First Strike, Double Strike, Indestructible, Hexproof, Death Touch, and Vigilance!
In Boros I run Livaan with the flaming fist background to do burst commander damage. I use enchantments over equipment in order to speed it up. I have fun with it because the swings in value/danger of my commander keeps me alive with the other players providing juicier targets. You just gotta one shot one or two people, and take the game. While not the most powerful deck it is fun to do 22 damage, gain 22 life, and take out someone in one turn with a base 1/3 creature.
First commander deck I played with was Naya and the commander was Mayael, the Anima. Very fun deck with ramp and big creatures.
Xenagos, God of Revels is my favourite Gruul commander. You double a creatures health and power and give it haste every turn, which in green/red just amplifies the absurdity you can do. Add in the fact that its indestructible and becomes a powerful creature at 7 devotion and its ridiculous.
Ive ended multiplier games very quickly by dropping incredibly powerful monsters and knocking people out one at a time, very satisfying, like hitting people with a big stick and winning.
The first deck I’m trying to put together is an ur dragon deck. Knowing that I’m going to be seen as someone who is trying for maximum power is honestly kind of funny because that’s not the case. I’m going to play ur dragon because of one singular reason: dwagon
for green and red, might i suggest Omnath, Locus of Rage? he has landfall that creates a 5/5 Elemental every time you bring a land onto your board. on top of that, whenever he or another elemental you control dies he deals 3 damage to either a player or creature of your choice
Relatively new to Magic, but from what I’ve learned, each color can be described by what they show.
Red- Fire
Blue- Water/ Not Land
Green- Nature/ Growth
White- Life
Black- Death
Mixing the colors you get combos like
Red Green- Nature + Fire = Forest Fire
Green White- Natural Growth + Life = Overwhelming power
Blue Red- Water + Fire = Boiling Land
Black White- Life + Death = Life after Death
It’s not a perfect analogy, but it’s helped me sort through what is an enemy.
Personally I love Black White because you can have an Angel Demon deck where Demons annoy everyone, while Angels protect the Demons.
My very first deck was a Blue/Black Control deck that thrived on milling and pulling a "no u" card every other turn. I don't think any other deck I've played since has been as fun when it comes to screwing over an opponent's plans, and I miss it dearly 😂
Started out as a Simic player, upgraded to Bant to get the most of my personal favorite play philosophies (Blue/Green)
When I play MTG I usually play a black blue white leaning more into the black and having the other two for alternate win blue to bounce monsters/mill,
black to exile/discard/plan ahead/punish for small hand/draw/reanimate
White to gain life and punish you for killing my minions and to plan ahead
Red also has an insane tribe: Chandra. Yep, you can make a Chandra tribal deck. Not the best, but decently viable and actually gains you some ramp if you get the right chandra early on.
I have two commander decks to my name. A Dimir Mill deck and a Jund sacrifice deck. Love em both
You had me at "bonk things really hard"
long time yugioh player, looking for something new and tasty, very informative thanks, along with the mtg arena tutorial on steam i have a decent understanding of where to start, preciate it
I enjoyed played all 5 colors - but for duels - Red was always my jam.
"or you can be a good person" said before suggesting Hinata over Narset is honestly hilarious
"I swear my hinata deck isn't that bad. Anyways, comet storm for game"
first deck was teysa, envoy of ghosts. i don't play her much anymore but i don't have it in my heart to tear her apart. orhzov still is my fav colour pairing tho i reach for my izzet or selesnya decks when i play. and then the special deck for shops, atraxa. currently building shrines and it's really fun trying to sus out the synergy and balance between all 5 colours.
Started playing MTG with Izzet (Niv-Mizzet), recently I upgraded to Yore (Breya Artifacts). Gotta say, I love doing combos, and Breya gives me tons of fairly budget options.
As far as Gruul goes I'm a big fan of Targ Nar, Demon-Fang Gnoll. Big numbers from green enchantments paired with cheap red instant buffs, keywords like trample, and even the occasional fight card for spot removal all while proc-ing his own ability makes Targ Nar a fast and violent Voltron
This video is so well done!!
19:12 Questing Beast text box spotted.
For naya, I just started to get into commander with friends and my one friend is brand new to magic in general so I built a naya dino deck and built it around Huatli. At first I was afraid it was going to be shit, but he honestly had a really strong set of games and Huatli makes getting what you need done so easy. Crazy underrated
You’re probably one of my new favorite MTG content creators. Looking forward to hearing more of the lore videos! Appreciate the graph at the end too. #MarduPride
Thanks friend!
Your videos are fantastic! Keep at it!
Gruul recommendation: Meria, Scholar of Antiquities
Makes for a very different artifact based play pattern you might really enjoy
The first fat pack I bought as a kid skipping class to hang out with my friends was new phyrexia, I pulled an elesh norn grand cenobite and my weary road of trying to make white playable began, Still working on it. Great times though.