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[SFM] Dead by Daylight: Chapter Concept I - Five Nights at Freddy's
ฝัง
- เผยแพร่เมื่อ 18 ส.ค. 2024
- Happy Halloween!
Special thanks to FirsEncounterAssault for letting me use his music!
Music: • Dead by Daylight - Fiv...
Channel: / @firsencounterassault
TIMESTAMPS:
Trailer: 0:00
Intro: 2:43
Killer Basics: 3:21
Killer Power (Passive Ability): 4:14
Killer Power (Active Ability): 5:15
Killer Addons: 6:54
Killer Perks: 11:52
Survivor Appearance: 12:52
Survivor Perks: 13:09
Map: 14:05
Skins: 18:01
Mori: 19:42
Since many people have been asking about the map, I forgot to mention this in the video, but the outside area would be playable as well, not just the pizzeria.
The hook near the stage should be coming out of ceiling.
Instead of Dwight Fairfield u should have choosed David King because he has the security guard outfit
Survivor dies near stage Freddy: Another one bites the dust
Bite za dusto
This was actually crazy in depth and I was smiling the whole way through. Very impressive, I love it!
A
Tbh
I feel like the killer and the survivor would just Stare at the Animatronics Talking
i know i would like an idiot
I had a cool idea! After all the generators and endgame collapse starts the map will slowly be covered in flames over time, like it's being burned down.
Behavior should fucking hired you, you're a genious
Ikr
I really like that new hook mechanic, it actually feels like you’re doing something to hold back death, it’s like the struggle mechanic, but it does more. The lines from UCN really fit them being in the entity’s realm. Also, the I think it would be cooler for the Mori if he carry’s the survivor and then pushes them into a suit, then puts in the head of the suit and pushes them down, and then in a similar fashion to Springtrap in the FANF 3 trailer, they start jerking around with blood coming out of them, until they die.
*survivor gets hooked*
Bonnie: Might as well face the facts,, you were always destined to fail
Survivor on hook: *ugly crying*
I like Springtraps ability a lot. I always thought it should be something that causes Springtrap to become more powerful in some way as the game goes on, just like how he becomes more difficult to deal with each progressive night in Fnaf.
Fucker moves at the speed of Sonic in night 6 though.
@@urdeadnotbigsuprise7439 yes xd
while I like Springtrap, here are some more ideas that I want to see in DBD
1: Foxy the Pirate as a Legendary set cosmetic for the Blight
2: Glitchtrap as a set cosmetic for Springtrap
3: Springtrap not to put people into suits, I prefer him to hook them and have a more brutal way to Mori than putting them in suits
What about a Fredbear legendary set for the clown
@@wa5ted353 I guess he is fat enough to fit Clown, does Fredbear throw bottles? the reason I chose Foxy and Blight is because he would fit with the Blight's dashing ability, since Foxy tends to run.
@@TheYarheeguy I mean the legendary skins don't effect the power of the killer they aren't supposed to because it's just a skin so fredbear skin for clown would work
There's something that needs to change including the video:
1. Other licensed characters cannot have cosmetics from another licensed franchise (like the pig in the video)
2. Vanny skin would fit Huntress (a legendary bond cosmetic that makes her strike her knife with one hand, the other hand still holding hatchet like Minotaur Oni with his Bonk)
3. The trap in suit is quite nice tbh, but it shouldn't completely replace the hook since you know,... entity.
4. Mori: I don't think William Afton aka the purple guy would like other ppl to die the way he suffered, kinda boring. I think his mori should be like something related to breaking legs, then choking the survivors onto the air and rip their heart off then squish it?
5. Also the FredBear skin is awesome for The Clown! Would love to see that.
About the power and perks:
1. which key to use what ability, like there are 3 different abilities. I think his ability should have a meter, hold m2 then m1 to lunge for a deep wound effect, Lctrl for hyper-sensitivity, and the phantom should be passive and can be stacked, if the survivors look at them, they'll scream and reveal their location + get flashed and sound distorted something-something like in the fnaf game.
2. the devs wouldn't agree to block all vaults + pallets within 40m with just a kick, like imaging bubba with that perk. even cruel limits worth a gen done.
3. the altruistic perk is kinda nah, Pyramid Head's perk even has more value.
4. see all the totem? no, just no. detective hunch even needs a gen done, not to mention for 40s?
5. imagine a survivor consistently running at 110% (sloppy applies 2/exhausted from sprint burst/cursed from hex perks/ exposed/ broken from plague/ madness from doctor..., oh you will definitely run the killer infinite) with only 7% bonus from Hope is already a nightmare for the killer, and the perk only activates at the end of the game, while this perk gives you throughout the game.
@@andreiblu6496 tbh, I think Ghostface should have the Vanny skin. Sure, the gender thing would be weird, but they both do have that "playing with their food" kinda attitude. Another good one would be Legion, but they already have a bunny rabbit skin. Good idea for the huntress tho, lol
Holy cow this is INCREDIBLY well done 👍
Lightbound dialogue: "It's clear as water, flashlights were not designed to see in the darkness"
This feels like one of those dreams you had that you wish it wasn't a dream
This needs way more views super detailed, Actually had me excited as if this was coming to the game. Would definitely be the way I want springtrap in dead by daylight
The power idea is so good cause there’s diversity instead of just most killers with one thing and other people like the phantoms can make appearances not just 1 character from the series
We must never lose hope!
You did so good I shared this on Facebook In A FNAF Facebook book page you are going to get a lot of views
Thank you!
The Mori looks pretty neat!
Here are some other ideas:
1: Spring trap chokes the victim, lifts them up high, his mask lifts up revealing his face, the jumpscare noise plays and the victim’s neck is snapped and he then drops them.
2: spring trap throws a fire axe into the victims back as they try running away (inside the Mori cutscene) and they fall to the ground, he then pulls the ace from their back while they are still on the ground and slams the back of it into their head.
3: (maybe, idk) spring trap pushes the victim to an unseen Funtime suit, the victim gets pulled inside as the animatronic’s body unfolds,(just like the baby animatronic does) the body closed and the victim is crushed and falls backward.
I think springtrap could have a springbonnie skin
Maybe he start as spring bonnie and as his ps lvl becomes higher he becomes springtrap
This need more God damn view
3 years later and it's finally been announced to happen! Godspeed
poor dwight has always been the victim in most of the trailers!!🤣🤣
The first Bonnie voice line definitely fits with Dead by Daylight
I also have some perk ideas:
Surrond by morons:
years of work teach you how to see the incompetence of your prey from distance;
anytime a survivor fail any type of skill check, his aura is reveal to you for 4/5/6 seconds
I always come back;
after get pallet stun your movement speed is increased by 5% for 20/25/30 seconds or until you put a survivor in the dying state
Black out;
after hooking everyone on least once, blackout activated, when activated, allow you once per trial kick a completed gen to get back to 75/50/25% progress, it deactivated after used
The second perk shouldn't be "put in the dying state", make it one heal state.
damn last perk, I haven't think of that before xD.
Black out would be like No Way Out on Trickster I mean of course hooking 4 diffrent survivors to activate it
Springtrap punching the survivor to the ground in the mori is as funny as it is freaking amazing
Its amazing bro! I got inspired good job 👍🏻
This was a great video. Very in depth and included everything. I liked all the add on references. Only problem would be the ability, I feel a shop like system is kinda against how dead by daylight plays. But abilities are always shard to come up with. Anyways great video
This is such a clever idea i like the skins and the hook idea with it being replaced by a springbonnie suit
This is incredibly well put together and very detailed.
Behavior should've hired this man, YOU ARE A GENIOUS, THIS WAS A 1000% IQ chapter dude,
That was probably one of THE most brutal mori's ive ever seen
this is the best one I have seen, they should really hire you.
"I may be missing my face, but even I could see this coming." SHEESH BONNIE DID I HURT YOU IN A WAY!?
I prefer this more than the more popular concept, Very very well done!
holy cow man i couldnt have thought of this on my own you have so much creativity
Hey I just realized that flashlight stuns actually make sense here.
HOW DOES THIS NOT HAVE MORE VIEWS?!?!
I feel like there are a lot of really cool ideas going on here, but it can be simpler. Here's my take on all of it:
Killer Basics:
- Terror Radius: 32m, Movement Speed: 4.6 m/s | I would actually make him as fast as a ranged killer at 4.4 m/s for that more "decrepit machine"
feel.
- Passive Ability: I do not think the suit needs to replace hooks, rather I think he should have both suits (like 3-4 of them, scattered around) and hooks but gets his own special objective BP on top of hook BP for prioritizing suit usage. I also think the suit process shouldn't lock your camera, as looking around on hook actually provides very useful info, and the survival process, while thematic, shouldn't free your mouse as that's kinda weird. While not original, they should work more like Exe cages where you do nothing in the first hook state then do active skill checks in the second state, showing the frantic attempts at closing the springlocks. To escape, another survivor has to find a "Springlock Release Key" as described in the 3rd game to pull back and lock the springlocks, allowing the survivor inside to get out. Failure to do so or just lingering in the suit obviously results in the same fate as your killer, and the killer gets their own killing BP as Exe does.
- Active Ability: I like the IDEA of this, but it really doesn't feel like DBD. Remnant is thematically accurate, but it's super odd to think about using a currency to buy my abilities, as original as that would be. Also, how do you activate several different powers? Do you open the tablet again or does it just happen? A better idea would be to have a single power and collecting Remnant in the same way buffs that power but that is just Mikey Myers and Nemesis. You'll
have to get back to me on that one, but let's get into what's there.
- Bloodsmith: This is just a permanent Legion ability, which is really powerful, you can just chase someone, hit them once, drop chase,
and BAM half the Remnant you got just permanently made it so you force survivors to mend. If I'm reading that wrong, correct me.
- Hyper-Sensitivity: That's pretty cool and very useful for finding injured survs or initiating chases.
- Phantom Reign: This power is what I would make his permanent singular power, though edited a bit, because the second element of FNAF 3 was the phantoms, and I think having them as a permanent part of his theme would be fitting. Here's my take on it:
"The Machine may place up to 3 phantoms which wander around the Trial or on interactable objects. If a survivor looks at the phantom or interacts with the affected object, they are jumpscared, at which point they scream revealing their location, are stunned for 1.5 seconds, and the phantom vanishes. If it goes off on a generator, it is hit by electrical interference and has a 50% slower repair speed for 30 seconds. If the phantoms see a survivor, it will speed up and attempt to get within 18 meters of them and within line of sight, but will not get any closer."
This allows more strategic use of the phantoms, placing them on common loop points or using them to pressure generators or even guard chests, while also keeping the same feel of granting the killer information.
- Addons: There are a lot of these, so I suggest you watch the video because I'm going to put my suggested changes to the addons based on my suggested changes to the abilities.
COMMON
- Party Hat - A typical accessory for birthday parties.: Gain 1 extra phantom charge.
- Rusted Springlock - A withered down part, but nothing a mechanic can't make use of.: Skill check frequency in springlock suits slightly increased.
- Security Tablet - A tablet used to monitor the cameras.: Whenever a survivor collects a springlock key, their aura is revealed for 3 seconds.
- Balloons - Typical balloons that remind you of a distant era.: Phantoms that go off on generators cause a slightly increased slow to repair speed. (50->55%) All phantoms are replaced with Balloon Boy.
UNCOMMON
- Child's Drawing - A drawing, but from who?: Gain 2 extra phantom charges.
- Starspring -> Decorative Stars - Small stars, dangling from the ceiling.: Phantoms that go off on generators cause a moderately increased slow to repair speed.
(50->60%) All phantoms are replaced with Mangle.
- Animatronic Box - A box consisting of salvaged animatronic parts. It brings you back...: Start the trial with 1 extra springlock suit.
- Office Fan - A famous desk prop, seen in almost every Fazbear entertainment office.: One of the springlock keys is replaced with a desk fan prop.
(I'm cutting in right here to say that the springlock keys are infinite, you can reuse them, but they do take up your item slot)
- Blue Telephone -> Office Phone - A phone to play you those helpful messages on those sleepless nights. "Um hello? Hello! Uhh, I wanted to record a message for you..." - Phone Guy: When a survivor collects a springlock key, their aura is revealed for 5 seconds, and they suffer the oblivious status effect for 15 seconds.
RARE
Freddy Mask - A mask issued to nightguards to prevent unfortunate "suit-stuffing". "...so we've given you, an empty Freddy Fazbear head! Problem solved!" - Phone Guy: Skill check frequency in springlock suits moderately increased.
Gift - A present that gives more than just toys.: Phantoms that go off on generators cause a considerably increased slow to repair speed. (50->70%) All phantoms are replaced with Chica.
Arcade Machine - An arcade machine, hiding secrets to long-awaited questions.: One of the springlock keys is stuck inside an arcade machine. Survivors must interact with the machine for 15 seconds to attain the key.
Cassette Tape Player - A cassette tape player used for audio demonstrations, capable of triggering violent reactions from animatronics. "Begin audio prompt in 3... 2... 1... *horrendous noise*" - Henry: Phantoms will attempt to get within 10m.
Ballora's Music Box - A box that plays a familiar melody. "Why do you hide inside these walls?" - Ballora: All phantoms have their own terror radius of 20m.
VERY RARE
MCI Report - A document filed regarding the 5 missing children at Freddy Fazbear's Pizza.: Survivors jumpscared by phantoms are Exhausted for 60 seconds.
Foxy Mask - A mask commonly worn by your son, which has been used to perform a number of malicious deeds.: Phantoms that go off on generators cause a tremendously increased slow to repair speed. (50->80%) All phantoms are replaced by Foxy.
The Scooper - A large steel claw, used for destroying animatronics... although, it's seen its fair share of other creative uses. "Father, it's me, Michael... I did it... I found it... It was right where you said it would be..." Michael Afton: Start the trial with 2 extra springlock suits and tremendously increases the frequency of skill checks in springlock suits.
Golden Freddy Suit - The embodiment of the one you should not have killed.: When you place a survivor in a springlock suit, up to 2 of the springlock keys not affected by another addon become blocked by the Entity.
IRIDESCENT
Puppet's Mask - The mask of the Marionette, controlled by the daughter of Henry. "The others are like animals, but I am very aware." - The Marionette: Phantoms will attempt to attack the survivors directly, initiating a jumpscare. All phantoms are replaced by The Marionette.
Henry's Lighter -> Fredbear Plush - Your younger son's closest friend. "We're still your friends. Do you still believe that? I WILL PUT YOU BACK TOGETHER....": Jumpscared survivors suffer from Exposed for 60 seconds and are stunned for a further 1.5 seconds (total 3-second stun). All phantoms are replaced by Golden Freddy.
- Perks: These perks kinda fall on both ends of bad and good.
- Hex: Closing Hours: I have no issue with this besides the incompatibility. Do you mean like soft incompatibility or do you mean hardcoded incompatibility? Because there are no hard-coded incompatibilities in the game AFAIK.
- Corrupt Mechanic: This one is also pretty good, I have no issues with that. Forces a complete shutdown of 1 or 2 loop areas.
- Altruistic Punisher: This is just a slightly more interesting Forced Penance from Exe, and that perk isn't good. I've expended all my brainpower on those add-ons though, so I'll come back later with another idea.
That's all I have to talk about because I'm more interested in the Killer than the Survivor. Of course, all these ideas are pure speculation because BHVR has the real say on whether it even exists or not and all respect goes to the original creators of this video. I wish I could use Source Filmmaker AT ALL, so well done. Yeah, that's all.
This is a really awesome concept, but the power feels over-complicated to me
The passive is a cool idea, but suddenly being given the mouse to use seems a little clumsy for gameplay
Maybe instead of using the mouse, survivors need to hold a movement key to wind a springlock back up, but can only wind one spring at a time?
I also really like the idea of utilising the security tablet; that's not something any other Springtrap concept has suggested, but the remnant store idea seems like there's too much to keep track of, especially considering the add-ons that give new and unique powers
Maybe instead, as an homage to the original series' camera mechanics, you could use it as a means of tracking survivors?
For example; there are cameras around the map, and using the power gives you a speed boost, and reveals the auras of survivors for X seconds while they're in line of sight of a camera?
I really like the concepts
you came up with, as it's very unique compared to anything in the game currently, and anything anyone else has suggested for their own Springtrap ideas
My only concern is that it is vastly more complex than anything else in the game, and doesn't feel very streamlined to use
Wow, never thought of other killers having skins Fitting for other killers. Surprised this has not happened before.
My only problem is the map. The map is way too small. What I suggest is a combination of fnaf 1 2 and 3, with the basement being located in the fnaf 3 office and at the main stage in fnaf 2
Also a vanny skin wouldn’t work for pig since it’s a separate licensed killer. Maybe there could be a vanny skin for huntress and the big axe would be replaced with a big knife
I was thinking Vanny/Glitchtrap could be for Legion as well as the bully masks.
those were some really good ideas.would be cool if that was an actuel update
Altruistic Punisher:
Forced Penance: Am I a joke to you?
Really awesome video and ideas dude. i love it. If ever your ideas were coming to DBD i would 100/100 start palying again. If i had to be picky i would only say that the perk "purifier" is a little too op and even though the idea of Springlock suits is pure genius there should still be hooks as well. It would be an additional thing as for Pyramid head. :) Other than that 10/10 for those amazing ideas ^^
this needs to be added to dead by daylight like dam this is so cool and you did a great Job
I REALLY like this. I’m not sure I agree with the power but I don’t have a better idea right now…
thats some nice concept right there we just need to wait until fnaf license is confirmed and then its a dream come true.
1:45
Springtrap: "hey buddy i see that you're new round here hand shake? Hey!comeback where's my handshake fam"
18:40 without those huge flames it would be good
Freddy's quotes where kinda inspirational in a way
Damn this is great and needs a lot more attention! Devs need to hire you lmao, your content is great
Freddy is so supportive wtf
You did well with the concept but there are some small things I that aren’t good but so far it’s well done and put on thought on it
This was incredibly well done and so detailed I kinda hope this gets put into the game it really seems like you put time and effort into this they should hire you
How come this isn’t more popular
This deserves to be seen more by others, I’m surprised it hasn’t been already
OH YAY, I GET A FREE COSMETIC
Someone get this man more subscribers!
nice i love the mori and the ideas
meronitette mask would be better as a base ability, due to the need for map control for a killer to be viable.
Damn dude. ik its now almost 4 months ago, but damn this looks awesome! U get a like and a sub. keep up the good work man! you're rockin!
This is awesome!
Idk Vanny could be great as a Pig Skin, maybe she can be a Legion Skin for Susie or Julie
If Springtrap was in Dead by Daylight, I believe his weapon would be a knife. And his mori could possibly be him placing an empty Freddy Fazbear head over the survivor’s head. As they struggle to get it off, Springtrap turns a gear near the animatronic head’s neck, causing the survivor to scream in pain before the Fazbear head kills him.
This concept has been the coolest out of basically all of them but there’s just some much complexity that idk if having additional different powers changers in the addons is a good idea, plus how do you specifically pick out the powers you want to change.
The hook change is cool…but it doesn’t do anything for you. In its current form it’s unnecessary. If you were to implement this hook I’d make it where (at base, addons could be remade to change this) 3-4 random hooks on the map are replaced with the suits. If a survivor is “hooked” on these you could either give bonus remnant or otherwise make it a reason to hook there over other basic hooks. I would say have it where the phantoms drag the survivors into a springlock…but that would be a copy of Pyramid head. :/
I’m not sure how to make the suits actually useful but I think having a reason to change the hooks would be better than just changing the hooks for a different hooked experience.
i just can say W O W
Absolutely loved everything, the map seems a little impractical bc of its size but you still made it work in an amazing eay
How does this guy only have around 430 subs wtf
The better concept of Springtrap, i have seen
I've seen better.
16:09
Even though the meaning in the Game is Talking about Willam Afton in UNC, it works Surprisingly well in this Scenario, they are Both Trapped, Bonnie in the Suit and the Survivors in the Entity’s Game, God Bravo this is INSANE, let’s just hope they don’t just make Springtrap seem COMPLETELY Different from the Games, the 2019 Chucky Movie already used the Chucky Name to get Attention, let’s hope the Devs DO NOT do that
I like the mori, springtrap uses the same springlock suit he used, to let you die the same way he did...
Vanessa being the daughter of Afton in the movie fits well as a surv tbh, but so does the Michel Afton,the only other named character. Or Charlotte who's a fake human being that's actually a robot, made by Henry
Bruh freddy is so nice when you get hooked
I can't wait for this killer would arrive in dead by daylight
Sorry this was so detailed and despair inducing xD I loved it so much that I'd play this more often then the others xD
Goddamn, even in the trailer Springtrap is mindgaming
Amazinggggg!!
Very well thought out, I feel like the offerings should be small handheld items you could chuck into a campfire rather than arcade machines and animatronic suits, but overall it's really well done
The issue with the map is it is Hella small
I’d recommend an expanded fnaf2 map but then again this is just a concept
I bet he will come to dbd as soon as movie that they started working on comes out
i love it and it’s great! but seems overpowerd, maybe just for me haha
I feel like Micheal would have made for a better survivor. Also I love everything about this video
Here's my only issues with this, I feel like winding up springlocks on PS and Xbox would be a pain in the ass
May as well just change it for skill checks
@@sourskittles1156it's essentially just a normal hook process, just with a different style.
Can’t wait to put NOED on this guy!
that power seems incredibly OP
edit: HOLY SHIT PURIFIER IS WAY WAY OVERPOWERED WHAT
Wait concept 1? Are you going to do concept 2? If so, what would it be?
I think the weapon should be his knife (to represent he's still that evil purple guy) or the axe (another weapon he and purple guy uses)
absolutely adore this concept. however, it would be cool to see other costumes for springtrap, such as Glitchtrap and Springbonnie
I really liked it but I feel like the mori should be something else, because the hook is already a springtrap failure, right? I kinda thought he was going to stick his hand through Dwight's chest.
The concept itself is stunningly good but just 1 thing I noticed. Wouldn't the pizzeria be too small for a dbd map? lol Other than that what you did is AMAIZING! I love it as a Fnaf and dbd fan!
It would be cool if it was like a mishmash nightmare realm of all the locations at once, it would add size and show justice to all locations
I think some of the abilities may need balancing, like the one that auto breaks pallets and walls, and the one that stuns survivors. Perhaps maybe too cheap to buy, unless for the pallet break he gets stunned for a moment like he should for breaking something, and for the survivor stun; 4 seconds is quite long and could be used to just end chases too quickly, I think perhaps something similar to the Doctor's AOE ability would suit better, make it faster to travel like his and only stun for a moment. Enough so that if timed right you can stop a vault or pallet drop, plus make survivors scream giving away their location unless in a locker. Then again wouldn't know unless put into practice, maybe it would work as-is without being too op.
Other than that? Great concept, and I can very much see it working well. He'd be tough for survivors to counter easily, being a mix of various killers, but not like the spirit in which there is zero counterplay. Killers are outmatched usually, so having one that can pressure throughout the game while not needing to be breathing down the survivors' necks is a good addition. Maybe something that can fool Spine Chill either by activating it somehow, or allowing Springtrap to not activate it when looking at them. Would help the feel of unease if survivors have relied on that perk.
Please make more of these for other potential chapters
Im a killer main and I love the idea of him being in the game but some of these ideas just wouldnt work with the game. Like locking the camera if the survivor is put in the suit. The survivors are always in third person and going to first person as survivor is really going to be disorienting. Also how would springtap even put the survivors in the suit to begin with? Does he open the chest of the animatronic? How would the suits work with some survivor perks like Saboteur? Just some constructive criticism but otherwise a great idea. Keep up the aweasome work. 👍
I think, like legion, you can have skins that make you look like different animatronics
We need this in the game
i think springtrap's weapon would be his axe, and if they use the remnant idea, you would just be able to unlock thru remnant count. Still a cool idea though!
Sounds op........ I like it
I feel like the winding of the spring locks should be in the struggle state
My only gripe is with the suits. They completely remove the survivors chances to just yeet themselves off the hook
This is my OWN opinion about this, I think Spingtrap should have a axe or maybe a knife he should also be called The Attraction. I think the map should be the FNAF 3 Map instead of the FNAF 1 Map mostly because it fits with Springtrap way more, Springtrap should also be able to crawl through vents, a bit like Demogorgon and it's portals but Springtrap does not need to place them. other than those things I think this FNAF Concept is super detailed and good.