honestly? its gonna soynd sterotypical, but Celeste. It felt very nice to have my issues as someone with mental ilness and is transgender onscreen. theres a point where a companion character talks about their sister with enocouging words and affirmations with no context, who just happened to have the same name as me, before he brushes the xomment to the side wjen madeline asks who that was. i thought the game was pulling some doki doki type thing where it read my username, but i never put my name in the switch. it was a very surreal moment that made me tear up for a little bit.
Urbek City Sim with its bombastic Socialism and self management elements really made me feel like there is still some kind of hope in this world and made me be proud to be a believer in Socialism of the 21st century🥰🥰
I recently cosplayed as Madotsuki, and let me tell you, so many people appreciated my cosplay. I'm so happy in 2022 this game still touches the hearts of so many people. It had a deep impact on me, it was my first real step into RPG maker games as well as a community full of fanart and love. I'm so happy you covered this game, it means a lot to me.
I did a cosplay of cat madotsuki for Halloween and was surprised by the support, love, and recognition it got. Same with my fanart of the game, as well as dot flow fanart. It’s so cool to see a community still exist almost 2 decades later
You know, at one point, inspired by .flow, dreaming Mary, and this game, I tried to make a game about dreams myself. Never ended up doing so, but I still have the entire storyline for the game in my head. I'm sad I never got the change to make it, tbh! Also, games that made me feel the most seen, were probably undertale, endroll, hello Charlotte and Danganronpa. Some of the best games I've ever played.
If you still want to make it- there's time! Unless maybe you have a terminal illness, in which case it still mattered. Art is art whether or not other people see it. The point of art is self-expression and enjoyment or catharsis. If thinking about a storyline makes you happy, it's already done everything it needs to do
I would love to see your game come out one day. I have a bunch of games planned out but have trouble getting started. but even though it’s hard, I want to get them out some day 💖
You should show us the storyline! I bet it'd be amazing Also, for the Danganronpa part, I used to really like it too! Buuut then I found out the creator is racist so now I can't help but look at it with disgust- I love that ur able to enjoy things despite who made them, I find it hard to appreciate a lot of things once I find out the person who made it are shitty. People like you who enjoy things without doing so are both a wonder and confusing to me but in a very much good way! I wanna study people like you so bad ueue 0(-(
2kki Has some seriously pretty worlds. Ones that I have went back to many times. The community is such a blast. To those who have yet to play it and like Yume Nikki, give it a try. It's just as fun. A lot of hidden places to go. And it's constantly updating. .flow is also awesome.
I get what you mean. I wouldn't have played anything like this, I enjoy games with stories, concrete goals and objectives. I've never been one for games like Animal Crossing because I can't get into the loop of them if that makes sense. But I adore this game and I can't say why tbh
Fun fact; I found an Uboa shirt at a random Goodwill in the Midwest. No I don't know how he got there. Yes he came home with me. I can just assume that some major Yume Nikki fan made the shirt just... Because.
Yume Nikki can now legally drink in most European countries! In all seriousness I've been looking forward to this video. Yume Nikki is one hell of a game I frequently find myself lost in. Thank you for this video
what a beautifully made video- one that reminds me just how much i love and adore this little 18-year old game, and why we all still hold it so dearly in our hearts.💖
I've always been a bit too unsettled to play yume nikki but enjoy watching others have their own story and view on this abstract art. This is by far the most wonderful view on yume nikki
Oh Yume Nikki! It's been forever! I remember most of the theories at the time just boiled down to '"EVERYBODY MOLESTED AND BULLIED MADOTSUKI" but I like your interpretations about this game having a lot to do with isolation, feeling trapped, and wandering while reflecting on your personal experiences and what the places, locations and characters mean to you.
we have similar yume nikki stories it seems. i got really into it at a time i was struggling, and a good portion of that was after i lost my first job and wasn't going to school at the time. and on top of it i'd lost my mother the prior year and became isolated and as such loss and aimlessness were integral in my reading of the game. i'd been around fans of the game on tumblr and -chan boards before so i knew of it and all the videos of people just going to find the spooky shit before. but those two factors combined into how easy it was to get into it. i still carry this NEET era with me even today where i'm much happier, less isolated, and am working again. the pandemic was 3 years after that so i'd been back in college but classes going all online and things being shut down for a bit certainly some of those vibes were brought back. a mini-renaissance of that time, perhaps. and i always get really contemplative the last few days of the old year and first few of the new one. so its as good a time as any to revisitthe memories i do clearly have. and lament the specifics i no longer hold.
47:16 Here's the fun bit of trivia about that concept art: it's not even Kikiyama's. From one of the many reviews of "Yume Nikki: Dream Diary" it was discovered that the concept art shown in game is simply art created for the game itself by it's art lead or at least the same person who was responsible for the rest of the concept art. Meaning that even that perceived involvement of Kikiyama did not happen.
Yume Nikki is a game purely dependent on every person's unique perspective varying on many things, it's a game that this type of video can be made of it every so often, as the early 2000s is worlds different from now. If you ask me that's the best part of this game, seeing not only how much this game holds up, but how your interpretation of it has changed too.
The game i think of when I think about “feeling seen” was The World Ends with You on the Nintendo original DS. I was a young socially awkward teenager when the game came out and it really spoke to me in an emotional level. To speak on Yume Nikki however, it’s my 2nd favorite RPGmaker game just because of how much it makes you use your imagination. You fall into Madotsuki’s dreams and the soundtrack and visuals always gives me chills when I played it.
this game more or less saved my life when i was going through gender dysphoria. before playing the game i felt so scared and alone, and i had planned on doing something pretty awful things to myself. i had once randomly heard of yume nikki and thought i might as well give it a try, nothing to lose, right? welp, i played the game and i was in tears close to immidiately. something about this game's atmosphere felt like a big hug and it was almost tranquilizing to explore this game for hours on end. i had finally felt seen, and i had finally felt validated, which is something i had bever truly felt before. i still may not be the happiest person on earth, but i will never forget how much it helped me and what it did for me :3
great video as always! yume nikki is such a tough beast to tame in terms of actually ??? figuring out anything more than a few mumbly fractions of a sentence to say about it. you always have just the right words for these kind of weird and esoteric experiences
Yume Nikki and its fangames have always been my comfort games. They've gotten me through lots of tough times. It's pure escapism for me. Even the OST puts me in a blissful trance, and a lot of it is repetitive looping ambient tracks, but I like that stuff a lot. The games aesthetic has impacted me artistically and even somewhat mentally
you becoming incredibly emotional while talking about the game is so intensely relatable to me. when you said the trauma, memories, and emotion you project on the game are almost inseparable, I really felt that. It’s as if while I was playing it, I was madotsuki, and everything I saw I interpreted as a stressor or important moment in my life. The “story” of the game becomes one so personal and interpreted, and I think it’s that way for everyone playing the game. I have had mental illness a lot in my life. It was a big part of my youth. when viewing certain part of the game, i interpreted certain scenes as certain parts of my life. This created an anxiety so intense I would have to take breaks from playing sometimes. But it also helped me process the things I had experienced and feel less alone.
The light novel "I Am Not In Your Dream" is definitely a little more narrative than the base game, but also very... loose in interpretation with how exactly it describes said plot and character's thoughts to give a rather curious spotlight on Poniko in particular. I'd say its better than the manga, but still kind of messy as to be expected in trying to tell a story with this game.
i know this video is a little old by now, but, when you starting talking about your high school experience i was really shocked because what you described is very similar to what i am going through right now.. i spent 9th and 10th grade feeling so miserable about going to public school (after being bullied my whole life + a myriad of internal issues) and thought escaping to online school this year would fix everything, like my bad grades and people issues, but it only made things worse - i also struggle a lot with self motivation, and feel even more closed off than i used to, and it was so nice to hear that someone else did almost the exact same thing i’m doing, and had similar results :( sorry if it’s a little strange to say, but i was just really caught off guard because it aligns with my situation almost perfectly, and it feels better knowing that maybe this can all pass, that it’s not just me funnily enough!! i’ve also started falling into more of those solemn/isolation pieces of media recently too… i watched lain for the first time a few months ago and it really spoke to me a lot, even before the worst of all of this happened, alongside other similar pieces of media it gives me hope to see that it’s possible to move on from this era of adolescence so.. waaahh.. thank you for that & thank you for being here still and giving recluse girls like me something to watch while we procrastinate on overdue schoolwork..
A dream that I still vividly remember since about early 2020(ish? is being in at one of my old schools and talking with someone I used to have a crush on, and she told me that she didn't like me the same way I did (she was attracted to girls, and I am a boy), but we could at the very least be friends. To this day it's still something I think about. All I really want is a friend at school, but being as shy and antisocial as I am outside, I've never really had any friends, so having that internal thought manifest like that felt interesting. Nowadays I've been failing to keep grades afloat because of things nearly outside of my control, and any attempts to make friends (let alone trying to find someone who I'd think would be nice) hasn't gone well. I bring all of this up not only because of how surreal yet introspective my dreams felt, but also the hikikomori like way I feel, especially on winter break and over the summer. I see my self in characters like Madosuki, or in another games case, like Sunny from OMORI.
For me, Night in the Woods is the game that has made me feel the most seen, with surreal relatable situations, it reaches out and touches many in the same situation. Yume Nikki is such a surprising game to accomplish the same, but is done as well and if not more well than the example I've given. (Great video btw)
Your videos always force me to do some introspection, i love that. Theres something comforting and yet emotionally devastating about the topics you touch upon. after each video im always deep in thought, sometimes i actually have to pause the video to decompress a bit and filter through my emotions on said topics. Im honestly thankful for that though, i don't have many reliable sources that force me to think about my current state in life and im kinda figuring some shit out. It always helps when i can just think about life society and the many shituations it throws at us all. I'm starting to ramble on, but i hope it makes at least a little sense XD
my favorite fangames have to be: Deep Dreams, ME, Amilusion, Ultra Violet, Muma Rope and Braingirl.... If you're looking for fangames to play. Also my favorite mapmaker is qxy. Their maps are so chill and also creative, they made almost the whole route to lavender waters.
I love the way you describe every feeling and sensation this weird and ethereal game can transmit, i got into the game when i discovered how much i liked horror, and the atmosphere kept me playing, it gives such a nostalgic, lonely and ominous ambience.
24:30 is pretty much how I feel about a lot of the more popular/common theories about the game and what I bring to it as a player in my readings as well. Thank you for articulating it better & more thoughtfully than the "not THIS again" reaction that they usually garner from me.
yume nikki is such a brilliant piece of art and i will be forever grateful that it inspired .flow. .flow is one of my most memorable gaming experiences to date and will always take up a large piece of my heart. the addition of new areas that are extremely loaded with imagery suggesting (unwanted) sexual connotations add an entirely new layer to the story for me and really connected with me as a player. interestingly, the idea of a mercy kill as you mentioned in the video was never something that i even considered as a part of the ending. really goes to show you that even a more narratively driven yume nikki fangame can still be vague enough to inspire many, many different theories as to how everything played out.
What a great video! Your willingness to be open on such vulnerable subjects makes every video of yours a meaningful watch. I hope you keep doing what you love in 2023 and take a couple breaks to recoup from these projects!
Absolutely great job on this one! I have little experience with Yume Nikki but I loved getting to hear your own personal relationship with it. To me I believe that speaks more about the game than a traditional analysis. Also your little laugh when talking about the “new old characters” from the newer game just cracked me up. It’s just a small thing but it made me smile
I really enjoyed watching this. I’ve heard a lot about Yume Nikki and seen snippets of it, but you did a great job in discussing the impact of it. It helps that I have a love/fascination for abstract or surrealist fiction like this.
I love chill videos I can just sit down and listen to like these ones, they’re the same kind of videos years ago that exposed me to the fandom and introduced me to this beautiful game. They’re very informative and nostalgic to me!
This is an amazing video and got me curious and engaged in Yume Nikki in ways I honestly couldn't have in a simple review. The flowery prose tinged with earnestness gave me a window into just how the game can speak to so many people. It's easy to heap critical praise onto a game, to praise it's gameplay, graphics, story, sound, etc. but that doesn't always translate what a game truly means to a player and it can't even be neatly described since everyone's experience will be different. Yet it's in the unique experience to each player that cannot always be fully described that a game's worth truly shows, how it stays with each player.
1: I gotta play this game. 2: The "Layer" voice is giving me Analog Horror flashbacks of Gabriel. Brr. 3: Please PLEASE do a video on Omori. I think it's right up your alley.
@@NezumiVA Same on the backlog but I s2g I picked up Omori because of a friend's recommendation and the five minutes of "I'll try it out" turned into the sun going down without me noticing. It's heavily influenced by Earthbound and Yume Nikki. I seriously do hope you do a video in the future!
Funny story for anyone that needs one i got this game last year the when i first used the cat effect, the noise fooled both of mums dogs who then exploded into barking, running around the back garden for a nonexistent cat. Just another reason I love this game.
planning to watch this later but i can already tell it's going to be really good! It makes me so happy that yn is still being discussed and theorized about
The only thing I could like. Recommend adding are non-auto generated captions BUT those take either time or money or both so it's. Entirely understandable. Still this video is awesome, and is a work done extremely well!! :0
Great video! Seeing people's thoughts on Yume Nikki is always interesting. I was wondering, have you heard about Lisa? The first Lisa (now better known as Lisa the first) is very much a Yume Nikki inspired game, but with a much more concrete plot. Meanwhile its sequel, Lisa The Painful is a much more traditional rpg (and also one of my favourite games ever). I find it an interesting subject when discussing Yume Nikki since it started as a fangame, but has become its own thing with its own fanbase.
the manga's story is terrible but ive always been so obsessed with it's art, tomizawa's style is so so so perfect with yume nikki. also smart move not reading the light novel (spoilers) in it madotsuki is poniko's dead abortion who she feels guilt for
There was a time when I lived an extremely remote town barely anyone had computers and our town was at least 10 years behind in technology from rest of the world and my buddy at school had a computer and showed me this game and oh man.. it was something else beating it was such an accomplishment to us. After I beat it I bought some blank CDs and went to our library which was basically only place with Internet and found yume 2kki and had to go back for every update until we eventually finished that too which took wayyyy longer.
You make a banger essay on Sonic Frontiers and now youre telling me you made a video on YUME NIKKI THATS GONNA PREMIERE SOON? Subbing was the right choice
I've been binging all your videos and while I've already seen a separate video on this a couple months ago. I'm watching this to hear you talk about it because I feel like you articulate stuff really well :D
i havent even finished the video yet but i wanted to comment because your relation to the game about your own life kind of made me do some of my own introspection into what all of this means for me. i'm autistic, and people in my life have Not been kind to me about it socially, which has resulted in socialization with even my own family feeling wrong and alien at times. outsider looking in kinda thing yk. and yet somehow i never thought to look at yume nikki through this lens. seeing madotsuki as someone like me who society has not been kind to is.... profound to say the least all that is to say, thank you for giving me a new lens to look at one of my favorite games through. maybe i need to replay soon....
i'm so happy you covered this game ^^ i loved to hear your opinion on it and a lot of what you said really resonated with me. also you're just so eloquent and have such a way with words that it's crazy
I was introduced to the world of Yume Nikki from the music, specifically a music ost about a staircase? I honestly can't remember but as soon as I heard that music it was like being hypnotised, like I needed to figure out where this music was from and I've been in love with this game ever since. One game that sort of had a profound effect on me was actually Super Mario Galaxy 2. More specifically the character of Rosalina and just the feeling of loneliness in the deep void of space or the world in general. It made me think that in a way people are like their own little planets, exploring other worlds (people) and such and even taking relics (memories) but we still sometimes stay on our own little planet. It can be peaceful, lonely, beautiful, and scary. Also the music ruled and I HATED Bowser Jr level.
Another REALLY good essay! You did a great job with representing the game, highlighting its various beloved asp[ects, what makes the amazing atmopsphere so well remembered, showing how ingenius its various design aspects are and praising how influential it has been to this day despite its long lifespan. Bravo. I also was fairly suprised at how much you talked about the two most popular fangames, that was really cool, I think people unfammiliar with Yume Nikki will really GET what impact the games had on people because of that segment. Tho I'll say I'm not the biggest fan of the framing for the DreamDiary portion, since I always saw that game as the team being tasked with remaking a game they didnt know how to approach especially cuz of its massive popularity. That team's whole thing is making quick games when upper companies request them to do so and moving on so I doubt they wouldve had time to truly grasp what the game was about and how they could replicate it in a remake. They even made an update to appease some fans before they REALLY had to move on. Like I'm also rly critical of the product, but not for a lack of trying, which is what you blamed them for. Ultimately I see WHY you and many others have astance like this, but in situations where we simply DONT know hat was happening behind the scenes I much rather speculate less pessimistacally about the team behind said dissapointing thing. I know its a matter of opinion, I just didnt like the framing Ultimately though this was a GREAT video, again, NAILED all the context both before, during AND after its boom of popularity, which I personally see as very important to mention when talking about Yume Nikki. And again I liked how much fgocus you put on the fact that vague games like this have more room for projectionf rom the player which offers a chance at a more personal experience, loved that part (and I'm glad you are better from those days compared to now!!) Very lovely very good looking foward to that Undertale retrospective, I wonder how you're gonna approach that one concidering I havent actually seen someone make an all-incompassing video about it cuz its pretty much impossible. I hope that much like Yume Nikki you touch upon both the influence of the game in the public, memes or otherwise, as well as the fandom that has gathered around it. Its so fascinating jsut how well self-perpetuating the community is with its various fan projects (as evident by the recent Underevent 2022) like Super Eyepatch World pointed out in that amazing "What the internet did to Undertale" video so yeah, rly looking foward to it, again AGAIN AGAIN!! Great great GREAT video!!! Enjoyed it a ton!!
13:34 I didn’t realize how similar this game’s look is to Earthbound until I realized that the inside of Uboa’s house is shaped just like the inside of Earthbound houses.
I ADORE dot flow’s more narrative focus. I felt connected to sabitsuki, but it definitely was less personal than madotsuki. I loved the gender/sexism imagery as well
I have dreams that I remember. One happened when I was really young, it had Lego Star Wars character camping in a playground in the middle of the dessert. Another started as a wet dream about underground vampires and shower scene then change into a scientist trying to solve a paper then transitioning to me in my living room hold that same paper with Wordgirl playing on the tv, then I start folding the paper making an image of a baby with musical symbols around it. Today, i had a dream when history class happened on the bus.
Alot of driving for me in my own car. Its the same route procedurally, but never the same exact way as it all shifts as I move. If not that, im just gliding around weightless in the neighborhood.
This game definitely reminds me of such a specific time and place in my life, it feels so long ago, I definitely need to revisit the world of indie RPGMaker games sometime soon
Yume Nikki awoke something in me that I can only describe one way It made me cry when I felt fear I knew what fear felt like, but having tears come from my eyes due to this fear was what really came to me from this game It's really astonishing how much a game about dreaming can change a person
I remember my cousin showing me Yume Nikki in 2014. I didn't really get it at the time (I was 12) but something about it stuck with me. Then, in 2020, I downloaded it for myself and got stuck in it. It inspired me to go into music and sound design. Words cannot express how much I appreciate this game.
Yume Nikki and OFF give me such great inspiration for my art. Both games have actually inspired me to start doing game development. I hope that one day I can create something as worthwhile as Yume Nikki
@@comradeScallion LSD SIMULATOR, YUME NIKKI, SOUP 0.9, CEMENT MIXER SIMULATOR 2003, HENDECAD, #21 THE WORLD. AND OTHER GAMES WITH NO RIGHT NARRATIVE OR MEANING THAN TO WANDER JUST EXPERIENCE THE EXACT PRESENT MOMMENT AND LET YOUR MIND FILL IN THE BLANKS
This has to be one of the only Yume Nikki videoessays in the recent years that is more than "This game was so weird and surreal... It has a jumpscare... And the story is unclear!!!" I can tell you put your whole heart into it and FINALLY someone says it's not a horror game. Dang it, it couldn't be that hard. People really saw Uboa and said "yup, horror RPG Maker game thingy". On the Dream Diary part... I did like it not as a reimagining (That _thing_ was disappointing to say the least), but as fanservice. The "We worked with kikiyama" stunt made me buy it the second it was released and I remember rushing my way home from class once the day was over to install it and play it. My disappointment was huge. When I saw the green guy in the woods part I was very confused and very sure this was gonna suck. But by the time I was finishing it I was glad something "official" from Yume Nikki was released after so many years. Nothing will be close to the original and I still have faith that Kikiyama will somehow reappear and update it one more time (even if it is a small update), but Dream Diary was like receiving a letter from someone you had lost contact with a long time ago. A "Hey, I'm still alive" message. And I appreciated it, to be fair. Will I consider it official content and a continuation to YN (Cause It does start where YN ends)? No. But it is fanservice and I think some of us needed it? Whatever this video slaps tysm for making it
Really well-made video, I only got into Yume Nikki through a friend a few months ago and I'm really unsure how I feel about it, this really helps put those feelings into words. Though can I ask the name of the song at about 23:00?
Any music I use will always have its name displayed in the top left when it begins playing c: That said, I believe that would be the Merry Go Round track from the Silent Hill 1 OST.
I love this video so much! Thank you for giving some well constructed love to a classic that honestly paved the way for indie games! I'm truly under the belief that without Yume Nikki, a lot of gaming history that came after it would not have progressed as it did!
I kinda want to make my own game bcs of a lot rpgmaker games But yume nikki and kemono friends helped me through my most hard times, so i have a heart with them Now that i passed through the darkness, I'm inspired to make a game because of the many media i saw at that time, although the vibe most likely will be like soup 0.9 or yume nikki
Yes, this is one of my favorite games that are technically not games. I even had Madotsuki as a cameo in one of my gamedev projects, and have also created her as a CAR in GHWT: DE.
Dreams about being in school when you're an adult usually are related to an urge to "graduate" an aspect of life you have failed to go through so far even though you feel like you should have by now. Flooding almost always represents chaos and depths, and buildings almost always symbolize parts of your psyche. Hence finding a decaying bulding on a flooded street is pretty blatantly about a part of yourself you have neglected and has thus been relegated to the depths of your unconscious. The dolphins are a little harder to interpret since they can have many different meanings, so what they symbolize probably depends a bit more on personal factors. They usually have to do with relationship, and them being pink may relate to intimacy in specific. But like I said, it's a little more fuzzy so that's all I can say on that. Hope that helps.
Yume nikki is a game I'll be telling my grandchildren about in 40 years, It has such a special place in my heart I don't know why but it just stands out compared to other games and 2d games like undertale it's different for some reason and that's why I love it.
I hate when people say dream talk is boring. Its the approach, a lot of people are awful at storytelling and like to say "for some reason" or try to make abstract make sense I could listen to you talk about your dreams constantly
My favorite spot in Yume Nikki was always the spaceship and consequently, Mars. I know the whole game is disjointed areas that are all extremely different from one another but Mars always felt so different to me. Almost as if it was out of place. When I explored it, I always felt like I was somewhere I wasn’t supposed to be. Last time I played the game was damn near a decade ago but my stark feeling of surreal wrongness that Mars brought me still is the one piece of the game I remember vividly.
I can't believe how nostalgic this game is to me now. I remember just being scared by it as it was a new horror game LPers was doing. I really appreciate hearing another view of Yume Nikki and why it meant so much to you. A creepy as it was to me then, I can see the charm of the characters and world. Also disappointing for a company to make it a quick cash grab.
Aaand here's a comment question for you: What game has made you feel the most seen?
Either One Night Hot Springs, a short visual novel about a trans girl trying to enjoy herself at a hot spring with her friends, or Yume Nikki
honestly? its gonna soynd sterotypical, but Celeste. It felt very nice to have my issues as someone with mental ilness and is transgender onscreen. theres a point where a companion character talks about their sister with enocouging words and affirmations with no context, who just happened to have the same name as me, before he brushes the xomment to the side wjen madeline asks who that was. i thought the game was pulling some doki doki type thing where it read my username, but i never put my name in the switch. it was a very surreal moment that made me tear up for a little bit.
Night in the Woods for sure
Maybe a controversial one, but Omori probably
Urbek City Sim with its bombastic Socialism and self management elements really made me feel like there is still some kind of hope in this world and made me be proud to be a believer in Socialism of the 21st century🥰🥰
I recently cosplayed as Madotsuki, and let me tell you, so many people appreciated my cosplay. I'm so happy in 2022 this game still touches the hearts of so many people. It had a deep impact on me, it was my first real step into RPG maker games as well as a community full of fanart and love. I'm so happy you covered this game, it means a lot to me.
I did a cosplay of cat madotsuki for Halloween and was surprised by the support, love, and recognition it got. Same with my fanart of the game, as well as dot flow fanart. It’s so cool to see a community still exist almost 2 decades later
Aww, that's nice...
As a fellow cosplayer I'm always thrilled to see a Madotsuki anytime, thanks for your participation 👌😊
I think what was able to keep Yume Nikki afloat is its soundtracks which are often used in BR/LS/Dreamcore contents.
i cosplayed as urotsuki one year!
toby fox recently interviewed kikiyama!! its so awesome how even to this day yume nikki is so relevant and influential
You know, at one point, inspired by .flow, dreaming Mary, and this game, I tried to make a game about dreams myself. Never ended up doing so, but I still have the entire storyline for the game in my head. I'm sad I never got the change to make it, tbh!
Also, games that made me feel the most seen, were probably undertale, endroll, hello Charlotte and Danganronpa. Some of the best games I've ever played.
If you still want to make it- there's time! Unless maybe you have a terminal illness, in which case it still mattered. Art is art whether or not other people see it. The point of art is self-expression and enjoyment or catharsis. If thinking about a storyline makes you happy, it's already done everything it needs to do
I would love to see your game come out one day. I have a bunch of games planned out but have trouble getting started. but even though it’s hard, I want to get them out some day 💖
Do what makes u feel inspired and happy! Cheering you on!
You should show us the storyline! I bet it'd be amazing
Also, for the Danganronpa part, I used to really like it too! Buuut then I found out the creator is racist so now I can't help but look at it with disgust- I love that ur able to enjoy things despite who made them, I find it hard to appreciate a lot of things once I find out the person who made it are shitty. People like you who enjoy things without doing so are both a wonder and confusing to me but in a very much good way! I wanna study people like you so bad ueue 0(-(
im interested to hear the storyline
2kki Has some seriously pretty worlds. Ones that I have went back to many times. The community is such a blast. To those who have yet to play it and like Yume Nikki, give it a try. It's just as fun. A lot of hidden places to go. And it's constantly updating. .flow is also awesome.
It's strange. This game is really not for me. But I am SO happy it exists ! Does that make any sense ?
I think that makes perfect sense, yeah!
I get what you mean. I wouldn't have played anything like this, I enjoy games with stories, concrete goals and objectives. I've never been one for games like Animal Crossing because I can't get into the loop of them if that makes sense. But I adore this game and I can't say why tbh
Yume Nikki is such an influential game to the psychological horror genre
Fun fact; I found an Uboa shirt at a random Goodwill in the Midwest. No I don't know how he got there. Yes he came home with me. I can just assume that some major Yume Nikki fan made the shirt just... Because.
Yume Nikki can now legally drink in most European countries!
In all seriousness I've been looking forward to this video. Yume Nikki is one hell of a game I frequently find myself lost in.
Thank you for this video
what a beautifully made video- one that reminds me just how much i love and adore this little 18-year old game, and why we all still hold it so dearly in our hearts.💖
I've always been a bit too unsettled to play yume nikki but enjoy watching others have their own story and view on this abstract art. This is by far the most wonderful view on yume nikki
Oh Yume Nikki! It's been forever! I remember most of the theories at the time just boiled down to '"EVERYBODY MOLESTED AND BULLIED MADOTSUKI" but I like your interpretations about this game having a lot to do with isolation, feeling trapped, and wandering while reflecting on your personal experiences and what the places, locations and characters mean to you.
we have similar yume nikki stories it seems. i got really into it at a time i was struggling, and a good portion of that was after i lost my first job and wasn't going to school at the time. and on top of it i'd lost my mother the prior year and became isolated and as such loss and aimlessness were integral in my reading of the game. i'd been around fans of the game on tumblr and -chan boards before so i knew of it and all the videos of people just going to find the spooky shit before. but those two factors combined into how easy it was to get into it. i still carry this NEET era with me even today where i'm much happier, less isolated, and am working again.
the pandemic was 3 years after that so i'd been back in college but classes going all online and things being shut down for a bit certainly some of those vibes were brought back. a mini-renaissance of that time, perhaps. and i always get really contemplative the last few days of the old year and first few of the new one. so its as good a time as any to revisitthe memories i do clearly have. and lament the specifics i no longer hold.
47:16 Here's the fun bit of trivia about that concept art: it's not even Kikiyama's.
From one of the many reviews of "Yume Nikki: Dream Diary" it was discovered that the concept art shown in game is simply art created for the game itself by it's art lead or at least the same person who was responsible for the rest of the concept art.
Meaning that even that perceived involvement of Kikiyama did not happen.
one of my favorite things abt this channel is how you leave time to read the disclaimer. its such a small thing but it means a lot
Yume Nikki is a game purely dependent on every person's unique perspective varying on many things, it's a game that this type of video can be made of it every so often, as the early 2000s is worlds different from now. If you ask me that's the best part of this game, seeing not only how much this game holds up, but how your interpretation of it has changed too.
The game i think of when I think about “feeling seen” was The World Ends with You on the Nintendo original DS. I was a young socially awkward teenager when the game came out and it really spoke to me in an emotional level.
To speak on Yume Nikki however, it’s my 2nd favorite RPGmaker game just because of how much it makes you use your imagination. You fall into Madotsuki’s dreams and the soundtrack and visuals always gives me chills when I played it.
this game more or less saved my life when i was going through gender dysphoria. before playing the game i felt so scared and alone, and i had planned on doing something pretty awful things to myself. i had once randomly heard of yume nikki and thought i might as well give it a try, nothing to lose, right?
welp, i played the game and i was in tears close to immidiately. something about this game's atmosphere felt like a big hug and it was almost tranquilizing to explore this game for hours on end. i had finally felt seen, and i had finally felt validated, which is something i had bever truly felt before.
i still may not be the happiest person on earth, but i will never forget how much it helped me and what it did for me :3
great video as always! yume nikki is such a tough beast to tame in terms of actually ??? figuring out anything more than a few mumbly fractions of a sentence to say about it. you always have just the right words for these kind of weird and esoteric experiences
Yume Nikki and its fangames have always been my comfort games. They've gotten me through lots of tough times. It's pure escapism for me. Even the OST puts me in a blissful trance, and a lot of it is repetitive looping ambient tracks, but I like that stuff a lot. The games aesthetic has impacted me artistically and even somewhat mentally
I absolutely love this game. Thank you for covering such a artistic masterpiece for almost an hour. Your work is greatly appreciated.
I have watched a lot of videos talking about this game but yours is definitely my favorite. Awesome job, thanks
FINALLY SOMEONE WHO PRONOUNCES MADOTSUKI CORRECTLY, I GET SO MAD WHEN SOMEONE PRONOUNCES IT AS MA-DOT-SU-KI INSTEAD OF MA-DOTS-SKI
you becoming incredibly emotional while talking about the game is so intensely relatable to me. when you said the trauma, memories, and emotion you project on the game are almost inseparable, I really felt that. It’s as if while I was playing it, I was madotsuki, and everything I saw I interpreted as a stressor or important moment in my life. The “story” of the game becomes one so personal and interpreted, and I think it’s that way for everyone playing the game.
I have had mental illness a lot in my life. It was a big part of my youth. when viewing certain part of the game, i interpreted certain scenes as certain parts of my life. This created an anxiety so intense I would have to take breaks from playing sometimes. But it also helped me process the things I had experienced and feel less alone.
The light novel "I Am Not In Your Dream" is definitely a little more narrative than the base game, but also very... loose in interpretation with how exactly it describes said plot and character's thoughts to give a rather curious spotlight on Poniko in particular. I'd say its better than the manga, but still kind of messy as to be expected in trying to tell a story with this game.
i know this video is a little old by now, but, when you starting talking about your high school experience i was really shocked because what you described is very similar to what i am going through right now.. i spent 9th and 10th grade feeling so miserable about going to public school (after being bullied my whole life + a myriad of internal issues) and thought escaping to online school this year would fix everything, like my bad grades and people issues, but it only made things worse - i also struggle a lot with self motivation, and feel even more closed off than i used to, and it was so nice to hear that someone else did almost the exact same thing i’m doing, and had similar results :( sorry if it’s a little strange to say, but i was just really caught off guard because it aligns with my situation almost perfectly, and it feels better knowing that maybe this can all pass, that it’s not just me
funnily enough!! i’ve also started falling into more of those solemn/isolation pieces of media recently too… i watched lain for the first time a few months ago and it really spoke to me a lot, even before the worst of all of this happened, alongside other similar pieces of media
it gives me hope to see that it’s possible to move on from this era of adolescence so.. waaahh.. thank you for that & thank you for being here still and giving recluse girls like me something to watch while we procrastinate on overdue schoolwork..
A dream that I still vividly remember since about early 2020(ish? is being in at one of my old schools and talking with someone I used to have a crush on, and she told me that she didn't like me the same way I did (she was attracted to girls, and I am a boy), but we could at the very least be friends. To this day it's still something I think about.
All I really want is a friend at school, but being as shy and antisocial as I am outside, I've never really had any friends, so having that internal thought manifest like that felt interesting.
Nowadays I've been failing to keep grades afloat because of things nearly outside of my control, and any attempts to make friends (let alone trying to find someone who I'd think would be nice) hasn't gone well.
I bring all of this up not only because of how surreal yet introspective my dreams felt, but also the hikikomori like way I feel, especially on winter break and over the summer.
I see my self in characters like Madosuki, or in another games case, like Sunny from OMORI.
gosh what you said about school as someone now in my 20s was so relatable honestly all of this video is
For me, Night in the Woods is the game that has made me feel the most seen, with surreal relatable situations, it reaches out and touches many in the same situation. Yume Nikki is such a surprising game to accomplish the same, but is done as well and if not more well than the example I've given. (Great video btw)
Your videos always force me to do some introspection, i love that. Theres something comforting and yet emotionally devastating about the topics you touch upon. after each video im always deep in thought, sometimes i actually have to pause the video to decompress a bit and filter through my emotions on said topics. Im honestly thankful for that though, i don't have many reliable sources that force me to think about my current state in life and im kinda figuring some shit out. It always helps when i can just think about life society and the many shituations it throws at us all.
I'm starting to ramble on, but i hope it makes at least a little sense XD
my favorite fangames have to be: Deep Dreams, ME, Amilusion, Ultra Violet, Muma Rope and Braingirl....
If you're looking for fangames to play.
Also my favorite mapmaker is qxy. Their maps are so chill and also creative, they made almost the whole route to lavender waters.
I love the way you describe every feeling and sensation this weird and ethereal game can transmit, i got into the game when i discovered how much i liked horror, and the atmosphere kept me playing, it gives such a nostalgic, lonely and ominous ambience.
24:30 is pretty much how I feel about a lot of the more popular/common theories about the game and what I bring to it as a player in my readings as well. Thank you for articulating it better & more thoughtfully than the "not THIS again" reaction that they usually garner from me.
yume nikki is such a brilliant piece of art and i will be forever grateful that it inspired .flow. .flow is one of my most memorable gaming experiences to date and will always take up a large piece of my heart. the addition of new areas that are extremely loaded with imagery suggesting (unwanted) sexual connotations add an entirely new layer to the story for me and really connected with me as a player. interestingly, the idea of a mercy kill as you mentioned in the video was never something that i even considered as a part of the ending. really goes to show you that even a more narratively driven yume nikki fangame can still be vague enough to inspire many, many different theories as to how everything played out.
What a great video! Your willingness to be open on such vulnerable subjects makes every video of yours a meaningful watch. I hope you keep doing what you love in 2023 and take a couple breaks to recoup from these projects!
Absolutely great job on this one! I have little experience with Yume Nikki but I loved getting to hear your own personal relationship with it. To me I believe that speaks more about the game than a traditional analysis.
Also your little laugh when talking about the “new old characters” from the newer game just cracked me up. It’s just a small thing but it made me smile
This was an incredibly emotional video to watch, thank you so much for making it! I can't wait to see more from you.
I really enjoyed watching this. I’ve heard a lot about Yume Nikki and seen snippets of it, but you did a great job in discussing the impact of it. It helps that I have a love/fascination for abstract or surrealist fiction like this.
I love chill videos I can just sit down and listen to like these ones, they’re the same kind of videos years ago that exposed me to the fandom and introduced me to this beautiful game. They’re very informative and nostalgic to me!
This is an amazing video and got me curious and engaged in Yume Nikki in ways I honestly couldn't have in a simple review. The flowery prose tinged with earnestness gave me a window into just how the game can speak to so many people. It's easy to heap critical praise onto a game, to praise it's gameplay, graphics, story, sound, etc. but that doesn't always translate what a game truly means to a player and it can't even be neatly described since everyone's experience will be different. Yet it's in the unique experience to each player that cannot always be fully described that a game's worth truly shows, how it stays with each player.
Who's here after the Toby Fox interview of the creator?
1: I gotta play this game. 2: The "Layer" voice is giving me Analog Horror flashbacks of Gabriel. Brr. 3: Please PLEASE do a video on Omori. I think it's right up your alley.
Haven't played it before! But maybe someday, just got a _huuuuge_ backlog, haha.
@@NezumiVA Same on the backlog but I s2g I picked up Omori because of a friend's recommendation and the five minutes of "I'll try it out" turned into the sun going down without me noticing. It's heavily influenced by Earthbound and Yume Nikki. I seriously do hope you do a video in the future!
Funny story for anyone that needs one
i got this game last year the when i first used the cat effect, the noise fooled both of mums dogs who then exploded into barking, running around the back garden for a nonexistent cat. Just another reason I love this game.
planning to watch this later but i can already tell it's going to be really good! It makes me so happy that yn is still being discussed and theorized about
This video is so good!!! Loving the music choices :0 this is such a good look into a game ive never played
The only thing I could like. Recommend adding are non-auto generated captions BUT those take either time or money or both so it's. Entirely understandable. Still this video is awesome, and is a work done extremely well!! :0
Great video! Seeing people's thoughts on Yume Nikki is always interesting. I was wondering, have you heard about Lisa? The first Lisa (now better known as Lisa the first) is very much a Yume Nikki inspired game, but with a much more concrete plot. Meanwhile its sequel, Lisa The Painful is a much more traditional rpg (and also one of my favourite games ever). I find it an interesting subject when discussing Yume Nikki since it started as a fangame, but has become its own thing with its own fanbase.
This deserves much more views! Amazing work and rendition to yumme nikki
the way i actually pumped my fist into the air when i saw that last undertale teaser.. this was a great video, and now im hyped for the next one
the manga's story is terrible but ive always been so obsessed with it's art, tomizawa's style is so so so perfect with yume nikki. also smart move not reading the light novel (spoilers) in it madotsuki is poniko's dead abortion who she feels guilt for
Oh, that sucks lmao
@@NezumiVA when it first came out i read it as it slowly got translated over the course of 4 years…and needless to say it was a disappointment…
great video!! yume nikki means alot to me and im so happy to see one of my favorite youtubers cover it!!
There was a time when I lived an extremely remote town barely anyone had computers and our town was at least 10 years behind in technology from rest of the world and my buddy at school had a computer and showed me this game and oh man.. it was something else beating it was such an accomplishment to us.
After I beat it I bought some blank CDs and went to our library which was basically only place with Internet and found yume 2kki and had to go back for every update until we eventually finished that too which took wayyyy longer.
You make a banger essay on Sonic Frontiers and now youre telling me you made a video on YUME NIKKI THATS GONNA PREMIERE SOON? Subbing was the right choice
I've been binging all your videos and while I've already seen a separate video on this a couple months ago. I'm watching this to hear you talk about it because I feel like you articulate stuff really well :D
i havent even finished the video yet but i wanted to comment because your relation to the game about your own life kind of made me do some of my own introspection into what all of this means for me. i'm autistic, and people in my life have Not been kind to me about it socially, which has resulted in socialization with even my own family feeling wrong and alien at times. outsider looking in kinda thing yk. and yet somehow i never thought to look at yume nikki through this lens. seeing madotsuki as someone like me who society has not been kind to is.... profound to say the least
all that is to say, thank you for giving me a new lens to look at one of my favorite games through. maybe i need to replay soon....
I’m just now playing through this game and loving it thanks to you
i'm so happy you covered this game ^^ i loved to hear your opinion on it and a lot of what you said really resonated with me. also you're just so eloquent and have such a way with words that it's crazy
Yume Nikki? NEZUMIVA? HOLY SHIT I AM SO EXCITED ^^
I was introduced to the world of Yume Nikki from the music, specifically a music ost about a staircase? I honestly can't remember but as soon as I heard that music it was like being hypnotised, like I needed to figure out where this music was from and I've been in love with this game ever since. One game that sort of had a profound effect on me was actually Super Mario Galaxy 2. More specifically the character of Rosalina and just the feeling of loneliness in the deep void of space or the world in general. It made me think that in a way people are like their own little planets, exploring other worlds (people) and such and even taking relics (memories) but we still sometimes stay on our own little planet. It can be peaceful, lonely, beautiful, and scary. Also the music ruled and I HATED Bowser Jr level.
Thankyou for making the first TH-cam video I watched this year :)
Another REALLY good essay! You did a great job with representing the game, highlighting its various beloved asp[ects, what makes the amazing atmopsphere so well remembered, showing how ingenius its various design aspects are and praising how influential it has been to this day despite its long lifespan. Bravo. I also was fairly suprised at how much you talked about the two most popular fangames, that was really cool, I think people unfammiliar with Yume Nikki will really GET what impact the games had on people because of that segment. Tho I'll say I'm not the biggest fan of the framing for the DreamDiary portion, since I always saw that game as the team being tasked with remaking a game they didnt know how to approach especially cuz of its massive popularity. That team's whole thing is making quick games when upper companies request them to do so and moving on so I doubt they wouldve had time to truly grasp what the game was about and how they could replicate it in a remake. They even made an update to appease some fans before they REALLY had to move on. Like I'm also rly critical of the product, but not for a lack of trying, which is what you blamed them for. Ultimately I see WHY you and many others have astance like this, but in situations where we simply DONT know hat was happening behind the scenes I much rather speculate less pessimistacally about the team behind said dissapointing thing. I know its a matter of opinion, I just didnt like the framing
Ultimately though this was a GREAT video, again, NAILED all the context both before, during AND after its boom of popularity, which I personally see as very important to mention when talking about Yume Nikki. And again I liked how much fgocus you put on the fact that vague games like this have more room for projectionf rom the player which offers a chance at a more personal experience, loved that part (and I'm glad you are better from those days compared to now!!)
Very lovely very good looking foward to that Undertale retrospective, I wonder how you're gonna approach that one concidering I havent actually seen someone make an all-incompassing video about it cuz its pretty much impossible. I hope that much like Yume Nikki you touch upon both the influence of the game in the public, memes or otherwise, as well as the fandom that has gathered around it. Its so fascinating jsut how well self-perpetuating the community is with its various fan projects (as evident by the recent Underevent 2022) like Super Eyepatch World pointed out in that amazing "What the internet did to Undertale" video
so yeah, rly looking foward to it, again AGAIN AGAIN!! Great great GREAT video!!! Enjoyed it a ton!!
13:34 I didn’t realize how similar this game’s look is to Earthbound until I realized that the inside of Uboa’s house is shaped just like the inside of Earthbound houses.
I ADORE dot flow’s more narrative focus. I felt connected to sabitsuki, but it definitely was less personal than madotsuki. I loved the gender/sexism imagery as well
I have dreams that I remember. One happened when I was really young, it had Lego Star Wars character camping in a playground in the middle of the dessert. Another started as a wet dream about underground vampires and shower scene then change into a scientist trying to solve a paper then transitioning to me in my living room hold that same paper with Wordgirl playing on the tv, then I start folding the paper making an image of a baby with musical symbols around it. Today, i had a dream when history class happened on the bus.
Alot of driving for me in my own car. Its the same route procedurally, but never the same exact way as it all shifts as I move. If not that, im just gliding around weightless in the neighborhood.
This game definitely reminds me of such a specific time and place in my life, it feels so long ago, I definitely need to revisit the world of indie RPGMaker games sometime soon
i LOVE the way you write
There is a fun fangame called Yume Nikki Gensou: Memories of Replica, that was pretty good. It's a castlevania style game with a lot of exploration.
Yume Nikki awoke something in me that I can only describe one way
It made me cry when I felt fear
I knew what fear felt like, but having tears come from my eyes due to this fear was what really came to me from this game
It's really astonishing how much a game about dreaming can change a person
I have never heard of this game and cannot wait to see what you bring to my attention! ❤
i had no idea that the name uboa was contrasted like that, that adds a completely different context to the character!!!!!!!
Yume Nikki being almost 2 decades old just... Hit me in the weirdest way. Woof.
Dang... Guess I found a new favorite channel
Its so insane that you just happened to post this literally DAYS before I decided to revisit Yume Nikki
I remember my cousin showing me Yume Nikki in 2014. I didn't really get it at the time (I was 12) but something about it stuck with me. Then, in 2020, I downloaded it for myself and got stuck in it. It inspired me to go into music and sound design.
Words cannot express how much I appreciate this game.
Literally played this game last year (so rn not very long ago) and finally got a video about it recomended to me! :D
Yume Nikki and OFF give me such great inspiration for my art. Both games have actually inspired me to start doing game development. I hope that one day I can create something as worthwhile as Yume Nikki
Love the Serial Experiments Lain "layer" references.
I LOVE PSHYCHODELIC AND WEIRD WALKING SIMULATORS
YYYEAAAAHHH
@@comradeScallion LSD SIMULATOR, YUME NIKKI, SOUP 0.9, CEMENT MIXER SIMULATOR 2003, HENDECAD, #21 THE WORLD. AND OTHER GAMES WITH NO RIGHT NARRATIVE OR MEANING THAN TO WANDER JUST EXPERIENCE THE EXACT PRESENT MOMMENT AND LET YOUR MIND FILL IN THE BLANKS
Hegg yea
This has to be one of the only Yume Nikki videoessays in the recent years that is more than "This game was so weird and surreal... It has a jumpscare... And the story is unclear!!!"
I can tell you put your whole heart into it and FINALLY someone says it's not a horror game. Dang it, it couldn't be that hard. People really saw Uboa and said "yup, horror RPG Maker game thingy".
On the Dream Diary part... I did like it not as a reimagining (That _thing_ was disappointing to say the least), but as fanservice. The "We worked with kikiyama" stunt made me buy it the second it was released and I remember rushing my way home from class once the day was over to install it and play it. My disappointment was huge. When I saw the green guy in the woods part I was very confused and very sure this was gonna suck. But by the time I was finishing it I was glad something "official" from Yume Nikki was released after so many years. Nothing will be close to the original and I still have faith that Kikiyama will somehow reappear and update it one more time (even if it is a small update), but Dream Diary was like receiving a letter from someone you had lost contact with a long time ago. A "Hey, I'm still alive" message. And I appreciated it, to be fair. Will I consider it official content and a continuation to YN (Cause It does start where YN ends)? No. But it is fanservice and I think some of us needed it?
Whatever this video slaps tysm for making it
I liked it!
from a real actual person on the other side of the screen
Flute player song is still able to make me cry almost immediately for no traceable reason
Really well-made video, I only got into Yume Nikki through a friend a few months ago and I'm really unsure how I feel about it, this really helps put those feelings into words.
Though can I ask the name of the song at about 23:00?
Any music I use will always have its name displayed in the top left when it begins playing c: That said, I believe that would be the Merry Go Round track from the Silent Hill 1 OST.
@@NezumiVAThank you!
I thought this was lovely :) Yume Nikki really benefits from this kind of "analysis", that really deals with the personal.
I love this video so much! Thank you for giving some well constructed love to a classic that honestly paved the way for indie games! I'm truly under the belief that without Yume Nikki, a lot of gaming history that came after it would not have progressed as it did!
Yume Nikki has a interesting concept and a just as interesting story. I recently replayed it and it still amazes me.
I kinda want to make my own game bcs of a lot rpgmaker games
But yume nikki and kemono friends helped me through my most hard times, so i have a heart with them
Now that i passed through the darkness, I'm inspired to make a game because of the many media i saw at that time, although the vibe most likely will be like soup 0.9 or yume nikki
Yes, this is one of my favorite games that are technically not games.
I even had Madotsuki as a cameo in one of my gamedev projects, and have also created her as a CAR in GHWT: DE.
Oh shit yeah time for yume nikki I’ve been waiting for this video since it was announced :D
Dreams about being in school when you're an adult usually are related to an urge to "graduate" an aspect of life you have failed to go through so far even though you feel like you should have by now.
Flooding almost always represents chaos and depths, and buildings almost always symbolize parts of your psyche. Hence finding a decaying bulding on a flooded street is pretty blatantly about a part of yourself you have neglected and has thus been relegated to the depths of your unconscious.
The dolphins are a little harder to interpret since they can have many different meanings, so what they symbolize probably depends a bit more on personal factors. They usually have to do with relationship, and them being pink may relate to intimacy in specific. But like I said, it's a little more fuzzy so that's all I can say on that.
Hope that helps.
tbh i kinda miss games like yume nikki
Yume nikki is a game I'll be telling my grandchildren about in 40 years, It has such a special place in my heart I don't know why but it just stands out compared to other games and 2d games like undertale it's different for some reason and that's why I love it.
Oh lovely! Let's go
I'm currently working on a Yume Nikki fan game, called Saturna Belt, which is a much more light-hearted game :3c
That first sentence slapped me all the way back to autodale
I hate when people say dream talk is boring. Its the approach, a lot of people are awful at storytelling and like to say "for some reason" or try to make abstract make sense
I could listen to you talk about your dreams constantly
My favorite spot in Yume Nikki was always the spaceship and consequently, Mars. I know the whole game is disjointed areas that are all extremely different from one another but Mars always felt so different to me. Almost as if it was out of place. When I explored it, I always felt like I was somewhere I wasn’t supposed to be. Last time I played the game was damn near a decade ago but my stark feeling of surreal wrongness that Mars brought me still is the one piece of the game I remember vividly.
What better way to end the year?
Present day.
Present time!
I can't believe how nostalgic this game is to me now. I remember just being scared by it as it was a new horror game LPers was doing. I really appreciate hearing another view of Yume Nikki and why it meant so much to you. A creepy as it was to me then, I can see the charm of the characters and world.
Also disappointing for a company to make it a quick cash grab.
This was the last thing Nezumi was going to post
For this year (2022)
I feel like I've already seen this video twice before, all within the past year or so. Am I insane?