found this channel after ordering maximum apocalypse and looking up videos. i absolutely love your 3 minute videos. they tell me exactly the kind of info i wanna know about games, whether i already have ordered it or am thinking about ordering it. i found out solo board gaming existed on the 1st of this month. it's now the 23rd and i've bought 6 board games (plus i printed out the 1970s dawn of the dead game and have been slowly cutting/gluing it). i think i need an intervention but i just can't stop. i always wanted to play board games but didn't have anyone to regularly play with often enough to justify it and never looked in to board games until randomly finding out solo board games are a thing.
Finally got my KS the other day. I really enjoyed it! I agree with the setup. I played the solo rules where you have two survivors and you play from a shared deck of cards. Will definitely keep playing this one.
There's alternate solo rules in the expansion. I haven't tried them yet, but they use allies. The setup is easily the biggest detractor to the game. Finding all the right bits takes a while.
This looks really interesting. I play the Pathfinder card game so long set-up times aren’t exactly a deterrent. The modular design hints at quite a lot of replayability.
I've been playing this game a couple of times (2 times in a group, about 6 times solo), and I have to say that the mechanics do not feel polished. Some of my points have been mentioned in the video, but I didn't expect it to be annoying like it is. The rule book is incomplete. You'll have to think what would be normal in many common situations. These are some things not in the rulebook: - What happens when your hand is full and you draw a card? - Can you discard an equipped equipment as 1 or 2 of the 2 cards to draw a card as a bonus action? - You need to shuffle the food and amunition before putting them into the scavenger decks. - What happens when you're following a campaign of 4 missions. Do the characters just throw away their weapons everytime and start over? - When you do an agility(stealth) check to move to a river, do you need to substract the amount of monsters from your stealth score? Or is that subtraction only for hiding from the monsters? The walkie talkie is overpowered and not fun to play - to the point that I changed it to be "you have one extra action per turn" instead of "another player takes 2 actions". The meta with how it is written would be to let another player take 8 actions on almost every single turn you do, leaving you with no actions to take. The "take 4 actions" feels as the entire turn and the extra steps are easy to forget. Steps like increasing hunger, spawning monsters or drawing a card. The hunger dice is finicy, because you have to turn the dice to increment it by one, maybe a hunger meter would have been easier. The solo mode is just "slap two different themed decks together and play with two character pawns", losing some of the theme of a character. Besides that, the overall theme is fun and the game works fine for a group of players. It has a lot of potential with the flexibility of the map, even allowing custom scenario's for people who might be enjoying this game for the long term. The game does not feel finished, but it has a lot of potential.
Cheers. Unlikely as I don't have access to either games at this stage. But not impossible. However, I can't see either happening in the foreseeable future. Also, I only really take requests from patreon as part of the backer rewards.
So i went to a con recently, having not heard much about this game I saw it being played. Picked it up after watching a few playthroughs and late pledged the expansion. Anyone ever walked past a game at a con and gone, "yep, getting that"?
In the days before the Internet, that was nearly every game I bought. Got some winners: Paranoia, Recon, Ogre, Battledroids (later renamed to "Battletech" after they got sued by Lucas), as well as some not-so winners (usually single box RPGs like Boot Hill, RPG expansions/modules (too many to mention), or Junta (just couldn't get anyone to play that game with me)). Other purchases came from playing a friend's copy. Examples include Top Secret, Illuminati, Car Wars, Cosmic Encounter, Civilization, …
Very different feel and play to This War. It's a lot more "action movie" whereas This War is more "serious drama". There more bang, splat, shoot and loot than narrative as well.
Finally! A short and informative review without an annoying host!
found this channel after ordering maximum apocalypse and looking up videos. i absolutely love your 3 minute videos. they tell me exactly the kind of info i wanna know about games, whether i already have ordered it or am thinking about ordering it.
i found out solo board gaming existed on the 1st of this month. it's now the 23rd and i've bought 6 board games (plus i printed out the 1970s dawn of the dead game and have been slowly cutting/gluing it). i think i need an intervention but i just can't stop. i always wanted to play board games but didn't have anyone to regularly play with often enough to justify it and never looked in to board games until randomly finding out solo board games are a thing.
You are not alone.🙂
Finally got my KS the other day. I really enjoyed it! I agree with the setup. I played the solo rules where you have two survivors and you play from a shared deck of cards. Will definitely keep playing this one.
There's alternate solo rules in the expansion. I haven't tried them yet, but they use allies.
The setup is easily the biggest detractor to the game. Finding all the right bits takes a while.
This looks really interesting. I play the Pathfinder card game so long set-up times aren’t exactly a deterrent. The modular design hints at quite a lot of replayability.
Those bullet tokens though lmfao
I KNOW RIGHT. Steph just couldn't stop giggling at them.
This game is awesome.
I've been playing this game a couple of times (2 times in a group, about 6 times solo), and I have to say that the mechanics do not feel polished. Some of my points have been mentioned in the video, but I didn't expect it to be annoying like it is.
The rule book is incomplete. You'll have to think what would be normal in many common situations. These are some things not in the rulebook:
- What happens when your hand is full and you draw a card?
- Can you discard an equipped equipment as 1 or 2 of the 2 cards to draw a card as a bonus action?
- You need to shuffle the food and amunition before putting them into the scavenger decks.
- What happens when you're following a campaign of 4 missions. Do the characters just throw away their weapons everytime and start over?
- When you do an agility(stealth) check to move to a river, do you need to substract the amount of monsters from your stealth score? Or is that subtraction only for hiding from the monsters?
The walkie talkie is overpowered and not fun to play - to the point that I changed it to be "you have one extra action per turn" instead of "another player takes 2 actions". The meta with how it is written would be to let another player take 8 actions on almost every single turn you do, leaving you with no actions to take.
The "take 4 actions" feels as the entire turn and the extra steps are easy to forget. Steps like increasing hunger, spawning monsters or drawing a card.
The hunger dice is finicy, because you have to turn the dice to increment it by one, maybe a hunger meter would have been easier.
The solo mode is just "slap two different themed decks together and play with two character pawns", losing some of the theme of a character.
Besides that, the overall theme is fun and the game works fine for a group of players. It has a lot of potential with the flexibility of the map, even allowing custom scenario's for people who might be enjoying this game for the long term. The game does not feel finished, but it has a lot of potential.
It's been a while since i played, but i do recall the rulebook being quite subpar as you describe.
Thank you sir, this is already my favourite board game -channel after The Dice Tower. Can you do Dark Souls or Conan?
Cheers. Unlikely as I don't have access to either games at this stage. But not impossible. However, I can't see either happening in the foreseeable future.
Also, I only really take requests from patreon as part of the backer rewards.
I have this game and I love it. I don't love the time it takes to set it up...
Yeah, its a bit of a pain and my biggest issue with it.
So i went to a con recently, having not heard much about this game I saw it being played. Picked it up after watching a few playthroughs and late pledged the expansion.
Anyone ever walked past a game at a con and gone, "yep, getting that"?
In the days before the Internet, that was nearly every game I bought. Got some winners: Paranoia, Recon, Ogre, Battledroids (later renamed to "Battletech" after they got sued by Lucas), as well as some not-so winners (usually single box RPGs like Boot Hill, RPG expansions/modules (too many to mention), or Junta (just couldn't get anyone to play that game with me)).
Other purchases came from playing a friend's copy. Examples include Top Secret, Illuminati, Car Wars, Cosmic Encounter, Civilization, …
Seems very similar to this war of mine, but maybe a little more forgiving
Very different feel and play to This War. It's a lot more "action movie" whereas This War is more "serious drama".
There more bang, splat, shoot and loot than narrative as well.