How To Parkour Over Objects In UE5

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  • เผยแพร่เมื่อ 15 ม.ค. 2025

ความคิดเห็น • 15

  • @that_skye
    @that_skye  ปีที่แล้ว

    Like last time here is the link for the animation used in this video: that-skye.itch.io/vault-animation

  • @saifialeem8255
    @saifialeem8255 ปีที่แล้ว +1

    Thank you so much Skye, the tutorial is so precise and crisp, I love this. Please keep bringing more of these. ❤

  • @TheSilverFoxLP
    @TheSilverFoxLP 11 หลายเดือนก่อน

    would you be able to make a tutorial on climbing ladders/ poles with animations in UE5.3

    • @that_skye
      @that_skye  11 หลายเดือนก่อน +1

      Hi, not sure when I'll get around to it but it is one of the videos I want to make in the future.

  • @Gazwal_Studios
    @Gazwal_Studios 8 หลายเดือนก่อน

    my character lies down when the animation starts

  • @lil-Art-Rat
    @lil-Art-Rat ปีที่แล้ว +1

    Very Good Tutorial, but it didn´t work for me, even tho I exactly copied what was shown in the video, do you have any advice?

    • @that_skye
      @that_skye  ปีที่แล้ว +1

      Hard to say without more specific information. I would first look into enabling visibility on casting the trace lines, and checking if they are actually registering the hits.
      You might also want to adjust positions of them so that they are in line with the obstacles you want to be able to vault over.

    • @lil-Art-Rat
      @lil-Art-Rat ปีที่แล้ว

      I think I fixed it, In my case the arrows were a bit too high... but also after I slide I cant vault Anymore :/

    • @that_skye
      @that_skye  ปีที่แล้ว +1

      Happy you got it to work. As to why you can't slide I didn't really run into that issue any clue as to why that might be ?

    • @lil-Art-Rat
      @lil-Art-Rat ปีที่แล้ว

      @@that_skye I didn't find anything, ITS really weird, because I can normally Vault, until I use Slide, after that I am Not able to Vault Anymore

    • @that_skye
      @that_skye  ปีที่แล้ว +2

      Okaaay I found the issue and solution I guess I didn't test it properly. But basically what's happening is that when you recover from the slide your mesh moves up. But those arrows that are used to detect obstacles move up with it, however they don't move back down. Simple solution is to drag them so they are not parented to the mesh but instead to the capsule component.
      I'm gonna record a quick video on this tomorrow and add it to a pinned comment under this video. This is my bad I should have catched it while testing it.

  • @gustavbechmann8952
    @gustavbechmann8952 8 หลายเดือนก่อน

    Ive done everything in your tutorial and it works well, but for some reason my character teleports back to the place where he started vaulting..

    • @that_skye
      @that_skye  8 หลายเดือนก่อน

      Hi, in that case I recommend checking if you allowed root motion in your animation.

  • @that_skye
    @that_skye  ปีที่แล้ว

    If you want to combine this system with the Slide system check this video out where I fix a major bug it has. th-cam.com/video/rm7ao0yVA1Q/w-d-xo.html&ab_channel=ThatSkye