tip: a plunge drill (no rotor) can handle a total piston speed of .5. this goes for multi drill setups too. the number of drills doesn't matter, as long as they aren't rotating.
Thanks. These are the things I need help with. I made a massive (150ish?) plunge drill and it cranked out the ore in a previous series. More storage containers are in my future. Thanks again for commenting and watching!
Also, you don't have to fly to the furthest storage... as long as they're all linked via the conveyor system, you can grab the materials from any access point in that system
tip: a plunge drill (no rotor) can handle a total piston speed of .5. this goes for multi drill setups too. the number of drills doesn't matter, as long as they aren't rotating.
Thanks. These are the things I need help with. I made a massive (150ish?) plunge drill and it cranked out the ore in a previous series. More storage containers are in my future. Thanks again for commenting and watching!
Also, you don't have to fly to the furthest storage... as long as they're all linked via the conveyor system, you can grab the materials from any access point in that system
I wish I could, but the conveyor sorters act like one way check valves. Thank you for commenting and watching!
Just for fun, I need to see what this guy has done previously. He just got recommended.
Thank you for checking it out!
How should you define this game? Like satisfactory meets planet crafter?
Yes, and toss in a barrel of imagination. It's much deeper than both of them. As always thank you for commenting and watching!
and it meets rust its a great pvp game on servers
15 metres and you think the WHOLE ore is going to be right underneath your drills???
This is when efficiency is not important.
Thank you for watching!
As always thank you commenting and watching!
Uhm. Seems I've played this game to much because it seems to me you're playing very slow
Yes, I am. It's my play style. All day to get nowhere. :) Thank you for watching!
Very inefficient I would say, the slow part is only for TH-cam viewing time.