How to Model Cosmetics Products in Blender (Quick Blender Tip 04)
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- เผยแพร่เมื่อ 29 มิ.ย. 2024
- There are many modeling tutorials regarding cosmetics products in Blender, however, some of them seem to forget the grip details of the cap.
In this short tutorial, I will walk you through this part of modeling when you model cosmetics products in Blender. "Extrude Faces Along Normals" function only working under “Edit Mode” and in “Face selection mode” (hit number 3 on keyboard) in Blender 2.9
Adding an additional layer of product detail will certainly up your design game when rendering photorealistic renders of cosmetics products in Blender.
My TH-cam channel is emphasizing photorealistic product rendering and photorealism render in general. I will show you the tips and tricks of photorealistic renders in Blender, and really up to your skills in Blender if you are into this style of 3D work.
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I love how you expain it! Clear and simple!
That’s a really neat trick having the clay material texture as a quick material to apply for renders. Very Nice.
There you go👍
Thanks for the lessons. I like your approach. I have reviewed many channels, but your content is on top. A generalist who knows subject photography and 3D is super.
you are so welcome😁
Love it! Thanks
You’re welcome
Good stuff mate. The devils in the details
Thanks mate :)
Very helpful video !
Thanks 🤓
Super cool video thanks ;)
Thanks a lot bro
This is very helpful
Thank you, always trying to be helpful 💪
nice one, .....
actually for "individual faces inset operation", u just have to tap the letter "i" twice.
and for the extrude action, you can extrude one time then "Shift + R" will duplicate your last action.
hopes thats help.
Great tip! thank you🥰
@@WenboZhao u're welcome my friend, keep doing the nice job.
Thank you 🙏👍
You are welcome !
Clay material tip! 😮
thanks . please a tutorial for dropper liquid .or how to creat liquid inside prodacts
do yo have any resources for complete beginner blender tutorials? this is so cool! i'd love to learn
This is something that I want to put out in year 2022, stay tuned 🥰
Please make a tutorial on this whole seen liquid material lighting ect..
真不错!!!
谢谢
so at 5:10 you teach how to use clay texture and override to make a clay version, but if you are using planes with emission shader as lights it doesnt work, it makes the planes clay. to keet the lighting select everything but the lighting planes and hit ctrl+L then select materials with the clay material cube selected first. this is more of a remindor for myself.
Sure thing mate
Hmm, sweet tutorial man. I tried that Bevel trick (Ctrl + B) for some reason it did not work....any idea?
Are you on PC or mac
show the whole tutorial please
Can the resulting white image be used in photoshop to do mockup?
I am not a graphic designer by I think it might work
Can you please tell How you made that dripping liquid on the nozzle?
Try to create a UV sphere and join it with other mesh, using Control + J
@@WenboZhao Thank you.
@@WenboZhao can you explain a bit more? It's not a single frame from a liquid sim?
maybe somethig about texturing etc? if you show somethig in thumbnail show how to make it. i mean pippete, liquid in it etc.