Even though the first one was the first I thought of you I thought of it was you I thought you was the one who said you had a good time with your friend I think I know that I am a little confused about you I think I don’t think I can remember that but you have to tell him I think I remember you and you know I think I have to be a little more careful about what I do I don’t know if you remember that I think you said that I have been a friend of my friend since you know that you know and you have been with
Although I thought you were the first person I thought of, I thought it was you who said you were hanging out with your friends. I don't think I remember, but you'd better tell him that I think I remember you, you know I have to be very careful. I don't know if you remember that I thought you said I was my friend's friend because you know you know and he was with you.
The funny part is that the game would have crashed after a day because of a bug that occurs when you stay in the death screen that causes the game to lag more and more
Imagine being a late universe space explorer searching asteroids from near white dwarf for minerals and finding fucking room with working laptop with hundreds of bilions years old Minecraft world.
I once left a server running for several months to a year with no intervention, and though most of the villagers were dead, one did manage to live. He somehow managed to survive a fall into one of the deepest caves on the map and not get himself killed at the bottom. When we started playing again and rediscovered him, we made him the mayor of the new town that we built within that cave. :v
@@WhoThisMonkey You can believe whatever you want, but we didn't develop half of our 13 year old server's inside jokes and lore around a fabrication, lmao. My best guess for what actually happened to Rainydayas is that since the village was very close to the spawn chunk, it's most likely that once he fell into the cave, he simply wandered outside of that area and unloaded until the next time the server was active. It's an underwhelming expanation, but it's the only one that really makes any sense.
Timmy's room sounds a lot like an SCP. "A little boy's room with Minecraft running forever in it due to cosmologically unlikely circumstances, embedded in an asteroid orbiting a faraway star" yea send the foundation
SCP-[idc] Object ass: Safe Special Containment Procedures: SCP-[idgaf] is to be kept in a standard prison containment cell with no surveyliance necessary. Interactions with SCP-[1234 or whatever] do not require approval but do require observation by a level 1 staff or higher for documentation purposes. Description: SCP-[69] is an asteroid like object composed of iron measuring roughly 6x6x6.5m with a cavity in the center containing an intact bedroom. The bedroom contains furniture, toys and clothing correspondent to that of a typical american boy from the 20th century. The room contains a pc that is running the game Minecraft. The pc has power despite there being no generator attatched to the pc or the room itself which the pc is plugged into, and it is believed that the pc derives power from the asteroid itself. The game has been running a minecraft world titled "My little brony" for an approxinately 1,052,639 years and shows no signs of data corruption or lag. It is unknown how the game has been running for longer than the earth was created.
In the span of three minutes this video went from “Timmy loves Minecraft” to “Timmy’s Minecraft world will outlive 99.9% of the universe by being hidden inside of an asteroid and orbiting a White Dwarf Star”
Honestly, one part of the video that unexpectedly hit me in the feels is the idea of Timmy's childhood room not only outliving Timmy himself but the civilization that built it, becoming one last nostalgic, poignant memorial to mankind, remaining intact even once the last star falls from the sky.
If given enough time to process everything, a raspberry pi could do that. Even if it would take a year to calculate one game tick throughout the entire world, with infinite time, anything is possible with even the smallest tools…… That is if there is enough RAM and storage in said raspberry pi…
@@GunkleSeven That's how it works already. The skulk sensors pick up the sounds, then activate shriekers. A shrieker on its own is harmless. Skulk sensors will send signals to the shriekers without a player nearby, but it won't spawn a warden. There has to be a player within a certain radius of the shrieker for it to actually spawn a warden. No player = no warden.
Something that wasn’t mentioned was the desert villages. While the villagers can still die from zombies or accidents with gravity, their homes would last longer and are fire resistant because they’re made of sandstone
Creeper explosions should be fairly rare in deserts. It'll happen eventually but don't hold your breath. The easiest way to get creeper explosions is wolf-llama interactions resulting in a missed projectile directly hitting a creeper. Neither wolves nor llamas spawn in a desert. You might think that axolotls, pufferfish, trident drowned, skeletons, or something else would cause it, but the hostile mobs would end up being mostly witches, with other hostile mobs having life expectancies measured in weeks or months, while witches could last many years especially in a relatively flat area. Mob diffusion is pretty powerful though, both across land and sea. It's not unreasonable to expect that, having walked for a few million blocks, a typical wolf or llama will be kilometers from where it spawned, so deserts are not forced to rely on hostile mob interactions to create projectiles, just somewhat less likely. It's also worth noting that about 75% of creepers should be charged, so yeah, they're gonna be *very* destruction when they do go off.
@@petersmythe6462 If we ignored how wandering traders need a player to spawn in, trader lamas could certainly result in llamas showing up in a desert.
well, the change of the world and the system does happen as energy is given from the universe(whatever rocwk the laptop was inside in) and ofc the laptop is taking that energy
@asheep7797 No. It's the one that says heat always travels from hotter to colder region of matter. The reason the law is violated in this case is because it's in the middle of the asteroid. Pretty quickly, the computer will just heat up to the same temperature as the rest of the asteroid because it has no way to cool down. After that, there's no way to harness useful work. What the other replies above and the video don't understand is power is harnessed from energy GRADIENTS, not energy. The solution to this could (in the ridiculous spirit of this video) include the computer's heat sink attached to a giant antenna outside the asteroid (probably a large plane with lots of surface area). This would (hypothetically) be able to emit heat in the form of thermal infrared radiation out into space faster than the computer can overheat from the CPU and the asteroid.
1: villagers can probably make new ones fast enough, especially on peaceful, though by random chance they will eventually still die just by getting unlucky 2: passive mobs still spawn as long as there is grass, just slower than hostile mobs 3: there are more enviromental damage sources than only fall damage, there is also lava, cactus and of course the lightning 4: wardens do not spawn without player noise 5: if they did, i still think the relatively low amount of shriekers would disappear way before any significant surface damage occurs. i think it is way more likely for a skeleton and creeper to spawn in a nearby cave and walk into the deep dark and trigger an explosion close to the shriekers than for a warden to walk all the way to the surface, and survive there long enough for the creeper scenario (especially since wardens disappear when not sensing anything for too long) 6: while portals can theoretically be created given the exact right conditions, it is possible for a world to get to a state where any opportunity for portal creating irreversably failed, or where creepers can also enter the portal in reverse, causing the terrain around it in the nether to get destroyed in such a way that the portal becomes unreachable for hoglins, and i think any of those happening is way more likely than a completely stable and undestroyable one way portal occuring in a world, making zoglins in the overworld not an option here is my scenario: 1: villagers go extinct, just a bit slower than in your scenario since they reproduce, but mobs will still get them all, the only villagers left are those in igloos but since they are stuck they are irrelevant 2: lighting destroying everything flammable, nothing different there 3: enderman based landscape erosion. endermen pick up blocks and either place them somewhere else (where another enderman can pick it back up) or die with the block and the block gets destroyed. however endermen have some rules to what blocks they can pick up and only being able to pick up blocks with air next to them, so they will pick up any grass/dirt above sea level because those have air next to them or can be reached that way by first removing other blocks, and those below sea level that can be reached using a cave in the terrain. so the world ends up with empty stone hills and stone wasteland (endermen cant pick up stone) with sometimes some grass areas left where the grass was surrounded by water or stone or other blocks that endermen could not pick up. cactus goes extinct because endermen can pick it up and die with it. some very remote mushroom islands may survive if they have no place within reach an enderman could teleport from and they cannot swim 4: there will be a time on any of the isolated grass patches where by pure (very low, but possible) chance the grass gets eaten by passive mobs faster than it regrows, which makes it so that passive mobs no longer spawn on that dirt area since they need grass to spawn. eventually all remaining grass gets destroyed this way causing extinction of most passive mobs except chickens (because chicken jockeys) and mooshrooms (which can swim from the very rare super remote mushroom islands) eventually, this all results in a world made from mostly stone with some dirt, sand, gravel etc in places endermen cant reach. filled with only chickens and mooshrooms as passive mobs and the ususal hostile mobs with various lava and water places stil around
Not only that, but everything only exists when a player exists in a certain radius (render distance), so you would have to have your render distance at max in order to get the highest amount of area affected, anything outside of the loaded area will be unchanged because it simply doesn’t exist until the player goes there
7:50 Passive mobs do actually spawn randomly as well, just much slower than normal mobs (every 20 seconds rather than once every tick) and with low mob caps. Hence why you rarely see it happen. Also, non-player noises do trigger shriekers, but cannot summon wardens. That is tied to the player, not the shriekers.
I mean hostile mobs only spawn in a radius of 128 of the player and only spawn chunks and chunks players are in are loaded with the chunk the player isn't in not spawning mob but. But that would make a pretty boring video even if it true
Skeletons attack baby turtles I'm pretty sure, so the same outcome would be true, but it would be baby turtles instead of wardens, and the whole process would happen faster.
"Timmy loved playing Minecraft" *Accidentally skips ahead thirty seconds "Timmys computer has fused with the core of the planet and is hurtling throught the abyss"
You forgot about one thing: axolotls! They would make their way into oceans eventually, since they will spawn in lush caves until every clay block and moss block is removed from existence. In some oceans, tropical fish spawn, and if two adult axolotls kill a tropical fish each, they breed, making them the only self-breeding mob in the game. Those cute little guys will eventually kill every elder guardian and make it almost impossible for fish to live, since they would be killed almost instantly by hundreds of hungry axolotls in they area. Not even squids would survive. Also, a few fun things about the world: phantoms would be everywhere, since they spawn in the air. They’d do absolutely nothing without players or golems, but it would be another living species. But, if there is a world with a 12 eye portal, phantoms could go in there by accident and survive forever if they simply fly from the end portal Other nether mobs would eventually seep into the world, like blazes, which should be able to survive for eternity since they don’t take fall damage. As long as they avoid water, they would survive too.
No, mushroom islands aren't inherently safe. As you saw in RGN's video, Zombies can spawn with Frost Walker enchanted boots, walk out onto the ocean, and Endermen can drop sand on the temporary ice. Doing this they can create sand bridges to anywhere. They can even technically drain an ocean monument with the right series of events. The right series of events can also lead to sand bridges to any secluded island for charged creeper explosions to demolish. Entropy comes for us all. Even the humble island mooshroom. EDIT: Chests with Frost Walker can be blown up and some zombies can equip the boots. This is highly unlikely though since these chests would be finite. There's too much that has to go right for a finite source to make all this possible. It is still theoretically possible, just not guaranteed within the thought experiment of a single, continuous server.
Zombies can't(to my knowledge) spawn with frost walker. The gear that mobs wear is run through the enchantingment table, and thus can't have treasure enchants.
@@icantthinkofaname4723 You are correct. RGN's video had this happen by Frost Walker boots spawning in a chest, that chest getting blown up, a zombie that can equip loose armor equipping it, and running out on to the ocean. I edited my post to include this as well as the unlikelyhood of this being useful since these chests are finite and the zombies will die by daytime. I suppose they could find shelter from the sun, but the problem is that we're expecting infinite iterations to solve the problem when working with finite resources. Something the videos on this channel has been trying to avoid.
@@YellowToad128 I considered that too and should have acknowledged it, but it was still possible. I was wrong about how zombies acquire Frost Walker though. So it's now super unlikely any sand bridges could be formed at all let alone before the surface is scoured. I just want there to be a universe where entropy wins :(:(:( (other than our own :D:D:D).
@@bjaurus6375 id still say its certainly possible that a zombie spawns with any helmet and finds the boots at least once. I just feel its more likely to die before any progress is made. Also im not sure if as intended can work here. I dont think zombies would pathfind to water blocks even with frost walker equipped, as they dont expect to have frost walker on and only would go into the water if they were targeting something in the water. With all these factors against them, they likely would never get enough sand out to take over even one mushroom island.
The funniest shit is he making believable explanations on how the computer continued running just to sink the whole thing in a sinkhole to the center of the earth where the BATTERY melted and became an THERMOELECTRIC POWERPLANT *SOMEHOW* And all the electronics survived being inside a metal furnace in the center of the earth, i love this guy :)
I think that the super rare "skeleton gets hit by warden and shoots an arrow that hits a creeper" event would eliminate sculk shriekers (and thus stop wardens from spawning) long before they would significantly damage the entire world (which really would take billions of years). Wardens only spawn in ancient cities, so that is where the majority of rare creeper explosions would be localised, not on the surface. Given that creepers greatly outnumber wardens, it would be far more likely for a creeper and a skeleton to eventually wander into an ancient city than it would be for a warden to eventually end up on the surface. So more destruction would take place in the ancient cities than on the surface, meaning that wardens would be eliminated long before the surface level of the world is worn down.
statistically speaking, it'd probably be more likely for the warden to leave. the warden is one mob, a fast mob and a mob easily lured around (by sounds). the other party is made up of two mobs, one considerably rare (a skeleton with enough armour to survive any warden attack), and both pretty slow and aimless. the odds of this combo of mobs walking to a biome they don't spawn in is smaller than the warden walking in any direction away from its biome to ensure the shrieker is safe. eventually the ancient cities could fall, yes, but almost definitely at a rate lower than the rest of the world.
I think it's depends purelly from world seed, acient cities can generate in ways that wouldn't allow Wardens reach surface, but they're could also spawn with ideał way for Warden to... wander to the surface thank to his great speed, durability and unlimited monster spawn. Question is if those Wardens are enougth for word colapse, or they're would only create craters and zoglins would be needed for world colapse, and even then it's possible for big land masses floating in the skyes outside portal to be a homeland for undead army remnants.
That video is entirely based on the presumption that a laptop could continue working for more than 10 years. My laptop is proof that this is impossible.
We could've just started the video with "what if Minecraft could run forever?" But no we were given an existential crisis from a sci-fi cosmic horror short story about "Timmy's Room."
On the topic of animals, as long as we're talking about Java, animals spawn forever. You can see this if you modify the animal spawn cap. It's normally so low that a simple survival farm will prevent any more spawns, but they do continually spawn.
As it would turn out, mobs can't activate shriekers! Thinking that they could was likely a misconception, as spawning them with an egg does. The zoglin uprising could still theoretically occur though.
Here's another interesting thought: What if, after the heat death of Minecraft, a player finally respawned after those billions of billions of years? Would the player be able to do anything and theoretically survive and even thrive? A few edits: I've seen the singe grass block videos, so I do know it is possible. The progression would be different though, consisting of getting wood from a shipwreck, mining underwater ores, and building a Nether portal. Since Endermen naturally spawn in the Nether, all of the netherrack would be gone, but the player could still bridge out to a Nether fortress to kill blazes, which should still be intact. Then the player just has to find an End portal and enter the End. What's probably even more interesting is the thought of a player somehow respawning after leaving their game on for billions of years, long after the Earth has been completely destroyed. Chances are, whoever would have respawned would either not be human, or they'd be so different to modern humans that we couldn't recognize them at all.
Yes. Zombies for iron, foxes for emeralds, wandering trader for dirt and saplings, witches & pigmen (you have water and lava, bucket from zombies, portals will spawn them) to transform a villager, you're good to go. End fight is normal, end portal will still exist, yadda yadda.
an interesting thing about the idea of a naturally created portal is that even though it's rare, once it's created it's virtually indestructible, due to the fact that if broken on either side, anything walking through it on the working side causes another full portal frame to generate, this plus the fact that lightning can relight overworld portals means eventually the world (and the nether) is going to be covered in obsidian, which creepers can't destroy and mobs can spawn on.
@@craycraywolf6726 when something walks through a portal, and there is no portal on the other side (e.g. because it broke due to an explosion), a new portal is generated including 15 blocks of obsidian
@@jfb- How the? Your math isn't mathing. 6 blocks for the left and right edge, 4 blocks for the top and bottom edge, and 4 for the four corners. That's 14 blocks. How did you get 15.
Timmy is a god. Even after his death Timmy made a world to exist even after humanity. Imagine a new civilization finding his PC only to look witness it says "Timmys world"
Imagine endermen building an actual working redstone computer that can run minecraft, establishing a fractal minecraft world. This event will lead to a bug that will make all minecraft mods run that little Timmy has downloaded from shady websites. Those mods will create an ingame AI, which can build structures and alter the minecraft world via commands, as well as rewrite its own code and make itself a virus. As soon as explorers from an alien civilisation connect their computer to Timmys laptop, minecraft will be copied and spread, so that the world will be safe even if the laptop is finally destroyed by some alien spilling their coffee on it.
One problem I have with this is that passive mobs DO spawn naturally just very slowly also as others have said there has to be a player present to spawn a warden
Also wardens wouldn’t wander to the surface as they despawn incredibly fast if nothing triggers them for a couple of seconds and if they are chasing something they will pretty quickly kill them
@@RoyaItee Yeah but still, the Wardens despawn themselves pretty quick after not being disturbed. It is exceptionally unlikely that they would destroy the surface world instead of destroying the things that spawn them. That huge leap is what makes part of this unlikely. Maybe the Zoglins might cause the same thing, but from what it sounds like you'd need to have a lot of nether portals high in the world with exceptionally rare conditions around them for a Zoglin invasion. What's much more likely is a steady-state with a pacified Deep Dark. Cats, Passive Mobs spawning and dying, Cats, and all the naturally spawning Hostile Mobs. With incredible entropy caused by Endermen that might slowly erode away all blocks they can pick up (in the case that somehow they die before they place those blocks).
2:13 "About to be obliterated by our sun's supernova" First of all, our sun will never go supernova. It has insufficient mass. Second of all, 1 billion years is just the amount of time until the sun heats up, but it will not expand until another 3 billion years.
the user honestly is a joke. Mofo is trying to claim in that comment he did that we're angry about it when we're merely just stating an error 🤦🏿♂️ dude really trying go to play victim for no reason
@@Litkeen he made a whole comment regarding the error but to me it feels more like trying to play s victim. He claims that we're angry but none of the comments I've seen including yours give off that. we're just merely stating the error.
Yeah precisely. @@mysterygamermgclues8864 The thing that's annoying is how this whole video is meant to be something that's "realistic" and could theoretically happen, yet he makes some cruicial mistakes like assuming that wardens spawn without the player, and that even if an object was in space forever, it would just keep existing . Quantum tunnelling would destroy the internal hardware of the laptop within only a couple billion years/
You forgot, because of the flowing water, salmon, cod, pufferfish and tropical fish could spawn. It’s unlikely that axolotls or glow squids would spawn because it’s not dark enough. Pufferfish can kill mobs if they’re close enough so that’s something to take into consideration too. If an ocean was preserved then dolphins could spawn too. Also it’s likely the few surviving ocelots would eventually walk into lava.
he mentions the aquatic life surviving two or three times in the video. also, axolotls and glow squids could spawn in flooded caves under oceans, as the water surrounding them would render them immune to explosions
@@nibbletrinnal2289 I don't think there was any explanation for the seafloor being removed though. Creepers would not be able to explode the bottom of the ocean since it's covered in water, right? In which case, there is still dirt and sand present in the world, and I believe drowned would be able to spawn here.
@Omninm Or maybe people from the 69th millennium? I mean, the world getting engulfed by the sun doesn’t necessarily render us extinct- we will probably be advanced enough to practically live in the void outside of the universe.
Something to note is that another method of block removal would be endermen picking up blocks then dying (via fall damage, iron golem, etc.) would make the item drop and not be placed back.
Endermen don't take damage from the rain. Even if the only locations they can teleport to are still in the rain, the rain doesn't damage them. My best explanation for this is that Endermen play TouHou on the insanity difficulty and are able to dodge the raindrops when they teleport. I don't have a good explanation for why they don't take damage even when there are no locations to teleport to when being rained on sadly.
ah that's a good since it allows for erosion without needing creepers because I think he was wrong about skeletons igniting creepers since creepers don't explode from non-player attacks
@@durjam3734creepers can explode if another mob agros them and they choose to attack, which they attack by exploding. If you've ever built a music disc farm, you can see this in action if you don't have enough distance between the skeletons and the creeper.
@@lc1540 Thats just a funny premise, at heart this is just a REALLY complicated math problem. Turing machines aren't physically real either but there's a whole lot of research that has been done about them.
This is a great video, but I think it’s more likely that warden-skeleton battles and zoglin-skeleton battles would destroy all paths up to the surface before reaching it, and the large majority of the world would be spared from creeper explosions, with only ancient cities and the naturally spawning portals being pockets of massive destruction
Another hole to poke in the argument has to do with Skulk Shriekers only responding to Sculk Sensors triggered by sounds generated by a player with in 32 blocks of the Shrieker. Not to mention, the Shriekers need to be triggered 3 times in 10 minutes by the same player to spawn the warden. So warden skeleton battles are not really going to happen. But lama wolf battles will certainly be a thing.
@@redstonewarrior0152 When was Sculk Shriekers needing to be triggered within ten minutes a thing? I thought that it just had to be triggered four times?
There is something forgotten in this video: when java time tracking is overflowing, time will be a negative number growing towards 0 as it's going forward. The sun jitters and hostile mobs beginning to spawn in daylight. Source AntVenom.
I love how he comes up with the most miraculous reasons for his laptop to keep going but forgets that computers generally stop working after five years.
@@hexagon2185thanks for pointing that out, and also, at 2:53 , the claim that white dwarves are remnants of supernovae is also inaccurate, as the typical remnants of supernovae are neutron stars and stellar black holes (called stellar because they come from the death of a star)
@@mickafra1564 and _also_ his claim that white dwarfs will be one of the last stellar objects - white dwarfs will turn into black dwarfs after a long enough period of time.
I’m imagining that white dwarf as an angelic guardian figure, forever protecting the room of a young child that once lived. The final remains of life. It’s beautiful in a way
My idea: The ground might not be completely destroyed. Creepers and skeletons are likely to spawn in the deep dark and destroy the shriekers. Mushroom biomes will not be safe as Endermen will bridge to those biomes, and pick up mycelium. Mycelium biomes can still be safe if it becomes a floating island Endermen can also destroy blocks if they pick up a block before dying, so the world will be reduced to bedrock. The nether: Wardens will agro to ghasts, but the ghasts will be killed before they can do any damage. The only thing that can grief the nether will be the Enderman. Enderman can destroy blocks if they pick up blocks, and then die. If there is a nether portal, the nether will still be safe as it is unlikely that wardens will get into the nether. The nether won’t be safe, and the Zoglin apocalypse wouldn’t happen as extremely. The end will be safe, as endermen can’t pick up endstone. If wardens, creepes, and skeletons spawn, they won’t destroy anything more than the central island. Wardens can’t teleport through end gateways, nor can they travel to the outer islands.
The life span of the sun would also likely incinerate the Earth as well, as when it goes into its red giant phase, the sun will expand to around earths orbit. Then the sun will begins helium flashes, which will slowly eject the outer materials of the star, before nothing is left but a white dwarf.
Loved the video, just one thing to point out to be annoying: 2:09 Our Sun won't go supernova. It'll just expand and envelop the Earth and that's 5 billion years in future not 1 billion.
Cool video idea! There is a lesser known feature that would also have a huge effect on the scenario. Chunk age! The more time a chunk spends loaded the "higher level" the hostile mobs that spawn in it will be, ie. More likely to be wearing armor and holding items. Eventually every mob would be wearing enchanted diamond armor and would no longer burn in sunlight.
Errors in the video: 1: The Sun is not massive enough to go supernova. It will grow into a red giant, destroy Mercury, Venus and Earth and then will lose its outer layers, becoming a white dwarf. 2: White Dwarves are not dead cores of stars that have gone supernova, rather dead cores of stars that were red giants. Now, for actual errors in the idea: 1: Passive mobs still respawn. Edit: I have had this comment for a while, forgot about it, 5 months later 261 likes and 16 replies Edit 2: History repeats itself, 3 months later I forget and see about 380 likes and 19 replies
Yeah, in stars the size of out sun the nuclear pressure will eventually win from gravity, instead of gravity winning from pressure which would cause a supernova
and it has only 292 bilion years to run and only if this was 64 bit machine :D if it is like 32 bit then it has less time. And only if in 2038 won't make any bug
@@KwikBR yes they do. that's how you get passive mobs in, for example, skyblock. most of them that you find appear in herds from when the game starts, but more do (albeit rarely) respawn. however, they only respawn on grass/snow blocks (snow for white foxes) so it's not like it matters in the end, anyway
Part 2: Timmy’s Pc gets sucked into a black hole that has a wormhole at the center and gets sent to another universe, the meteor hits another planet with advanced life and Timmy’s pc os praised by the people like a monolith from the starts
The wardens come from below. Mouintains are hard to climb. Skeletons like to hide under things. There are less things to hide under on mountaintops. Given these facts, it is likely that creeper explosions wouldn't often happen on mountaintops, but rather around them, and eventually under them, making them unreachable to wardens and hoglins, and leaving them as floating islands. These could be safe for spawning passive mobs, at least as long as endermen don't remove all grass blocks. I don't know if ocelots need grass, but if not, their spawning locations could be preserved on these islands in particularly hilly jungles.
Good point! The end of time doesn't bring just a barren wasteland, but something more akin to *the aether,* with creepers and passives and armoured undead living together atop islands in the sky. I much prefer that! That said, grass will eventually be eaten by passive mobs, so even grass horizontally surrounded by Enderman-immune blocks or in patches surrounded by water (and thus immune to Endermen themselves) will be eaten by the mobs that spawn on it. That said, might be possible for grass to spread between identical such patches faster than mobs eat them in specific scenarios, but, even if not certain patches could be protected from grazing by a vertically adjacent light-letting block such as shallow ice or and as such be immune to being eaten! Thus, renewable mountaintop grass eternally spreading onto nearby dirt, and it doesn't feel at all unlikely for any number of these conditions to be met by a few mountaintops in a whole Minecraft world. So, in the end, we have flora, albeit only in the form of grasses, and only so long as lightning never strikes a fire long-lasting enough to melt the ice and destroy the grass while simultaneously all other grass has been eaten by whatever grazing mobs do rarely spawn so that spread can't happen again after the ice reforms... But, yes, we have Flora, in the form of grasses. We have Fauna, in the form of mooshrooms, creepers, ocelots, chickens, spiders, corals, dolphins, guardians and all the fishes and squids of sea and cave *at the bare minimum.* We have Funga, in the form of Mushroom Islands, their mycelium, the red and brown caps, and the unshorn mooshroom symbionts that live endless lives atop the hides and in the milk-producing glands of their mammalian hosts. We could even have Society, of a sort, in those rare, distant ice-villages that Wardens are so unlikely to access before their pathways are rendered inaccessible, whose houses are protected from lightning and whose doorways are miraculously blocked by the few Endermen who ferry natural blocks from nearby islands connected only by a teleportable pathway of sea ice. Those individuals, and their cats, may still survive, and thus so will raiding Illagers and their Ravager mounts, living rich if theoretically violent lives like the Viking of old across the floes of the ice-lands, only occasionally falling off the edge of the ocean into the bedrock hell below, and, if the igloos are truly blocked-up, never loosing the readied bolt that hits a creeper and ends it all... But, even without them, with Flora, Fauna and Funga alike, biodiversity suffers, but life endures. Life Always Endures.
You also have to consider that the Shriekers only care if it's a player making the sound. Wardens will never spawn. Llamas and wolves will spawn and llamas will occasionally miss a spit attack against sad wolves and will end up hitting a skeleton or a creeper, one event guaranteeing an explosion while the other has a good chance of resulting in one.
@@redstonewarrior0152 I think the video stipulated that we're considering non-player activation of shriekers as valid for Warden spawning, even though it actually isn't, but otherwise you're right, good point.
@@redstonewarrior0152 wandering traders also spawn. When something attacks a wandering trader, the trader llamas will become angry to the mob/player that attacked the wandering trader.
Objection. Should we assume Warden spawns regardless of the player? Because currently, Shrieker do not react to non player sounds. Like yes, in a past version, warden could spawn regardless. But this has been changed. And even if they were summoned. They will go back to bed after a minute. Meaning this leaves NO time for Wardens to go out on the surface and slay Ocelot. And even then, they would need to be triggered before each minute, and follow a path leading perfectly on the surface. I find it hard to happen.
I dont think you understand how long the timeframe he is talking about.The heat death will occur in around 1.7×10^106 years, if protons decay. this is an unfathomably large amount of time, practically infinite from our perspective. this allows events with incredibly small chances to occur over this time, such as a warden chasing a skeleton out of a cave, or even causing the explosion in a cave.
@@G00ner__689Well the tuber talked about it like the warden would walk their way up the caves to the surface bit rhere would never bw enough time for that. Any mob it has chased will probably die long before it can reach a surface. Most big to small islands in minecraft without a deep dark won't be destroyed either. And consider a lot of land in minecraft is made of islands not connected to those with those with wardens, they safe probably safe too as well
I personally believe they wouldn’t spawn in this scenario because unlike other things like monster spawns, the warden requires input from the player (the sound) and if there is no player no input can be made
One time I found a village built on a massive sinkhole that I have to assume was abandoned for exactly that reason - they must have all fallen to their deaths
A village I built a home in on some cliffs had a similar issue - certain villagers kept disappearing, and we think it was due to them falling over and over
I think you forgot one thing. Flying islands. over time, the creepers would explode. But what if there was an area that was separated? The rest of the world would go down, but on this island there would be no zoglin or warden high enough to force the creeper to explode the island. Of course, endermans could lift blocks. But if I'm not mistaken, they can't lift the block they're standing on because they would fall. So there would be 1 Block left. If it were grass, it could spawn animals that would fall down. If there was water under the last Grass block, it would mean that animals could spawn indefinitely.
This is the coolest thing not said about in this video, They're would become flying homelands of remnants of monster army, last Creepers, Zombies, Skeletons, Spiderz and more would still happy live there, ocasionally, with a bit of a luck on so small heigth difference/water source existence for they're raids against hoglins, what in vatiation of entirelly closed by water source portals would allow monsters to defeat hoglin invasion and life in peace on world bottom with kitties.
@@Darwidx Its like one of most important thing! Even so rare in world of minecraft will probably many times. With almost every mob. This will be the spawner that will spawn every villager. Everything that will somehow protect the world from the end
i don't know whats better, the real world story at the beginning about the computer or what happens to the minecraft world lol. Very interesting video hats off to you 😊
7:51 mobs not spawning after generation is a bug, but it only happens if there is already a passive mob cab in the spawn chunks. So as long as there are not too many mobs in the spawn chunks, more animals can generate.
so minecraft eventually will have their own heat death but its basically impossible beacause the time of infinity and the memory of computers gradually fades away like its nothing in this experiment
Are we assuming passive mobs don't respawn like they normally would? Also, the opportunities for a nether portal to be built are kinda finite, there's finite lava, and it would likely be easier for the enderman to make a pool unusable than make a portal, so this means there will likely ever be finite portals so considering rare the portals are, and how easy it is for them to be permantely broken, it might be likely all portals are destroyed before creepers can do much damage. The warden strategy seems flawed in many ways as well
@@golem778 i thought passive mobs not respawning was basic knowledge but apparently they do, just very Very VERY rarely. that's wild to me also, the flaw of the warden strategy is that they will never spawn. wardens only spawn from player noises. if this wasn't the case, every world would have multiple wardens in every deep dark or ancient city at all times.
You could've just said "Imagine a hypothetical situation where you could have a minecraft world run for trillions of years." But instead you wove a beautiful story, and I love you for that.
And most of it is incorrect too, 1. the sun will never go supernova 2. even if the chunk of earth holding tim's world was blasted into space, it would most certainly not get into an orbit around any star, ever. Especially a white dwarf with its very tiny radius and insignificant gravity. 3. quantum tunelling will forbid the existance of this minecraft world, the internal hardware in the laptop will eventually wear off, most likely within 1 trillion years, even with no outside influence So more likely than not, the world will be destroyed by lightning strikes everywhere, but that's about it. Not a single creeper will explode and not a single zombie hoglin will span in that tiny amount of time. Cool thought expirement but doesn't accomplish what it's meant to: Actually being realistic
@@Litkeen Humans would probably be extinct long before a 10PB hard drive can be invented, let alone 100PB hard drive, and they're not just loading the overworld - they're loading the nether too. In total they would probably need a 200PB hard drive + 50PB for the end probably. There is a 0% chance a 250PB hard drive will ever exist.
@@KindlTAS Our brain can store as much as 2.5PB of information, more than any hard drive. Who knows if in the future humans are able to encode and retrieve information to/from genetic material, thus making it possible to have hard drives with 100's of petabytes?
@@TNKS-Dev I'd say 10PB will be close to the upper limit of consumer drives. At that point they will either have to start expanding them or just stop entirely because demand will have gone down at that point. The simple truth is that no one will ask for more than 10PB of storage unless they're going to use it for _those_ kinds of videos and images. Most games are still 1-10 gigabytes. Who in their right mind would even bother to invent anything over 10PB when the only person on earth who would ever need to use it is georgebush420 running his Minecraft server.
this is what i wish i'd see more of in youtube. these days it's just all the same. but this, this had a connection with me and gained my full attention. this, is the first video in A WHILE that i watch start to finish without skips. this, is a masterpiece.
@@wafity And also mushroom islands would propably survive because no hostile mobs can spawn there. Edit: He mentioned it in The end If the video, I just figured it out before I finished watching The video.
@@wafity Untamed wolves are hostile toward skeletons, so they could cause creeper explosions, at least until the world runs out of grass blocks in the right biomes and all the wolves die out.
No, but this was a fantastic video. I do kinda wonder... I mean, you basically acted like it was a completely fresh Minecraft world, but... you showed that Timmy had built a bunch of stuff. Probably including some automatic farms. I wonder how that might influence the world over infinite time?
Fun fact: Our sun, being a yellow dwarf (G-type main-sequence star), is not massive enough to undergo a supernova. Instead, as it ages, it'll expand it's outer layers, going as far as Venus' orbit, and, if Earth is too close, will fall towards the sun, incinerating Timmy's laptop.
A point on the warden-skeleton-creeper decay: As creeper explosions are much more likely to occur in caves, eventually every cave system that leads perfectly to the overworld surface would be blown up and made inaccessible much sooner than the creepers would make it to the surface to detonate instead
Another thing to consider is that wardens only spawn if a mob triggers a Sculk Shrieker 3 times in a 10 minute period. Not to mention, the only mob a Sculk Shrieker responds to is a player. In short, no wardens Not to mention, they despawn with in a minute of getting bored, and they get bored fast. Even if a warden managed to spawn, he isn't getting far before he burrows back underground. Something holding the warden back even further is the restriction preventing wardens from spawning with in 100 blocks of another active warden. In other words, the warden is not going to set of any creepers any time soon. Llama will set of creepers regularly. Llamas spit at wolves. Llamas have a hard time hitting wolves, often launching their loogie over the wolf's head. This missed spit may hit a skeleton, causing the skeleton to agro the llama resulting in a cross fire that may hit a creeper. The air bound mouth juice may also end up striking a creeper directly. The overworld is not safe.
you overlooked one thing. The skulk naturally spreads when ever a mob dies near it. so as time goes by, and through random mob deaths, the entire world would eventually be completely converted into skulk.
In addition to all the other problems with this, when we assume most mobs will eventually go extinct from fall damage, wouldn't we also have to assume all surviving mobs (like the ocelots) will eventually walk into lava and die?
"Timmy like minecraf so much, that he have his HARDCORE world running all the time" "Which supposed to be the happy ending, PEACEFUL mode" How is this even possible?
@@nova.3192 timmy's pc literally was never discovered in several trillion years and was powered by lava for five billion years. he has a pc from the year 999999999
@@Crypto_Master4192 that was a peacefull zombie 😎 trust me. And even if zombie could not spawn. There is a chance a llama would kill timmy by spitting on him, because Timmy's dog was in the middle of them
a few hours into the future: Mobs accidentally trigger warden spawns A few days in the future skeletons cause creepers to exoplode A few weeks into the future: Most villagers die a few months into the future: most Iron golems die A few years in the future creepers explode everywere and wardens kill everything a few thousand years into the future most of the surface is exploded by creepers Tens of thousands of years into the future: most wood is burned by lightning 100 thousands years in the future: almost everything is destroyed by creepers wardens and skeletons 1 million years in the future: Endermen create snowgolems 10^20 years in the future Endermen create nether portals overworld and nether mobs can no go to eachothers dimensions zoglins take over and the enderdragon is defeated 10^21 years into the future its just zoglins and bedrock
I love the justifications you go through to justify how a computer could function so long. I honestly appreciate how far you thought about it, even if there are tons of issues with trying to preserve a computer’s circuits in a functional state for so long
The lightning started off as the big problem, then it was the Warden, then it was the Creeper, and in the end after so much suffering and chaos what was left OUT OF ALL THE MOBS was ZOGLINS 💀
@@semajniomet981 that is what he meant. Also come to think of it sheep would also annihilate all the grass around, although endermen are going to take care of that aswell.
im pretty sure the circumstances were changed to magically allow our sun to go supernova, or its inflation into a red giant would have incinerated Timmy's room
Even though the first one was the first I thought of you I thought of it was you I thought you was the one who said you had a good time with your friend I think I know that I am a little confused about you I think I don’t think I can remember that but you have to tell him I think I remember you and you know I think I have to be a little more careful about what I do I don’t know if you remember that I think you said that I have been a friend of my friend since you know that you know and you have been with
real
What
So true
Although I thought you were the first person I thought of, I thought it was you who said you were hanging out with your friends. I don't think I remember, but you'd better tell him that I think I remember you, you know I have to be very careful. I don't know if you remember that I thought you said I was my friend's friend because you know you know and he was with you.
🗣️🔥🔥🔥
This went from Timmy wanting to beat the ender dragon to Timmy's house being sunk into the biggest geological pit really quickly.
Don’t forget Timmy's house was hurled throughout space and outlived the heat death of the universe
The funny part is that the game would have crashed after a day because of a bug that occurs when you stay in the death screen that causes the game to lag more and more
lol@@DryCryCrystal
@@DryCryCrystalno but it has infinite computing power so it won't
@@ignestr infinite computing power won’t save it from minecraft’s spaghetti code
Ok but the most impressive thing is that Timmy's game didn't corrupt after being exposed to that much cosmic radiation
or minecraft crash
timmy uses ecc ram
must be a alienware laptop
timmy knows his computers
or rather, knew
It's comforting to know that even without players involved, mobs will eventually recreate 2b2t
True chaos is the natural order
timmy lore
ThE oLdEsT aNaRcHy SeRvEr!!
Blud beat me in 2b2t so i enrolled his ahh into the military 💀🔥🫡
@@GeorgeHamilton-u8t💀💀
Imagine being a late universe space explorer searching asteroids from near white dwarf for minerals and finding fucking room with working laptop with hundreds of bilions years old Minecraft world.
"wtf is 'dell' bro"
"i think it was a computer company back in like…. 2300s?"
"dam"
@@Mendipsyooooo dell!? I remember that
@@lightningjadejavier mf are u billions of years old
Tommy had a fucking room
@@boteliminationserviceprivateha. Such quaint analog technology.
What i'm really impressed is how good the cooling fan of that laptop must have been to prevent it from melting...
I’m impressed by how his computer is rendering the entire Minecraft world.
@fav21lintaorafael11the entire Minecraft world is 3Mx319x3M though... That's 2.871e+15.
@fav21lintaorafael11 timmy probably doesn't have a 10k dollar gaming computer
If there's even still 1 atmosphere of pressured air for the laptop, god I want those fans but passive cooling be damned if there isn't
@fav21lintaorafael11
Well, lava technicly is glowing "red stone." 😎
Timmy has a very large electricity bill
well well well, this comment is gonna blow up isn't it?
@@infinitehexingtoni think so
@@infinitehexingtonyes it will
@@infinitehexington Simplistic comments are always the ones to get big.
The life insurance probably covers it.
I once left a server running for several months to a year with no intervention, and though most of the villagers were dead, one did manage to live. He somehow managed to survive a fall into one of the deepest caves on the map and not get himself killed at the bottom. When we started playing again and rediscovered him, we made him the mayor of the new town that we built within that cave. :v
We stan
can town
That man deserves the crown
Don't lie on the internet, you aren't good at it.
@@WhoThisMonkey You can believe whatever you want, but we didn't develop half of our 13 year old server's inside jokes and lore around a fabrication, lmao.
My best guess for what actually happened to Rainydayas is that since the village was very close to the spawn chunk, it's most likely that once he fell into the cave, he simply wandered outside of that area and unloaded until the next time the server was active. It's an underwhelming expanation, but it's the only one that really makes any sense.
Timmy's room sounds a lot like an SCP. "A little boy's room with Minecraft running forever in it due to cosmologically unlikely circumstances, embedded in an asteroid orbiting a faraway star" yea send the foundation
Thhhhtttt!!!
I would call that scp (SCP-7254)
@@longbreak_FG I'd use a skip that is not taken
SCP-[idc]
Object ass: Safe
Special Containment Procedures: SCP-[idgaf] is to be kept in a standard prison containment cell with no surveyliance necessary. Interactions with SCP-[1234 or whatever] do not require approval but do require observation by a level 1 staff or higher for documentation purposes.
Description: SCP-[69] is an asteroid like object composed of iron measuring roughly 6x6x6.5m with a cavity in the center containing an intact bedroom. The bedroom contains furniture, toys and clothing correspondent to that of a typical american boy from the 20th century. The room contains a pc that is running the game Minecraft. The pc has power despite there being no generator attatched to the pc or the room itself which the pc is plugged into, and it is believed that the pc derives power from the asteroid itself. The game has been running a minecraft world titled "My little brony" for an approxinately 1,052,639 years and shows no signs of data corruption or lag. It is unknown how the game has been running for longer than the earth was created.
(feel free to add to my above comment^)
In the span of three minutes this video went from “Timmy loves Minecraft” to “Timmy’s Minecraft world will outlive 99.9% of the universe by being hidden inside of an asteroid and orbiting a White Dwarf Star”
It’s insane
and it’s actually pretty logically and scientifically pleasing
More like "Little Timmy accidentally made Aliens play Minecraft
I bestow upon you, your 900th like
@@UnluckyDragon13 nice
Honestly, one part of the video that unexpectedly hit me in the feels is the idea of Timmy's childhood room not only outliving Timmy himself but the civilization that built it, becoming one last nostalgic, poignant memorial to mankind, remaining intact even once the last star falls from the sky.
The idea of Minecraft being the one thing that makes it to the heat death of the Universe is a melancholic and bittersweet thought.
@@snark894just like the nether and that's why at the end of the wither all that's left is the nether star
It wouldn't be a bad memorial, if ever discovered.
That's deep ...
I think that was intentional. It also helps that Timmy had a tragic ending, but his Minecraft server just kept running.
Timmy has a very strong laptop, he can keep the entire 60M by 60M world chunks loaded at all times.
If given enough time to process everything, a raspberry pi could do that. Even if it would take a year to calculate one game tick throughout the entire world, with infinite time, anything is possible with even the smallest tools……
That is if there is enough RAM and storage in said raspberry pi…
it's 60m by 60m blocks, not chunks
i know this is a nerdge comment but yours was too, so i think it's allowed
End and nether too
Especially since it's a laptop, not a supercomputer or even a workstation
@@KuQuack at 1 tick per million years the laptops only gonna last like a few years of actual game time at most
I hate when my house falls into a sinkhole and my laptop becomes a miniature geothermal power plant
😂😂😂😂
Fr me toi
Then Timmy warped space-time before he died and claimed the only speed-run for destroying an entire Minecraft world 🙂
Destroy java world any% glitchless.........
A truly astonishing category
I guarantee someone will use so to do that lol.
Oldest mincraft world be like.
What about Minthical?
If u really talk about physics
Then everyone bend space and time even you
Don't 🤓 me
There is a very big issue with this: wardens can not spawn from mobs. They trigger the shriekers, but only player activated shriekers will spawn them
Ignoring the whole fact the laptop survived all that and it didn't crumple upon impact.
exactly
@@the_silent_one_it's just a really good laptop
if they activate sensors could the sensors activate the shriekers
@@GunkleSeven That's how it works already. The skulk sensors pick up the sounds, then activate shriekers. A shrieker on its own is harmless.
Skulk sensors will send signals to the shriekers without a player nearby, but it won't spawn a warden. There has to be a player within a certain radius of the shrieker for it to actually spawn a warden.
No player = no warden.
Something that wasn’t mentioned was the desert villages. While the villagers can still die from zombies or accidents with gravity, their homes would last longer and are fire resistant because they’re made of sandstone
then the creeper explosions will get them
@@martinr7728 true but that still might survive longer then the villagers that live in wooden houses
It should have been mentioned in the video @@martinr7728
Creeper explosions should be fairly rare in deserts. It'll happen eventually but don't hold your breath. The easiest way to get creeper explosions is wolf-llama interactions resulting in a missed projectile directly hitting a creeper. Neither wolves nor llamas spawn in a desert.
You might think that axolotls, pufferfish, trident drowned, skeletons, or something else would cause it, but the hostile mobs would end up being mostly witches, with other hostile mobs having life expectancies measured in weeks or months, while witches could last many years especially in a relatively flat area.
Mob diffusion is pretty powerful though, both across land and sea. It's not unreasonable to expect that, having walked for a few million blocks, a typical wolf or llama will be kilometers from where it spawned, so deserts are not forced to rely on hostile mob interactions to create projectiles, just somewhat less likely. It's also worth noting that about 75% of creepers should be charged, so yeah, they're gonna be *very* destruction when they do go off.
@@petersmythe6462
If we ignored how wandering traders need a player to spawn in, trader lamas could certainly result in llamas showing up in a desert.
Timmy's computer can somehow violate the second law of thermodynamics.
No the wight dwarf will unironically give it trillions of years of energy
and the cooling fan cooled it down
well, the change of the world and the system does happen as energy is given from the universe(whatever rocwk the laptop was inside in) and ofc the laptop is taking that energy
Is this the one that says
"What goes up must come down"
@asheep7797 No. It's the one that says heat always travels from hotter to colder region of matter.
The reason the law is violated in this case is because it's in the middle of the asteroid.
Pretty quickly, the computer will just heat up to the same temperature as the rest of the asteroid because it has no way to cool down.
After that, there's no way to harness useful work.
What the other replies above and the video don't understand is power is harnessed from energy GRADIENTS, not energy.
The solution to this could (in the ridiculous spirit of this video) include the computer's heat sink attached to a giant antenna outside the asteroid (probably a large plane with lots of surface area). This would (hypothetically) be able to emit heat in the form of thermal infrared radiation out into space faster than the computer can overheat from the CPU and the asteroid.
1: villagers can probably make new ones fast enough, especially on peaceful, though by random chance they will eventually still die just by getting unlucky
2: passive mobs still spawn as long as there is grass, just slower than hostile mobs
3: there are more enviromental damage sources than only fall damage, there is also lava, cactus and of course the lightning
4: wardens do not spawn without player noise
5: if they did, i still think the relatively low amount of shriekers would disappear way before any significant surface damage occurs. i think it is way more likely for a skeleton and creeper to spawn in a nearby cave and walk into the deep dark and trigger an explosion close to the shriekers than for a warden to walk all the way to the surface, and survive there long enough for the creeper scenario (especially since wardens disappear when not sensing anything for too long)
6: while portals can theoretically be created given the exact right conditions, it is possible for a world to get to a state where any opportunity for portal creating irreversably failed, or where creepers can also enter the portal in reverse, causing the terrain around it in the nether to get destroyed in such a way that the portal becomes unreachable for hoglins, and i think any of those happening is way more likely than a completely stable and undestroyable one way portal occuring in a world, making zoglins in the overworld not an option
here is my scenario:
1: villagers go extinct, just a bit slower than in your scenario since they reproduce, but mobs will still get them all, the only villagers left are those in igloos but since they are stuck they are irrelevant
2: lighting destroying everything flammable, nothing different there
3: enderman based landscape erosion. endermen pick up blocks and either place them somewhere else (where another enderman can pick it back up) or die with the block and the block gets destroyed. however endermen have some rules to what blocks they can pick up and only being able to pick up blocks with air next to them, so they will pick up any grass/dirt above sea level because those have air next to them or can be reached that way by first removing other blocks, and those below sea level that can be reached using a cave in the terrain. so the world ends up with empty stone hills and stone wasteland (endermen cant pick up stone) with sometimes some grass areas left where the grass was surrounded by water or stone or other blocks that endermen could not pick up. cactus goes extinct because endermen can pick it up and die with it. some very remote mushroom islands may survive if they have no place within reach an enderman could teleport from and they cannot swim
4: there will be a time on any of the isolated grass patches where by pure (very low, but possible) chance the grass gets eaten by passive mobs faster than it regrows, which makes it so that passive mobs no longer spawn on that dirt area since they need grass to spawn. eventually all remaining grass gets destroyed this way causing extinction of most passive mobs except chickens (because chicken jockeys) and mooshrooms (which can swim from the very rare super remote mushroom islands)
eventually, this all results in a world made from mostly stone with some dirt, sand, gravel etc in places endermen cant reach. filled with only chickens and mooshrooms as passive mobs and the ususal hostile mobs with various lava and water places stil around
one thing is that villagers need houses to reproduce so once lighning burns them down they can't anymore
@@finngardiner5358 i think they just need beds and food, though i also suspect they will die long before houses get destroyed
Not only that, but everything only exists when a player exists in a certain radius (render distance), so you would have to have your render distance at max in order to get the highest amount of area affected, anything outside of the loaded area will be unchanged because it simply doesn’t exist until the player goes there
@@MinerBat i thought it was doors but i agree the specifics aren't super important in this context
Aren't desert villages not made of wood?
7:50 Passive mobs do actually spawn randomly as well, just much slower than normal mobs (every 20 seconds rather than once every tick) and with low mob caps. Hence why you rarely see it happen.
Also, non-player noises do trigger shriekers, but cannot summon wardens. That is tied to the player, not the shriekers.
uh oh
oh noes
Big L pippen
I mean hostile mobs only spawn in a radius of 128 of the player and only spawn chunks and chunks players are in are loaded with the chunk the player isn't in not spawning mob but.
But that would make a pretty boring video even if it true
Skeletons attack baby turtles I'm pretty sure, so the same outcome would be true, but it would be baby turtles instead of wardens, and the whole process would happen faster.
There are admittedly quite a few flaws here but this is still a really cool thought experiment
Timmy had the balls to enable infinite render distance to run this Minecraft world
Quite a few flaws is a huge understatement might I add. This hypothesis has flaws only lol.
@@Sumirevinsyeah this isn’t even a hypothesis it’s a fan fiction
@@The_House_Always_Wins This isn't even fan fiction, it's science fiction
@@SO-kr7kq This isn't even science fiction, it's brain fiction
"Timmy loved playing Minecraft"
*Accidentally skips ahead thirty seconds
"Timmys computer has fused with the core of the planet and is hurtling throught the abyss"
LOL why is this so funny to me
same
I think I’ll call it Bob
Bob was dismembered!
You forgot about one thing: axolotls! They would make their way into oceans eventually, since they will spawn in lush caves until every clay block and moss block is removed from existence. In some oceans, tropical fish spawn, and if two adult axolotls kill a tropical fish each, they breed, making them the only self-breeding mob in the game. Those cute little guys will eventually kill every elder guardian and make it almost impossible for fish to live, since they would be killed almost instantly by hundreds of hungry axolotls in they area. Not even squids would survive.
Also, a few fun things about the world: phantoms would be everywhere, since they spawn in the air. They’d do absolutely nothing without players or golems, but it would be another living species. But, if there is a world with a 12 eye portal, phantoms could go in there by accident and survive forever if they simply fly from the end portal
Other nether mobs would eventually seep into the world, like blazes, which should be able to survive for eternity since they don’t take fall damage. As long as they avoid water, they would survive too.
Now I want to breed axol armies and release them into the ocean.
do axolotls attack without being provoked?
@@patronum213it's hard for a fish to provoke axolotl, I guess
I thought phantoms only spawned if there was a player who didn't sleep
Rain kills blazes in the overworld
No, mushroom islands aren't inherently safe. As you saw in RGN's video, Zombies can spawn with Frost Walker enchanted boots, walk out onto the ocean, and Endermen can drop sand on the temporary ice. Doing this they can create sand bridges to anywhere. They can even technically drain an ocean monument with the right series of events. The right series of events can also lead to sand bridges to any secluded island for charged creeper explosions to demolish.
Entropy comes for us all. Even the humble island mooshroom.
EDIT: Chests with Frost Walker can be blown up and some zombies can equip the boots. This is highly unlikely though since these chests would be finite. There's too much that has to go right for a finite source to make all this possible. It is still theoretically possible, just not guaranteed within the thought experiment of a single, continuous server.
Considering how rare this is, even for infinite amounts of time, it’s unlikely to happen before land connected to the water is destroyed
Zombies can't(to my knowledge) spawn with frost walker. The gear that mobs wear is run through the enchantingment table, and thus can't have treasure enchants.
@@icantthinkofaname4723 You are correct. RGN's video had this happen by Frost Walker boots spawning in a chest, that chest getting blown up, a zombie that can equip loose armor equipping it, and running out on to the ocean.
I edited my post to include this as well as the unlikelyhood of this being useful since these chests are finite and the zombies will die by daytime. I suppose they could find shelter from the sun, but the problem is that we're expecting infinite iterations to solve the problem when working with finite resources. Something the videos on this channel has been trying to avoid.
@@YellowToad128 I considered that too and should have acknowledged it, but it was still possible. I was wrong about how zombies acquire Frost Walker though. So it's now super unlikely any sand bridges could be formed at all let alone before the surface is scoured.
I just want there to be a universe where entropy wins :(:(:( (other than our own :D:D:D).
@@bjaurus6375 id still say its certainly possible that a zombie spawns with any helmet and finds the boots at least once. I just feel its more likely to die before any progress is made. Also im not sure if as intended can work here. I dont think zombies would pathfind to water blocks even with frost walker equipped, as they dont expect to have frost walker on and only would go into the water if they were targeting something in the water. With all these factors against them, they likely would never get enough sand out to take over even one mushroom island.
The funniest shit is he making believable explanations on how the computer continued running just to sink the whole thing in a sinkhole to the center of the earth where the BATTERY melted and became an THERMOELECTRIC POWERPLANT *SOMEHOW*
And all the electronics survived being inside a metal furnace in the center of the earth, i love this guy :)
i'm crying
@@PippenFTS gimme your computer, for science
Also raids and wardens dont accur withour players
Believable? I was laughing my head off at the absurd (lack of) logic.
Rtx Nokia lmao
So basically, within billions of years, a single Minecraft World will look like the 2b2t Spawn, minus the lava casts.
Technically there still would be lava casts after lava and water meet eachother
I think that the super rare "skeleton gets hit by warden and shoots an arrow that hits a creeper" event would eliminate sculk shriekers (and thus stop wardens from spawning) long before they would significantly damage the entire world (which really would take billions of years). Wardens only spawn in ancient cities, so that is where the majority of rare creeper explosions would be localised, not on the surface. Given that creepers greatly outnumber wardens, it would be far more likely for a creeper and a skeleton to eventually wander into an ancient city than it would be for a warden to eventually end up on the surface. So more destruction would take place in the ancient cities than on the surface, meaning that wardens would be eliminated long before the surface level of the world is worn down.
statistically speaking, it'd probably be more likely for the warden to leave. the warden is one mob, a fast mob and a mob easily lured around (by sounds). the other party is made up of two mobs, one considerably rare (a skeleton with enough armour to survive any warden attack), and both pretty slow and aimless. the odds of this combo of mobs walking to a biome they don't spawn in is smaller than the warden walking in any direction away from its biome to ensure the shrieker is safe.
eventually the ancient cities could fall, yes, but almost definitely at a rate lower than the rest of the world.
I think it's depends purelly from world seed, acient cities can generate in ways that wouldn't allow Wardens reach surface, but they're could also spawn with ideał way for Warden to... wander to the surface thank to his great speed, durability and unlimited monster spawn. Question is if those Wardens are enougth for word colapse, or they're would only create craters and zoglins would be needed for world colapse, and even then it's possible for big land masses floating in the skyes outside portal to be a homeland for undead army remnants.
🤓🤓🤓
I love that the replies don’t realize the game was updated so no other jobs spawn in Ancient Cities besides The Warden.
Literally shut up
That video is entirely based on the presumption that a laptop could continue working for more than 10 years. My laptop is proof that this is impossible.
Plot twist: it is somewhat an unheard laptop made by Nokia
I got an old Dell laptop that first ran Windows 98 and still works to this day. Can even run Minecraft.
The bastard's even older than me too...
@@claudetheclaudeqc6600didnt nokia make a laptop sometime in the 2010s?
@@claudetheclaudeqc6600 If Nokia laptops are like their phones then yeah, but I was only aware of their phones being indestructible.
i used a 2005 laptop up until 2019 (i was in misery)
We could've just started the video with "what if Minecraft could run forever?" But no we were given an existential crisis from a sci-fi cosmic horror short story about "Timmy's Room."
And I'm all the more glad for it.
Imagine just a boy's room in the deepest part of the eart, on the bottom of a pitt, there, a laptop open, somehow still working, with minecraft...
@@xXJ4FARGAMERXxI'm not. I didn't ask for this
a very innacurate one nontheless
This horror thought experiment shall now be dubbed "Timmy's room."
you know, the scenario with a few stray cats surviving sounds like a way to good setup for a mod…
cats are eternal, cats are thou gods
Hmm, sounds like a good premise for a game...
On the topic of animals, as long as we're talking about Java, animals spawn forever. You can see this if you modify the animal spawn cap. It's normally so low that a simple survival farm will prevent any more spawns, but they do continually spawn.
yeah but they don't spawn near hostile mobs though, right? without hostile mob despawning that could be an issue
*bedrock to
@@Cyberian_Khatru They do actually
They even spawn at night... for some reason.
Sadly, all grass will wither away eventually due to creepers
As it would turn out, mobs can't activate shriekers! Thinking that they could was likely a misconception, as spawning them with an egg does. The zoglin uprising could still theoretically occur though.
Here's another interesting thought: What if, after the heat death of Minecraft, a player finally respawned after those billions of billions of years? Would the player be able to do anything and theoretically survive and even thrive?
A few edits: I've seen the singe grass block videos, so I do know it is possible. The progression would be different though, consisting of getting wood from a shipwreck, mining underwater ores, and building a Nether portal. Since Endermen naturally spawn in the Nether, all of the netherrack would be gone, but the player could still bridge out to a Nether fortress to kill blazes, which should still be intact. Then the player just has to find an End portal and enter the End.
What's probably even more interesting is the thought of a player somehow respawning after leaving their game on for billions of years, long after the Earth has been completely destroyed. Chances are, whoever would have respawned would either not be human, or they'd be so different to modern humans that we couldn't recognize them at all.
THIS COMMENT
They could use the ocean's resources
You could probably make a mod to generate post heat death Minecraft, and test this out. Might be fun...
also... isn't that just 2B2T spawn area?
Yes. Zombies for iron, foxes for emeralds, wandering trader for dirt and saplings, witches & pigmen (you have water and lava, bucket from zombies, portals will spawn them) to transform a villager, you're good to go. End fight is normal, end portal will still exist, yadda yadda.
this is kind of like an easier version of the one block survival challenge that a few ppl have done. answer seems to be you can do a surprising amount
an interesting thing about the idea of a naturally created portal is that even though it's rare, once it's created it's virtually indestructible, due to the fact that if broken on either side, anything walking through it on the working side causes another full portal frame to generate, this plus the fact that lightning can relight overworld portals means eventually the world (and the nether) is going to be covered in obsidian, which creepers can't destroy and mobs can spawn on.
I forgot about that
Where does the obsidian come from? Does lightning spawn more obsidian when it strikes Nether portals?
@@craycraywolf6726 when something walks through a portal, and there is no portal on the other side (e.g. because it broke due to an explosion), a new portal is generated including 15 blocks of obsidian
@@jfb- Oooooh thank you I see what you mean now. Yeah that is true, and a very interesting aspect of this thought experiment.
@@jfb-
How the?
Your math isn't mathing.
6 blocks for the left and right edge, 4 blocks for the top and bottom edge, and 4 for the four corners. That's 14 blocks.
How did you get 15.
Timmy is a god. Even after his death Timmy made a world to exist even after humanity. Imagine a new civilization finding his PC only to look witness it says "Timmys world"
the third coming
Imagine endermen building an actual working redstone computer that can run minecraft, establishing a fractal minecraft world. This event will lead to a bug that will make all minecraft mods run that little Timmy has downloaded from shady websites. Those mods will create an ingame AI, which can build structures and alter the minecraft world via commands, as well as rewrite its own code and make itself a virus. As soon as explorers from an alien civilisation connect their computer to Timmys laptop, minecraft will be copied and spread, so that the world will be safe even if the laptop is finally destroyed by some alien spilling their coffee on it.
One problem I have with this is that passive mobs DO spawn naturally just very slowly also as others have said there has to be a player present to spawn a warden
Also wardens wouldn’t wander to the surface as they despawn incredibly fast if nothing triggers them for a couple of seconds and if they are chasing something they will pretty quickly kill them
@@hercar20xx5 Yeah the Warden Thing issss...
he has it mob localized for this experiment, which m eans the mobs can spawn him
@@RoyaItee Yeah but still, the Wardens despawn themselves pretty quick after not being disturbed. It is exceptionally unlikely that they would destroy the surface world instead of destroying the things that spawn them. That huge leap is what makes part of this unlikely.
Maybe the Zoglins might cause the same thing, but from what it sounds like you'd need to have a lot of nether portals high in the world with exceptionally rare conditions around them for a Zoglin invasion. What's much more likely is a steady-state with a pacified Deep Dark. Cats, Passive Mobs spawning and dying, Cats, and all the naturally spawning Hostile Mobs. With incredible entropy caused by Endermen that might slowly erode away all blocks they can pick up (in the case that somehow they die before they place those blocks).
@@TheEnmineer ummmm intended minecraft
2:13 "About to be obliterated by our sun's supernova"
First of all, our sun will never go supernova. It has insufficient mass. Second of all, 1 billion years is just the amount of time until the sun heats up, but it will not expand until another 3 billion years.
😌
the user honestly is a joke. Mofo is trying to claim in that comment he did that we're angry about it when we're merely just stating an error 🤦🏿♂️ dude really trying go to play victim for no reason
@@mysterygamermgclues8864 What
@@Litkeen he made a whole comment regarding the error but to me it feels more like trying to play s victim. He claims that we're angry but none of the comments I've seen including yours give off that. we're just merely stating the error.
Yeah precisely. @@mysterygamermgclues8864 The thing that's annoying is how this whole video is meant to be something that's "realistic" and could theoretically happen, yet he makes some cruicial mistakes like assuming that wardens spawn without the player, and that even if an object was in space forever, it would just keep existing .
Quantum tunnelling would destroy the internal hardware of the laptop within only a couple billion years/
You forgot, because of the flowing water, salmon, cod, pufferfish and tropical fish could spawn. It’s unlikely that axolotls or glow squids would spawn because it’s not dark enough. Pufferfish can kill mobs if they’re close enough so that’s something to take into consideration too. If an ocean was preserved then dolphins could spawn too. Also it’s likely the few surviving ocelots would eventually walk into lava.
he mentions the aquatic life surviving two or three times in the video. also, axolotls and glow squids could spawn in flooded caves under oceans, as the water surrounding them would render them immune to explosions
@@nibbletrinnal2289 I don't think there was any explanation for the seafloor being removed though. Creepers would not be able to explode the bottom of the ocean since it's covered in water, right? In which case, there is still dirt and sand present in the world, and I believe drowned would be able to spawn here.
or the ocelots could fall into and infinite trap
The lore is crazy, however the sun isn't going to go supernova because it is to small😭
Poor timmy, he never got to finish that villager trading hall :(
Rip… :(
imagine aliens find the asteroid and get a sample of DNA from the keyboard then recreate Timmy
@@omni-Zzzz DNA doesn't last that long, even in ideal scenarios.
@Omninm Or maybe people from the 69th millennium? I mean, the world getting engulfed by the sun doesn’t necessarily render us extinct- we will probably be advanced enough to practically live in the void outside of the universe.
Something to note is that another method of block removal would be endermen picking up blocks then dying (via fall damage, iron golem, etc.) would make the item drop and not be placed back.
Endermen don't take damage from the rain. Even if the only locations they can teleport to are still in the rain, the rain doesn't damage them.
My best explanation for this is that Endermen play TouHou on the insanity difficulty and are able to dodge the raindrops when they teleport.
I don't have a good explanation for why they don't take damage even when there are no locations to teleport to when being rained on sadly.
@@redstonewarrior0152 I did not know that, thanks for letting me know.
Also what if there is a cobblestone generator and the endermen keep moving the new cobblestone blocks endlessly?
ah that's a good since it allows for erosion without needing creepers because I think he was wrong about skeletons igniting creepers since creepers don't explode from non-player attacks
@@durjam3734creepers can explode if another mob agros them and they choose to attack, which they attack by exploding. If you've ever built a music disc farm, you can see this in action if you don't have enough distance between the skeletons and the creeper.
I think the warden thing is a bit of a stretch. Their habitats would likely be destroyed long before they break everything down to deep slate.
I think Timmy's laptop surviving the sun going supernova is a bit of a stretch too
@@lc1540but without that hypothetical scenario then this entire thing wouldnt happen either through.
@@dylanzlol7293 it's sarcasm...
@@lc1540 Thats just a funny premise, at heart this is just a REALLY complicated math problem. Turing machines aren't physically real either but there's a whole lot of research that has been done about them.
i honestly would have watched a 22 minute video about how timmy’s minecraft world continues to run
No
Same
Same here
This is a great video, but I think it’s more likely that warden-skeleton battles and zoglin-skeleton battles would destroy all paths up to the surface before reaching it, and the large majority of the world would be spared from creeper explosions, with only ancient cities and the naturally spawning portals being pockets of massive destruction
Another hole to poke in the argument has to do with Skulk Shriekers only responding to Sculk Sensors triggered by sounds generated by a player with in 32 blocks of the Shrieker. Not to mention, the Shriekers need to be triggered 3 times in 10 minutes by the same player to spawn the warden.
So warden skeleton battles are not really going to happen.
But lama wolf battles will certainly be a thing.
@@redstonewarrior0152 When was Sculk Shriekers needing to be triggered within ten minutes a thing? I thought that it just had to be triggered four times?
There is something forgotten in this video: when java time tracking is overflowing, time will be a negative number growing towards 0 as it's going forward. The sun jitters and hostile mobs beginning to spawn in daylight. Source AntVenom.
I do not think that will change anything though, it seems to be mostly visual for the purposes of these game mechanics
What's impressive to me is that Timmy's world spawns mobs and lets things happen everywhere instead of near the player.
I love how he comes up with the most miraculous reasons for his laptop to keep going but forgets that computers generally stop working after five years.
and btw at 2:22 he says the sun goes supernova but our sun literally can't do that
@@hexagon2185thanks for pointing that out, and also, at 2:53 , the claim that white dwarves are remnants of supernovae is also inaccurate, as the typical remnants of supernovae are neutron stars and stellar black holes (called stellar because they come from the death of a star)
computer made by Nokia
@@mickafra1564 and _also_ his claim that white dwarfs will be one of the last stellar objects - white dwarfs will turn into black dwarfs after a long enough period of time.
assuming that laptop runs Windows, there's no way it would not crash after billions of years tbh
I’m imagining that white dwarf as an angelic guardian figure, forever protecting the room of a young child that once lived. The final remains of life. It’s beautiful in a way
I’d imagine God wanted the Minecraft work to remain. Literally.
Imagine if Timmy's Minecraft world really WERE the very last relic of human civilization at the end of the Universe.
and then aliens from another universe find it and start playing minscraft
They learn everything about us through villager interactions 🤣😂🤣😂
@@sijnkkkkkk8304 minecraft is eternal
@@sijnkkkkkk8304 lol
Timmy's computer has more plot armor than fiction💀
The amount of plot armor that this Mnecraft world had in the intro is almost on anime levels.
My idea: The ground might not be completely destroyed. Creepers and skeletons are likely to spawn in the deep dark and destroy the shriekers. Mushroom biomes will not be safe as Endermen will bridge to those biomes, and pick up mycelium. Mycelium biomes can still be safe if it becomes a floating island Endermen can also destroy blocks if they pick up a block before dying, so the world will be reduced to bedrock. The nether: Wardens will agro to ghasts, but the ghasts will be killed before they can do any damage. The only thing that can grief the nether will be the Enderman. Enderman can destroy blocks if they pick up blocks, and then die. If there is a nether portal, the nether will still be safe as it is unlikely that wardens will get into the nether. The nether won’t be safe, and the Zoglin apocalypse wouldn’t happen as extremely. The end will be safe, as endermen can’t pick up endstone. If wardens, creepes, and skeletons spawn, they won’t destroy anything more than the central island. Wardens can’t teleport through end gateways, nor can they travel to the outer islands.
Our sun isn't massive enough to trigger a stellar explosion, called a supernova, when it dies.
😌
I like how all the comments fact check the minecraft mechanics, and only this one is about the real life physics xD
The life span of the sun would also likely incinerate the Earth as well, as when it goes into its red giant phase, the sun will expand to around earths orbit. Then the sun will begins helium flashes, which will slowly eject the outer materials of the star, before nothing is left but a white dwarf.
it will grow large enough to engulf the rocky planets though
@@bunkley923 i think the user is aware of that. They're merely stating how the sun can't go through a supernova
Loved the video, just one thing to point out to be annoying: 2:09 Our Sun won't go supernova. It'll just expand and envelop the Earth and that's 5 billion years in future not 1 billion.
most unrealistic part of this is timmy leaving his hardcore world running while away from home
Timmy was never the brightest boy
I dont think it was necessarily hardcore but that there was no one to tap the respawn button when he died because well, he also was dead in real life.
@@brawlstarsaspirant 0:04
@@kegypie9901 Oh 😔 My bad. I draw while I watch videos so I missed that
@@brawlstarsaspirant lmao no worries
Cool video idea! There is a lesser known feature that would also have a huge effect on the scenario. Chunk age! The more time a chunk spends loaded the "higher level" the hostile mobs that spawn in it will be, ie. More likely to be wearing armor and holding items. Eventually every mob would be wearing enchanted diamond armor and would no longer burn in sunlight.
Errors in the video:
1: The Sun is not massive enough to go supernova. It will grow into a red giant, destroy Mercury, Venus and Earth and then will lose its outer layers, becoming a white dwarf.
2: White Dwarves are not dead cores of stars that have gone supernova, rather dead cores of stars that were red giants.
Now, for actual errors in the idea:
1: Passive mobs still respawn.
Edit: I have had this comment for a while, forgot about it, 5 months later 261 likes and 16 replies
Edit 2: History repeats itself, 3 months later I forget and see about 380 likes and 19 replies
The remains of Supernovae are either black holes or Neutron stars, not white dwarfs. The space part really bugged me
Yeah, in stars the size of out sun the nuclear pressure will eventually win from gravity, instead of gravity winning from pressure which would cause a supernova
and it has only 292 bilion years to run and only if this was 64 bit machine :D if it is like 32 bit then it has less time. And only if in 2038 won't make any bug
passive mobs do not respawn
@@KwikBR yes they do. that's how you get passive mobs in, for example, skyblock.
most of them that you find appear in herds from when the game starts, but more do (albeit rarely) respawn.
however, they only respawn on grass/snow blocks (snow for white foxes) so it's not like it matters in the end, anyway
Part 2: Timmy’s Pc gets sucked into a black hole that has a wormhole at the center and gets sent to another universe, the meteor hits another planet with advanced life and Timmy’s pc os praised by the people like a monolith from the starts
The wardens come from below.
Mouintains are hard to climb.
Skeletons like to hide under things.
There are less things to hide under on mountaintops.
Given these facts, it is likely that creeper explosions wouldn't often happen on mountaintops, but rather around them, and eventually under them, making them unreachable to wardens and hoglins, and leaving them as floating islands. These could be safe for spawning passive mobs, at least as long as endermen don't remove all grass blocks. I don't know if ocelots need grass, but if not, their spawning locations could be preserved on these islands in particularly hilly jungles.
Good point! The end of time doesn't bring just a barren wasteland, but something more akin to *the aether,* with creepers and passives and armoured undead living together atop islands in the sky. I much prefer that! That said, grass will eventually be eaten by passive mobs, so even grass horizontally surrounded by Enderman-immune blocks or in patches surrounded by water (and thus immune to Endermen themselves) will be eaten by the mobs that spawn on it. That said, might be possible for grass to spread between identical such patches faster than mobs eat them in specific scenarios, but, even if not certain patches could be protected from grazing by a vertically adjacent light-letting block such as shallow ice or and as such be immune to being eaten! Thus, renewable mountaintop grass eternally spreading onto nearby dirt, and it doesn't feel at all unlikely for any number of these conditions to be met by a few mountaintops in a whole Minecraft world.
So, in the end, we have flora, albeit only in the form of grasses, and only so long as lightning never strikes a fire long-lasting enough to melt the ice and destroy the grass while simultaneously all other grass has been eaten by whatever grazing mobs do rarely spawn so that spread can't happen again after the ice reforms... But, yes, we have Flora, in the form of grasses. We have Fauna, in the form of mooshrooms, creepers, ocelots, chickens, spiders, corals, dolphins, guardians and all the fishes and squids of sea and cave *at the bare minimum.* We have Funga, in the form of Mushroom Islands, their mycelium, the red and brown caps, and the unshorn mooshroom symbionts that live endless lives atop the hides and in the milk-producing glands of their mammalian hosts.
We could even have Society, of a sort, in those rare, distant ice-villages that Wardens are so unlikely to access before their pathways are rendered inaccessible, whose houses are protected from lightning and whose doorways are miraculously blocked by the few Endermen who ferry natural blocks from nearby islands connected only by a teleportable pathway of sea ice. Those individuals, and their cats, may still survive, and thus so will raiding Illagers and their Ravager mounts, living rich if theoretically violent lives like the Viking of old across the floes of the ice-lands, only occasionally falling off the edge of the ocean into the bedrock hell below, and, if the igloos are truly blocked-up, never loosing the readied bolt that hits a creeper and ends it all...
But, even without them, with Flora, Fauna and Funga alike, biodiversity suffers, but life endures.
Life Always Endures.
You also have to consider that the Shriekers only care if it's a player making the sound. Wardens will never spawn.
Llamas and wolves will spawn and llamas will occasionally miss a spit attack against sad wolves and will end up hitting a skeleton or a creeper, one event guaranteeing an explosion while the other has a good chance of resulting in one.
@@redstonewarrior0152 I think the video stipulated that we're considering non-player activation of shriekers as valid for Warden spawning, even though it actually isn't, but otherwise you're right, good point.
@@redstonewarrior0152 wandering traders also spawn. When something attacks a wandering trader, the trader llamas will become angry to the mob/player that attacked the wandering trader.
Timmy's room went from a normal room to an entity you'd probably find in Zathura
Good movie
Good Movie
What movie
@xxGreenRoblox the movie Zathura. It's a classic
@@LopezCreations It's a good movie
Objection.
Should we assume Warden spawns regardless of the player? Because currently, Shrieker do not react to non player sounds.
Like yes, in a past version, warden could spawn regardless. But this has been changed.
And even if they were summoned. They will go back to bed after a minute. Meaning this leaves NO time for Wardens to go out on the surface and slay Ocelot.
And even then, they would need to be triggered before each minute, and follow a path leading perfectly on the surface. I find it hard to happen.
I dont think you understand how long the timeframe he is talking about.The heat death will occur in around 1.7×10^106 years, if protons decay. this is an unfathomably large amount of time, practically infinite from our perspective. this allows events with incredibly small chances to occur over this time, such as a warden chasing a skeleton out of a cave, or even causing the explosion in a cave.
@@G00ner__689however certain conditions may be made impossible if another condition happens first
@@G00ner__689Well the tuber talked about it like the warden would walk their way up the caves to the surface bit rhere would never bw enough time for that.
Any mob it has chased will probably die long before it can reach a surface.
Most big to small islands in minecraft without a deep dark won't be destroyed either.
And consider a lot of land in minecraft is made of islands not connected to those with those with wardens, they safe probably safe too as well
I personally believe they wouldn’t spawn in this scenario because unlike other things like monster spawns, the warden requires input from the player (the sound) and if there is no player no input can be made
I've actually had wardens naturally spawning when I enter cities in 1.21, so it must have returned.
Imagine, just imagine you find an asteroid, crack it open and it’s just a room running Minecraft. Wonderful.
One time I found a village built on a massive sinkhole that I have to assume was abandoned for exactly that reason - they must have all fallen to their deaths
🧢
A village I built a home in on some cliffs had a similar issue - certain villagers kept disappearing, and we think it was due to them falling over and over
i encouterd the same but with pouderd snow
Minecraft or IRL?
0:17 well that escalated quickly
Jimmy and his family died
I think you forgot one thing. Flying islands. over time, the creepers would explode. But what if there was an area that was separated? The rest of the world would go down, but on this island there would be no zoglin or warden high enough to force the creeper to explode the island.
Of course, endermans could lift blocks. But if I'm not mistaken, they can't lift the block they're standing on because they would fall. So there would be 1 Block left. If it were grass, it could spawn animals that would fall down.
If there was water under the last Grass block, it would mean that animals could spawn indefinitely.
This is the coolest thing not said about in this video, They're would become flying homelands of remnants of monster army, last Creepers, Zombies, Skeletons, Spiderz and more would still happy live there, ocasionally, with a bit of a luck on so small heigth difference/water source existence for they're raids against hoglins, what in vatiation of entirelly closed by water source portals would allow monsters to defeat hoglin invasion and life in peace on world bottom with kitties.
@@Darwidx Its like one of most important thing!
Even so rare in world of minecraft will probably many times. With almost every mob. This will be the spawner that will spawn every villager. Everything that will somehow protect the world from the end
i don't know whats better, the real world story at the beginning about the computer or what happens to the minecraft world lol. Very interesting video hats off to you 😊
7:51 mobs not spawning after generation is a bug, but it only happens if there is already a passive mob cab in the spawn chunks. So as long as there are not too many mobs in the spawn chunks, more animals can generate.
yeah also i think the nature of the experiment treats all chunks as spawn chunks, so they'd just keep spawning
This went from Timmy Hunting endermen to the computer going on a galactic voyage
...to boldly go where no man has gone before...
@@GenTheFurredArtist my most likes epic :D
Nothing is safe in a regular minecraft world, because random bit flips from energetic particles can change the block type of terrain data
elections hate him!
elections hate him!
so minecraft eventually will have their own heat death but its basically impossible beacause the time of infinity and the memory of computers gradually fades away like its nothing in this experiment
Are we assuming passive mobs don't respawn like they normally would? Also, the opportunities for a nether portal to be built are kinda finite, there's finite lava, and it would likely be easier for the enderman to make a pool unusable than make a portal, so this means there will likely ever be finite portals
so considering rare the portals are, and how easy it is for them to be permantely broken, it might be likely all portals are destroyed before creepers can do much damage. The warden strategy seems flawed in many ways as well
Passive mobs do not respawn
@@wayol4843 yeah they do, never played skyblock?
@@golem778 i thought passive mobs not respawning was basic knowledge but apparently they do, just very Very VERY rarely. that's wild to me
also, the flaw of the warden strategy is that they will never spawn.
wardens only spawn from player noises. if this wasn't the case, every world would have multiple wardens in every deep dark or ancient city at all times.
@@golem778 look it up, they don’t respawn
Passive mobs do 'respawn' @@wayol4843 , though they need certain conditions i.e. sheep need a grass block.
Timmy's room surviving universal heat death still isn't as lucky as Dream's WR.
LOL
Not wrong 😂😂
Don't forget lavacasts and cobblestone generators, those are going to happen very frequently. Especially at the end of time.
You could've just said "Imagine a hypothetical situation where you could have a minecraft world run for trillions of years." But instead you wove a beautiful story, and I love you for that.
All that intro just to ask "what happens if minecraft is left turned on forever?"
And most of it is incorrect too,
1. the sun will never go supernova
2. even if the chunk of earth holding tim's world was blasted into space, it would most certainly not get into an orbit around any star, ever. Especially a white dwarf with its very tiny radius and insignificant gravity.
3. quantum tunelling will forbid the existance of this minecraft world, the internal hardware in the laptop will eventually wear off, most likely within 1 trillion years, even with no outside influence
So more likely than not, the world will be destroyed by lightning strikes everywhere, but that's about it. Not a single creeper will explode and not a single zombie hoglin will span in that tiny amount of time.
Cool thought expirement but doesn't accomplish what it's meant to: Actually being realistic
@@Litkeen😌
@@Litkeen Humans would probably be extinct long before a 10PB hard drive can be invented, let alone 100PB hard drive, and they're not just loading the overworld - they're loading the nether too. In total they would probably need a 200PB hard drive + 50PB for the end probably.
There is a 0% chance a 250PB hard drive will ever exist.
@@KindlTAS Our brain can store as much as 2.5PB of information, more than any hard drive. Who knows if in the future humans are able to encode and retrieve information to/from genetic material, thus making it possible to have hard drives with 100's of petabytes?
@@TNKS-Dev I'd say 10PB will be close to the upper limit of consumer drives. At that point they will either have to start expanding them or just stop entirely because demand will have gone down at that point.
The simple truth is that no one will ask for more than 10PB of storage unless they're going to use it for _those_ kinds of videos and images. Most games are still 1-10 gigabytes.
Who in their right mind would even bother to invent anything over 10PB when the only person on earth who would ever need to use it is georgebush420 running his Minecraft server.
this is what i wish i'd see more of in youtube. these days it's just all the same. but this, this had a connection with me and gained my full attention. this, is the first video in A WHILE that i watch start to finish without skips. this, is a masterpiece.
Passive Mobs can respawn rarely and only player activated shriekers spawns the warden.
yeah exactly, so wardens cannot spawn without players, thus this video is false
@@wafity And also mushroom islands would propably survive because no hostile mobs can spawn there.
Edit: He mentioned it in The end If the video, I just figured it out before I finished watching The video.
Wolves instead of wardens can activate the creepers
@@Nugcon tamed wolves do not attack creepers
@@wafity Untamed wolves are hostile toward skeletons, so they could cause creeper explosions, at least until the world runs out of grass blocks in the right biomes and all the wolves die out.
Us: "What Happens To A Minecraft World After Trillions Of Years?"
PippenFTS: Basically Neil Gaiman's "Dream of a Thousand Cats."
lmfao
No, but this was a fantastic video.
I do kinda wonder... I mean, you basically acted like it was a completely fresh Minecraft world, but... you showed that Timmy had built a bunch of stuff. Probably including some automatic farms.
I wonder how that might influence the world over infinite time?
6:11-Well,some villages have cobblestone and sandstone roof,so lightning wouldn't destroy them.
Dirt also doesn't burn,and villagers can reproduce.
🧢
Desert villagers will still die because they will hit cactus
@@Literallyryangosling777lol
@@Literallyryangosling777🤣
@@Literallyryangosling777Husks are Even worse
Fun fact: Our sun, being a yellow dwarf (G-type main-sequence star), is not massive enough to undergo a supernova. Instead, as it ages, it'll expand it's outer layers, going as far as Venus' orbit, and, if Earth is too close, will fall towards the sun, incinerating Timmy's laptop.
fr
nERd 🤓🤓
@@thomasssbarbir8077 he's just smarter than you
@@thomasssbarbir8077 womp little Tommy is quite young and doesn't understand what being smart is 😊
Wouldn't the suns mass not change? thus the earth wouldn't fall in it, it would just get cooked.
A point on the warden-skeleton-creeper decay: As creeper explosions are much more likely to occur in caves, eventually every cave system that leads perfectly to the overworld surface would be blown up and made inaccessible much sooner than the creepers would make it to the surface to detonate instead
So the surface would likely be safe?
@@PurgedDH I think so, yes. At least unless something else threatens the surface...
Another thing to consider is that wardens only spawn if a mob triggers a Sculk Shrieker 3 times in a 10 minute period. Not to mention, the only mob a Sculk Shrieker responds to is a player.
In short, no wardens
Not to mention, they despawn with in a minute of getting bored, and they get bored fast. Even if a warden managed to spawn, he isn't getting far before he burrows back underground.
Something holding the warden back even further is the restriction preventing wardens from spawning with in 100 blocks of another active warden.
In other words, the warden is not going to set of any creepers any time soon.
Llama will set of creepers regularly.
Llamas spit at wolves. Llamas have a hard time hitting wolves, often launching their loogie over the wolf's head. This missed spit may hit a skeleton, causing the skeleton to agro the llama resulting in a cross fire that may hit a creeper. The air bound mouth juice may also end up striking a creeper directly.
The overworld is not safe.
@@redstonewarrior0152Players are not involved in this, they would spawn anyways.
6:56 Villagers regenerate health when they sleep, and beds don’t burn.
Timmy's computer got more plot armor than anime MCs
Imagine Timmy survived the crash, finds his computer and sees what happened to the world.
“MAMA SOMEONE HACKED MY WORLD”
Or gets revived a billion years later somehow
you overlooked one thing. The skulk naturally spreads when ever a mob dies near it. so as time goes by, and through random mob deaths, the entire world would eventually be completely converted into skulk.
I like how timmy’s laptop survived the end of the universe
“Sweet, cute, adorable puppies… fucking dead!” That killed me 😂
are you a puppy
i k r
are you a puppy then?
@@Dayreaverthe_Theo hilarious and original
@@kiwi_2_official hey i didnt see your comment
In addition to all the other problems with this, when we assume most mobs will eventually go extinct from fall damage, wouldn't we also have to assume all surviving mobs (like the ocelots) will eventually walk into lava and die?
Yes, they should good point
Didnt he say they spawn forever since they are only limited by biome and y levels
also they cannot intentionally go into lava, just fall... how are they going to fall in lava at y -64
@@vladivascanu10814:01
"Timmy like minecraf so much, that he have his HARDCORE world running all the time"
"Which supposed to be the happy ending, PEACEFUL mode"
How is this even possible?
Do you not question Jimmys pc reaching the fucking white dwarf
@@nova.3192 No
@@nova.3192 timmy's pc literally was never discovered in several trillion years and was powered by lava for five billion years. he has a pc from the year 999999999
didn’t he die to a zombie in his HARDCORE world?
@@Crypto_Master4192 that was a peacefull zombie 😎 trust me.
And even if zombie could not spawn. There is a chance a llama would kill timmy by spitting on him, because Timmy's dog was in the middle of them
a few hours into the future: Mobs accidentally trigger warden spawns
A few days in the future skeletons cause creepers to exoplode
A few weeks into the future: Most villagers die
a few months into the future: most Iron golems die
A few years in the future creepers explode everywere and wardens kill everything
a few thousand years into the future most of the surface is exploded by creepers
Tens of thousands of years into the future: most wood is burned by lightning
100 thousands years in the future: almost everything is destroyed by creepers wardens and skeletons
1 million years in the future: Endermen create snowgolems
10^20 years in the future Endermen create nether portals overworld and nether mobs can no go to eachothers dimensions zoglins take over and the enderdragon is defeated
10^21 years into the future its just zoglins and bedrock
And this all doesn’t happen if Timmys Mom new how to drive.
average joke about women driving
Yes, it was just a joke, sorry if I offend you
@@OttawaTheOat dw im not offended
>Be DW_RatLad
>Roll for Perception
>0
0:17 THAT ESCALATED QUICKLY 💀💀💀💀
"And continues the rare hunt for ender pearls to fight the Dragon"
"Unfortunately, timmy and his family died in a car accident"
This killed me 😆
It killed Timmy too
💀@@mmm-pc3xe
I love the justifications you go through to justify how a computer could function so long. I honestly appreciate how far you thought about it, even if there are tons of issues with trying to preserve a computer’s circuits in a functional state for so long
When teacher asks me where my homework is
I’ll have to remember this, I’ve not done my homework due in 3 minutes
When my students ask where their class work for today is...
20:00 Imagine making a 100 days video on a world like that one, something like : "100 days on Minecraft but it's in a billion years".
The lightning started off as the big problem, then it was the Warden, then it was the Creeper, and in the end after so much suffering and chaos what was left OUT OF ALL THE MOBS was ZOGLINS 💀
Great storytelling dude, so awesome (minus timmy dying and stuff..)
8:04 actually peaceful mobs still can spawn with a small chance so that doesn't matter much
Even then wolves fight Skeletons and all biomes with wolves will dissappear
I've never seen Skeletons fight Wolves. I've only ever seen Skeletons run from Wolves and Dogs.
@@semajniomet981 that is what he meant. Also come to think of it sheep would also annihilate all the grass around, although endermen are going to take care of that aswell.
@@maksiksqgrass would spread right back tho
@@maksiksqtho the enderman scenario is more plausible for devastation
We need to talk about the definition of "supernova".
😌
im pretty sure the circumstances were changed to magically allow our sun to go supernova, or its inflation into a red giant would have incinerated Timmy's room
@@G00ner__689but wouldn't then the electromagnetic blast from a Supernova fry the Timmy's Laptop?
@@kalimatronix "the Timmy's laptop"
@@kalimatronixno he got a good gaming chair he gon be aight
20:17
"A few wild cats will inherit a world, forever alone and completely destroyed"
Literally Rain World
Omg it is!
I did not expect Timmy to go like that when I clicked on this video💀