Melt...Mend...Then Melt Again | Monster Train (Episode 17)

แชร์
ฝัง
  • เผยแพร่เมื่อ 28 พ.ย. 2024

ความคิดเห็น • 251

  • @acksOldPeople
    @acksOldPeople 4 ปีที่แล้ว +339

    He's got a smile that seem to me
    reforms a unit with +40
    so every unit is stronger once they die
    Whoa, oh oh formless child o' mine

    • @Alkuf100
      @Alkuf100 4 ปีที่แล้ว +11

      this is art commenting

    • @conorx3
      @conorx3 4 ปีที่แล้ว +14

      Had to read this again just to hear it with the song

    • @concernedcitizen5988
      @concernedcitizen5988 4 ปีที่แล้ว

      Forty more H P***** makes for a better rhyme

    • @acksOldPeople
      @acksOldPeople 4 ปีที่แล้ว +3

      @@concernedcitizen5988 but it buffs the attack

    • @ScumlordStudio
      @ScumlordStudio 4 ปีที่แล้ว

      @@concernedcitizen5988 read it as 'plus forty'

  • @TheAsadJK
    @TheAsadJK 4 ปีที่แล้ว +164

    Game: Formless child reforms and buffs a unit
    NL: Lets reform every unit in the pool so theres nothing left to buff

    • @jmax3217
      @jmax3217 4 ปีที่แล้ว

      Haha

    • @Cronos804
      @Cronos804 4 ปีที่แล้ว +3

      To be fair i did that too the first time i played the faction because their playpatterns are very different from the rest.

    • @Tneam
      @Tneam 4 ปีที่แล้ว +6

      Formless child does NOT reform it brings back without +5/+5 or +1 burnout meaning it really brings units back from the dead unlike reform

    • @Northernlion
      @Northernlion  4 ปีที่แล้ว +113

      game: noooo you can't just win by playing every card every time
      me: haha unbalanced covenant goes brrr

    • @TheAsadJK
      @TheAsadJK 4 ปีที่แล้ว +6

      @@Northernlion have to admit, you're making the most of this faction 😂

  • @AsterSea
    @AsterSea 4 ปีที่แล้ว +67

    Hi, there. To answer your question at 29:26, Resin Removal does not consider Burnout a debuff and thus can be used on melting units freely. 👌
    Great run. Thanks for the content, as always.

    • @Letaali
      @Letaali 4 ปีที่แล้ว +7

      To add to this resin removal removes anything red from your units and anything green from enemy units. So it removes enemy spikes, stealth and rage. From your units it can remove emberdrain and sap. So it is a very useful card in some clan combos.

    • @Nibas
      @Nibas 4 ปีที่แล้ว +1

      @@Letaali It's the perfect Permafrost card imo. NL doesn't seem to value it but in situations like that it shines. I usually use it on an Ascend or Descend card too to move a big unit just before the boss.

  • @ZebraLord13
    @ZebraLord13 4 ปีที่แล้ว +222

    "I know you're like Paraffin Thug was great for us last time!"
    Haha, was it though? Hopefully he doesn't go 100 episodes convinced that the Thug has an 'on-death' trigger.

    • @Ruuwalc
      @Ruuwalc 4 ปีที่แล้ว +91

      He got his epiphany while chatting in malf's 12 hour stream. It was around 2:52:45
      Here's it is, for the lazy.
      NL: dude if you like gold you'll love the melting remnant
      NL: one unit gives +30hp when he dies and you can ressurect it
      NL: +30 gold*
      NL: and another unit gets +5g whenever any unit dies
      ~
      golden_bamboo: I'm pretty sure the thug gives you the gold if he slays one not gets slain
      Thelovelybison: NL you misread that unit, that was when he slayed an enemy, assuming you're talking about the bruiser
      ~
      NL: WHAT
      NL: oh my god
      NL: it is Slay not Extinguish
      NL: bruh
      NL: no wonder I thought it was so good - 3hp gives you 30g when it does NotLikeThisemote: (/ ˚▱˚)\
      ~
      golden_bamboo_: well explains the mistake in the video :D
      _malf asking what are they talking about_
      ~
      NL: nah you're good
      NL: I'm dumb
      ~
      _also malf:_ No you’re not
      golden_bamboo: happens to the best
      Ended off as a wholesome moment.
      It's probably better if you saw this as it was happening in chat though.

    • @DoctorShroom
      @DoctorShroom 4 ปีที่แล้ว

      @@Ruuwalc Malf had a 12 hour strim?

    • @Jograu1
      @Jograu1 4 ปีที่แล้ว

      DoctorShroom usually every saturday

  • @TheGentleIndifferece
    @TheGentleIndifferece 4 ปีที่แล้ว +89

    NL was so excited to summon his burnout: 1 animus multiple times in this run.

    • @CoolyOh
      @CoolyOh 4 ปีที่แล้ว +16

      Whats funny is that Resin Removal with permafrost, two things he disrespects this run, would have synergized with that build

    • @TheGentleIndifferece
      @TheGentleIndifferece 4 ปีที่แล้ว +5

      @@CoolyOh I laughed so hard when he ditched resin removal

    • @acksOldPeople
      @acksOldPeople 4 ปีที่แล้ว +16

      @@CoolyOh Resin Removal doesn't remove Burnout though, if that's what you're implying. Afaik the only way to remove it is with Wickles Recruitment, that specifically says it removes "all burnout and debuff effects".

    • @OxidisedGearz
      @OxidisedGearz 4 ปีที่แล้ว +8

      @@acksOldPeople yeah. He needed that "apply 3 burnout to burnout units" with permafrost or the "+10 attack +2 burnout" with holdover (both cards he clowned on a bit cause he really likes watching his candle boys burn out)

  • @GolemCC
    @GolemCC 4 ปีที่แล้ว +68

    This series made me buy the game because I saw his obvious misplays and thought "this is easy, I wouldn't mess that up!" Then I lost a ton of runs in a row and didn't even have thousands of people poring over every little misplay I made.
    I've got newfound respect for NL's ability to make consistently amazing plays and frequent victories now that I've been in the driver's seat myself. Great series, brother. I'll be here till the last station.

    • @greindes1579
      @greindes1579 4 ปีที่แล้ว

      He still makes some mistakes (like glimmer on boss with spell weakness), but many of his choices lead to some amazing synergies that I would just miss.

    • @mttbanks29
      @mttbanks29 4 ปีที่แล้ว +2

      I think NL is really good at conceptualizing his win condition in each run, like understanding what strats will work with what he has to get him to a great run, he sometimes just misses plays in the actual battles.

    • @nomoturtle1788
      @nomoturtle1788 4 ปีที่แล้ว +2

      I took up the drivers seat too. Except now I see even more misplays from NL than I did before.

  • @merclegis3429
    @merclegis3429 4 ปีที่แล้ว +55

    @10:45 He will never not get me to laugh when he unnecessarily throws in "repeating of course" but the glasses adjustment was icing.

    • @BigMamaGamer
      @BigMamaGamer 4 ปีที่แล้ว +4

      LEEEEEEROY JEEEEEEENKINS

    • @yosayoran1
      @yosayoran1 4 ปีที่แล้ว +1

      @@BigMamaGamer at least I got chicken

  • @HolyDeviant1
    @HolyDeviant1 4 ปีที่แล้ว +58

    27:32 Naughty Dog assigning work schedules

  • @Sir_Orange_Dinosaur
    @Sir_Orange_Dinosaur 4 ปีที่แล้ว +83

    The sad thing about this series is that it's gonna end one day

    • @kdotrukon
      @kdotrukon 4 ปีที่แล้ว +8

      Every series must come to an end. We couldn't have Monster Train unless he'd ended the POG that was Eden. Except Isaac, which is eternal.

    • @AsianGamerKenji
      @AsianGamerKenji 4 ปีที่แล้ว

      The question is do we get Isaac longevity or SMB longevity? Yet both are criminally still too short

    • @sharalightfelt91
      @sharalightfelt91 4 ปีที่แล้ว +1

      It's funny, since he ended Eden because he thought it would end up being like his Spire series, yet that's exactly what's happening with this series.

  • @Copybass
    @Copybass 4 ปีที่แล้ว +25

    "I feel like this is a slow..." - He almost had the slow burn pun in there for the candle deck, he was SO CLOSE

  • @GoblinClips
    @GoblinClips 4 ปีที่แล้ว +55

    Formless child dies with no targets.
    Recter Flicker reforms units.
    NL: Formless Child is doing great stuff for us.

  • @nicktuohy2279
    @nicktuohy2279 4 ปีที่แล้ว +1

    Wish there was a 'love' button instead of simply 'like'!! What a great series

  • @NicolaeHolley
    @NicolaeHolley 4 ปีที่แล้ว

    Just a note on Resin Removal, and buffs/debuffs in general: the game is really good about telegraphing these things. Red icons below the unit (Frostbite, Sap, Spell Weakness) are debuffs. Green icons (Lifesteal, Damage Shield, Regen, even Spikes) are buffs. Those will be affected by Resin Removal, and that version of Seraph that removes buffs/debuffs. YELLOW icons (Multistrike, Trample, and Burnout for Melting Remnant and Fuel for the Umbra) are neither buffs nor debuffs and will not be affected. Loving the series as always!

  • @soggz9190
    @soggz9190 4 ปีที่แล้ว +23

    Formless child so good, well done on the memeto mori would not have known to double that and it was the win condition.

    • @pozsum
      @pozsum 4 ปีที่แล้ว

      Especially so if you trim your deck down to only have bounty stalkers and/or draffs.

  • @GBKK99
    @GBKK99 4 ปีที่แล้ว +2

    I absolutely love how the Melting plays in this game

  • @Orillion123456
    @Orillion123456 4 ปีที่แล้ว +1

    Resin removal does not affect burnout. It purges RED effects from your units and GREEN effects from enemy units. Burnout is a YELLOW effect, so it is not affected.

  • @Count96
    @Count96 4 ปีที่แล้ว +11

    This has been my favorite lets play since Slay the Spire, thanks NL!

  • @Bukkarooo
    @Bukkarooo 4 ปีที่แล้ว +3

    Absolutely love the Melting Remnant runs. Maybe my favorite faction in the game!

  • @santiagofreytes3178
    @santiagofreytes3178 4 ปีที่แล้ว +28

    you want your best damage dealing units to die the most so by the time tho boss rolls around they have a high enough burnout that they can hang in there for a few rounds of combat if you protect your best unit they will have only burnout 1 so they only get to attack once against the boss
    also think of holdover as draw -1 for the next turn some cards are worth it but if you go with too many holdovers you end up having almost no draw which has fricked you on a couple of runs

    • @Blaurot
      @Blaurot 4 ปีที่แล้ว

      but if he protects them, they burn out, thus getting stronger and still gaining a little more burnout.

    • @jousis_
      @jousis_ 4 ปีที่แล้ว

      Do you feel that reform is OP? With 1 reform card w holdover i got to cov 10 with any other class. Even with stygian primary and 0 tanks. Only the boss that consumes spells needs more preparation.

    • @goiflin5056
      @goiflin5056 4 ปีที่แล้ว +2

      Reform isn't, but holdover's strength varies wildly from absolutely insane, to actively hindering your deck. It's a very interesting mechanic. Knowing when it's key, is, well, key.

  • @KingYurtleOfTurtle
    @KingYurtleOfTurtle 4 ปีที่แล้ว +4

    Theory crafting time: Is Awoken Hollow OP as hell with the Melting?
    Think about it: 1 mana 15/15 that has summon: gain 60 max life. Usually you try and heal that life, but with melting, you can just kill it off, and revive it as a 15/75 with the same summon effect (because the unit you are reviving keeps the max life buff). Basically, each time you revive it, you get an extra 60 health in addition to the +5/+5 you get from reviving it. Seems like a game-winning combo for bosses.

    • @joshuadu2308
      @joshuadu2308 4 ปีที่แล้ว +1

      Though it may seem like Awoken Hollow is OP with melting, 60 health is actually not that much and the reason you would want to take such units is if you have consistent healing to actually upgrade them. Though you can use the max heal Awoken card (don't remember the name) bosses will usually smash through the hollow in 2 or 3 turns once reached, which means you're only getting a small amount of damage from the unit if you're going to continuously revive it.
      Melting/Umbra is an optimal combo imo. Morsels -> Harvest can smash, Bounty Stalker gets ridiculously powerful from the Umbral lifesteal cards, the Umbra fuel unit gets a huge power spike from enhancements and formless child, etc. The thing is, though, formless child is only really viable there when you have solid control o'er reforms.
      Melting in general is just kind of busted since you can eventually unlock a card that removes burnout AND debuffs from a unit, unlock one where you can proc the extinguish effect w/o the unit's death (crazy with the artifacts that double extinguish or apply armor when units die)

    • @goiflin5056
      @goiflin5056 4 ปีที่แล้ว +2

      I found out earlier today that transcendimp actually gets the hollow summon effect. I had a 1/81 transcendimp (with only one health remaining). Not terribly useful, but kind of funny.

    • @joshuadu2308
      @joshuadu2308 4 ปีที่แล้ว

      @@goiflin5056 That could actually be really good if you got Endless on either the hollow or the imp - with wormwood you can heal them back to full thereby getting free tanks.

  • @Hymensintact
    @Hymensintact 4 ปีที่แล้ว +47

    Animal crossing bell told me it was 1pm. and so I'm here.

  • @Asian_Caleb
    @Asian_Caleb 4 ปีที่แล้ว +21

    Been waiting all day for this one!

  • @tehfelf
    @tehfelf 4 ปีที่แล้ว

    NL, a tip! Just because the unit burns out in one turn doesn't mean you should put it in the front to die! You should put it in the back so it doesn't die in one hit and does damage. Put a low burnout in the front with high health since they can tank and will die quickly anyway.
    Additionally, you often put your multistrike units in the front since you just saw they had burnout 1. Put them in the back so they get more work done while the other units die in front.
    Loving the series keep it up!

  • @Egalia_1
    @Egalia_1 4 ปีที่แล้ว +2

    The Melted guys are my favorite faction. Play fast and lose with your units and just spam them out after they die, it’s great

    • @blackbot7113
      @blackbot7113 4 ปีที่แล้ว

      At the same time it gets really difficult once you start juggling lots of units with different stacks of burnout and you try to let them die in the right order for your reform effects to bring them back...love em!

  • @johanneslei3643
    @johanneslei3643 4 ปีที่แล้ว +3

    The harvest upgrade is very synergistic with morsels. I once got my Champion all the up to 575 health.

  • @Daenym
    @Daenym 4 ปีที่แล้ว +1

    NL: It's not a big "but", it's a little "but".
    Me: *cries in Sir Mix-a-lot*

  • @Trumanlol86
    @Trumanlol86 4 ปีที่แล้ว +1

    Solid run! Really utilizing that burnout/revive to great effect!

  • @Ryan38475
    @Ryan38475 4 ปีที่แล้ว +34

    remember that slay doesnt trigger when your units dies, so the last time the guy didnt give u a lot of gold :s

    • @MxSheep
      @MxSheep 4 ปีที่แล้ว +1

      Are you talking about the tycoon? Because he has harvest not slay. With harvest it doesn't matter how the unit dies

    • @NsfwCereal
      @NsfwCereal 4 ปีที่แล้ว +4

      MxSheep He’s talking about the thug, who gives 20 gold on slay

  • @aty57
    @aty57 4 ปีที่แล้ว +4

    The harvest upgrade for the champion is actually pretty good from what I've played.
    I recommend trying it out :)

  • @Yuggy
    @Yuggy 4 ปีที่แล้ว +1

    That spell weakness pick up ended up being such a good call :)

  • @williammitchell6254
    @williammitchell6254 4 ปีที่แล้ว +21

    9:29 he literally never gave you gold because he never got a kill

  • @karstenszajner6043
    @karstenszajner6043 4 ปีที่แล้ว

    Video literally melted my icecream through the screen. That's how much fire this run had.

  • @raizel_z
    @raizel_z 4 ปีที่แล้ว +2

    This series is extremely satisfying and fun to watch. Awesome win today, good thing you kept the spell weakness in the deck!!!

  • @lucas106mm
    @lucas106mm 4 ปีที่แล้ว +51

    the definitions of "missplayed slightly" have been redefined :v

  • @Marzipaniv
    @Marzipaniv 4 ปีที่แล้ว +8

    "The best part of this character is you don't even have to think"
    *puts extinguish boy in front when reform mans will already summon all the dudes from the grave, missing out on an easy 60x2 Draff*

    • @Northernlion
      @Northernlion  4 ปีที่แล้ว +11

      *wins easily*

    • @Marzipaniv
      @Marzipaniv 4 ปีที่แล้ว +2

      @@Northernlion Good show, I did consider putting that a few lines down

  • @MrDodgerdodson
    @MrDodgerdodson 4 ปีที่แล้ว

    Spell weakness is so OP. Especially when you have really big damage spells, it kills bosses in one or two cards.
    I love this series NL, I can't wait for your 150th episode, its gonna be Pog.

  • @TheCerrix
    @TheCerrix 4 ปีที่แล้ว +3

    "Paraffin Thug was doing great for us last time, it got us a lot of gold." Haha. If only he knew..

  • @knmrt2760
    @knmrt2760 4 ปีที่แล้ว +1

    I love this series as much as I loved my daily dose of misplays from slay the spire ! Keep it going !

  • @frug_mungen
    @frug_mungen 4 ปีที่แล้ว

    This series makes my night every time, always looking forward to it

  • @pancake7183
    @pancake7183 4 ปีที่แล้ว +1

    23:20 That card can be insane if your pyre is taking damage. If you upgrade that card with frozen, you will restore 5 pyre health every single turn.

  • @specus1394
    @specus1394 4 ปีที่แล้ว

    All i gotta say is , we need MORE monster train

  • @SlavaRybka
    @SlavaRybka 4 ปีที่แล้ว

    This time Memento Mori saved your hide, but there is a major strategy flaw: if you keep your best unit alive on the bottom floor for the whole fight, you then reform it to live 1 turn on floor 2 and 2 turns on floor 3. You HAVE to let it die to stack burnrouts in advance, even if you don't need the +5 +5 it gets. Also, notice that Formless Child applies "return" not "reform", so it does not give units burnout, for better or worse.

  • @TheJacksonFaller
    @TheJacksonFaller 4 ปีที่แล้ว

    giving quick to a unit with 3 damage is truly a galaxy brain play

  • @Jack-dk7uu
    @Jack-dk7uu 4 ปีที่แล้ว

    I love 'Are you crazy? I just walked over here' meta

  • @matteo23432
    @matteo23432 4 ปีที่แล้ว

    Getting the behemoth and multistrike almost immediately after the triple hit awoken, I feel the game wanted you to get there on this one

  • @afish9709
    @afish9709 4 ปีที่แล้ว

    Monster Train is the greatest NL series since Isaac, I love it!

  • @erike35
    @erike35 4 ปีที่แล้ว

    Yo egg! Don't underestimate the power of burnout +3!! Remember how your Animus kept dying to soon, because you buffed it with enough health to survive slaugtherhouse and it only had 1 stack of burnout after? That buff can make or break a run when used correctly, primarily by permafrosting the card and using it on your powerfloor last round!

  • @maolinzedongs286
    @maolinzedongs286 4 ปีที่แล้ว

    Love the arumba surpise appearance

  • @petro12369
    @petro12369 4 ปีที่แล้ว

    Wickless tycoon has much more value if you just stack him with like 4 dreg/draff units, since the gold triggers on allies and enemies. You can potentially kill enemies (especially if you have something like a glimmer), keep cycling burnout units there to build up better burnout units. Throw them in front as well, if they're going to die from burnout anyway, might as well make 'em take a hit. That goes for other floors as well, just throw casual dreg units in front just to soak a hit.

  • @jackbunnyhop4580
    @jackbunnyhop4580 4 ปีที่แล้ว +1

    This was... lit

  • @drvofoka7033
    @drvofoka7033 4 ปีที่แล้ว

    NL: Has a multistrike 3 unit that would benefit amazingly from being brought back with +40 damage every turn.
    Also nl: Let's keep the unit alive as long as possible so that once I do reform it against the boss it will only have burnout 1 and die instantly.

  • @ChozotheBozo
    @ChozotheBozo 4 ปีที่แล้ว +1

    "Harvest: +5HP" actually means ANY unit (yours or the enemy) This adds up very quickly.

  • @MoogleEmpMog
    @MoogleEmpMog 4 ปีที่แล้ว

    Extremely fun run. The melting remnant remain my favorite faction in both visual and gameplay design.
    In the future, you may want to try getting a powerful unit like the Animus killed early and often, so you can reform it multiple times. Each reform trigger on a unit adds more burnout, so an Animus that died three times would come back with burnout 3 and - with those stats - enough time to destroy just about any boss.
    Not that it mattered in this case. Congrats on Covenant 6!

  • @exquisitemeat5845
    @exquisitemeat5845 4 ปีที่แล้ว +1

    We're not playing checkers
    We're not playing chess
    We're playing with Pogs dude

  • @brianjarema264
    @brianjarema264 4 ปีที่แล้ว

    hands-down best outro to a video the guy gets to my funny bone and he tickles it ever so slightly

  • @Bwhited2399
    @Bwhited2399 4 ปีที่แล้ว

    By the way NL, harvest does not just mean when your units die, it also means when enemy units die. So the Harvest version of the champion can actually be pretty good as a tank if you can get it to survive the first wave or so.

  • @ElPared
    @ElPared 4 ปีที่แล้ว

    The Rector with the Reform ability is an interesting conundrum actually.
    You don't always want him on the top floor because then he always triggers first so you have to wait a turn to get units reformed
    But you don't always want him on the bottom floor either because he's not very tanky, but he'll reform units that died that turn that way.
    I'm still not 100% sure what the best way to use him is.
    I think ideally you'd get the reform ability, and then upgrade him with Burnout mod so he's tankier and put him on the bottom floor.

  • @TalixZen
    @TalixZen 4 ปีที่แล้ว

    Such an awesome run!!!
    Also
    I can't wait until he discovers Legion Of Wax.

  • @starkad_91
    @starkad_91 4 ปีที่แล้ว

    It’s a good day watching you and sinvicta playing Isaac and monster train.

  • @Moms_Spaghetti
    @Moms_Spaghetti 4 ปีที่แล้ว +1

    Not sure NL ever grasped that reforming the Animus (or the champion at the end) with burnout 1 is not gonna be some crazy bosskiller move, because he always got out of trouble with spell weakness memento mori.

  • @Lucario2564
    @Lucario2564 4 ปีที่แล้ว

    Really enjoy the runs with that faction. Thank you

  • @Tauposaurus
    @Tauposaurus 4 ปีที่แล้ว

    About the Harvest boss upgrade. It is very good if you use the boss as frontline, on the floor where you slaughter the enemies. Just put your damage units behind him and watch him tank any boss like they are nothing.

    • @Orillion123456
      @Orillion123456 4 ปีที่แล้ว

      Sure it can be ok sometimes. But it's still very very weak in comparison with the two other upgrades, which are both mindblowingly awesome.

  • @Tempestori
    @Tempestori 4 ปีที่แล้ว

    I dont know if you hear this often but well played! You make mistakes but you try to learn from them.
    Its pretty easy to gripe about small mistakes but having fun experimenting is part of the experience and nobody plays perfectly. I like the content. :3

  • @TripleGia
    @TripleGia 4 ปีที่แล้ว +7

    Oh lord it gave him Glimmer to start with, here we go... NL I beg of you upgrade your Glimmers with magic power... They're so good that way and can actually take out late-game backlines when they get up to higher HP

  • @HaleFast
    @HaleFast 4 ปีที่แล้ว

    Hey NL, I really like this series. I hope everyone continues to add likes and comments on every video.

  • @TrueIchor
    @TrueIchor 4 ปีที่แล้ว

    Can't wait to see when this series hits covenant 10+. I had to leave some hellhorn behind and pick up this clan plus umbra.

  • @nathansquires5551
    @nathansquires5551 4 ปีที่แล้ว

    Wife - What's so funny?
    Me - 33 repeating
    Wife - ok...

  • @notetaker148
    @notetaker148 4 ปีที่แล้ว

    I actually really like how NL plays when he uses this faction...

  • @pollyphemeus
    @pollyphemeus 4 ปีที่แล้ว

    Solid play NL. Would recommend taking at least one copy of the zero mana, give your burnouts +3. Your first instinct that it is huge against bosses was correct. Quite often your units will burn out before they die in the boss fit. Also, super Pog OP OP build. Must see video, 10/10. TH-cam NOTICE THIS VIDEO.

  • @Huhruu
    @Huhruu 4 ปีที่แล้ว +1

    Episode lenght 56:30 i think that pog will rain down from the heavens

  • @blackbot7113
    @blackbot7113 4 ปีที่แล้ว

    It took me a while to realize the downside of putting the champ at the top:
    He will always trigger first, so he can only rez units that died LAST turn. By placing him at the bottom he can reform units that died this turn.

  • @A1phaz0ne
    @A1phaz0ne 4 ปีที่แล้ว

    Can we take a moment to appreciate the sole-tease from Seraph?

  • @OllieJIF
    @OllieJIF 4 ปีที่แล้ว

    I believe the reason you aren't getting as many units as you thought is due to your champion being on the top floor. Top floor acts first and thus the champion reforms whatever is currently dead - in most cases 1 or nothing. Then when all your units die on the bottom floor, you can only bring them back the turn after through Moulded.
    It seems like the Reforming ability of Recktor Flicker is best used on the bottom floor. Personally I don't know as I haven't played many games with that clan

  • @harrison2406
    @harrison2406 4 ปีที่แล้ว

    the plus 5 on unit death for candle champ is excellent, by the last several turns, man can have 200-300 health

  • @shadaxgaming
    @shadaxgaming 4 ปีที่แล้ว

    23:15 I had NO idea you could pass on options to collect gold without dismissing the entire caverns event!

  • @plexplexington9380
    @plexplexington9380 4 ปีที่แล้ว

    Not taking resin removal was truly resinous

  • @Letaali
    @Letaali 4 ปีที่แล้ว

    At 23:21 Ryan finds the rarest card in the game. Skips it. That card will not show up again in the next 100 hours or so.

  • @Anime9042
    @Anime9042 4 ปีที่แล้ว

    I don't believe it......
    He got his first Spell Weakness win before his first Stygian Guard win (primary *OR* allied)
    ~and yes, this is a Spell Weakness win because the egg's primary gameplan to summon Animus of Will on every floor was doomed to fail because it was going to have burnout 1/2 on the 2nd and 3rd floors. The Spell Weakness + Memento Mori combo salvaged this run~

  • @aB-vk5mg
    @aB-vk5mg 4 ปีที่แล้ว

    23:21 you’ll see that card again after another 100 runs

  • @bobertdankton4015
    @bobertdankton4015 4 ปีที่แล้ว +6

    I'm melting MELTING

  • @PongzeLor
    @PongzeLor 4 ปีที่แล้ว

    I can’t wait to unlock this class! Need about 200 more slays

  • @ButNotMyWife
    @ButNotMyWife 4 ปีที่แล้ว

    NL became the guy he hates at Magic night this episode

  • @danieljudy2641
    @danieljudy2641 4 ปีที่แล้ว +3

    Let’s go I’m pretty POGGED for this one

  • @DefinitelyNotReal627
    @DefinitelyNotReal627 4 ปีที่แล้ว +1

    We out here pogging off.

  • @abirsingh4161
    @abirsingh4161 4 ปีที่แล้ว +2

    Kept refreshing for this lol. Love it

  • @dougmaccaferri1846
    @dougmaccaferri1846 4 ปีที่แล้ว +17

    "We gotta do reform again."
    -Current state of U.S. affairs

    • @Sir_Orange_Dinosaur
      @Sir_Orange_Dinosaur 4 ปีที่แล้ว

      Man, that place is a cesspool of violence and destruction at the moment... Honestly wouldn't be all that surprised if the DC protests end up storming the white house and play the trumpet with trumps ass

  • @maxmach4361
    @maxmach4361 4 ปีที่แล้ว

    It's funny to watch Hafu and Arumba out there, so we can tell how Egg is doing compared to good players. ;]

  • @bennetb01
    @bennetb01 4 ปีที่แล้ว

    Best content on YT.

  • @mrmrhihi1
    @mrmrhihi1 4 ปีที่แล้ว

    Hey NL, loving this series so much! Have you tried putting the facecam in the center left? I feel like theres a lack of things going on over there, might make more things visible

  • @Wolvaroo
    @Wolvaroo 4 ปีที่แล้ว

    My man can't stop putting his Draffs in front of his Dregs...

  • @Oirad16
    @Oirad16 4 ปีที่แล้ว

    When you have 200 reforms and resummon abilities most of the time you're not getting value out of it because you will never have so many dead units at the same time.

  • @Ausecko1
    @Ausecko1 4 ปีที่แล้ว

    I would have gone for "Live...Die...Repeat" personally ;)

  • @thunzoom2
    @thunzoom2 4 ปีที่แล้ว

    The harvest is really good if you have umbra and you're feeding him, everytime a morsel is eaten he gains 5 hp

  • @puffyping
    @puffyping 4 ปีที่แล้ว

    all aboard the 10am monster train, next stop POG CITY

  • @crazyRCplane
    @crazyRCplane 4 ปีที่แล้ว

    Just had a candleboy stygian guard run singlehandedly won by holdover on a spell that applies 2 stealth to all friendly units on a floor. By the time the boss rolled around they didnt even get to attack

  • @rohanr1925
    @rohanr1925 4 ปีที่แล้ว

    Great Melting Run NL!

  • @Colourhasau
    @Colourhasau 4 ปีที่แล้ว

    the melting man and the egg man it's a match

  • @JH-hj1yh
    @JH-hj1yh 4 ปีที่แล้ว +2

    As quarantine enters week 467 these hour long Monster Train rides are 100% necessary. Keep going brave Egg-warrior

  • @SpikedKirby
    @SpikedKirby 4 ปีที่แล้ว

    He got so lucky, NL still hasnt noticed the burn out runs once every time the boss attacks, he thought bringing back the animus would let it attack multiple times while having burnout 1 on it

  • @nativechatter999
    @nativechatter999 4 ปีที่แล้ว +1

    My eyes! The goggles, they do nothing!