DF Retro: Sony PlayStation Revisited - Every Launch Game Tested - Part 2: North America

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  • เผยแพร่เมื่อ 23 พ.ย. 2024

ความคิดเห็น • 763

  • @DebugMenu
    @DebugMenu 3 ปีที่แล้ว +390

    John just sneaking an entire DF Retro Rayman episode in here like it’s no big deal

    • @AnthonyRiddle
      @AnthonyRiddle 3 ปีที่แล้ว +9

      I think Rayman might be his favorite game of that generation

    • @XxVoldexX
      @XxVoldexX 3 ปีที่แล้ว +10

      Doesn't even try to hide it

    • @pamplemoussemk2
      @pamplemoussemk2 3 ปีที่แล้ว +5

      I would like to know which version has been used as the base version for the conversion on the Nintendo DS.

    • @anthonywyatt5133
      @anthonywyatt5133 3 ปีที่แล้ว +1

      And?

    • @shroomologist
      @shroomologist 3 ปีที่แล้ว +2

      lol. I swear the PC version I have differs from the one shown above, I don't remember the end level sound being cut down. Regional differences perhaps?

  • @metfan4l
    @metfan4l 3 ปีที่แล้ว +218

    The fact they just named the PS version of Total Ecplise *Turbo* because they couldn't fix the too fast game speed is both hilarious and kinda ingenious, haha.

    • @RetroGamesBoy78
      @RetroGamesBoy78 3 ปีที่แล้ว +6

      lol very much like Sony's $299 then!

    • @SidTheGamer0
      @SidTheGamer0 3 ปีที่แล้ว +5

      well it's not a fact that CD called it that becasue of the game speed mistake.

    • @metfan4l
      @metfan4l 3 ปีที่แล้ว +2

      @@SidTheGamer0 How do you know? Fine, amusing assumption / happy coincidence then.

    • @SidTheGamer0
      @SidTheGamer0 3 ปีที่แล้ว +5

      @@metfan4l I never said I knew, I just said that nobody knows why they called it turbo. Expect that it's common adjective used in games to make more marketable.

    • @CesarJoseee
      @CesarJoseee 3 ปีที่แล้ว +11

      "It's not a bug, it's a feature!"

  • @fcukugimmeausername
    @fcukugimmeausername 3 ปีที่แล้ว +234

    The quality coming out of DF right now is insane.

    • @sparky2481
      @sparky2481 3 ปีที่แล้ว +1

      Totally true man!!👍

    • @balorduomo
      @balorduomo 3 ปีที่แล้ว +1

      absolutely

    • @HueyTheDoctor
      @HueyTheDoctor 3 ปีที่แล้ว +2

      Always has been.

    • @vpgnto
      @vpgnto 3 ปีที่แล้ว

      but only right now

    • @JFinns
      @JFinns 3 ปีที่แล้ว

      Ever since that Quake video this summer has been 🔥

  • @flamuralaj3302
    @flamuralaj3302 3 ปีที่แล้ว +150

    I hope PlayStation 2 gets a DF Retro Revisited.

    • @eponymous7910
      @eponymous7910 3 ปีที่แล้ว +20

      I'd really like a hardware deep dive extravaganza featuring dc, ps2, gcn and og xbox. 4 exceptional consoles with their own unique architecture

    • @steel5897
      @steel5897 3 ปีที่แล้ว +5

      PS2 is Retro?
      I'm old...

    • @flamuralaj3302
      @flamuralaj3302 3 ปีที่แล้ว

      @@steel5897 Not really 'cause it's retro but more so that I just love the PS2, and I figure this would be the best place to record something related to that console.

    • @AnthonyRiddle
      @AnthonyRiddle 3 ปีที่แล้ว +5

      @@steel5897 it's tip toeing the line of retro. Yes, we're old now

    • @juanolivarez3092
      @juanolivarez3092 3 ปีที่แล้ว +6

      @@steel5897 It's 20 years old now. Definitely retro.

  • @hellogoodbye4906
    @hellogoodbye4906 3 ปีที่แล้ว +69

    Drink every time you hear "The Jaguar version, Arghhh"

    • @dolloptrollop
      @dolloptrollop 3 ปีที่แล้ว +1

      I just love hearing him say “The Jag”

  • @alexsilva28
    @alexsilva28 3 ปีที่แล้ว +71

    Alternative title: John roasts the Atari Jaguar for an hour and 9 minutes.
    Brilliant episode as always! The segment on Street Fighter: The movie: The game was super interesting

  • @TrevorJones1
    @TrevorJones1 3 ปีที่แล้ว +59

    Man, the Rayman comparison makes me think, imagine if Digital Foundry existed when console capabilities were "actually" different.
    Today the all of these comparisons require frame counters to tell the difference.
    Whats weird is back then the ports were often done by different devs so the quality might not be indicative of the best the console could do. DF would have been really comparing the devs as much as the consoles.

    • @pelgervampireduck
      @pelgervampireduck 3 ปีที่แล้ว +10

      I think it was more "fun" when all systems were different and you could tell just by looking or listening. they all had their own colors and "personality".
      since the ps3 generation every system (including PC) looks the same and sounds the same.

    • @LordXelion
      @LordXelion 3 ปีที่แล้ว +10

      Now we have dozens of people insulting others cause the game they like runs at a 5% more or less consistent framerate than in other platforms. Gaming development has evolved a lot. Customers, on the other hand...

    • @apollosungod2819
      @apollosungod2819 3 ปีที่แล้ว +2

      Console Parity was NOT a thing back then... but BIASED paid off gamer magazines definetly were a thing as well as Sega of America having Anti-Sega Japan headquarters agendas.

    • @TrevorJones1
      @TrevorJones1 3 ปีที่แล้ว +2

      @@apollosungod2819 to be fair SOA's worst enemy wasn't Nintendo. It was SOJ.
      If SOA was allowed to steer the ship Sega might still be a console maker right now instead of Microsoft.

    • @apollosungod2819
      @apollosungod2819 3 ปีที่แล้ว +1

      @@TrevorJones1 Hey those two SoA fanboy books were written by Sega of America fanboys and hence are written in a BIASED perspective.
      What do YOU believe Nintendo of America staff was doing from November 1990 to 1996 in comparison to Sega of America which BOTH are subsidiary branches and which of the two was doing things right?
      Sega was and is headquartered in Japan... it's not just "Sega Japan", Hayao Nakayama hired Michael Katz and Tom Kalinske under the assumption that these men would be able to:
      Do marketing drives
      Public Relations
      hardware and software distribution where the vast MAJORITY of Sega MegaDrive game software was made in Japan and needed to be localized aka translated into English and arguably into French and Spanish since "North America" includes Canada, U.S.A. and Mexico... on that note what do you think Nintendo of America and Nintendo HQ Japan was doing with Mexico?
      Each region has the potential for hardware and software profits...
      The fact is that Tom Kalinkse and Joe Miller put pressure on Sega HQ Japan to make the 32X and CREATED tons of FEAR on the retail price of the Sega Saturn while also in a 1995 dated Edge/Next Generation interview, Tom Kalinkse boasted that "the adult or older gamers who went to buy Sega Saturn at launch could NOT be duplicated in the U.S.A." citing pricing FEARS and that older gamers were not a thing... wow imagine if he had actually launched the Sega Genesis in 1989... or better yet in 1988
      There is also a thing called fanbase support which falls under Public Relations too, Sega of America as a subsidiary branch had FULL CONTROL of this aspect... they also had the deciding VOTE to REJECT or PREVENT a custom coded Sega MegaDrive and later Sega Saturn game software title citing B.S. reasoning.
      I read those two SoA fanboy books and laughed... you know just because someone wrote a book, it does not mean they are actually telling the truth on what happened especially when the vast majority of people used a sources contradict things they said years before the books were written... and apparently there is some "dark history of Sega of America" inside you where you are clueless as to how it was to be a working adult gamer who had to go looking around for American gamer magazines that did Sega coverage, if at all properly... Did Nintendo fanbase have that SAME problem? hmmm I bet your mind would explode when you finally wake up to how Sega of America's 90s management staff simply acted like an insurrectionist faction and was actually manipulating the final decisions that Sega H.Q. Japan would make... especially since the killing of the Sega Saturn, the creation of the 32X, the whole SegaCD live action FMV image initiative and the creation of the very costly, COSTLY Dreamcast were all ideas, suggestions and pressure coming from Sega of America management staff which was trusted by Sega H.Q. Japan especially factoring language barrier issues of the time.

  • @WMARUoriginal
    @WMARUoriginal 3 ปีที่แล้ว +9

    What’s really fantastic about this video is not just how comprehensive it is, but the clear level of passion behind it. Brings all the feels.

  • @jmporkbob
    @jmporkbob 3 ปีที่แล้ว +51

    Halfway through, I forgot that I wasn't watching a Rayman video.

    • @renzokufc
      @renzokufc 3 ปีที่แล้ว +3

      "And, UHHHH, Jaguar..."

  • @chrmnxpnoy
    @chrmnxpnoy 3 ปีที่แล้ว +22

    I still have their developers demo disc that was included with my pre-order back in September 1995. I loved scaring my sister with the realistic looking (at the time) T-rex haha

    • @HAZARDOUS88
      @HAZARDOUS88 3 ปีที่แล้ว

      Still got mine too! Loved the Manta Ray as well.

  • @slownick7637
    @slownick7637 3 ปีที่แล้ว +57

    I set 240p quality to not spoil my childhood memory of these games.

    • @Pewpewpew182
      @Pewpewpew182 3 ปีที่แล้ว +1

      Good thinking bro doing the same :)

    • @ahmz1404
      @ahmz1404 3 ปีที่แล้ว +5

      This is actually a pro tip

    • @urracojalpa4481
      @urracojalpa4481 3 ปีที่แล้ว +4

      Some games are just ruined by high definition, I just wish they kept the whole review of ESPN Extreme games trough the CRT monitor, it looks pretty good that way especially compared to the mess of pixels that is the direct capture.

  • @PFBM86
    @PFBM86 3 ปีที่แล้ว +39

    I'm surprised the actual launch lineup was that small. I thought games like Tekken, Wipeout, Jumping Flash, Warhawk, Twisted Metal, Gex and a few others I remember as being released in 1995 were all launch games. I guess the strong launch window support really did a lot to improve the perception of the PS1 after launch, as John mentioned at the end.

    • @Clay3613
      @Clay3613 3 ปีที่แล้ว

      The launch titles cost so much now outside ESPN Extreme and Ridge Racer.

    • @MagisterHamid
      @MagisterHamid 3 ปีที่แล้ว

      In Europe just a few weeks later we also got Wipeout, Rapid Reload and Novaatorm at the launch

    • @sarges1712
      @sarges1712 3 ปีที่แล้ว

      not only the lineup but at the time renting games was a big thing. Blockbuster had an iron grip on the market and they refused to carry Saturn titles. I did love Virtua Fighter but between Ridge Racer, Arena Toshiba and some other games PS quickly won me over.

    • @VexAcer
      @VexAcer 3 ปีที่แล้ว

      I wouldn't blame you since games like Wipeout and Jumping Flash still came in those long boxes. So they all just sorta blend in with the rest.

    • @TechRyze
      @TechRyze 2 ปีที่แล้ว

      @@sarges1712
      I guess Blockbuster UK carried Saturn titles, as I bought my copies of WipEout and Guardian Heroes from Blockbuster around 1997 or so when the Saturn was dying.

  • @MagisterHamid
    @MagisterHamid 3 ปีที่แล้ว +51

    The European launch was even better because we got Wipeout. I can’t describe the first time I saw that game running. Unbelievable.

    • @joannavelvet595
      @joannavelvet595 3 ปีที่แล้ว +1

      Nice

    • @RetroGamesBoy78
      @RetroGamesBoy78 3 ปีที่แล้ว +1

      @@aweigh1010 strange though considering it was also released on the Saturn just 5 months later.

    • @MagisterHamid
      @MagisterHamid 3 ปีที่แล้ว +5

      @@RetroGamesBoy78 in all honesty the Saturn port made more damage than good for the Saturn. It’s far from as fluid as the PS version and it lacks the transparency effects.

    • @MagisterHamid
      @MagisterHamid 3 ปีที่แล้ว +9

      Wipeout was probably the first game that really spoke to the urban European youngsters. Music taken directly from the underground club scene with acts like Orbital and Chemical Brothers. It felt so mature and it was like the coolest game ever.

    • @RetroGamesBoy78
      @RetroGamesBoy78 3 ปีที่แล้ว +2

      @@MagisterHamid possibly so but I was just pointing the fact out, but never the less, still a very playable game on the Saturn and actually improved in the respect of Collisions because when you hit the barrier on Saturn version, you don't come to a near dead stop like on PS.
      I also believe (like so many other 3rd party Saturn ports) only 1 of the 2 CPU's are in use which is a real shame.

  • @CaptainScarLeg
    @CaptainScarLeg 3 ปีที่แล้ว +22

    55:11 "This is a game you've really gotta be strokin' it hard in order to get any enjoyment out of, either by yourself or with a friend." - Audi Sorlie, 2021

    • @zachsteiner
      @zachsteiner 3 ปีที่แล้ว +3

      Glad someone else noticed lmao

    • @AceTrainerX3
      @AceTrainerX3 3 ปีที่แล้ว

      "You're supposed to release all bodily function and animalistic desire with each stroke, as you hit that ball as hard as you can" - Also Audi Sorlie, 2021

  • @millrrs
    @millrrs 3 ปีที่แล้ว +71

    The best thing of Digital Foundry is the RETRO by a quite margin.

    • @nickmotsarsky4382
      @nickmotsarsky4382 3 ปีที่แล้ว +5

      Not even close. New game tech is better.

    • @crestofhonor2349
      @crestofhonor2349 3 ปีที่แล้ว +12

      I really like DF Retro. It’s incredibly interesting to see how older games were put together with the technical limitations that were there before

    • @RetroGamesBoy78
      @RetroGamesBoy78 3 ปีที่แล้ว +1

      Yeah, tbh I wouldn't be subscribed to DF if it wasn't for the retro content. Just recently I've played, Saturn, PS1,2,3 far more than I have PS4, PS5 is just a big waste of money at this moment in time.

    • @alexsilva28
      @alexsilva28 3 ปีที่แล้ว +2

      They are both exceptional and far superior than most content on this platform. How bout that?

    • @rafadono
      @rafadono 3 ปีที่แล้ว +2

      Both are good but in their own ways

  • @JemaKnight
    @JemaKnight 3 ปีที่แล้ว +42

    John finally hinting at the Rayman 2 DF Retro I've been wanting for years.
    SO
    MANY
    VERSIONS

    • @gabrielgoncalves2763
      @gabrielgoncalves2763 3 ปีที่แล้ว +2

      YES. My favorite 3d platform of all time.

    • @Poever
      @Poever 3 ปีที่แล้ว +2

      He hinted at a DF Retro on the original Rayman a long time ago. I guess this is it

    • @PC98_Audi
      @PC98_Audi 3 ปีที่แล้ว +7

      @@Poever No it's not. We still have a lot more to say about Rayman.

    • @Jonnygunboy
      @Jonnygunboy 3 ปีที่แล้ว

      This. I long for that 8 way split screen comparison.
      Obtaining the iOS version may be difficult, but as I understand it's just a port of the Dreamcast version.

    • @Clay3613
      @Clay3613 3 ปีที่แล้ว +1

      @@Jonnygunboy There are many comparisons on TH-cam already.

  • @gmbai
    @gmbai 3 ปีที่แล้ว +6

    Oh my goodness, Total Eclipse Turbo. My parents got me a PS1 for Christmas 1995 and they only got me Total Eclipse Turbo for my one game. It was a dream come true for my ten year old heat! I powered through that game and beat it, but I had no idea that it was running too fast! Also, those weird ads came on randomly when I stepped away once and geez, what a trip! Thanks for the nostalgia!

  • @nigralurker
    @nigralurker 3 ปีที่แล้ว +6

    I always looked at Tekken as a 'launch title' since while the PS1 came out two months prior, so many didn't get one until Christmas and Tekken was definitely that title many got within the holiday season.

  • @GameplayandTalk
    @GameplayandTalk 3 ปีที่แล้ว +8

    Great episode, guys! I did want to say something about Total Eclipse. Either there is an issue with your disc or it may have been patched for later runs. I have the small case re-release version (USA) and I don't experience the issues you guys did. I bought it recently because I was binging the 3DO version and wanted to compare the two. The PS1 version I have is the definitive way to play the game, as it does run at a more consistent framerate with no deviations, the controls feel more responsive and the collision detection seems kinder. There are added quality of life differences as well, such as receiving reusable passwords, whereas in the 3DO game, it's a one-sitting-or-bust kind of affair. Anyway, if it's an issue only affecting longbox releases, then I agree it would have been a horrible experience at launch, but it doesn't seem to be something that affects all copies of the game. Curious to hear from other people about this.

    • @kdm7820
      @kdm7820 3 ปีที่แล้ว +2

      Agreed here. I played and finished the game many years ago on original hardware and it definitely wasn’t as out of control as the video showed. I think it’s an issue with either the emulation they are running on, or possibly the fact that it’s being played on either a PS2 or PS3. I’ve noticed weird speed issues playing some PS1 launch games on my PS2 Slim. Actually, Toshinden comes to mind as sometimes the win poses will speed up as if running on an unlocked frame rate. So there might be an issue with early games not properly syncing speed on other than original hardware.
      Total Eclipse Turbo was not a great game, but the game speed was not an issue I remember when playing it. It’s also worth noting that the craft speed can be adjusted on the fly.

    • @pferreira1983
      @pferreira1983 3 ปีที่แล้ว

      I hope John saw your comment.

    • @GameplayandTalk
      @GameplayandTalk 3 ปีที่แล้ว +1

      ​@@pferreira1983 I believe someone notified him on the DF Discord and the reasoning is that he was using a Japanese version of the game. I'm not sure if he ever went back to try the North American version.

    • @pferreira1983
      @pferreira1983 3 ปีที่แล้ว

      @@GameplayandTalk Considering the other info presented here it's a shame he got something wrong. Apart from that it's a very good video.

  • @lalalaLaFlex
    @lalalaLaFlex 3 ปีที่แล้ว +15

    Wait... So Van Damme was piping Kylie Minogue, both in Street Fighter cosplay as Guile and Cammy, IN 1994?!?!?!
    What a legend.

    • @bcdcdude8252
      @bcdcdude8252 3 ปีที่แล้ว +5

      I'd like to call that....Double Impact!

  • @alanlee67
    @alanlee67 3 ปีที่แล้ว +8

    Man...I was 10 in 1995 and I had stacks of gamepros, egms, and gamefans to the ceiling. You can't imagine how much I'm nostalgia tripping right now

    • @vjmtz
      @vjmtz 3 ปีที่แล้ว

      Gamefan...now that's a magazine that so few beloved, was the best mag at the time for sure. Good art, funny articles, and great japanese import ordering stores.

  • @GordonGordon
    @GordonGordon 3 ปีที่แล้ว +40

    Oooooo shiny... Talk about coming out swinging. Even the launch date was catchy!

    • @rKAL-EL
      @rKAL-EL 3 ปีที่แล้ว +8

      Agree. Still nothing beats the Dreamcast release on 9.9.99 even if the console didn’t hold up for that long

    • @SimonBuchanNz
      @SimonBuchanNz 3 ปีที่แล้ว +1

      I was offended it wasn't 9.5.95.

  • @Robert_Paulson1360
    @Robert_Paulson1360 3 ปีที่แล้ว +15

    Power Stroker 3D Tennis commentary is on point.

  • @weatherfox1
    @weatherfox1 3 ปีที่แล้ว +11

    Loving these system launch revisits. Please feel free to do more (3DO, Dreamcast, etc.)

  • @dashmash2233
    @dashmash2233 3 ปีที่แล้ว

    Man. This episode really isn't about Playstation, but about demonstrating what a crazy amount of work is put into different ports. When working with content especially today, many things are just copy-pasted over many formats. But just listening to how they recreated an entire soundtrack for a different system or tweaked all sorts of visual elements and knowing what an amount of work all of this means is just mindboggling.

  • @carlobighouse5434
    @carlobighouse5434 3 ปีที่แล้ว +1

    Really cool docu series. Better than we can find anywhere else.

  • @TheKeithvidz
    @TheKeithvidz 3 ปีที่แล้ว +22

    Feel like a kid again. PS is a well earned classic.

    • @saucyx4
      @saucyx4 3 ปีที่แล้ว +2

      Feel like a Olympic swimmer in my daddy nuts again. PS is a well earned classic.

    • @alexsilva28
      @alexsilva28 3 ปีที่แล้ว

      @@saucyx4 I'll do you one better. I feel like a middle class kid in Latin America circa 2004

    • @joeykeilholz925
      @joeykeilholz925 3 ปีที่แล้ว +1

      FEEL LIKE
      BOTTOM TEXT

  • @limited.timestruggle
    @limited.timestruggle 3 ปีที่แล้ว +7

    Highlight of the day! Thank you

  • @LeonSKennedy7777
    @LeonSKennedy7777 3 ปีที่แล้ว +1

    1:07:17 it’s a shame Kileak was mostly a dud, but BOY does it look aesthetic AF on DF’s Sony BVM pre-rendered background
    I can’t get over how perfectly made DF’s content is… I can’t imagine how much work went into preparing the content & edits for this video, but it’s a timeless gem. You guys are simply amazing 🙌

  • @herohunter81
    @herohunter81 3 ปีที่แล้ว

    I remember playing Descent non stop. Many late nights. It was Doom with the gravity turned off. Back then it was next level for me. I only played PC at a friend’s house.

  • @wittmannger1331
    @wittmannger1331 3 ปีที่แล้ว +3

    This was amazing thanks for bringing us along on this journey.

  • @inceptional
    @inceptional 3 ปีที่แล้ว

    WipEout was such a brilliant launch game for the PlayStation in Europe, and that amazing soundtrack was just paradigm-shifting.

  • @PatrickTCAPIreland
    @PatrickTCAPIreland 3 ปีที่แล้ว +8

    Rayman was my first game ever, it has held up and is probably the best game of the launch. I got it in 2000 with a PSone model for Xmas!

  • @coldscooter
    @coldscooter 3 ปีที่แล้ว +7

    DF Retro is some of the best content on youtube!

  • @maratnugmanov
    @maratnugmanov 3 ปีที่แล้ว

    John's work is pure gold. All of his Retro videos along with launch episodes are ones of the best videos on the topic.

  • @bcdcdude8252
    @bcdcdude8252 3 ปีที่แล้ว

    Can I just give a thumbs up for mentioning Chage & Aska during the Street Fighter Movie bit? I thought the game was OK, but I just loved watching the music video on repeat back in the day. One of my all time favourite songs!
    If you look closely, you can see some of the actors in the music video too.
    Top video as always!

  • @trevormills3339
    @trevormills3339 3 ปีที่แล้ว

    Extremely high quality content here.

  • @Cafeman_2D
    @Cafeman_2D 3 ปีที่แล้ว +1

    Excellent content! I appreciated the comparisons across versions and the detailed explanations of each game's performance, elements, and the context of the time.

  • @Pacmanfan-po9rn
    @Pacmanfan-po9rn 3 ปีที่แล้ว +24

    I am hype for the Europe episode.

    • @urracojalpa4481
      @urracojalpa4481 3 ปีที่แล้ว

      Jumping Flash FTW

    • @alexsilva28
      @alexsilva28 3 ปีที่แล้ว

      Right? That look ahead at the end got me excited to see their commercials

  • @tyo101
    @tyo101 ปีที่แล้ว

    Another great Linneman video retrospective.

  • @Beaut_Beau
    @Beaut_Beau 3 ปีที่แล้ว +10

    55:11 "This is a game you REEEEAALY gotta be stroking it HARD in order to get ANY enjoyment out of it... either by yourself, or with a friend - Audi, 2021

    • @GamersTherapy
      @GamersTherapy 3 ปีที่แล้ว +2

      Haha, I could not get my mind out of the gutter for that whole segment. I was wondering if it was intentional or not. lol

    • @zachsteiner
      @zachsteiner 3 ปีที่แล้ว +2

      @@GamersTherapy it had to be intentional

  • @digital-thralldom905
    @digital-thralldom905 3 ปีที่แล้ว

    I was 15 the year PS1 came out. I was suspended from school after being jumped by a gang. So with my parents on my side for defending myself they rewarded me with the PS1 and 3 games. Bruises and bumps were soon forgotten as I flew around the track in Ridge Racer, and battled it out in Battle Arena Toshinden.
    I'd played all the previous attempts at a CD based consoles. From the Sega CD clear up to the Panasonic 3D0 they had all failed. However you could tell this system was different. When I turned on my PS5 for the first time this past January I recalled the PS1 days. Back in those days very few owned a computer, and the very best graphics were still in the arcade. I'm just and old man now, but I'm still grateful to see how far we've come.

  • @therealbluedragon
    @therealbluedragon 3 ปีที่แล้ว +11

    After years of listening to Jaguar fans claim that their version of Rayman was the best, it’s great to finally hear John give them the smack down they deserve!

    • @KGRAMR
      @KGRAMR 3 ปีที่แล้ว +5

      As someone who has played the Jaguar version multiple times, I will say this: it's the easiest version compared to the others, which is why I'll recommend it over the other versions.

    • @Mahboishk
      @Mahboishk 3 ปีที่แล้ว

      People actually claim that version is the best? That's crazy. I mean, it's certainly different, it stands out a bit compared to the other ports, but it's clearly inferior and feels like a beta - the soundtrack is a lower-quality MIDI reconstruction, the controls are less polished, and a bunch of game mechanics are flat-out missing! It's still a great game on Jaguar but I'm baffled as to how anyone would call it the best version.

  • @CorporalDanLives
    @CorporalDanLives 3 ปีที่แล้ว +1

    Ohhh, I hear some FM Synth rocking from BOMB BOY at the beginning, CASCADE CAVE is a hot fire track

    • @UnorthodoxMethod
      @UnorthodoxMethod 3 ปีที่แล้ว

      Cheers for this, been hunting it down for a while now :)

  • @rancid_
    @rancid_ 3 ปีที่แล้ว +1

    One of the three Toshinden fans checking in. Legit bought a PS for this game and MK3.

  • @myoriginalname
    @myoriginalname 3 ปีที่แล้ว +1

    I remember having so much fun playing NBA Jam with friends. I wish we had more couch co-op games these days.

  • @someguy3186
    @someguy3186 3 ปีที่แล้ว +1

    Love this series. This kind of comprehensive treatment and professional presentation is why I subscribed to this channel.

  • @Zachary_Sweis
    @Zachary_Sweis 3 ปีที่แล้ว

    3:42 love the Tekken 7 music. I'm glad there are fighting game fans in Digital Foundry.

  • @chriskirby312
    @chriskirby312 3 ปีที่แล้ว +1

    So I wrote both the Game Gear And PS1 conversions. Plus the Game Boy was a conversion from my Game Gear conversion.
    And Genesis , Snes & Saturn all had one programmer each. All done in summer Middlesbrough , North East UK..

  • @galakstiv
    @galakstiv 3 ปีที่แล้ว

    What an era.
    With Daytona USA, I learned what "clipping" meant.
    With Toshinden, I learned what "input lag" meant.

  • @Ruko
    @Ruko 3 ปีที่แล้ว +1

    Gotta say, this is one of my favorite pieces of content you've ever done, makes me want to have you cover EVERY Playstation game ever released in order (with varying lenghts depending on quality) and then move on to other platforms, impossible i know lol but hey it speaks to how much i enjoy these even with games i'm not that interested in.

  • @rabiroden
    @rabiroden 3 ปีที่แล้ว

    Funny thing, "Road Rash on inline skates" already existed on the Genesis, called Skitchin'. So essentially, Extreme Games is to Skitchin', as the 32-bit Road Rash is to the 16-bit Road Rash.

  • @NewportBox100s
    @NewportBox100s 3 ปีที่แล้ว +1

    This video was so well done. I'm bout to watch all of DF Retro now!

  • @ChristianHedman
    @ChristianHedman 3 ปีที่แล้ว

    Wow. You guys are killing it lately. Like over the last year. Great stuff I didn't know I wanted to watch and learn about. You show aspects of video games that are forgotten and overlooked. I love it.

  • @almost.humanlike
    @almost.humanlike 3 ปีที่แล้ว

    I still have Battle Arena Toshinden somewhere in my house. I enjoyed playing it, as a kid.

  • @SteamPunk96
    @SteamPunk96 3 ปีที่แล้ว

    What a great episode, very excited for the finale!
    Hard to believe DF Retro's over 5 years old now, I still remember the first episode's release and how amped I was for the continuation of the series.

  • @stonerdemon
    @stonerdemon 3 ปีที่แล้ว

    There was another game for the PlayStation launch. Its name was Razorwing, a 3D tank combat game developed by a company called N-Space. Apparently, the game was ready for release and they even started a marketing campaign, but the game was never released. And there was also Team 47 Go-Man, a very obscure mech combat game that suffered the same luck.

  • @ColonelSternlove
    @ColonelSternlove 3 ปีที่แล้ว +24

    I hope DF are paid well... can’t believe this content is free.

    • @linkin543210
      @linkin543210 3 ปีที่แล้ว

      you are the product

    • @Rijads
      @Rijads 3 ปีที่แล้ว

      @@linkin543210 not with adblocker u r not.

    • @joejoe2658
      @joejoe2658 3 ปีที่แล้ว

      judging by the thousands of games on their shelves, they're doing just fine. excellent channel :)

    • @floatinggoose9197
      @floatinggoose9197 3 ปีที่แล้ว

      Spoiler alert, they don't. 1.6 million subs isn't allot nowadays when you create long form content

  • @worawatsr9803
    @worawatsr9803 3 ปีที่แล้ว +1

    Toshinden on PS1 was one of my favorite fighting games of all time. There were so many groundbreaking games on PS1 including FF7, Metal Gear Solid, Resident Evil, Parasite Eve, Twisted Metal, and more. The 90s era was a complete domination by the PS1.

  • @cptnoremac
    @cptnoremac 3 ปีที่แล้ว

    28:30 If it can't be understated, that means it's utterly insignificant. I think you mean it can't be overstated.

  • @LeesChannel
    @LeesChannel 3 ปีที่แล้ว

    Would LOVE to see Dreamcast next. Best US launch lineup of all time in my opinion. Soul Calibur, the greatest launch game of all time, and (according to Metacritic) tied for second greatest game of all time behind Ocarina of Time, was a launch title for the Dreamcast. The Dreamcast broke sales records when it came out, unfortunately financial issues and the looming PS2 prevented them from maintaining that success.

  • @Mospen
    @Mospen 3 ปีที่แล้ว

    What an excellent Part 2! Enjoyed all the deep dives into launch title comparisons and special props for including so much great detail. Street Fighter: The Movie is a game I enjoy quite a bit on the Sega Saturn and never played the PlayStation version. I'll have to check it out. Even mentioning the great music video in that game really speaks to the painstaking detail DF Retro puts in. Give me more Power Server 3D Tennis! LOL I loved Audi's analysis of that game. Not all games are winners, and when you can have fun with those like this, it really makes for great entertainment. Keep up the great work guys!

  • @barryschalkwijk9388
    @barryschalkwijk9388 ปีที่แล้ว

    For Total eclipse, the forward framerate is fine (aside from those weird turbowarps...), but the neglected to offset the number of additional sideway frames the player could make at those speeds. It's basically like trying to corner a regular car going 180 Mph

  • @afsheen4034
    @afsheen4034 3 ปีที่แล้ว +1

    Yeah buddy! Been waiting for the next part, thank you

  • @kamen.rider.decade
    @kamen.rider.decade 3 ปีที่แล้ว +1

    35:18 Weird, you'd think that'd be an M. Bison (JP) / Balrog (US) / Boxer (FGC) move...
    55:11 Ah, yes, the Family-Friendly content we all expect from Digital Foundry...

    • @LonelySpaceDetective
      @LonelySpaceDetective 3 ปีที่แล้ว +1

      I know what you mean by the name nonsense, but here's a fun fact for Street Fighter The Movie:
      The Japanese versions still use the US names for the boxer, the claw-wielding fighter and the dictator. Apparently because the movie itself shows the dictator's name on monitors and stuff.
      IIRC though, Akuma is renamed Gouki in Japan despite this however; I guess because he wasn't in the movie.

  • @specknacken6507
    @specknacken6507 3 ปีที่แล้ว

    "I don't know much about sports. I do know that John Madden is not a tennis player."
    Is this peak DF comedy? I think it is.

  • @chillinoutmaxin4630
    @chillinoutmaxin4630 2 ปีที่แล้ว

    I love Rayman, it's one of the best games I've ever played in my life. My Grandparents got me the PC version back in 96' and I played it with a Microsoft Sidewinder 3d Pro Joystick that my Uncle had let us borrow. A few years later I played the PlayStation version and was shocked at how there were so many differences.
    I could watch a whole hour of Rayman comparisons and in-depth discussions from John!

  • @FultonRecovery
    @FultonRecovery 3 ปีที่แล้ว

    that rayman voice at 20:39 holy sh*t I did not expect that

  • @ГригорийБуров-м1ъ
    @ГригорийБуров-м1ъ 3 ปีที่แล้ว

    1:35 kind of interesting personal coincedence for me since i was only about 15-20 hours old when the legendary "299" phrase was spelt

  • @mctapoutos7426
    @mctapoutos7426 3 ปีที่แล้ว +1

    Thank God we had many magazines during that period so any new or green consol owner had some idea what FPS was what 60hz vs 50hz was NCT vs PAL , I was 12 when psx shows up on the shelves and as a young lad I knew what I can expect from each console , thank you NEO ,NEO + AND PSX EXTREME for all the review's news and help these magazines had huge impact on my generation and of course I have to mention EDGE as well .

  • @RE4-Station
    @RE4-Station 3 ปีที่แล้ว +1

    I was too young to enjoy the PS1, I was only 7 months and 2 days old when it launched on December 3rd, 1994 in japan and only a year and 4 months old when it launched in the us in September 1995!

  • @silent_blues
    @silent_blues 3 ปีที่แล้ว

    This is fantastic, would be great to see retrospective for other major system launches. I really love the use of archive footage - really brings the era and time to life!

  • @XGALAXYDRIFT3RX
    @XGALAXYDRIFT3RX 3 ปีที่แล้ว

    Nothing better than a nice long video about gaming without any random loud ass noises to wake me up lol.

  • @concinnus
    @concinnus 3 ปีที่แล้ว

    You can tell that John is a real 90s kid because he keeps selecting the Bulls in NBA Jam.

  • @Tessou
    @Tessou 9 หลายเดือนก่อน

    Toshinden was a wonderful fighting game. I still have my copy from launch day.

  • @mabalito
    @mabalito 3 ปีที่แล้ว

    Wow, it has been 24 years since I played Rayman on my original Playstation. Love that game! I could sit here and watch John talk about it for hours.

  • @gogobobfrapples
    @gogobobfrapples ปีที่แล้ว

    I had so much fun with my 3DO and my Dreamcast I feel bad so many people missed out on those systems.

  • @c2ashman
    @c2ashman 3 ปีที่แล้ว +1

    I think old 3D games did not age well. The technical progress was so fast in that area. Thats why I think the SNES and Genesis system hold up so well because 2D pixel art just does not age. Its almost timeless. Even today games are being created with the 2D pixel-art style but nobody makes 3D games at low resolutions with extremely limited amount of polygons.

  • @UberNeuman
    @UberNeuman 3 ปีที่แล้ว +21

    What wrecked Sega in the west was clinging onto the Genesis market by bringing out the CD and 32X. Should have made a clean break to move onto Saturn.

    • @zaidabraham7310
      @zaidabraham7310 3 ปีที่แล้ว +4

      What ultimately wrecked Sega was the financial clout and global reach of Sony Corporation

    • @darcrequiem
      @darcrequiem 3 ปีที่แล้ว +16

      @@zaidabraham7310 What wrecked Sega was poor management. They were arguably the best video game developer in the world. Racing games, JRPGs, sports games, action games, puzzle games, etc. You name they could make and make it well. Sega had top games in virtually every genre. Sony of that era had to dole out millions for exclusives because they lacked the internal development manpower of Sega at the time. If Sega had competent management, they'd still be making consoles today.

    • @mctapoutos7426
      @mctapoutos7426 3 ปีที่แล้ว +7

      The best thing is that in Europe Saturn was an official new console from SEGA no one put any effort in marketing 32x , they did some commercials for SEGA CD but nice Saturn was on the shelves SATURN was the next big thing , I wanted a SATURN as me and my friend only played on SEGA consoles but some very smart dude in the shop convince my dad to get my a PSX and well once I start the menu and I saw T rex and manta I was on board 😂.

    • @zaidabraham7310
      @zaidabraham7310 3 ปีที่แล้ว +4

      @@darcrequiem Poor management is a factor, but not the ultimate factor. Otherwise both PlayStation and Xbox would be dead by now, considering the launches of PS3 and Xbox One. If Sony had not entered the videogame market, Sega would still be a major player, despite their mistakes with the 32x.

    • @PicksterTG
      @PicksterTG 3 ปีที่แล้ว

      @@mctapoutos7426 The demo disc, while impressive, wasn't enough to keep me away from the Saturn. I did see the PlayStation running the demo disc before I got my hands on the Saturn. I got my Saturn, IIRC, within the first 6 months of release. Sega Rally, Virtua Fighter 2 and Virtua Cop were not out by the time I picked up my console but I knew they were in the pipe. Much thanks to Official Sega Magazine and Official Saturn Magazine.
      BTW the switch over from Sega Mag to Saturn Mag was agony back in the day. The usual month between issues I think went up to 2 months (maybe a smidge more) at the time of the switch up. The VHS tape that came with issue 1 of Saturn Mag was a pleasant surprise though and kept the hype going.

  • @Spielewelten
    @Spielewelten 3 ปีที่แล้ว +1

    great video, John! But damn ... the amount of ads is insane xD

  • @2drealms196
    @2drealms196 3 ปีที่แล้ว +3

    Toshinden's provocative "sex sells" marketing campaign was fairly common back then. Mid 90s-early 2000s Videogame and PC magazines were filled to the brim with similar ads. Anyone remember the front cover of NextGen magazine with Duke Nukem holding up a small sign strategically placed infront of a topless Laura Croft? That was the front cover!

    • @justsomeguywhoplaysretroga4362
      @justsomeguywhoplaysretroga4362 3 ปีที่แล้ว +4

      That's what we liked back in the day. Modern sanitized marketing is boring.
      Saying it was distasteful is cringeworthy

  • @AdamSFM
    @AdamSFM 2 ปีที่แล้ว +1

    Need a full Rayman DF Retro episode...

  • @metronome8471
    @metronome8471 3 ปีที่แล้ว

    Personally the respect this channel shows the Sega Saturn gives it class.

  • @GTXDash
    @GTXDash 3 ปีที่แล้ว

    14:16 Nice transition

  • @pgr3290
    @pgr3290 3 ปีที่แล้ว +3

    I always argued that when you played Ridge and Daytona in the arcades and then went out to buy the home machine they ran on, Playstation's massive victory in that arena brought home the bacon. Ridge Racer looked more like the game you played in the arcade. It was exciting to see it run so well in your living room. Daytona on the other was horribly underwhelming. Daytona had another shot on Saturn with Championship Edition that improved the breed, but not by much. Ridge Racer also had more entries on PS1, each one better than the last concluding with the magnificent RRT4, and the accompanying Ridge Racer Hi Spec demo. Which was staggering. Although the number of on track cars is cut down, that hi spec demo looks much much closer to the arcade original. Incredible work by Namco, jut imagine if they had been able to release THAT version on launch!

    • @RetroGamesBoy78
      @RetroGamesBoy78 3 ปีที่แล้ว

      Considering how much more advanced the hardware was for Daytona USA in the Arcade compared to Ridge Racer Arcade was, then its not really a fair comparison, the difference between Daytona & RR in the arcades is night and day.
      Also, Namco's System 11 Arcade hardware is actually based on the PlayStation hardware so you would really expect some solid ports with that factored in, the Saturn was based on Sega's own Titan Arcade hardware which is more in line with Namco's System 11 and both a million miles away from the Model 2 hardware Of Daytona USA.

    • @pgr3290
      @pgr3290 3 ปีที่แล้ว

      @@RetroGamesBoy78 Ridge Racer didn't run on System 11. It ran on System 22, which was Namco's premier 3D arcade hardware launched in 1992. Daytona ran on Sega Model 2 which was year newer hardware and slightly more advanced. The gap isn't nearly as big in the arcades as you suggest though, System 22 was also extremely powerful. Much more so than either Saturn or PS1 that was still a couple years away. System 22 when it launched was the fastest 3D arcade board, comfortably beating Sega Model 1. Ridge Racer ran with slick 60FPS, lots of polygons and texture mapping in the arcade. They are comparable. The Saturn just wasn't focused enough on 3D whereas PS1 was.

    • @RetroGamesBoy78
      @RetroGamesBoy78 3 ปีที่แล้ว

      @@pgr3290 I am fully aware that RR ran on system 22 but it definitely looks dated in comparison with Daytona USA. Unfortunately the Saturn had a problem with bottlenecking, so for all the power it potentially had it was always a struggle to get it on screen all at once.
      The Championship Circuit Edition proved that The original Daytona port was severely rushed, its just a shame they changed so much in terms of how the game played, but I still enjoyed it, and once you unlock the original Hornet you almost get the feeling of the original. The Saturn still had the best Arcade racer imo in Sega Rally though but I'm a big fan of both Sega and Namco's Arcade games, I have multiple copies of them all on Saturn and PS1, I think I actually have 4 copies of Ridge Racer Revolution 😆

  • @sogero2
    @sogero2 3 ปีที่แล้ว

    Mortal Kombat 3 was a US launch title for the Playstation. I had both a PS1 and MK3 pre-ordered, and I took them home from my local Electronics Boutique on the first day of launch.

    • @JDelwynn
      @JDelwynn 10 หลายเดือนก่อน

      Your mind might play tricks on you, MK3 came a month after launch.

  • @Gorilla_Jones
    @Gorilla_Jones 3 ปีที่แล้ว +5

    I was at E3 95 with VGA magazine. We couldn’t believe Toms announcement. When we attended Sony’s conference we just said “Oh no, Sega”.
    Despite that the $100 difference was smoke and mirrors as you actually got less. It was a great show, Nintendo’s area was fantastic.

  • @bloomerb4162
    @bloomerb4162 3 ปีที่แล้ว

    I played ridge racer enough to unlock the black and then the white car. One of my first big gaming accomplishments in my young mind.

  • @jumpingmanjim
    @jumpingmanjim 3 ปีที่แล้ว

    Nice to see Surf Ninjas getting some love.

  • @MisterGumby
    @MisterGumby 3 ปีที่แล้ว +1

    PGA Tour Golf was a launch title. I know this because I had to go back to EB and buy a memory card to play it on September 9, 1995.

  • @barryschalkwijk9388
    @barryschalkwijk9388 ปีที่แล้ว

    Jaguar Rayman design note: "make sure it looks good in magazines!"

  • @VanDammage87
    @VanDammage87 3 ปีที่แล้ว +1

    DF Retro should have it's own channel.
    The content is so good.

  • @WalrusFPGA
    @WalrusFPGA 3 ปีที่แล้ว

    I love this series of PS1 library retrospectives. Thanks DF for the kind of feature-length Sunday entertainment I can dig. (got the 3rd part queued up next ^-^ )
    Feels like the introduction of chapters on YT has made content like this a lot more doable, even for people without too much time. Much easier to get to parts that interest you compared to blindly clicking around the timeline. For this one, I'll be watching from front to back though. Cheers!

  • @unoillnino
    @unoillnino 3 ปีที่แล้ว +1

    So great to see Toshinden get the love it deserves! It was the reason I wanted. PlayStation back in 95!

  • @Kuhfladensammler
    @Kuhfladensammler 3 ปีที่แล้ว +11

    Oh man, i got kileak as my first game back then. The package looked promising, but the game itself wasn‘t fun at all. Luckily i got the DEMO ONE Disc with my Playstation and it included several demos as jumpin flash, espn xtreme and battle arena toshineden. This kept me playing while saving money for my second game: ridge racer

    • @chrmnxpnoy
      @chrmnxpnoy 3 ปีที่แล้ว +2

      Ah the blue/purple Playstation Picks demo. I remember the insane loading times for the Wipeout demo

  • @pachinkor83
    @pachinkor83 3 ปีที่แล้ว

    I'm loving this series gang. I'm half hoping now for a followup video in a year or something where you look at the first entire year of titles from around the globe and just pick say 10 games total from any territory to showcase , good , bad, interesting. DF retro is so well produced that I could watch anything be talked about. Obviously it would be cool to see a full blown global saturn video too.

  • @McdonaldeS1986
    @McdonaldeS1986 3 ปีที่แล้ว

    Ellis theme in battle arena is one of the best stage themes of all time

  • @BeyondEntertainment_
    @BeyondEntertainment_ 3 ปีที่แล้ว +1

    One of the greatest videos of All Time! I love yall's work! Keep it up 🔥

  • @Gaming_Groove
    @Gaming_Groove 2 ปีที่แล้ว +1

    I remember really loving Solar Eclipse on Saturn and wondered how close it was to Total Eclipse (I could never justify buying/renting it to actually check it out). Interesting to see how similar it actually is.

  • @MizfitZer0
    @MizfitZer0 3 ปีที่แล้ว +1

    Amazing video. I love the RayMan comparisons. That is always a joy to see when TH-camrs talk about the original RayMan with such love. Can’t wait to watch the 3rd part of this series :)