DF Retro: Quake - The Game, The Technology, The Ports, The Legacy

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  • เผยแพร่เมื่อ 29 มิ.ย. 2024
  • DF Retro strikes back with one of its most ambitious episodes ever! Join John Linneman for an hour's worth of background story, analysis and performance testing on a range of PC graphics hardware, plus the full breakdown on the console ports - and the legacy of what is one of the biggest releases in gaming... ever.
    00:00 - Introduction
    01:33 - Chapter 1 - The Next Game from id Software
    04:33 - Quake Releases
    08:58 - Chapter 2 - The Four Pillars of Quake
    13:18 - Chapter 3 - The Quake Engine
    20:30 - Chapter 4 - 3D Accelerated Quake
    21:24 - VQuake on Rendition Verite
    27:30 - GLQuake on 3DFX Voodoo Graphics
    29:00 - Software vs VQuake vs GLQuake
    35:03 - GLQuake on the PowerVR PCX2
    36:42 - GLQuake on the Nvidia Riva 128
    37:45 - GLQuake on the 3D Labs Permedia 2
    38:40 - GLQuake on the 3DFX Voodoo 2
    40:25 - Chapter 5 - Quake on Consoles
    41:16 - Quake on Nintendo 64
    45:40 - Quake on Sega Saturn
    51:15 - Aftershock
    Join the DF Patreon to support DF Retro and to access a range of behind the scenes videos, early access and exclusive retro content: bit.ly/3jEGjvx
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ความคิดเห็น • 1.3K

  • @nicklong27
    @nicklong27 3 ปีที่แล้ว +370

    I feel like John Carmack himself should watch this video. It would make him proud.

    • @protocetid
      @protocetid 3 ปีที่แล้ว +25

      Wonder if he has any Quake prototypes lying around, it was a vastly different game.

    • @TheRealAtello
      @TheRealAtello 3 ปีที่แล้ว +88

      John Carmack is an eldritch being, he's seen every possible reality of this video's existence and nonexistence.

    • @Snufflegrunt
      @Snufflegrunt 3 ปีที่แล้ว +26

      He famously doesn’t look back all that much

    • @Pussik
      @Pussik 3 ปีที่แล้ว +11

      Lol, like he doesn't have better stuff to do...

    • @NotEnoughSound
      @NotEnoughSound 3 ปีที่แล้ว +7

      @@protocetid doubt it, Romero is the most likely source, though he was done at ID by the end of Quake 1

  • @SynthMusicWorld
    @SynthMusicWorld 3 ปีที่แล้ว +112

    Back around 1996 or so, when I was working at Intel in Oregon, testing some of the first 3D video cards ever, we played a hell of a lot of Quake, to see how the OpenGL support of the cards worked in the game. Good times.

    • @GreySkullification
      @GreySkullification ปีที่แล้ว +7

      Nice. It was for "Science". Hey you'll never know until you "stress test".

  • @AndyGaskin
    @AndyGaskin 3 ปีที่แล้ว +86

    The excitement of this gaming era can't be overstated. Art, technology, culture, and community seemed to travel at warp speed with mind-boggling advancement almost every week.

    • @SynthMusicWorld
      @SynthMusicWorld 3 ปีที่แล้ว +10

      It was pretty awesome. I was working at Intel at the time, and I got to test out some of the very first 3D accelerated video cards, AGP video card technology, and the advent of USB. I miss those days.

    • @DubElementMusic
      @DubElementMusic 3 ปีที่แล้ว +4

      Its still the same, even more excitet imo. Just buyed a rtx card few months ago, awesome times, but i still play n64 games on the emulator sometimes, i also like the more abstract graphics of old games some modern games uses. Im 20 years we play on complete new kinds of hardware technologys and looking back to this very exciting times😎

    • @dancode9738
      @dancode9738 3 ปีที่แล้ว +6

      @ammonitida Interestingly Carmack was postulating virtualized geometry after working on mega textures for Rage, before he shifted on to VR. This is what initially inspired the Epic graphics programmer to pursue the UE5 approach if I recall.

    • @hannibalb8276
      @hannibalb8276 3 ปีที่แล้ว +4

      It was the golden age of PC gaming

    • @yellowblanka6058
      @yellowblanka6058 3 ปีที่แล้ว +8

      @@DubElementMusic Moore's Law has practically ground to a halt and now the most we can expect is a new process technology/architecture with a modest performance increase, it's nothing like the days of moving from 386 to 486 to Pentium, Pentium II etc. where we were advancing by orders of magnitude every few years.

  • @FreakinTheComments
    @FreakinTheComments 3 ปีที่แล้ว +88

    Quake's Soundtrack is by far some of Trent Reznor's best work. It's haunted, unnerving soundscapes transforms Quake into something dreary, uncomfortable, & thrilling. Production-wise, it sounds like an extension of the ideas found in Nine Inch Nail's "The Downward Spiral" & that era of NIN's discography, though it's by far more surreal & abstract than anything else the band put out at the time.
    If you're even remotely into NIN, Reznor, or ambient music, please give it a proper listen either by playing Quake or streaming the album.

    • @matternicuss
      @matternicuss 3 ปีที่แล้ว +9

      Quake's soundtrack still sounds incredibly modern to these ears. It's just as unsettling today as it was back in 1996.

    • @sebastianchinaski1918
      @sebastianchinaski1918 3 ปีที่แล้ว +5

      Not only the soundtrack, Reznor produce every sound you hear in the game.

    • @damsen978
      @damsen978 3 ปีที่แล้ว +2

      I heard it countless times, and it always reminds me of the Diablo 1's soundtrack from Blizzard North. These two games are so alike, dark fantasy but mostly medieval. You can see tortured and torn people in both game's dungeons.

    • @WDeranged
      @WDeranged 2 ปีที่แล้ว +1

      Quake might be the first game I pirated on a 32k modem. No soundtrack though, I didn't know what I was missing.

    • @animanaut
      @animanaut ปีที่แล้ว +3

      Quake was my introduction to NIN. i was also baffled how they put a full soundtrack on the same disc as the game itself

  • @phanboyiv
    @phanboyiv 3 ปีที่แล้ว +295

    I'm relatively certain that Quake is singlehandedly responsible for the invention of machinima, as well.

    • @AgsmaJustAgsma
      @AgsmaJustAgsma 3 ปีที่แล้ว +35

      You're absolutely right. Diary of a Camper was the one that started it all.

    • @Eispfogel
      @Eispfogel 3 ปีที่แล้ว +7

      The Seal of Nehahra is the one i remember the most. What a great piece of Art that was :)
      This was always the Quake Story in a movie. It was perfect!

    • @fcukugimmeausername
      @fcukugimmeausername 3 ปีที่แล้ว +8

      Quake also started the internet

    • @protocetid
      @protocetid 3 ปีที่แล้ว +12

      Quake invented inventions

    • @antivanti
      @antivanti 3 ปีที่แล้ว

      "What do you call an alien with three balls?"

  • @simonrockstream
    @simonrockstream 3 ปีที่แล้ว +201

    These videos are seriously the best there is on TH-cam, these are legitimate documentaries of video game history and have serious value. You are doing amazing work, and I seriously hope you will continue making these kinds of videos. Discussing, analysing and talking about important games and the impact they've had.

    • @purebaldness
      @purebaldness 3 ปีที่แล้ว +13

      The channel, Ahoy, is good for gaming documentaries, including id games.
      Throwing it out there just in casr

    • @adduk83
      @adduk83 3 ปีที่แล้ว +3

      @@purebaldness To add to your recommendation. Summoning Salt makes fantastic documentaries on the history of speedrun records. ‘S’ tier storytelling - highly recommended.

    • @AssaulteedOne
      @AssaulteedOne 3 ปีที่แล้ว +3

      Another great recommentation for channels that cover retrospectives & video games history very well are:
      NoClip & Raycevick

    • @cloudbloom
      @cloudbloom 3 ปีที่แล้ว +3

      @@purebaldness I was going to recommend Ahoy and Retro Ahoy, that guy is next level

    • @purebaldness
      @purebaldness 3 ปีที่แล้ว +2

      @@cloudbloom been on YT for about 12 years or so, whilst dodging exploitative, algorithm chasing BS in recent years, as much as I can and I can safely say he's my favourite uploader, ever.

  • @benhope5100
    @benhope5100 3 ปีที่แล้ว +172

    Does anyone else prefer the look of the software renderer? The grittiness of it fits the look so well!

    • @DivebombMovies
      @DivebombMovies 3 ปีที่แล้ว +11

      very much so

    • @JFinns
      @JFinns 3 ปีที่แล้ว +31

      Agreed, but you can use a modern renderer like vkQuake and just turn off texture filtering to maintain that look.

    • @LonelySpaceDetective
      @LonelySpaceDetective 3 ปีที่แล้ว +22

      Whenever I load up a source port like Quakespasm for the first time on a system, the first thing I do is tweak it to resemble the software renderer as much as possible.
      Hell, I even turn off animation interpolation because the choppy animations are just so iconic to me.

    • @jfitnesshealth
      @jfitnesshealth 3 ปีที่แล้ว +17

      @@LonelySpaceDetective same here!!! Gl_texturemode 0, r_lerpmodels 0, r_lerpmove 0 , and weapons positioning, scr_ofsx -5 assuming the POV is 100.

    • @SevenCompleted
      @SevenCompleted 3 ปีที่แล้ว +2

      Yeah thats why I turn off a lot of the texture filters

  • @bliglum
    @bliglum 3 ปีที่แล้ว +198

    Quake is still more fast and fun than many FPS's to this day.

    • @abadenoughdude300
      @abadenoughdude300 2 ปีที่แล้ว +19

      Yeah, modern FPS's prioritize covers, aiming down sights and sniping while Quake is more about impulsively blasting rockets at whatever moves before your face. Having played Q1 for years, my first reaction to early console FPS's like Halo was as if it's playing in slo-mo.

    • @Zodemus
      @Zodemus ปีที่แล้ว +5

      @@abadenoughdude300 and then Quake 2’s rail gun is as good a test of accuracy as anything that came after

    • @elismightyplays1282
      @elismightyplays1282 ปีที่แล้ว +5

      %100 I grew up on COD and Battlefield and only started playing quake when the remaster came out on PS4, its now one of my favourite games ever. Deathmatches have a pace that I always wanted but never knew existed.

    • @cathalsurfs
      @cathalsurfs ปีที่แล้ว +3

      @@elismightyplays1282 Nothing will ever come close to Q1 deathmatch.

    • @rikpeol3612
      @rikpeol3612 ปีที่แล้ว +3

      What fascinated me most about the predecessor Doom, as well as about Q1, was the aggression of the opponents against each other and using it strategically.

  • @jonathantodd9906
    @jonathantodd9906 3 ปีที่แล้ว +104

    I love the atmosphere of Quake 1 and am sad that none of the other games picked up on it

    • @younglobo
      @younglobo 3 ปีที่แล้ว +19

      Same. That gothic gloominess is part of why it appeals to me so much.

    • @Aggrofool
      @Aggrofool 3 ปีที่แล้ว +6

      Actually there are indie FPS games on Steam right now trying to replicate the mood and feel of Q1. You can also make your own Q1 based on the source ports than Dark10X mentioned.

    • @rars0n
      @rars0n 3 ปีที่แล้ว +1

      If you have a Sega Saturn, check out the WIP game Hellslave.

    •  3 ปีที่แล้ว +9

      That's why it's my favourite. Not a fan of the generic sci-fi direction.

    • @wayne9031
      @wayne9031 3 ปีที่แล้ว +5

      Oh that ambient moody music, made my hair stand on end, made the game do scarily atmospheric

  • @HuGiv5
    @HuGiv5 3 ปีที่แล้ว +115

    I want to give a huge congratulations for the Digital Foundry team, no doubt now one of the greatest teams covering gaming of all time.
    Sensational job Richard, bringing John & Alex was a master stroke & the rest of the crew too.
    Simply outstanding.
    Happy birthday DF Retro!

  • @Kiryutka22
    @Kiryutka22 3 ปีที่แล้ว +49

    When I first saw Doom I was blown away. I remember thinking "nothing will ever top this". Then a couple of years later I saw Quake. My jaw was on the floor. These games changed my life forever. I hope iD's next project will be a SP Quake game. I would be soooo happy.

    • @francescoberta
      @francescoberta 3 ปีที่แล้ว +5

      If you still remember, what appeared to be the major difference between the two, back then? Graphics?

    • @Kiryutka22
      @Kiryutka22 3 ปีที่แล้ว +8

      @@francescoberta It was a combination of things. But I would say the animation of enemies and lighting is what sealed the deal for me.

    • @kurtdewittphoto
      @kurtdewittphoto 3 ปีที่แล้ว +3

      That was EXACTLY my experience. I said those same words about Doom lol.

  • @EposVox
    @EposVox 3 ปีที่แล้ว +261

    Another absolutely stellar episode, John (& Audi!). Fantastic job, thank you for your hard work and artistry.

    • @TheRealJochen
      @TheRealJochen 3 ปีที่แล้ว +1

      Quake in general is amazing

    • @Kivlov84
      @Kivlov84 3 ปีที่แล้ว +2

      @@TheRealJochen DigitalFoundry kicks ass when it comes to quality and professionalism. Brilliant.

  • @guspaz
    @guspaz 3 ปีที่แล้ว +61

    There was another contemporary 3D accelerated quake that was missed in this comparison: Quake RAVE, which used the low-level layer of Apple's QuickDraw 3D called the Rendering Acceleration Virtual Engine (RAVE). It was platform-specific and never gained much traction, being replaced by OpenGL and dropped entirely in OS X.

    • @matthewrawls1184
      @matthewrawls1184 3 ปีที่แล้ว +7

      lol, don't think I've heard mention of RAVE in, like, decades.

    • @AstralPhnx
      @AstralPhnx 3 ปีที่แล้ว +1

      OH MY GOD I FORGOT ABOUT RAVE

    • @Swisshost
      @Swisshost ปีที่แล้ว

      I still have the mac version, with the scary game manual.

  • @Jamic9
    @Jamic9 3 ปีที่แล้ว +19

    This is classic DF. This video will become a timeless classic and will be enjoyed by many for years to come. A fantastic addition to the DF archive.

  • @moosemaimer
    @moosemaimer 3 ปีที่แล้ว +117

    "I ain't afraid of no Quake!"
    Oh Duke... if only you had known.

    • @mjc0961
      @mjc0961 3 ปีที่แล้ว +22

      He should have been afraid of Randy Pitchford.
      Which reminds me, how greasy is Randy?

    • @ClannerJake
      @ClannerJake 3 ปีที่แล้ว +6

      @@mjc0961 it doesn't matter how greasy, he still can't get women wet.

    • @LonelySpaceDetective
      @LonelySpaceDetective 3 ปีที่แล้ว +23

      In all fairness, the fact that DN3D managed to stand its ground against Quake and is still remembered as a classic and an important entry in the history of FPSes shows the validity of that quote at the time, and in some ways it still works since the Quake series nowadays is kind of treated as id's red-headed step-child (though not as much as RAGE or Keen at least).
      You know what joke didn't age nearly as well? In the shitty Christmas-themed level pack for DN3D, there's a level named "The Land of Forgotten Toys", and there's a section based on the classic first level from DOOM. Hahaha, ahahaha, I don't think I need to explain that.
      All that said, the state that Duke is in right now is definitely a massive shame. Thanks Randy!

    • @tardwrangler1019
      @tardwrangler1019 3 ปีที่แล้ว +5

      Now both are dead

    • @dr.velious5411
      @dr.velious5411 3 ปีที่แล้ว

      @@mjc0961 Randy bo bandy is just grease all the way through, he's transcended humanity just to become a congealed blob of unpleasant sticky goop.

  • @cmdrdrdeath6624
    @cmdrdrdeath6624 3 ปีที่แล้ว +61

    This is the version of Quake I want raytracing for. I liked it a lot more than Quake 2

    • @JFinns
      @JFinns 3 ปีที่แล้ว +10

      Yep, since vkQuake already runs great with Vulkan it would be a good starting point. Think they chose Q2 because of the colored lighting.

  • @EGOS42
    @EGOS42 3 ปีที่แล้ว +63

    Your typical Doom player after entering Quake deathmatch for the first time: "Guess I gotta learn mouselook."

    • @TheTruth-mv7hm
      @TheTruth-mv7hm 3 ปีที่แล้ว

      Yea there two different games

    • @LonelySpaceDetective
      @LonelySpaceDetective 3 ปีที่แล้ว +11

      You joke, but it was Quake that brought mouselook into the mainstream for FPSes AFAIK. At the very least, WASD originated in its competitive scene.
      EDIT: I know games like Marathon and Duke 3D did it first, but I don't think mouses were really seen as that important for FPSes by most people before Quake came along.

    • @JL-rj9fl
      @JL-rj9fl 3 ปีที่แล้ว +1

      @@LonelySpaceDetective Well said - I remember having to adjust to Quake, and it was a huge adjustment (especially playing against others through QuakeWorld). Nobody I knew (or ever met) used mouselook in any FPS prior to it.

    • @Owdaks
      @Owdaks 2 ปีที่แล้ว +1

      @@LonelySpaceDetective you're right, Descent was out already though, iirc, but i remember Quake at release being the first real fps with mouselook. Been playing them since then, with inverted y axis.. cause of flight sims, Epic, Wing Commander etc

    • @dadrising6464
      @dadrising6464 2 ปีที่แล้ว +2

      @@Owdaks games like decent were played with a joystick or keyboard only.

  • @generalcjg
    @generalcjg 2 ปีที่แล้ว +79

    Well, now John has to do a DF Retro EX talking about Nightdive Studios's latest Quake 1 port available on all current Gaming platforms.

    • @pferreira1983
      @pferreira1983 2 ปีที่แล้ว +3

      The first time this video was released it was bad timing because Geeks & Gamers already did a detailed retrospective. Now it happens they've released a remaster after this video has come out. Bad luck or what? 😆

    • @generalcjg
      @generalcjg 2 ปีที่แล้ว +12

      @@pferreira1983 Geeks and Gamers is not a Gaming focused channel despite what its channel name says, it's a channel focused more on cultural war stuff and making all sorts of drama videos ranting about non Gaming related stuff (unless its The Last of Us 2 where that's the only Gaming related thing they talk about nonstop) like Marvel, Disney Star Wars, etc.
      TH-cam's algorithm favors that channel making negative/drama related content, so anything non drama Gaming related they do (like their Quake retrospective video) will not reach nearly the same amount of views as Digital Foundry's videos; in fact, G+G's Quake video hasn't even gotten to 20,000 views while Digital Foundry's Quake 1 DF video is already at the 250,000 view landmark despite G+G's Quake video being 6 months old and DF's Quake video being 3 months old.
      Plus Digital Foundry has *way* more subscribers than Geeks and Gamers, so by default DF's videos will get more views than G+G's videos.
      Also Digital Foundry's content is way more unique and in depth than whatever stuff Geeks and Gamers has to say in Gaming because Digital Foundry focuses a lot more on the technical and game design aspects of Gaming rather than the other aspects of Gaming like cultural impact and other stuff which G+G focuses more on.
      Comparing Geeks and Gamers with Digital Foundry should not even be a thing considering how different both channels are in terms of size, the type of content they release, the type of audiences they have, and their channel goals.

    • @pferreira1983
      @pferreira1983 2 ปีที่แล้ว

      @@generalcjg That's a shame as well since their Quake retrospective was almost as detailed as this one. As soon as this video was released I thought I'd seen it before. 😂

    • @late_night_coder6112
      @late_night_coder6112 2 ปีที่แล้ว +4

      It’s almost like they saw all the hard work that was done on this video and went “You know what’d be funny?”

    • @pferreira1983
      @pferreira1983 2 ปีที่แล้ว

      @@late_night_coder6112 I know! 😂

  • @M.W.H.
    @M.W.H. 3 ปีที่แล้ว +19

    DF team is a godsend to the gaming community. Everytime i feel my generation of gamers is fading away they give us a reminder that we were, we are and will always be a part of some of gamings greatest moments.
    To my fellow old gamers and to my dearest late friend.. Game is not Over.

    • @damsen978
      @damsen978 3 ปีที่แล้ว +1

      "My generation" sounds so boomer lol

    • @M.W.H.
      @M.W.H. 3 ปีที่แล้ว +2

      @@damsen978 absolutely not, but whatever makes you feel like a chimp champ.

    • @damsen978
      @damsen978 3 ปีที่แล้ว

      @@M.W.H. Literal boomer stereotypical response too. Truly amazing...

    • @M.W.H.
      @M.W.H. 3 ปีที่แล้ว +2

      @@damsen978 no, it's a normal human response to someone who thinks like he's news.

    • @damsen978
      @damsen978 3 ปีที่แล้ว +1

      @@M.W.H. sure lmfao, keep thinking that and go deeper into your egotistic boomer hole. Any generation can still enjoy Quake as much as anyone did back in the 90s, if not more because even the current generation's low-end PCs can run the game without any problems, Quake destroyed PCs back in 1996.

  • @prltqdf9
    @prltqdf9 3 ปีที่แล้ว +41

    Essential reading: *Masters of Doom*

    • @adduk83
      @adduk83 3 ปีที่แล้ว +5

      A friend lent me their copy - fantastic read!

    • @brandonsanchez7465
      @brandonsanchez7465 3 ปีที่แล้ว +4

      I just starting reading that book, it's really good so far

    • @alexsilva28
      @alexsilva28 3 ปีที่แล้ว

      Have it wishlisted on Amazon

    • @Housesider
      @Housesider 3 ปีที่แล้ว +2

      Read it back in 2012, such an excellent read. Once I read the last sentence I was still left wanting more.

    • @CMONCMON007
      @CMONCMON007 3 ปีที่แล้ว

      I really want to read that

  • @c.h.6669
    @c.h.6669 3 ปีที่แล้ว +34

    DF Retro ♥ all the best, John!

    • @Jabroni_69
      @Jabroni_69 3 ปีที่แล้ว +3

      why is this comment 4 weeks old

    • @Newgodofwar
      @Newgodofwar 3 ปีที่แล้ว +1

      @@Jabroni_69 This is very odd indeed.

    • @Mickey2099
      @Mickey2099 3 ปีที่แล้ว

      How is this comment older than the video??

    • @Minnevan
      @Minnevan 3 ปีที่แล้ว

      @@Jabroni_69 people who donate money to the channel get to see videos early

  • @KokLiangLim
    @KokLiangLim 3 ปีที่แล้ว +12

    The nostalgia man, really hits hard. Still remember playing on Pentium Pro 200mhz, with friends, over dial up....

  • @HorseheadNebula85
    @HorseheadNebula85 3 ปีที่แล้ว +17

    One of the biggest improvements I've noticed is that the shots of John with his OLED as the background are much better looking. Great color balance between John and the BG.

    • @jorismak
      @jorismak 3 ปีที่แล้ว +2

      the corners of his glasses do weird stuff :P

  • @AndyGilleand
    @AndyGilleand 3 ปีที่แล้ว +45

    I remember playing a Dreamcast port of Quake although it may have been homebrew.

    • @klogik5249
      @klogik5249 3 ปีที่แล้ว +20

      It would have been homebrew b/c Q1 was never officially ported to DC.

    • @JackBandicootsBunker
      @JackBandicootsBunker 3 ปีที่แล้ว +3

      Was it Simpsons Quake?

    • @joejoe2658
      @joejoe2658 2 ปีที่แล้ว +1

      my alcoholism makes me forget too...

    • @GimpyDingo
      @GimpyDingo หลายเดือนก่อน

      I love homebrew and beta/unreleased game. There is a homebrew and a "demo" if Quake for DC I still have copies sitting on a CD spindle. 😅
      HL Blue Shift was great on DC.
      Back in the day i downloaded a few versions of Thrill Kill, unreleased MK2, betas of Tony Hawk for PSX.
      Now it's cool you can easily find things like Ecco 2 and Castlevania for DC.

  •  3 ปีที่แล้ว +20

    This video is a masterpiece, especially for someone who grew up on a Quake.

  • @BhargavaMan
    @BhargavaMan 3 ปีที่แล้ว +8

    That Carmack impression was 10/10 ngl

  • @electricmiragemedia
    @electricmiragemedia 3 ปีที่แล้ว +6

    My god, the interlaced smoothly animated B-roll is so satisfying.

  • @ETPC
    @ETPC 3 ปีที่แล้ว +10

    playing quake over 2020 and 2021 with my friends with our own little custom mod and maps (one of us is EXTREMELY talented!) has been an amazing way to ride out the pandemic and still stay connected. outstanding video, john!

  • @grobariza
    @grobariza 2 ปีที่แล้ว +11

    best FPS ever made for me personally. Absolutely loving the remaster

  • @mopeybloke
    @mopeybloke 3 ปีที่แล้ว +78

    No one has told John that shamblers take half damage from explosives.

    • @brandonsanchez7465
      @brandonsanchez7465 3 ปีที่แล้ว +6

      I remember feeling like a dummy when I spammed rockets at the shamblers on the Ziggurat map on hard mode after reading up about that.

    • @szeltovivarsydroxan9944
      @szeltovivarsydroxan9944 3 ปีที่แล้ว +4

      I've been playing Quake for over 15 years, before I knew that.

    • @GrammerPancreas
      @GrammerPancreas 3 ปีที่แล้ว +5

      Sort of similar case with the cyberdemon in Doom, too; it takes no splash damage, so a considerable amount of damage is lost when using rockets against it, but the main difference there is it's still worth it because they do more DPS than any other weapon except the plasma gun and BFG.

    • @LonelySpaceDetective
      @LonelySpaceDetective 3 ปีที่แล้ว +12

      To quote a certain prisoner forced to review games for the internet:
      "You ought to remember: Shamblers are explosion *resistant*, not explosion *proof*."

    • @esmerylan
      @esmerylan 3 ปีที่แล้ว +1

      @@GrammerPancreas Doom kind of trolls you when it comes to the Cyberdemon, since his first appearance comes in a level that gives you a rocket launcher immediately and has tons of rocket pickups! It's been a while since I played through Quake so I can't remember what weapons are available when the Shambler first shows up.

  • @benvanasdale6273
    @benvanasdale6273 3 ปีที่แล้ว +1

    In 7th and 8th grade, the science teacher in my school was a lowkey gamer...he overheard my friends and I talking about Quake. He helped us set up an after school "computer club" in the lab where we all played shareware quake multiplayer. Man I love this game.

  • @mosaeed9112
    @mosaeed9112 3 ปีที่แล้ว +2

    Great DF Retro! I remember playing Quake on my Sega Saturn! Awesome memories flooding back!

  • @speedy8893
    @speedy8893 3 ปีที่แล้ว +26

    Excellent work as always John! I'm beyond happy to see that there's now a DF Retro Patreon tier; I've never supported something so quickly before. Can't wait to see what's to come, hope you have fun with it, and wishing you nothing but success with this new chapter for DF Retro.

  • @larsmuldjord9907
    @larsmuldjord9907 3 ปีที่แล้ว +12

    Didn't feel like an hour, I was drawn in and loved every minute of it. Great work! Quake is one of my favorite games - one of the few I've completed several times and also used to mod back in the day. It's always a great day when well-made videos are released that underline exactly why I love the game. Quake is a sum of a bunch of different things that aligned perfectly.

  • @Omar-Asim
    @Omar-Asim 3 ปีที่แล้ว +5

    I've missed these high quality big episodes of DF Retro, gonna watch it all soon.

  • @chefjeff1366
    @chefjeff1366 3 ปีที่แล้ว

    This video should be preserved as the definitive handbook on the technical legacy of Quake. Relatively concise, yet deeply informative and captivating. All first-person shooter fans should watch - especially younger generations - and know this history behind modern 3D gaming. Just brilliant.

  • @d1jal
    @d1jal 3 ปีที่แล้ว +15

    Finally catching up on this. John, once again you go above and beyond!

  • @jsward96
    @jsward96 3 ปีที่แล้ว +25

    (sees Quake in the title)
    Joe Rogan: Pull that up, Jaime.

  • @marcelm2
    @marcelm2 3 ปีที่แล้ว +2

    Wow so happy to see this in my feed this morning John, DF Retro is the best, I really appreciate the hard work and love you put into these. Quake is amazing!

  • @heneedsomemilk655
    @heneedsomemilk655 3 ปีที่แล้ว +1

    Phenomenal job with this episode. Really raises the bar on videogame docs to another level. Great production quality, going knee-deep into the tech details, and covering the game from so many relevant creative angles. Amazing job here.

  • @francescoberta
    @francescoberta 3 ปีที่แล้ว +3

    The amount of craft and work that went into the making of this hour-long video is absolutely insane, good job DF!

  • @Astfgl
    @Astfgl 3 ปีที่แล้ว +6

    What a coincidence. I have been getting back into Quake again for the past month or so and really been obsessing about it, and here John comes with an hour-long deep dive into everything Quake to satiate my needs! Thanks a lot John, I am going to thoroughly enjoy this.

    • @LunatiqHigh
      @LunatiqHigh 3 ปีที่แล้ว

      My old crew has apparently already rounded up the troops in the last few months to play some Q4 CTF and Duels again. I was just about to go reinstall all my Quakes again. lol and this video pops up

  • @tenshin2002
    @tenshin2002 3 ปีที่แล้ว +2

    This brought back many memories, of a more interesting time for gaming and technology! Great video, keep em coming John!

  • @SilkRobes
    @SilkRobes 3 ปีที่แล้ว +1

    God bless you John! Very well organized and presented. Thanks for helping re-live some awesome times with you.

  • @PixelPipes
    @PixelPipes 3 ปีที่แล้ว +7

    A masterpiece. I learned a lot and felt inspired. Thank you for this!

  • @5Qu1Z33r
    @5Qu1Z33r 3 ปีที่แล้ว +3

    Brought a nostalgia tear into my eye) Spent around billion hours playing different versions of Quake)

  • @Beaut_Beau
    @Beaut_Beau 3 ปีที่แล้ว +1

    Thanks John, the huge effort you put into these DF Retro videos is admirable. This is another incredible, detailed, well structured and well thought out video!

  • @lasombra_br
    @lasombra_br 3 ปีที่แล้ว

    This is one of the finest DF Retro episodes, IMHO. Thank you, John!

  • @arbiter-
    @arbiter- 3 ปีที่แล้ว +3

    Such a good video, glad to have this type of DF Retro back. Also, I'm jealous every time you show a shot of your CRT. I want one.

    • @davep8221
      @davep8221 ปีที่แล้ว

      I have one sitting on the floor in my bedroom. It may or may not work. All yours for S&H ;-)
      Sadly, all of my ViewSonics are history :-(
      Another case where "retro" tech is better, if less convenient.

  • @RageQuittersUKOfficial
    @RageQuittersUKOfficial 3 ปีที่แล้ว +5

    I remember my first time playing GLQuake on my brand new, shiny Orchid Righteous 3D 3DfX card. It was housed in my very modest IBM Aptiva PC. Good times!

  • @DanWhite1025
    @DanWhite1025 3 ปีที่แล้ว +1

    This is a real work of art dude. Not just another TH-cam video. I can’t imagine how many hours poured into this. Thanks for all the hard work!

  • @blurontree
    @blurontree 3 ปีที่แล้ว

    What a treat, pulling up TH-cam to see this waiting for me on a Sunday evening.

  • @Notsram77
    @Notsram77 3 ปีที่แล้ว +47

    I spent much more time playing Quake than doom, duke, or even Quake 2.

    • @arbiter-
      @arbiter- 3 ปีที่แล้ว +2

      Same here, and I had the Saturn version only. Don't think I ever beat it though because the battery for saving games has been dead for as long as I can remember. I had to leave the system on the entire time I was playing a game if I ever wanted to complete it.

    • @blakecasimir
      @blakecasimir 3 ปีที่แล้ว +2

      Probably because Quake 2 is a better technical achievement than it is a good game worth playing... SP falls flat, DM is still very solid though.

    • @BobsRevenge
      @BobsRevenge 3 ปีที่แล้ว +4

      Arcane Dimensions is a great reason to revisit too

    • @protocetid
      @protocetid 3 ปีที่แล้ว +3

      @@BobsRevenge its the Quake sequel we never got, and probably will never get since Microsoft owns it now

    • @TheTruth-mv7hm
      @TheTruth-mv7hm 3 ปีที่แล้ว

      @@protocetid do you mean that version or quake in general cause I think Id software is working on quake right now

  • @szeltovivarsydroxan9944
    @szeltovivarsydroxan9944 3 ปีที่แล้ว +53

    Am I the only one who always heard "Geoquake" when John said GLQuake?

    • @mjc0961
      @mjc0961 3 ปีที่แล้ว +3

      yes

    • @eddiewalpole
      @eddiewalpole 3 ปีที่แล้ว +3

      No, I was confused for a second as well when I first heard it.

    • @CasperEgas
      @CasperEgas 3 ปีที่แล้ว +1

      Ha, yes, until it finally came on screen.

    • @iameod
      @iameod 3 ปีที่แล้ว +1

      same

    • @david0712
      @david0712 3 ปีที่แล้ว +1

      Since second time,
      First sound GL Quake.

  • @JizzburnGigaqueer
    @JizzburnGigaqueer 3 ปีที่แล้ว

    One of your best videos to date, John. The production quality is being pushed to truly amazing levels.

  • @utternonsenseproductions2415
    @utternonsenseproductions2415 3 ปีที่แล้ว

    The passion, insight and production value of DF Retro episodes like this is fantastic.

  • @kennethbergan
    @kennethbergan 3 ปีที่แล้ว +28

    This was an amazing episode, cheers John

  • @MellowGaming
    @MellowGaming 3 ปีที่แล้ว +6

    Man, that VQuake at 240 with the anti-Aliasing looks like how my brain will tell me N64 games looked. Like the rose tinted lens version of them. I was playing N64 Quake a few weeks back and having a blast with it. Need to get that Saturn port some day.

  • @budge1972
    @budge1972 3 ปีที่แล้ว

    Another quality piece of work right here. Thankyou for this John (and team) it was a great watch.

  • @zayyadk85
    @zayyadk85 3 ปีที่แล้ว

    Great video. The quality and attention to detail is top notch as usual. Looking forward to more content.

  • @yachidan
    @yachidan 3 ปีที่แล้ว +5

    Well done John. As always 👏

  • @Diepzeevis
    @Diepzeevis 2 ปีที่แล้ว +7

    Amazing video - thank you! God, I miss the gothic gloom of Quake so much. Sad that almost everything after that went scifi. Lucikly there were Hexen 2 and Heretic 2 to enjoy, but other than those two it was and is slim pickings. Also: software rendered Quake looks a hell of a lot better than that early 3Dfx smoothed out mess.

  • @gedhamgomes9692
    @gedhamgomes9692 3 ปีที่แล้ว

    Hats off for all the hard work and research in putting these videos together. Thank you very much. They are just awesome.

  • @tobiasbulajic9726
    @tobiasbulajic9726 3 ปีที่แล้ว

    Fantastic episode, John! The effort and time this must have taken was well worth it!

  • @fr_4665
    @fr_4665 3 ปีที่แล้ว +43

    Quake 3 was such a good game, ID Software has been always ahead of time with this one and Doom

    • @purebaldness
      @purebaldness 3 ปีที่แล้ว +10

      Pinnacle of eSports IMO. In league with Street Fighter and StarCraft

    • @HeloisGevit
      @HeloisGevit 3 ปีที่แล้ว +1

      @@purebaldness esports has never been bigger than LoL tho.

    • @vitaobatera
      @vitaobatera 3 ปีที่แล้ว +3

      I played Q1 and Q2 a lot, hundreds of hours each... but never got into Q3... Unreal Tournament was released 3 days before Q3 and in my opinion is a much more enjoyable and different experience... Q3 was the absolute downhill by not being a sucessor to Q2... one of my top 10 games of all time.

    • @purebaldness
      @purebaldness 3 ปีที่แล้ว

      @@HeloisGevit that's mostly because LoL wasn't released in 1999. Online gaming is many magnitudes bigger now than it was back then.

    • @InnuendoXP
      @InnuendoXP 3 ปีที่แล้ว +5

      Quake 3 was fantastic in so many ways, I just wish it had an actual campaign too.

  • @MostlyPennyCat
    @MostlyPennyCat 3 ปีที่แล้ว +8

    PowerVR's Tile Based Rendering was so far ahead of the curve at the time.
    It took a decade before Hidden Surface Removal became viable on The Big Two.

  • @Mickey2099
    @Mickey2099 3 ปีที่แล้ว +1

    This episode of DF Retro was great. One of your best. Brings back memories from my first computer, a Pentium 133 with 32Mb of Ram. This was one of the first PC games I ever played.

  • @hypersonic8917
    @hypersonic8917 3 ปีที่แล้ว

    Unbelievably high quality content here, John. Excellent work. Thank you for putting such a great video together with such amazing production value, attention to detail, and obvious passion behind the topic. You are a true master of your craft.

  • @trblemayker5157
    @trblemayker5157 3 ปีที่แล้ว +24

    We need a Quake single player follow up after Doom Eternal's run.

    • @Goober89
      @Goober89 3 ปีที่แล้ว +1

      I'm glad I'm not the only one who wants this

    • @SuperFriendBFG
      @SuperFriendBFG 3 ปีที่แล้ว +2

      Agreed. Instead of glory kills, though, a mix of melee / traditional Quake-style combat and movement is in order. Let's make that axe far more useful.

    • @Sheepy007
      @Sheepy007 3 ปีที่แล้ว

      Dusk

  • @Blasko86
    @Blasko86 3 ปีที่แล้ว +18

    Really wish we could get all these old Quake games on Xbox...

    • @iwantthemoonback1722
      @iwantthemoonback1722 3 ปีที่แล้ว +4

      I was just thinking about this-a nice re release on modern platforms

    • @TheRealAtello
      @TheRealAtello 3 ปีที่แล้ว +1

      There's a way to put your xbone into dev mode to be able to sideload windows store apps. That's probably the most realistic way to get it done nowadays.

    • @Wavy667_
      @Wavy667_ 3 ปีที่แล้ว +1

      @@iwantthemoonback1722 It's Quake's 25th anniversary soon as well as E3 around the same time. So we can only hope

    • @JFinns
      @JFinns 3 ปีที่แล้ว

      Why, play on PC it does everything and it's where they were made. vkQuake runs this at 500fps on a 144Hz it's glorious. Xbox is a child's toy.

    • @deemster4249
      @deemster4249 3 ปีที่แล้ว +1

      @@JFinns Keep that school yard talk out of here and let the grown ups enjoy things

  • @thomascharnock
    @thomascharnock 3 ปีที่แล้ว

    Amazing trip down memory lane. Great job as ever DF.

  • @Chattin-rv3fq
    @Chattin-rv3fq 3 ปีที่แล้ว

    Amazing video, KUDOS to those of the DF team that worked on this piece of art!

  • @2bobrob
    @2bobrob 3 ปีที่แล้ว +16

    Machine Games (New Wolfenstein devs) also released an unofficial "episode 5" for Quake a few years ago called Dimension of the Past. Its excellent!

    • @heebs9728
      @heebs9728 3 ปีที่แล้ว +2

      Interesting.....I'm going to have to check this out, thanks

  • @brownpaste
    @brownpaste 3 ปีที่แล้ว +7

    lol the john carmack impression. perfect

  • @faustoart
    @faustoart 3 ปีที่แล้ว

    Absolutelly amazing, thank you so much for this very good memories!

  • @Marcelo-pf8cd
    @Marcelo-pf8cd 3 ปีที่แล้ว

    Just finished watching and this is golden, a superb collection of ports and good info, thanks a lot for such a nostalgic trip!

  • @janruudschutrups9382
    @janruudschutrups9382 2 ปีที่แล้ว +3

    I love these detailed retrospective series! Running Quake and Half Life on my Pentium 2 with TNT2 videocard, ah sweet nostalgia! :D

  • @shu172
    @shu172 3 ปีที่แล้ว +7

    Thank you John, for me Quake is indeed the most important PC game of all time

  • @larrs8887
    @larrs8887 3 ปีที่แล้ว

    As usual fantastic video, truly broadcast quality! I remember reading about Quake in games magazines back in the day and when we finally upgraded from a 486 to a P166mmx it was game on and it came pre-loaded with the shareware version! Now I need to replay quake after watching this video:)

  • @spitt0110
    @spitt0110 3 ปีที่แล้ว

    I love retrospective videos! good Job!! I always feel like, I get reminded of something or learn something new with each new Quake1 video documentary. I had a Voodoo Card to Quake 1 and the then upcoming Quake 2. Some of my favorite memories.

  • @thiagovidal6137
    @thiagovidal6137 3 ปีที่แล้ว +4

    Oh man I'm not ready for an hour of this. Let me order a pizza first.

    • @graphicsgod
      @graphicsgod 3 ปีที่แล้ว +1

      I did Digiornos! Because it's not delivery..

  • @dun0790
    @dun0790 3 ปีที่แล้ว +3

    Yes yes yes thank you gaming gods a df retro on a sunday and on QUAKE!

  • @tinebp
    @tinebp 2 ปีที่แล้ว

    impressive work putting together this episode!!!

  • @rahmed71
    @rahmed71 3 ปีที่แล้ว

    This video is so well done, and Quake.. Thanks John and team!

  • @NightOfTheLiving8bit
    @NightOfTheLiving8bit 3 ปีที่แล้ว +5

    I’m eagerly awaiting a fully featured RTX version of Quake 1. I’ve always loved the first game over the others, from its style/atheistic to its sound track (which I’m lucky enough to own on vinyl).
    There’s still nothing like it.

  • @x4MatCx
    @x4MatCx 3 ปีที่แล้ว +6

    I've just seen 2 seconds and I know this will be a great episode :). Thanks John for this brilliant content :)!!!
    Edit:
    11:18 .... MDK music

  • @Gr8Recon
    @Gr8Recon 3 ปีที่แล้ว

    Absolutely amazing video. I absolutely loved it. Great work John :)

  • @bpcgos
    @bpcgos 3 ปีที่แล้ว

    Awesome video, John (and Audi ofc) This is beyond what TH-cam deserve (TH-cam is lucky to have your channel, guys)

  • @RGDcommentnode
    @RGDcommentnode 3 ปีที่แล้ว +6

    The first 3D accelerator I bought had only 4 megabytes of video RAM. It let me play Quake 1 in OpenGL at a glorious 640x480 resolution. That doesn't sound like much today but in 1997 that was a big upgrade over software render at 320x240.

    • @dmer-zy3rb
      @dmer-zy3rb 3 ปีที่แล้ว +2

      its literally the jump from ps1 resolution to better picture quality than a ps2

    • @Edexote
      @Edexote 3 ปีที่แล้ว

      @@dmer-zy3rb More like Dreamcast resolution. Not many games on the PS2 rendered at that resolution.

  • @letterman4290
    @letterman4290 3 ปีที่แล้ว +4

    I remember those sweet times of the beginning of real 3d gaming and Quake was the real first step back then.

  • @quake2k.
    @quake2k. 3 ปีที่แล้ว +1

    Thank you for the trip down nostalgia lane! Love it!

  • @GlazeonthewickeR
    @GlazeonthewickeR 3 ปีที่แล้ว

    Been browsing TH-cam forever for something to watch tonight, thank god for DF

  • @TheNewFlesh
    @TheNewFlesh 3 ปีที่แล้ว +10

    28:06 Try does a good Carmack lol

  • @aceofhearts573
    @aceofhearts573 3 ปีที่แล้ว +5

    I remember reading in a magazine that Quake was going to be ported to the Atari Jaguar. That would have been insane since the Jag only had 2 mb of ram

    • @AlexDiaz-gw5ov
      @AlexDiaz-gw5ov 3 ปีที่แล้ว +5

      I remember that it was tried but it was a disaster even as a prototype. I don't remember what magazine it was that had a blurb on it. But to be fair the Jaguar was a disaster all around. Where the few 32x + Sega CD games are essentially as good as a Jaguar game. So, considering how weird the Sega Saturn port was. One can only imagine how bad a Jaguar port would had been.

    • @MakotoIchinose
      @MakotoIchinose 3 ปีที่แล้ว

      To be fair, even the PS1 port of Quake 2 is more of a reimplementation than a direct port. And PS1 also has 2 MB system RAM.

  • @matthewbarrios1028
    @matthewbarrios1028 3 ปีที่แล้ว

    Great Episode! I didnt know yall were doing these types of videos. No I am hooked and watching all of them

  • @shinypb
    @shinypb 3 ปีที่แล้ว

    Great episode; thanks for making it!

  • @churibman
    @churibman 3 ปีที่แล้ว +4

    This is exactly what I needed today. Thank you, John!

  • @TheLanCannon
    @TheLanCannon 3 ปีที่แล้ว +5

    One thing that always stood out to me, at least in GLQuake, were enemy animations. They have very few key frames with no interpolation so they end up looking like stop motion animation. Modern source ports fix this via interpolation, but for some reason, the enemies seam to animate perfectly in the Saturn port. But it could just be that the low animation frame rate more closely matches the low overall frame rate.

    • @LonelySpaceDetective
      @LonelySpaceDetective 3 ปีที่แล้ว +1

      Considering the nature of the Saturn port, I wouldn't be surprised if the monster animations were redone and/or somehow handled differently.
      Personally, I kinda love the look of the animations without interpolation. It just feels *right* for Quake in a way I can't really put into words.

    • @j377yb33n
      @j377yb33n 3 ปีที่แล้ว

      @@LonelySpaceDetective it kind of fits for the unsettling and almost unreal (ha) horror aspect. I think it was the first terminator film, where the t1000 was animated at a slightly lower framerate than the film reel ran at, giving it an unsettlingly jerky and unnatural feel. it's probably something similar

  • @namakudamono
    @namakudamono 3 ปีที่แล้ว

    Fantastic documentary - a real labour of love!
    I remember playing the first ports of AmiQuake back in the day. It wasn’t so much a case of “frames per second” but “seconds per frame”! It looked great on my scanlined TV output though.

  • @JamonDeMarNatural
    @JamonDeMarNatural 3 ปีที่แล้ว

    This is the best DF Retro yet, you takes in all way to Quake in tech of the same time, with details and quotes from the developers really strike well.
    And you own personal take in the tech, style of gameplay and how it's now in the present it's what make this video section shine.