DF Retro Extra: PS3 Reveal at E3 2005: What Was Faked? What Was Real?

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  • เผยแพร่เมื่อ 25 ก.ย. 2024
  • It is one of the most infamous console reveals of all-time and the arrival of the 'target render'. But how much of PS3's initial reveal was actually faked? And what was actually running in real-time and on what hardware? John, Rich and DF's new PC expert Alex Battaglia consider the evidence.
    The book referenced in the video is:
    The Race For A New Game Machine: Creating The Chips Inside The Xbox 360 And The Playstation 3 by David Shippy and‎ Mickie Phipps: geni.us/BoeOwH
    Subscribe for more Digital Foundry: bit.ly/DFSubscribe

ความคิดเห็น • 2.1K

  • @EastyyBlogspot
    @EastyyBlogspot 6 ปีที่แล้ว +2156

    I heard they threw away the ps3 prototype controller but it came back

    • @WhooFlungPoo
      @WhooFlungPoo 6 ปีที่แล้ว +282

      Eastyy heard tha joke in 2005, and all these years later, it came back.

    • @SketchTurnerZero
      @SketchTurnerZero 6 ปีที่แล้ว +18

      But it was great controller. Better that classic ps3 shit.

    • @goldensperm7182
      @goldensperm7182 6 ปีที่แล้ว +72

      WellDoneTurner ur right it was a great controller especially for darksouls games, you can throw ur controller and it will eventually come back to you

    • @joevegaxv
      @joevegaxv 6 ปีที่แล้ว +20

      I remember seeing the boomerang controller on a newspaper once, it looked like the most futuristic shit to me at that time. My dad never got me a ps3 after the ps2 though. 😭

    • @goldensperm7182
      @goldensperm7182 6 ปีที่แล้ว +1

      DustyKat awww poor thing.. Btw what console do u have now?

  • @DGFTardin
    @DGFTardin 2 ปีที่แล้ว +146

    I'm here 4 years later, and Jon is definetly chasing the 1080p dream

    • @Amplamente
      @Amplamente ปีที่แล้ว +10

      Next stop the "Ps4 Pro 4K Dream" lol

    • @kennymccormick8295
      @kennymccormick8295 9 หลายเดือนก่อน +1

      Can't even spell definitely.

    • @youtubeshadowbannedmylasta2629
      @youtubeshadowbannedmylasta2629 5 หลายเดือนก่อน +1

      @@kennymccormick8295 cut em some slack engrish is hard.

    • @SiStockbridge
      @SiStockbridge 4 หลายเดือนก่อน

      6 years later and it's hilarious to hear them talking excitedly about Stadia 🤣

  • @Wogle
    @Wogle 6 ปีที่แล้ว +134

    "I'm sure the full story of what this demonstration was, will come to light."
    Actually, No Clip had this question of Killzone 2 answered in their documentary of Horizon: Zero Dawn. Basically, Guerilla provided this Target render to Sony to show their vision,and they decided to include it in the E3 presentation. It was a PR person being interviewed who said it was real-time and everything kind of just snowballed from there.

  • @Adamgrider1982
    @Adamgrider1982 6 ปีที่แล้ว +98

    Omg this is making me feel old. I was only 22 during this E3. Turned 23 later that August.
    Now 35 turning 36 this August :(
    I’ve never felt old before till now. Jesus time flies.

    • @mightyhadi6132
      @mightyhadi6132 6 ปีที่แล้ว +1

      LOl we are at the same ages.

    • @mojojoji5493
      @mojojoji5493 5 ปีที่แล้ว +1

      I was 1

    • @hbkecahbk
      @hbkecahbk 4 ปีที่แล้ว

      Yes you're old. I was 18!

    • @Alex-zr7sj
      @Alex-zr7sj 3 ปีที่แล้ว

      @@mojojoji5493 haha same

    • @JJSideshowBob
      @JJSideshowBob 3 ปีที่แล้ว

      I'm with you man, but hey, we're still here.
      I think it's super cool to have grown up at a time when video games truly evolved. Things blew up in the 90s, early 2000s with hardware accelerated 3D and we were there to see it happen. 👍🏻

  • @leonthesleepy
    @leonthesleepy 6 ปีที่แล้ว +983

    I didnt know DigitalFoundry did roastings.

    • @mrcraggle
      @mrcraggle 6 ปีที่แล้ว +102

      leonthesleepy a lot of the staff are British and Brits love a Sunday roast

    • @ryanh.739
      @ryanh.739 6 ปีที่แล้ว +24

      mrcraggle LMAO

    • @christiandeuctor3606
      @christiandeuctor3606 6 ปีที่แล้ว +27

      PlayStation guy spotted. It was a joke dude chill.

    • @CaveyMoth
      @CaveyMoth 6 ปีที่แล้ว +21

      The roasting was almost as hot as the Playstation 3's hardware. Ohhhh! Almost as bad as the PS3's graphics. Oh, snap! Just kidding. But yeah, they really did hammer on the shortcomings of the PS3.

    • @rexapis2125
      @rexapis2125 6 ปีที่แล้ว

      leonthesleepy
      It's a seasonal treat..

  • @msab4883
    @msab4883 6 ปีที่แล้ว +726

    It’s baffling how Sony was able to dodge the fake presentation back in 2006, nowadays it’ll be shredded to the ground

    • @labounti
      @labounti 6 ปีที่แล้ว +148

      Gamers weren't sensitive entitled babies back then.

    • @atm94404
      @atm94404 6 ปีที่แล้ว +215

      My company at the time had a ps3 dev kit, and it couldn't even do graphics at the time this presentation took place because Nvidia hadn't even finished the GPU yet (and Sony originally planned to make developers just use the Cell for graphics!). Worse, after theses obvious fake videos, some editor at IGN gave Sony cover saying that he had seen personally these running real-time on actual hardware even though Nvidia hadn't made a single PS3 GPU yet.

    • @joethehitman4479
      @joethehitman4479 6 ปีที่แล้ว +99

      Mone Sabri oh like when Mark Cerny said PS4 Pro is capable of 8tflops instead of 4? Oh thats right game industry let that slide too. Game industry always letting Sony slide because its their favorite. Human behavior nothing surprising though. If Microsoft said Xbox 1x could do 12tflops instead of 6.....................yeah you know they would of started WW3 with that bullshit lol. Sony still gets a pass mostly nothing new. I say this as an owner of all Sony and Xbox consoles.

    • @BenjerminGaye
      @BenjerminGaye 6 ปีที่แล้ว +43

      Joe TheHitman
      He didn't lie tho. the amount of Tflops is dependant of the floating point precision. FP32= 4.2 tflops, FP16= 8.4 tflops etc. . .

    • @complaingel6967
      @complaingel6967 6 ปีที่แล้ว +35

      Mone Sabri no one lies better than Sony.

  • @BatTech
    @BatTech 6 ปีที่แล้ว +677

    Hilarious that we look at 2005 as being so old saying "back in the day". Doesn't seem that long ago.

    • @Ledgepls
      @Ledgepls 6 ปีที่แล้ว +52

      I think it’s becuase back in the day is more of a relative term, that usually has to do with how much something has changed. For example I would say back in the day was back in the flip phone/Nokia brick days of cell phones. Just because so much has changed, even if it wasn’t that long ago in real time.

    • @NonsensicalSpudz
      @NonsensicalSpudz 6 ปีที่แล้ว +3

      its so weird lol. its amazing how that was time ago

    • @sparky8453
      @sparky8453 6 ปีที่แล้ว +26

      Racerprose crazy how time flys. I can remember my friend talking of getting a ps3 and looking at the magazine in his dinning room and laughing at the banana controller. Feels like yesterday sigh 😔

    • @latinochico
      @latinochico 6 ปีที่แล้ว +4

      I purchased this E3 2005 DVD in eb games back in the day I feel old

    • @1MuchButteR1
      @1MuchButteR1 6 ปีที่แล้ว +4

      It was a great year even if some of us were kids back then.

  • @septillion2501
    @septillion2501 4 ปีที่แล้ว +64

    2005: Phil Harrison selling PS3 lies
    2019: Phil Harrison selling Stadia lies

    • @mitchz465
      @mitchz465 4 ปีที่แล้ว +21

      2013: Phil Harrison selling Xbox One lies

    • @thephantom9080
      @thephantom9080 3 ปีที่แล้ว

      @@mitchz465 nice that’s a good improvement in selling lies from 8 to 6 years 🌝 we should expect the next one in 2023 so maybe selling a next switch lies by that time 🤔

    • @supersequence14159
      @supersequence14159 3 ปีที่แล้ว

      True DAT!!!

  • @GameplayandTalk
    @GameplayandTalk 6 ปีที่แล้ว +43

    It's insane to see how much CG was used here in their conference. Thanks for taking a look at this, I missed the conference back in the day (never ran across the DVD of it) so this was definitely interesting to watch.

  • @Modenut
    @Modenut 6 ปีที่แล้ว +480

    I think /noclip has a video with people from Guerilla where they talk about this and what happened. If I remember correctly it was an internal Guerilla video. Supposedly it was a video that showed what they "aimed" for internally. It was not supposed to leave the office - much less being featured on E3. But somehow Sony got their hands on it and played it without notifying Guerilla. So the story goes, at least.

    • @FerrariKangaroo
      @FerrariKangaroo 6 ปีที่แล้ว +20

      You're right. This comment should be higher up. Shame it's hidden all the way down the TH-cam comment well.

    • @iamthezeldafan0626
      @iamthezeldafan0626 6 ปีที่แล้ว +5

      Tony McModeNut Yes, amazing documentary

    • @bigbro890
      @bigbro890 6 ปีที่แล้ว +4

      Yup, I am surprised none of the guys knows about it

    • @SGVSOUTHSIDE
      @SGVSOUTHSIDE 6 ปีที่แล้ว +2

      link?

    • @MrKeplerton
      @MrKeplerton 6 ปีที่แล้ว +4

      Yep. I was gonna comment the same thing, but thankfully checked the comment field first.

  • @LucianoIrigoyen
    @LucianoIrigoyen 6 ปีที่แล้ว +272

    Nothing better than a DF Retro in a Sunday morning.

    • @LucasRazorBlade
      @LucasRazorBlade 6 ปีที่แล้ว +1

      Agreed. ^_^

    • @mdkgod43
      @mdkgod43 6 ปีที่แล้ว +5

      On a sunday morning

    • @RyuRanXII
      @RyuRanXII 6 ปีที่แล้ว +4

      Yep. No matter the game, the platform, the subject, it's always fun to watch.

    • @exaltedb
      @exaltedb 6 ปีที่แล้ว +1

      And a whole hour twenty of it

    • @buckeyesfan4700
      @buckeyesfan4700 6 ปีที่แล้ว +2

      serious, I'm enjoying them

  • @SonicSP
    @SonicSP 6 ปีที่แล้ว +92

    You know what? I missed these types of press conferences at E3 that was more data driven and less gimmicky in the presentation. I just like them a lot more.

  • @LyRaLex
    @LyRaLex 6 ปีที่แล้ว +138

    Those lamenting the change from the old Kutaragi-era approach of PlayStation hardware design to the more "PC" like hardware design from Sony of today simply don't understand the fundamental balances that a proficient hardware design must achieve.
    Three case studies: the Emotion Engine, Cell, and the Graphics Synthesizer. Each was essentially the result of pushing poor designs to next level with relatively huge silicon budgets. While they might've been interesting from a purely academic standpoint to see what those inefficient approaches looked like at a higher scale, that scale did nothing to correct the underlying flaws
    The Graphics Synthesizer relied on multipass rendering to create effects rather than multi-texturing. Somehow, Sony didn't figure out what the graphics engineers of all of the other companies in the industry understood post-Voodoo1 that multi-texturing was a more efficient approach to applying effects, and that any loss in flexibility as compared to multi-pass was more than made up for in the extra performance and efficiency that was achieved. GS's approach was EOLed with its demise, and the industry has marched on down its path of smarter design successfully.
    The Emotion Engine and Cell both fail for the same reason as one another. Their job within a game system was to serve as a strong CPU. The job of a CPU, not just for spreadsheets but even for games, is to handle serial workloads full of dependent data, conditional operations, and branches.
    In a well balanced system, cores/chips are specialized to handle a specific type of common workload, and these different specialists (CPU for serial, GPU for parallel, video cores/DSPs for certain specific algorithms, etc) should ideally master their own work independently yet be able to work in harmony with the other specialists in the system. This is the heterogeneous processing model that's finally being embraced today.
    The little MIPS and PowerPC cores of the massive EE and Cell die, respectively, were nowhere near enough to serve as strong CPUs. The extra area on each die was filled with a bunch of math/vector units, which made them more suited to assisting with graphics. The problem is, giving what is essentially GPU silicon to a CPU is just imbalanced and less efficient.
    Those who argue that the Emotion Engine's and Cell's ALUs were more flexible than even a DirectX 11+ GPU miss the point of why the evolution of GPUs follows ever-advancing models of restricted functionality like Direct X feature sets in the first place. From the beginning, GPU designers could've designed graphics processors that were as flexible as CPUs, but the limited die area budgets they had in the early days meant that they would've had almost no performance to power those flexible pipelines.
    Instead, they realized that they could accelerate a set of fixed-functions and get a better return on investment of the silicon they were using. As new fabrication processes afforded more and more silicon, they had the choice of speeding up those fixed graphics functions even more or spending the silicon on being able to do a wider set of graphics functions. Once the visual return on investment from being able to do new effects, or at least similar effects in a more efficient way, started to outweigh just doing more of the same old graphics function, the feature set of GPUs would expand to a new level, characterized by an evolving API like DirectX and such.
    So, designing CPUs like the Emotion Engine and Cell with a ton of FLOPs was missing the point, not using the silicon to boost the functions a CPU was actually supposed to be doing, and doing work a GPU would've done more efficiently and with a better return on investment of the silicon used.

    • @miguelpereira9859
      @miguelpereira9859 4 ปีที่แล้ว +8

      The fact this only has around 60 likes is criminal, this is potential material for it's own video

    • @SerBallister
      @SerBallister 4 ปีที่แล้ว +9

      Great post. I was a console dev back then and the PS2 GS is one of the few "upgrades" that impressed me (coming from a PS1). The fill rate on the GS was something else, it almost made up for needing extra geometry for multi-texturing.

    • @steveclock6051
      @steveclock6051 4 ปีที่แล้ว +3

      LYR I started reading this in March 2018. Its been two years, and they just announced the PS5, but I just finished reading this comment. Good read!

    • @Armataan
      @Armataan 4 ปีที่แล้ว +9

      @@SerBallister The fill-rate of the ps2 GS was obscenely high. The system was absolutely built for ALL THE SPRITES. And then everybody went and did simple
      polygons instead.

    • @SerBallister
      @SerBallister 4 ปีที่แล้ว +8

      @@Armataan I remember benchmarking transparent overdraw, it did around 30 full screen alpha blend rects (30x overdraw) before slowing down. I guess the vector units were the bottleneck for 3d.

  • @swiftyunknown
    @swiftyunknown 6 ปีที่แล้ว +789

    $600

    • @buckeyesfan4700
      @buckeyesfan4700 6 ปีที่แล้ว +48

      hey hey but the X is to expensive 😂

    • @SGVSOUTHSIDE
      @SGVSOUTHSIDE 6 ปีที่แล้ว +19

      Except Sony never said that...it was the stupid media that made that interpretation.Dont be a jackass and do some research

    • @DragonDDark
      @DragonDDark 6 ปีที่แล้ว +16

      Swifty Unknown
      We got blurays because of it

    • @pickleadaykeepsthedoctoraway
      @pickleadaykeepsthedoctoraway 6 ปีที่แล้ว +44

      I got mine for $600, however it came with 15 free blu-rays when I bought it... Blu-rays were $25+ at the time, 25 was for complete garbage. So I figured I got a good deal. 15 movies to start out with that were expensive at the time and would be for years to come, along with a PS3 that held its value well because of backwards compatibility.

    • @DragonDDark
      @DragonDDark 6 ปีที่แล้ว +43

      Mitochondriac
      Yeah, PS3 was like the cheapest Bluray player back then too.

  • @Glitch969
    @Glitch969 6 ปีที่แล้ว +42

    You MUST do the 2006 Sony E3 presentation.
    Legendary.

    • @buzzclikverifyme
      @buzzclikverifyme 6 ปีที่แล้ว +6

      First thing I thought of as well. Was it Warhawk where dude couldn't land the thing properly with the motion controls? XD

    • @DendyTetris
      @DendyTetris 5 ปีที่แล้ว +7

      They did it today

  • @cheappyv5156
    @cheappyv5156 6 ปีที่แล้ว +244

    Sony arrogantly thought every developer will be happy to spend years studying the intricasies of CELL, but the market decided differently, naturally. The market ALWAYS chooses the path of least resistance

    • @DimitriMoreira
      @DimitriMoreira 4 ปีที่แล้ว +43

      Yep. Cell went on to become the most powerful CPU used in super computers and would certainly NOT bottleneck the PS4 or the Xbox One.
      Problem was, of course, gaming is mainstream and no developer would go into all of that engineering just to write some code. Turned out a couple of developers did, but 99% didn't.
      That was Sony's mistake. Unrealistic ambition.

    • @MegaSmouke
      @MegaSmouke 4 ปีที่แล้ว +13

      PS3 programming is not about Cell it's about highly parallel vector processing computation, it's quite native for GPU, but not for CPU. That was era when programmers need to learn multi-threaded environment, it wasn't common back then for mainstream programmers, which caused so much noise. But Cell itself isn't something out of bounds of programming and more like modern CPU's with AVX support. Today also very few games uses AVX correctly on x86 CPUs.

    • @cube2fox
      @cube2fox 4 ปีที่แล้ว +11

      Apparently the PS2 was also more difficult to program for than XBox/GameCube, but it still sold better.

    • @miguelpereira9859
      @miguelpereira9859 4 ปีที่แล้ว +28

      @@DimitriMoreira If Valve and Id Software say your processor is an obtuse esoteric piece of crap, you done fucked up

    • @aaronclay4665
      @aaronclay4665 4 ปีที่แล้ว +6

      the ps3 still sold more than xbox, but thats mostly cuz they have better first party games

  • @BlitzvogelMobius
    @BlitzvogelMobius 6 ปีที่แล้ว +56

    Few people really understand that the Xbox 360's Xenon CPU is a direct cousin of the Cell BE, both of which are descended from IBMs work on developing a "narrow", in-order but extremely high clocked PowerPC compatible core (I forgot what it was called). Essentially Xenon uses 3x modified PPE cores from the Cell (the main command processor) with expanded vector unit functionality (VMX128, dual 128-bit registers) and dual processing threads per core. Alot of Xenon articles from over a decade ago emphasize the procedural rendering capabilities of the processo. While it's not at the Cell BE's level of theoretical GFLOPS, what MS got was a much more suitable CPU for a games console since it was functionally more akin to multicore PowerPC and x86 processors of the time. Deficiencies in issue width, the in-order architecture, and a small L2 cache did create it's share of problems, but developers had a much easier time working through them as opposed to having to vectorize so much of their code that shouldn't have to be.

    • @bghoody5665
      @bghoody5665 4 ปีที่แล้ว +1

      So, what you're saying is ms stole Sony's CPU, just like they do with everything else they "create."

    • @disconnectedcable9084
      @disconnectedcable9084 4 ปีที่แล้ว +14

      @@bghoody5665 Kinda bumping this, but PowerPC and hence a lot of the engineering that derives from cell is/was owned by a consortium of companies, each having access to a whole lot of schematics. Folowing the x86 boom they tried to open-source a lot of the stuff as well so it really wasn't some 'golden cove' super proprietary technology.

    • @suryasishtalukdar210
      @suryasishtalukdar210 2 ปีที่แล้ว +6

      @@bghoody5665 like sony stealing the gamepass idea, online multiplayer and every other thing and has to also pay ms to use their cloud for running psn 😂😂😂

    • @SakuraAvalon
      @SakuraAvalon ปีที่แล้ว

      @@suryasishtalukdar210 Which Microsoft stole from Sega. GamePass is just the modern Sega Game Channel, and Dreamcast did online before Xbox.

    • @protocetid
      @protocetid ปีที่แล้ว +2

      @@SakuraAvalon Computers had online multiplayer before any console and somehow the Atari 2600 is the first gaming machine known to have had games a available for download. I wonder if there are undocumented games/services for computers that predate it.

  • @CrossplatformGamerMasterRace
    @CrossplatformGamerMasterRace 6 ปีที่แล้ว +158

    599 US DOLLARS!
    RIDGE RACER!... IT'S RIDGE RACER!
    GIANT ENEMY CRAB!
    REAL TIME WEAPON CHANGE!
    ATTACK IT'S WEAK POINT FOR MASSIVE DAMAGE!
    MEME GOLD

    • @bmdshred77
      @bmdshred77 4 ปีที่แล้ว

      Haha I’m so glad someone else remembered this.
      Real time weapon change was my faborite

    • @SalmaKhatun-ow6bf
      @SalmaKhatun-ow6bf 4 ปีที่แล้ว

      What ever the meme was ps3 was still better in its gen.

    • @chemergency
      @chemergency 3 ปีที่แล้ว +1

      RIDGE RACER
      RIIIIIIIDGE RACER
      WOOOOO
      RIDGE RACER
      IT'S RIDGE RACER
      IT'S 1995

  • @frankjohansen3132
    @frankjohansen3132 6 ปีที่แล้ว +184

    It took 10 years and PS4 to reach the promised PS3 graphics standard.

    • @sergeyakinin997
      @sergeyakinin997 5 ปีที่แล้ว +41

      The fluidity, geometry, particles and lighting is still beyond anything possible even with RTX ON... LOL

    • @s_for_short2400
      @s_for_short2400 4 ปีที่แล้ว +11

      @@sergeyakinin997 that is just not true...

    • @ethanleasure1561
      @ethanleasure1561 4 ปีที่แล้ว +4

      @BalticFin I mean it's not

    • @tydendurler9574
      @tydendurler9574 4 ปีที่แล้ว +2

      @@sergeyakinin997 totally disregarding the huge Resolution difference...yeah, sure.

    • @xXJeReMiAhXx99
      @xXJeReMiAhXx99 4 ปีที่แล้ว +2

      @@s_for_short2400 nothing at all exists like the killzone render and the motor storm render.

  • @fancyslimoshady
    @fancyslimoshady 6 ปีที่แล้ว +178

    wow.. We made it ... Made it to were PS3/XBOX 360 is considered *"Retro"*

    • @fancyslimoshady
      @fancyslimoshady 6 ปีที่แล้ว

      Axel Janes like.. what do you mean ? Lol

    • @fancyslimoshady
      @fancyslimoshady 6 ปีที่แล้ว +1

      Axel Janes like .. what I mean is .. what is your point in telling me this lol. I don't mean to be rude. Sorry

    • @awakenedsoul2638
      @awakenedsoul2638 4 ปีที่แล้ว

      It was more than a decade since its release so it is now retro but not very.

    • @TheAmazingMooCow2
      @TheAmazingMooCow2 4 ปีที่แล้ว +6

      And just 2 years later, the ps4 reveal is now a Digital Foundry 'Retro'

    • @mittens1509
      @mittens1509 4 ปีที่แล้ว +1

      ...in 2 years ps4 and xbox one will be retro...

  • @videogameobsession
    @videogameobsession 6 ปีที่แล้ว +231

    The good old days, when new console launches were accompanied by racing games.
    Riiiiiiiiiiiiiiiiiiiiiidge Racer!

    • @aznboy1109
      @aznboy1109 6 ปีที่แล้ว +10

      videogameobsession They still do that right? At least Microsoft

    • @chilldude30
      @chilldude30 6 ปีที่แล้ว +5

      RIIIIIDGEE RAAACER!!!

    • @GregH999
      @GregH999 6 ปีที่แล้ว +9

      no it was scheduled to be launched but $ony lied and it was delayed by months... get your facts right

    • @videogameobsession
      @videogameobsession 6 ปีที่แล้ว +5

      DriveClub came out a year after the PS4.

    • @shakemiz
      @shakemiz 6 ปีที่แล้ว +8

      NoxNyctores Driveclub a launch game? LMAO!!!

  • @links-awakening
    @links-awakening 6 ปีที่แล้ว +47

    How about looking at the sega Dreamcast presentation - probably the opposite of the ps3 event, but facing the tsunami of the ps2.

    • @Qurillion
      @Qurillion 5 หลายเดือนก่อน

      Good point, I only read recently that the Dreamcast supported DirectX. Quite forward thinking!

  • @LateNightHalo
    @LateNightHalo 6 ปีที่แล้ว +14

    I remember being pretty surprised when I got my PS3 in 2012 because almost universally games looked better on my 360. It wasn’t until I did research on the crazy development of the console that it made sense lol

  • @pras4499
    @pras4499 6 ปีที่แล้ว +90

    original ps3 design was awesome

    • @CaveyMoth
      @CaveyMoth 6 ปีที่แล้ว +11

      All the ethernets!

    • @RWL2012
      @RWL2012 5 ปีที่แล้ว +15

      All the Spiderman logos!

    • @shanez1215
      @shanez1215 3 ปีที่แล้ว

      It's interesting because when the consoles get discontinued and get super cheap, those extra features would have been super useful.
      Like when PS3 online is discontinued, using one console for 2 screens instead of split screen would have been awesome. As would not needing a router for LAN.

  • @JP-qb8qx
    @JP-qb8qx 6 ปีที่แล้ว +45

    I’m a good leader, but this time Richard Leadbetter

  • @meh78336
    @meh78336 6 ปีที่แล้ว +256

    3 words - Giant Enemy Crab

    • @coolbrotherf127
      @coolbrotherf127 6 ปีที่แล้ว +28

      DED DOA It was historically accurate.

    • @19HajimeSaitou91
      @19HajimeSaitou91 6 ปีที่แล้ว +7

      So here's this giant enemy crab 😀

    • @SnizelOfficial
      @SnizelOfficial 6 ปีที่แล้ว +17

      Remember to hit it's weak spot to deal a MASSIVE AMOUNT OF DAMAGE!
      Also, it's historically accurate.

    • @andrewsqual
      @andrewsqual 6 ปีที่แล้ว +3

      Wrong E3. Try harder next time.

    • @Tcflohr
      @Tcflohr 6 ปีที่แล้ว +5

      This is also my favorite e3 moment of all time

  • @metfan4l
    @metfan4l 6 ปีที่แล้ว +43

    Excellent video, I really appreciate the amount of work you put into making these!

  • @DJ_Dopamine
    @DJ_Dopamine 6 ปีที่แล้ว +66

    The Emotion Engine and the Cell Processor...
    No wonder they went X86 for the PS4!

    • @mtunayucer
      @mtunayucer 6 ปีที่แล้ว +8

      Rich Tea they were all great processors man.

    • @defo8811
      @defo8811 6 ปีที่แล้ว +17

      Tuna Yücer butt hard to make stuff for them.

    • @mtunayucer
      @mtunayucer 6 ปีที่แล้ว +1

      defo8811 for devs yeah :/

    • @RSwann
      @RSwann 6 ปีที่แล้ว +14

      We would have got far better looking games if ps3 was more well rounded. CPU top heavy is a nightmare, not to mention it was horrible to
      code for. Offloading gpu duties gtfo

    • @defo8811
      @defo8811 6 ปีที่แล้ว +5

      not to mention idiot cooling design , overheating and hardware flaws.

  • @86lanzo
    @86lanzo 6 ปีที่แล้ว +75

    Ni-oh announced 2005 for ps3......came out 2017/16...for ps4.....nobody said anything

    • @W3STCOAST23
      @W3STCOAST23 6 ปีที่แล้ว +25

      Orlanzo Telfer tell me about it... Don't forget about The Last Guardian and Final Fantasy 13 versus which became FF15

    • @rulewski33
      @rulewski33 6 ปีที่แล้ว +10

      Orlanzo Telfer
      Nioh was actually a Ps2 Game 😂😂

    • @SGVSOUTHSIDE
      @SGVSOUTHSIDE 6 ปีที่แล้ว +1

      Not Sonys problem...

    • @pmore4
      @pmore4 6 ปีที่แล้ว

      Hyh Ddd it was actually a sony problem🤣🤣🤣🤣🤣

    • @SGVSOUTHSIDE
      @SGVSOUTHSIDE 6 ปีที่แล้ว +1

      Number 49 umm no..NI OH is owned by Koei t3cmo not Sony.There for its not their problem.Its Koei tecmo problem

  • @intrepidnick2939
    @intrepidnick2939 6 ปีที่แล้ว +351

    *599 US Dollars*

    • @felman87
      @felman87 6 ปีที่แล้ว +19

      That was 2006. We were still blissfully unaware of the price at this point.

    • @SiGeTVee
      @SiGeTVee 6 ปีที่แล้ว +41

      So here's this Giant Enemy Crab...

    • @kriwient
      @kriwient 6 ปีที่แล้ว +14

      But no paid online? So you still saved money over the Xbox where exclusives are shit without the multiplayer? I didn't know people are that stupid. No wonder X360 actually managed to outsell the PS3 for a few years despite more and better exclusives lmao.

    • @mjc0961
      @mjc0961 6 ปีที่แล้ว +52

      Nope. Even back then, a 60GB drive was pathetically small. And "real browser"? You mean that slow piece of shit that couldn't load any webpages? A web browser is never a selling point of a console, let alone a browser that doesn't work.
      $600 was too much for a game console that had no games and wouldn't have games until a few years into its life. People clearly forget how awful the first couple of years of PS3 were.

    • @greppim911
      @greppim911 6 ปีที่แล้ว +12

      Mosh At launch PS3 had paid online, and it was unplaylable.

  • @fruitjuiceshibe
    @fruitjuiceshibe 4 ปีที่แล้ว +5

    Old video now but it would be cool for more DF Retro Extras like this where we can hear more about Richard's experiences from this era and around the earlier 2000s

  • @trenzinhodaalegria8012
    @trenzinhodaalegria8012 6 ปีที่แล้ว +35

    Well they didn't tell the truth that the PS3 was originally designed as a CELL B.E. SOC but they had to quickly re-engineer it to add an Nvidia GPU because it would totally fail if it was just the CELL B.E. so the PS3's launch had to be delayed 1 whole year. And also because it was a new architecture they couldn't make it backwards compatible with the PS2 which made them take the decision of adding the PS2's hardware inside which made it really expensive $600 at the time was more money than $600 nowadays. Because of inflation the dollar nowadays is less valuable, this is something that people NEVER take in consideration.

    • @shinkansenhype8694
      @shinkansenhype8694 6 ปีที่แล้ว +6

      people also do not realize that Sony basically gave people a $200-$300 discount (depending on all the models they had at launch) on all the PS3 hardware units.

    • @tydendurler9574
      @tydendurler9574 4 ปีที่แล้ว

      Ahhhhhh, a "Cell B.E. SOC", oook then, now we know🤔😒

    • @zachsteiner
      @zachsteiner 4 ปีที่แล้ว +2

      Tyler Durden Cell Broadband Engine System on a Chip. There did you need it spelled out?

    • @tydendurler9574
      @tydendurler9574 4 ปีที่แล้ว +1

      @@zachsteiner yes, i did, that was the point of my comment. And i bet you most didn't know that.
      So thanks for clarifying.

    • @tydendurler9574
      @tydendurler9574 4 ปีที่แล้ว

      There really are mostly wise-ass idiots commenting DF-Videos, are there?!?😒

  • @batmangovno
    @batmangovno 6 ปีที่แล้ว +65

    2005 "RSX - More powerful than 2 GeForce 6800 Ultras"
    2016 "GTX 1080 - Faster than 980 SLI"
    Ahh, Nvidia. Some things just never change.

    • @SianaGearz
      @SianaGearz 6 ปีที่แล้ว +10

      Being faster than something in SLI is just not that great an accomplishment. Sometimes a GPU will beat an SLI pair of itself. But push it maybe extra 20-30%, and you easily have the victory.

    • @youtuberobbedmeofmyname
      @youtuberobbedmeofmyname 6 ปีที่แล้ว

      I'm convinced SLI and crossfire "scaling" is artificial.

    • @mrbean30392
      @mrbean30392 6 ปีที่แล้ว +2

      Lots of games actually only scale at 50% or less improvement in SLI. So in that context they aren't actually lying. I agree it is very misleading though.

    • @rodmunch69
      @rodmunch69 6 ปีที่แล้ว +1

      I went from 970 SLI to a 1080 and the 1080 was faster, and more important, dramatically smoother, in particular for VR where everything with the SLI setup made me want to puke. Most everything still makes me want to puke, but it's not because of frame pacing at least.

    • @PradiptaElFerrariSur
      @PradiptaElFerrariSur 5 ปีที่แล้ว

      what about the price premium then?

  • @Polyh3dron
    @Polyh3dron 6 ปีที่แล้ว +59

    Please do the progression of MGS4 trailers. The first one was running at 60FPS looking amazing, and then the next one where Snake rolled around dodging grenades couldn’t even hold a steady 30. I’m interested to know why there was such a huge downgrade from one trailer to the next.

    • @Dark_Ronius
      @Dark_Ronius 2 ปีที่แล้ว +8

      I'm 3 years late... But wasn't the first trailer a prototype that used the MGS3 engine? I'm guessing that's why the first one was 60fps. They just ran it on something better than a PS2, or approx specs, I guess?

    • @Amplamente
      @Amplamente 2 ปีที่แล้ว +2

      @@Dark_Ronius i guess he's talking about the first one with the old man snake

    • @Canma890
      @Canma890 ปีที่แล้ว

      i think they ran the first trailer on a PC with specs they thought were aprox. like a PS3.

  • @toma01001
    @toma01001 8 หลายเดือนก่อน +3

    That's trippy, hearing Alex being heralded as a new addition to the team. Haha

    • @SPG8989
      @SPG8989 4 หลายเดือนก่อน +2

      One of their worst additions. Here he is actually not bad, but now he ruins everything he is in with his constant bitching and awful laugh that he obviously fakes since he use to not do it.

    • @poppysilver
      @poppysilver 3 หลายเดือนก่อน

      @@SPG8989 ????????

  • @DannyWilliamH
    @DannyWilliamH 6 ปีที่แล้ว +16

    As far as the Killzone 2 trailer, the true story has come to light.
    Watch the Making of Horizon video. They spend a lot of time on how Guerrilla Games got to Horizon, going over the circumstances of the major Killzone titles and such.
    IIRC, NOBODY at GG intended it to be shown as gameplay. It was sent to Sony as a "target" or "design concept" video and they were all stunned when it popped up as their next game on a new system (lmao). Could be bullshit but they actually spend a good amount of time talking about this specific incident.

    • @NikHem343
      @NikHem343 2 ปีที่แล้ว +1

      There’s still a point to be made that the game turned out having insane visuals, anyway, because they were suddenly giving it their all under these immense expectations (albeit not reaching the quality of the trailer)

  • @lanasrj
    @lanasrj 6 ปีที่แล้ว +7

    LOVE this idea. There's isn't enough looking back in the industry, at least not to the standards DF sets in their videos. Would love to see more of these!

    • @Qurillion
      @Qurillion 5 หลายเดือนก่อน

      I agree, I love it too. The industry in general only ever looks forward, but there is so much nostalgia in gaming because of how quickly things move and change, resulting in very defined eras.

  • @Dark_Ronius
    @Dark_Ronius 2 ปีที่แล้ว +2

    I wish they released the boomerang controller, even if limited edition. When you actually saw it in people's hands, it looked comfortable.

  • @Hfajardo97
    @Hfajardo97 4 ปีที่แล้ว +10

    It's amazing that despite the mishaps Sony ended up winning that generation based on the sheer dedication of its first-party developers. Third-party devs didn't get the hang of the console for most of its life cycle which forced Sony to commit to first-party studios and ultimately those studios showed what could be done and the PS3 ended up outselling the Xbox 360.

  • @noa670
    @noa670 6 ปีที่แล้ว +244

    The PS3 is now considered retro?

    • @jcm2789
      @jcm2789 6 ปีที่แล้ว +85

      Noah P Yup time flies fast...

    • @latinochico
      @latinochico 6 ปีที่แล้ว +2

      Noah P yes

    • @AshBashVids
      @AshBashVids 6 ปีที่แล้ว +107

      It will be 12 years old this November. So yes, definitely retro.

    • @josephgarfield3363
      @josephgarfield3363 6 ปีที่แล้ว +24

      It came out 12 years ago.

    • @birb_person
      @birb_person 6 ปีที่แล้ว +5

      Uh no

  • @dmg799
    @dmg799 6 ปีที่แล้ว +8

    I can't believe the PS3 can be called retro now. I still have an original fat one and I'm still getting new games to play for it.

    • @kovugreen
      @kovugreen 6 ปีที่แล้ว

      I use the 3 generations and beyond = retro method. I can't which developer said it though :/
      ps4 current
      ps3 dated ( some games are still made for it)
      ps2 old
      ps1 retro

    • @leegsy
      @leegsy 4 ปีที่แล้ว +1

      I have the last model PS3 and I still use it at least once a week and I probably use the PS3 more than my PS4 or PC for playing games.

  • @TheAgradeneu
    @TheAgradeneu 6 ปีที่แล้ว +35

    Actually the Cell DID NOT just supplement the "poor GPU". It gave developers some extra power. The RSX was comparable to the Xenos but harder to program. The split RAM was harder to use but also FASTER (Rambus was a very fast solution for that time) . The RSX and Cell have their own dedicated fast memory. That allowed developers to use Cell as a second GPU.

  • @midnightripple
    @midnightripple 11 หลายเดือนก่อน +1

    As a Yakama Native American I can understand where those people are getting upset , especially with our languages getting lost due to boarding schools in early 1900’s. (My grandma was in one and she was born in 37.). Am glad you kept pushing through and went to learn why people were unhappy. It’s not that common and I feel even when people do recognize something they don’t realize the importance of losing a part of their culture for the masses and financial gain.

  • @gartgartsman478
    @gartgartsman478 6 ปีที่แล้ว +2

    This is so damn entertaining. I could listen to John and Rich talk about this stuff forever. Long live DF Retro.

  • @SITSIndustries
    @SITSIndustries 6 ปีที่แล้ว +97

    John says at 11:23 that he'll post a link to the IBM guy's book on the history of the X360/PS3 processor development. Could you dig out that book please?

    • @DigitalFoundry
      @DigitalFoundry  6 ปีที่แล้ว +105

      It's now included in the description. The book is entitled "The Race For A New Game Machine: Creating The Chips Inside The Xbox 360 And The Playstation 3" and it's a fantastic read.

    • @kewa_design
      @kewa_design 6 ปีที่แล้ว +2

      DigitalFoundry oh yes very good book, i agree

    • @ruialmeida7199
      @ruialmeida7199 6 ปีที่แล้ว +2

      DigitalFoundry How technical is that book? I'm a gamer for a long time, but have really no clue about most technical and engineering topics. Would I find it nice to read anyway?

    • @howell100
      @howell100 6 ปีที่แล้ว

      Rui Almeida read it and you’ll see.

    • @thelegendgamer33
      @thelegendgamer33 6 ปีที่แล้ว

      Are there digital copies available or only hardcover ones? I can't seem to find any

  • @Zinfidel1
    @Zinfidel1 6 ปีที่แล้ว +4

    The PS3 reveal and launch was historically goofy. To be fair though, the amount of shit they got for their PS3 launch blunders had made their E3 conferences become more refined and natural. Now, their E3 conference and other similar Playstation events are annual highlights of the gaming industry.

  • @4468
    @4468 6 ปีที่แล้ว +48

    I remember being so annoyed at the gaming press during this time, they ran with how much better the PS3 games looked compared to 360, how much more powerful the Cell chip was & totally ignoring obvious pre-rendered bullshots and video but as it turned out game developers were able to get games looking and running much better on 360, mutli-platform releases anyway.

    • @SianaGearz
      @SianaGearz 6 ปีที่แล้ว +4

      Some press members always fall for corporate bullsht, don't they.

    • @FerrariKangaroo
      @FerrariKangaroo 6 ปีที่แล้ว +5

      Sadly the gaming press haven't changed and are still just a pack of shills acting as another arm for the marketing departments for publishers.

    • @Artictoc
      @Artictoc 6 ปีที่แล้ว +6

      I remember the infamous "PS3 is on par with super computers!" bullshit lol

    • @09222P
      @09222P 6 ปีที่แล้ว +1

      +4468
      One of the things that really held the PS3 back, was that it had only 256MB of RAM where as the Xbox 360 had 512MB. It's still pretty impressive how both systems were able to run what they were able to with that little of RAM.

    • @damiank9443
      @damiank9443 6 ปีที่แล้ว

      Axel Janes why for me you sounds like Xbox fan boy?

  • @DoggedJoe
    @DoggedJoe 2 ปีที่แล้ว +1

    "How many games are 1080p on PS3 John?" - An impossible question in 2018, but in 2022 John can finally answerr this question.

  • @brandon_nope
    @brandon_nope 3 ปีที่แล้ว +2

    Man that silver PS3 looks sooo good

  • @R0ndras
    @R0ndras 6 ปีที่แล้ว +13

    I'm still waiting for 8 days to come out.

  • @SuperJumpReviews
    @SuperJumpReviews 6 ปีที่แล้ว +11

    man, I'll admit it wasn't easy being a ps3 fan back in 2006--2007. I used to be so excited for tuesdays cause that was when the psn store got updated with like a new demo or a new game trailer, haha, oh man takes me back.

    • @tangerinetech5300
      @tangerinetech5300 6 ปีที่แล้ว +1

      SuperJumpReviews good thing they were hitting it out of the park with the psp so I could say they weren't being complete idiots

    • @SuperJumpReviews
      @SuperJumpReviews 6 ปีที่แล้ว +1

      Funny how you mentioned the psp. I was just playing that last night! gow chains of olympus :)

    • @JHMBB2
      @JHMBB2 6 ปีที่แล้ว

      I still miss the old PSN layout. I miss the sounds colour, and how much quicker it ran. sigh...good times

    • @ramon88us
      @ramon88us 6 ปีที่แล้ว

      It was Thursdays actually. It sucked having to wait an extra 2 days to get the newest Rock Band DLC since 360 owners got it on Tuesdays.

  • @AbdulKarim-fu5er
    @AbdulKarim-fu5er 5 ปีที่แล้ว +6

    That motor storm trailer. Even today if somebody says ps5 will achieve that level of everything that was shown. I will not believe him.

    • @ultraenergy313
      @ultraenergy313 5 ปีที่แล้ว +1

      Not even RTX 2080ti level performance

    • @xXJeReMiAhXx99
      @xXJeReMiAhXx99 4 ปีที่แล้ว

      yeah it's hilarious how high the level of bullshit is, unmatched for well over a decade.

  • @mctapoutos7426
    @mctapoutos7426 2 ปีที่แล้ว +2

    Man the MTV special I remember that as we'll, I'm old

  • @DiplomatGaming
    @DiplomatGaming 6 ปีที่แล้ว +6

    E3 2005 was by far the best E3 show of all time. I remember watching this as a kid and was blown away by all the hype and promises.

  • @bswift1991
    @bswift1991 6 ปีที่แล้ว +4

    I love this series guys, been a gamer since i was old enough to hold a controller (early 90's) and getting these deep dives in to the stories of gaming's past is always fascinating.

  • @Bigdaddymittens
    @Bigdaddymittens 6 ปีที่แล้ว +20

    GIANT ENEMY CRAB

  • @Jadty
    @Jadty 6 ปีที่แล้ว +6

    Digital Foundry, would you be able to post the .iso of the E3's DVD's you have of the conference somewhere?

  • @thatsnotthepoint-__-2666
    @thatsnotthepoint-__-2666 6 ปีที่แล้ว +2

    Good luck to the new Digital Foundry Team Member!!!

    • @Dictator93
      @Dictator93 6 ปีที่แล้ว +1

      ThatsNotThePoint - thanks a lot! :)

  • @youtubeshadowbannedmylasta2629
    @youtubeshadowbannedmylasta2629 5 หลายเดือนก่อน +1

    The Xbox 360 GPU, also known as Xenos, contains varying numbers of transistors depending on the revision.
    The “Trinity” revision has a GPU with 332 million transistors.
    The “Corona,” “Waitsburg,” and “Stingray” revisions each have a GPU with 372 million transistors.

  • @stealthninja4299
    @stealthninja4299 6 ปีที่แล้ว +4

    Great video guys! I personally would like to see you revisit the conference where the Sega Saturn was revealed as this was really where the whole idea of showing videos not actually running on retail hardware began. And maybe a comparison of some arcade games from the mid to late 90s vs their console version too at some point.

  • @Fredwalkthrough
    @Fredwalkthrough 6 ปีที่แล้ว +31

    Xbox 360 next pls :)

  • @miguelroman4294
    @miguelroman4294 6 ปีที่แล้ว +193

    I made it to the end of the video! please do an Xbox 360 console retro video!

    • @RyanBurnsRed
      @RyanBurnsRed 6 ปีที่แล้ว +23

      They should do one for the Kinect. Lots of hilarity to be had there

    • @NeverQuit87
      @NeverQuit87 6 ปีที่แล้ว

      miguel roman Xbox trash scrub

    • @christiandeuctor3606
      @christiandeuctor3606 6 ปีที่แล้ว +15

      PlayStation guy spotted. Chill lmao.

    • @miguelroman4294
      @miguelroman4294 6 ปีที่แล้ว +11

      Super Console Gamer beat it with that stupid console war crap! I liked both systems.

    • @TheRedJadex
      @TheRedJadex 6 ปีที่แล้ว

      miguel roman Playstation Move after.

  • @thisisakodibox2635
    @thisisakodibox2635 3 ปีที่แล้ว +1

    PS3 launch exists: Dan Mattrick furiously taking notes

  • @MrSEA-ok2ll
    @MrSEA-ok2ll 6 ปีที่แล้ว +2

    The sad thing is that before PS2 released they told fans that CGI was actually in-game graphics and that the console was true 480p, when unlike Dreamcast, GameCube and OG Xbox most games were only 480i. The PS3, before release bragged about supporting 1080p on two monitors instead of splitscreen. Sony has been such big liars, but to millions they do no wrong? I simply cannot believe what the popular kids(Sony) at school get away with the school's geek(Xbox) gets simply spat at for everything else. Their OG Xbox was simply so much more capable than PS2 and even the 360 was a programmers dream compared to using PS3 hardware...and now? I am not saying MS has not made several mistakes, but PS4 is again a PS2 and the X is simply regarded as an OG Xbox...with less exclusives this time around.

    • @MegaRayland
      @MegaRayland 6 ปีที่แล้ว +1

      We get it: you love Xbox, hate PlayStation, and are incapable of objectively looking at either brand.

  • @LionRafale
    @LionRafale 6 ปีที่แล้ว +50

    Where is the giant enemy crab

    • @chemergency
      @chemergency 6 ปีที่แล้ว +13

      That was the following year.

    • @gabizi3553
      @gabizi3553 6 ปีที่แล้ว

      Chemical_E that's not historically accurate

    • @chemergency
      @chemergency 6 ปีที่แล้ว +9

      Gabriel Alluto Are you saying battles against giant crabs DIDN'T actually take place in Ancient Japan? What are you, some kind of racist!?

    • @youtuberobbedmeofmyname
      @youtuberobbedmeofmyname 6 ปีที่แล้ว +1

      hit the enemy's weak spot.

  • @dreammfyre
    @dreammfyre 6 ปีที่แล้ว +20

    Also, even tho there's a lot of faking here, last generation blow me away far more times than this current one, which more feels like a refinement than a giant leap.

  • @mk-1481
    @mk-1481 6 ปีที่แล้ว +42

    LETS GOOOOOOOOOOOOO NEW DF MEMBER

    • @FenderUsa
      @FenderUsa 6 ปีที่แล้ว +10

      cool that he's PC focused too

    • @Will0502
      @Will0502 6 ปีที่แล้ว +1

      Hahaha

    • @retrosoul8770
      @retrosoul8770 6 ปีที่แล้ว

      I thought he was just a guest?

    • @mslay-ultra1802
      @mslay-ultra1802 4 ปีที่แล้ว

      Tom, is that you?

  • @widdowson91
    @widdowson91 2 ปีที่แล้ว +1

    I kinda wish they had stuck with that original controller. I'm just fascinated with how it would have felt to use.

  • @paperclip9558
    @paperclip9558 ปีที่แล้ว +1

    I dunno, but F1 championship edition definitely looks better as a whole than that f1 next generation demo. The graphics of Killzone 2 and Motorstorm on the final release actually are not that far from that rendered fake demo too. The final products might not have some technical stuff you guys mentioned, but they still pretty holds up to this day.

  • @rcontrerastaule
    @rcontrerastaule 6 ปีที่แล้ว +4

    DF Retro made my sunday, loved this episode.

  • @KyoshoLP
    @KyoshoLP 6 ปีที่แล้ว +3

    Please do more of these. This was a lot of fun.

  • @eraezr
    @eraezr 6 ปีที่แล้ว +17

    Didn't know Toshiba was supposed to provide a GPU different to the one we got for PS3. What was the theoratical specs for that component?

    • @VariantAEC
      @VariantAEC 6 ปีที่แล้ว +5

      Eraezr
      Toshiba and Sony helped IBM make the Cell Broadband Engine. Perhaps Toshiba's work is why the Cell was able to render 3D graphics and ray-tracing?

    • @FerrariKangaroo
      @FerrariKangaroo 6 ปีที่แล้ว +18

      They weren't, the CELL was meant to be powerful enough to perform both CPU tasks and graphics rendering. Sony quickly threw in an off the shelf Nivida GPU into the PS3 when they realised how powerful the 360 was by comparison to try and bridge the performance gap.

  • @therealjuralumin3416
    @therealjuralumin3416 5 ปีที่แล้ว +2

    While that F1 game trailer was total “bullshot", the actual game that came out (F1 Championship Edition) looked stunning, and still does. It looks better than all the other F1 games that came out later on the PS3, it also runs smoother than them. It’s a damn shame that Studio Liverpool (Psygnosis) got closed. They were the absolute masters of making F1 games. F1 05 on the PS2 was a particular stand-out, they nailed the handling, but more importantly they nailed the atmosphere, they had broadcast presentation and full commentary throughout the races. F1 Championship Edition also has really good damage modelling and physics, it wasn’t until F1 2016 that we saw something similar.

    • @mrbones2235
      @mrbones2235 4 ปีที่แล้ว

      Yeah, and even 13 years after, it still manages to stand with f1 2017-2020 (games that run hdr and 4k)

  • @SteamPunk96
    @SteamPunk96 6 ปีที่แล้ว +1

    more podcast-like video's like this please.
    this was a lot of fun

  • @chimeron260
    @chimeron260 3 ปีที่แล้ว +4

    Really interesting to see this now, I remember being in middle school having beat DMC 3 with a bud from school a year or two earlier and watching this trailer and downloading the screenshots to DMC4, and my parents agreed to get me a PS3 if I did a good job babysitting my brother over the summer. DMC 4 was the first game I bought for it and I absolutely loved it. Very very different to the teaser shown, and there was a lot of backlash to nero which is funny looking back now with 5 out, but for 7th grade me it felt like a game that wasn’t possible on PS2 and really felt next gen at the time.

  • @DJPsyq
    @DJPsyq 6 ปีที่แล้ว +3

    I love the hard trance jams playing in the background. Feels like a rave.

  • @spicydeath82
    @spicydeath82 5 ปีที่แล้ว +5

    ironically my ps 3 turned on all on it's own while i was watching this. pretty creepy really.

  • @MatthewTrujillo
    @MatthewTrujillo 6 ปีที่แล้ว

    Oh man what a great and funny look back down memory lane. This conference sparked so much conversation and debate between me and my friends.

  • @Texshy
    @Texshy 6 ปีที่แล้ว +1

    Man, I remember being amazed looking at screenshots for Fight Night Round 3.

  • @SianaGearz
    @SianaGearz 6 ปีที่แล้ว +5

    Prettiest last gen UE3 title? Maybe Remember Me, one of the seminal works of PBR.

    • @Dictator93
      @Dictator93 6 ปีที่แล้ว +1

      Good Point, and woefully forgotten by me until you just said that!
      Industry leading regarding the use of PBS at the time!

    • @rulewski33
      @rulewski33 6 ปีที่แล้ว

      Siana Gearz
      Omg i loooove this Game

  • @Scottoest
    @Scottoest 6 ปีที่แล้ว +16

    I still remember when Sony said people would get two jobs in order to afford the $599 price, when people criticized it. And keep in mind that was $599 in 2005 dollars, which would be around $750 in 2018 dollars.

    • @TheLinkmaster007
      @TheLinkmaster007 6 ปีที่แล้ว +1

      Scottoest i never forget this.

    • @latinochico
      @latinochico 6 ปีที่แล้ว +4

      The problem was gamers are too lazy to even have 1 job much less 2.. they just want to play games all day and eat Doritos. Sony failed too see that

    • @SGVSOUTHSIDE
      @SGVSOUTHSIDE 6 ปีที่แล้ว +2

      Sony never said that...moron

    • @DJBV
      @DJBV 6 ปีที่แล้ว

      source? or just bullshitting?

    • @Scottoest
      @Scottoest 6 ปีที่แล้ว

      As I said - I still remember. As in, I'm old enough to remember it. Don't have any link handy, but I'm sure a Google search would quickly return references to it.

  • @DavidTimothy
    @DavidTimothy 6 ปีที่แล้ว +3

    Great video. I share the nostalgia for the days of companies creating exotic hardware to push the limits. As a kid seeing that was what inspired me to become an electrical engineer.

    • @protocetid
      @protocetid ปีที่แล้ว

      IDK if it’s a dumb question but could exotic CPUs and/or GPUs be used in a cost effective manner to get a more powerful console than something based on PC parts?

  • @pferreira1983
    @pferreira1983 5 ปีที่แล้ว +2

    Some points:
    1) Spider-Man 2 was used a lot because it's a Sony movie and also it was a big movie upon release. It was considered at the time the best superhero movie. I thought most of the CG was quite good and doesn't look any different to what you see today.
    2) I remember the lack of games that came out with ScrewAttack doing a top ten joke out of it.
    3) Some of that CG FF7 stuff was used in Crisis Core so it did come in useful in the end.
    4) You didn't mention that one of the best decisions Sony ever made was blu-ray!

  • @laughingoctopus8556
    @laughingoctopus8556 6 ปีที่แล้ว +1

    that damn Killzone trailer still upsets me
    it changed how i viewed game trailers forever.

    • @Wylie288
      @Wylie288 4 ปีที่แล้ว

      target render* Important distinction. That wasn't a trailer at all.

  • @kpag3030
    @kpag3030 3 ปีที่แล้ว +3

    I think ps3 ended up in the long run being the better console experience. Also, they eventually tied and I think even slightly surpassed Xbox 360 in sales of consoles. Wasn’t a great e3 for them though.

    • @SPG8989
      @SPG8989 4 หลายเดือนก่อน

      No the ps3 was never a good experience

  • @alex.starostin
    @alex.starostin 6 ปีที่แล้ว +4

    Remember playing Killzone 2 when it came out and being amazed how good the graphics looked. It also destroyed anything on 360 to that point.

    • @GLegend360
      @GLegend360 4 ปีที่แล้ว +1

      Man I played Killzone 2 so much because the graphics were insane at the time and I loved the chaotic Multiplayer too.

  • @ROBSILVERGUN
    @ROBSILVERGUN 6 ปีที่แล้ว +11

    Ridge Racer 7, not 6. 6 was on 360.

    • @VariantAEC
      @VariantAEC 6 ปีที่แล้ว +2

      ROBSILVERGUN
      Yup 7 was much much better looking I compared them on my channel a while ago before I had legit capture equipment but the off-screen stuff still gives a good sense of the disparity between the PS3 and Xbox 360 games.

    • @ROBSILVERGUN
      @ROBSILVERGUN 6 ปีที่แล้ว +1

      Axel Janes Just for the sake of information accuracy. I couldn't care less about it in fact. Both 7 and 6 are good games, but it's a nice fact that PS3 was pushing 1080p anyways.

    • @ROBSILVERGUN
      @ROBSILVERGUN 6 ปีที่แล้ว +2

      Axel Janes If you remembered how Ridge Racer V looked, certainly you would not say that. But anyways, that's just ancient stuff.

  • @Sherolox
    @Sherolox 4 ปีที่แล้ว

    Well, R.I.P. E3.
    We had a fun time with ya.

  • @KevinTriforce
    @KevinTriforce 6 ปีที่แล้ว +1

    I would love if they commentated over old E3 Press Conferences more. This was really great!

  • @latinochico
    @latinochico 6 ปีที่แล้ว +58

    I purchased ps3 console at launch here in Australia was $1000 + $100 for resistance fall of man + extra controller $100...$1200 in total I do not regret it I loved it.

    • @Rhythmattica
      @Rhythmattica 6 ปีที่แล้ว +5

      As a PC gamer, UT and Q3 with Mods like Urban Terror, Resistance was the first time I actually liked a online MP console game...
      Once I got the hang of the controller, it was an absolute blast to play.
      Good times.

    • @cptnoremac
      @cptnoremac 6 ปีที่แล้ว +2

      Good lord. Why did they charge so much for it in Australia?

    • @rulewski33
      @rulewski33 6 ปีที่แล้ว +3

      cptnoremac 1US$ is 1,29AUS$
      But still 599$ would be 770AUS$ and not 1000$...

    • @OppenedDark
      @OppenedDark 6 ปีที่แล้ว +9

      rulewski33 Yeah, when it launched in Aus it was $1000. Thanks to poor currency conversion and the good old "australia tax" (give it a google).
      I still got it though, and i don't regret it, I still use it frequently for playing ps2 games

    • @latinochico
      @latinochico 6 ปีที่แล้ว +4

      Axel Janes it was not ingnorance I used that console for 7+ years for Playing PS2,PS3, and Blu-ray movies i got my money's worth.. I also bought an Xbox 360 at launch with oblivion & dead or alive 4 and loved it too. I'm not a ingnorant fanboy like you

  • @buki1007
    @buki1007 6 ปีที่แล้ว +7

    Warhawk is one of my favorite games ever. fun, fluid, 32 players mayhem. people fighting with guns, with tanks and in the air at the same time
    That hundreds enemies moment that happened couple of times in Heavenly Sword made my and my friends jaw drop

    • @dnakatomiuk
      @dnakatomiuk ปีที่แล้ว

      5 years later but it was one of my fave PS3 games ever I had so much fun with that game, but I mainly loved it on the ground I couldn't last barely a min in the air.
      I am shocked how they never remastered or remade that game for PS5, what a title that would be to come back

  • @stevelawson7595
    @stevelawson7595 6 ปีที่แล้ว +10

    Really cool retro video as usual. but I have to say, the audio is a little bit on the low side.

    • @dark1x
      @dark1x 6 ปีที่แล้ว +3

      ken Hudson Yeah, sorry, we all shared one mic and the audio came out really quiet. Didn’t want to distort it too much.

  • @squidgybuffalo
    @squidgybuffalo 5 ปีที่แล้ว +2

    I still cry about the fact we never got the Getaway 3

    • @MrDmoney156
      @MrDmoney156 5 ปีที่แล้ว

      Real talk! Sad hours here!

    • @strykah92
      @strykah92 5 ปีที่แล้ว

      Yeah, that glimpse of The Getaway 3 here gave me goosebumps too. We’ll never know by now of course, but if it had been released, maybe the PS3 would’ve ended up outselling the 360 in the UK...

  • @KevenLC
    @KevenLC ปีที่แล้ว +1

    It's pretty crazy to think that pretty much everything they've shown was fake and not running on ps3 at all.
    Imagine if they did that in 2023...

    • @SPG8989
      @SPG8989 4 หลายเดือนก่อน

      Much like how war never changes, so does faking shit in the video game industry. Really need regulation on shit like that. Still isn't as bad as it once was though. I think it peaked in this and the ps4 Era with Killzone 2 to Watchdogs. Now they just run shit on a high end pc, then they did total fake cgi and fake games

  • @pokezodia
    @pokezodia 6 ปีที่แล้ว +6

    Thumbs up who made it to the end of the video!

    • @CaveyMoth
      @CaveyMoth 6 ปีที่แล้ว +1

      I made it to the end, and saw no boomerang controller. The thumbnail for this video is a lie, just like this conference was a lie!

    • @davecarsley8773
      @davecarsley8773 5 ปีที่แล้ว

      Comments asking people for thumbs up are incredibly childish

  • @GuillaumeGamer
    @GuillaumeGamer 6 ปีที่แล้ว +5

    The Getaway 3 :'(

  • @jacksinclair3287
    @jacksinclair3287 6 ปีที่แล้ว +3

    Really interesting video, I'd love to see the presentations for all the 7th Gen consoles.

  • @norinori6414
    @norinori6414 6 ปีที่แล้ว +1

    So, that was the original trailer of Nioh back then.
    Pretty crazy it came out after so many years later.

  • @pissyourselfandshitncoom2172
    @pissyourselfandshitncoom2172 6 ปีที่แล้ว +28

    Then in 2016/2017, the xbox one x was promised as "uncompromised 4k60."
    War never changes lmao

  • @jkrhu
    @jkrhu 6 ปีที่แล้ว +1

    The Killzone trailer was a video visualizing the future of Killzone/FPS genre for internal use at Guerrilla. Some people from marketing at the States pitched that to Sony as running in real time on PS3 dev kit. Check out NoClip's documentary for Horizon: Zero Dawn. They comment on that infamous trailer.