UE5 - Changing the active button colors in the widget - Subtitle

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  • เผยแพร่เมื่อ 5 ต.ค. 2024
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ความคิดเห็น • 32

  • @pedrovanderbeek
    @pedrovanderbeek 11 หลายเดือนก่อน +2

    Not one single tutorial on this out there on the web, thank you so much for this. Deeply appreciated.

  •  7 หลายเดือนก่อน +3

    No way this is the best way to do this!

    • @DEM1GOD7
      @DEM1GOD7 4 หลายเดือนก่อน

      Nesting

  • @vert2048
    @vert2048 8 หลายเดือนก่อน +1

    Exactly what I needed. Thanks so much!

  • @isy3d
    @isy3d ปีที่แล้ว +1

    Thank you very much)

  • @isy3d
    @isy3d ปีที่แล้ว

    I'm sorry if I have a pressed image, how can I use it instead of a color?

    • @Yepkoo
      @Yepkoo  ปีที่แล้ว +1

      Hi;
      For this, you can define your images in the image field of the button's details.
      You should use set style for blueprint.
      When I have time (after a few days) I can make a video for it.

    • @isy3d
      @isy3d ปีที่แล้ว +1

      @@Yepkoo Thank you) I'll wait)

    • @user-DEV_V
      @user-DEV_V 10 หลายเดือนก่อน +1

      @@Yepkoo did you make a video regarding this?

    • @Yepkoo
      @Yepkoo  10 หลายเดือนก่อน

      @@user-DEV_V Hello, the video below will help.
      th-cam.com/video/MdL3zTZaqJE/w-d-xo.html

  • @noigteryt6267
    @noigteryt6267 3 หลายเดือนก่อน

    how to save the last button pressed

    • @Yepkoo
      @Yepkoo  3 หลายเดือนก่อน

      Hello. I will try to add a video about this when I find time. In fact, all you have to do is record the variable number and run the macro with the begin play event.

    • @noigteryt6267
      @noigteryt6267 3 หลายเดือนก่อน +1

      @@Yepkoo i try this, but i not have sucessful, pls make a new tutorial making a full system. thanks for your time!

  • @Owlig
    @Owlig ปีที่แล้ว

    Thank you for the tutorial. I have a question, Do you know how can i save the color to be the same when i reopen it?

    • @Yepkoo
      @Yepkoo  ปีที่แล้ว +1

      Hello, you can add the active button variable and macro to the begin play event.

    • @Owlig
      @Owlig ปีที่แล้ว +2

      Hello, Do you mean that I have to duplicate the macros and active button variable into the Event BeginPlay or I have to add them to the Event Construct? Thanks@@Yepkoo

    • @Yepkoo
      @Yepkoo  ปีที่แล้ว +1

      @@Owlig Hello, yes that's true. Event Construct is used instead of BeginPlay in widgets. :)

    • @Owlig
      @Owlig ปีที่แล้ว

      I think I didn't express myself very well. I was thinking about save the color when the button is activated. I hope you can help me.
      thank you very much in every way.@@Yepkoo

    • @Owlig
      @Owlig ปีที่แล้ว

      I used a Branch but It doesn't get saved and I think the Apply Settings blueprints doesn't work with this :(

  • @fanyang7696
    @fanyang7696 5 หลายเดือนก่อน

    @Yepkoo , I have the same problem as @owilg6525 . Such as When I pressed TAB the UI is visible , then clicked button2 , released TAB The UI is hidden . But when I pressed TAB again , button2 still stay clicked state . Can you come up with another tutorial . After all , there is no such tutorial on the Internet !!! THX a lot

    • @Yepkoo
      @Yepkoo  5 หลายเดือนก่อน

      Hello. I will try to prepare another tutorial on this when I find time. In the meantime, you can take a look at the video below.
      th-cam.com/video/MdL3zTZaqJE/w-d-xo.html

    • @fanyang7696
      @fanyang7696 5 หลายเดือนก่อน +1

      @@Yepkoo Thank you so much , ha ha ha , I will be waiting for it , hope this tutorial come up ASAP

    • @fanyang7696
      @fanyang7696 4 หลายเดือนก่อน +1

      @@Yepkoo Hello I'm still looking forward to your tutorial !!! Deeply appreciated.

    • @Yepkoo
      @Yepkoo  4 หลายเดือนก่อน

      @@fanyang7696 Hello, I haven't found time for the video yet because I have a project to finish. I will add a video on this subject when I find time.

    • @fanyang7696
      @fanyang7696 4 หลายเดือนก่อน +1

      ​@@Yepkoo No problem. I'm looking forward to it hahaha !!!😘