Finally, some love for Cad! Great video! I’ve been playing Cad since the release of SotG. However, I chose green for it. Without ramp… Currently about 66% winrate on Karabast with it. I’ve noticed ambush to be great for Cad, notably Maul, which can be used as a finisher (especially when you ping first). Also Xanadus Blood on ECL is the cleanest answer to Fetts Firespray. Or using ECL on Zuckus if you don’t control 4-LOM. And if pings arent enough, OB will help!
Fennec Shand is one of my favorite cards from the set. Appreciate all the love you give it here. Absolutely worth building a deck around making the discard the best possible for her.
I'm so stoked for this - I really like Cad and have yet to make him work. New player question here: I can't afford Bobas but would still like to bring something like this along to a casual night. What's the next best, cheapest option for that slot? Uhhh, Jango maybe? The rest of the deck is remarkably affordable and of course Boba is a fantastic unit, but I can't justify paying for him. Any tips for us filthy casuals who still want to try something like this?
I'd look at other underworld 3 drops. Another Black Sun, DJ (if you have him), etc. There aren't that many other underworld units in that slot. Could also play some more 2 drops.
Thanks a lot for this - I was just trying and struggling to make Cad Tarkintown work - love the hero, but got overrun. Will try this out, quite a different approach. I love Hotshot blasters tho, sad to see them not in your picks.
Sweet deck, Im working on a Jabba deck that is similar in some ways, curious what your thought is on Boba unit vs Hunter of Haxion Brood in Jabba as he almost guarantees the shield. Obviously outside of Jabba the comparison is moot
Cool stuff :) I have been looking at Yellow and Red Villainy for a little while (Cad and Bossk) for those ping effects and this is a different take on it (Jabba and Tricks is a nice twist to a more standard unit-heavy deck). How do you find Punishing One performing? Are you getting enough re-Ready triggers, or does the statline/cost/Underworld/Space factors alone justify its place and the re-Ready is just a nice bonus when it happens? I found in some versions of my decks that I tried that I rarely got triggers unless the opponent is going Experience Heavy, so I threw some Bounties in there and it works well enough... but maybe I am leaning too heavily on trying to make a cool effect happen rather than worry about what makes a good deck.
I mostly consider Punishing One a textless 3/4 with Underworld and any readying upside is just a bonus. I think that stat line with the Cad ping is enough to justify the unit (also the 3 drop underworld units aren't particularly impressive outside of Boba). Thanks for the comment!
You mention claiming and one-shotting Young Han in T6. I don't recall a preferred method of removing him with the deck though. Would you suggest Ma Klounkee + Cad reaction into any other unit. Or Surprise strike being the primary choice?
Zuckuss and surprise strike are clean. You can also get chip damage on him earlier. As long as you kill him before he gets a good opening to slam Luke, or force him to play a Luke without having a unit die first. It doesn't always line up, but it's something to look out for.
You're 3/3 on decks I want to try out now. I don't have enough Evazans. Would Bossk be a decent replacement? Or would putting the Gamo Guards in be the right move?
Any consideration to use Dryden Vos at the top of the curve? Capture something with Cad on the flip and steal it the next turn or is that too inconsistent?
@@rdilgart I personally don't think Proxima is a good card. It doesn't help control the board at all which is the main goal of the deck. She's easily killed or ignored.
I have been playing cad red for so long now and just decided last weekend I was going on something else. The main reason is how many Han 1 decks there are right now, and I struggle against those. Force choke helps vs Tech/DJ, but that's just one couple cards, they also ramp, and that's too much. What would you sideboard against those?
There's not much in the featured SB for that match up. I do think it would be very difficult for Han to set up a DJ/Tech against this deck, as we have so much early interaction to blow that play up. I think our early game lines up pretty smoothly in to their plays and Tarkintown also blocks them from trying to cheat out a unit turn one.
Few things for consideration : 1) Bounty Hunter Initiates or Mercenary Gunships for Evazans . I Hate Evazan with burning passion, as he high isn't that hight, but his low .. oh boy, I have won games just because my opponent drop Evazan. BHI while not underworld, pairs perfectly with Greedo on first turn . 2)Mercenary Gunship. This unit is awesome. It's underworld, but what is more important, it absolutely block Sabine ability to go space. While being aggressively stated. 3) Main problem I found with relentless pursuit and Cad, is that more often than not Cad dies just after it deploys (I have a lot of Sabines and Green Hans2 in Poland), usually by ECL Wrecker. It's not a criticism, just to be wary of possibility
I'm not nearly as scared of the Evazan downside, but I do understand wanting to move away from it. I did recommend either Merc Gunship or Cartel Spacers as alternatives in the last portion of the video. I also do find Cad is pretty safe to flip due to the 8 health. Him getting hit by Wrecker is certainly possible but only if their turn lines up that way (and also isn't a huge blowout since it only splashes a bit of damage and eats up the entire turn). Thanks for the comment!
I saw your boba daimyo deck on swudb and am curious if you would give boba daimyo blue a try! I’ve been having a blast with it and would love to see your analysis of it
Sorry if you may have talked about these. I have adhd, so I blank out sometimes while listening. Why no proxima? Also, why not add some daring raids or open fire. Also, strafing gunship and rokai gunship instead of punishing one for a free base ping.
I don't think Proxima is very good. She needs to really go off for a long time to be worth the slot, and is easily killed or ignored. Most of the other cards mentioned feel a bit too low impact unfortunately.
I’ve tried Proxima a lot and found myself relatively okay with it in slower matchups. Even then…if she was just a unit with 1 or 2 power she would have been better. Most of my games I’m looking to tempo out with TT and cheap removal. I need my units left behind to be attacking and closing the game by turn 6-7.
In some match ups yes (when your opponent is playing an aggressive deck and will almost always play out a turn 1 unit). It's very similar to passing turn 1 when you have initiative (with some small differences).
@iamwooooo definitely with all your events. His extra pings are amazing. With Cad out, ma klunkee hits for 2, three, another two from Bossk, I love when a plan comes together. It's worked before where I eliminated an Avenger as soon as they played it against me.
@MegTheWarpsmith not if played correctly. They're usually on the back foot playing catch-up with Poe. Even if they manage to make a Poe hit, Rukh is my clean-up(timely intervention or ECL)
And than my R2 comes out and I buff it with Rey and the tarkin town thing doesn’t work anymore, won me lots of games against this deck and it’s fun because the opponents always waits then a few minutes because they don’t know what to do now 😂
I struggle to see how it would outperform other yellow villain leaders, but maybe! I think we're missing key pieces, hopefully we get some in the next set.
Being Red for only 3 cards seems terrible. Punisher and Relentless Raider is ok, but Tarkintown? Just go mono-yellow at that point and you'll get cunning and all the other goodies.
This looks very fun, and I have all the pieces. Look forward to trying it sometime.
Finally, some love for Cad! Great video!
I’ve been playing Cad since the release of SotG. However, I chose green for it. Without ramp… Currently about 66% winrate on Karabast with it. I’ve noticed ambush to be great for Cad, notably Maul, which can be used as a finisher (especially when you ping first). Also Xanadus Blood on ECL is the cleanest answer to Fetts Firespray. Or using ECL on Zuckus if you don’t control 4-LOM. And if pings arent enough, OB will help!
Fennec Shand is one of my favorite cards from the set. Appreciate all the love you give it here. Absolutely worth building a deck around making the discard the best possible for her.
I played her recently within my Yellow Boba decks and she was the MVP in the late game. Blew away units before taking any damage. Fantastic card!
Love to see you working on my boy Cad. This deck is sick and can be very budget friendly too. Actually my highest played on KB.
3 Boba is not really budget friendly :)
You can play TORO or DJ
@@MeepleonFire yeah my version doesn't use Boba.
@@Willystelroy Toro is not underworld unfortunately. And DJ is not really budget but yeah.
Need more Cad in the meta 🔥
I ran a variant of this at my locals today, went 4-0. Wooooo is goated, I love this deck.
Nice! Congrats!
And thank you!
This deck looks sick, nice work
Thank you!
Cool to see your take on this Woooo. Great video!
@@CantinaCovTCG thanks!
this was an excellent video. well done.
Thanks!
I'm so stoked for this - I really like Cad and have yet to make him work. New player question here: I can't afford Bobas but would still like to bring something like this along to a casual night. What's the next best, cheapest option for that slot? Uhhh, Jango maybe? The rest of the deck is remarkably affordable and of course Boba is a fantastic unit, but I can't justify paying for him. Any tips for us filthy casuals who still want to try something like this?
I'd look at other underworld 3 drops. Another Black Sun, DJ (if you have him), etc. There aren't that many other underworld units in that slot. Could also play some more 2 drops.
@@iamwooooo thanks! That’s helpful. I’ll slot in a DJ, a Black Sun, and then figure out the rest with what I’ve got. Appreciate it!
Thanks a lot for this - I was just trying and struggling to make Cad Tarkintown work - love the hero, but got overrun. Will try this out, quite a different approach. I love Hotshot blasters tho, sad to see them not in your picks.
They are in the other options section!
@@iamwooooo Thanks! any tips what you side out against control for the discard package? Cloud Riders? Shoot Firsts?
@@toom_moot those are both viable side outs, Evazen as well.
@@iamwooooo thanks a lot for uour work, I consider joining the Patreon to see where this is going
@@iamwooooo Yeah you were not lying. Qira ECL matchup is incredibly difficult. The margin for error is practically invisible xD
You talked about it a bit, but with 8 tricks main deck how often does jabba wiff on his draw? I usually run 8-9 ish as well. Love the deck
it's about 79% to hit (math changes as you draw cards of course)
Sweet deck, Im working on a Jabba deck that is similar in some ways, curious what your thought is on Boba unit vs Hunter of Haxion Brood in Jabba as he almost guarantees the shield. Obviously outside of Jabba the comparison is moot
I think Haxion Brood is great in Jabba. Reputable Hunter and Haxon are the two biggest payoffs for Jabba in my opinion.
Cool stuff :)
I have been looking at Yellow and Red Villainy for a little while (Cad and Bossk) for those ping effects and this is a different take on it (Jabba and Tricks is a nice twist to a more standard unit-heavy deck).
How do you find Punishing One performing? Are you getting enough re-Ready triggers, or does the statline/cost/Underworld/Space factors alone justify its place and the re-Ready is just a nice bonus when it happens?
I found in some versions of my decks that I tried that I rarely got triggers unless the opponent is going Experience Heavy, so I threw some Bounties in there and it works well enough... but maybe I am leaning too heavily on trying to make a cool effect happen rather than worry about what makes a good deck.
I mostly consider Punishing One a textless 3/4 with Underworld and any readying upside is just a bonus. I think that stat line with the Cad ping is enough to justify the unit (also the 3 drop underworld units aren't particularly impressive outside of Boba).
Thanks for the comment!
Do you play relentless pursuit enough to make Dryden Vos viable in this deck? I just love the idea of playing the opponents captured cards
I don't think there's enough capture to make Dryden consistent.
You mention claiming and one-shotting Young Han in T6. I don't recall a preferred method of removing him with the deck though.
Would you suggest Ma Klounkee + Cad reaction into any other unit. Or Surprise strike being the primary choice?
Zuckuss and surprise strike are clean. You can also get chip damage on him earlier. As long as you kill him before he gets a good opening to slam Luke, or force him to play a Luke without having a unit die first. It doesn't always line up, but it's something to look out for.
You're 3/3 on decks I want to try out now. I don't have enough Evazans. Would Bossk be a decent replacement? Or would putting the Gamo Guards in be the right move?
@@KodiakDuck Cartel Spacer or Merc Gunship would be my 1st choice currently. Keeps the 2 drop density intact.
So different from my tarkin cad proxima Toro deck! Mind you Toro is due to me not having many set 1 cards.
Overall what are your thoughts on Proxima?
I don't think she's very good. Too low impact, easily killed or ignored. We want to get board control and she does not further that plan.
Any consideration to use Dryden Vos at the top of the curve? Capture something with Cad on the flip and steal it the next turn or is that too inconsistent?
Awesome vid btw!
I did try but it was fairly inconsistent due to the limited amount of capture.
any reason why you arent running lady proxima in the deck? outside of the. the deck looks fun. looks like a great deck for locals!
@@rdilgart I personally don't think Proxima is a good card. It doesn't help control the board at all which is the main goal of the deck. She's easily killed or ignored.
I have been playing cad red for so long now and just decided last weekend I was going on something else. The main reason is how many Han 1 decks there are right now, and I struggle against those. Force choke helps vs Tech/DJ, but that's just one couple cards, they also ramp, and that's too much. What would you sideboard against those?
There's not much in the featured SB for that match up. I do think it would be very difficult for Han to set up a DJ/Tech against this deck, as we have so much early interaction to blow that play up. I think our early game lines up pretty smoothly in to their plays and Tarkintown also blocks them from trying to cheat out a unit turn one.
Few things for consideration : 1) Bounty Hunter Initiates or Mercenary Gunships for Evazans . I Hate Evazan with burning passion, as he high isn't that hight, but his low .. oh boy, I have won games just because my opponent drop Evazan. BHI while not underworld, pairs perfectly with Greedo on first turn .
2)Mercenary Gunship. This unit is awesome. It's underworld, but what is more important, it absolutely block Sabine ability to go space. While being aggressively stated.
3) Main problem I found with relentless pursuit and Cad, is that more often than not Cad dies just after it deploys (I have a lot of Sabines and Green Hans2 in Poland), usually by ECL Wrecker. It's not a criticism, just to be wary of possibility
I'm not nearly as scared of the Evazan downside, but I do understand wanting to move away from it. I did recommend either Merc Gunship or Cartel Spacers as alternatives in the last portion of the video.
I also do find Cad is pretty safe to flip due to the 8 health. Him getting hit by Wrecker is certainly possible but only if their turn lines up that way (and also isn't a huge blowout since it only splashes a bit of damage and eats up the entire turn).
Thanks for the comment!
Woo You are amazing!!!
@@arturkleczek2651 thanks!
I saw your boba daimyo deck on swudb and am curious if you would give boba daimyo blue a try! I’ve been having a blast with it and would love to see your analysis of it
It's possible, but can't make any promises yet!
Unfortunately, Karabast is clunky when. Trying to select a Proxima, Cad, Ambush combo.
What do you take out for the discard package against control?
Cloud rider, shoot first, evazen are all options
This is not a control deck Scott...
@@clintriley6960 I can midrange!
The new spoiler Aurra Sing will be nice in this
Possibly! She is very expensive with no immediate board effect which can be too slow in my experience.
Sorry if you may have talked about these. I have adhd, so I blank out sometimes while listening.
Why no proxima? Also, why not add some daring raids or open fire. Also, strafing gunship and rokai gunship instead of punishing one for a free base ping.
I don't think Proxima is very good. She needs to really go off for a long time to be worth the slot, and is easily killed or ignored. Most of the other cards mentioned feel a bit too low impact unfortunately.
I’ve tried Proxima a lot and found myself relatively okay with it in slower matchups. Even then…if she was just a unit with 1 or 2 power she would have been better.
Most of my games I’m looking to tempo out with TT and cheap removal. I need my units left behind to be attacking and closing the game by turn 6-7.
Do you think it’s smart to give your opponent the initiative whenever you have the option to choose who goes first
In some match ups yes (when your opponent is playing an aggressive deck and will almost always play out a turn 1 unit). It's very similar to passing turn 1 when you have initiative (with some small differences).
Bossk is dirty with his pings, which add up with Cad
@@BDB-cs1py I could definitely see trying him again! There is a lot of synergy there.
@iamwooooo definitely with all your events. His extra pings are amazing. With Cad out, ma klunkee hits for 2, three, another two from Bossk, I love when a plan comes together. It's worked before where I eliminated an Avenger as soon as they played it against me.
sadly Bossk is soooo slow, also in the era of Poes and wreckers he simply dies and just drooping him on turn 4 without ambush feels ... bad imo
@MegTheWarpsmith not if played correctly. They're usually on the back foot playing catch-up with Poe. Even if they manage to make a Poe hit, Rukh is my clean-up(timely intervention or ECL)
Why not Bossk?
I actually added him in my updated version.
Interesting for me control is easy matchup an aggro is harder.
@@Wosho1982 That is interesting! Maybe a different build?
@@iamwooooo Jup i have couple ones you didnt mention in any section so its interesting ;)
And than my R2 comes out and I buff it with Rey and the tarkin town thing doesn’t work anymore, won me lots of games against this deck and it’s fun because the opponents always waits then a few minutes because they don’t know what to do now 😂
Certainly can be a problem but early units can still force a favorable trade!
Have you considered no good to me dead?
I talk about it in the video.
@@iamwooooo yeah, should habve watched til the end..
Can you make a good Aphra deck! ECL? I know it’s not meta but I want it! I’ll Sub Wooooo please!
I struggle to see how it would outperform other yellow villain leaders, but maybe! I think we're missing key pieces, hopefully we get some in the next set.
why not toro?
The answer is in the video.
@oconneldan why no Xanadu?
@@SWU_KTODThis has to be stevie 😂 ktod outta pocket
I find your lack of bossk deeply disturbing
Well you can certainly play him! I may try him out some more!
Being Red for only 3 cards seems terrible. Punisher and Relentless Raider is ok, but Tarkintown? Just go mono-yellow at that point and you'll get cunning and all the other goodies.
I talk about why I'm in Red for a very large portion of this video.
ruthless raider is a huge way to beat blue green villian
The Tarken town start builds a lot of momentum
@@hunterwortman3247 yep!
@@jonathanrfisher yeah, it's huge and a very core part of this build.