Blender tutorial: Pick Up and Drop Object (Armature/Parent)

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  • เผยแพร่เมื่อ 5 ม.ค. 2025

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  • @valtabohm
    @valtabohm ปีที่แล้ว +3

    10 years later this tutotial still slaps

  • @FrankPriceLife
    @FrankPriceLife 3 ปีที่แล้ว +16

    after six years, this tutorial still really helping me for learning blender. It is really hard to understand but you make it easier .Thanks a lot.

    • @deiu1751
      @deiu1751 ปีที่แล้ว

      same, 9 years after the video was posted

  • @6clix331
    @6clix331 2 ปีที่แล้ว +1

    you can prevent the little stutter at the end by setting the cursor at the cube's position (shift + s) and then moving the cube to the cursor the next frame

  • @DCLeadboot
    @DCLeadboot 4 ปีที่แล้ว +6

    "I kinda feel it shouldn't take that long to explain how to do it."
    I agree! Thanks for this short tutorial! ^_^

  • @Kunavi108
    @Kunavi108 9 หลายเดือนก่อน +1

    sweet! im gonna use this for so many animations. glad this still works exactly the same

  • @ianfavreau9776
    @ianfavreau9776 2 ปีที่แล้ว +1

    Thank you so much for condensing this into a short video. It helped me submit a deadline quicker. You're a life saver!

  • @itsblkworld
    @itsblkworld 2 ปีที่แล้ว +1

    Surprisingly, this ancient tutorial still helpful for a beginner like me

    • @StevesTutorials
      @StevesTutorials  2 ปีที่แล้ว

      How dare you call me ancient! Glad it helped :)

  • @simplicity8744
    @simplicity8744 3 ปีที่แล้ว +1

    I actually started using blender a few months ago, and this tutorial is good.

  • @sasaha8389
    @sasaha8389 4 ปีที่แล้ว +2

    what about 2 arms...?i cant cosntraint the object to two arms without messing the position of the object up. like switch from one hand to the other

  • @tonyantonellis9983
    @tonyantonellis9983 2 ปีที่แล้ว +1

    thanks for this lesson. it is helping me know how to have characters pick up and drop things in the same scene.

  • @DukePipeGG
    @DukePipeGG 2 ปีที่แล้ว

    Just what I needed thanks so much.
    Animate the Influence of the Child Of Constraint and THATS IT

  • @evilbaye
    @evilbaye 2 ปีที่แล้ว

    is there not an easier solution yet for the last part where you need to align the object position?

  • @MrReactric
    @MrReactric 4 ปีที่แล้ว +3

    you can figure out the backward the cube issue. first : select the cube / object >snap>cursor to object / second : next frame (cube will got to old position) select the cube and object >snap>selection to cursor.. Now your cube went to true position. you dont need to move the cube right position. this is not a correct solution.

  • @coindrop
    @coindrop 2 ปีที่แล้ว +2

    Thanks a lot, that was just what I was looking for - Nice and easy to setup as well.

  • @animatorFan74
    @animatorFan74 3 ปีที่แล้ว +1

    I just used this tutorial in an animation I'm working on....thanks so much! This saved me a lot of time and trouble :)

    • @StevesTutorials
      @StevesTutorials  3 ปีที่แล้ว +1

      Surprised it still is relevant after all this time xD

    • @animatorFan74
      @animatorFan74 3 ปีที่แล้ว

      @@StevesTutorials yep, the functionality still exists as of v.2.92 :)

  • @رحلةحولالعالم-ذ9ح
    @رحلةحولالعالم-ذ9ح 3 ปีที่แล้ว

    the influence stay the same for all key frames for the object please help

  • @xnopyt13
    @xnopyt13 5 ปีที่แล้ว

    2:13 When I select the target the object I selected disappears (someone else made the character and the object), I searched online but there wasn't much there. Please help

    • @excellenceinanimation960
      @excellenceinanimation960 5 ปีที่แล้ว

      Did you select the mesh or the armature? and its ok if it fly out of position you can just hit the set inverse buttion

  • @adhritgulati6794
    @adhritgulati6794 2 ปีที่แล้ว +1

    Thanks, I was looking for a solution to this

  • @CinaBloom
    @CinaBloom 7 ปีที่แล้ว

    Set the object "child of Bone #" Did not move with it still after i set Inverse

  • @king7805
    @king7805 3 ปีที่แล้ว

    This tutorial is from 2013 and is still really useful in 2021

  • @therustysproductions562
    @therustysproductions562 6 ปีที่แล้ว

    Good Tutorial, i have something to suggest. Copy the object, then have object A and object B flip visibility. Thanks!

    • @MapMonkeyTube
      @MapMonkeyTube 5 ปีที่แล้ว

      Great idea for simpler objects! Completely forgot the visibility flip. Thank you, also.
      Kind of question the effect of the memory hit when dealing with multiple armatures holding a heavy vertex count and a possible shaders reload. For cameras, FX, simulations, etc. it may be better to stick to the method covered.

  • @oleit3
    @oleit3 10 ปีที่แล้ว +14

    Thank you so much!! Exactly what I needed!! =P

    • @GoldenAx
      @GoldenAx 10 ปีที่แล้ว

      I'll second that. Thank you! You are awesome! XD

  • @donnythedingo
    @donnythedingo 6 ปีที่แล้ว +1

    Good tutoring. Saving for later since I'm not that advanced yet.

  • @programmingtacticalcode7968
    @programmingtacticalcode7968 6 ปีที่แล้ว +1

    you confused me i don't know how to drop cube can you type and explain in comment pls someone

  • @mgrizante
    @mgrizante 2 ปีที่แล้ว +1

    You saved me!!! Thanks!!

  • @cerealbawxtv
    @cerealbawxtv 4 ปีที่แล้ว

    Yessirrrrrrr this the video I been looking for! Thanks bro!

  • @colox97
    @colox97 10 ปีที่แล้ว

    i tried with a sphere and the rotation goes crazy. You can't see it with the cube but if you try with a monkey you'll see it return at the starter position. answer me if you know how to correct this. ty

    • @StevesTutorials
      @StevesTutorials  10 ปีที่แล้ว

      well at the start of the video i use a sphere and i did it the same way the tutorials shows O_o. So im not quite sure what went wrong when you tried to do it :/

    • @colox97
      @colox97 10 ปีที่แล้ว

      ok these are online screenshots:
      i did the same thing but i let the object like that :
      puu.sh/9yVS4/7eab3b3290.png
      and the next frame it become like this
      puu.sh/9yVU8/e24d147c54.png
      I moved the position as you did but the rotation had the same problem.
      In your video the problem doesn't appear (i think) because the difference in the beginning and the end of the animation is the rotation in the z axis (i mean, the sphere rotated in the z axis and you didn't see any difference).

    • @StevesTutorials
      @StevesTutorials  10 ปีที่แล้ว

      colox97 I think the problem does appear i just fix it when it happens. You have to bear with me coz i did do this a year ago. I believe that every time you edit the influence of the parent on the timeline you also have to insert a keyframe of the new position the sphere is at.

  • @omri1324
    @omri1324 6 ปีที่แล้ว

    So how can you do it and make it work in unity ?

  • @traso56
    @traso56 7 ปีที่แล้ว

    I tried to use an add-on that made this easier but it broke after an update but this method still works thank you

  • @KarmaRayshar
    @KarmaRayshar 4 ปีที่แล้ว

    awesome info, very helpful. Thanks. making a blender short film, taking forever.

  • @JJ_Lawson_VFX
    @JJ_Lawson_VFX 4 ปีที่แล้ว

    This is exactly what I was looking for!! Thank you!!

  • @BebraBurger
    @BebraBurger 2 ปีที่แล้ว +1

    Thanks man!!

  • @_tanushripawar
    @_tanushripawar 5 ปีที่แล้ว

    Can you provide python script for this tutorial, please

  • @CinaBloom
    @CinaBloom 6 ปีที่แล้ว

    WHY DOES IT SHRINK!?

  • @ukmonk
    @ukmonk 7 ปีที่แล้ว

    thank you very much, just what I needed and short and sweet :)

  • @Ayumu-_-682
    @Ayumu-_-682 4 ปีที่แล้ว

    Helps a lot

  • @shivapandey5648
    @shivapandey5648 5 ปีที่แล้ว

    Huge thanks dude....saved alot of my time...!!!

  • @excellenceinanimation960
    @excellenceinanimation960 5 ปีที่แล้ว

    Awesome tut tought me a skill i should have learned years agao

  • @heliossol8598
    @heliossol8598 7 ปีที่แล้ว

    thnx i was looking for something like that for a month so thnx bruh

  • @rubenpangalila
    @rubenpangalila ปีที่แล้ว

    Thank you!

  • @navjyotsingh9580
    @navjyotsingh9580 5 ปีที่แล้ว

    amazing
    thanks alot dude it saved alot of time

  • @quocnguyenminh7220
    @quocnguyenminh7220 6 ปีที่แล้ว

    Thank you. Simple is good

  • @FinalMotion
    @FinalMotion 4 ปีที่แล้ว

    thanks this is so useful!!!

  • @buraqgames5415
    @buraqgames5415 4 ปีที่แล้ว

    Thank you Sir.

  • @reaganrogers7420
    @reaganrogers7420 3 ปีที่แล้ว +1

    THANX

  • @goodgremlinmedia2757
    @goodgremlinmedia2757 6 ปีที่แล้ว +1

    This is ridiculous on blender’s part. There should be a checkbox to make the object stay put when you you set the influence to 0 instead of going back to its original location.

  • @michaelkjellander9370
    @michaelkjellander9370 3 ปีที่แล้ว

    Thanks!

  • @dulur-si-cepot
    @dulur-si-cepot 2 ปีที่แล้ว

    shoooottt,, thnk man i did it..thanks a lot

  • @FissionMetroid101
    @FissionMetroid101 7 ปีที่แล้ว

    Thank you so much for this.

  • @dirunfx577
    @dirunfx577 5 ปีที่แล้ว

    Its wrong dude don't rotation and location manual because look weird and jumping in the time release cube

  • @ThasaVids
    @ThasaVids 4 ปีที่แล้ว

    Thank U!

  • @Motaz4k
    @Motaz4k 2 ปีที่แล้ว

    thank u g

  • @ankitdarwhekar2258
    @ankitdarwhekar2258 4 ปีที่แล้ว +1

    1:57 I just got my answer

  • @febritriyanto4598
    @febritriyanto4598 5 ปีที่แล้ว

    thank youu

  • @imperia6368
    @imperia6368 6 ปีที่แล้ว +1

    went to fast.had no idea what he pressed

  • @DuKeJooJs
    @DuKeJooJs 6 ปีที่แล้ว

    Thx u

  • @simplicity8744
    @simplicity8744 3 ปีที่แล้ว

    WAIT... THIS WAS IS 2013?!?!?!

  • @jonasbartels8038
    @jonasbartels8038 6 ปีที่แล้ว

    perfect!

  • @mohamedmutasem2708
    @mohamedmutasem2708 8 ปีที่แล้ว

    100000 thank like

  • @luciadelvalle6938
    @luciadelvalle6938 5 ปีที่แล้ว +1

  • @BestCaso
    @BestCaso 4 ปีที่แล้ว

    Thanx Bro, you saved my life!!