[#1] Creating an armature for your character in blender 2.9

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  • เผยแพร่เมื่อ 28 พ.ย. 2024

ความคิดเห็น • 82

  • @rikmertens6353
    @rikmertens6353 3 ปีที่แล้ว +15

    1:44 Get robot mesh
    2:06 reset cursor to world origin
    2:13 add single bone
    4:41 arm bones
    6:24 elbow bend for IK edits
    6:47 adjust pelvis
    7:16 parent arm to spine with offsets
    8:00 thigh bones
    9:56 Parent thigh to hips
    10:29 name bones
    12:46 Use Symmetrize instead
    13:21 testing
    15:18 reset bone roll
    16:15 review hierarchy

  • @josh-timallen1115
    @josh-timallen1115 4 ปีที่แล้ว +11

    I was literally going to search for a rigging tutorial and saw this video in recommendations *_*. And those IK tips really helped alot with i problem I was having with my own model.

    • @TheKiwiCoder
      @TheKiwiCoder  4 ปีที่แล้ว

      Nice! Hope it helps. There are more videos on the way :)

    • @satvikgaming1921
      @satvikgaming1921 3 ปีที่แล้ว

      @@TheKiwiCoder ok

  • @tato6418
    @tato6418 3 ปีที่แล้ว +6

    If you cant find the Armature in the Shift+A menu, make sure you are in OBJECT MODE

    • @daviddelayat-dnapictures
      @daviddelayat-dnapictures 3 ปีที่แล้ว

      Still doesn't work for me, I see Armature, bu no dropdown on it's right, any clue ?

    • @Genshinlmao123
      @Genshinlmao123 3 ปีที่แล้ว

      @@daviddelayat-dnapictures same!

    • @shirinatron
      @shirinatron 3 ปีที่แล้ว

      @@daviddelayat-dnapictures edit menu, preferences, add-ons, search rigging: rigify or scroll down to find it, tick it and try now :)

  • @GGodis
    @GGodis 3 ปีที่แล้ว +10

    12:46 This is not the best way to mirror your armature bones. Blender has a 'Symmetrize' option! Just name your bones correctly (Using ".L" or "_L"). I.e. "UpperLeg.L", "LowerLeg.L", etc. Select bones that you want to mirror and Right click in the viewport and select 'Symmetrize'! Thats it! No need to rename any bones for the right side, Blender will name them automatically.

    • @krad5457
      @krad5457 3 ปีที่แล้ว

      I don't have that option T_T

    • @krad5457
      @krad5457 3 ปีที่แล้ว

      Never mind. It took me a while to find it. XD

    • @Monagle0
      @Monagle0 2 ปีที่แล้ว

      It's also not the best way to explain how to do it (He just reads off keyboard commands without any explanation). The symmeterize method makes way more sense

    • @pablovazquezvazquez1018
      @pablovazquezvazquez1018 2 ปีที่แล้ว +1

      very good tip

  • @B33Jus
    @B33Jus 8 หลายเดือนก่อน

    I'm proud to be your 1,000th like.

  • @TripleZmediA
    @TripleZmediA 4 ปีที่แล้ว +6

    thanks so much man! Really needed this refresher!

    • @TripleZmediA
      @TripleZmediA 4 ปีที่แล้ว +1

      Btw a cool trick you can use is when ready to mirror, with the bones selected, under the armature dropdown theres an option to symmetrize. It will dupe the bones and rename them automatically.

    • @TheKiwiCoder
      @TheKiwiCoder  4 ปีที่แล้ว +1

      Thanks for the tip! I’m still a total blender nooob

  • @The_Original_Man
    @The_Original_Man 3 ปีที่แล้ว +2

    I really need your help, when I duplicate the skeleton on the right side of my mesh, it doesn’t flip to the left side of the mesh it’s just a right skeleton on the left side of the mesh PLEASE tell me how to flip it PLEASE !!!!!

  • @Zombie_13x33
    @Zombie_13x33 2 ปีที่แล้ว

    stupid questions... when naming bones, do i have to name them the same names you do. do i have to upper case and lower case like you? i noticed also you didnt ad a space between "UpperLeg" does it have to be exactly like that? does that effect anything later? just curious..

  • @maggyfrog
    @maggyfrog 3 ปีที่แล้ว +1

    how do i add a new bone to a mesh that is already parented to an existing armature? the new bone is in the same armature, but was not included when i initially parented the mesh to the armature. i appended this armature from a different file and i've scaled it down to the current file, so if i just re-parent the mesh to the armature with the new bone, all the changes i made gets cancelled and it's just a pain to redo all the re-scaling and edits in the current file.

  • @javednoman3051
    @javednoman3051 4 ปีที่แล้ว +1

    great works waiting for next video.........

  • @Zombie_13x33
    @Zombie_13x33 2 ปีที่แล้ว

    also.. when you copy everything to the otherside i have no clue what your doing after the shift d. you say scale X negative 1. what is that and how do i do that??? im on a laptop if that makes a diffrence. i dont know allthose shortcuts. i know all the basic ones but when you start flipping and spinning stuff im lost.
    ok so i watched that part like 20 times. i think i was forgetting to finish the process by hitting x. i figured it out tho.

  • @derpysombra5428
    @derpysombra5428 2 ปีที่แล้ว

    so only problem I am having is connecting the bones to a parent. the wire doesn't show up connecting the shoulder to the spine. is there a addon you downloaded or is it just in the default for you?

  • @rendered3090
    @rendered3090 3 ปีที่แล้ว

    You're really underatted

  • @hasanbasryand6880
    @hasanbasryand6880 2 ปีที่แล้ว +1

    Hi. Even if I do bone dressing etc as in this video, when I save my character to blender and print it out as fbx and then open this fbx in blender again, the bones are not connected to my character, so I destroyed the settings. The problem is of course with the export settings. I would appreciate it if you could specify a video source explaining the export.

  • @rosenormand2059
    @rosenormand2059 3 ปีที่แล้ว +2

    Hey ! Can you write here how you duplicate the model, after pressing shift D (for it to be perfectly send to the other size) I'm confuse on the hotkeys, thank you so much!

  • @vieirapereira1298
    @vieirapereira1298 4 ปีที่แล้ว +1

    Where can i get this model? Gr8 video

  • @ranjanaradhakrishnan9748
    @ranjanaradhakrishnan9748 3 ปีที่แล้ว +1

    this is a cool video :)

  • @srikantramesh4553
    @srikantramesh4553 4 ปีที่แล้ว +3

    Very nice video, I am your big fan and subscribed to you. Can you please post the model Which you have used in the video

  • @omerfi
    @omerfi 3 ปีที่แล้ว +1

    Did you join all the meshes by ctrl + j for the character (I think you call it as skinned mesh)

    • @TheKiwiCoder
      @TheKiwiCoder  3 ปีที่แล้ว +1

      Yeah I have all my meshes joined as a single one. Can't remember if I specifically used ctrl+J, but that's a perfectly valid approach to join meshes! One thing to note is when in edit mode, if you create a new cube etc it will be part of the same mesh that is being edited. If you're in object mode, then it will be created as a separate mesh.

    • @omerfi
      @omerfi 3 ปีที่แล้ว

      @@TheKiwiCoder thanks a lot

  • @ProgramAndNectar
    @ProgramAndNectar 3 ปีที่แล้ว +1

    TYSM! now i can animate my vr hands

  • @beardeddragongaming2382
    @beardeddragongaming2382 3 ปีที่แล้ว

    my bones dont exist i can add a armature but theres no arrow to add a bone and nothing pops up when i add an armature

  • @anujpartihar
    @anujpartihar 3 ปีที่แล้ว +1

    I heard that unity also has these skeleton and rigging features now, so is that recommended for beginners or should we do this in blender first? (For a beginner that is...)

    • @TheKiwiCoder
      @TheKiwiCoder  3 ปีที่แล้ว +2

      I’d recommend blender for animation and modelling. The rigging tools in unity are good for certain things, but not mature enough for creating full animations.

    • @anujpartihar
      @anujpartihar 3 ปีที่แล้ว

      @@TheKiwiCoder ah ok got it!

  • @kyawhtayhlaing6835
    @kyawhtayhlaing6835 3 ปีที่แล้ว +1

    What software is used to subtitle every mouse movement on the screen?

    • @TheKiwiCoder
      @TheKiwiCoder  3 ปีที่แล้ว +1

      It’s a blender plugin called screencast keys: blender-addons.org/screencast-keys-addon/

  • @lmwald
    @lmwald 3 ปีที่แล้ว

    I'm trying to do the parenting procedure at 7:06. (v2.920) I do not see what you see. I managed to do it somehow. Not sure how. Struggling to repeat this for the leg.

    • @TheKiwiCoder
      @TheKiwiCoder  3 ปีที่แล้ว

      Hmm check the hierarchy view, that also displays parenting relationship between nodes.

  • @longboardcreator
    @longboardcreator 4 ปีที่แล้ว +2

    awesome! your videos are great :) keep up the good work

  • @tf7583
    @tf7583 2 ปีที่แล้ว

    Great tutorial!! THANK!!!!

  • @Tomerpeleg31
    @Tomerpeleg31 3 ปีที่แล้ว +1

    12:46 i did not understand how did you do that. can someone explain?

    • @DeluxRaffy
      @DeluxRaffy 3 ปีที่แล้ว

      Shift D, S, -1, X

    • @Tomerpeleg31
      @Tomerpeleg31 3 ปีที่แล้ว

      @@DeluxRaffy thanks

  • @randiepeps
    @randiepeps 3 ปีที่แล้ว +1

    TYSM!! U really helped a lot

    • @diamondfreddy9818
      @diamondfreddy9818 3 ปีที่แล้ว

      Are you saying "thank you so much" or "touch ya small mouth"?

    • @randiepeps
      @randiepeps 3 ปีที่แล้ว

      @@diamondfreddy9818 uh what

  • @ranjanaradhakrishnan9748
    @ranjanaradhakrishnan9748 3 ปีที่แล้ว

    thank you for makeing this vid i now no how to rig

  • @PuffySteel2
    @PuffySteel2 3 ปีที่แล้ว +1

    how come i cant do the keep offset part with the two bones also i am creating a game and this helps a lot man

    • @TheKiwiCoder
      @TheKiwiCoder  3 ปีที่แล้ว

      Hmm it should work??

    • @DeluxRaffy
      @DeluxRaffy 3 ปีที่แล้ว

      maybe you created two different armatures

    • @mytube001
      @mytube001 2 ปีที่แล้ว

      Option seems to be gone in later versions of blender. Having the same issue myself.

  • @PolyMadd
    @PolyMadd 3 ปีที่แล้ว

    Why you don't just extrude the main bones of shoulders and thighs from the spine?

  • @DavidBichoHasBeard
    @DavidBichoHasBeard 3 ปีที่แล้ว +3

    You mention "IK" alot, but for the target group of this video, Inverse Kinematic is a totally unknown term.

  • @stalkerkk
    @stalkerkk 4 ปีที่แล้ว +1

    Kindly upload hand ik for model.

  • @HelicopterSchool
    @HelicopterSchool 3 ปีที่แล้ว

    Thanks for making this :-)

  • @awiseauthor3456
    @awiseauthor3456 4 ปีที่แล้ว +1

    just in time!

  • @artwithabba6121
    @artwithabba6121 3 ปีที่แล้ว

    what happens if i dont have a neck

  • @blackashisensei5662
    @blackashisensei5662 3 ปีที่แล้ว

    I can't excrude another bone e doesn't work

  • @malwarehost807
    @malwarehost807 3 ปีที่แล้ว

    when i open "add/ shift + a" (i use 2.9 still) it only shows basic shapes and not anything else like you have

    • @hyperionsupreme7814
      @hyperionsupreme7814 3 ปีที่แล้ว

      Just go to Files -> User Preference -> Addons
      and there U can activate stuff in "Add" type of addons👍🏻

    • @malwarehost807
      @malwarehost807 3 ปีที่แล้ว +1

      @@hyperionsupreme7814 ah ty man

    • @hyperionsupreme7814
      @hyperionsupreme7814 3 ปีที่แล้ว

      @@malwarehost807 Your Most Welcome Brother

  • @solid5315
    @solid5315 3 ปีที่แล้ว

    I can't see any armeture in layoute window , only in modeling

    • @TheKiwiCoder
      @TheKiwiCoder  3 ปีที่แล้ว

      Blender windows are pretty customisable, I’d suggest watching some blender editor overview videos on how the window panes work.

  • @leonelsantos6517
    @leonelsantos6517 3 ปีที่แล้ว

    Naice.

  • @edwin-other
    @edwin-other 3 ปีที่แล้ว +1

    i rename one of the bones then all the bones have the same name

    • @TheKiwiCoder
      @TheKiwiCoder  3 ปีที่แล้ว +1

      That sounds like blender magic

  • @DinosaurSuccess
    @DinosaurSuccess 2 ปีที่แล้ว

    alt+z did not change anything

  • @zaxs166
    @zaxs166 2 ปีที่แล้ว

    Shift+A doesn’t work

  • @luckilyimlive7767
    @luckilyimlive7767 4 ปีที่แล้ว +1

    Dude ,pls tellme how tobduplicate it , om confuse about the explanation

    • @TheKiwiCoder
      @TheKiwiCoder  4 ปีที่แล้ว

      Shift-D

    • @luckilyimlive7767
      @luckilyimlive7767 4 ปีที่แล้ว

      @@TheKiwiCoder no I mean after i did s -1

    • @rosenormand2059
      @rosenormand2059 3 ปีที่แล้ว

      Have you figure it out ? I'm stuck on the same problem

    • @rosenormand2059
      @rosenormand2059 3 ปีที่แล้ว

      @I don't think so! When I press W it changes the mode of selection

  • @mcmongo4900
    @mcmongo4900 3 ปีที่แล้ว

    Self notes

  • @rustyryan4473
    @rustyryan4473 4 ปีที่แล้ว +1

    First