You also missed a couple factors for under fueling too….when you get a vsc or safety car it’s a boost…on top of the fact you run engine lower which gives less wear and tear…so helps with engine power over a bunch of races and helps you use less engines per year to save the 5 mil per car .
It also depends on the track. Underfuelling in Imola is a loss. Corner heavy and balanced tracks underfuel is OP. If it's a fast, straight heavy track then pushing the engine is better.
As a back marker team not really chasing results I find under fuelling by 4-5 laps not only gives better times, but has the added bonus of reduced engine wear from being on conservative fuel for longer. When money is tight, having to buy replacement engines at the end of season can be what fires you.
Agreed having to start a new season in 20million In debt because you had to buy engines is not fun (mostly because my second driver crashed twice ruining both of ers we had at the start of the season)
@@g4ijin_715ikr had had him in one of my custom teams i feel like junior drivers spin way to much drugovich once span during a safety car(i love him but he cost me so much and had like 120points less than gasly)
I always underfuel to the max with both drivers. Run conserve on the Mercedes engine and got fuel enough to push at the end of the majority of GPs. Its very op. Helps with wear and the engine life increases a bit. Also I dont need to look for engine cooling when researching or designing a part, since I run conserve for like 90% of the race. Another point is that I actually push the engine in a few moments to get overtakes or run away from people and it doesnt even makes a diference in saving enough fuel to get to the end. It is very OP. And Frontier might actually should’ve look into that to the next games, making it more challenging perhaps.
Something you may want to look into is aggression and how it impacts expectations. Pourchaire has low aggression and is okay with my car's peformance, but Vesti has high aggression and is complaining about my car's performance. Very anecdotal, but could be something.
It’s the safety car effect for me. I generally under fuel about 10% by weight with a Mercedes engine and it’s working fine. But when I get a safety car I’m less overweight with the lighter starting weight, I haven’t experimented with how different it is but even full 3 dot engine running rarely burns it off after an SC/Red Flag.
I’d say it is, I got a couple wins with Albon at Williams in the first season albeit with a few upgrades. Did get a podium in the second race with none though!
Great info video as always! One feedback I have is that it seems that your mic sometimes cuts out your words making a bit hard to understand you. One example is at 1:31 where "for" and "92" are cut and at 6:12 where the first part of "fourteen" is cut
I understand therei is a weight penalty to a cars lap time, with extra fuel this is very noticiable in qualify, but honestly, there have few cases even in the other f1 manager games where i felt underfueling has made any real noticiable difference, In-fact more races I over fuel'd 2-3 laps and enjoy'd the longer attack fuel setting that allowed me to catch and overtake cars alot easier. Feels like i gain more time pushing heavy on fuel than balance/conserve coasting while underfueld. Feel like your shooting your self in the foot hoping to have much better time but. i feel like i'm offsetting the weight penalty both in terms of pace and burning off excess said fuel as i go, with the cost of potentially overheating the engine. However, i'm driving in a bit of a midfield team at the moment with mercedes. Of course, this years manager, you can overheat your engine so you can't just full tilt the whole race like prevous f1 manager games. I have noticed with Fuel consumption for engine suppliers does mean depending on your engine you cars starting fuel may more less be heavy. With Mercedes being the heaviest on fuel is going to be heavy anyway. While renault cars don't need as much fuel for a given race thus start lightweight. F1 cars can hold a max of 110Kg of weight regardless, some tracks may notice you are already near the max or even on the max limit anyway especially with Mercedes engine. I would like to see this repeated but with overfuel and pushing as long as you can without overheatinig to a fault compared to same race while balance/conserve underfuel and see overall race time.
I use to over fuel as welll, here's some things I learned. whatever allows you to keep your "pace" up is ideal. but there's also a weight advantage to under fueling that gives you pace. the Ai dumps fuel at the begining of the race and will run full throtle on tires for the first lap or two to aquire that weight reduction from running negative fuel. they only do it for a single lap in sprints. this points out that there is a significant advantage to weighing less as it gives you acceleration. when I over fueled to push longer or harder I noticed in those first two laps I struggled to keep pace due to the weight so it actually just caused me to wear my engine more than if I reversed the process and ran negative. at some point you are going to end up in a groupping where your car "belongs" based on pace, for me it's just about being ahead of that pack so I burn fuel like a mad man just like the Ai does in the open, and then once my position is established I gradually conserve fuel while I'm ahead of the pack and if they get into DRS I pump up the pace. the biggest problem you can have in this game is someone getting DRS on you... once that happens you can forget about all the work you did it all goes out the window..
Perfect timing, just bought the game and was struggling with engine temps. I wondered if underfueling would be faster, then I got recommended this video. Thanks mate
it's not REALLY a good idea.. but it is at the same time.. running lower fuel gives you a weight reduction which means you get more acceleration thats not accounted for. the Ai runs hot and goes negative on the fuel in the first few laps to gain that weight reduction. but then they use pace balancing as they race. if you run extreamly low fuel and conserve the entire race by the end of the race, if there was no safety cars or red flags, you would basically pace out nuteral. the best you can hope for in this strat is start on softs, have the weight reduction benifit run at full pace gaining a massive lead and then before your first 20 laps are concluded you get a red flag allowing you to get a free pit stop and refuel.
From what i've seen by underfueling is that the loss your drivers gets doing lift and coast is completely negated by the benefits of the car being less draggy. So much so that my drivers car pass somebody on a straight without DRS or with DRS even when there's a DRS train. In comparison when i overfuel and put the fuel usage on push, the drivers are able to overtake only when they benefit from DRS. Also less engine wear.
Renault engines having "fuel efficiency" from my testing has more or less shown to burn fuel in full push a lot slower than the others. from start and in full push ( tires,Fuel,ERS standard ) you reach a negative 1.8 in fuel many laps later than you would otherwise. you lose a LOT of acceleration and top speed as a result. generally speaking, for me it changes your design path. instead of focusing on cornering, you might want to bring up your top speed and DRS to compinsate for the power loss. running severelly underfueled might be a viable strat for Renult where you can build parts with weight reduction and stack that early with the weight loss from fuel to gain more acceleration, pair that with safety cars and a late red flag and you come out looking like a pro, however that's based that you don't change your pace to compinsate on your fuel.. just run it like a mad man and hope you get a red flag by lap 30. ether you win big or run out of gas.
And hoenstly underfueling is even stronger than seen in this video as you can very easily netate the fuel deficit. Firstly because unless it's a cold day, I run conserve anyways so I don't cook my powertrain. Additionally you always get the fuel back when a VSC/SC/red flag happens anyways, but you got the benefit of early pace. Also in the instances where there is no SC and your engine is fine on temp, you can run conserve under DRS of another car to mitigate the pace loss.
How many more games in the series will be released before the developers fix the jumping gaps in the schedule of intervals between pilots? Then 17 seconds of separation, then suddenly 8 then 2 and again 17. If you write reports, maybe remind them of this? It was not bad to also capture the sharp maneuvers of the pilots when overtaking other cars. And also sharp accelerations: at first they ride at the same pace as your racers (in +/- identical cars) and then go 2.5 seconds per lap. Rave
if you end the race with 0.0 or 0.1 and got there underfueling who cares. in my mind micro managing power output is takig away from the drivers and more importantly decreased engine temp for a race which is lovely
i have been using minimum fuel with all the engines with low engine usage and even with mercedes having the lowest fuel efficiency, i can get to the end of the race with enough fuel. The only thing i wish they did is instead of KG for the fuel,it would be laps of fuel like it used to be. also the engine temp is easier to handle when you run conserve all the time.
Mercedes engine is generally more durable. In addition, running several laps without stressing the engine helps even further. When budget is tight, this is a massive step ahead.
isnt it more track depending as well? Track are categorized into Balanced, Power Track and Downforce track. I think for downforce tracks like Monaco it could be completely busted
Hey tnx for all the great guides. I have just one question lets say i will play myteam for 12 years inname maybe longer which staff members would you use. Would you sign in de first season the red Bull staff and stay like that. Because i dont know how retirement works. Specificly with jonathan wheatley. Is he the best choice then or Singh or someone else
I'd say just go with the highest rated ones, staff take a long time to not only develop but also retire, as such you should be fine with keeping Wheatley for quite awhile.
You might get a slightly better time yes, this is start of season 4 so just a result of pit crew training over the previous 3 seasons. Basically followed my own pit crew guide.
Baks just one question mate, I'm now in my 3rd season and I have caught up on the development side of things, is this right u thought frontier had fixed this?
Frontier hasn't fixed AI development yet, they are still bad at it and do no research and as such if you do any research in season 2 you will dominate season 3.
Third and love your f1 manager videos Nero bax and to give a idea for f1 manager 24 around the grid and speed run the worst team on the grid and make a playlist from David
You also missed a couple factors for under fueling too….when you get a vsc or safety car it’s a boost…on top of the fact you run engine lower which gives less wear and tear…so helps with engine power over a bunch of races and helps you use less engines per year to save the 5 mil per car .
It also depends on the track. Underfuelling in Imola is a loss. Corner heavy and balanced tracks underfuel is OP. If it's a fast, straight heavy track then pushing the engine is better.
As a back marker team not really chasing results I find under fuelling by 4-5 laps not only gives better times, but has the added bonus of reduced engine wear from being on conservative fuel for longer. When money is tight, having to buy replacement engines at the end of season can be what fires you.
I'm noting that
Agreed having to start a new season in 20million In debt because you had to buy engines is not fun (mostly because my second driver crashed twice ruining both of ers we had at the start of the season)
Highly recommend underfuel as much as you can. You will easily make it every time. And keeps the engine nice and cool for the whole race.
@@louisspeltcorrectly3488I hired Schumacher and mfer keeps spinning and running wide with optimal setup 😭
@@g4ijin_715ikr had had him in one of my custom teams i feel like junior drivers spin way to much drugovich once span during a safety car(i love him but he cost me so much and had like 120points less than gasly)
Me deciding to either sleep or Watch a nero Bax video as soon as he uploads it
Glad to hear the VSC/Safety Cars suffered while testing has made not just me suffer :)
This! Legitimately the content I need before smashing the game all day on a lazy Sunday 😂
I always underfuel to the max with both drivers. Run conserve on the Mercedes engine and got fuel enough to push at the end of the majority of GPs. Its very op. Helps with wear and the engine life increases a bit. Also I dont need to look for engine cooling when researching or designing a part, since I run conserve for like 90% of the race.
Another point is that I actually push the engine in a few moments to get overtakes or run away from people and it doesnt even makes a diference in saving enough fuel to get to the end.
It is very OP. And Frontier might actually should’ve look into that to the next games, making it more challenging perhaps.
How is the pace on conserve tho
Something you may want to look into is aggression and how it impacts expectations. Pourchaire has low aggression and is okay with my car's peformance, but Vesti has high aggression and is complaining about my car's performance. Very anecdotal, but could be something.
It’s the safety car effect for me. I generally under fuel about 10% by weight with a Mercedes engine and it’s working fine. But when I get a safety car I’m less overweight with the lighter starting weight, I haven’t experimented with how different it is but even full 3 dot engine running rarely burns it off after an SC/Red Flag.
I’d say it is, I got a couple wins with Albon at Williams in the first season albeit with a few upgrades. Did get a podium in the second race with none though!
What? How ? I need a video to believe this 😅
@@nikcolo.7714 you’ve inspired me there, will get something posted! 😂
Great info video as always! One feedback I have is that it seems that your mic sometimes cuts out your words making a bit hard to understand you.
One example is at 1:31 where "for" and "92" are cut
and at 6:12 where the first part of "fourteen" is cut
Thanks!
Thanks! :)
I understand therei is a weight penalty to a cars lap time, with extra fuel this is very noticiable in qualify, but honestly, there have few cases even in the other f1 manager games where i felt underfueling has made any real noticiable difference, In-fact more races I over fuel'd 2-3 laps and enjoy'd the longer attack fuel setting that allowed me to catch and overtake cars alot easier. Feels like i gain more time pushing heavy on fuel than balance/conserve coasting while underfueld. Feel like your shooting your self in the foot hoping to have much better time but. i feel like i'm offsetting the weight penalty both in terms of pace and burning off excess said fuel as i go, with the cost of potentially overheating the engine.
However, i'm driving in a bit of a midfield team at the moment with mercedes. Of course, this years manager, you can overheat your engine so you can't just full tilt the whole race like prevous f1 manager games.
I have noticed with Fuel consumption for engine suppliers does mean depending on your engine you cars starting fuel may more less be heavy. With Mercedes being the heaviest on fuel is going to be heavy anyway. While renault cars don't need as much fuel for a given race thus start lightweight. F1 cars can hold a max of 110Kg of weight regardless, some tracks may notice you are already near the max or even on the max limit anyway especially with Mercedes engine.
I would like to see this repeated but with overfuel and pushing as long as you can without overheatinig to a fault compared to same race while balance/conserve underfuel and see overall race time.
I use to over fuel as welll, here's some things I learned. whatever allows you to keep your "pace" up is ideal. but there's also a weight advantage to under fueling that gives you pace. the Ai dumps fuel at the begining of the race and will run full throtle on tires for the first lap or two to aquire that weight reduction from running negative fuel. they only do it for a single lap in sprints. this points out that there is a significant advantage to weighing less as it gives you acceleration. when I over fueled to push longer or harder I noticed in those first two laps I struggled to keep pace due to the weight so it actually just caused me to wear my engine more than if I reversed the process and ran negative. at some point you are going to end up in a groupping where your car "belongs" based on pace, for me it's just about being ahead of that pack so I burn fuel like a mad man just like the Ai does in the open, and then once my position is established I gradually conserve fuel while I'm ahead of the pack and if they get into DRS I pump up the pace. the biggest problem you can have in this game is someone getting DRS on you... once that happens you can forget about all the work you did it all goes out the window..
I’d love to see an experiment that looks at underfueling across different tracks to see how it varies.
Good vid thanks
Perfect timing, just bought the game and was struggling with engine temps. I wondered if underfueling would be faster, then I got recommended this video. Thanks mate
it's not REALLY a good idea.. but it is at the same time.. running lower fuel gives you a weight reduction which means you get more acceleration thats not accounted for. the Ai runs hot and goes negative on the fuel in the first few laps to gain that weight reduction. but then they use pace balancing as they race. if you run extreamly low fuel and conserve the entire race by the end of the race, if there was no safety cars or red flags, you would basically pace out nuteral. the best you can hope for in this strat is start on softs, have the weight reduction benifit run at full pace gaining a massive lead and then before your first 20 laps are concluded you get a red flag allowing you to get a free pit stop and refuel.
From what i've seen by underfueling is that the loss your drivers gets doing lift and coast is completely negated by the benefits of the car being less draggy. So much so that my drivers car pass somebody on a straight without DRS or with DRS even when there's a DRS train. In comparison when i overfuel and put the fuel usage on push, the drivers are able to overtake only when they benefit from DRS. Also less engine wear.
Renault engines having "fuel efficiency" from my testing has more or less shown to burn fuel in full push a lot slower than the others. from start and in full push ( tires,Fuel,ERS standard ) you reach a negative 1.8 in fuel many laps later than you would otherwise. you lose a LOT of acceleration and top speed as a result. generally speaking, for me it changes your design path. instead of focusing on cornering, you might want to bring up your top speed and DRS to compinsate for the power loss.
running severelly underfueled might be a viable strat for Renult where you can build parts with weight reduction and stack that early with the weight loss from fuel to gain more acceleration, pair that with safety cars and a late red flag and you come out looking like a pro, however that's based that you don't change your pace to compinsate on your fuel.. just run it like a mad man and hope you get a red flag by lap 30. ether you win big or run out of gas.
And hoenstly underfueling is even stronger than seen in this video as you can very easily netate the fuel deficit.
Firstly because unless it's a cold day, I run conserve anyways so I don't cook my powertrain.
Additionally you always get the fuel back when a VSC/SC/red flag happens anyways, but you got the benefit of early pace.
Also in the instances where there is no SC and your engine is fine on temp, you can run conserve under DRS of another car to mitigate the pace loss.
How many more games in the series will be released before the developers fix the jumping gaps in the schedule of intervals between pilots? Then 17 seconds of separation, then suddenly 8 then 2 and again 17. If you write reports, maybe remind them of this?
It was not bad to also capture the sharp maneuvers of the pilots when overtaking other cars.
And also sharp accelerations: at first they ride at the same pace as your racers (in +/- identical cars) and then go 2.5 seconds per lap. Rave
Awsome video. this was the question i asked u on another movie a week ago
if you end the race with 0.0 or 0.1 and got there underfueling who cares. in my mind micro managing power output is takig away from the drivers and more importantly decreased engine temp for a race which is lovely
And underfueling on sundays should be like this. Just like real life. Underfuel and lift & coast during the race, to minimize wear on the powertrain.
how good is bros car to be 1 minute up on verstappen while conserving fuel 😂
i have been using minimum fuel with all the engines with low engine usage and even with mercedes having the lowest fuel efficiency, i can get to the end of the race with enough fuel. The only thing i wish they did is instead of KG for the fuel,it would be laps of fuel like it used to be. also the engine temp is easier to handle when you run conserve all the time.
Thanks for the info!
Personally in this game and in the last, I always find you get shafted by the AI if you don't underfuel in Melbourne, especially on hard mode
Mercedes engine is generally more durable. In addition, running several laps without stressing the engine helps even further. When budget is tight, this is a massive step ahead.
isnt it more track depending as well? Track are categorized into Balanced, Power Track and Downforce track. I think for downforce tracks like Monaco it could be completely busted
Start last with both drivers and see if the overtaking etc makes a difference
I won my first race with this method, so offcourse yes
why is ur car performance so good
Damn I thought I came up with this strategy
sleep more -- eat less -- save money
I was wondering why the A. I is always flying past me
Hey tnx for all the great guides. I have just one question lets say i will play myteam for 12 years inname maybe longer which staff members would you use. Would you sign in de first season the red Bull staff and stay like that. Because i dont know how retirement works. Specificly with jonathan wheatley. Is he the best choice then or Singh or someone else
I'd say just go with the highest rated ones, staff take a long time to not only develop but also retire, as such you should be fine with keeping Wheatley for quite awhile.
@@NeroBax tnx
Worth noting the ai also massively underfuel
Does burning off some fuel on the out lap before the push lap in qualifying help with getting a better time? Neo how did you get a 2 second pitstop?
You might get a slightly better time yes, this is start of season 4 so just a result of pit crew training over the previous 3 seasons. Basically followed my own pit crew guide.
Many thanks. I am mid season season 1. Pitstops 2.3-2-5. Gym training only.
hello with the advance you has on this career do you use an database editor??
No editors have been used for this save.
Is this still viable after recent updates? I gave myself the worst car in my save so it’s hard to gauge if this method is still good.
The recent update hasn't changed anything in terms of fuel or engines so should still work yes.
I mean, it kinda makes sense? 🤔
In my time playing F1 Manager I never under fuel the car I overfuel by a lap but that’s just me though
I always do underfueling.
I have a issue as how do I know if I can afford a driver,s salary? How do I know if it'll affect my money.
Finance screen can give you an idea, scout them to see how much the buyout will be.
@@NeroBax Thank you!
Baks just one question mate, I'm now in my 3rd season and I have caught up on the development side of things, is this right u thought frontier had fixed this?
Frontier hasn't fixed AI development yet, they are still bad at it and do no research and as such if you do any research in season 2 you will dominate season 3.
@@NeroBax yeah that's where I am now and I'm just dominating from red bull
with a Renault engine is it better to put more fuel or less?
You'd probably still wanna underfuel, as you can get away with bringing less fuel than any other engine.
I prefer to over fuel so the driver can push harder
Third and love your f1 manager videos Nero bax and to give a idea for f1 manager 24 around the grid and speed run the worst team on the grid and make a playlist from David
Your microphone audio here js a bit off mate - you were cutting in and out slightly
Difficoltà facile 😅😂
Change your TH-cam name to Dr. F1M
brother PLEASE improve your mic quality
Second