6 DEVS Make a GAME without COMMUNICATING! (Horror edition)

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  • เผยแพร่เมื่อ 20 พ.ย. 2024

ความคิดเห็น • 651

  • @Blackthornprod
    @Blackthornprod  24 วันที่ผ่านมา +100

    Happy Halloween :)!
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    • @DeadR.I.P
      @DeadR.I.P 23 วันที่ผ่านมา

      :o

    • @DeadR.I.P
      @DeadR.I.P 23 วันที่ผ่านมา

      :O

    • @SHINOBIDARIUS-wy1sf
      @SHINOBIDARIUS-wy1sf 7 วันที่ผ่านมา

      Hello, I am new to unity and I had an issue in accessing the asset manager and everything that I tried, (resetting deleting and updating) didn’t seem to work. I am very eager to use this program but I can’t get my assets I or other people has created.
      Does anyone else have this problem?

    • @rhyderleming5851
      @rhyderleming5851 4 วันที่ผ่านมา

      This game looked fun to play, shame that datablob exists. Yo, someone should make this game but just remove what datablob did.

  • @JshorterVideo
    @JshorterVideo 24 วันที่ผ่านมา +2487

    I got so hype when Zoteling made the reload happen at the table like Darkroom intended! Game Devs that understand Game Devs lol

    • @TheGhostlyAxe
      @TheGhostlyAxe 24 วันที่ผ่านมา +140

      I find it hilarious how the previous dev said “hopefully someone takes the hint” and immediately after Zoteling did.

    • @darkroom7409
      @darkroom7409 24 วันที่ผ่านมา +37

      I was so happy about that too :D

    • @andrewweidner7494
      @andrewweidner7494 23 วันที่ผ่านมา +5

      SAAAAME!!!

    • @Nabie2
      @Nabie2 23 วันที่ผ่านมา +15

      Literally came to the comments mid video just to see everyone else appreciating this moment.

    • @greenhurbs
      @greenhurbs 22 วันที่ผ่านมา +1

      I AM ZOTE THE MIGHTY TREMBLE BEFORE ME AND MY MIGHTY “LIFE ENDER”

  • @BritBox777
    @BritBox777 23 วันที่ผ่านมา +839

    All of these devs did a cool job. I do think removing the distant forest and the enemies longer approach time shot the game in the knees a bit, tho.

    • @pinkwooper5129
      @pinkwooper5129 14 วันที่ผ่านมา +13

      100%

    • @elwiwi4638
      @elwiwi4638 7 วันที่ผ่านมา +5

      To be fair, the whole point was that they cant communicate, he couldnt really know what the idea was

    • @boxtoprock8020
      @boxtoprock8020 3 วันที่ผ่านมา +3

      @@elwiwi4638I mean did he even play the game before changing it?

  • @DualWielded
    @DualWielded 24 วันที่ผ่านมา +2825

    This game taught me I have a fear for bald grey men

    • @themagmagamer6632
      @themagmagamer6632 24 วันที่ผ่านมา +46

      Who doesn't

    • @daviddoesdev8304
      @daviddoesdev8304 24 วันที่ผ่านมา +35

      I've been telling people this for years

    • @osamareema3008
      @osamareema3008 24 วันที่ผ่านมา +19

      You have the best intro man😂❤

    • @johnfish9063
      @johnfish9063 24 วันที่ผ่านมา +4

      You jest, but bald grey men are the bane of my existence

    • @sansanik4446
      @sansanik4446 24 วันที่ผ่านมา +3

      fear of the greytide

  • @IanNorris-fu1fh
    @IanNorris-fu1fh 24 วันที่ผ่านมา +1440

    DualWielded is the GOAT! Clear game loop set-up but with lots of room for creativity from the other devs

    • @DualWielded
      @DualWielded 24 วันที่ผ่านมา +102

    • @jeanparkerbeats
      @jeanparkerbeats 23 วันที่ผ่านมา +32

      he and the last guy did so much

    • @JokerChany
      @JokerChany 23 วันที่ผ่านมา +27

      he's always been one of the most goat devs on this channel he just often get's shafted by the others

  • @ariffirdaus5376
    @ariffirdaus5376 23 วันที่ผ่านมา +1084

    hahah the png background being there cuz the dev didnt know theres already 3d tree sprites on the scene because of the sheer darkness is so funny XD

    • @nathanrampage1
      @nathanrampage1 21 วันที่ผ่านมา +98

      He just made dumb changes, advertised his game and left lol

    • @marcelburdon9795
      @marcelburdon9795 14 วันที่ผ่านมา +16

      yeah, did he not even freecam for a second to see?

    • @Heppiesmile
      @Heppiesmile 14 วันที่ผ่านมา +18

      are we talking about the guy who added a second level or another guy? cuz he did great

    • @jackattack4754
      @jackattack4754 8 วันที่ผ่านมา +8

      @@Heppiesmile the guy who changed the resolution and darkness

    • @Shadowsage999
      @Shadowsage999 7 วันที่ผ่านมา +1

      Y’all talking about ethano

  • @esseses8627
    @esseses8627 23 วันที่ผ่านมา +480

    datablob made the window sections too dark and it ruined how the tree guy worked

    • @PhilipNickerson
      @PhilipNickerson 3 วันที่ผ่านมา +8

      Yeah one guy even added another background cause he was clueless about it

  • @yomkooltv9105
    @yomkooltv9105 23 วันที่ผ่านมา +1709

    The guy who made it so you can't really see anything out the window really fumbled

    • @The-sleepy-cow
      @The-sleepy-cow 22 วันที่ผ่านมา +64

      Fr

    • @jacobgonzalez9342
      @jacobgonzalez9342 22 วันที่ผ่านมา +123

      literally came here to see if anyone said this

    • @monkiofwisdoms6216
      @monkiofwisdoms6216 22 วันที่ผ่านมา +110

      he does this every time

    • @ezpeasy3967
      @ezpeasy3967 22 วันที่ผ่านมา +122

      Guy turned the game into a Gameboy game

    • @ohtartarsauce6301
      @ohtartarsauce6301 20 วันที่ผ่านมา +151

      Is this the same guy that downgraded the resolution…

  • @prettysaucyy
    @prettysaucyy 24 วันที่ผ่านมา +590

    DualWielded's sketchbook of monsters is so impressive

  • @facelessanon
    @facelessanon 23 วันที่ผ่านมา +351

    I absolutely LOVE DualWielded's editing style. He's an amazing dev, artist and editor; a paragon of creativity.

    • @Gyozamagic
      @Gyozamagic 23 วันที่ผ่านมา +4

      Paragon… baboons tower defense 6

  • @CosmiccNova
    @CosmiccNova 23 วันที่ผ่านมา +366

    “Why does a ghost have to defend itself?” If I had to make a story for the game, this little ghost is the owner of the cabin/barn. They died close to a monstrous forest full of monsters who planned to feed on their corpse. To retaliate and protect their home/body from the monsters, they loaded up on weapons and are protecting their body. All of this in hopes of their body being found by someone else and properly put to rest so they don’t have to be attached to the material plane anymore.

    • @Gejmer_2000
      @Gejmer_2000 20 วันที่ผ่านมา +5

      yes

    • @JD2jr.
      @JD2jr. 20 วันที่ผ่านมา +17

      Spooky "just stares" guy could actually be the coroner

    • @dudwman6072
      @dudwman6072 17 วันที่ผ่านมา +3

      Genius

    • @staffydutch8820
      @staffydutch8820 14 วันที่ผ่านมา +8

      I wish they made the character a human. The ghost is cool and spooky, but the helpless feeling of being just a guy in the middle of the woods is much better for a horror game. It just depends if they wanted to be halloween themed or actually scary

    • @may-el5vt
      @may-el5vt 12 วันที่ผ่านมา +9

      that's probably what they were going for. in the menu, you can see a little bit of text that says 'they will never find your corpse.' tho i think the main problem with the ghost is not that it doesn't make sense, but that it looks way too cutesy

  • @JojoDigitalArtist
    @JojoDigitalArtist 24 วันที่ผ่านมา +330

    "Hopefully someone will take the hint and make it so you can only reload at this table."
    "I made it so you can only reload at this table"."
    The way I popped off at that is ridiculous but I'm so happy that somehow got done!

    • @Ashcatlover
      @Ashcatlover 11 วันที่ผ่านมา +6

      same with the "mysterious gun" hint, also like the fact that the 2nd dev figured out it was supposed to be a cabin!

  • @19inhetfrans
    @19inhetfrans 24 วันที่ผ่านมา +677

    * Dualwielded creates a grey bald guy*
    Also Dualwielded: WHO WOULD ADD THIS TO THE GAME?!

  • @croppedcrit8812
    @croppedcrit8812 23 วันที่ผ่านมา +204

    this is the cleanest one ive seen. everyone actually worked off eachothers work, everyone left the game in a decent pass off phase. And the game came out as a really cool concept. lol this is my favorite devs w/ no comms by far.

  • @EA...
    @EA... 21 วันที่ผ่านมา +144

    I was really waiting on the 'just kidding' after the pixelation bit😢

  • @circusdremfnafsmp6845
    @circusdremfnafsmp6845 23 วันที่ผ่านมา +87

    The devs did great!! I wasn’t a fan of lowering the resolution in the cabin though- it just made it not look that good to me. And why did they make the outside all black instead of just adding more trees? It was unnecessary.
    Otherwise, great game!

  • @FourWormsInc
    @FourWormsInc 23 วันที่ผ่านมา +607

    I actually don’t like how dev 4 made it more pixelated because the other devs spent their time making good models and stuff but then it was kinda just…

    • @katiewonder1525
      @katiewonder1525 20 วันที่ผ่านมา +52

      I thought I was the only who thought this.

    • @starlinetor5791
      @starlinetor5791 19 วันที่ผ่านมา +123

      I think pixelated was the correct choice, it blended with the gun sprite. Also good models are still important even if pixellated

    • @DanilegoPlays
      @DanilegoPlays 19 วันที่ผ่านมา +31

      Nah, I think pixelated works a lot better for horror games in general

    • @ralphrenfro829
      @ralphrenfro829 18 วันที่ผ่านมา +3

      Agreed

    • @LucarnAnderson
      @LucarnAnderson 17 วันที่ผ่านมา +30

      the pixelation made it a more cohesive style to match the gun and such. it was a good move.

  • @ohimdabiggestbird
    @ohimdabiggestbird 23 วันที่ผ่านมา +485

    damn dev 6 really clutched up

  • @zoteling2817
    @zoteling2817 24 วันที่ผ่านมา +224

    Thanks for the opportunity! It was super fun seeing what everyone added

    • @hooglyboogly4888
      @hooglyboogly4888 23 วันที่ผ่านมา +4

      Gun frog is awesome. Played through it seven times and had a blast

  • @Luciusem
    @Luciusem 24 วันที่ผ่านมา +202

    This was a really good one
    The one thing I wasn't really a fan of was how the forest scene changed though. The way the enemies come at you in the updated scene just looks kinda weird to me. But the scene itself still looks great

    • @rhyderleming5851
      @rhyderleming5851 4 วันที่ผ่านมา +1

      The way they do it can be done well almost identically, I’ve seen it before, I just don’t know where, however, in this case, knowing what the alternative was, it is horrendous.

  • @Vertyng
    @Vertyng 23 วันที่ผ่านมา +95

    I think the shaders or visual effects kinda caused the outside scene to be invisible for people, which then got changed. That was a bit of a shame. Otherwise I'm impressed by how well they managed to add stuff that that didn't feel redundant or out of place and they didn't remove anything of significance.
    I'd also be interested to see this vs a video where devs CAN communicate, to see how big of a difference it makes.

  • @JokingJames2
    @JokingJames2 23 วันที่ผ่านมา +72

    Obviously this was just a for-fun project so the most important thing here is everyone had a good time. I just have a few criticisms to get out:
    Pixel filters can be a good way to enhance horror by making it more difficult to distinguish details, but only when the art style is designed around it, e.g. a sprite-based game, a low-poly look emulating PS1-era graphics, or something like Crow Country which has hi-poly models but is designed for a low render resolution.
    In this case, not only does the inside of the cabin feature high fidelity models that just look weird in low resolution, but the outside view through the windows is supposed to feature these lovingly hand-drawn creature sprites and all that detail gets lost (in a bad way). That's not even to mention how the visual changes somehow caused the 3D environment of the outside to get lost, so no longer are the creatures walking through a physical forest, and instead they're just sort of fading in from a PNG without so much as a clearly defined ground line. And no, it doesn't make it scarier or more paranormal to just go "well the monsters can come at you from all angles and aren't just limited to walking on the floor now."
    Anyways, still a very cool project and a video I enjoyed a lot, and I'm not trying to hate on any of the devs. I just think it's a bit of a shame that the outside environment was the only part of the game that seemed to somehow get worse over time rather than better.

    • @marcelburdon9795
      @marcelburdon9795 14 วันที่ผ่านมา +7

      yeah he really messed up the vibe and style, and made it far less scary. made it so you can’t see the enemies menacingly charge at you… that was the whole point… and every indie dev ever makes horror games pixelated nowadays, so overdone

    • @lukefortune8314
      @lukefortune8314 7 วันที่ผ่านมา +2

      @@marcelburdon9795 you're not wrong, but the spamming is a bit annoying.

    • @marcelburdon9795
      @marcelburdon9795 7 วันที่ผ่านมา +3

      @ okay 👍

  • @valodia1
    @valodia1 24 วันที่ผ่านมา +161

    cant wait for the centipide to show up at the end

    • @Will_Forge
      @Will_Forge 23 วันที่ผ่านมา +16

      Oh, they discussed a creature that would come up from a hole in the ground. What if there are gaps between the floorboards that let you see through to see a centipede circling underneath which gets more and more agitated the more you move around and reload and shoot, but then calms down over time as well. Like the sounds you're making make it increasingly agitated. Eventually it gets so enraged it bursts up through a rotten area and you have to shoot it.
      Gosh. Might actually work.

    • @soyousay4837
      @soyousay4837 15 วันที่ผ่านมา

      lol

  • @Will_Forge
    @Will_Forge 23 วันที่ผ่านมา +296

    6:47 Oh @Datablob this was a poorly implemented visual design change. It's not a bad philosophy that in horror the player is supposed to fill in the blanks meaning visuals being pixelated helps lend to the horror in some games like classic Silent Hill and others, but in this case the blanks that need filling are already there, like "why am I already a ghost?" and "Why does a ghost have to defend itself after death?" which both add this existential afterlife horror to the game without any need to force a pixelated design philosophy on top. Seeing clearly that you're a ghost and that your corpse is nowhere to be seen, and that you're alone in a cabin all makes this more potent rather than less. Pixelated works here to an extent, but the extents that you went with it broke many things about the game.
    This change broke the visuals outside the windows so that you can't see the trees anymore which also means the tree monsters no longer blend in visually and breaks their purpose and design, so it was not only implemented without consideration of the game itself but was also implemented carelessly for what specific massive visual bugs it introduced. If done with care you would have realized this and scripted the visuals to adjust when looking out the window and readjust when returning to the cabin such that the outdoor visual design still functions. But you also changed the lighting which might have been an additional factor for the trees outside becoming virtually invisible. This directly lead to another visual bug that made the creatures look like they were all flying since the replacement forest line image added later on to fix the forest being invisible was much lower on the Z than the original tree line's visual design. The monsters were no longer aligned to the right Z and just flew at the cabin which looked really janky.
    Oh well, though. The pixilation looked cool in many ways, but let this be a lesson in not jumping on bandwagon trends found in a series of TH-cam videos in the game design world without fully considering their ramifications for your project at hand, or a lesson in properly QA testing any such actions. Either way. 😆

    • @OfficialYoutubeAlgorithm
      @OfficialYoutubeAlgorithm 23 วันที่ผ่านมา

      you are an absolute dork

    • @sanguinepub
      @sanguinepub 23 วันที่ผ่านมา +80

      I fully agree. This one change really destroyed the more interesting monsters and turned them into... a more basic monster that just floats at you. The mechanics that were created were ruined. Instead of changing the visuals, it would be better imo to make more monsters and different mechanics that you have to deal with when looking out the window. Even more story would have been a better change.

    • @Will_Forge
      @Will_Forge 23 วันที่ผ่านมา +53

      @@sanguinepub I also noticed that the trees are now flying directly at the window even while you're looking at the window. This is not how they were designed initially, so someone must have changed it and didn't log it in their part of this challenge. Someone probably "fixed" their sneakiness thinking it was a bug because there was no way to see them in the resulting darkness. Really disappointing, but either way it looks fun as a game. Just a little less interesting afterward.

    • @the-nomad-show
      @the-nomad-show 23 วันที่ผ่านมา +39

      I came here to write something similar. While I understood the thought process of giving the game a more pixelated look and feel, I don't think that was fair to the dev who actually spent all this time making great high quality models. Nor did it work with the monsters and outside environment which turned out to dark.
      Edit: No hate on @Datablob though. Chaotic changes is part of the charm with these videos; devs with widely different preferences and design philosophies, all trying to make their mark without communicating. I do prefer when the different philosophies blend rather than clash though xD

    • @Will_Forge
      @Will_Forge 23 วันที่ผ่านมา +16

      @@the-nomad-show Yeah, exactly. No hate from me either. Just friendly criticism of the sport, so to speak. If they release this game I hope they make a toggle to let you turn it off and on. I know they pretty much don't release the games, but yeah. Looks fun enough to be worth a release to me!

  • @darkroom7409
    @darkroom7409 24 วันที่ผ่านมา +187

    Happy to be apart of another PTG - Challenge. I nearly screamed at shat my pants when playing the final game.
    I was really happy that the visuals stayed the way I made them to the end. Such great developers all of you!

    • @chaosreality7029
      @chaosreality7029 21 วันที่ผ่านมา +2

      You were the best! The Cabin was such a cool setting.

    • @ilmaccherone6036
      @ilmaccherone6036 21 วันที่ผ่านมา +3

      you should stop mentioning your son every 5 seconds

    • @darkroom7409
      @darkroom7409 21 วันที่ผ่านมา +20

      @@ilmaccherone6036 No, I don't think I will.

    • @darkroom7409
      @darkroom7409 21 วันที่ผ่านมา +3

      @chaosreality7029 Thanks! Can't take credit for it tho. Dualwielded had the concept I just decided to be an Environment artist 😌

    • @Humustopia
      @Humustopia 19 วันที่ผ่านมา

      ​@@darkroom7409W father

  • @nuclearsu
    @nuclearsu 21 วันที่ผ่านมา +57

    The first 3 did really good, but the 4th one genuinely screwed up. I'm genuinely upset of how the 4th dev ruined the game.

    • @roadkill_52
      @roadkill_52 15 วันที่ผ่านมา +2

      Nah, he made it work aesthetically wise

    • @marcelburdon9795
      @marcelburdon9795 14 วันที่ผ่านมา +20

      yeah, made it so you can’t see the enemies menacingly charge at you… that was the whole point… and every indie dev ever makes horror games pixelated nowadays, so overdone
      he did more advertisement than game dev lol

    • @marcelburdon9795
      @marcelburdon9795 14 วันที่ผ่านมา +8

      @@roadkill_52by making it bland and overdone and loose any unique artstyle and also introducing tons of visual errors in the outside area?

    • @bontonexofficial5075
      @bontonexofficial5075 14 วันที่ผ่านมา +8

      @@roadkill_52he almost entirely killed the forest theme of the game just because it didn’t work with his (needless) additions wdym
      The low res thing would’ve been alright if it didn’t lead to the disregarding of that entire thing

    • @helloagain.andagain.andagain
      @helloagain.andagain.andagain 13 วันที่ผ่านมา

      there's always one

  • @TheHeadlessCreator
    @TheHeadlessCreator 24 วันที่ผ่านมา +86

    This pass the game challenge was really well done. This group of developers really understood the assignment. Loved this!

    • @avizi_
      @avizi_ 24 วันที่ผ่านมา +3

      No 3d poly hand

  • @NoobPlayMC
    @NoobPlayMC 24 วันที่ผ่านมา +74

    First Dev did an insane job with the game idea and the setup for it, just great! Also this iteration was very nice IMO since all of the devs kinda understood what the other devs were working toward and added stuff that fitted the game very well

    • @markobunic6734
      @markobunic6734 21 วันที่ผ่านมา +3

      Except for the guy that pixelated everything and broke enemies mechanics

  • @KMS_Ultra
    @KMS_Ultra 21 วันที่ผ่านมา +161

    5 Devs make a game. 1 just kinda took a dump on it.

    • @DiscordMan-k7o
      @DiscordMan-k7o 7 วันที่ผ่านมา +7

      He tried his hardest,
      but it sucked

    • @thatoneleaf9895
      @thatoneleaf9895 3 วันที่ผ่านมา

      @@DiscordMan-k7o sucked ass*

  • @EthanoCreates
    @EthanoCreates 24 วันที่ผ่านมา +108

    Yooooo thanks for having me on! This was super fun, really happy with how the game turned out!

    • @datablob
      @datablob 24 วันที่ผ่านมา +5

      awesome work! thanks for participating

    • @Cammm06
      @Cammm06 24 วันที่ผ่านมา +6

      My goat

    • @jessycac6311
      @jessycac6311 24 วันที่ผ่านมา +1

      Are you from (northern) ireland ?

    • @yournotgully
      @yournotgully 23 วันที่ผ่านมา +5

      honestly you saved the game at the end.

  • @zach4279
    @zach4279 23 วันที่ผ่านมา +12

    They had such a cool scene outside then the one guy ruined it. At least the last guy tried to fix it

  • @hsh117A
    @hsh117A 23 วันที่ผ่านมา +118

    dev 4 made the game look like garbage im not anti pixel art but why would u ruin good art style and he didnt even pixelated a bit its over pixelated its lower than 144p its disgusting to look at

    • @ohtartarsauce6301
      @ohtartarsauce6301 20 วันที่ผ่านมา +17

      Yeah I don’t really get why he did that. The previous dev(s) did all that rendering/polishing just for him to come and undo it???

    • @mikehawks-if1of
      @mikehawks-if1of 7 วันที่ผ่านมา +2

      the first dev did say that by adding those images gave an art style, so he just capitalized and further implemented it.

  • @bananaanimations2003
    @bananaanimations2003 23 วันที่ผ่านมา +17

    Dual really went all out this time, I love his monster designs and major props for getting himself a sketchbook! Proud artist and character designer moment

  • @EtheralGames
    @EtheralGames 24 วันที่ผ่านมา +81

    Awesome challenge! Thanks for having me on!

    • @SnowballEOD
      @SnowballEOD 24 วันที่ผ่านมา +16

      Candles over the windows being an enemy indicator was such a good choice to keep it atmospheric and tie into the paranormal aspect. I’m so glad it wasn’t just a generic UI arrow pointing to the objective, really great how you did it.

    • @KayloIsMe
      @KayloIsMe 23 วันที่ผ่านมา +1

      Great Work!

  • @anarchy7535
    @anarchy7535 16 วันที่ผ่านมา +155

    "So I came into the project and saw all the hard work people put into making a cute model, and a highly detailed hand-crafted cabin and thought 'yeah, I can make this look like shit.'"

    • @marcelburdon9795
      @marcelburdon9795 14 วันที่ผ่านมา +50

      yeah, made it so you can’t see the enemies menacingly charge at you… that was the whole point… and every indie dev ever makes horror games pixelated nowadays, so overdone
      in addition he used more effort on his ad than the game lol

    • @rhyderleming5851
      @rhyderleming5851 8 วันที่ผ่านมา +9

      “I made a problem that another dev had to fix, and it was a mechanic, not a bug.”

    • @boxtoprock8020
      @boxtoprock8020 6 วันที่ผ่านมา +5

      I just noticed, didn’t he mess up the scene where you’re looking out the window too?

    • @marcelburdon9795
      @marcelburdon9795 6 วันที่ผ่านมา +5

      @ yup, he fucked up the trees the first dev worked on, and after that we got a shitty PNG

  • @_mediogre_
    @_mediogre_ 23 วันที่ผ่านมา +13

    Dualwielded absolutely came out swinging right from the start. I love the style of the rifle so much

  • @Twas-RightHere
    @Twas-RightHere 23 วันที่ผ่านมา +12

    Ethanos Creates REALLY pulled through at the end and turned it into a more finished version. He added so much! Good job

  • @FabianVerdesoto
    @FabianVerdesoto 22 วันที่ผ่านมา +7

    Ethano is literally the goat, not happy with adding features and repairing bugs, he added another whole level. Stunning performance

  • @insan3giraff39
    @insan3giraff39 23 วันที่ผ่านมา +17

    Really didn’t like that the game was headed towards being an endless game, and I’m glad it got u-turned by the last dev into NOT that, but I’m still super unsure about adding POINTS and a SHOP to it. Really should’ve just been a survival game.
    Useless criticism aside, the game turned out amazing, and every dev had meaningful, helpful input. One of my favorite series on TH-cam, especially when it has DualWielded in it.

    • @yararinamiil
      @yararinamiil 16 วันที่ผ่านมา +2

      Right? It feels like Etheral used FPS/RPG gameplay logic when it was supposed to be a horror game, which is all about atmosphere. Points and upgrades makes it gameplay-based, instead of tension-based, which means the player will be focused on getting points or grinding, instead of getting imersed in the story and that way it's less likely they'll get scared

    • @Kaciu-_-
      @Kaciu-_- 13 วันที่ผ่านมา

      @@yararinamiil he could've made it so that after some hits have been taken, let's say a wardrobe would fall and planks would fall out, it would be a way to get planks and make barricades (they would be unlimited but placing them would take like 1 second or smth and you could carry 1 at a time)
      I don't think the other thing were really needed, could just make the ghost base speed a little higher and the revolver maybe could be in hay in the second stage? it would be a little secret and a "reward" for those who find it

  • @PlasticEater69420
    @PlasticEater69420 24 วันที่ผ่านมา +73

    Where is wishbone?😩
    Really needed him for the horror atmosphere smh😤

    • @domeen0gt895
      @domeen0gt895 24 วันที่ผ่านมา +8

      screw wishbone, where is the indie king of horror - miziziziz

    • @pauleastlund4243
      @pauleastlund4243 24 วันที่ผ่านมา +5

      true - and he's busy on vermin rn as he should be

  • @chimz8057
    @chimz8057 17 วันที่ผ่านมา +6

    Man, so many devs were present and each had so little time that half the video was just hearing about their projects and requests for wishlists. It's like I'm watching TH-cam ads.

  • @MaryGershwin
    @MaryGershwin 10 วันที่ผ่านมา +4

    My eyes rolled so far back into my head whenever the next dev talked about how they had so little time because they are busy with other stuff. It just sounds like "I just collab in this one because I want to promote my stuff, not because I am excited about this project."

  • @GraydonWickliffe
    @GraydonWickliffe 23 วันที่ผ่านมา +183

    honestly datablob shouldve kept the graphics the way they were

    • @neil_from_future
      @neil_from_future 23 วันที่ผ่านมา +51

      Yeah, poor the guy who does all the models and textures and then just to be wiped everything with a pixel shader....

    • @Fanndch
      @Fanndch 23 วันที่ผ่านมา +5

      ​​@@neil_from_futureHey, you would be surprised to how effective having less details would affect the atmosphere. When he said "your brain will fill out the gaps," it actually has some merit to it.

    • @just_dylan_official
      @just_dylan_official 23 วันที่ผ่านมา +36

      Nah it just made it look a lower quality sadly​@@Fanndch

    • @just_dylan_official
      @just_dylan_official 23 วันที่ผ่านมา +15

      ​@@Fanndchas if all the quality settings are set to "ULTRA-LOW"

    • @11facehugger
      @11facehugger 23 วันที่ผ่านมา +21

      @@Fanndch except in this case- where it did the opposite

  • @santiagopueblamendoza3891
    @santiagopueblamendoza3891 23 วันที่ผ่านมา +7

    It would be awesome if Blackthornprod made a survey to vote for one of this projects to be worked on and expand a little more. This are awesome to watch but some of them have such a great potential as a full game experience and feel a little lacking just because of the short time these devs have to implement their ideas. So yeah, it'd be nice to watch some of these games at their full.
    Anyway i love these videos, keep up the great work guys x)

  • @Theknightman-wg1dz
    @Theknightman-wg1dz 21 วันที่ผ่านมา +3

    These were all very great and respectful devs. I’m so glad no one came in and just changed the whole game for no reason other than to make their own game instead of what the rest of the devs worked on

  • @aztin2891
    @aztin2891 21 วันที่ผ่านมา +7

    *Data comes in*
    So I didn’t like how pretty the game was so I fixed that

  • @UnluckyReno
    @UnluckyReno 23 วันที่ผ่านมา +109

    7:00 Noooo why did you make it pixelated 😭

    • @Will_Forge
      @Will_Forge 23 วันที่ผ่านมา +32

      Felt the same about that. It's not a bad philosophy that in horror the player is supposed to fill in the blanks, but in this case the blanks are already there.

    • @UnluckyReno
      @UnluckyReno 23 วันที่ผ่านมา +33

      @@Will_Forge for me personally, making it pixelated made it visually unappealing

    • @JP-do5tc
      @JP-do5tc 23 วันที่ผ่านมา +14

      @@UnluckyRenoagreed, he ruined it

    • @CosmiccNova
      @CosmiccNova 23 วันที่ผ่านมา +16

      I was feeling it at first but I think it was a bit too pixelated. A subtle reduction would’ve perfected it

    • @chico.9260
      @chico.9260 23 วันที่ผ่านมา +11

      dude ruined the WHOLE game

  • @jinsoulsscalp
    @jinsoulsscalp 6 วันที่ผ่านมา +3

    Dev 6 really saved it at the end 😭

  • @FrostyYaku
    @FrostyYaku 24 วันที่ผ่านมา +7

    Great job everyone! Dualwielded created a great starting point for other devs, I especially liked the spooky white guy!

  • @CaineCousins
    @CaineCousins 24 วันที่ผ่านมา +33

    Let’s go, Dual Wielded is back

    • @NotAProffesion
      @NotAProffesion 24 วันที่ผ่านมา +8

      He’s the goat

    • @elevaturr6394
      @elevaturr6394 24 วันที่ผ่านมา +5

      He cooked too. Probably one of the best starts to a game in this series

  • @ratart
    @ratart 24 วันที่ผ่านมา +14

    this year passed so quickly, I remember perfectly the last year game

  • @CaineCousins
    @CaineCousins 24 วันที่ผ่านมา +10

    One of their best games yet! Would have been cool if they added more enemies that did something different, like the guy in the window

  • @Ivan-go8yk
    @Ivan-go8yk 5 วันที่ผ่านมา +3

    Ethano did great also duelwielded beast as always

  • @noblejesse
    @noblejesse 23 วันที่ผ่านมา +21

    Ethano saved it from being in the void constantly. The game should have kept the slow original pace of the monsters and then slowly increased. The tree flying into my face was a bit underwhelming since it dosent really match. Good job every dev

  • @DamPlays96
    @DamPlays96 23 วันที่ผ่านมา +6

    They really can't escape the "tower defense" genre. Though I love the art style and vibes ❤

  • @Guapter
    @Guapter 23 วันที่ผ่านมา +5

    you guys absolutely did it, one of the greatest collab where every dev adding elements that fit and make previous iteration better. I only dislike pixelated low res theme, i think this cliche is too overused. Very nice solid basement from DualWielded, and mosters are very cool.
    It's story could be allegory of afterlife: a man come to the abandoned cabin investigating something and died here, but this place was cursed and man as a ghost now should fight for his soul against dreads and demons, so he can proceed to the afterlife. If they get after him they consume his soul. Also different enemies should have different behaviour, some of them agressive and go stright in, some are shy and walk around, some are cunning and searching for a weak spot in defence, some are never attack first but get angered easily(like that bald man XD ).
    Anyway, great work guys! i hope you'll continue making this game and finish it

  • @fairahri4587
    @fairahri4587 18 วันที่ผ่านมา +1

    I really like how this channel's going. Every game gets more and more cohesive. We don't get any more. "i'll delete everything and do my own stuff." it feels really great to watch !

  • @tableprinterdoor
    @tableprinterdoor 23 วันที่ผ่านมา +16

    6:18 he got the hint thank god.

    • @DangerJax
      @DangerJax 22 วันที่ผ่านมา +2

      Nice hint, right?

  • @ooblek44
    @ooblek44 14 วันที่ผ่านมา +1

    dev 4 sold so hard by making the window impossible to see out of and went 10 steps backwards. thank god dev 6 clutched up

  • @chaosreality7029
    @chaosreality7029 21 วันที่ผ่านมา +3

    Etheral Games had such a good redemption. He added to this game in so many positive ways!

  • @axellenhart7890
    @axellenhart7890 6 วันที่ผ่านมา +1

    Whoever made the forest so dark (Most likely datablob) was NOT cooking

  • @modernocraft
    @modernocraft 24 วันที่ผ่านมา +15

    The first guy is the GOAT

    • @modernocraft
      @modernocraft 24 วันที่ผ่านมา +4

      I've watched everything... the last guy is the GOAT

    • @facelessanon
      @facelessanon 23 วันที่ผ่านมา +4

      ​@@modernocraft Yes he is, but remember:
      The first guy is Blackthornprod's editor, and he released a game on Steam. To me, DualWielded, the first guy, is still the GOAT.

  • @Davefacestation
    @Davefacestation 22 วันที่ผ่านมา +10

    The pixel effect ruined it for me.

    • @ohtartarsauce6301
      @ohtartarsauce6301 20 วันที่ผ่านมา

      There should be an option to turn this effect off

    • @Kaciu-_-
      @Kaciu-_- 13 วันที่ผ่านมา

      @@ohtartarsauce6301 for real

  • @tovahwulf
    @tovahwulf 9 วันที่ผ่านมา +1

    The monster tree hiding beside the actual trees needs to be brought back. That was a fun idea.

  • @killerluuk
    @killerluuk 23 วันที่ผ่านมา +8

    Fourth dev just ruined the game... And made it uglier...

  • @xijacox
    @xijacox 22 วันที่ผ่านมา +7

    Really not trying to nitpick and be "that guy" but why does every developer in these series always lean into the 2D heavily pixilated look? Just based off my knowledge it’s either a love of the look for the developer or a lack of skill in 3D modeling, which you should definitely learn and become proficient in. With putting the beginning details it’s fine having 2D set in place for 3D, but please actually move to a 3D model… 2D seems cheap and easy to a player (even when it’s not to the developers). 2D games are fun to a certain extent but when you incorporate 3D elements to it and you throw in a 2D enemy that you have to kill with a 2D gun, it just looks not great.

  • @alexgosher2702
    @alexgosher2702 20 วันที่ผ่านมา +2

    Thanks yet again to the awesome blackthorn prod brothers for hosting such a fun game dev challenge with all the spooky Halloween ambiance. Always so grateful to these dudes for what they present us here , thank you guys 🙏🙏🙏

  • @ValoFear
    @ValoFear 6 วันที่ผ่านมา +2

    Datablob out here hardcore fumbling smh

  • @razorend22
    @razorend22 16 วันที่ผ่านมา +4

    It was going so good until dev 4 felt the irresistible urge to "upgrade" the graphics to SNES

  • @handesonrenatoguimaraes2615
    @handesonrenatoguimaraes2615 23 วันที่ผ่านมา +4

    Oh, a horror video before bed.
    *gets spammed of ads.
    *throw the phone through the window.

  • @Dylprvia
    @Dylprvia 23 วันที่ผ่านมา +2

    We need more horror games! I love the horror games, they can be so creative with them. The developers in this video did an amazing job, and I feel like if more developers were to work on this game or the current ones were to work further on this game, it would be amazing and could be made even creepier.

  • @Derkoworld
    @Derkoworld 4 วันที่ผ่านมา +1

    love when dualwield are in theses

  • @Blackthornprod
    @Blackthornprod  22 วันที่ผ่านมา +5

    cooool

    • @smitt-v3
      @smitt-v3 22 วันที่ผ่านมา

      indeed

  • @facelessanon
    @facelessanon 23 วันที่ผ่านมา +3

    8:21
    Fun facts about this guy:
    1. His name is Vitali Kirpu.
    2. He worked on Pixel Piracy, likely recognized for being published by Re-Logic, the game studio behind the popular indie title, Terraria.
    3. He made funny (but admittedly atrocious) games in previous pass-the-game challenges.

    • @datablob
      @datablob 22 วันที่ผ่านมา +1

      4. he's one hell of a good dude
      5. everyone should check out "IAH: INTERNET WAR", his current project (and Pixel Piracy Online)
      6. one of the most talented full-stack ninja devs I know
      7. thanks for adding some Vitali facts

  • @guadalupejazminvilaguillen4786
    @guadalupejazminvilaguillen4786 5 วันที่ผ่านมา +3

    Skip dev 4 next time, the game was perfect before him. Thank God the devs following him clutched up.

  • @everettewebber5680
    @everettewebber5680 24 วันที่ผ่านมา +5

    Dang, this seems to have been one of the smoothest pass the project challenges yet. We started with a solid gameplay loop and then the rest was just iterating on it and the art assets.
    Side note, not sure how I feel about everyones segments being 50% pluging their own channel and project

    • @Will_Forge
      @Will_Forge 23 วันที่ผ่านมา +6

      I like the plugs. Makes it almost like an "indie new releases" news channel mixed into an otherwise thoroughly interesting series. It also encourages devs to devote more of their own time to the pass the game challenge they're in since it can be written off as advertising investment on their time. Without it we won't get as many skilled developers, or we will but they won't pay as much attention and will just phone it in.

  • @snoww9347
    @snoww9347 2 วันที่ผ่านมา

    This is such a cool and creative concept! I love how each dev puts their own style into it. I especially love when you guys were discussing baout other things to add or improve on. Such a good way to grow as a dev too ❤❤

  • @mirai_dzn
    @mirai_dzn 23 วันที่ผ่านมา +11

    I believe @Datablob fumbled hard with the render resolution (Edit: and visibility), which is saying something because I love the aesthetics of Chilla Arts and Fear to Fathom. While I find his rationale interesting, I think it was a poor choice in this case. Still, I’m looking forward to more from him-I really enjoy that style in other horror games. Great work by everyone!!!

  • @willguggn2
    @willguggn2 21 วันที่ผ่านมา +2

    I liked the horror of the slow moving enemies coming from the distance, but the spoopy arcadey result looks like a fun time waster, too.

  • @rhyderleming5851
    @rhyderleming5851 4 วันที่ผ่านมา +1

    “I went in and added a little Easter egg as every good developer should do.”
    I have one question, why should *you* do it then?

  • @smallbag123
    @smallbag123 24 วันที่ผ่านมา +3

    Keep up with the Pass the Game videos, they're really entertaining 🔥🔥

  • @zackogle
    @zackogle 8 วันที่ผ่านมา +1

    It's wild Dev Four came along and all he did was make it everything look worse.

  • @lukefortune8314
    @lukefortune8314 7 วันที่ผ่านมา

    these videos are great for insight into just how important it is for a game to have a solid vision. many devs had very different impressions of what was missing, and removed elements that were very important to the feeling of the game.

  • @autumn_3989
    @autumn_3989 23 วันที่ผ่านมา +1

    By far my favourite challenge video! All the devs worked brilliantly together to create a really fun looking and beautiful game :D

  • @soyousay4837
    @soyousay4837 15 วันที่ผ่านมา +1

    At the start I was thinking ah come on the concept is kinda dull but it turned out so well that I really want to try this game right now

  • @Book_Obsessor0
    @Book_Obsessor0 23 วันที่ผ่านมา +1

    This was probably one of the smoothest no communication challenges, the final result was awesome!

  • @sanjanaunni8205
    @sanjanaunni8205 6 วันที่ผ่านมา

    Dark room was so good. He was so passionate about it and even went on to make props to get the next developer to pick up where he left off!

  • @fluffycat2728
    @fluffycat2728 15 วันที่ผ่านมา +2

    Ethano really has too much free time he’s awesome 😭

  • @jaspermol_
    @jaspermol_ 23 วันที่ผ่านมา +3

    3:45 OMG! It's the creaking from minecraft😮😮😮

  • @Gabriel04Gamer
    @Gabriel04Gamer 23 วันที่ผ่านมา +29

    Datalob really fked the look of the game holy sht. Ruined it by making it “pixel”

    • @KayloIsMe
      @KayloIsMe 22 วันที่ผ่านมา +3

      @@Gabriel04Gamer real

    • @ohtartarsauce6301
      @ohtartarsauce6301 20 วันที่ผ่านมา +8

      And after the other dev had spent all that time on the assets/environment too..

  • @philipsheehan3754
    @philipsheehan3754 23 วันที่ผ่านมา +1

    Dude this turned out so well!

  • @ChickyMelly
    @ChickyMelly 21 วันที่ผ่านมา

    This has been my favorite in the series!! I think the line up of developers was great because they were all really good at something and didn't overwrite what the others did! DualWielded is definitely my favorite! Great job!! 10/10 Looking forward to the next one!

  • @thatoneleaf9895
    @thatoneleaf9895 3 วันที่ผ่านมา +2

    Just realized the pixelation makes the little picture easter eggs very likely to be unrecognizable... there was no care for other parts of the game when adding the pixelation other than "All other indie horror devs do it so I should! :D"

  • @TheOrangeHelium
    @TheOrangeHelium 10 วันที่ผ่านมา

    I'm so glad, finally a really good game that was did so well from start to finish. Everyone were able to contribute and build upon the previous person's idea. This is the end product that I was waiting for in this series. Good job devs!

  • @Lenoc-of1ct
    @Lenoc-of1ct 23 วันที่ผ่านมา +9

    The point was to make a game with a different aesthetic than the previous ones, but datablob, even seeing that it is 3d, wants to put pixel art on it.

  • @FoxinessHD
    @FoxinessHD 17 วันที่ผ่านมา +1

    6:17 The moment where Darkroom's Wish is granted is unbelievable! ^^

    • @darkroom7409
      @darkroom7409 10 วันที่ผ่านมา

      Wonderful that it was THE NEXT DEV :D

  • @captainpotato3307
    @captainpotato3307 11 วันที่ผ่านมา +3

    im not a big fan of the change datablob did making the window section feel empty having no atmosphere at all

  • @darkfire2759
    @darkfire2759 8 วันที่ผ่านมา

    I love how during each of the developer’s recordings they made sure to advertise their games.

  • @Drecon84
    @Drecon84 23 วันที่ผ่านมา

    Wow. Great to see one of these where every Dev adds to what is already there and just makes everything better rather than inserting their own random stuff. It makes for a really nice experience.

  • @KayaFrfr
    @KayaFrfr 9 วันที่ผ่านมา +4

    theres always one who ruins how the game looks (im talking you you datablob)