" Making a 3D Viking Mug in Blender "
ฝัง
- เผยแพร่เมื่อ 21 ต.ค. 2024
- Hi there viking fans!
In today's video Imma be modeling a 3D stylized Viking beer mug!
Hope you guys enjoy it!
Don't forget to check out my other videos :
• " Making a 3D Shield i...
• " Making a 3D Magic Bo...
• " Making a 3D Rubber D...
• " Making a Stylized La...
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#3d #3dicon #blender3d #tutorial #blender #blendertutorial #3danimation #cg #render #tutorials #tutorial #how #howto #viking #vikings
Haha suddenly see your video. I think it’s useful for anyone who feel like to learn 3D❤.
So glad to hear it buddy! Thanks!!!🤍
that was a creative way to create that handle keep it up
Glad it was helpful mate, Cheers🍻
nice tut i enjoyed watching it on 0.25 speed🤣🤣 + u deserve the sup ❤
😂😂 Thanks a lot buddy!! Welcome to the club🍻🤍
Amazing
Thanks mate!🔥
That's incredibly helpful, thank you! I'm really enjoying this tutorial. I do have a question though. When I added the bevel modifier as demonstrated at 0:18, it seems like every edge got beveled, creating what looks like four beveled rectangles stuck together. Is it possible to adjust this? I'm not sure why this is happening.
Glad to hear it buddy thanks for the feedback 😍😍
and for the question: I'm not actually sure if I'm getting it right but try "Applying Scale " to your object, for that, click on your object and hit "ctrl+A" and then click on Scale. Don't forget to tell me if your problem was fixed or not🙌🏻🍻
Thanks for your input! I realized that the issue occurred because when I duplicated the faces of the cylinder, I ended up with four individual rectangles where the vertices were overlapping. This resulted in the four beveled rectangles later on. So, I simply merged those vertices and deleted the faces inside, which fixed the problem. I do want to try your suggestion to see if it works, but I'm currently unable to replicate the original issue. It's possible that the difference might be related to an add-on I installed called JMesh I think?@@4rmvn
@@AstClaudia I don't actually use JMesh so I'm not really sure if that could be the cause or not, but generally, issues like these occur when you accidentally select wrong faces or there might be an active modifier which could cause the problem, sometimes even if the modifiers aren't in the right order they could cause problems with objects too, Glad you managed to solve it tho 😁⚡
کارت خاص و جذابه ✨
لطف داری رفیق ممنونم ازت🤍
nice to see your workflow! a bit fast and hard to follow, but i get the picture!
Much appreciated buddy!! I'm trying my best to keep my videos useful for everyone, Thanks for the feedback! I sure will consider that👊🏻🍻
Keep up the good work!
بسیار عالی و زیبا . میشه راهنمایی کنید اگر به این سطح از مدل سازی برسیم چطور و از چه طریق میتونیم درامد زایی کنیم؟ ممنون
خیلی ممنونم لطف دارید شما🙏🏻
حقیقتش این دسته از طراحیا بیشتر حالت icon و یا asset های مینیمال سه بعدی هستن که میتونن توی طراحی های دو بعدی یا گیم های سبک و کم حجم مقل گیم های موبایل استفاده بشن ، به نظر شخصی من فروش پک های سه بعدی میتونه گزینه خوبی برای کسب درآمد باشه ، البته که آسون نیست و مسیر نسبتن پچیده ای داره
please don't speed up the video at the moment of rendering and textures, I don't have time to repeat
Thanks for the feedback pal!
I'm still analyzing to find the most effective way to upload tutorials!
So I keep that in mind for sure👍🏻
and also thanks for watching my videos🤍
Why is the splash screen a cube if you used a cylinder?
It's actually a joke in blender community that no matter what the final render is, we always start by deleting the default cube first :D
@@4rmvn I agree, but he started with the cylinder.
@@prostoash You didn't get the joke bro =))